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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/iofx/include
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/iofx/include')
-rw-r--r--APEX_1.4/module/iofx/include/ARLSort.h254
-rw-r--r--APEX_1.4/module/iofx/include/IofxActorCPU.h267
-rw-r--r--APEX_1.4/module/iofx/include/IofxActorGPU.h53
-rw-r--r--APEX_1.4/module/iofx/include/IofxActorImpl.h161
-rw-r--r--APEX_1.4/module/iofx/include/IofxAssetImpl.h504
-rw-r--r--APEX_1.4/module/iofx/include/IofxManager.h400
-rw-r--r--APEX_1.4/module/iofx/include/IofxManagerGPU.h182
-rw-r--r--APEX_1.4/module/iofx/include/IofxRenderData.h711
-rw-r--r--APEX_1.4/module/iofx/include/IofxScene.h203
-rw-r--r--APEX_1.4/module/iofx/include/IofxSceneCPU.h37
-rw-r--r--APEX_1.4/module/iofx/include/IofxSceneGPU.h68
-rw-r--r--APEX_1.4/module/iofx/include/IosObjectData.h145
-rw-r--r--APEX_1.4/module/iofx/include/ModifierData.h514
-rw-r--r--APEX_1.4/module/iofx/include/ModifierImpl.h1154
-rw-r--r--APEX_1.4/module/iofx/include/ModifierList.h79
-rw-r--r--APEX_1.4/module/iofx/include/ModifierSrc.h921
-rw-r--r--APEX_1.4/module/iofx/include/ModuleEventDefs.h27
-rw-r--r--APEX_1.4/module/iofx/include/ModuleIofxImpl.h169
-rw-r--r--APEX_1.4/module/iofx/include/ModulePerfScope.h18
-rw-r--r--APEX_1.4/module/iofx/include/RenderVolumeImpl.h137
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h246
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h247
-rw-r--r--APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h230
-rw-r--r--APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h237
-rw-r--r--APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h232
-rw-r--r--APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h230
-rw-r--r--APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h254
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h228
-rw-r--r--APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h230
-rw-r--r--APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h232
-rw-r--r--APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h231
-rw-r--r--APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h231
-rw-r--r--APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h231
-rw-r--r--APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h235
-rw-r--r--APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h230
-rw-r--r--APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h230
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h229
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h245
-rw-r--r--APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h230
-rw-r--r--APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h240
-rw-r--r--APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h244
-rw-r--r--APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h230
60 files changed, 15574 insertions, 0 deletions
diff --git a/APEX_1.4/module/iofx/include/ARLSort.h b/APEX_1.4/module/iofx/include/ARLSort.h
new file mode 100644
index 00000000..265fe1b2
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ARLSort.h
@@ -0,0 +1,254 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __ARL_SORT_H__
+#define __ARL_SORT_H__
+
+namespace nvidia
+{
+namespace iofx
+{
+
+template <typename TKey, typename TValue>
+class ARLSort
+{
+ static const int MAX_NUM_BIT = 8; // largest bit num in sorting digit(might bast be tuned between 6 and 12)
+ static const int MIN_NUM_BIT = 4;
+ static const int INSERT_MAX = 64; // any value below this, use Insertion sort
+
+public:
+
+ static void sort(TKey* keys, TValue* values, int numElems)
+ {
+ if (numElems >= INSERT_MAX)
+ {
+ TKey max = keys[0];
+ for (int i = 1; i < numElems; ++i)
+ {
+ TKey key = keys[i];
+ if (key > max)
+ {
+ max = key;
+ }
+ }
+ if (max > 0)
+ {
+ max >>= 1;
+ int leftBitNo = 0;
+ // find highest bit set
+ while (max > 0)
+ {
+ max >>= 1;
+ leftBitNo++;
+ }
+ sortARLwithBorders(keys, values, 0, numElems - 1, leftBitNo);
+ }
+ }
+ else
+ {
+ insertSort(keys, values, 0, numElems - 1);
+ }
+ }
+
+
+private:
+ static void insertSort(TKey* keys, TValue* values, int left, int right)
+ {
+ for (int k = left; k < right; ++k)
+ {
+ if (keys[k] > keys[k + 1])
+ {
+ TKey tmpKey = keys[k + 1];
+ TValue tmpValue = values[k + 1];
+ int i = k;
+ do
+ {
+ keys[i + 1] = keys[i];
+ values[i + 1] = values[i];
+ --i;
+ }
+ while (i >= left && keys[i] > tmpKey);
+ keys[i + 1] = tmpKey;
+ values[i + 1] = tmpValue;
+ }
+ }
+ }
+
+ /**
+ * ARL sort with border array, The 2002 version Adaptive Left Radix with Insert-sort as a subalgorithm.
+ * Sorts positive integers from a[start] 'up to and including' a[end]
+ * on bits: leftBitNo, leftBitNo-1,..,leftBitNo -numBit+1 (31..0)
+ * Uses only internal moves by shifting along permutation cycles <br>
+ * UNSTABLE
+ *
+ * @Author: Arne Maus, Dept.of Informatics,Univ. of Oslo, 2002-2009
+ Copyright (c) 2000,2009, Arne Maus, Dept. of Informatics, Univ. of Oslo, Norway.
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ * Neither the name of the <organization> nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY ARNE MAUS, DEPT. OF INFORMATICS, UNIV. OF OSLO, NORWAY ''AS
+ IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ EVENT SHALL ARNE MAUS, BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
+
+ static void sortARLwithBorders(TKey* keys, TValue* values, int start, int end, int leftBitNo)
+ {
+ int num = end - start + 1;
+
+ int point[(1 << MAX_NUM_BIT) + 1];
+ int border[(1 << MAX_NUM_BIT) + 1];
+
+ // adaptive part - adjust numBit : number of bits to sort on in this pass
+ // a) adapts to bits left to sort to sort AND cache-size level 1 (8-32KB)
+ int numBit = leftBitNo + 1;
+ if (numBit > MAX_NUM_BIT)
+ {
+ numBit = MAX_NUM_BIT;
+ }
+ // b) adapts to 'sparse' distribution
+ while ((1 << (numBit - 1)) > num && numBit > MIN_NUM_BIT)
+ {
+ --numBit;
+ }
+ if (numBit == leftBitNo)
+ {
+ ++numBit; // eventually, do the last bit
+ }
+
+ // sort on leftmost 'numBits' starting at bit no: leftBitNo
+ // setting constants
+ int rBitNo = leftBitNo - numBit + 1;
+ int lim = 1 << numBit;
+ TKey mask = TKey(lim - 1) << rBitNo;
+
+ // sort on 'numBit' bits, from: leftBitNo'to 'rBitNo+1' in a[start..end]
+
+ // c) count-scan 'numBit' bits
+ memset(point, 0, sizeof(point));
+ for (int i = start; i <= end ; i++)
+ {
+ point[(keys[i] & mask) >> rBitNo ]++;
+ }
+
+ int t1, t2 = point[0];
+ point[0] = start;
+
+ for (int i = 1; i <= lim; i++)
+ {
+ // d) point [i] points to where bundle 'i' starts, stopvalue in borders[lim-1]
+ t1 = t2;
+ t2 = point[i];
+ border[i - 1] = point[i] = point[i - 1] + t1;
+ }
+
+ border[lim - 1] = point[lim];
+ border[lim] = end + 1;
+
+ int currentBox = 0, pos = start;
+
+ // find next element to move in permtation cycles
+ // skip cycles of length =1
+
+ while (point[currentBox] == border[currentBox])
+ {
+ currentBox++;
+ }
+
+ while (currentBox < lim)
+ {
+ // find next cycle, skip (most)cycles of length =1
+ pos = point[currentBox];
+ TKey key = keys[pos];
+ TValue value = values[pos];
+
+ // start of new permutation cycle
+ int adr2 = point[(key & mask) >> rBitNo]++;
+
+ if (adr2 > pos)
+ {
+ // permuttion cycle longer than 1 element
+ do
+ {
+ TKey key2 = keys[adr2];
+ TValue value2 = values[adr2];
+ // central loop
+ keys[adr2] = key;
+ values[adr2] = value;
+
+ adr2 = point[(key2 & mask) >> rBitNo]++;
+
+ key = key2;
+ value = value2;
+ }
+ while (adr2 > pos);
+
+ keys[pos] = key;
+ values[pos] = value;
+ }// end perm cycle
+
+ // find box where to find start of new permutation cycle
+ while (currentBox < lim && point[currentBox] == border[currentBox])
+ {
+ currentBox++;
+ }
+
+ } // end more to sort
+
+ leftBitNo = leftBitNo - numBit;
+
+ if (leftBitNo >= 0)
+ {
+ // more to sort - recursively
+ t2 = start;
+ for (int i = 0; i < lim; i++)
+ {
+ t1 = t2;
+ t2 = point[i];
+ int newNum = t2 - t1;
+
+ // call each cell if more than one number
+ if (newNum > 1)
+ {
+ if (newNum <= INSERT_MAX)
+ {
+ insertSort(keys, values, t1, t2 - 1);
+ }
+ else
+ {
+ sortARLwithBorders(keys, values, t1, t2 - 1, leftBitNo);
+ }
+ } // if newNum > 1
+ } // end for
+ } // end if leftBitNo
+
+ }// end sortARLwithBorders
+
+};
+
+}
+} // namespace nvidia
+
+#endif // __ARL_SORT_H__
diff --git a/APEX_1.4/module/iofx/include/IofxActorCPU.h b/APEX_1.4/module/iofx/include/IofxActorCPU.h
new file mode 100644
index 00000000..b83f5afc
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxActorCPU.h
@@ -0,0 +1,267 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_ACTOR_CPU_H__
+#define __IOFX_ACTOR_CPU_H__
+
+#include "Apex.h"
+#include "IofxActor.h"
+#include "InstancedObjectSimulationIntl.h"
+#include "ResourceProviderIntl.h"
+#include "ApexActor.h"
+#include "IofxActorImpl.h"
+#include "IofxSceneCPU.h"
+
+#include "ModifierData.h"
+
+namespace nvidia
+{
+namespace iofx
+{
+
+class Modifier;
+class IofxAssetImpl;
+class IofxManager;
+class IofxActorCPU;
+class IosObjectCpuData;
+
+class TaskModifiers : public PxLightCpuTask
+{
+public:
+ TaskModifiers(IofxActorCPU& owner) : mOwner(owner) {}
+ const char* getName() const
+ {
+ return "IofxActorCPU::Modifiers";
+ }
+ void run();
+
+protected:
+ IofxActorCPU& mOwner;
+
+private:
+ TaskModifiers& operator=(const TaskModifiers&);
+};
+
+class IofxActorCPU : public IofxActorImpl
+{
+public:
+ IofxActorCPU(ResID, IofxScene*, IofxManager& );
+ ~IofxActorCPU() {}
+
+ void updateBounds();
+
+ void runModifiers();
+
+
+ template <typename Input, typename PublicState, typename PrivateState, typename OutputLayout>
+ void updateParticles(const IosObjectCpuData& objData, const OutputLayout& outputLayout, const uint8_t* ptr);
+
+
+ TaskModifiers mModifierTask;
+
+ PxBounds3 mWorkingBounds;
+ ObjectRange mWorkingRange;
+ uint32_t mWorkingVisibleCount;
+};
+
+template <typename T>
+void FromSlices(IofxSlice** slices, uint32_t idx, T& val)
+{
+ size_t i = 0;
+ IofxSlice* data = (IofxSlice*)&val;
+ for (; i != sizeof(T) / sizeof(IofxSlice); ++i, ++data)
+ {
+ *data = slices[i][idx];
+ }
+
+ uint32_t tail = sizeof(T) % sizeof(IofxSlice);
+ if (!tail)
+ {
+ return;
+ }
+
+ uint32_t* u32s = (uint32_t*)data;
+
+ if (4 == tail)
+ {
+ u32s[0] = slices[i][idx].x;
+ }
+ else if (8 == tail)
+ {
+ u32s[0] = slices[i][idx].x;
+ u32s[1] = slices[i][idx].y;
+ }
+ else if (12 == tail)
+ {
+ u32s[0] = slices[i][idx].x;
+ u32s[1] = slices[i][idx].y;
+ u32s[2] = slices[i][idx].z;
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT();
+ }
+}
+
+template <typename T>
+void ToSlices(IofxSlice** slices, uint32_t idx, const T& val)
+{
+ size_t i = 0;
+ const IofxSlice* data = (const IofxSlice*)&val;
+ for (; i != sizeof(T) / sizeof(IofxSlice); ++i, ++data)
+ {
+ slices[i][idx] = *data;
+ }
+
+ uint32_t tail = sizeof(T) % sizeof(IofxSlice);
+ if (!tail)
+ {
+ return;
+ }
+
+ const uint32_t* u32s = (const uint32_t*)data;
+
+ if (4 == tail)
+ {
+ slices[i][idx].x = u32s[0];
+ }
+ else if (8 == tail)
+ {
+ slices[i][idx].x = u32s[0];
+ slices[i][idx].y = u32s[1];
+ }
+ else if (12 == tail)
+ {
+ slices[i][idx].x = u32s[0];
+ slices[i][idx].y = u32s[1];
+ slices[i][idx].z = u32s[2];
+ }
+ else
+ {
+ PX_ALWAYS_ASSERT();
+ }
+}
+
+template <typename Input, typename PublicState, typename PrivateState, typename OutputLayout>
+void IofxActorCPU::updateParticles(const IosObjectCpuData& objData, const OutputLayout& outputLayout, const uint8_t* ptr)
+{
+ IofxSlice** inPubState = objData.inPubState;
+ IofxSlice** inPrivState = objData.inPrivState;
+ IofxSlice** outPubState = objData.outPubState;
+ IofxSlice** outPrivState = objData.outPrivState;
+
+ ModifierCommonParams common = objData.getCommonParams();
+
+ RandState randState(mIofxScene->mApexScene->getSeed());
+
+ for (uint32_t id = 0; id < mWorkingRange.objectCount; id++)
+ {
+ uint32_t outputID = mWorkingRange.startIndex + id;
+ uint32_t stateID = objData.outputToState[ outputID ];
+ PX_ASSERT(stateID != IosBufferDescIntl::NOT_A_PARTICLE);
+ PX_ASSERT(stateID < objData.maxStateID);
+ uint32_t inputID = objData.pmaInStateToInput->get(stateID);
+
+ bool newParticle = false;
+ if (inputID & IosBufferDescIntl::NEW_PARTICLE_FLAG)
+ {
+ newParticle = true;
+ inputID &= ~IosBufferDescIntl::NEW_PARTICLE_FLAG;
+ }
+
+ const IofxActorIDIntl actorId = objData.pmaActorIdentifiers->get(inputID);
+ const uint16_t actorClassId = actorId.getActorClassID();
+ PX_ASSERT(actorClassId < mMgr.mActorClassTable.size());
+
+ IofxManagerClient* iofxClient = mMgr.mActorClassTable[ actorClassId ].client;
+ PX_ASSERT(iofxClient != NULL);
+ IofxAssetSceneInstCPU* iofxAssetSceneInst = static_cast<IofxAssetSceneInstCPU*>(iofxClient->getAssetSceneInst());
+ PX_ASSERT(iofxAssetSceneInst != NULL);
+
+ Input input;
+ input.load(objData, inputID);
+
+ PublicState pubState;
+ PrivateState privState;
+
+ if (newParticle)
+ {
+ PublicState::initDefault(pubState, iofxClient->getParams().objectScale);
+ PrivateState::initDefault(privState);
+
+ for (uint32_t j = 0; j < iofxAssetSceneInst->mSpawnModifiersList.size(); j++)
+ {
+ const void* params = &iofxAssetSceneInst->mModifiersParamsBuffer[ iofxAssetSceneInst->mSpawnModifiersList[j].paramsOffset ];
+ iofxAssetSceneInst->mSpawnModifiersList[j].updateFunc(params, input, pubState, privState, common, randState);
+ }
+ }
+ else
+ {
+ PX_ASSERT(stateID < objData.maxObjectCount);
+
+ FromSlices(inPubState, stateID, pubState);
+ FromSlices(inPrivState, stateID, privState);
+ }
+
+ ToSlices(outPubState, outputID, pubState);
+
+ for (uint32_t j = 0; j < iofxAssetSceneInst->mContinuousModifiersList.size(); j++)
+ {
+ const void* params = &iofxAssetSceneInst->mModifiersParamsBuffer[ iofxAssetSceneInst->mContinuousModifiersList[j].paramsOffset ];
+ iofxAssetSceneInst->mContinuousModifiersList[j].updateFunc(params, input, pubState, privState, common, randState);
+ }
+
+ objData.pmaOutStateToInput->get(outputID) = inputID;
+ ToSlices(outPrivState, outputID, privState);
+
+ outputLayout.write(outputID, input, pubState, ptr);
+ }
+}
+
+class ModifierParamsMapperCPUimpl;
+
+class IofxAssetSceneInstCPU : public IofxAssetSceneInst
+{
+public:
+ IofxAssetSceneInstCPU(IofxAssetImpl* asset, uint32_t semantics, IofxScene* scene);
+ virtual ~IofxAssetSceneInstCPU() {}
+
+ struct ModifierInfo
+ {
+ union
+ {
+ ModifierImpl::updateSpriteFunc updateSpriteFunc;
+ ModifierImpl::updateMeshFunc updateMeshFunc;
+ };
+ void updateFunc(const void* params, const SpriteInput& input, SpritePublicState& pubState, SpritePrivateState& privState, const ModifierCommonParams& common, RandState& randState)
+ {
+ updateSpriteFunc(params, input, pubState, privState, common, randState);
+ }
+ void updateFunc(const void* params, const MeshInput& input, MeshPublicState& pubState, MeshPrivateState& privState, const ModifierCommonParams& common, RandState& randState)
+ {
+ updateMeshFunc(params, input, pubState, privState, common, randState);
+ }
+
+ uint32_t paramsOffset;
+ };
+
+ uint32_t introspectModifiers(ModifierParamsMapperCPUimpl& introspector, ModifierInfo* list, const ModifierStack& stack, ModifierStage stage, uint32_t usageClass);
+
+ physx::Array<ModifierInfo> mSpawnModifiersList;
+ physx::Array<ModifierInfo> mContinuousModifiersList;
+ physx::Array<uint8_t> mModifiersParamsBuffer;
+};
+
+
+}
+} // namespace nvidia
+
+#endif // __IOFX_ACTOR_CPU_H__
diff --git a/APEX_1.4/module/iofx/include/IofxActorGPU.h b/APEX_1.4/module/iofx/include/IofxActorGPU.h
new file mode 100644
index 00000000..07165d8e
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxActorGPU.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_ACTOR_GPU_H__
+#define __IOFX_ACTOR_GPU_H__
+
+#include "Apex.h"
+#include "IofxActor.h"
+#include "ApexActor.h"
+#include "IofxActorImpl.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class SceneIntl;
+}
+namespace iofx
+{
+
+
+class Modifier;
+class IofxAssetImpl;
+class IofxScene;
+class IofxManager;
+
+class IofxActorGPU : public IofxActorImpl
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ IofxActorGPU(ResID renderResID, IofxScene* iscene, IofxManager& mgr)
+ : IofxActorImpl(renderResID, iscene, mgr)
+ {
+ }
+ ~IofxActorGPU()
+ {
+ }
+};
+
+
+}
+} // namespace nvidia
+
+#endif // __IOFX_ACTOR_GPU_H__
diff --git a/APEX_1.4/module/iofx/include/IofxActorImpl.h b/APEX_1.4/module/iofx/include/IofxActorImpl.h
new file mode 100644
index 00000000..818a51a9
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxActorImpl.h
@@ -0,0 +1,161 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_ACTOR_IMPL_H__
+#define __IOFX_ACTOR_IMPL_H__
+
+#include "Apex.h"
+#include "IofxActor.h"
+#include "InstancedObjectSimulationIntl.h"
+#include "ResourceProviderIntl.h"
+#include "ApexActor.h"
+#include "IofxAssetImpl.h"
+#include "IofxManagerIntl.h"
+#include "IofxManager.h"
+#include "ModifierImpl.h"
+#include "ApexRWLockable.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class SceneIntl;
+class Modifier;
+}
+namespace iofx
+{
+
+class IofxScene;
+class RenderVolumeImpl;
+
+struct ObjectRange
+{
+ ObjectRange() : startIndex(0), objectCount(0) {}
+
+ uint32_t startIndex; //!< start index for this IOFX actor
+ uint32_t objectCount; //!< count of object instances this frame
+};
+
+
+class IofxRenderableImpl;
+
+class IofxActorImpl :
+ public IofxActor,
+ public ApexResourceInterface,
+ public ApexActor,
+ public ApexResource,
+ public ApexRWLockable
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ IofxActorImpl(ResID, IofxScene*, IofxManager&);
+ ~IofxActorImpl();
+
+ // Actor methods
+ void setPhysXScene(PxScene*) { }
+ PxScene* getPhysXScene() const
+ {
+ return NULL;
+ }
+ Asset* getOwner() const
+ {
+ READ_ZONE();
+ return NULL;
+ }
+ Actor* getActor()
+ {
+ return this;
+ }
+ const char* getIosAssetName() const
+ {
+ READ_ZONE();
+ return mMgr.mIosAssetName.c_str();
+ }
+ IofxRenderable* acquireRenderableReference();
+
+ void getLodRange(float& min, float& max, bool& intOnly) const;
+ float getActiveLod() const;
+ void forceLod(float lod);
+ /**
+ \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
+ */
+ virtual void setEnableDebugVisualization(bool state)
+ {
+ WRITE_ZONE();
+ ApexActor::setEnableDebugVisualization(state);
+ }
+
+ // ApexResourceInterface methods
+ void release();
+ void destroy();
+
+ uint32_t getListIndex() const
+ {
+ return m_listIndex;
+ }
+ void setListIndex(ResourceList& list, uint32_t index)
+ {
+ m_listIndex = index;
+ m_list = &list;
+ }
+
+ virtual float getObjectRadius() const
+ {
+ READ_ZONE();
+ return mMgr.getObjectRadius();
+ }
+ virtual uint32_t getObjectCount() const
+ {
+ READ_ZONE();
+ return mResultRange.objectCount;
+ }
+ virtual uint32_t getVisibleCount() const
+ {
+ READ_ZONE();
+ return mResultVisibleCount;
+ }
+ virtual physx::PxBounds3 getBounds() const
+ {
+ READ_ZONE();
+ return mResultBounds;
+ }
+
+ bool prepareRenderables(IosObjectBaseData* obj);
+
+
+ ResID mRenderResID;
+ IofxScene* mIofxScene;
+ IofxManager& mMgr;
+ RenderVolumeImpl* mRenderVolume;
+
+ /* Set by IOFX Manager at creation time, immutable */
+ uint32_t mActorID;
+
+ PxBounds3 mResultBounds;
+ ObjectRange mResultRange;
+ uint32_t mResultVisibleCount;
+
+ physx::Array<IofxRenderableImpl*> mRenderableArray;
+
+ uint32_t mSemantics;
+ IofxRenderableImpl* mActiveRenderable;
+
+ bool mDistanceSortingEnabled;
+
+ friend class IofxManager;
+ friend class IofxManagerGPU;
+};
+
+}
+} // namespace nvidia
+
+#endif // __IOFX_ACTOR_IMPL_H__
diff --git a/APEX_1.4/module/iofx/include/IofxAssetImpl.h b/APEX_1.4/module/iofx/include/IofxAssetImpl.h
new file mode 100644
index 00000000..00abc577
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxAssetImpl.h
@@ -0,0 +1,504 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef IOFX_ASSET_IMPL_H
+#define IOFX_ASSET_IMPL_H
+
+#include "Apex.h"
+#include "ApexUsingNamespace.h"
+#include "ApexSDKHelpers.h"
+#include "ApexAssetAuthoring.h"
+#include "ApexAssetTracker.h"
+#include "ApexContext.h"
+#include "IofxAsset.h"
+#include "Modifier.h"
+#include "ApexString.h"
+#include "ResourceProviderIntl.h"
+#include "ApexAuthorableObject.h"
+#include "IofxAssetParameters.h"
+#include "MeshIofxParameters.h"
+#include "SpriteIofxParameters.h"
+#include "ParamArray.h"
+#include "ModifierImpl.h"
+#include "ApexRWLockable.h"
+#include "ReadCheck.h"
+#include "WriteCheck.h"
+#include "ApexAuthorableObject.h"
+
+// instead of having an initial color modifier, just drop
+// in 4 color vs life modifiers instead
+#define IOFX_SLOW_COMPOSITE_MODIFIERS 1
+
+namespace nvidia
+{
+namespace iofx
+{
+
+typedef physx::Array<Modifier*> ModifierStack;
+
+class ModuleIofxImpl;
+
+class IofxAssetImpl : public IofxAsset,
+ public ResourceList,
+ public ApexResourceInterface,
+ public ApexResource,
+ public NvParameterized::SerializationCallback,
+ public ApexContext,
+ public ApexRWLockable
+{
+ friend class IofxAssetDummyAuthoring;
+protected:
+ IofxAssetImpl(ModuleIofxImpl* module, ResourceList& list, const char* name);
+ IofxAssetImpl(ModuleIofxImpl* module,
+ ResourceList& list,
+ NvParameterized::Interface* params,
+ const char* name);
+
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ ~IofxAssetImpl();
+
+ // Asset
+ virtual void release();
+ virtual const char* getName(void) const
+ {
+ READ_ZONE();
+ return mName.c_str();
+ }
+ virtual AuthObjTypeID getObjTypeID() const
+ {
+ READ_ZONE();
+ return mAssetTypeID;
+ }
+ virtual const char* getObjTypeName() const
+ {
+ READ_ZONE();
+ return getClassName();
+ }
+ virtual uint32_t forceLoadAssets();
+ // ApexResourceInterface
+ virtual void setListIndex(ResourceList& list, uint32_t index)
+ {
+ m_listIndex = index;
+ m_list = &list;
+ }
+ virtual uint32_t getListIndex() const
+ {
+ return m_listIndex;
+ }
+
+ // Context
+ virtual void removeAllActors();
+ RenderableIterator* createRenderableIterator()
+ {
+ return ApexContext::createRenderableIterator();
+ }
+ void releaseRenderableIterator(RenderableIterator& iter)
+ {
+ ApexContext::releaseRenderableIterator(iter);
+ }
+
+ void addDependentActor(ApexActor* actor);
+
+ bool isOpaqueMesh(uint32_t index) const;
+
+ virtual uint32_t getMeshAssetCount() const
+ {
+ READ_ZONE();
+ return mRenderMeshList ? mRenderMeshList->size() : 0;
+ }
+ virtual const char* getMeshAssetName(uint32_t index) const;
+ virtual uint32_t getMeshAssetWeight(uint32_t index) const;
+ virtual const char* getSpriteMaterialName() const;
+ virtual uint32_t getContinuousModifierCount() const
+ {
+ return mContinuousModifierStack.size();
+ }
+ virtual const Modifier* getSpawnModifiers(uint32_t& outCount) const
+ {
+ READ_ZONE();
+ outCount = mSpawnModifierStack.size();
+ return mSpawnModifierStack.front();
+ }
+ virtual const Modifier* getContinuousModifiers(uint32_t& outCount) const
+ {
+ READ_ZONE();
+ outCount = mContinuousModifierStack.size();
+ return mContinuousModifierStack.front();
+ }
+
+ template<class ModifierType>
+ PX_INLINE float getMaxYFromCurveModifier(Modifier* modifier) const
+ {
+ float maxScale = 0.0f;
+ ModifierType* m = DYNAMIC_CAST(ModifierType*)(modifier);
+ const nvidia::apex::Curve* curve = m->getFunction();
+ uint32_t numControlPoints = 0;
+ const Vec2R* controlPoints = curve->getControlPoints(numControlPoints);
+ for (uint32_t j = 0; j < numControlPoints; ++j)
+ {
+ maxScale = PxMax(maxScale, controlPoints->y);
+ ++controlPoints;
+ }
+ return maxScale;
+ }
+
+ virtual float getScaleUpperBound(float maxVelocity) const
+ {
+ // check all modifiers and return the biggest scale they can produce
+ READ_ZONE();
+ float scale = 1.0f;
+
+ for (uint32_t i = 0; i < mSpawnModifierStack.size(); ++i)
+ {
+ Modifier* modifier = mSpawnModifierStack[i];
+
+ switch (modifier->getModifierType())
+ {
+ case ModifierType_SimpleScale:
+ {
+ SimpleScaleModifierImpl* m = DYNAMIC_CAST(SimpleScaleModifierImpl*)(modifier);
+ scale *= m->getScaleFactor().maxElement();
+ break;
+ }
+ case ModifierType_RandomScale:
+ {
+ RandomScaleModifierImpl* m = DYNAMIC_CAST(RandomScaleModifierImpl*)(modifier);
+ scale *= m->getScaleFactor().maximum;
+ break;
+ }
+ default:
+ break;
+ }
+
+ }
+ for (uint32_t i = 0; i < mContinuousModifierStack.size(); ++i)
+ {
+ Modifier* modifier = mContinuousModifierStack[i];
+ switch (mContinuousModifierStack[i]->getModifierType())
+ {
+ case ModifierType_ScaleAlongVelocity:
+ {
+ ScaleAlongVelocityModifierImpl* m = DYNAMIC_CAST(ScaleAlongVelocityModifierImpl*)(modifier);
+ scale *= m->getScaleFactor() * maxVelocity;
+ break;
+ }
+ case ModifierType_ScaleVsLife:
+ {
+ float maxScale = getMaxYFromCurveModifier<ScaleVsLifeModifierImpl>(modifier);
+ if (maxScale != 0.0f)
+ {
+ scale *= maxScale;
+ }
+ break;
+ }
+ case ModifierType_ScaleVsDensity:
+ {
+ float maxScale = getMaxYFromCurveModifier<ScaleVsDensityModifierImpl>(modifier);
+ if (maxScale != 0.0f)
+ {
+ scale *= maxScale;
+ }
+ break;
+ }
+ case ModifierType_ScaleVsCameraDistance:
+ {
+ float maxScale = getMaxYFromCurveModifier<ScaleVsCameraDistanceModifierImpl>(modifier);
+ if (maxScale != 0.0f)
+ {
+ scale *= maxScale;
+ }
+ break;
+ }
+ case ModifierType_OrientScaleAlongScreenVelocity:
+ {
+ OrientScaleAlongScreenVelocityModifierImpl* m = DYNAMIC_CAST(OrientScaleAlongScreenVelocityModifierImpl*)(modifier);
+ scale *= m->getScalePerVelocity() * maxVelocity;
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ return scale;
+ }
+
+ uint32_t getSpriteSemanticsBitmap() const
+ {
+ return mSpriteSemanticBitmap;
+ }
+ PX_INLINE bool isSpriteSemanticUsed(IofxRenderSemantic::Enum semantic)
+ {
+ return (((1 << semantic) & mSpriteSemanticBitmap) ? true : false);
+ }
+ void setSpriteSemanticsUsed(uint32_t spriteSemanticsBitmap);
+
+ uint32_t getMeshSemanticsBitmap() const
+ {
+ return mMeshSemanticBitmap;
+ }
+ PX_INLINE bool isMeshSemanticUsed(IofxRenderSemantic::Enum semantic)
+ {
+ return (((1 << semantic) & mMeshSemanticBitmap) ? true : false);
+ }
+ void setMeshSemanticsUsed(uint32_t meshSemanticsBitmap);
+
+ /* objects that assist in force loading and proper "assets own assets" behavior */
+ ApexAssetTracker mRenderMeshAssetTracker;
+ ApexAssetTracker mSpriteMaterialAssetTracker;
+
+ const NvParameterized::Interface* getAssetNvParameterized() const
+ {
+ return mParams;
+ }
+ /**
+ * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
+ */
+ virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
+ {
+ NvParameterized::Interface* ret = mParams;
+ mParams = NULL;
+ release();
+ return ret;
+ }
+ NvParameterized::Interface* getDefaultActorDesc()
+ {
+ READ_ZONE();
+ APEX_INVALID_OPERATION("Not yet implemented!");
+ return NULL;
+ };
+
+ NvParameterized::Interface* getDefaultAssetPreviewDesc()
+ {
+ READ_ZONE();
+ APEX_INVALID_OPERATION("Not yet implemented!");
+ return NULL;
+ }
+
+ virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/)
+ {
+ READ_ZONE();
+ APEX_INVALID_OPERATION("Not yet implemented!");
+ return NULL;
+ }
+
+ virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* /*previewScene*/)
+ {
+ READ_ZONE();
+ APEX_INVALID_OPERATION("Not yet implemented!");
+ return NULL;
+ }
+
+ virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
+ {
+ READ_ZONE();
+ return true; // todo, implement!
