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-<!DOCTYPE html>
-
-<head>
- <title>Nem's Tools [Terrain Generator - About - About Terrain Generator]</title>
- <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon">
- <link rel="stylesheet" type="text/css" href="../../css/default.css">
- <meta http-equiv="pragma" content="no-cache">
- <meta http-equiv="cache-control" content="no-cache">
- <meta name="author" content="Ryan Gregg">
- <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
-</head>
-
-<body>
- <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
- <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
- Tools website</a>, restored from <a
- href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
- Download section now provides links to both Web Archive and to this unofficial Github mirror.
- </div>
- <div class="main">
- <div class="group">
- <div class="separator"></div>
- <div class="heading2 menu">
- <a href="../../index.html" class="menuitem">Home</a>
- <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a>
- <a href="../../pages/Crafty.html" class="menuitem">Crafty</a>
- <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a>
- <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a>
- <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a>
- <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a>
- <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a>
- <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a>
- <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a>
- </div>
- <div class="separator"></div>
- <div class="content">
- <div class="main_area">
- <div class="space"></div>
- <div class="main_content">
- <div class="group">
- <div class="heading1">
- <div class="space"></div><span class="left"><a name="p2" href="#p2">About
- Terrain Generator</a> - <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
- class="right">Posted: May 26th, 2003 - 4:04:41 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><b>About:</b>
- <p>Nem's Mega 3D Terrain Generator is a relatively new terrain generator that takes a step in a
- completely different direction. Unlike traditional generators where the user must depend solely on the
- generators generation abilities, this generator gives its users complete 3D control over what their
- terrain looks like. Users start off with a flat piece of landscape, then add to it with one, or a
- combination of many powerful generation options. They then have several tools at their disposal to
- literally grab the terrain and pull it as they want it. The terrain can be saved as a .tgm file for
- latter use and exported to a .map file for use in any map editing programs for Quake engine based
- games such as Half-Life. Additionally terrain can be exported as a .t3d for use in UnrealEd or a .rmf
- or .vmf file for use in Hammer or any number of other supported formats.</p>
-
- <b>Screenshots:</b>
- <div style="text-align: center">
- <br>
- <img src="../../images/pages/tg1.gif" width="532" height="431" alt="Terrain Generator"
- title="Terrain Generator">
- <br><br>
- <img src="../../images/pages/tg2.gif" width="532" height="431" alt="Terrain Generator"
- title="Terrain Generator">
- <br><br>
- <img src="../../images/pages/tg3.gif" width="532" height="431" alt="Terrain Generator"
- title="Terrain Generator - Texture browser.">
- <br><br>
- </div>
-
- <b>Features:</b>
- <ul>
- <li>Full 3D control over the appearance of your terrain.</li>
- <li>Nine tools to help you shape your terrain.</li>
- <li>Fractal terrain generation via eleven unique configurable algorithms.</li>
- <li>Heightmap terrain generation.</li>
- <li>Multi level Undo, Redo and Revert.</li>
- <li>Four render modes: Textured, Solid, Wireframe, and Points.</li>
- <li>Several different styles of lightmaps.</li>
- <li>Lots of additional display options.</li>
- <li>Save your terrain as a .tgm file for latter editing.</li>
- <li>Exports to .vmf, .map, .rmf, .t3d, .dxf, .obj, .smf, .txt, .bmp and .jpg file formats.</li>
- <li>Ability to export hint brushes along with your terrain for polygon reduction in Quake engine based
- games.</li>
- <li>Texture browser.</li>
- <li>Simple vertex locking.</li>
- <li>Recent .tgm file menu.</li>
- <li>Quick and easy setup.</li>
- <li>100% Free.</li>
- </ul>
-
- <b><a href="../../pages/Terrain_Generator-Download.html">Download</a></b>
- <br><br>
- </div>
- <div class="heading1">
- <div class="space"></div><span class="left">Modified: Feb 15th, 2007 - 4:15:07 pm</span><span
- class="right">[ 146640 Views ]</span>
- <div class="space"></div>
- </div>
- </div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=15#p2">2</a>
- <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=30#p2">3</a>
- <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=45#p2">4</a>
- <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=60#p2">5</a>
- ]</div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c60"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=85">blueprint</a></span><span
- class="right">Posted: Jun 20th, 2003 - 4:28:29 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- <img src="../../images/emotes/exhausted.gif" width="32" height="32" alt="exhausted"> so much fun, i cant