+ }
+
+ virtual bool isDirty() const
+ {
+ READ_ZONE();
+ return false;
+ }
+
+ void destroy();
+ static const char* getClassName()
+ {
+ return IOFX_AUTHORING_TYPE_NAME;
+ }
+ static AuthObjTypeID mAssetTypeID;
+
+ struct RenderMesh
+ {
+ uint32_t mWeight;
+ ApexSimpleString mMeshAssetName;
+ };
+
+ // authorable data
+ IofxAssetParameters* mParams;
+ physx::Array<RenderMesh> mRenderMeshes;
+ ModifierStack mSpawnModifierStack;
+ ModifierStack mContinuousModifierStack;
+ ParamArray<MeshIofxParametersNS::meshProperties_Type> *mRenderMeshList;
+ SpriteIofxParameters* mSpriteParams;
+
+ // runtime data
+ ModuleIofxImpl* mModule;
+ ApexSimpleString mName;
+ uint32_t mSpriteSemanticBitmap;
+ uint32_t mMeshSemanticBitmap;
+
+#if IOFX_SLOW_COMPOSITE_MODIFIERS
+ physx::Array<NvParameterized::Interface*> mCompositeParams;
+#endif
+
+ PX_INLINE ModifierStack& getModifierStack(uint32_t modStage)
+ {
+ switch (modStage)
+ {
+ case ModifierStage_Spawn:
+ return mSpawnModifierStack;
+ case ModifierStage_Continuous:
+ return mContinuousModifierStack;
+ default:
+ PX_ALWAYS_ASSERT();
+ };
+ return mSpawnModifierStack; // should never get here.
+ }
+
+ PX_INLINE const ModifierStack& getModifierStack(uint32_t modStage) const
+ {
+ switch (modStage)
+ {
+ case ModifierStage_Spawn:
+ return mSpawnModifierStack;
+ case ModifierStage_Continuous:
+ return mContinuousModifierStack;
+ default:
+ PX_ALWAYS_ASSERT();
+ };
+ return mSpawnModifierStack; // should never get here.
+ }
+
+ PX_INLINE NvParameterized::ErrorType getModifierStack(uint32_t modStage, NvParameterized::Handle& h)
+ {
+ switch (modStage)
+ {
+ case ModifierStage_Spawn:
+ return mParams->getParameterHandle("spawnModifierList", h);
+ case ModifierStage_Continuous:
+ return mParams->getParameterHandle("continuousModifierList", h);
+ default:
+ PX_ALWAYS_ASSERT();
+ };
+ return NvParameterized::ERROR_INDEX_OUT_OF_RANGE; // should never get here.
+ }
+
+ PX_INLINE NvParameterized::ErrorType getModifierStack(uint32_t modStage, NvParameterized::Handle& h) const
+ {
+ switch (modStage)
+ {
+ case ModifierStage_Spawn:
+ return mParams->getParameterHandle("spawnModifierList", h);
+ case ModifierStage_Continuous:
+ return mParams->getParameterHandle("continuousModifierList", h);
+ default:
+ PX_ALWAYS_ASSERT();
+ };
+ return NvParameterized::ERROR_INDEX_OUT_OF_RANGE; // should never get here.
+ }
+
+ bool isSortingEnabled() const;
+
+ /* NvParameterized Serialization callbacks */
+ void preSerialize(void* userData_ = NULL);
+ void postDeserialize(void* userData_ = NULL);
+
+ // initialize a table of assets and resource IDs for resource tracking
+ void initializeAssetNameTable();
+
+ uint32_t getPubStateSize() const;
+ uint32_t getPrivStateSize() const;
+
+ friend class ModuleIofxImpl;
+ template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
+};
+
+#ifndef WITHOUT_APEX_AUTHORING
+class IofxAssetAuthoringImpl : public IofxAssetAuthoring, public IofxAssetImpl, public ApexAssetAuthoring
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ IofxAssetAuthoringImpl(ModuleIofxImpl* module, ResourceList& list) :
+ IofxAssetImpl(module, list, "IofxAssetAuthoringImpl") {}
+
+ IofxAssetAuthoringImpl(ModuleIofxImpl* module, ResourceList& list, const char* name) :
+ IofxAssetImpl(module, list, name) {}
+
+ IofxAssetAuthoringImpl(ModuleIofxImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
+ IofxAssetImpl(module, list, params, name) {}
+
+ virtual void release();
+
+ virtual const char* getName(void) const
+ {
+ READ_ZONE();
+ return IofxAssetImpl::getName();
+ }
+ virtual const char* getObjTypeName() const;
+ virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
+ {
+ APEX_INVALID_OPERATION("Not Implemented.");
+ return false;
+ }
+
+ void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
+ {
+ ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
+ }
+
+#if IOFX_AUTHORING_API_ENABLED
+ virtual void setMeshAssetName(const char* meshAssetName, uint32_t meshIndex = 0);
+ virtual void setMeshAssetWeight(const uint32_t weight, uint32_t meshIndex = 0);
+ virtual void setSpriteMaterialName(const char* spriteMaterialName);
+
+ virtual uint32_t getMeshAssetCount() const
+ {
+ return IofxAssetImpl::getMeshAssetCount();
+ }
+ virtual const char* getMeshAssetName(uint32_t index) const
+ {
+ return IofxAssetImpl::getMeshAssetName(index);
+ }
+ virtual uint32_t getMeshAssetWeight(uint32_t index) const
+ {
+ return IofxAssetImpl::getMeshAssetWeight(index);
+ }
+ virtual const char* getSpriteMaterialName() const
+ {
+ return IofxAssetImpl::getSpriteMaterialName();
+ }
+
+ virtual Modifier* createModifier(uint32_t modStage, uint32_t modType);
+
+ virtual void removeModifier(uint32_t modStage, uint32_t position);
+ virtual uint32_t findModifier(uint32_t modStage, Modifier* modifier);
+ virtual Modifier* getModifier(uint32_t modStage, uint32_t position) const;
+ virtual uint32_t getModifierCount(uint32_t modStage) const;
+#endif
+
+ NvParameterized::Interface* getNvParameterized() const
+ {
+ READ_ZONE();
+ return (NvParameterized::Interface*)getAssetNvParameterized();
+ }
+ /**
+ * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
+ */
+ virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
+ {
+ READ_ZONE();
+ NvParameterized::Interface* ret = mParams;
+ mParams = NULL;
+ release();
+ return ret;
+ }
+ uint32_t getAssetTarget() const;
+};
+#endif
+
+}
+} // namespace nvidia
+
+#endif // IOFX_ASSET_IMPL_H
diff --git a/APEX_1.4/module/iofx/include/IofxManager.h b/APEX_1.4/module/iofx/include/IofxManager.h
new file mode 100644
index 00000000..8a0043b9
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxManager.h
@@ -0,0 +1,400 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_MANAGER_H__
+#define __IOFX_MANAGER_H__
+
+#include "PsArray.h"
+#include "PsHashMap.h"
+#include "SceneIntl.h"
+#include "IofxManagerIntl.h"
+#include "ApexActor.h"
+
+#include "ModifierData.h"
+
+#include "PxTask.h"
+#include "ApexMirroredArray.h"
+
+namespace nvidia
+{
+namespace iofx
+{
+
+class IofxScene;
+class IofxManager;
+class IosObjectBaseData;
+class IofxAssetImpl;
+class IofxActorImpl;
+class RenderVolumeImpl;
+class IofxSharedRenderData;
+
+class TaskUpdateEffects : public PxTask
+{
+public:
+ TaskUpdateEffects(IofxManager& owner) : mOwner(owner) {}
+ const char* getName() const
+ {
+ return "IofxManager::UpdateEffects";
+ }
+ void run();
+protected:
+ IofxManager& mOwner;
+
+private:
+ TaskUpdateEffects& operator=(const TaskUpdateEffects&);
+};
+
+class IofxAssetImpl;
+
+class IofxSceneInst : public UserAllocated
+{
+public:
+ virtual ~IofxSceneInst() {}
+
+ uint32_t getRefCount() const
+ {
+ return _refCount;
+ }
+ void addRef()
+ {
+ ++_refCount;
+ }
+ bool removeRef()
+ {
+ PX_ASSERT(_refCount > 0);
+ return (--_refCount == 0);
+ }
+
+protected:
+ IofxSceneInst() : _refCount(0) {}
+
+private:
+ uint32_t _refCount;
+};
+
+class IofxAssetSceneInst : public IofxSceneInst
+{
+public:
+ IofxAssetSceneInst(IofxAssetImpl* asset, uint32_t semantics)
+ : _asset(asset), _semantics(semantics)
+ {
+ }
+ virtual ~IofxAssetSceneInst()
+ {
+ }
+
+ PX_INLINE IofxAssetImpl* getAsset() const
+ {
+ return _asset;
+ }
+ PX_INLINE uint32_t getSemantics() const
+ {
+ return _semantics;
+ }
+
+protected:
+ IofxAssetImpl* _asset;
+ uint32_t _semantics;
+};
+
+class IofxManagerClient : public IofxManagerClientIntl, public UserAllocated
+{
+public:
+ IofxManagerClient(IofxAssetSceneInst* assetSceneInst, uint32_t actorClassID, const IofxManagerClientIntl::Params& params)
+ : _assetSceneInst(assetSceneInst), _actorClassID(actorClassID), _params(params)
+ {
+ }
+ virtual ~IofxManagerClient()
+ {
+ }
+
+ PX_INLINE IofxAssetSceneInst* getAssetSceneInst() const
+ {
+ PX_ASSERT(_assetSceneInst != NULL);
+ return _assetSceneInst;
+ }
+
+ PX_INLINE uint32_t getActorClassID() const
+ {
+ return _actorClassID;
+ }
+
+ PX_INLINE const IofxManagerClientIntl::Params& getParams() const
+ {
+ return _params;
+ }
+
+ // IofxManagerClientIntl interface
+ virtual void getParams(IofxManagerClientIntl::Params& params) const
+ {
+ params = _params;
+ }
+ virtual void setParams(const IofxManagerClientIntl::Params& params)
+ {
+ _params = params;
+ }
+
+protected:
+ IofxAssetSceneInst* _assetSceneInst;
+ uint32_t _actorClassID;
+ IofxManagerClientIntl::Params _params;
+};
+
+class IofxActorSceneInst : public IofxSceneInst
+{
+public:
+ IofxActorSceneInst(ResID renderResID)
+ : _renderResID(renderResID)
+ {
+ }
+ virtual ~IofxActorSceneInst()
+ {
+ }
+
+ PX_INLINE ResID getRenderResID() const
+ {
+ return _renderResID;
+ }
+
+ void addAssetSceneInst(IofxAssetSceneInst* value)
+ {
+ _assetSceneInstArray.pushBack(value);
+ }
+ bool removeAssetSceneInst(IofxAssetSceneInst* value)
+ {
+ return _assetSceneInstArray.findAndReplaceWithLast(value);
+ }
+ const physx::Array<IofxAssetSceneInst*>& getAssetSceneInstArray() const
+ {
+ return _assetSceneInstArray;
+ }
+
+protected:
+ ResID _renderResID;
+ physx::Array<IofxAssetSceneInst*> _assetSceneInstArray;
+};
+
+class CudaPipeline
+{
+public:
+ virtual ~CudaPipeline() {}
+ virtual void release() = 0;
+ virtual void fetchResults() = 0;
+ virtual void submitTasks() = 0;
+
+ virtual PxTaskID launchGpuTasks() = 0;
+ virtual void launchPrep() = 0;
+
+ virtual IofxManagerClient* createClient(IofxAssetSceneInst* assetSceneInst, uint32_t actorClassID, const IofxManagerClientIntl::Params& params) = 0;
+ virtual IofxAssetSceneInst* createAssetSceneInst(IofxAssetImpl* asset, uint32_t semantics) = 0;
+};
+
+
+class IofxManager : public IofxManagerIntl, public ApexResourceInterface, public ApexResource, public ApexContext
+{
+public:
+ IofxManager(IofxScene& scene, const IofxManagerDescIntl& desc, bool isMesh);
+ ~IofxManager();
+
+ void destroy();
+
+ /* Over-ride this ApexContext method to capture IofxActorImpl deletion events */
+ void removeActorAtIndex(uint32_t index);
+
+ void createSimulationBuffers(IosBufferDescIntl& outDesc);
+ void setSimulationParameters(float radius, const PxVec3& up, float gravity, float restDensity);
+ void updateEffectsData(float deltaTime, uint32_t numObjects, uint32_t maxInputID, uint32_t maxStateID, void* extraData);
+ virtual void submitTasks();
+ virtual void fetchResults();
+ void release();
+ void outputHostToDevice(PxGpuCopyDescQueue& copyQueue);
+ PxTaskID getUpdateEffectsTaskID(PxTaskID);
+ void cpuModifiers();
+ PxBounds3 getBounds() const;
+ void swapStates();
+
+ uint32_t getActorID(IofxAssetSceneInst* assetSceneInst, uint16_t meshID);
+ void releaseActorID(IofxAssetSceneInst* assetSceneInst, uint32_t actorID);
+
+ uint16_t getActorClassID(IofxManagerClientIntl* client, uint16_t meshID);
+
+ IofxManagerClientIntl* createClient(nvidia::apex::IofxAsset* asset, const IofxManagerClientIntl::Params& params);
+ void releaseClient(IofxManagerClientIntl* client);
+
+ uint16_t getVolumeID(RenderVolume* vol);
+ PX_INLINE uint32_t getSimulatedParticlesCount() const
+ {
+ return mLastNumObjects;
+ }
+
+ PX_INLINE void setOnStartCallback(IofxManagerCallbackIntl* callback)
+ {
+ if (mOnStartCallback)
+ {
+ PX_DELETE(mOnStartCallback);
+ }
+ mOnStartCallback = callback;
+ }
+ PX_INLINE void setOnFinishCallback(IofxManagerCallbackIntl* callback)
+ {
+ if (mOnFinishCallback)
+ {
+ PX_DELETE(mOnFinishCallback);
+ }
+ mOnFinishCallback = callback;
+ }
+
+ PX_INLINE bool isMesh()
+ {
+ return mIsMesh;
+ }
+
+ uint32_t getListIndex() const
+ {
+ return m_listIndex;
+ }
+ void setListIndex(ResourceList& list, uint32_t index)
+ {
+ m_listIndex = index;
+ m_list = &list;
+ }
+
+ float getObjectRadius() const;
+
+ IofxAssetSceneInst* createAssetSceneInst(IofxAsset* asset);
+
+ void initIofxActor(IofxActorImpl* iofxActor, uint32_t mActorID, RenderVolumeImpl* renderVolume);
+
+
+ typedef HashMap<IofxAssetImpl*, IofxAssetSceneInst*> AssetHashMap_t;
+ AssetHashMap_t mAssetHashMap;
+
+ physx::Array<IofxActorSceneInst*> mActorTable;
+
+ struct ActorClassData
+ {
+ IofxManagerClient* client; // NULL for empty rows
+ uint16_t meshid;
+ uint16_t count;
+ uint32_t actorID;
+ };
+ physx::Array<ActorClassData> mActorClassTable;
+
+ struct VolumeData
+ {
+ RenderVolumeImpl* vol; // NULL for empty rows
+ PxBounds3 mBounds;
+ uint32_t mPri;
+ uint32_t mFlags;
+ physx::Array<IofxActorImpl*> mActors; // Indexed by actorClassID
+ };
+ physx::Array<VolumeData> mVolumeTable;
+ physx::Array<uint32_t> mCountPerActor;
+ physx::Array<uint32_t> mStartPerActor;
+ physx::Array<uint32_t> mBuildPerActor;
+ physx::Array<uint32_t> mOutputToState;
+ PxTaskID mPostUpdateTaskID;
+
+ physx::Array<uint32_t> mSortingKeys;
+
+ physx::Array<uint32_t> mVolumeActorClassBitmap;
+
+ IofxScene* mIofxScene;
+ physx::Array<IosObjectBaseData*> mObjData;
+ IosBufferDescIntl mSimBuffers;
+ ApexSimpleString mIosAssetName;
+
+ // reference pointers for IOFX actors, so they know which buffer
+ // in in which mode.
+ IosObjectBaseData* mWorkingIosData;
+ IosObjectBaseData* mResultIosData;
+ IosObjectBaseData* mStagingIosData;
+
+ enum RenderState
+ {
+ RENDER_WAIT_FOR_DATA_ALLOC = 0,
+ RENDER_WAIT_FOR_FETCH_RESULT,
+ RENDER_WAIT_FOR_NEW,
+ RENDER_READY
+ };
+ RenderState mRenderState;
+
+ RenderInteropFlags::Enum mInteropFlags;
+
+ volatile uint32_t mTargetSemantics;
+
+ // Simulation storage, for CPU/GPU IOS
+ ApexMirroredArray<PxVec4> positionMass;
+ ApexMirroredArray<PxVec4> velocityLife;
+ ApexMirroredArray<PxVec4> collisionNormalFlags;
+ ApexMirroredArray<float> density;
+ ApexMirroredArray<IofxActorIDIntl> actorIdentifiers;
+ ApexMirroredArray<uint32_t> inStateToInput;
+ ApexMirroredArray<uint32_t> outStateToInput;
+
+ ApexMirroredArray<uint32_t> userData;
+
+ IofxManagerCallbackIntl* mOnStartCallback;
+ IofxManagerCallbackIntl* mOnFinishCallback;
+
+ // Assets that were added on this frame (prior to simulate)
+ physx::Array<const IofxAssetImpl*> addedAssets;
+
+ // Max size of public/private states over active (simulated) assets
+ uint32_t pubStateSize, privStateSize;
+
+ // State data (CPU only)
+
+ typedef ApexMirroredArray<IofxSlice> SliceArray;
+
+ struct State
+ {
+ physx::Array<SliceArray*> slices; // Slices
+ physx::Array<IofxSlice*> a, b; // Pointers to slices' halves
+ };
+
+ State pubState;
+ State privState;
+
+ uint32_t mInStateOffset;
+ uint32_t mOutStateOffset;
+ bool mStateSwap;
+
+ float mTotalElapsedTime;
+ bool mIsMesh;
+ bool mDistanceSortingEnabled;
+ bool mCudaIos;
+ bool mCudaModifiers;
+
+ void prepareRenderables();
+
+ void fillMapUnmapArraysForInterop(physx::Array<CUgraphicsResource> &, physx::Array<CUgraphicsResource> &);
+ void mapBufferResultsForInterop(bool, bool);
+
+ CudaPipeline* mCudaPipeline;
+ TaskUpdateEffects mSimulateTask;
+
+ PxBounds3 mBounds;
+
+#if APEX_CUDA_SUPPORT
+ PxGpuCopyDescQueue mCopyQueue;
+#endif
+
+ uint32_t mLastNumObjects;
+ uint32_t mLastMaxInputID;
+};
+
+#define DEFERRED_IOFX_ACTOR ((IofxActorImpl*)(1))
+
+}
+} // end namespace nvidia::apex
+
+#endif // __IOFX_MANAGER_H__
diff --git a/APEX_1.4/module/iofx/include/IofxManagerGPU.h b/APEX_1.4/module/iofx/include/IofxManagerGPU.h
new file mode 100644
index 00000000..f624c242
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxManagerGPU.h
@@ -0,0 +1,182 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_MANAGER_GPU_H__
+#define __IOFX_MANAGER_GPU_H__
+
+#include "Apex.h"
+#include "IofxManager.h"
+#include "IofxSceneGPU.h"
+
+#if APEX_CUDA_SUPPORT
+#include "ApexCudaWrapper.h"
+#include "PxCudaContextManager.h"
+#endif
+
+#include "ModifierData.h"
+#include "IosObjectData.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class SceneIntl;
+class Modifier;
+}
+namespace iofx
+{
+
+class IofxAssetImpl;
+class IofxScene;
+class ModifierParamsMapperGPU;
+
+/* Class which manages a per-IOS CUDA IOFX pipeline */
+class IofxManagerGPU : public CudaPipeline, public UserAllocated
+{
+public:
+ IofxManagerGPU(SceneIntl& scene, const IofxManagerDescIntl& desc, IofxManager&, const ApexMirroredPlace::Enum defaultPlace = ApexMirroredPlace::GPU);
+ ~IofxManagerGPU();
+
+ void release();
+ virtual void submitTasks();
+ virtual void fetchResults();
+ PxTaskID IofxManagerGPU::launchGpuTasks();
+ void launchPrep();
+
+ IofxManagerClient* createClient(IofxAssetSceneInst* assetSceneInst, uint32_t actorClassID, const IofxManagerClientIntl::Params& params);
+ IofxAssetSceneInst* createAssetSceneInst(IofxAssetImpl* asset, uint32_t semantics);
+
+
+ IofxManager& mManager;
+ IofxScene& mIofxScene;
+
+ bool cudaLaunch(CUstream stream, int kernelIndex);
+ void cudaLaunchRadixSort(CUstream stream, unsigned int numElements, unsigned int keyBits, unsigned int startBit, bool useSyncKernels);
+
+ uint32_t mCurSeed;
+ uint32_t* mTargetBufDevPtr;
+ uint32_t mCountActorIDs;
+ uint32_t mNumberVolumes;
+ uint32_t mNumberActorClasses;
+ uint32_t mOutputDWords;
+ bool mEmptySimulation;
+ PxTask* mTaskLaunch;
+
+#if APEX_CUDA_SUPPORT
+ ApexCudaConstMemGroup mVolumeConstMemGroup;
+ InplaceHandle<VolumeParamsArray> mVolumeParamsArrayHandle;
+ InplaceHandle<ActorClassIDBitmapArray> mActorClassIDBitmapArrayHandle;
+
+ ApexCudaConstMemGroup mRemapConstMemGroup;
+ InplaceHandle<ActorIDRemapArray> mActorIDRemapArrayHandle;
+
+ ApexCudaConstMemGroup mModifierConstMemGroup;
+ InplaceHandle<ClientParamsHandleArray> mClientParamsHandleArrayHandle;
+ InplaceHandle<SpriteOutputLayout> mSpriteOutputLayoutHandle;
+ InplaceHandle<MeshOutputLayout> mMeshOutputLayoutHandle;
+
+ PxGpuCopyDescQueue mCopyQueue;
+#endif
+
+ const ApexMirroredPlace::Enum mDefaultPlace;
+
+ ApexMirroredArray<float> mCuSpawnScale;
+ ApexMirroredArray<uint32_t> mCuSpawnSeed;
+
+ ApexMirroredArray<LCG_PRNG> mCuBlockPRNGs;
+
+ // sprite sorting, then actor ID sorting
+ ApexMirroredArray<uint32_t> mCuSortedActorIDs;
+ ApexMirroredArray<uint32_t> mCuSortedStateIDs;
+ ApexMirroredArray<uint32_t> mCuSortTempKeys;
+ ApexMirroredArray<uint32_t> mCuSortTempValues;
+ ApexMirroredArray<uint32_t> mCuSortTemp;
+
+ ApexMirroredArray<uint32_t> mCuActorStart;
+ ApexMirroredArray<uint32_t> mCuActorEnd;
+ ApexMirroredArray<uint32_t> mCuActorVisibleEnd;
+
+ ApexMirroredArray<PxVec4> mCuMinBounds;
+ ApexMirroredArray<PxVec4> mCuMaxBounds;
+ ApexMirroredArray<PxVec4> mCuTempMinBounds;
+ ApexMirroredArray<PxVec4> mCuTempMaxBounds;
+ ApexMirroredArray<uint32_t> mCuTempActorIDs;
+ LCG_PRNG mRandThreadLeap;
+ LCG_PRNG mRandGridLeap;
+
+
+ class OutputBuffer
+ {
+ PxCudaBuffer* mGpuBuffer;
+
+ public:
+ OutputBuffer()
+ {
+ mGpuBuffer = 0;
+ }
+ ~OutputBuffer()
+ {
+ release();
+ }
+
+ PX_INLINE bool isValid() const
+ {
+ return (mGpuBuffer != 0);
+ }
+
+ PX_INLINE void* getGpuPtr() const
+ {
+ return (mGpuBuffer != 0) ? reinterpret_cast<void*>(mGpuBuffer->getPtr()) : 0;
+ }
+
+ void release()
+ {
+ if (mGpuBuffer != 0)
+ {
+ mGpuBuffer->free();
+ mGpuBuffer = 0;
+ }
+ }
+
+ void realloc(size_t capacity, PxCudaContextManager* ctx)
+ {
+ if (mGpuBuffer != 0 && mGpuBuffer->getSize() >= capacity)
+ {
+ return;
+ }
+ if (capacity > 0)
+ {
+ release();
+ mGpuBuffer = ctx->getMemoryManager()->alloc(
+ PxCudaBufferType(PxCudaBufferMemorySpace::T_GPU, PxCudaBufferFlags::F_READ_WRITE),
+ capacity);
+ PX_ASSERT(mGpuBuffer != 0);
+ }
+ }
+
+ void copyToHost(CUstream stream, void* hostPtr, size_t size)
+ {
+ if (isValid())
+ {
+ CUT_SAFE_CALL(cuMemcpyDtoHAsync(hostPtr, CUdeviceptr(mGpuBuffer->getPtr()), size, stream));
+ }
+ }
+ };
+
+ OutputBuffer mTargetOutputBuffer;
+ uint32_t mTargetTextureCount;
+ ApexCudaArray mTargetCudaArrayList[IofxSpriteRenderLayout::MAX_SURFACE_COUNT];
+};
+
+}
+} // namespace nvidia
+
+#endif // __IOFX_ACTOR_GPU_H__
diff --git a/APEX_1.4/module/iofx/include/IofxRenderData.h b/APEX_1.4/module/iofx/include/IofxRenderData.h
new file mode 100644
index 00000000..fde64366
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxRenderData.h
@@ -0,0 +1,711 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_RENDER_DATA_H__
+#define __IOFX_RENDER_DATA_H__
+
+#include "ApexUsingNamespace.h"
+#include "PsUserAllocated.h"
+#include "IofxRenderable.h"
+#include "IofxRenderCallback.h"
+#include "UserRenderCallback.h"
+#include "ApexRenderMeshAsset.h"
+#include "UserOpaqueMesh.h"
+#include "RenderAPIIntl.h"
+
+#if APEX_CUDA_SUPPORT
+#include "ApexCuda.h"
+#endif
+
+namespace nvidia
+{
+using namespace apex;
+
+namespace iofx
+{
+
+class IofxActorImpl;
+class IofxScene;
+
+
+class IofxSharedRenderDataBase : public RenderEntityIntl
+{
+public:
+ virtual ~IofxSharedRenderDataBase() {}
+
+ virtual void updateSemantics(IofxScene& scene, uint32_t semantics, uint32_t maxObjectCount, uint32_t activeObjectCount) = 0;
+
+ virtual size_t getRenderBufferSize() const = 0;
+
+#if APEX_CUDA_SUPPORT
+ virtual CUdeviceptr getBufferMappedCudaPtr() const = 0;
+#endif
+ virtual void* getBufferMappedPtr() const = 0;
+
+ PX_INLINE bool checkSemantics(uint32_t semantics) const
+ {
+ return (semantics & mSemantics) == semantics;
+ }
+
+ PX_INLINE uint32_t getSemantics() const
+ {
+ return mSemantics;
+ }
+
+ PX_INLINE uint32_t getInstanceID() const
+ {
+ return mInstanceID;
+ }
+
+ PX_INLINE IofxSharedRenderDataBase* incrementReferenceCount()
+ {
+ return static_cast<IofxSharedRenderDataBase*>(RenderEntityIntl::incrementReferenceCount());
+ }
+
+protected:
+ IofxSharedRenderDataBase()
+ : mInstanceID(uint32_t(-1))
+ , mSemantics(0)
+ {
+ }
+
+ uint32_t mInstanceID;
+ uint32_t mSemantics;
+
+private:
+ IofxSharedRenderDataBase& operator=(const IofxSharedRenderDataBase&);
+};
+
+template <typename Impl, typename SRDT>
+class IofxSharedRenderDataImpl : public RenderEntityIntlImpl<Impl, IofxSharedRenderDataBase>
+{
+public:
+ virtual void updateSemantics(IofxScene& iofxScene, uint32_t newSemantics, uint32_t maxObjectCount, uint32_t activeObjectCount)
+ {
+ mSharedRenderData.maxObjectCount = maxObjectCount;
+ mSharedRenderData.activeObjectCount = activeObjectCount;
+
+ if (newSemantics == mSemantics)
+ {
+ return;
+ }
+
+ Impl::RenderLayout_t newRenderLayout;
+ bool bIsUserDefinedLayout = false;
+ if (newSemantics != 0)
+ {
+ bIsUserDefinedLayout = getImpl()->createRenderLayout(iofxScene, newSemantics, maxObjectCount, newRenderLayout);
+ if (getImpl()->getRenderLayout().isTheSameAs(newRenderLayout))
+ {
+ mSemantics = newSemantics;
+ return;
+ }
+ }
+
+ IofxSharedRenderDataImpl::free();
+
+ if (newSemantics != 0)
+ {
+ bool result = false;
+ if (bIsUserDefinedLayout)
+ {
+ //only create render buffer through UserRenderCallback if layout was user defined through IofxRenderCallback!
+ IofxRenderCallback* iofxRenderCallback = iofxScene.getIofxRenderCallback();
+ if (iofxRenderCallback != NULL)
+ {
+ result = getImpl()->allocAllRenderStorage(newRenderLayout, iofxRenderCallback);
+ }
+ }
+ if (!result)
+ {
+ IofxRenderCallbackImpl internalIofxRenderCallback;
+ result = getImpl()->allocAllRenderStorage(newRenderLayout, &internalIofxRenderCallback);
+ }
+ if (result)
+ {
+ getImpl()->getRenderLayout() = newRenderLayout;
+ mSemantics = newSemantics;
+ }
+ }
+ }
+
+ virtual void free()
+ {
+ RenderEntityIntlImpl<Impl, IofxSharedRenderDataBase>::free();
+
+ mSemantics = 0;
+ getImpl()->getRenderLayout().setDefaults();
+ }
+
+ virtual void* getBufferMappedPtr() const
+ {
+ return getImpl()->getRenderBufferState().getMappedPtr();
+ }
+#if APEX_CUDA_SUPPORT
+ virtual CUdeviceptr getBufferMappedCudaPtr() const
+ {
+ return getImpl()->getRenderBufferState().getMappedCudaPtr();
+ }
+#endif
+
+ virtual size_t getRenderBufferSize() const
+ {
+ return getImpl()->getRenderBufferDesc().size;
+ }
+
+ typedef SRDT SharedRenderData_t;
+
+ PX_INLINE const SharedRenderData_t& getSharedRenderData() const
+ {
+ return mSharedRenderData;
+ }
+
+protected:
+ IofxSharedRenderDataImpl(uint32_t instance, RenderInteropFlags::Enum interopFlags)
+ : RenderEntityIntlImpl<Impl, IofxSharedRenderDataBase>(interopFlags)
+ {
+ mInstanceID = instance;
+ mSharedRenderData.maxObjectCount = 0;
+ mSharedRenderData.activeObjectCount = 0;
+ }
+
+ SharedRenderData_t mSharedRenderData;
+};
+
+class IofxSharedRenderDataMeshImpl : public IofxSharedRenderDataImpl<IofxSharedRenderDataMeshImpl, IofxMeshSharedRenderData>
+{
+public:
+ typedef IofxMeshRenderLayout RenderLayout_t;
+
+ IofxSharedRenderDataMeshImpl(uint32_t instance, RenderInteropFlags::Enum interopFlags)
+ : IofxSharedRenderDataImpl<IofxSharedRenderDataMeshImpl, IofxMeshSharedRenderData>(instance, interopFlags)
+ {
+ mSharedRenderData.meshRenderBuffer = NULL;
+ }
+
+ PX_INLINE const UserRenderBufferDesc& getRenderBufferDesc() const
+ {
+ return mSharedRenderData.meshRenderLayout.bufferDesc;
+ }
+ PX_INLINE const RenderBufferStateIntl& getRenderBufferState() const
+ {
+ return mMeshBufferState;
+ }
+ PX_INLINE RenderLayout_t& getRenderLayout()
+ {
+ return mSharedRenderData.meshRenderLayout;
+ }
+ PX_INLINE const RenderLayout_t& getRenderLayout() const
+ {
+ return mSharedRenderData.meshRenderLayout;
+ }
+ //
+ PX_INLINE uint32_t getRenderStorageCount() const
+ {
+ return (mSharedRenderData.meshRenderBuffer != NULL) ? 1u : 0u;
+ }
+ PX_INLINE RenderStorageStateIntl& getRenderStorage(uint32_t index, UserRenderStorage* &renderStorage, RenderInteropFlags::Enum &interopFlags)
+ {
+ PX_UNUSED(index);
+ PX_ASSERT(index == 0);
+ renderStorage = mSharedRenderData.meshRenderBuffer;
+ interopFlags = mSharedRenderData.meshRenderLayout.bufferDesc.interopFlags;
+ return mMeshBufferState;
+ }
+ PX_INLINE void onMapRenderStorage(uint32_t index)
+ {
+ PX_UNUSED(index);
+ PX_ASSERT(index == 0);
+ mMeshBufferState.setMapRange(0, mSharedRenderData.activeObjectCount * mSharedRenderData.meshRenderLayout.stride);
+ }
+ //
+
+ bool createRenderLayout(IofxScene& iofxScene, uint32_t semantics, uint32_t maxObjectCount, RenderLayout_t& newRenderLayout);
+ bool allocAllRenderStorage(const RenderLayout_t& newRenderLayout, IofxRenderCallback* callback);
+ void freeAllRenderStorage();
+
+private:
+ IofxSharedRenderDataMeshImpl& operator=(const IofxSharedRenderDataMeshImpl&);
+
+ RenderBufferStateIntl mMeshBufferState;
+};
+
+class IofxSharedRenderDataSpriteImpl : public IofxSharedRenderDataImpl<IofxSharedRenderDataSpriteImpl, IofxSpriteSharedRenderData>
+{
+public:
+ typedef IofxSpriteRenderLayout RenderLayout_t;
+
+ IofxSharedRenderDataSpriteImpl(uint32_t instance, RenderInteropFlags::Enum interopFlags)
+ : IofxSharedRenderDataImpl<IofxSharedRenderDataSpriteImpl, IofxSpriteSharedRenderData>(instance, interopFlags)
+ {
+ mSharedRenderData.spriteRenderBuffer = NULL;
+ for (uint32_t i = 0; i < IofxSpriteRenderLayout::MAX_SURFACE_COUNT; ++i)
+ {
+ mSharedRenderData.spriteRenderSurfaces[i] = NULL;
+ }
+ }
+
+ PX_INLINE const UserRenderBufferDesc& getRenderBufferDesc() const
+ {
+ return mSharedRenderData.spriteRenderLayout.bufferDesc;
+ }
+ PX_INLINE const RenderBufferStateIntl& getRenderBufferState() const
+ {
+ return mSpriteBufferState;
+ }
+ PX_INLINE RenderLayout_t& getRenderLayout()
+ {
+ return mSharedRenderData.spriteRenderLayout;
+ }
+ PX_INLINE const RenderLayout_t& getRenderLayout() const
+ {
+ return mSharedRenderData.spriteRenderLayout;
+ }
+
+ //
+ PX_INLINE uint32_t getRenderStorageCount() const
+ {
+ if (mSharedRenderData.spriteRenderLayout.surfaceCount > 0)
+ {
+ return mSharedRenderData.spriteRenderLayout.surfaceCount;
+ }
+ else
+ {
+ return (mSharedRenderData.spriteRenderBuffer != NULL) ? 1u : 0u;
+ }
+ }
+ PX_INLINE RenderStorageStateIntl& getRenderStorage(uint32_t index, UserRenderStorage* &renderStorage, RenderInteropFlags::Enum &interopFlags)
+ {
+ if (mSharedRenderData.spriteRenderLayout.surfaceCount > 0)
+ {
+ PX_ASSERT(index < mSharedRenderData.spriteRenderLayout.surfaceCount);
+ renderStorage = mSharedRenderData.spriteRenderSurfaces[index];
+ interopFlags = mSharedRenderData.spriteRenderLayout.surfaceDescs[index].interopFlags;
+ return mSpriteSurfaceStateArray[index];
+ }
+ else
+ {
+ PX_ASSERT(index == 0);
+ renderStorage = mSharedRenderData.spriteRenderBuffer;
+ interopFlags = mSharedRenderData.spriteRenderLayout.bufferDesc.interopFlags;
+ return mSpriteBufferState;
+ }
+ }
+ PX_INLINE void onMapRenderStorage(uint32_t index)
+ {
+ if (mSharedRenderData.spriteRenderLayout.surfaceCount == 0)
+ {
+ PX_UNUSED(index);
+ PX_ASSERT(index == 0);
+ mSpriteBufferState.setMapRange(0, mSharedRenderData.activeObjectCount * mSharedRenderData.spriteRenderLayout.stride);
+ }
+ }
+ //
+
+ bool createRenderLayout(IofxScene& iofxScene, uint32_t semantics, uint32_t maxObjectCount, RenderLayout_t& newRenderLayout);
+ bool allocAllRenderStorage(const RenderLayout_t& newRenderLayout, IofxRenderCallback* callback);
+ void freeAllRenderStorage();
+
+#if APEX_CUDA_SUPPORT
+
+ PX_INLINE CUarray getSurfaceMappedCudaArray(uint32_t index) const
+ {
+ PX_ASSERT(index < IofxSpriteRenderLayout::MAX_SURFACE_COUNT);
+ return mSpriteSurfaceStateArray[index].getMappedCudaArray();
+ }
+#endif
+
+ PX_INLINE bool getSurfaceMappedInfo(uint32_t index, UserRenderSurface::MappedInfo& mappedInfo) const
+ {
+ PX_ASSERT(index < IofxSpriteRenderLayout::MAX_SURFACE_COUNT);
+ mappedInfo = mSpriteSurfaceStateArray[index].getMappedInfo();
+ return mSpriteSurfaceStateArray[index].isMapped();
+ }
+
+private:
+ IofxSharedRenderDataSpriteImpl& operator=(const IofxSharedRenderDataSpriteImpl&);
+
+ RenderBufferStateIntl mSpriteBufferState;
+ RenderSurfaceStateIntl mSpriteSurfaceStateArray[IofxSpriteRenderLayout::MAX_SURFACE_COUNT];
+};
+
+
+class IofxRenderableImpl : public IofxRenderable, public UserAllocated, public ApexRWLockable
+{
+public:
+ // IofxRenderable methods
+ virtual const physx::PxBounds3& getBounds() const
+ {
+ return mRenderBounds;
+ }
+
+ virtual void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds, uint32_t startIndex, uint32_t objectCount, uint32_t visibleCount) = 0;
+
+ virtual void release()
+ {
+ bool triggerDelete = false;
+ mRefCountLock.lock();
+ if (mRefCount > 0)
+ {
+ triggerDelete = !(--mRefCount);
+ }
+ mRefCountLock.unlock();
+ if (triggerDelete)
+ {
+ if (mRenderCallback != NULL)
+ {
+ mRenderCallback->onReleasingIofxRenderable(*this);
+ }
+ delete this;
+ }
+ }
+
+ // Returns this if successful, NULL otherwise
+ IofxRenderable* incrementReferenceCount()
+ {
+ IofxRenderable* returnValue = NULL;
+ mRefCountLock.lock();
+ if (mRefCount > 0)
+ {
+ ++mRefCount;
+ returnValue = this;
+ }
+ mRefCountLock.unlock();
+ return returnValue;
+ }
+
+ PX_INLINE int32_t getReferenceCount() const
+ {
+ return mRefCount;
+ }
+
+ virtual ~IofxRenderableImpl()
+ {
+ WRITE_ZONE();
+
+ PX_ASSERT(mRefCount == 0);
+ if (mSharedRenderData != NULL)
+ {
+ mSharedRenderData->release();
+ }
+ if (mRenderResID != INVALID_RESOURCE_ID)
+ {
+ //this call decrements resource refCount
+ GetInternalApexSDK()->getInternalResourceProvider()->releaseResource(mRenderResID);
+ }
+ }
+
+protected:
+ IofxRenderableImpl(IofxScene* iofxScene)
+ : mRefCount(1) // Ref count initialized to 1, assuming that whoever calls this constructor will store a reference
+ , mRenderCallback(iofxScene->getIofxRenderCallback())
+ , mSharedRenderData(NULL)
+ , mRenderResID(INVALID_RESOURCE_ID)
+ {
+ mRenderBounds.setEmpty();
+ }
+
+ void initRenderResource(ResID renderResID, IofxCommonRenderData& renderData)
+ {
+ mRenderResID = renderResID;
+ if (mRenderResID != INVALID_RESOURCE_ID)
+ {
+ ResourceProviderIntl* nrp = GetInternalApexSDK()->getInternalResourceProvider();
+ renderData.renderResourceNameSpace = nrp->getResourceNameSpace(mRenderResID);
+ renderData.renderResourceName = nrp->getResourceName(mRenderResID);
+ renderData.renderResource = nrp->getResource(mRenderResID);
+ //this call increments resource refCount
+ nrp->setResource(renderData.renderResourceNameSpace, renderData.renderResourceName, renderData.renderResource, true, true);
+ }
+ else
+ {
+ renderData.renderResourceNameSpace = renderData.renderResourceName = "";
+ renderData.renderResource = NULL;
+ }
+ }
+
+ void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds)
+ {
+ if (mSharedRenderData != sharedRenderData)
+ {
+ if (mSharedRenderData != NULL)
+ {
+ mSharedRenderData->release();
+ }
+ mSharedRenderData = sharedRenderData->incrementReferenceCount();
+ }
+ mRenderBounds = bounds;
+ if (mRenderCallback != NULL)
+ {
+ mRenderCallback->onUpdatedIofxRenderable(*this);
+ }
+ }
+
+ volatile int32_t mRefCount;
+ AtomicLock mRefCountLock;
+
+ IofxRenderCallback* mRenderCallback;
+ IofxSharedRenderDataBase* mSharedRenderData;
+
+ physx::PxBounds3 mRenderBounds;
+
+ ResID mRenderResID;
+
+ friend class IofxActorImpl;
+};
+
+class IofxMeshRenderable : public IofxRenderableImpl
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ IofxMeshRenderable(IofxScene* iofxScene, ResID renderResID)
+ : IofxRenderableImpl(iofxScene)
+ {
+ mMeshRenderData.startIndex = mMeshRenderData.objectCount = 0;
+ mMeshRenderData.sharedRenderData = NULL;
+
+ initRenderResource(renderResID, mMeshRenderData);
+ ApexRenderMeshAsset* rma = static_cast<ApexRenderMeshAsset*>(static_cast<Asset*>(mMeshRenderData.renderResource));
+ if (rma != NULL)
+ {
+ UserOpaqueMesh* opaqueMesh = rma->getOpaqueMesh();
+ if (opaqueMesh != NULL)
+ {
+ //this call increments resource refCount
+ GetInternalApexSDK()->getInternalResourceProvider()->setResource(APEX_OPAQUE_MESH_NAME_SPACE, rma->getName(), opaqueMesh, true, true);
+ }
+ }
+
+ if (mRenderCallback != NULL)
+ {
+ mRenderCallback->onCreatedIofxRenderable(*this);
+ }
+ }
+
+ virtual ~IofxMeshRenderable()
+ {
+ ApexRenderMeshAsset* rma = static_cast<ApexRenderMeshAsset*>(static_cast<Asset*>(mMeshRenderData.renderResource));
+ if (rma != NULL)
+ {
+ UserOpaqueMesh* opaqueMesh = rma->getOpaqueMesh();
+ if (opaqueMesh != NULL)
+ {
+ //this call decrements resource refCount
+ GetInternalApexSDK()->getNamedResourceProvider()->releaseResource(APEX_OPAQUE_MESH_NAME_SPACE, rma->getName());
+ }
+ }
+ }
+
+ // IofxRenderableImpl methods
+ virtual void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds, uint32_t startIndex, uint32_t objectCount, uint32_t visibleCount)
+ {
+ mMeshRenderData.startIndex = startIndex;
+ mMeshRenderData.objectCount = objectCount;
+ PX_UNUSED(visibleCount);
+ mMeshRenderData.sharedRenderData = &(static_cast<IofxSharedRenderDataMeshImpl*>(sharedRenderData)->getSharedRenderData());
+ IofxRenderableImpl::update(sharedRenderData, bounds);
+ }
+
+ virtual Type getType() const
+ {
+ return IofxRenderable::MESH;
+ }
+
+ virtual const IofxSpriteRenderData* getSpriteRenderData() const
+ {
+ return NULL;
+ }
+
+ virtual const IofxMeshRenderData* getMeshRenderData() const
+ {
+ return &mMeshRenderData;
+ }
+
+private:
+ IofxMeshRenderData mMeshRenderData;
+};
+
+class IofxSpriteRenderable : public IofxRenderableImpl
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ IofxSpriteRenderable(IofxScene* iofxScene, ResID renderResID)
+ : IofxRenderableImpl(iofxScene)
+ {
+ mSpriteRenderData.startIndex = mSpriteRenderData.objectCount = 0;
+ mSpriteRenderData.visibleCount = 0;
+ mSpriteRenderData.sharedRenderData = NULL;
+
+ initRenderResource(renderResID, mSpriteRenderData);
+
+ if (mRenderCallback != NULL)
+ {
+ mRenderCallback->onCreatedIofxRenderable(*this);
+ }
+ }
+
+ virtual void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds, uint32_t startIndex, uint32_t objectCount, uint32_t visibleCount)
+ {
+ mSpriteRenderData.startIndex = startIndex;
+ mSpriteRenderData.objectCount = objectCount;
+ mSpriteRenderData.visibleCount = visibleCount;
+ mSpriteRenderData.sharedRenderData = &(static_cast<IofxSharedRenderDataSpriteImpl*>(sharedRenderData)->getSharedRenderData());
+ IofxRenderableImpl::update(sharedRenderData, bounds);
+ }
+
+ virtual Type getType() const
+ {
+ return IofxRenderable::SPRITE;
+ }
+
+ virtual const IofxSpriteRenderData* getSpriteRenderData() const
+ {
+ return &mSpriteRenderData;
+ }
+
+ virtual const IofxMeshRenderData* getMeshRenderData() const
+ {
+ return NULL;
+ }
+
+private:
+ IofxSpriteRenderData mSpriteRenderData;
+};
+
+
+class IofxRenderBuffer : public UserRenderBuffer, public UserAllocated
+{
+public:
+ IofxRenderBuffer(const UserRenderBufferDesc& desc)
+ {
+ mData = shdfnd::getAllocator().allocate(desc.size, "", __FILE__, __LINE__);
+ if (mData == NULL)
+ {
+ PX_ASSERT(!"IofxRenderBuffer: failed to allocate CPU memory!");
+ }
+ }
+
+ virtual ~IofxRenderBuffer()
+ {
+ if (mData)
+ {
+ shdfnd::getAllocator().deallocate(mData);
+ mData = NULL;
+ }
+ }
+
+ virtual void release()
+ {
+ PX_DELETE(this);
+ }
+
+ //CPU access
+ virtual void* map(RenderMapType::Enum mapType, size_t offset, size_t size)
+ {
+ PX_UNUSED(mapType);
+ PX_UNUSED(size);
+ return mData ? static_cast<uint8_t*>(mData) + offset : NULL;
+ }
+ virtual void unmap()
+ {
+ //do nothing!