- stop playing with it =]<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c131"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=159">seraph</a></span><span
- class="right">Modified: Jul 17th, 2003 - 4:36:08 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- <img src="../../images/emotes/happy.gif" width="32" height="32" alt="happy"> seems like a FUCKIN great
- tool! but ít don´t starts (if downloaded
- every file needed) <img src="../../images/emotes/exhausted.gif" width="32" height="32"
- alt="exhausted"><br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c137"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
- class="right">Posted: Jul 21st, 2003 - 10:06:34 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- Could you elaborate on that?<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c206"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=241">vynum</a></span><span
- class="right">Posted: Sep 6th, 2003 - 4:44:09 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- thank you so much for a wonderul yet powerfull tool<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c264"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=302">LeJean</a></span><span
- class="right">Modified: Oct 29th, 2003 - 6:06:16 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br><s>Error 404 at FilePlanet</s> <img src="../../images/emotes/sad.gif" width="32"
- height="32" alt="sad"><br><s>where else can I get that ?</s><br>
- sorry, just working. had a problem with my connection...<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c546"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=550">pepparoni</a></span><span
- class="right">Posted: Apr 13th, 2004 - 10:24:22 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- A wonderful tool! Nice work! <img src="../../images/emotes/happy.gif" width="32" height="32"
- alt="happy"><br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c572"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=18">cdunde</a></span><span
- class="right">Posted: Apr 23rd, 2004 - 10:17:43 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- <img src="../../images/emotes/yeahbaby.gif" width="32" height="32" alt="yeahbaby"><br>
- <br>
- I was wondering Nem % since TM can export to a map file would it be possible to convert it to a tgm file
- and bring it back into TM?<br>
- <br>
- That would be very helpful as sometimes it's nice to adjust the terrain around things you have built
- rather than just around the terrain generated.<br>
- <br>
- Since map files are jest a type of txt format and things built in a map editor are the same type of
- polyhedron-brush output as the terrain I would think that it would be a simple reversal of the converter
- you have in TG now. <img src="../../images/emotes/what.gif" width="32" height="32" alt="what"><br>
- Maybe that's over simplifying it, I hope not. <br>
- <img src="../../images/emotes/happy.gif" width="32" height="32" alt="happy"><br>
- <br>
- I understand it would not convert entities which could be eliminated prior to conversion or left out of
- the map file when exported out of a game editor by the creator to get around that problem.<br>
- <br>
- Anyway, it's just a suggestion but I sure hope you would add that feature.<br>
- <br>
- Thank you and take care,<br>
- <br>
- cdunde<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c573"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
- class="right">Posted: Apr 23rd, 2004 - 3:25:50 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- The problem is a fairly complex one so I dont think I'll be writing a .map importer, just to much
- work.<br>
- <br>
- <img src="../../images/emotes/myhead.gif" width="32" height="32" alt="myhead"><br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c587"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=565">Napivo</a></span><span
- class="right">Modified: Apr 30th, 2004 - 6:08:56 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- In reply to Xenocide in GCFScape v1.1.0 Beta thread who asked about the size of terrain you can use<br>
- <br>
- I have been messing arround with TG since a few days now and found the max you can go without other
- buildings is 60*60 that is on my P4 2 Gh. that's without any kind of optimisation and it kills your
- r_speeds and FPS in Halflife.<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c882"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=916">TeHOmnIHaXoR</a></span><span
- class="right">Posted: Aug 26th, 2004 - 5:50:33 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- where can i get a map converter that will do bsp to rmf.. anyone know?<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c1156"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=478">drynn</a></span><span
- class="right">Posted: Oct 20th, 2004 - 6:22:51 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- Since upgrading to the latest version, the Flatten tool takes ages to drag the selection up to the
- required height. In addition, the pop-up description when you hover the mouse pointer over a tool icon
- flickers rapidly so you cannot see what it says.<br>
- <br>
- In the old version, the Flatten tool worked virtually instantaneously.<br>
- <br>
- Is there an adjustment?<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c1158"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