+ }
+
+ //GPU access
+ virtual bool getCUDAgraphicsResource(CUgraphicsResource &ret)
+ {
+ PX_UNUSED(ret);
+ return false;
+ }
+
+private:
+ void* mData;
+};
+
+
+class IofxRenderSurface : public UserRenderSurface, public UserAllocated
+{
+public:
+ IofxRenderSurface(const UserRenderSurfaceDesc& desc)
+ {
+ mPitch = uint32_t(desc.width) * RenderDataFormat::getFormatDataSize(desc.format);
+ mData = shdfnd::getAllocator().allocate(mPitch * desc.height, "", __FILE__, __LINE__);
+ if (mData == 0)
+ {
+ PX_ASSERT(!"IofxRenderSurface: failed to allocate CPU memory!");
+ }
+ }
+
+ virtual ~IofxRenderSurface()
+ {
+ if (mData)
+ {
+ shdfnd::getAllocator().deallocate(mData);
+ mData = 0;
+ }
+ }
+
+ virtual void release()
+ {
+ PX_DELETE(this);
+ }
+
+ //CPU access
+ virtual bool map(RenderMapType::Enum mapType, MappedInfo& info)
+ {
+ PX_UNUSED(mapType);
+ PX_ASSERT(mapType == RenderMapType::MAP_READ);
+ if (mData)
+ {
+ info.pData= mData;
+ info.rowPitch = mPitch;
+ info.depthPitch = 0;
+ return true;
+ }
+ return false;
+ }
+ virtual void unmap()
+ {
+ //do nothing!
+ }
+
+ //GPU access
+ virtual bool getCUDAgraphicsResource(CUgraphicsResource &ret)
+ {
+ PX_UNUSED(ret);
+ return false;
+ }
+
+private:
+ void* mData;
+ uint32_t mPitch;
+};
+
+class IofxRenderCallbackImpl : public IofxRenderCallback
+{
+public:
+ virtual UserRenderBuffer* createRenderBuffer(const UserRenderBufferDesc& desc)
+ {
+ return PX_NEW(IofxRenderBuffer)(desc);
+ }
+ virtual UserRenderSurface* createRenderSurface(const UserRenderSurfaceDesc& desc)
+ {
+ return PX_NEW(IofxRenderSurface)(desc);
+ }
+};
+
+
+}
+} // namespace nvidia
+
+#endif /* __IOFX_RENDER_DATA_H__ */
diff --git a/APEX_1.4/module/iofx/include/IofxScene.h b/APEX_1.4/module/iofx/include/IofxScene.h
new file mode 100644
index 00000000..d16edb02
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxScene.h
@@ -0,0 +1,203 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_SCENE_H__
+#define __IOFX_SCENE_H__
+
+#include "Apex.h"
+#include "ModuleIofx.h"
+
+#include "ApexSDKIntl.h"
+#include "ModuleIntl.h"
+#include "ApexContext.h"
+#include "ApexSDKHelpers.h"
+#include "RenderVolumeImpl.h"
+
+#include "PxGpuCopyDescQueue.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class SceneIntl;
+class IofxManagerDescIntl;
+class DebugRenderParams;
+class IofxRenderCallback;
+}
+namespace iofx
+{
+
+class ModuleIofxImpl;
+class IofxDebugRenderParams;
+class IofxManager;
+
+class IofxScene;
+
+class IofxRenderableIteratorImpl : public IofxRenderableIterator, public ApexRWLockable, public UserAllocated
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ virtual IofxRenderable* getFirst();
+ virtual IofxRenderable* getNext();
+ virtual void release()
+ {
+ PX_DELETE(this);
+ }
+
+ IofxRenderableIteratorImpl(IofxScene& iofxScene)
+ : mIofxScene(iofxScene), mVolumeCount(0), mVolumeIndex(0)
+ , mActorCount(0), mActorIndex(0), mActorList(NULL)
+ {
+ }
+
+private:
+ PX_INLINE IofxRenderable* findNextInActorList();
+ IofxRenderable* findFirstInNotEmptyVolume();
+
+ IofxScene& mIofxScene;
+
+ uint32_t mVolumeCount;
+ uint32_t mVolumeIndex;
+
+ uint32_t mActorCount;
+ uint32_t mActorIndex;
+ nvidia::apex::IofxActor* const* mActorList;
+};
+
+class IofxScene : public ModuleSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource
+{
+public:
+ enum StatsDataEnum
+ {
+ SimulatedSpriteParticlesCount,
+ SimulatedMeshParticlesCount,
+ // insert new items before this line
+ NumberOfStats // The number of stats
+ };
+public:
+ IofxScene(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
+ ~IofxScene();
+
+ /* ModuleSceneIntl */
+ void visualize();
+ void setModulePhysXScene(PxScene* s);
+ PxScene* getModulePhysXScene() const
+ {
+ return mPhysXScene;
+ }
+ PxScene* mPhysXScene;
+
+ virtual Module* getModule();
+
+ virtual SceneStats* getStats()
+ {
+ return &mModuleSceneStats;
+ }
+
+ bool lockRenderResources()
+ {
+ renderLockAllActors(); // Lock options not implemented yet
+ return true;
+ }
+
+ bool unlockRenderResources()
+ {
+ renderUnLockAllActors(); // Lock options not implemented yet
+ return true;
+ }
+
+ /* ApexResourceInterface */
+ uint32_t getListIndex() const
+ {
+ return m_listIndex;
+ }
+ void setListIndex(ResourceList& list, uint32_t index)
+ {
+ m_listIndex = index;
+ m_list = &list;
+ }
+ void release();
+
+ virtual IofxManager* createIofxManager(const IofxAsset& asset, const IofxManagerDescIntl& desc);
+ void releaseIofxManager(IofxManager* manager);
+
+ void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
+ void fetchResults();
+
+ void fetchResultsPreRenderLock()
+ {
+ lockLiveRenderVolumes();
+ }
+ void fetchResultsPostRenderUnlock()
+ {
+ unlockLiveRenderVolumes();
+ }
+
+ virtual void prepareRenderables();
+
+ PX_INLINE void lockLiveRenderVolumes();
+ PX_INLINE void unlockLiveRenderVolumes();
+
+ void createModuleStats(void);
+ void destroyModuleStats(void);
+ void setStatValue(StatsDataEnum index, StatValue dataVal);
+
+ void setIofxRenderCallback(IofxRenderCallback* callback)
+ {
+ mRenderCallback = callback;
+ }
+ IofxRenderCallback* getIofxRenderCallback() const
+ {
+ return mRenderCallback;
+ }
+ IofxRenderableIterator* createIofxRenderableIterator()
+ {
+ return PX_NEW(IofxRenderableIteratorImpl)(*this);
+ }
+
+
+ ModuleIofxImpl* mModule;
+ SceneIntl* mApexScene;
+ RenderDebugInterface* mDebugRender;
+
+ nvidia::Mutex mFetchResultsLock;
+ shdfnd::ReadWriteLock mManagersLock;
+
+ shdfnd::ReadWriteLock mLiveRenderVolumesLock;
+ nvidia::Mutex mAddedRenderVolumesLock;
+ nvidia::Mutex mDeletedRenderVolumesLock;
+
+ ResourceList mActorManagers;
+
+ physx::Array<RenderVolumeImpl*> mLiveRenderVolumes;
+ physx::Array<RenderVolumeImpl*> mAddedRenderVolumes;
+ physx::Array<RenderVolumeImpl*> mDeletedRenderVolumes;
+
+ DebugRenderParams* mDebugRenderParams;
+ IofxDebugRenderParams* mIofxDebugRenderParams;
+
+ SceneStats mModuleSceneStats;
+
+ uint32_t mPrevTotalSimulatedSpriteParticles;
+ uint32_t mPrevTotalSimulatedMeshParticles;
+
+ IofxRenderCallback* mRenderCallback;
+
+ void destroy();
+
+ void processDeferredRenderVolumes();
+};
+
+}
+} // namespace nvidia
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/IofxSceneCPU.h b/APEX_1.4/module/iofx/include/IofxSceneCPU.h
new file mode 100644
index 00000000..358e5963
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxSceneCPU.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_SCENE_CPU_H__
+#define __IOFX_SCENE_CPU_H__
+
+#if ENABLE_TEST
+#include "IofxTestScene.h"
+#define IOFX_SCENE IofxTestScene
+#else
+#include "IofxScene.h"
+#define IOFX_SCENE IofxScene
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+class IofxSceneCPU : public IOFX_SCENE
+{
+public:
+ IofxSceneCPU(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
+};
+
+}
+} // namespace nvidia
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/IofxSceneGPU.h b/APEX_1.4/module/iofx/include/IofxSceneGPU.h
new file mode 100644
index 00000000..acba3ff4
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IofxSceneGPU.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_SCENE_GPU_H__
+#define __IOFX_SCENE_GPU_H__
+
+#if ENABLE_TEST
+#include "IofxTestScene.h"
+#define IOFX_SCENE IofxTestScene
+#else
+#include "IofxScene.h"
+#define IOFX_SCENE IofxScene
+#endif
+
+#if APEX_CUDA_SUPPORT
+
+#include "ApexCudaWrapper.h"
+#include "ApexCuda.h"
+#include "CudaModuleScene.h"
+
+#include "../cuda/include/common.h"
+#include "ModifierData.h"
+
+#define SCENE_CUDA_OBJ(scene, name) static_cast<IofxSceneGPU&>(scene).APEX_CUDA_OBJ_NAME(name)
+
+namespace nvidia
+{
+namespace iofx
+{
+
+class IofxSceneGPU : public IOFX_SCENE, public CudaModuleScene
+{
+public:
+ IofxSceneGPU(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
+ ~IofxSceneGPU();
+
+ void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
+
+ virtual void prepareRenderables();
+
+ void* getHeadCudaObj()
+ {
+ return CudaModuleScene::getHeadCudaObj();
+ }
+
+//CUDA module objects
+#include "../cuda/include/moduleList.h"
+
+protected:
+ /* device and host pinned buffers, etc */
+ PxCudaContextManager* mContextManager;
+
+ nvidia::Array<CUgraphicsResource> mToMapArray, mToUnmapArray;
+};
+
+}
+} // namespace nvidia
+
+#endif
+#endif
diff --git a/APEX_1.4/module/iofx/include/IosObjectData.h b/APEX_1.4/module/iofx/include/IosObjectData.h
new file mode 100644
index 00000000..62c1bff9
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/IosObjectData.h
@@ -0,0 +1,145 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOS_OBJECT_DATA_H__
+#define __IOS_OBJECT_DATA_H__
+
+#include "ApexUsingNamespace.h"
+#include "PsUserAllocated.h"
+#include "PsSync.h"
+#include "PxVec3.h"
+#include "PxVec4.h"
+#include "IofxManagerIntl.h"
+#include "PxMat33.h"
+#include "ApexMirroredArray.h"
+#include "ApexMath.h"
+
+#include "IofxRenderData.h"
+#include "ModifierData.h"
+
+namespace physx
+{
+class PxCudaContextManager;
+}
+
+namespace nvidia
+{
+namespace iofx
+{
+
+class IosObjectBaseData : public IofxManagerDescIntl, public IosBufferDescIntl, public UserAllocated
+{
+public:
+ IosObjectBaseData(uint32_t instance)
+ : instanceID(instance)
+ , renderData(NULL)
+ , maxStateID(0)
+ , maxInputID(0)
+ , numParticles(0)
+ {
+ }
+ virtual ~IosObjectBaseData()
+ {
+ if (renderData)
+ {
+ renderData->release();
+ }
+ }
+
+ void updateSemantics(IofxScene& scene, uint32_t semantics)
+ {
+ if (renderData)
+ {
+ renderData->updateSemantics(scene, semantics, maxObjectCount, numParticles);
+ }
+ }
+
+ PX_INLINE ModifierCommonParams getCommonParams() const
+ {
+ ModifierCommonParams common;
+
+ common.inputHasCollision = iosSupportsCollision;
+ common.inputHasDensity = iosSupportsDensity;
+ common.inputHasUserData = iosSupportsUserData;
+ common.upVector = upVector;
+ common.eyePosition = eyePosition;
+ common.eyeDirection = eyeDirection;
+ common.eyeAxisX = eyeAxisX;
+ common.eyeAxisY = eyeAxisY;
+ common.zNear = zNear;
+ common.deltaTime = deltaTime;
+
+ return common;
+ }
+
+ const uint32_t instanceID;
+
+ PxVec3 upVector;
+ float radius;
+ float gravity;
+ float restDensity; //!< resting density of simulation
+
+ float elapsedTime; //!< total simulation time
+ float deltaTime; //!< SceneIntl::getElapsedTime()
+ PxVec3 eyePosition; //!< Scene::getEyePosition()
+ PxVec3 eyeDirection; //!< Scene::getEyeDirection()
+ PxVec3 eyeAxisX;
+ PxVec3 eyeAxisY;
+ float zNear;
+
+ uint32_t maxStateID; //!< From IOS each frame
+ uint32_t maxInputID; //!< From IOS each frame
+ uint32_t numParticles; //!< From IOS each frame
+
+ IofxSharedRenderDataBase* renderData;
+
+private:
+ IosObjectBaseData& operator=(const IosObjectBaseData&);
+};
+
+class IosObjectCpuData : public IosObjectBaseData
+{
+public:
+ IosObjectCpuData(uint32_t instance)
+ : IosObjectBaseData(instance)
+ , outputToState(NULL)
+ , sortingKeys(NULL)
+ {
+ }
+
+ IofxSlice** inPubState;
+ IofxSlice** outPubState;
+ uint32_t numPubSlices;
+
+ IofxSlice** inPrivState;
+ IofxSlice** outPrivState;
+ uint32_t numPrivSlices;
+
+ uint32_t* outputToState;
+
+ uint32_t* sortingKeys;
+};
+
+#if APEX_CUDA_SUPPORT
+class IosObjectGpuData : public IosObjectBaseData
+{
+public:
+ IosObjectGpuData(uint32_t instance)
+ : IosObjectBaseData(instance)
+ {
+ }
+};
+#endif
+
+}
+} // namespace nvidia
+
+#endif /* __IOS_OBJECT_DATA_H__ */
diff --git a/APEX_1.4/module/iofx/include/ModifierData.h b/APEX_1.4/module/iofx/include/ModifierData.h
new file mode 100644
index 00000000..9a211bf1
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModifierData.h
@@ -0,0 +1,514 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __MODIFIER_DATA_H__
+#define __MODIFIER_DATA_H__
+
+#include "ApexUsingNamespace.h"
+#include "PxVec3.h"
+#include <PxMat33.h>
+#include "InplaceTypes.h"
+#include "InplaceStorage.h"
+#include "RandState.h"
+
+#include "../../../include/iofx/IofxRenderCallback.h"
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#ifndef __CUDACC__
+PX_INLINE float saturate(float x)
+{
+ return (x < 0.0f) ? 0.0f : (1.0f < x) ? 1.0f : x;
+}
+#endif
+
+// output color is RenderDataFormat::B8G8R8A8
+#define FLT_TO_BYTE(x) ( (unsigned int)(saturate(PxAbs(x)) * 255) )
+#define MAKE_COLOR_UBYTE4(r, g, b, a) ( ((r) << 16) | ((g) << 8) | ((b) << 0) | ((a) << 24) )
+
+
+class IosObjectBaseData;
+
+//struct ModifierCommonParams
+#define INPLACE_TYPE_STRUCT_NAME ModifierCommonParams
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(InplaceBool, inputHasCollision) \
+ INPLACE_TYPE_FIELD(InplaceBool, inputHasDensity) \
+ INPLACE_TYPE_FIELD(InplaceBool, inputHasUserData) \
+ INPLACE_TYPE_FIELD(PxVec3, upVector) \
+ INPLACE_TYPE_FIELD(PxVec3, eyePosition) \
+ INPLACE_TYPE_FIELD(PxVec3, eyeDirection) \
+ INPLACE_TYPE_FIELD(PxVec3, eyeAxisX) \
+ INPLACE_TYPE_FIELD(PxVec3, eyeAxisY) \
+ INPLACE_TYPE_FIELD(float, zNear) \
+ INPLACE_TYPE_FIELD(float, deltaTime)
+#include INPLACE_TYPE_BUILD()
+
+
+// Mesh structs
+struct MeshInput
+{
+ PxVec3 position;
+ float mass;
+ PxVec3 velocity;
+ float liferemain;
+ float density;
+ PxVec3 collisionNormal;
+ uint32_t collisionFlags;
+ uint32_t userData;
+
+ PX_INLINE void load(const IosObjectBaseData& objData, uint32_t pos);
+};
+
+struct MeshPublicState
+{
+ PxMat33 rotation;
+ PxVec3 scale;
+
+ float color[4];
+
+ static APEX_CUDA_CALLABLE PX_INLINE void initDefault(MeshPublicState& state, float objectScale)
+ {
+ state.rotation = PxMat33(PxIdentity);
+ state.scale = PxVec3(objectScale);
+
+ state.color[0] = 1.0f;
+ state.color[1] = 1.0f;
+ state.color[2] = 1.0f;
+ state.color[3] = 1.0f;
+ }
+};
+
+/* TODO: Private state size should be declared by each IOFX asset, so the IOS can allocate
+ * the private buffer dynamically based on the IOFX assets used with the IOS. Each asset would
+ * in turn be given an offset for their private data in this buffer.
+ */
+struct MeshPrivateState
+{
+ PxMat33 rotation;
+
+ static APEX_CUDA_CALLABLE PX_INLINE void initDefault(MeshPrivateState& state)
+ {
+ state.rotation = PxMat33(PxIdentity);
+ }
+};
+
+
+//struct MeshOutputLayout
+#define INPLACE_TYPE_STRUCT_NAME MeshOutputLayout
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, stride) \
+ INPLACE_TYPE_FIELD_N(uint32_t, offsets, IofxMeshRenderLayoutElement::MAX_COUNT)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+#ifdef __CUDACC__
+#define WRITE_TO_FLOAT(data) { *((volatile float*)(sdata + ((offset) >> 2) * pitch) + idx) = (data); offset += 4; }
+#define WRITE_TO_UINT(data) { *((volatile unsigned int*)(sdata + ((offset) >> 2) * pitch + idx)) = (data); offset += 4; }
+
+ __device__ PX_INLINE void write(volatile unsigned int* sdata, unsigned int idx, unsigned int pitch, const MeshInput& input, const MeshPublicState& state, unsigned int outputID) const
+ {
+#else
+#define WRITE_TO_FLOAT(data) { *(float*)(outputPtr + outputID * stride + offset) = (data); offset += 4; }
+#define WRITE_TO_UINT(data) { *(unsigned int*)(outputPtr + outputID * stride + offset) = (data); offset += 4; }
+
+ PX_INLINE void write(uint32_t outputID, const MeshInput& input, const MeshPublicState& state, const uint8_t* outputPtr) const
+ {
+ if (outputPtr == NULL)
+ {
+ return;
+ }
+#endif
+ uint32_t offset;
+ if ((offset = offsets[IofxMeshRenderLayoutElement::POSITION_FLOAT3]) != static_cast<uint32_t>(-1)) //POSITION: 3 dwords
+ {
+ WRITE_TO_FLOAT( input.position.x )
+ WRITE_TO_FLOAT( input.position.y )
+ WRITE_TO_FLOAT( input.position.z )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::ROTATION_SCALE_FLOAT3x3]) != static_cast<uint32_t>(-1)) //ROTATION_SCALE: 9 dwords
+ {
+ PxVec3 axis0 = state.rotation.column0 * state.scale.x;
+ PxVec3 axis1 = state.rotation.column1 * state.scale.y;
+ PxVec3 axis2 = state.rotation.column2 * state.scale.z;
+
+ WRITE_TO_FLOAT( axis0.x )
+ WRITE_TO_FLOAT( axis0.y )
+ WRITE_TO_FLOAT( axis0.z )
+
+ WRITE_TO_FLOAT( axis1.x )
+ WRITE_TO_FLOAT( axis1.y )
+ WRITE_TO_FLOAT( axis1.z )
+
+ WRITE_TO_FLOAT( axis2.x )
+ WRITE_TO_FLOAT( axis2.y )
+ WRITE_TO_FLOAT( axis2.z )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::VELOCITY_LIFE_FLOAT4]) != static_cast<uint32_t>(-1)) //VELOCITY: 3 dwords
+ {
+ WRITE_TO_FLOAT( input.velocity.x )
+ WRITE_TO_FLOAT( input.velocity.y )
+ WRITE_TO_FLOAT( input.velocity.z )
+ WRITE_TO_FLOAT( input.liferemain )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::DENSITY_FLOAT1]) != static_cast<uint32_t>(-1)) //DENSITY: 1 dword
+ {
+ WRITE_TO_FLOAT( input.density )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::COLOR_BGRA8]) != static_cast<uint32_t>(-1)) //COLOR: 1 dword
+ {
+ WRITE_TO_UINT( MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[0]),
+ FLT_TO_BYTE(state.color[1]),
+ FLT_TO_BYTE(state.color[2]),
+ FLT_TO_BYTE(state.color[3]) ) )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::COLOR_RGBA8]) != static_cast<uint32_t>(-1)) //COLOR: 1 dword
+ {
+ WRITE_TO_UINT( MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[2]),
+ FLT_TO_BYTE(state.color[1]),
+ FLT_TO_BYTE(state.color[0]),
+ FLT_TO_BYTE(state.color[3]) ) )
+
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::COLOR_FLOAT4]) != static_cast<uint32_t>(-1)) //COLOR_FLOAT4: 4 dword
+ {
+ WRITE_TO_FLOAT( state.color[0] )
+ WRITE_TO_FLOAT( state.color[1] )
+ WRITE_TO_FLOAT( state.color[2] )
+ WRITE_TO_FLOAT( state.color[3] )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::USER_DATA_UINT1]) != static_cast<uint32_t>(-1)) //USER_DATA: 1 dword
+ {
+ WRITE_TO_UINT( input.userData )
+ }
+ if ((offset = offsets[IofxMeshRenderLayoutElement::POSE_FLOAT3x4]) != static_cast<uint32_t>(-1)) //POSE: 12 dwords
+ {
+ PxVec3 axis0 = state.rotation.column0 * state.scale.x;
+ PxVec3 axis1 = state.rotation.column1 * state.scale.y;
+ PxVec3 axis2 = state.rotation.column2 * state.scale.z;
+
+ WRITE_TO_FLOAT( axis0.x )
+ WRITE_TO_FLOAT( axis1.x )
+ WRITE_TO_FLOAT( axis2.x )
+ WRITE_TO_FLOAT( input.position.x )
+
+ WRITE_TO_FLOAT( axis0.y )
+ WRITE_TO_FLOAT( axis1.y )
+ WRITE_TO_FLOAT( axis2.y )
+ WRITE_TO_FLOAT( input.position.y )
+
+ WRITE_TO_FLOAT( axis0.z )
+ WRITE_TO_FLOAT( axis1.z )
+ WRITE_TO_FLOAT( axis2.z )
+ WRITE_TO_FLOAT( input.position.z )
+ }
+ }
+#undef WRITE_TO_UINT
+#undef WRITE_TO_FLOAT
+};
+
+
+// Sprite structs
+struct SpriteInput
+{
+ PxVec3 position;
+ float mass;
+ PxVec3 velocity;
+ float liferemain;
+ float density;
+ uint32_t userData;
+
+ PX_INLINE void load(const IosObjectBaseData& objData, uint32_t pos);
+};
+
+
+struct SpritePublicState
+{
+ PxVec3 scale;
+ float subTextureId;
+ float rotation;
+
+ float color[4];
+
+ static APEX_CUDA_CALLABLE PX_INLINE void initDefault(SpritePublicState& state, float objectScale)
+ {
+ state.scale = PxVec3(objectScale);
+
+ state.subTextureId = 0;
+ state.rotation = 0;
+
+ state.color[0] = 1.0f;
+ state.color[1] = 1.0f;
+ state.color[2] = 1.0f;
+ state.color[3] = 1.0f;
+ }
+};
+
+/* TODO: Private state size should be declared by each IOFX asset, so the IOS can allocate
+ * the private buffer dynamically based on the IOFX assets used with the IOS. Each asset would
+ * in turn be given an offset for their private data in this buffer.
+ */
+struct SpritePrivateState
+{
+ float rotation;
+ float scale;
+
+ static APEX_CUDA_CALLABLE PX_INLINE void initDefault(SpritePrivateState& state)
+ {
+ state.rotation = 0.0f;
+ state.scale = 1.0f;
+ }
+};
+
+//struct SpriteOutputLayout
+#define INPLACE_TYPE_STRUCT_NAME SpriteOutputLayout
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, stride) \
+ INPLACE_TYPE_FIELD_N(uint32_t, offsets, IofxSpriteRenderLayoutElement::MAX_COUNT)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+#ifdef __CUDACC__
+#define WRITE_TO_FLOAT(data) { *((volatile float*)(sdata + ((offset) >> 2) * pitch) + idx) = (data); offset += 4; }
+#define WRITE_TO_UINT(data) { *((volatile unsigned int*)(sdata + ((offset) >> 2) * pitch + idx)) = (data); offset += 4; }
+
+ __device__ PX_INLINE void write(volatile unsigned int* sdata, unsigned int idx, unsigned int pitch, const SpriteInput& input, const SpritePublicState& state, unsigned int outputID) const
+ {
+#else
+#define WRITE_TO_FLOAT(data) { *(float*)(outputPtr + outputID * stride + offset) = (data); offset += 4; }
+#define WRITE_TO_UINT(data) { *(unsigned int*)(outputPtr + outputID * stride + offset) = (data); offset += 4; }
+
+ PX_INLINE void write(uint32_t outputID, const SpriteInput& input, const SpritePublicState& state, const uint8_t* outputPtr) const
+ {
+ if (outputPtr == NULL)
+ {
+ return;
+ }
+#endif
+ uint32_t offset;
+ if((offset = offsets[IofxSpriteRenderLayoutElement::POSITION_FLOAT3]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( input.position.x )
+ WRITE_TO_FLOAT( input.position.y )
+ WRITE_TO_FLOAT( input.position.z )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::COLOR_BGRA8]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_UINT( MAKE_COLOR_UBYTE4(FLT_TO_BYTE(state.color[0]),
+ FLT_TO_BYTE(state.color[1]),
+ FLT_TO_BYTE(state.color[2]),
+ FLT_TO_BYTE(state.color[3])) )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::COLOR_RGBA8]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_UINT( MAKE_COLOR_UBYTE4(FLT_TO_BYTE(state.color[2]),
+ FLT_TO_BYTE(state.color[1]),
+ FLT_TO_BYTE(state.color[0]),
+ FLT_TO_BYTE(state.color[3])) )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::COLOR_FLOAT4]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( state.color[0] )
+ WRITE_TO_FLOAT( state.color[1] )
+ WRITE_TO_FLOAT( state.color[2] )
+ WRITE_TO_FLOAT( state.color[3] )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::VELOCITY_FLOAT3]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( input.velocity.x )
+ WRITE_TO_FLOAT( input.velocity.y )
+ WRITE_TO_FLOAT( input.velocity.z )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::SCALE_FLOAT2]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( state.scale.x )
+ WRITE_TO_FLOAT( state.scale.y )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::LIFE_REMAIN_FLOAT1]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( input.liferemain )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::DENSITY_FLOAT1]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( input.density )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::SUBTEXTURE_FLOAT1]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( state.subTextureId )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::ORIENTATION_FLOAT1]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_FLOAT( state.rotation )
+ }
+ if((offset = offsets[IofxSpriteRenderLayoutElement::USER_DATA_UINT1]) != static_cast<uint32_t>(-1))
+ {
+ WRITE_TO_UINT( input.userData )
+ }
+ }
+#undef WRITE_TO_UINT
+#undef WRITE_TO_FLOAT
+};
+
+struct TextureOutputData
+{
+ uint16_t layout;
+ uint8_t widthShift;
+ uint8_t pitchShift;
+};
+
+struct SpriteTextureOutputLayout
+{
+ uint32_t textureCount;
+ TextureOutputData textureData[4];
+ uint8_t* texturePtr[4];
+
+#ifdef __CUDACC__
+//#define CHECK_PTR(N) true
+#define WRITE_TO_FLOAT4(N, e0, e1, e2, e3) surf2Dwrite<float4>(make_float4(e0, e1, e2, e3), KERNEL_SURF_REF(APEX_CUDA_CONCAT(Output, N)), (x << 4), y);
+#define WRITE_TO_UINT(N, data) surf2Dwrite<uint32_t>(data, KERNEL_SURF_REF(APEX_CUDA_CONCAT(Output, N)), (x << 2), y);
+
+ __device__ PX_INLINE void write(volatile unsigned int* sdata, unsigned int idx, unsigned int pitch, const SpriteInput& input, const SpritePublicState& state, unsigned int outputID) const
+#else
+//#define CHECK_PTR(N) (texturePtr[N] != NULL)
+#define WRITE_TO_FLOAT4(N, e0, e1, e2, e3) { *(PxVec4*)(texturePtr[N] + (y << textureData[N].pitchShift) + (x << 4)) = PxVec4(e0, e1, e2, e3); }
+#define WRITE_TO_UINT(N, data) { *(unsigned int*)(texturePtr[N] + (y << textureData[N].pitchShift) + (x << 2)) = data; }
+
+ PX_INLINE void write(unsigned int outputID, const SpriteInput& input, const SpritePublicState& state, const uint8_t*) const
+#endif
+ {
+#define WRITE_TO_TEXTURE(N) \
+ if (N < textureCount) \
+ { \
+ const uint32_t y = (outputID >> textureData[N].widthShift); \
+ const uint32_t x = outputID - (y << textureData[N].widthShift); \
+ switch (textureData[N].layout) \
+ { \
+ case IofxSpriteRenderLayoutSurfaceElement::POSITION_FLOAT4: \
+ WRITE_TO_FLOAT4(N, input.position.x, input.position.y, input.position.z, 1.0f ) \
+ break; \
+ case IofxSpriteRenderLayoutSurfaceElement::SCALE_ORIENT_SUBTEX_FLOAT4: \
+ WRITE_TO_FLOAT4(N, state.scale.x, state.scale.y, state.rotation, state.subTextureId ) \
+ break; \
+ case IofxSpriteRenderLayoutSurfaceElement::COLOR_BGRA8: \
+ WRITE_TO_UINT(N, MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[0]), FLT_TO_BYTE(state.color[1]), FLT_TO_BYTE(state.color[2]), FLT_TO_BYTE(state.color[3]) ) ) \
+ break; \
+ case IofxSpriteRenderLayoutSurfaceElement::COLOR_RGBA8: \
+ WRITE_TO_UINT(N, MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[2]), FLT_TO_BYTE(state.color[1]), FLT_TO_BYTE(state.color[0]), FLT_TO_BYTE(state.color[3]) ) ) \
+ break; \
+ case IofxSpriteRenderLayoutSurfaceElement::COLOR_FLOAT4: \
+ WRITE_TO_FLOAT4(N, state.color[0], state.color[1], state.color[2], state.color[3] ) \
+ break; \
+ } \
+ }
+
+ WRITE_TO_TEXTURE(0)
+ WRITE_TO_TEXTURE(1)
+ WRITE_TO_TEXTURE(2)
+ WRITE_TO_TEXTURE(3)
+ }
+#undef WRITE_TO_TEXTURE
+#undef WRITE_TO_UINT
+#undef WRITE_TO_FLOAT4
+//#undef CHECK_PTR
+};
+
+//struct CurvePoint
+#define INPLACE_TYPE_STRUCT_NAME CurvePoint
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, x) \
+ INPLACE_TYPE_FIELD(float, y)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ APEX_CUDA_CALLABLE PX_INLINE CurvePoint() : x(0.0f), y(0.0f) {}
+ APEX_CUDA_CALLABLE PX_INLINE CurvePoint(float _x, float _y) : x(_x), y(_y) {}
+};
+
+APEX_CUDA_CALLABLE PX_INLINE float lerpPoints(float x, const CurvePoint& p0, const CurvePoint& p1)
+{
+ return ((x - p0.x) / (p1.x - p0.x)) * (p1.y - p0.y) + p0.y;
+}
+
+
+//struct Curve
+#define INPLACE_TYPE_STRUCT_NAME Curve
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(InplaceArray<CurvePoint>, _pointArray)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+#ifndef __CUDACC__
+ PX_INLINE void resize(InplaceStorage& storage, uint32_t numPoints)
+ {
+ _pointArray.resize(storage, numPoints);
+ }
+
+ PX_INLINE void setPoint(InplaceStorage& storage, const CurvePoint& point, uint32_t index)
+ {
+ _pointArray.updateElem(storage, point, index);
+ }
+#endif
+
+ INPLACE_TEMPL_ARGS_DEF
+ APEX_CUDA_CALLABLE PX_INLINE float evaluate(INPLACE_STORAGE_ARGS_DEF, float x) const
+ {
+ uint32_t count = _pointArray.getSize();
+ if (count == 0)
+ {
+ return 0.0f;
+ }
+
+ CurvePoint begPoint;
+ _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, begPoint, 0);
+ if (x <= begPoint.x)
+ {
+ return begPoint.y;
+ }
+
+ CurvePoint endPoint;
+ _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, endPoint, count - 1);
+ if (x >= endPoint.x)
+ {
+ return endPoint.y;
+ }
+
+ //do binary search
+ unsigned int beg = 0;
+ unsigned int end = count;
+ while (beg < end)
+ {
+ unsigned int mid = beg + ((end - beg) >> 1);
+ CurvePoint midPoint;
+ _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, midPoint, mid);
+ if (x < midPoint.x)
+ {
+ end = mid;
+ }
+ else
+ {
+ beg = mid + 1;
+ }
+ }
+ beg = PxMin<uint32_t>(beg, count - 1);
+ CurvePoint point0, point1;
+ _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, point0, beg - 1);
+ _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, point1, beg);
+ return lerpPoints(x, point0, point1);
+ }
+};
+
+}
+} // namespace nvidia
+
+#endif /* __MODIFIER_DATA_H__ */
diff --git a/APEX_1.4/module/iofx/include/ModifierImpl.h b/APEX_1.4/module/iofx/include/ModifierImpl.h
new file mode 100644
index 00000000..3eb671c9
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModifierImpl.h
@@ -0,0 +1,1154 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __MODIFIER_IMPL_H__
+#define __MODIFIER_IMPL_H__
+
+#include "Modifier.h"
+#include "CurveImpl.h"
+#include "PsUserAllocated.h"
+
+#include "RotationModifierParams.h"
+#include "SimpleScaleModifierParams.h"
+#include "RandomScaleModifierParams.h"
+#include "ScaleByMassModifierParams.h"
+#include "ColorVsLifeModifierParams.h"
+#include "ScaleVsLifeModifierParams.h"
+#include "ScaleVsDensityModifierParams.h"
+#include "ScaleVsCameraDistanceModifierParams.h"
+#include "ColorVsDensityModifierParams.h"
+#include "SubtextureVsLifeModifierParams.h"
+#include "OrientAlongVelocityModifierParams.h"
+#include "ScaleAlongVelocityModifierParams.h"
+#include "RandomSubtextureModifierParams.h"
+#include "RandomRotationModifierParams.h"
+#include "ViewDirectionSortingModifierParams.h"
+#include "RotationRateModifierParams.h"
+#include "RotationRateVsLifeModifierParams.h"
+#include "OrientScaleAlongScreenVelocityModifierParams.h"
+#include "ColorVsVelocityModifierParams.h"
+
+#include "ParamArray.h"
+
+#include "PsArray.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class InplaceStorage;
+class InplaceHandleBase;
+struct RandState;
+}
+namespace iofx
+{
+
+/**
+ Directions for adding a new APEX modifier type (an official modifier, not a user modifier).
+
+ 1) In Modifier.h, add a value to the end of ModifierTypeEnum, matching the naming convention of others.
+ 2) In Modifier.h, add a new subclass of ModifierT, specialized on your type.
+ - e.g. class MyNewModifier : public ModifierT<NxMyNewModifier> { };
+ 3) MyNewModifier should include pure virtual getters (by value), and setters. Do not promise to return
+ by const-reference.
+ 4) In ModifierImpl.h (this file), add a subcless of your public class and ApexAllocateable
+ - e.g. class MyNewModifier : public MyNewModifier, public UserAllocated { };
+ 5) The ModifierImpl.h class should provide concrete implementations of all of the functions.
+ - Feel free to do the getters and setters inline in ModifierImpl.h
+ 6) In ModifierImpl.cpp, provide the implementations for the serailization functions and 'updateParticles.'
+*/
+
+// Ignore this warning temporarily. It's reset to default level at the bottom of the file.
+// We'll fix this soon, just not "right this second"
+#pragma warning( disable: 4100 )
+
+class IofxModifierHelper
+{
+public:
+
+ // assumes the mParams class contains a "controlPoints" member
+ static void setCurve(const nvidia::apex::Curve* f,
+ NvParameterized::Interface* mParams,
+ ParamDynamicArrayStruct* controlPoints)
+ {
+ uint32_t cpSize;
+ f->getControlPoints(cpSize);
+
+ NvParameterized::Handle h(*mParams);
+ mParams->getParameterHandle("controlPoints", h);
+ h.resizeArray((int32_t)cpSize);
+
+ ParamArray<ScaleVsCameraDistanceModifierParamsNS::vec2_Type>
+ cpArray(mParams, "controlPoints", controlPoints);
+
+ for (uint32_t i = 0; i < cpSize; i++)
+ {
+ cpArray[i].x = f->getControlPoints(cpSize)[i].x;
+ cpArray[i].y = f->getControlPoints(cpSize)[i].y;
+ }
+ }
+};
+
+
+class ModifierParamsMapperCPU
+{
+public:
+ virtual void beginParams(void* params, size_t size, size_t align, uint32_t randomCount) = 0;
+ virtual void endParams() = 0;
+
+ virtual void mapValue(size_t offset, int32_t value) = 0;
+ void mapValue(size_t offset, uint32_t value)
+ {
+ mapValue(offset, static_cast<int32_t>(value));
+ }
+
+ virtual void mapValue(size_t offset, float value) = 0;
+ void mapValue(size_t offset, const PxVec3& value)
+ {
+ mapValue(offset + offsetof(PxVec3, x), value.x);
+ mapValue(offset + offsetof(PxVec3, y), value.y);
+ mapValue(offset + offsetof(PxVec3, z), value.z);
+ }
+
+ virtual void mapCurve(size_t offset, const nvidia::apex::Curve* curve) = 0;
+};
+
+#if APEX_CUDA_SUPPORT
+
+class ModifierParamsMapperGPU
+{
+public:
+ virtual InplaceStorage& getStorage() = 0;
+
+ virtual void onParams(InplaceHandleBase handle, uint32_t randomCount) = 0;
+};
+#endif
+
+struct MeshInput;
+struct MeshPublicState;
+struct MeshPrivateState;
+struct SpriteInput;
+struct SpritePublicState;
+struct SpritePrivateState;
+struct ModifierCommonParams;
+
+class ModifierImpl
+{
+public:
+ static const ModifierImpl* castFrom(const Modifier*);
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const
+ {
+ PX_ASSERT(!"unimpl");
+ }
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& /*mapper*/) const
+ {
+ PX_ASSERT(!"unimpl");
+ }
+
+
+ typedef void (*updateSpriteFunc)(const void* params, const SpriteInput& input, SpritePublicState& pubState, SpritePrivateState& privState, const ModifierCommonParams& common, RandState& randState);
+ typedef void (*updateMeshFunc)(const void* params, const MeshInput& input, MeshPublicState& pubState, MeshPrivateState& privState, const ModifierCommonParams& common, RandState& randState);
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage /*stage*/) const
+ {
+ PX_ASSERT(!"unimpl");
+ return 0;
+ }
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage /*stage*/) const
+ {
+ PX_ASSERT(!"unimpl");
+ return 0;
+ }
+};
+
+// ------------------------------------------------------------------------------------------------
+class RotationModifierImpl : public RotationModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ RotationModifierImpl(RotationModifierParams* params);
+
+ virtual ApexMeshParticleRollType::Enum getRollType() const
+ {
+ return mRollType;
+ }
+ virtual void setRollType(ApexMeshParticleRollType::Enum rollType);
+ virtual float getMaxSettleRate() const
+ {
+ return mParams->maxSettleRatePerSec;
+ }
+ virtual void setMaxSettleRate(float settleRate)
+ {
+ mParams->maxSettleRatePerSec = settleRate;
+ }
+ virtual float getMaxRotationRate() const
+ {
+ return mParams->maxRotationRatePerSec;
+ }
+ virtual void setMaxRotationRate(float rotationRate)
+ {
+ mParams->maxRotationRatePerSec = rotationRate;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, rollType), uint32_t(mRollType));
+ mapper.mapValue(offsetof(Params, rollAxis), mRollAxis);
+ mapper.mapValue(offsetof(Params, rollSign), mRollSign);
+
+ mapper.mapValue(offsetof(Params, maxSettleRatePerSec), mParams->maxSettleRatePerSec);
+ mapper.mapValue(offsetof(Params, maxRotationRatePerSec), mParams->maxRotationRatePerSec);
+
+ mapper.mapValue(offsetof(Params, inAirRotationMultiplier), mParams->inAirRotationMultiplier);
+ mapper.mapValue(offsetof(Params, collisionRotationMultiplier), mParams->collisionRotationMultiplier);
+
+ mapper.mapValue(offsetof(Params, includeVerticalDirection), uint32_t(mParams->includeVerticalDirection));
+
+ mapper.endParams();
+ }
+
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ RotationModifierParams* mParams;
+ ApexMeshParticleRollType::Enum mRollType;
+ int32_t mRollAxis;
+ float mRollSign;
+ float mLastUpdateTime;
+};
+
+// ------------------------------------------------------------------------------------------------
+class SimpleScaleModifierImpl : public SimpleScaleModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ SimpleScaleModifierImpl(SimpleScaleModifierParams* params);
+
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SCALE);
+ }
+
+ virtual PxVec3 getScaleFactor() const
+ {
+ return mParams->scaleFactor;
+ }
+ virtual void setScaleFactor(const PxVec3& s)
+ {
+ mParams->scaleFactor = s;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, scaleFactor), mParams->scaleFactor);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ SimpleScaleModifierParams* mParams;
+
+};
+
+// ------------------------------------------------------------------------------------------------
+class ScaleByMassModifierImpl : public ScaleByMassModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ScaleByMassModifierImpl(ScaleByMassModifierParams* params);
+
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SCALE);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ScaleByMassModifierParams* mParams;
+
+};
+
+// ------------------------------------------------------------------------------------------------
+class RandomScaleModifierImpl : public RandomScaleModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ RandomScaleModifierImpl(RandomScaleModifierParams* params);
+
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SCALE);
+ }
+
+ virtual Range<float> getScaleFactor() const
+ {
+ Range<float> s;
+ s.minimum = mParams->minScaleFactor;
+ s.maximum = mParams->maxScaleFactor;
+ return s;
+ }
+
+ virtual void setScaleFactor(const Range<float>& s)
+ {
+ mParams->minScaleFactor = s.minimum;
+ mParams->maxScaleFactor = s.maximum;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, scaleFactorMin), mParams->minScaleFactor);
+ mapper.mapValue(offsetof(Params, scaleFactorMax), mParams->maxScaleFactor);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ RandomScaleModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ColorVsLifeModifierImpl : public ColorVsLifeModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ColorVsLifeModifierImpl(ColorVsLifeModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::COLOR);
+ }
+ virtual uint32_t getModifierMeshSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::COLOR);
+ }
+
+ // Access to expected data members
+ virtual ColorChannel getColorChannel() const
+ {
+ return mColorChannel;
+ }
+ virtual void setColorChannel(ColorChannel colorChannel);
+
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, channel), uint32_t(mColorChannel));
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ColorVsLifeModifierParams* mParams;
+ ColorChannel mColorChannel;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ColorVsDensityModifierImpl : public ColorVsDensityModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ColorVsDensityModifierImpl(ColorVsDensityModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::COLOR);
+ }
+ virtual uint32_t getModifierMeshSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::COLOR);
+ }
+
+ // Access to expected data members
+ virtual ColorChannel getColorChannel() const
+ {
+ return mColorChannel;
+ }
+ virtual void setColorChannel(ColorChannel colorChannel);
+
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, channel), uint32_t(mColorChannel));
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ColorVsDensityModifierParams* mParams;
+ ColorChannel mColorChannel;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ColorVsVelocityModifierImpl : public ColorVsVelocityModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ColorVsVelocityModifierImpl(ColorVsVelocityModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::COLOR);
+ }
+ virtual uint32_t getModifierMeshSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::COLOR);
+ }
+
+ // Access to expected data members
+ virtual ColorChannel getColorChannel() const
+ {
+ return mColorChannel;
+ }
+ virtual void setColorChannel(ColorChannel colorChannel);
+
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+ virtual float getVelocity0() const
+ {
+ return mParams->velocity0;
+ }
+ virtual void setVelocity0(float value)
+ {
+ mParams->velocity0 = value;
+ }
+
+ virtual float getVelocity1() const
+ {
+ return mParams->velocity1;
+ }
+ virtual void setVelocity1(float value)
+ {
+ mParams->velocity1 = value;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, velocity0), mParams->velocity0);
+ mapper.mapValue(offsetof(Params, velocity1), mParams->velocity1);
+ mapper.mapValue(offsetof(Params, channel), uint32_t(mColorChannel));
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ColorVsVelocityModifierParams* mParams;
+ ColorChannel mColorChannel;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class SubtextureVsLifeModifierImpl : public SubtextureVsLifeModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ SubtextureVsLifeModifierImpl(SubtextureVsLifeModifierParams* params);
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SUBTEXTURE);
+ }
+
+ // Access to expected data members
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ SubtextureVsLifeModifierParams* mParams;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class OrientAlongVelocityModifierImpl : public OrientAlongVelocityModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ OrientAlongVelocityModifierImpl(OrientAlongVelocityModifierParams* params);
+
+ // Methods from Modifier
+
+ // Access to expected data members
+ virtual PxVec3 getModelForward() const
+ {
+ return mParams->modelForward;
+ }
+ virtual void setModelForward(const PxVec3& s)
+ {
+ mParams->modelForward = s;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, modelForward), mParams->modelForward);
+
+ mapper.endParams();
+ }
+
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ OrientAlongVelocityModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ScaleAlongVelocityModifierImpl : public ScaleAlongVelocityModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ScaleAlongVelocityModifierImpl(ScaleAlongVelocityModifierParams* params);
+
+ // Methods from Modifier
+
+ // Access to expected data members
+ virtual float getScaleFactor() const
+ {
+ return mParams->scaleFactor;
+ }
+ virtual void setScaleFactor(const float& s)
+ {
+ mParams->scaleFactor = s;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, scaleFactor), mParams->scaleFactor);
+
+ mapper.endParams();
+ }
+
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ScaleAlongVelocityModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class RandomSubtextureModifierImpl : public RandomSubtextureModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ RandomSubtextureModifierImpl(RandomSubtextureModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SUBTEXTURE);
+ }
+
+ // Access to expected data members
+ virtual Range<float> getSubtextureRange() const
+ {
+ Range<float> s;
+ s.minimum = mParams->minSubtexture;
+ s.maximum = mParams->maxSubtexture;
+ return s;
+ }
+
+ virtual void setSubtextureRange(const Range<float>& s)
+ {
+ mParams->minSubtexture = s.minimum;
+ mParams->maxSubtexture = s.maximum;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, subtextureRangeMin), mParams->minSubtexture);
+ mapper.mapValue(offsetof(Params, subtextureRangeMax), mParams->maxSubtexture);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ RandomSubtextureModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class RandomRotationModifierImpl : public RandomRotationModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ RandomRotationModifierImpl(RandomRotationModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::ORIENTATION);
+ }
+
+ // Access to expected data members
+ virtual Range<float> getRotationRange() const
+ {
+ Range<float> s;
+ s.minimum = mParams->minRotation;
+ s.maximum = mParams->maxRotation;
+ return s;
+ }
+
+ virtual void setRotationRange(const Range<float>& s)
+ {
+ mParams->minRotation = s.minimum;
+ mParams->maxRotation = s.maximum;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, rotationRangeMin), mParams->minRotation);
+ mapper.mapValue(offsetof(Params, rotationRangeMax), mParams->maxRotation);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ RandomRotationModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ScaleVsLifeModifierImpl : public ScaleVsLifeModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ScaleVsLifeModifierImpl(ScaleVsLifeModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SCALE);
+ }
+
+ // Access to expected data members
+ virtual ScaleAxis getScaleAxis() const
+ {
+ return mScaleAxis;
+ }
+ virtual void setScaleAxis(ScaleAxis a);
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, axis), uint32_t(mScaleAxis));
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ScaleVsLifeModifierParams* mParams;
+ ScaleAxis mScaleAxis;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ScaleVsDensityModifierImpl : public ScaleVsDensityModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ScaleVsDensityModifierImpl(ScaleVsDensityModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::SCALE);
+ }
+
+ // Access to expected data members
+ virtual ScaleAxis getScaleAxis() const
+ {
+ return mScaleAxis;
+ }
+ virtual void setScaleAxis(ScaleAxis a);
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, axis), uint32_t(mScaleAxis));
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ScaleVsDensityModifierParams* mParams;
+ ScaleAxis mScaleAxis;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class ScaleVsCameraDistanceModifierImpl : public ScaleVsCameraDistanceModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ScaleVsCameraDistanceModifierImpl(ScaleVsCameraDistanceModifierParams* params);
+
+ // Methods from Modifier
+
+ // Access to expected data members
+ virtual ScaleAxis getScaleAxis() const
+ {
+ return mScaleAxis;
+ }
+ virtual void setScaleAxis(ScaleAxis a);
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, axis), uint32_t(mScaleAxis));
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+ virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const;
+
+private:
+ ScaleVsCameraDistanceModifierParams* mParams;
+ ScaleAxis mScaleAxis;
+ CurveImpl mCurveFunction;
+};
+
+/**
+ NvParameterized::Factory for modifiers. TODO: This should be a class that you instantiate, which you can then register objects with,
+ and that you then pass to the Asset class for deserialization.