- class="right">Posted: Oct 20th, 2004 - 12:46:40 pm</span>
- <div class="space"></div>
- </div>
- <div class="content">Yep:<ol>
- <li>From the <i>Tools</i> menu select <i>Options</i>.</li>
- <li>Go to the <i>Tools</i> tab.</li>
- <li>Go to the <i>Flatten</i> tab.</li>
- <li>Unckeck <i>Smart Code</i>.</li>
- </ol>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c1160"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=478">drynn</a></span><span
- class="right">Posted: Oct 20th, 2004 - 2:58:49 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- Sorry for the double post: I did not realise that the forums were interlinked.<br>
- <br>
- Flatten now works as before. Thanks very much for that.<br>
- <br>
- Any ideas about the flickering icon description - I have recently upgraded to WindowsXP SP2, and I know
- that this was not a good thing as far as some other programs are concerned.<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c1161"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
- class="right">Posted: Oct 20th, 2004 - 3:16:20 pm</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- Flickering icons seems to be related to which video card drivers you have installed. I know my Matrox
- card doesn't cause flickering icons but my ATI card does.<br>
- </div>
- </div><br>
- <div class="group">
- <div class="heading2">
- <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c1163"
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
- class="right">Posted: Oct 21st, 2004 - 6:04:46 am</span>
- <div class="space"></div>
- </div>
- <div class="content"><br>
- I think it could also have somthing to do with drivers. I know that sime applications used to flicker,
- but they no longer do for some reason.<br>
- </div>
- </div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=15#p2">2</a>
- <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=30#p2">3</a>
- <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=45#p2">4</a>
- <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=2&amp;o=60#p2">5</a>
- ]</div><br>
-
- </div>
- <div class="main_sidebar">
- <div class="group">
- <div class="heading1"><span class="title">Terrain Generator</span></div>
- <div class="content"><span class="title">» <a
- href="../../pages/Terrain_Generator.html">About</a></span><br>
- <span class="title">» <a href="../../pages/Terrain_Generator-Download.html">Download</a></span><br>
- <span class="title">» <a href="../Terrain_Generator-Revision_History.html">Revision
- History</a></span><br>
- <span class="title">» <a href="../Terrain_Generator-Requirements.html">Requirements</a></span><br>
- <span class="title">» <a href="../Terrain_Generator-FAQ.html">FAQ</a></span><br>
- <span class="title">» <a href="../Terrain_Generator-Tutorials.html">Tutorials</a></span><br>
- <span class="title">» <a href="../Terrain_Generator-User_Created_Maps.html">User
- Created Maps</a></span><br></div>
- </div><br>
- <div class="group">
- <div class="heading1"><span class="title">Login</span></div>
- <div class="content">
- <form name="loginform" method="post"
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- <div><input type="text" name="username" class="textbox" autocomplete="off"
- style="background-image: url(&quot;data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAASCAYAAABSO15qAAAAAXNSR0IArs4c6QAAAPhJREFUOBHlU70KgzAQPlMhEvoQTg6OPoOjT+JWOnRqkUKHgqWP4OQbOPokTk6OTkVULNSLVc62oJmbIdzd95NcuGjX2/3YVI/Ts+t0WLE2ut5xsQ0O+90F6UxFjAI8qNcEGONia08e6MNONYwCS7EQAizLmtGUDEzTBNd1fxsYhjEBnHPQNG3KKTYV34F8ec/zwHEciOMYyrIE3/ehKAqIoggo9inGXKmFXwbyBkmSQJqmUNe15IRhCG3byphitm1/eUzDM4qR0TTNjEixGdAnSi3keS5vSk2UDKqqgizLqB4YzvassiKhGtZ/jDMtLOnHz7TE+yf8BaDZXA509yeBAAAAAElFTkSuQmCC&quot;); background-repeat: no-repeat; background-attachment: scroll; background-size: contain; background-position: 98% 50%;">
- </div>
- <div class="label">Password:</div>
- <div><input type="password" name="password" class="textbox" autocomplete="off"
- style="background-image: url(&quot;data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAASCAYAAABSO15qAAAAAXNSR0IArs4c6QAAAPhJREFUOBHlU70KgzAQPlMhEvoQTg6OPoOjT+JWOnRqkUKHgqWP4OQbOPokTk6OTkVULNSLVc62oJmbIdzd95NcuGjX2/3YVI/Ts+t0WLE2ut5xsQ0O+90F6UxFjAI8qNcEGONia08e6MNONYwCS7EQAizLmtGUDEzTBNd1fxsYhjEBnHPQNG3KKTYV34F8ec/zwHEciOMYyrIE3/ehKAqIoggo9inGXKmFXwbyBkmSQJqmUNe15IRhCG3byphitm1/eUzDM4qR0TTNjEixGdAnSi3keS5vSk2UDKqqgizLqB4YzvassiKhGtZ/jDMtLOnHz7TE+yf8BaDZXA509yeBAAAAAElFTkSuQmCC&quot;); background-repeat: no-repeat; background-attachment: scroll; background-size: contain; background-position: 98% 50%;">
- </div>
- <div class="label"><input type="checkbox" name="storepassword" class="checkbox"
- checked="checked">Store Password</div>
- <div><input name="login" type="submit" value="Login" class="button"></div>
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- <div class="heading1"><span class="title">Latest Comments</span></div>
- <div class="content"><span class="title">» <a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?c=277&amp;o=0#c4040">GCFScape
- v1.8.6</a> (<a
- href="https://web.archive.org/web/20170810033506/http://nemesis.thewavelength.net/index.php?a=13286">saqi55</a>)</span><br><span
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