+*/
+Modifier* CreateModifier(ModifierTypeEnum modifierType, NvParameterized::Interface* objParam, NvParameterized::Handle& h);
+
+// ------------------------------------------------------------------------------------------------
+class ViewDirectionSortingModifierImpl : public ViewDirectionSortingModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ ViewDirectionSortingModifierImpl(ViewDirectionSortingModifierParams* params);
+
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)0;
+ }
+
+ // Access to expected data members
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ ViewDirectionSortingModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class RotationRateModifierImpl : public RotationRateModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ RotationRateModifierImpl(RotationRateModifierParams* params);
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::ORIENTATION);
+ }
+
+ // Access to expected data members
+ virtual float getRotationRate() const
+ {
+ return mParams->rotationRate;
+ }
+ virtual void setRotationRate(const float& r)
+ {
+ mParams->rotationRate = r;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, rotationRate), mParams->rotationRate);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ RotationRateModifierParams* mParams;
+};
+
+// ------------------------------------------------------------------------------------------------
+class RotationRateVsLifeModifierImpl : public RotationRateVsLifeModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ RotationRateVsLifeModifierImpl(RotationRateVsLifeModifierParams* params);
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)(1 << IofxRenderSemantic::ORIENTATION);
+ }
+
+ // Access to expected data members
+ virtual const nvidia::apex::Curve* getFunction() const
+ {
+ return static_cast<const nvidia::apex::Curve*>(&mCurveFunction);
+ }
+ virtual void setFunction(const nvidia::apex::Curve* f)
+ {
+ const CurveImpl* curve = static_cast<const CurveImpl*>(f);
+ mCurveFunction = *curve;
+
+ IofxModifierHelper::setCurve(f,
+ mParams,
+ (ParamDynamicArrayStruct*)&mParams->controlPoints);
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction));
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ RotationRateVsLifeModifierParams* mParams;
+ CurveImpl mCurveFunction;
+};
+
+// ------------------------------------------------------------------------------------------------
+class OrientScaleAlongScreenVelocityModifierImpl : public OrientScaleAlongScreenVelocityModifier, public ModifierImpl, public UserAllocated
+{
+public:
+ OrientScaleAlongScreenVelocityModifierImpl(OrientScaleAlongScreenVelocityModifierParams* params);
+ // Methods from Modifier
+ virtual uint32_t getModifierSpriteSemantics()
+ {
+ return (uint32_t)((1 << IofxRenderSemantic::ORIENTATION) | (1 << IofxRenderSemantic::SCALE));
+ }
+
+ // Access to expected data members
+ virtual float getScalePerVelocity() const
+ {
+ return mParams->scalePerVelocity;
+ }
+ virtual void setScalePerVelocity(const float& s)
+ {
+ mParams->scalePerVelocity = s;
+ }
+
+ virtual float getScaleChangeLimit() const
+ {
+ return mParams->scaleChangeLimit;
+ }
+ virtual void setScaleChangeLimit(const float& s)
+ {
+ mParams->scaleChangeLimit = s;
+ }
+
+ virtual float getScaleChangeDelay() const
+ {
+ return mParams->scaleChangeDelay;
+ }
+ virtual void setScaleChangeDelay(const float& s)
+ {
+ mParams->scaleChangeDelay = s;
+ }
+
+#if APEX_CUDA_SUPPORT
+ virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const;
+#endif
+ virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const;
+
+ template <class Mapper, typename Params>
+ void mapParams(Mapper& mapper, Params* params) const
+ {
+ mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT);
+
+ mapper.mapValue(offsetof(Params, scalePerVelocity), mParams->scalePerVelocity);
+ mapper.mapValue(offsetof(Params, scaleChangeLimit), mParams->scaleChangeLimit);
+ mapper.mapValue(offsetof(Params, scaleChangeDelay), mParams->scaleChangeDelay);
+
+ mapper.endParams();
+ }
+
+ virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const;
+
+private:
+ OrientScaleAlongScreenVelocityModifierParams* mParams;
+};
+
+#pragma warning( default: 4100 )
+
+}
+} // namespace nvidia
+
+#endif /* __MODIFIER_IMPL_H__ */
diff --git a/APEX_1.4/module/iofx/include/ModifierList.h b/APEX_1.4/module/iofx/include/ModifierList.h
new file mode 100644
index 00000000..e2831c4d
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModifierList.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef _MODIFIER
+#define _MODIFIER(name)
+#endif
+
+#ifndef _MODIFIER_SPRITE
+#define _MODIFIER_SPRITE(name)
+#endif
+
+#ifndef _MODIFIER_MESH
+#define _MODIFIER_MESH(name)
+#endif
+
+//All
+_MODIFIER(Rotation)
+_MODIFIER(SimpleScale)
+_MODIFIER(RandomScale)
+_MODIFIER(ScaleByMass)
+_MODIFIER(ColorVsLife)
+_MODIFIER(ColorVsDensity)
+_MODIFIER(SubtextureVsLife)
+_MODIFIER(OrientAlongVelocity)
+_MODIFIER(ScaleAlongVelocity)
+_MODIFIER(RandomSubtexture)
+_MODIFIER(RandomRotation)
+_MODIFIER(ScaleVsLife)
+_MODIFIER(ScaleVsDensity)
+_MODIFIER(ScaleVsCameraDistance)
+_MODIFIER(ViewDirectionSorting)
+_MODIFIER(RotationRate)
+_MODIFIER(RotationRateVsLife)
+_MODIFIER(OrientScaleAlongScreenVelocity)
+_MODIFIER(ColorVsVelocity)
+
+//Sprite
+_MODIFIER_SPRITE(SimpleScale)
+_MODIFIER_SPRITE(RandomScale)
+_MODIFIER_SPRITE(ScaleByMass)
+_MODIFIER_SPRITE(ColorVsLife)
+_MODIFIER_SPRITE(ColorVsDensity)
+_MODIFIER_SPRITE(SubtextureVsLife)
+_MODIFIER_SPRITE(RandomSubtexture)
+_MODIFIER_SPRITE(RandomRotation)
+_MODIFIER_SPRITE(ScaleVsLife)
+_MODIFIER_SPRITE(ScaleVsDensity)
+_MODIFIER_SPRITE(ScaleVsCameraDistance)
+_MODIFIER_SPRITE(ViewDirectionSorting)
+_MODIFIER_SPRITE(RotationRate)
+_MODIFIER_SPRITE(RotationRateVsLife)
+_MODIFIER_SPRITE(OrientScaleAlongScreenVelocity)
+_MODIFIER_SPRITE(ColorVsVelocity)
+
+//Mesh
+_MODIFIER_MESH(Rotation)
+_MODIFIER_MESH(SimpleScale)
+_MODIFIER_MESH(RandomScale)
+_MODIFIER_MESH(ScaleByMass)
+_MODIFIER_MESH(ColorVsLife)
+_MODIFIER_MESH(ColorVsDensity)
+_MODIFIER_MESH(OrientAlongVelocity)
+_MODIFIER_MESH(ScaleAlongVelocity)
+_MODIFIER_MESH(ScaleVsLife)
+_MODIFIER_MESH(ScaleVsDensity)
+_MODIFIER_MESH(ScaleVsCameraDistance)
+_MODIFIER_MESH(ColorVsVelocity)
+
+#undef _MODIFIER
+#undef _MODIFIER_SPRITE
+#undef _MODIFIER_MESH
diff --git a/APEX_1.4/module/iofx/include/ModifierSrc.h b/APEX_1.4/module/iofx/include/ModifierSrc.h
new file mode 100644
index 00000000..c293c31a
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModifierSrc.h
@@ -0,0 +1,921 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#if defined(__CUDACC__) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ < 200
+#define _CUDA_OPT_LOC_MEM_ 1
+#else
+#define _CUDA_OPT_LOC_MEM_ 0
+#endif
+
+#define PI 3.141592653589793f
+
+//--- Helpers
+
+APEX_CUDA_CALLABLE PX_INLINE unsigned int binSearch(float val, unsigned int count, const float* data)
+{
+ unsigned int beg = 0;
+ unsigned int end = count;
+
+ while (beg < end)
+ {
+ unsigned int mid = beg + ((end - beg) >> 1);
+ if (val < data[mid])
+ {
+ end = mid;
+ }
+ else
+ {
+ beg = mid + 1;
+ }
+ }
+ return beg;
+}
+
+APEX_CUDA_CALLABLE PX_INLINE void approxAxisAngleToMat33(const PxVec3& axisAngle, PxMat33& rot)
+{
+ const float x = 0.5f * axisAngle.x;
+ const float y = 0.5f * axisAngle.y;
+ const float z = 0.5f * axisAngle.z;
+ const float xx = x * x;
+ const float yy = y * y;
+ const float zz = z * z;
+ const float xy = x * y;
+ const float yz = y * z;
+ const float zx = z * x;
+ const float twoRecipNorm2 = 2.0f / (1.0f + xx + yy + zz); // w = 1
+ rot(0, 0) = 1.0f - twoRecipNorm2 * (yy + zz);
+ rot(0, 1) = twoRecipNorm2 * (xy - z);
+ rot(0, 2) = twoRecipNorm2 * (zx + y);
+ rot(1, 0) = twoRecipNorm2 * (xy + z);
+ rot(1, 1) = 1.0f - twoRecipNorm2 * (zz + xx);
+ rot(1, 2) = twoRecipNorm2 * (yz - x);
+ rot(2, 0) = twoRecipNorm2 * (zx - y);
+ rot(2, 1) = twoRecipNorm2 * (yz + x);
+ rot(2, 2) = 1.0f - twoRecipNorm2 * (xx + yy);
+}
+
+
+APEX_CUDA_CALLABLE PX_INLINE bool approxEquals(float a, float b, float eps)
+{
+ const float diff = PxAbs(a - b);
+ return (diff < eps);
+}
+
+APEX_CUDA_CALLABLE PX_INLINE bool approxEquals(const PxVec3& a, const PxVec3& b, float eps)
+{
+ return approxEquals(a.x, b.x, eps) &&
+ approxEquals(a.y, b.y, eps) &&
+ approxEquals(a.z, b.z, eps);
+}
+
+APEX_CUDA_CALLABLE PX_INLINE int maxAbsElementIndex(const PxVec3& v)
+{
+ const PxVec3 a(PxAbs(v.x), PxAbs(v.y), PxAbs(v.z));
+ const int m01 = (a.y > a.x);
+ const int m2 = (a.z > a[(unsigned)m01]);
+ return (m2 << 1) | (m01 >> m2);
+}
+
+
+APEX_CUDA_CALLABLE PX_INLINE void generateRotationMatrix(const PxVec3& srcVec, const PxVec3& dstVec, PxMat33& outRotMat)
+{
+ if (approxEquals(srcVec, dstVec, 0.0001f))
+ {
+ outRotMat = PxMat33(PxIdentity);
+ return;
+ }
+
+ PxVec3 crossResult = srcVec.cross(dstVec);
+ crossResult *= PxAcos(srcVec.dot(dstVec));
+
+ approxAxisAngleToMat33(crossResult, outRotMat);
+}
+
+APEX_CUDA_CALLABLE PX_INLINE void generateRandomRotation(const PxVec3& srcVec, PxMat33& outRotMat, nvidia::RandState& randState)
+{
+ PxVec3 tmpRotVec(srcVec);
+ tmpRotVec *= randState.nextFloat(0.0f, 2 * PI);
+ approxAxisAngleToMat33(tmpRotVec, outRotMat);
+}
+
+// ------------------------------------------------------------------------------------------------
+
+
+//--- Rotation modifier ---
+
+//struct PARAMS_NAME(Rotation)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(Rotation)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, rollType) \
+ INPLACE_TYPE_FIELD(int32_t, rollAxis) \
+ INPLACE_TYPE_FIELD(float, rollSign) \
+ INPLACE_TYPE_FIELD(float, maxSettleRatePerSec) \
+ INPLACE_TYPE_FIELD(float, maxRotationRatePerSec) \
+ INPLACE_TYPE_FIELD(float, inAirRotationMultiplier) \
+ INPLACE_TYPE_FIELD(float, collisionRotationMultiplier) \
+ INPLACE_TYPE_FIELD(uint32_t, includeVerticalDirection)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 3;
+};
+
+APEX_CUDA_CALLABLE PX_INLINE void chooseUp(PxVec3& outUp, unsigned int rollType, nvidia::RandState& randState)
+{
+ const float angle = randState.nextFloat(0.0f, 2 * PI);
+ const float up = angle < PI ? -1.0f : 1.0f;
+ const float cosAng = PxCos(angle);
+ const float sinAng = PxSin(angle);
+
+ switch (rollType)
+ {
+ default:
+ outUp = PxVec3(0.0f, 0.0f, 1.0f);
+ break;
+
+ case nvidia::apex::ApexMeshParticleRollType::FLAT_X:
+ outUp = PxVec3(up, 0.0f, 0.0f);
+ break;
+ case nvidia::apex::ApexMeshParticleRollType::FLAT_Y:
+ outUp = PxVec3(0.0f, up, 0.0f);
+ break;
+ case nvidia::apex::ApexMeshParticleRollType::FLAT_Z:
+ outUp = PxVec3(0.0f, 0.0f, up);
+ break;
+
+ case nvidia::apex::ApexMeshParticleRollType::LONG_X:
+ outUp = PxVec3(0.0f, cosAng, sinAng);
+ break;
+ case nvidia::apex::ApexMeshParticleRollType::LONG_Y:
+ outUp = PxVec3(cosAng, 0.0f, sinAng);
+ break;
+ case nvidia::apex::ApexMeshParticleRollType::LONG_Z:
+ outUp = PxVec3(cosAng, sinAng, 0.0f);
+ break;
+ }
+}
+
+APEX_CUDA_CALLABLE PX_INLINE void updateParticleRollBoxFromCollision(const PARAMS_NAME(Rotation)& params, PxVec3& particleAngularDelta, const PxMat33& rot, const PxVec3& collisionNormal, float timeSlice)
+{
+ const float maxSettle = params.maxSettleRatePerSec * timeSlice;
+ const float maxSettle2 = maxSettle * maxSettle; // where to compute this?
+
+ if (params.rollType != nvidia::apex::ApexMeshParticleRollType::SPHERICAL)
+ {
+ // Settling
+ PxVec3 a;
+ if (params.rollAxis < 0)
+ {
+ // Cubic rolling, must choose most normal-pointing mRollAxis
+ PxVec3 overlap;
+ overlap = rot.transform(collisionNormal);
+ const int32_t bestAxis = maxAbsElementIndex(overlap);
+ a = bestAxis == 0 ? rot.column0 : bestAxis == 1 ? rot.column1 : rot.column2;
+ }
+ else
+ {
+ // Flat or long box, mRollAxis is chosen
+ a = params.rollAxis == 0 ? rot.column0 : params.rollAxis == 1 ? rot.column1 : rot.column2;
+ }
+
+ PxVec3 settle = (params.rollSign * a.dot(collisionNormal)) * a.cross(collisionNormal);
+ if (maxSettle != 0.0f)
+ {
+ const float settle2 = settle.magnitudeSquared();
+ // Cap how much settling is allowed per simulation tick
+ if (settle2 > maxSettle2)
+ {
+ settle *= maxSettle * PxRecipSqrt(settle2);
+ }
+ }
+ particleAngularDelta += settle;
+ }
+}
+
+APEX_CUDA_CALLABLE PX_INLINE void updateParticleRollBoxNoCollision(const PARAMS_NAME(Rotation)& params, PxVec3& particleAngularDelta, float timeSlice)
+{
+ const float maxRotation = params.maxRotationRatePerSec * timeSlice;
+ const float maxRotation2 = maxRotation * maxRotation;
+
+ if (maxRotation != 0.0f)
+ {
+ // Cap the total amount of roll.
+ const float roll2 = particleAngularDelta.magnitudeSquared();
+ if (roll2 > maxRotation2)
+ {
+ particleAngularDelta *= maxRotation * PxRecipSqrt(roll2);
+ }
+ }
+}
+
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierRotation(const PARAMS_NAME(Rotation)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& randState)
+{
+ if (usage == nvidia::apex::ModifierUsage_Mesh)
+ {
+ // TODO: This should really go into a 'settle' modifier, that says that objects should try to settle with one side up
+ // or another, but for now it's here.
+ if (spawn)
+ {
+ // Need to come up with a default pose.
+ PxMat33 rotationOnSpawn;
+ if (params.rollType == nvidia::apex::ApexMeshParticleRollType::SPHERICAL)
+ {
+ PxVec3 randomRotation;
+ randomRotation.x = randState.nextFloat(-PI, PI);
+ randomRotation.y = randState.nextFloat(-PI, PI);
+ randomRotation.z = randState.nextFloat(-PI, PI);
+ approxAxisAngleToMat33(randomRotation, rotationOnSpawn);
+ }
+ else
+ {
+ PxVec3 upVector;
+ chooseUp(upVector, params.rollType, randState);
+
+ PxVec3 unitSystemUp = common.upVector;
+ unitSystemUp.normalize();
+
+ PxMat33 rotateToUp, randomRotation;
+ generateRotationMatrix(upVector, unitSystemUp, rotateToUp);
+ generateRandomRotation(unitSystemUp, randomRotation, randState);
+
+ rotationOnSpawn = randomRotation * rotateToUp;
+ }
+ privState.rotation = rotationOnSpawn;
+ pubState.rotation = rotationOnSpawn;
+ }
+ else
+ {
+ PxVec3 rollDelta;
+ PxVec3 delta = input.velocity * common.deltaTime;
+
+ if (common.inputHasCollision)
+ {
+ if (input.collisionFlags != 0)
+ {
+ rollDelta = params.collisionRotationMultiplier * input.collisionNormal.cross(delta);
+ }
+ else
+ {
+ if (params.includeVerticalDirection)
+ {
+ // I'd like to use the absolute value of the "up" speed... just check it in first.
+ rollDelta = params.inAirRotationMultiplier * delta;
+ }
+ else
+ {
+ rollDelta = params.inAirRotationMultiplier * common.upVector.cross( delta );
+ }
+ }
+
+ updateParticleRollBoxFromCollision(params, rollDelta, privState.rotation, input.collisionNormal, common.deltaTime);
+ updateParticleRollBoxNoCollision(params, rollDelta, common.deltaTime);
+ }
+ else
+ {
+ if (params.includeVerticalDirection)
+ {
+ // I'd like to use the absolute value of the "up" speed... just check it in first.
+ rollDelta = params.inAirRotationMultiplier * delta;
+ }
+ else
+ {
+ rollDelta = params.inAirRotationMultiplier * common.upVector.cross( delta );
+ }
+ updateParticleRollBoxNoCollision(params, rollDelta, common.deltaTime);
+ }
+
+ if (rollDelta.magnitudeSquared() > 0.0f)
+ {
+ // update particle transform
+ // A) This is because maxAngle isn't really working properly
+ // B) This should be a configurable parameter of the system
+ PxMat33 rot;
+ approxAxisAngleToMat33(rollDelta, rot);
+ privState.rotation = rot * privState.rotation;
+ }
+ pubState.rotation = privState.rotation;
+ }
+ }
+}
+
+//--- SimpleScale modifier ---
+
+//struct PARAMS_NAME(SimpleScale)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(SimpleScale)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(PxVec3, scaleFactor)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierSimpleScale(const PARAMS_NAME(SimpleScale)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+ pubState.scale.x *= params.scaleFactor.x;
+ pubState.scale.y *= params.scaleFactor.y;
+ pubState.scale.z *= params.scaleFactor.z;
+}
+
+//--- RandomScale modifier ---
+
+//struct PARAMS_NAME(RandomScale)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RandomScale)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, scaleFactorMin) \
+ INPLACE_TYPE_FIELD(float, scaleFactorMax)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 1;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierRandomScale(const PARAMS_NAME(RandomScale)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& randState)
+{
+ const float scaleFactor = randState.nextFloat(params.scaleFactorMin, params.scaleFactorMax);
+
+ pubState.scale *= scaleFactor;
+}
+
+//--- ScaleByMass modifier ---
+
+//struct PARAMS_NAME(ScaleByMass)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleByMass)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, scaleFactor)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierScaleByMass(const PARAMS_NAME(ScaleByMass)& /*params*/, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+ pubState.scale *= input.mass;
+}
+
+//--- ColorVsLife modifier ---
+
+//struct PARAMS_NAME(ColorVsLife)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ColorVsLife)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, channel) \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierColorVsLife(const PARAMS_NAME(ColorVsLife)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+#define _MODIFIER_CODE_(channel) \
+ { \
+ pubState.color[channel] *= EVAL_CURVE(params.curve, input.liferemain); \
+ }
+#if _CUDA_OPT_LOC_MEM_
+ if (params.channel == 0) _MODIFIER_CODE_(0)
+ else if (params.channel == 1) _MODIFIER_CODE_(1)
+ else if (params.channel == 2) _MODIFIER_CODE_(2)
+ else if (params.channel == 3) _MODIFIER_CODE_(3)
+#else
+ _MODIFIER_CODE_(params.channel)
+#endif
+#undef _MODIFIER_CODE_
+
+ }
+
+//--- ColorVsDensity modifier ---
+
+//struct PARAMS_NAME(ColorVsDensity)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ColorVsDensity)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, channel) \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierColorVsDensity(const PARAMS_NAME(ColorVsDensity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+#define _MODIFIER_CODE_(channel) \
+ { \
+ pubState.color[channel] *= EVAL_CURVE(params.curve, input.density); \
+ }
+#if _CUDA_OPT_LOC_MEM_
+ if (params.channel == 0) _MODIFIER_CODE_(0)
+ else if (params.channel == 1) _MODIFIER_CODE_(1)
+ else if (params.channel == 2) _MODIFIER_CODE_(2)
+ else if (params.channel == 3) _MODIFIER_CODE_(3)
+#else
+ _MODIFIER_CODE_(params.channel)
+#endif
+#undef _MODIFIER_CODE_
+ }
+
+//--- ColorVsVelocity modifier ---
+
+//struct PARAMS_NAME(ColorVsVelocity)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ColorVsVelocity)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, velocity0) \
+ INPLACE_TYPE_FIELD(float, velocity1) \
+ INPLACE_TYPE_FIELD(uint32_t, channel) \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierColorVsVelocity(const PARAMS_NAME(ColorVsVelocity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+ float velocity = (input.velocity.magnitude() - params.velocity0) / (params.velocity1 - params.velocity0);
+ velocity = PxClamp(velocity, 0.0f, 1.0f);
+
+#define _MODIFIER_CODE_(channel) \
+ { \
+ pubState.color[channel] *= EVAL_CURVE(params.curve, velocity); \
+ }
+#if _CUDA_OPT_LOC_MEM_
+ if (params.channel == 0) _MODIFIER_CODE_(0)
+ else if (params.channel == 1) _MODIFIER_CODE_(1)
+ else if (params.channel == 2) _MODIFIER_CODE_(2)
+ else if (params.channel == 3) _MODIFIER_CODE_(3)
+#else
+ _MODIFIER_CODE_(params.channel)
+#endif
+#undef _MODIFIER_CODE_
+}
+
+//--- SubtextureVsLife modifier ---
+
+//struct PARAMS_NAME(SubtextureVsLife)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(SubtextureVsLife)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierSubtextureVsLife(const PARAMS_NAME(SubtextureVsLife)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+ if (usage == nvidia::apex::ModifierUsage_Sprite)
+ {
+ pubState.subTextureId += EVAL_CURVE(params.curve, input.liferemain);
+ }
+}
+
+//--- OrientAlongVelocity modifier ---
+
+APEX_CUDA_CALLABLE PX_INLINE bool buildRotationMatrix(const PxVec3& srcVec, const PxVec3& dstVec, PxMat33& outRotMat)
+{
+ PxVec3 axis = srcVec.cross(dstVec);
+
+ float cosAngle = srcVec.dot(dstVec);
+ float angle = PxAcos(cosAngle);
+
+ float axisLen = axis.normalize();
+ if (axisLen < 0.0001f)
+ {
+ return false;
+ }
+
+ PxQuat quat(angle, axis);
+ outRotMat = PxMat33(quat);
+ return true;
+}
+
+//struct PARAMS_NAME(OrientAlongVelocity)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(OrientAlongVelocity)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(PxVec3, modelForward)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierOrientAlongVelocity(const PARAMS_NAME(OrientAlongVelocity)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+ if (usage == nvidia::apex::ModifierUsage_Mesh)
+ {
+ PxVec3 vel = input.velocity;
+ float velMagnitude = vel.normalize(); // normalize it
+ // If travelling too slowly, this will be unstable, so don't do anything.
+ if (PxAbs(velMagnitude) >= 0.0001f)
+ {
+ PxMat33 rotMat;
+ if (buildRotationMatrix(params.modelForward, vel, rotMat))
+ {
+ privState.rotation = rotMat;
+ }
+ }
+ pubState.rotation = privState.rotation;
+ }
+}
+
+//--- ScaleAlongVelocity modifier ---
+
+///p,q -> p^q = n (n - must be normalized!)
+APEX_CUDA_CALLABLE PX_INLINE void buildPlaneBasis(const PxVec3& n, PxVec3& p, PxVec3& q)
+{
+ const float SQRT1_2 = PxSqrt(float(0.5));
+ if (PxAbs(n.z) > SQRT1_2)
+ {
+ // choose p in y-z plane
+ float k = sqrtf(n.y * n.y + n.z * n.z);
+ p.x = 0;
+ p.y = -n.z / k;
+ p.z = n.y / k;
+ // set q = n x p
+ q.x = k;
+ q.y = -n.x * p.z;
+ q.z = n.x * p.y;
+ }
+ else
+ {
+ // choose p in x-y plane
+ float k = PxSqrt(n.x * n.x + n.y * n.y);
+ p.x = -n.y / k;
+ p.y = n.x / k;
+ p.z = 0;
+ // set q = n x p
+ q.x = -n.z * p.y;
+ q.y = n.z * p.x;
+ q.z = k;
+ }
+}
+
+APEX_CUDA_CALLABLE PX_INLINE void buildScaleAlongAxis(const PxVec3& scaleAxis, float scale, PxMat33& scaleMat)
+{
+ PxVec3 axis0, axis1;
+ buildPlaneBasis(scaleAxis, axis0, axis1);
+
+ PxMat33 rotToAxisMat(axis0, axis1, scaleAxis);
+
+ scaleMat = rotToAxisMat;
+ scaleMat.column2 = scaleAxis * scale;
+
+ //scaleMat.setMultiplyTransposeRight(scaleMat, rotToAxisMat);
+
+ float a = scaleMat.column0.dot(rotToAxisMat.column0);
+ float b = scaleMat(0,0) * rotToAxisMat(0,1) + scaleMat(1,0) * rotToAxisMat(1,1) + scaleMat(2,0) * rotToAxisMat(2,1);
+ float c = scaleMat(0,0) * rotToAxisMat(0,2) + scaleMat(1,0) * rotToAxisMat(1,2) + scaleMat(2,0) * rotToAxisMat(2,2);
+ float d = scaleMat(0,1) * rotToAxisMat(0,0) + scaleMat(1,1) * rotToAxisMat(1,0) + scaleMat(2,1) * rotToAxisMat(2,0);
+ float e = scaleMat(0,1) * rotToAxisMat(0,1) + scaleMat(1,1) * rotToAxisMat(1,1) + scaleMat(2,1) * rotToAxisMat(2,1);
+ float f = scaleMat(0,1) * rotToAxisMat(0,2) + scaleMat(1,1) * rotToAxisMat(1,2) + scaleMat(2,1) * rotToAxisMat(2,2);
+ float g = scaleMat(0,2) * rotToAxisMat(0,0) + scaleMat(1,2) * rotToAxisMat(1,0) + scaleMat(2,2) * rotToAxisMat(2,0);
+ float h = scaleMat(0,2) * rotToAxisMat(0,1) + scaleMat(1,2) * rotToAxisMat(1,1) + scaleMat(2,2) * rotToAxisMat(2,1);
+ float i = scaleMat(0,2) * rotToAxisMat(0,2) + scaleMat(1,2) * rotToAxisMat(1,2) + scaleMat(2,2) * rotToAxisMat(2,2);
+
+ scaleMat(0,0) = a;
+ scaleMat(1,0) = b;
+ scaleMat(2,0) = c;
+
+ scaleMat(0,1) = d;
+ scaleMat(1,1) = e;
+ scaleMat(2,1) = f;
+
+ scaleMat(0,2) = g;
+ scaleMat(1,2) = h;
+ scaleMat(2,2) = i;
+}
+
+//struct PARAMS_NAME(ScaleAlongVelocity)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleAlongVelocity)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, scaleFactor)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierScaleAlongVelocity(const PARAMS_NAME(ScaleAlongVelocity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+ if (usage == nvidia::apex::ModifierUsage_Mesh)
+ {
+ PxVec3 vel = input.velocity;
+ float velMagnitude = vel.normalize(); // normalize it
+
+ PxMat33 scaleMat(PxIdentity);
+ if (velMagnitude >= 0.0001f)
+ {
+ float scale = 1.0f + velMagnitude * params.scaleFactor;
+
+ buildScaleAlongAxis(vel, scale, scaleMat);
+ }
+ pubState.rotation = scaleMat * pubState.rotation;
+ }
+}
+
+//--- RandomSubtexture modifier ---
+
+//struct PARAMS_NAME(RandomSubtexture)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RandomSubtexture)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, subtextureRangeMin) \
+ INPLACE_TYPE_FIELD(float, subtextureRangeMax)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 1;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierRandomSubtexture(const PARAMS_NAME(RandomSubtexture)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& randState)
+{
+ if (usage == nvidia::apex::ModifierUsage_Sprite)
+ {
+ pubState.subTextureId += randState.nextFloat(params.subtextureRangeMin, params.subtextureRangeMax);
+ }
+}
+
+//--- RandomRotation modifier ---
+
+//struct PARAMS_NAME(RandomRotation)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RandomRotation)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, rotationRangeMin) \
+ INPLACE_TYPE_FIELD(float, rotationRangeMax)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 1;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierRandomRotation(const PARAMS_NAME(RandomRotation)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& randState)
+{
+ if (usage == nvidia::apex::ModifierUsage_Sprite)
+ {
+ const float DegToRad = PI / 180;
+ pubState.rotation += DegToRad * randState.nextFloat(params.rotationRangeMin, params.rotationRangeMax);
+ }
+}
+
+//--- ScaleVsLife modifier ---
+
+//struct PARAMS_NAME(ScaleVsLife)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleVsLife)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, axis) \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierScaleVsLife(const PARAMS_NAME(ScaleVsLife)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+#define _MODIFIER_CODE_(axis) \
+ { \
+ pubState.scale[axis] *= EVAL_CURVE(params.curve, input.liferemain); \
+ }
+#if _CUDA_OPT_LOC_MEM_
+ if (params.axis == 0) _MODIFIER_CODE_(0)
+ else if (params.axis == 1) _MODIFIER_CODE_(1)
+ else if (params.axis == 2) _MODIFIER_CODE_(2)
+#else
+ _MODIFIER_CODE_(params.axis)
+#endif
+#undef _MODIFIER_CODE_
+ }
+
+//--- ScaleVsDensity modifier ---
+
+//struct PARAMS_NAME(ScaleVsDensity)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleVsDensity)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, axis) \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierScaleVsDensity(const PARAMS_NAME(ScaleVsDensity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+#define _MODIFIER_CODE_(axis) \
+ { \
+ pubState.scale[axis] *= EVAL_CURVE(params.curve, input.density); \
+ }
+#if _CUDA_OPT_LOC_MEM_
+ if (params.axis == 0) _MODIFIER_CODE_(0)
+ else if (params.axis == 1) _MODIFIER_CODE_(1)
+ else if (params.axis == 2) _MODIFIER_CODE_(2)
+#else
+ _MODIFIER_CODE_(params.axis)
+#endif
+#undef _MODIFIER_CODE_
+ }
+
+//--- ScaleVsCameraDistance modifier ---
+
+//struct PARAMS_NAME(ScaleVsCameraDistance)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleVsCameraDistance)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(uint32_t, axis) \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierScaleVsCameraDistance(const PARAMS_NAME(ScaleVsCameraDistance)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/)
+{
+ float cameraDistance = (input.position - common.eyePosition).magnitude();
+
+#define _MODIFIER_CODE_(axis) \
+ { \
+ pubState.scale[axis] *= EVAL_CURVE(params.curve, cameraDistance); \
+ }
+#if _CUDA_OPT_LOC_MEM_
+ if (params.axis == 0) _MODIFIER_CODE_(0)
+ else if (params.axis == 1) _MODIFIER_CODE_(1)
+ else if (params.axis == 2) _MODIFIER_CODE_(2)
+#else
+ _MODIFIER_CODE_(params.axis)
+#endif
+#undef _MODIFIER_CODE_
+ }
+
+//--- ViewDirectionSorting modifier ---
+
+//struct PARAMS_NAME(ViewDirectionSorting)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ViewDirectionSorting)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierViewDirectionSorting(const PARAMS_NAME(ViewDirectionSorting)& /*params*/, const Input& /*input*/, PubState& /*pubState*/, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/)
+{
+}
+
+//--- RotationRate modifier ---
+
+//struct PARAMS_NAME(RotationRate)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RotationRate)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, rotationRate)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierRotationRate(const PARAMS_NAME(RotationRate)& params, const Input& /*input*/, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/)
+{
+ if (usage == nvidia::apex::ModifierUsage_Sprite)
+ {
+ const float TwoPi = 2 * PI;
+ const float rotationDelta = params.rotationRate * TwoPi * common.deltaTime;
+ privState.rotation += rotationDelta;
+ pubState.rotation += privState.rotation;
+ }
+}
+
+//--- RotationRateVsLife modifier ---
+
+//struct PARAMS_NAME(RotationRateVsLife)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RotationRateVsLife)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(CURVE_TYPE, curve)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierRotationRateVsLife(const PARAMS_NAME(RotationRateVsLife)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/)
+{
+ if (usage == nvidia::apex::ModifierUsage_Sprite)
+ {
+ const float TwoPi = 2 * PI;
+ const float rotationDelta = EVAL_CURVE(params.curve, input.liferemain) * TwoPi * common.deltaTime;
+ privState.rotation += rotationDelta;
+ pubState.rotation += privState.rotation;
+ }
+}
+
+//--- OrientScaleAlongScreenVelocity modifier ---
+
+//struct PARAMS_NAME(OrientScaleAlongScreenVelocity)
+#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(OrientScaleAlongScreenVelocity)
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, scalePerVelocity) \
+ INPLACE_TYPE_FIELD(float, scaleChangeLimit) \
+ INPLACE_TYPE_FIELD(float, scaleChangeDelay)
+#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1
+#include INPLACE_TYPE_BUILD()
+
+ static const uint32_t RANDOM_COUNT = 0;
+};
+
+INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState)
+MODIFIER_DECL void modifierOrientScaleAlongScreenVelocity(const PARAMS_NAME(OrientScaleAlongScreenVelocity)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/)
+{
+ if (usage == nvidia::apex::ModifierUsage_Sprite)
+ {
+ PxVec3 viewPos, viewVel; // position & velocity in view space
+
+ viewPos.x = (input.position - common.eyePosition).dot(common.eyeAxisX);
+ viewPos.y = (input.position - common.eyePosition).dot(common.eyeAxisY);
+ viewPos.z = (input.position - common.eyePosition).dot(common.eyeDirection); // eyeDir = eyeAxisZ
+
+ // 4 is simply a hack that looks decent in UE3 ATM, we should use the FOV to determine when to
+ // cull particles, otherwise you end up with particles around the zNear plane that have huge
+ // 'd' values, resulting in bad scaling
+ if (viewPos.z < common.zNear * 4)
+ {
+ pubState.rotation = privState.rotation;
+ pubState.scale.x = 0.0f;
+ pubState.scale.y = 0.0f;
+ return;
+ }
+
+ viewVel.x = (input.velocity).dot(common.eyeAxisX);
+ viewVel.y = (input.velocity).dot(common.eyeAxisY);
+ viewVel.z = (input.velocity).dot(common.eyeDirection); // eyeDir = eyeAxisZ
+
+ // tan(angle) = (Vy*Pz - Py*Vz) / (Vx*Pz - Px*Vz)
+ const float velX = viewVel.x * viewPos.z - viewPos.x * viewVel.z;
+ const float velY = viewVel.y * viewPos.z - viewPos.y * viewVel.z;
+
+ const float velLengthMultiplier = 1.0f / viewPos.z;
+
+ const float dx = velX * velLengthMultiplier;
+ const float dy = velY * velLengthMultiplier;
+
+ const float d = PxSqrt(dx * dx + dy * dy);
+
+ if (d >= 1e-5f)
+ {
+ // "Note that the order of arguments is reversed; the function atan2(y,x) computes
+ // the angle corresponding to the point (x,y)."
+ // see http://en.wikipedia.org/wiki/Atan2
+ privState.rotation = PxAtan2(velY, velX);
+
+ float scale = 1.0f + d * params.scalePerVelocity;
+ if (params.scaleChangeDelay > 0.0f)
+ {
+ const float blendFactor = PxExp(-common.deltaTime / params.scaleChangeDelay);
+ scale *= (1.0f - blendFactor);
+ scale += blendFactor * privState.scale;
+ }
+ if (params.scaleChangeLimit > 0.0f)
+ {
+ const float scaleChangeLimit = params.scaleChangeLimit * common.deltaTime;
+ const float scaleChange = scale - privState.scale;
+ if (scaleChange > +scaleChangeLimit)
+ {
+ scale = privState.scale + scaleChangeLimit;
+ }
+ else if (scaleChange < -scaleChangeLimit)
+ {
+ scale = privState.scale - scaleChangeLimit;
+ }
+ }
+ privState.scale = scale;
+ pubState.scale.x *= scale;
+ }
+ pubState.rotation = privState.rotation;
+ }
+}
+
+#undef _CUDA_OPT_LOC_MEM_
diff --git a/APEX_1.4/module/iofx/include/ModuleEventDefs.h b/APEX_1.4/module/iofx/include/ModuleEventDefs.h
new file mode 100644
index 00000000..87181235
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModuleEventDefs.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+// This file is used to define a list of AgPerfMon events.
+//
+// This file is included exclusively by AgPerfMonEventSrcAPI.h
+// and by AgPerfMonEventSrcAPI.cpp, for the purpose of building
+// an enumeration (enum xx) and an array of strings ()
+// that contain the list of events.
+//
+// This file should only contain event definitions, using the
+// DEFINE_EVENT macro. E.g.:
+//
+// DEFINE_EVENT(sample_name_1)
+// DEFINE_EVENT(sample_name_2)
+// DEFINE_EVENT(sample_name_3)
+
+DEFINE_EVENT(IofxManagerUpdateEffectsData)
+DEFINE_EVENT(IofxManagerGPUModifiers)
diff --git a/APEX_1.4/module/iofx/include/ModuleIofxImpl.h b/APEX_1.4/module/iofx/include/ModuleIofxImpl.h
new file mode 100644
index 00000000..6a2d69e6
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModuleIofxImpl.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __MODULE_IOFX_IMPL_H__
+#define __MODULE_IOFX_IMPL_H__
+
+#include "Apex.h"
+#include "ModuleIofx.h"
+#include "ApexSDKIntl.h"
+#include "ModuleBase.h"
+#include "ModuleIofxIntl.h"
+#include "ResourceProviderIntl.h"
+#include "ApexSharedUtils.h"
+#include "ApexSDKHelpers.h"
+#include "ModulePerfScope.h"
+#include "ApexAuthorableObject.h"
+#include "ApexRWLockable.h"
+#include "ModuleIofxRegistration.h"
+#include "ReadCheck.h"
+#include "WriteCheck.h"
+
+
+namespace nvidia
+{
+namespace apex
+{
+class RenderVolume;
+}
+namespace iofx
+{
+class IofxAssetImpl;
+class IofxScene;
+
+class ModuleIofxDesc : public ApexDesc
+{
+public:
+
+ /**
+ \brief constructor sets to default.
+ */
+ PX_INLINE ModuleIofxDesc() : ApexDesc()
+ {
+ init();
+ }
+
+ /**
+ \brief sets members to default values.
+ */
+ PX_INLINE void setToDefault()
+ {
+ ApexDesc::setToDefault();
+ init();
+ }
+
+ /**
+ \brief checks if this is a valid descriptor.
+ */
+ PX_INLINE bool isValid() const
+ {
+ bool retVal = ApexDesc::isValid();
+ return retVal;
+ }
+
+private:
+
+ PX_INLINE void init()
+ {
+ }
+};
+
+class ModuleIofxImpl : public ModuleIofx, public ModuleIofxIntl, public ModuleBase, public ApexRWLockable
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ ModuleIofxImpl(ApexSDKIntl* sdk);
+ ~ModuleIofxImpl();
+
+ void init(const ModuleIofxDesc& ModuleIofxDesc);
+
+ // base class methods
+ void init(NvParameterized::Interface&) {}
+ NvParameterized::Interface* getDefaultModuleDesc();
+ void release()
+ {
+ ModuleBase::release();
+ }
+ void destroy();
+ const char* getName() const
+ {
+ READ_ZONE();
+ return ModuleBase::getName();
+ }
+
+ RenderableIterator* createRenderableIterator(const Scene&)
+ {
+ WRITE_ZONE();
+ return NULL; //obsolete!
+ }
+
+ void disableCudaInterop()
+ {
+ WRITE_ZONE();
+ mInteropDisabled = true;
+ }
+ void disableCudaModifiers()
+ {
+ WRITE_ZONE();
+ mCudaDisabled = true;
+ }
+ void disableDeferredRenderableAllocation()
+ {
+ WRITE_ZONE();
+ mDeferredDisabled = true;
+ }
+
+ const TestBase* getTestBase(Scene* apexScene) const;
+
+ bool setIofxRenderCallback(const Scene& apexScene, IofxRenderCallback* );
+ IofxRenderCallback* getIofxRenderCallback(const Scene& apexScene) const;
+
+ IofxRenderableIterator* createIofxRenderableIterator(const Scene&);
+
+ void prepareRenderables(const Scene&);
+
+ // ModuleIofxIntl methods
+ IofxManagerIntl* createActorManager(const Scene& scene, const IofxAsset& asset, const IofxManagerDescIntl& desc);
+
+ uint32_t forceLoadAssets();
+ AuthObjTypeID getModuleID() const;
+
+ ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
+ void releaseModuleSceneIntl(ModuleSceneIntl&);
+
+ IofxScene* getIofxScene(const Scene& scene);
+ const IofxScene* getIofxScene(const Scene& scene) const;
+
+ RenderVolume* createRenderVolume(const Scene& apexScene, const PxBounds3& b, uint32_t priority, bool allIofx);
+ void releaseRenderVolume(RenderVolume& volume);
+
+protected:
+
+ ResourceList mAuthorableObjects;
+
+ IofxModuleParameters* mModuleParams;
+ bool mInteropDisabled;
+ bool mCudaDisabled;
+ bool mDeferredDisabled;
+
+ ResourceList mIofxScenes;
+
+ friend class IofxActorImpl;
+ friend class IofxScene;
+ friend class IofxManager;
+ friend class IofxManagerGPU;
+};
+
+}
+} // namespace nvidia
+
+#endif // __MODULE_IOFX_IMPL_H__
diff --git a/APEX_1.4/module/iofx/include/ModulePerfScope.h b/APEX_1.4/module/iofx/include/ModulePerfScope.h
new file mode 100644
index 00000000..891e6131
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/ModulePerfScope.h
@@ -0,0 +1,18 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __MODULE_PERF_SCOPE_H___
+#define __MODULE_PERF_SCOPE_H___
+
+#define MODULE_NAMESPACE iofx
+#include "ModuleProfileCommon.h"
+
+#endif \ No newline at end of file
diff --git a/APEX_1.4/module/iofx/include/RenderVolumeImpl.h b/APEX_1.4/module/iofx/include/RenderVolumeImpl.h
new file mode 100644
index 00000000..bf6b7e1d
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/RenderVolumeImpl.h
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __RENDER_VOLUME_IMPL_H__
+#define __RENDER_VOLUME_IMPL_H__
+
+#include "Apex.h"
+#include "RenderVolume.h"
+#include "PsArray.h"
+#include "ApexResource.h"
+#include "ApexRenderable.h"
+#include "ApexRWLockable.h"
+#include "ReadCheck.h"
+#include "WriteCheck.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class IofxAsset;
+class IofxActor;
+}
+namespace iofx
+{
+class IofxScene;
+
+class RenderVolumeImpl : public RenderVolume, public ApexResourceInterface, public ApexResource, public ApexRWLockable
+{
+public:
+ APEX_RW_LOCKABLE_BOILERPLATE
+
+ RenderVolumeImpl(IofxScene& scene, const PxBounds3& b, uint32_t priority, bool allIofx);
+ ~RenderVolumeImpl();
+
+ // ApexResourceInterface methods
+ void release();
+ void destroy();
+
+ uint32_t getListIndex() const
+ {
+ return m_listIndex;
+ }
+ void setListIndex(ResourceList& list, uint32_t index)
+ {
+ m_listIndex = index;
+ m_list = &list;
+ }
+
+ void setOwnershipBounds(const PxBounds3& b)
+ {
+ WRITE_ZONE();
+ mOwnershipBounds = b;
+ }
+ PxBounds3 getOwnershipBounds(void) const
+ {
+ READ_ZONE();
+ return mOwnershipBounds;
+ }
+ PxBounds3 getBounds() const;
+
+ // methods for use by IOS or IOFX actor
+ bool addIofxActor(IofxActor& iofx);
+ bool removeIofxActor(const IofxActor& iofx);
+
+ bool addIofxAsset(IofxAsset& iofx);
+ void setPosition(const PxVec3& pos);
+
+ bool getAffectsAllIofx() const
+ {
+ READ_ZONE();
+ return mAllIofx;
+ }
+
+ IofxActor* const* lockIofxActorList(uint32_t& count)
+ {
+ READ_ZONE();
+ mLock.lockReader();
+ count = mIofxActors.size();
+ return count ? &mIofxActors.front() : NULL;
+ }
+ void unlockIofxActorList()
+ {
+ mLock.unlockReader();
+ }
+
+
+ IofxAsset* const* getIofxAssetList(uint32_t& count) const
+ {
+ READ_ZONE();
+ count = mIofxAssets.size();
+ return count ? &mIofxAssets.front() : NULL;
+ }
+ PxVec3 getPosition() const
+ {
+ READ_ZONE();
+ return mOwnershipBounds.getCenter();
+ }
+ uint32_t getPriority() const
+ {
+ READ_ZONE();
+ return mPriority;
+ }
+ bool affectsIofxAsset(const IofxAsset& iofx) const;
+
+ PX_INLINE void lockReader()
+ {
+ mLock.lockReader();
+ }
+ PX_INLINE void unlockReader()
+ {
+ mLock.unlockReader();
+ }
+
+protected:
+ // bounds is stored in ApexRenderable::mRenderBounds
+ uint32_t mPriority;
+ bool mAllIofx;
+ bool mPendingDelete;
+ IofxScene& mScene;
+ nvidia::Array<IofxAsset*> mIofxAssets;
+ nvidia::Array<IofxActor*> mIofxActors;
+ physx::PxBounds3 mOwnershipBounds;
+ physx::shdfnd::ReadWriteLock mLock;
+};
+
+}
+} // namespace nvidia
+
+#endif // __RENDER_VOLUME_IMPL_H__
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h
new file mode 100644
index 00000000..2f505954
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsDensityCompositeModifierParams_h
+#define HEADER_ColorVsDensityCompositeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsDensityCompositeModifierParamsNS
+{
+
+struct colorDensityStruct_Type;
+
+struct colorDensityStruct_DynamicArray1D_Type
+{
+ colorDensityStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct colorDensityStruct_Type
+{
+ float density;
+ physx::PxVec4 color;
+};
+
+struct ParametersStruct
+{
+
+ colorDensityStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x6ee7f5a0, 0xedd1e5d5, 0x6169ab3c, 0x868306ec, };
+
+} // namespace ColorVsDensityCompositeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsDensityCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsDensityCompositeModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsDensityCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsDensityCompositeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsDensityCompositeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsDensityCompositeModifierParamsNS::checksum);
+ return ColorVsDensityCompositeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsDensityCompositeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsDensityCompositeModifierParams* tmpThis = const_cast<ColorVsDensityCompositeModifierParams*>(this);
+ return *(static_cast<ColorVsDensityCompositeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsDensityCompositeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsDensityCompositeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsDensityCompositeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsDensityCompositeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsDensityCompositeModifierParams), ColorVsDensityCompositeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsDensityCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityCompositeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsDensityCompositeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsDensityCompositeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsDensityCompositeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsDensityCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityCompositeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsDensityCompositeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsDensityCompositeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsDensityCompositeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsDensityCompositeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsDensityCompositeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsDensityCompositeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h
new file mode 100644
index 00000000..5386b7c5
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsDensityModifierParams_h
+#define HEADER_ColorVsDensityModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsDensityModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* colorChannel;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xbd1ead31, 0x79bc4460, 0x6a89ef07, 0xbbe13350, };
+
+} // namespace ColorVsDensityModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsDensityModifierParams : public NvParameterized::NvParameters, public ColorVsDensityModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsDensityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsDensityModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsDensityModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsDensityModifierParamsNS::checksum);
+ return ColorVsDensityModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsDensityModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsDensityModifierParams* tmpThis = const_cast<ColorVsDensityModifierParams*>(this);
+ return *(static_cast<ColorVsDensityModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsDensityModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsDensityModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsDensityModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsDensityModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsDensityModifierParams), ColorVsDensityModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsDensityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsDensityModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsDensityModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsDensityModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsDensityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsDensityModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsDensityModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsDensityModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsDensityModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsDensityModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsDensityModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h
new file mode 100644
index 00000000..9a8111ee
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsLifeCompositeModifierParams_h
+#define HEADER_ColorVsLifeCompositeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsLifeCompositeModifierParamsNS
+{
+
+struct colorLifeStruct_Type;
+
+struct colorLifeStruct_DynamicArray1D_Type
+{
+ colorLifeStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct colorLifeStruct_Type
+{
+ float lifeRemaining;
+ physx::PxVec4 color;
+};
+
+struct ParametersStruct
+{
+
+ colorLifeStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x2ee279f3, 0x6440bf5b, 0x26d89b02, 0xc90fa659, };
+
+} // namespace ColorVsLifeCompositeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsLifeCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsLifeCompositeModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsLifeCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsLifeCompositeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsLifeCompositeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsLifeCompositeModifierParamsNS::checksum);
+ return ColorVsLifeCompositeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsLifeCompositeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsLifeCompositeModifierParams* tmpThis = const_cast<ColorVsLifeCompositeModifierParams*>(this);
+ return *(static_cast<ColorVsLifeCompositeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsLifeCompositeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsLifeCompositeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsLifeCompositeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsLifeCompositeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsLifeCompositeModifierParams), ColorVsLifeCompositeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsLifeCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeCompositeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsLifeCompositeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsLifeCompositeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsLifeCompositeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsLifeCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeCompositeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsLifeCompositeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsLifeCompositeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsLifeCompositeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsLifeCompositeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsLifeCompositeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsLifeCompositeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h
new file mode 100644
index 00000000..c146c48d
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsLifeModifierParams_h
+#define HEADER_ColorVsLifeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsLifeModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* colorChannel;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x6273c5a3, 0xe1a0df26, 0x77f5af16, 0x6a54d1e7, };
+
+} // namespace ColorVsLifeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsLifeModifierParams : public NvParameterized::NvParameters, public ColorVsLifeModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsLifeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsLifeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsLifeModifierParamsNS::checksum);
+ return ColorVsLifeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsLifeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsLifeModifierParams* tmpThis = const_cast<ColorVsLifeModifierParams*>(this);
+ return *(static_cast<ColorVsLifeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsLifeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsLifeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsLifeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsLifeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsLifeModifierParams), ColorVsLifeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsLifeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsLifeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsLifeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsLifeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsLifeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsLifeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsLifeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsLifeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsLifeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h
new file mode 100644
index 00000000..e3e84894
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsTemperatureCompositeModifierParams_h
+#define HEADER_ColorVsTemperatureCompositeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsTemperatureCompositeModifierParamsNS
+{
+
+struct colorTemperatureStruct_Type;
+
+struct colorTemperatureStruct_DynamicArray1D_Type
+{
+ colorTemperatureStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct colorTemperatureStruct_Type
+{
+ float temperature;
+ physx::PxVec4 color;
+};
+
+struct ParametersStruct
+{
+
+ colorTemperatureStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xb5bad295, 0x1bbde1e7, 0xb10b2dc3, 0xde67581e, };
+
+} // namespace ColorVsTemperatureCompositeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsTemperatureCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsTemperatureCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsTemperatureCompositeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsTemperatureCompositeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsTemperatureCompositeModifierParamsNS::checksum);
+ return ColorVsTemperatureCompositeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsTemperatureCompositeModifierParams* tmpThis = const_cast<ColorVsTemperatureCompositeModifierParams*>(this);
+ return *(static_cast<ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsTemperatureCompositeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsTemperatureCompositeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsTemperatureCompositeModifierParams), ColorVsTemperatureCompositeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsTemperatureCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureCompositeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsTemperatureCompositeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsTemperatureCompositeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsTemperatureCompositeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsTemperatureCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureCompositeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsTemperatureCompositeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsTemperatureCompositeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsTemperatureCompositeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsTemperatureCompositeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsTemperatureCompositeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsTemperatureCompositeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h
new file mode 100644
index 00000000..135dc951
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsTemperatureModifierParams_h
+#define HEADER_ColorVsTemperatureModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsTemperatureModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* colorChannel;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xe539a2ca, 0x44cf1564, 0xa6a2c047, 0xec15660d, };
+
+} // namespace ColorVsTemperatureModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsTemperatureModifierParams : public NvParameterized::NvParameters, public ColorVsTemperatureModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsTemperatureModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsTemperatureModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsTemperatureModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsTemperatureModifierParamsNS::checksum);
+ return ColorVsTemperatureModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsTemperatureModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsTemperatureModifierParams* tmpThis = const_cast<ColorVsTemperatureModifierParams*>(this);
+ return *(static_cast<ColorVsTemperatureModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsTemperatureModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsTemperatureModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsTemperatureModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsTemperatureModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsTemperatureModifierParams), ColorVsTemperatureModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsTemperatureModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsTemperatureModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsTemperatureModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsTemperatureModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsTemperatureModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsTemperatureModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsTemperatureModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsTemperatureModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsTemperatureModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsTemperatureModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsTemperatureModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h
new file mode 100644
index 00000000..2815ecbf
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h
@@ -0,0 +1,246 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsVelocityCompositeModifierParams_h
+#define HEADER_ColorVsVelocityCompositeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsVelocityCompositeModifierParamsNS
+{
+
+struct colorVelocityStruct_Type;
+
+struct colorVelocityStruct_DynamicArray1D_Type
+{
+ colorVelocityStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct colorVelocityStruct_Type
+{
+ float velocity;
+ physx::PxVec4 color;
+};
+
+struct ParametersStruct
+{
+
+ float velocity0;
+ float velocity1;
+ colorVelocityStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x85918a9e, 0x651f465d, 0x179721b9, 0x3bbd630d, };
+
+} // namespace ColorVsVelocityCompositeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsVelocityCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsVelocityCompositeModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsVelocityCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsVelocityCompositeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsVelocityCompositeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsVelocityCompositeModifierParamsNS::checksum);
+ return ColorVsVelocityCompositeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsVelocityCompositeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsVelocityCompositeModifierParams* tmpThis = const_cast<ColorVsVelocityCompositeModifierParams*>(this);
+ return *(static_cast<ColorVsVelocityCompositeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsVelocityCompositeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsVelocityCompositeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsVelocityCompositeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsVelocityCompositeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsVelocityCompositeModifierParams), ColorVsVelocityCompositeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsVelocityCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityCompositeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsVelocityCompositeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsVelocityCompositeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsVelocityCompositeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsVelocityCompositeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityCompositeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsVelocityCompositeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsVelocityCompositeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsVelocityCompositeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsVelocityCompositeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsVelocityCompositeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsVelocityCompositeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h
new file mode 100644
index 00000000..376c875c
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h
@@ -0,0 +1,247 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ColorVsVelocityModifierParams_h
+#define HEADER_ColorVsVelocityModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ColorVsVelocityModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* colorChannel;
+ float velocity0;
+ float velocity1;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x4c79c470, 0xac91d48e, 0xa4578ba1, 0x9c1ae2f2, };
+
+} // namespace ColorVsVelocityModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ColorVsVelocityModifierParams : public NvParameterized::NvParameters, public ColorVsVelocityModifierParamsNS::ParametersStruct
+{
+public:
+ ColorVsVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ColorVsVelocityModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ColorVsVelocityModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ColorVsVelocityModifierParamsNS::checksum);
+ return ColorVsVelocityModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ColorVsVelocityModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ColorVsVelocityModifierParams* tmpThis = const_cast<ColorVsVelocityModifierParams*>(this);
+ return *(static_cast<ColorVsVelocityModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ColorVsVelocityModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ColorVsVelocityModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ColorVsVelocityModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ColorVsVelocityModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ColorVsVelocityModifierParams), ColorVsVelocityModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ColorVsVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ColorVsVelocityModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsVelocityModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ColorVsVelocityModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ColorVsVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ColorVsVelocityModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ColorVsVelocityModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ColorVsVelocityModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ColorVsVelocityModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ColorVsVelocityModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ColorVsVelocityModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h b/APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h
new file mode 100644
index 00000000..49ba52b0
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_InitialColorModifierParams_h
+#define HEADER_InitialColorModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace InitialColorModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxVec4 color;
+
+};
+
+static const uint32_t checksum[] = { 0xeede1183, 0x3f1f709f, 0x0957a3e8, 0x4a27910f, };
+
+} // namespace InitialColorModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class InitialColorModifierParams : public NvParameterized::NvParameters, public InitialColorModifierParamsNS::ParametersStruct
+{
+public:
+ InitialColorModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~InitialColorModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("InitialColorModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(InitialColorModifierParamsNS::checksum);
+ return InitialColorModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const InitialColorModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ InitialColorModifierParams* tmpThis = const_cast<InitialColorModifierParams*>(this);
+ return *(static_cast<InitialColorModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ InitialColorModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<InitialColorModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class InitialColorModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ InitialColorModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(InitialColorModifierParams), InitialColorModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, InitialColorModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class InitialColorModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(InitialColorModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, InitialColorModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, InitialColorModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, InitialColorModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class InitialColorModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of InitialColorModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (InitialColorModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (InitialColorModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (InitialColorModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (InitialColorModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (InitialColorModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h b/APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h
new file mode 100644
index 00000000..77557890
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h
@@ -0,0 +1,237 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_IofxAssetParameters_h
+#define HEADER_IofxAssetParameters_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace IofxAssetParametersNS
+{
+
+struct outputProperties_Type;
+
+struct outputProperties_Type
+{
+ bool useUserSemantic;
+ bool useFloat4Color;
+};
+
+struct ParametersStruct
+{
+
+ NvParameterized::Interface* iofxType;
+ outputProperties_Type renderOutput;
+
+};
+
+static const uint32_t checksum[] = { 0xbb5add57, 0xf771d298, 0xcd7c3bc3, 0x921baa57, };
+
+} // namespace IofxAssetParametersNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class IofxAssetParameters : public NvParameterized::NvParameters, public IofxAssetParametersNS::ParametersStruct
+{
+public:
+ IofxAssetParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~IofxAssetParameters();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("IofxAssetParameters");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(IofxAssetParametersNS::checksum);
+ return IofxAssetParametersNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const IofxAssetParametersNS::ParametersStruct& parameters(void) const
+ {
+ IofxAssetParameters* tmpThis = const_cast<IofxAssetParameters*>(this);
+ return *(static_cast<IofxAssetParametersNS::ParametersStruct*>(tmpThis));
+ }
+
+ IofxAssetParametersNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<IofxAssetParametersNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class IofxAssetParametersFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ IofxAssetParameters::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(IofxAssetParameters), IofxAssetParameters::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, IofxAssetParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxAssetParameters");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(IofxAssetParameters)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, IofxAssetParameters)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, IofxAssetParameters::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, IofxAssetParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxAssetParameters");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of IofxAssetParameters here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (IofxAssetParameters*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (IofxAssetParameters::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (IofxAssetParameters::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (IofxAssetParameters::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (IofxAssetParameters::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h b/APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h
new file mode 100644
index 00000000..a26652f3
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h
@@ -0,0 +1,232 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_IofxDebugRenderParams_h
+#define HEADER_IofxDebugRenderParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace IofxDebugRenderParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ bool VISUALIZE_IOFX_ACTOR;
+ bool VISUALIZE_IOFX_BOUNDING_BOX;
+ bool VISUALIZE_IOFX_ACTOR_NAME;
+
+};
+
+static const uint32_t checksum[] = { 0xa907935c, 0x197f0683, 0x47c3ea05, 0x61985bda, };
+
+} // namespace IofxDebugRenderParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class IofxDebugRenderParams : public NvParameterized::NvParameters, public IofxDebugRenderParamsNS::ParametersStruct
+{
+public:
+ IofxDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~IofxDebugRenderParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("IofxDebugRenderParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(IofxDebugRenderParamsNS::checksum);
+ return IofxDebugRenderParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const IofxDebugRenderParamsNS::ParametersStruct& parameters(void) const
+ {
+ IofxDebugRenderParams* tmpThis = const_cast<IofxDebugRenderParams*>(this);
+ return *(static_cast<IofxDebugRenderParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ IofxDebugRenderParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<IofxDebugRenderParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class IofxDebugRenderParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ IofxDebugRenderParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(IofxDebugRenderParams), IofxDebugRenderParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, IofxDebugRenderParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxDebugRenderParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(IofxDebugRenderParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, IofxDebugRenderParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, IofxDebugRenderParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, IofxDebugRenderParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxDebugRenderParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of IofxDebugRenderParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (IofxDebugRenderParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (IofxDebugRenderParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (IofxDebugRenderParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (IofxDebugRenderParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (IofxDebugRenderParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h b/APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h
new file mode 100644
index 00000000..eee1c73f
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_IofxModuleParameters_h
+#define HEADER_IofxModuleParameters_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace IofxModuleParametersNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ uint32_t unused;
+
+};
+
+static const uint32_t checksum[] = { 0x70f85d6f, 0xc44790e5, 0x2f3cd6fd, 0x9d4a542b, };
+
+} // namespace IofxModuleParametersNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class IofxModuleParameters : public NvParameterized::NvParameters, public IofxModuleParametersNS::ParametersStruct
+{
+public:
+ IofxModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~IofxModuleParameters();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("IofxModuleParameters");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(IofxModuleParametersNS::checksum);
+ return IofxModuleParametersNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const IofxModuleParametersNS::ParametersStruct& parameters(void) const
+ {
+ IofxModuleParameters* tmpThis = const_cast<IofxModuleParameters*>(this);
+ return *(static_cast<IofxModuleParametersNS::ParametersStruct*>(tmpThis));
+ }
+
+ IofxModuleParametersNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<IofxModuleParametersNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class IofxModuleParametersFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ IofxModuleParameters::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(IofxModuleParameters), IofxModuleParameters::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, IofxModuleParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxModuleParameters");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(IofxModuleParameters)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, IofxModuleParameters)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, IofxModuleParameters::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, IofxModuleParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxModuleParameters");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of IofxModuleParameters here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (IofxModuleParameters*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (IofxModuleParameters::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (IofxModuleParameters::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (IofxModuleParameters::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (IofxModuleParameters::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h b/APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h
new file mode 100644
index 00000000..8bac4572
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h
@@ -0,0 +1,254 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_MeshIofxParameters_h
+#define HEADER_MeshIofxParameters_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace MeshIofxParametersNS
+{
+
+struct meshProperties_Type;
+
+struct meshProperties_DynamicArray1D_Type
+{
+ meshProperties_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct REF_DynamicArray1D_Type
+{
+ NvParameterized::Interface** buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct meshProperties_Type
+{
+ NvParameterized::Interface* meshAssetName;
+ uint32_t weight;
+};
+
+struct ParametersStruct
+{
+
+ meshProperties_DynamicArray1D_Type renderMeshList;
+ REF_DynamicArray1D_Type spawnModifierList;
+ REF_DynamicArray1D_Type continuousModifierList;
+
+};
+
+static const uint32_t checksum[] = { 0x823a573c, 0xd18e2215, 0x6fc4db63, 0x3df0022a, };
+
+} // namespace MeshIofxParametersNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class MeshIofxParameters : public NvParameterized::NvParameters, public MeshIofxParametersNS::ParametersStruct
+{
+public:
+ MeshIofxParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~MeshIofxParameters();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("MeshIofxParameters");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(MeshIofxParametersNS::checksum);
+ return MeshIofxParametersNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const MeshIofxParametersNS::ParametersStruct& parameters(void) const
+ {
+ MeshIofxParameters* tmpThis = const_cast<MeshIofxParameters*>(this);
+ return *(static_cast<MeshIofxParametersNS::ParametersStruct*>(tmpThis));
+ }
+
+ MeshIofxParametersNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<MeshIofxParametersNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class MeshIofxParametersFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ MeshIofxParameters::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(MeshIofxParameters), MeshIofxParameters::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, MeshIofxParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class MeshIofxParameters");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(MeshIofxParameters)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, MeshIofxParameters)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, MeshIofxParameters::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, MeshIofxParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class MeshIofxParameters");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of MeshIofxParameters here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (MeshIofxParameters*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (MeshIofxParameters::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (MeshIofxParameters::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (MeshIofxParameters::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (MeshIofxParameters::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h b/APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h
new file mode 100644
index 00000000..db457b97
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h
@@ -0,0 +1,228 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+#ifndef MODULE_MODULEIOFXREGISTRATIONH_H
+#define MODULE_MODULEIOFXREGISTRATIONH_H
+
+#include "PsAllocator.h"
+#include "NvRegistrationsForTraitsBase.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "PxAssert.h"
+#include <stdint.h>
+
+// INCLUDE GENERATED FACTORIES
+#include "IofxDebugRenderParams.h"
+#include "IofxAssetParameters.h"
+#include "MeshIofxParameters.h"
+#include "SpriteIofxParameters.h"
+#include "RotationModifierParams.h"
+#include "SimpleScaleModifierParams.h"
+#include "ScaleByMassModifierParams.h"
+#include "RandomScaleModifierParams.h"
+#include "ColorVsLifeModifierParams.h"
+#include "ColorVsLifeCompositeModifierParams.h"
+#include "InitialColorModifierParams.h"
+#include "ScaleVsLifeModifierParams.h"
+#include "ScaleVsLife3DModifierParams.h"
+#include "ScaleVsLife2DModifierParams.h"
+#include "ScaleVsDensityModifierParams.h"
+#include "ScaleVsDensity3DModifierParams.h"
+#include "ScaleVsDensity2DModifierParams.h"
+#include "ScaleVsCameraDistanceModifierParams.h"
+#include "ScaleVsCameraDistance3DModifierParams.h"
+#include "ScaleVsCameraDistance2DModifierParams.h"
+#include "ColorVsDensityModifierParams.h"
+#include "ColorVsDensityCompositeModifierParams.h"
+#include "SubtextureVsLifeModifierParams.h"
+#include "OrientAlongVelocityModifierParams.h"
+#include "ScaleAlongVelocityModifierParams.h"
+#include "RandomSubtextureModifierParams.h"
+#include "RandomRotationModifierParams.h"
+#include "ViewDirectionSortingModifierParams.h"
+#include "RotationRateModifierParams.h"
+#include "RotationRateVsLifeModifierParams.h"
+#include "OrientScaleAlongScreenVelocityModifierParams.h"
+#include "ColorVsVelocityModifierParams.h"
+#include "ColorVsVelocityCompositeModifierParams.h"
+#include "ColorVsTemperatureModifierParams.h"
+#include "ColorVsTemperatureCompositeModifierParams.h"
+#include "ScaleVsTemperatureModifierParams.h"
+#include "ScaleVsTemperature3DModifierParams.h"
+#include "ScaleVsTemperature2DModifierParams.h"
+#include "IofxModuleParameters.h"
+
+
+// INCLUDE GENERATED CONVERSION
+
+
+namespace nvidia {
+namespace iofx {
+
+
+class ModuleIofxRegistration : public NvParameterized::RegistrationsForTraitsBase
+{
+public:
+ static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
+ {
+ if (parameterizedTraits)
+ {
+ ModuleIofxRegistration().registerAll(*parameterizedTraits);
+ }
+ }
+
+ static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
+ {
+ if (parameterizedTraits)
+ {
+ ModuleIofxRegistration().unregisterAll(*parameterizedTraits);
+ }
+ }
+
+ void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
+ {
+ ::NvParameterized::Factory* factoriesToRegister[] = {
+// REGISTER GENERATED FACTORIES
+ new nvidia::iofx::IofxDebugRenderParamsFactory(),
+ new nvidia::iofx::IofxAssetParametersFactory(),
+ new nvidia::iofx::MeshIofxParametersFactory(),
+ new nvidia::iofx::SpriteIofxParametersFactory(),
+ new nvidia::iofx::RotationModifierParamsFactory(),
+ new nvidia::iofx::SimpleScaleModifierParamsFactory(),
+ new nvidia::iofx::ScaleByMassModifierParamsFactory(),
+ new nvidia::iofx::RandomScaleModifierParamsFactory(),
+ new nvidia::iofx::ColorVsLifeModifierParamsFactory(),
+ new nvidia::iofx::ColorVsLifeCompositeModifierParamsFactory(),
+ new nvidia::iofx::InitialColorModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsLifeModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsLife3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsLife2DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsDensityModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsDensity3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsDensity2DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsCameraDistanceModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsCameraDistance3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsCameraDistance2DModifierParamsFactory(),
+ new nvidia::iofx::ColorVsDensityModifierParamsFactory(),
+ new nvidia::iofx::ColorVsDensityCompositeModifierParamsFactory(),
+ new nvidia::iofx::SubtextureVsLifeModifierParamsFactory(),
+ new nvidia::iofx::OrientAlongVelocityModifierParamsFactory(),
+ new nvidia::iofx::ScaleAlongVelocityModifierParamsFactory(),
+ new nvidia::iofx::RandomSubtextureModifierParamsFactory(),
+ new nvidia::iofx::RandomRotationModifierParamsFactory(),
+ new nvidia::iofx::ViewDirectionSortingModifierParamsFactory(),
+ new nvidia::iofx::RotationRateModifierParamsFactory(),
+ new nvidia::iofx::RotationRateVsLifeModifierParamsFactory(),
+ new nvidia::iofx::OrientScaleAlongScreenVelocityModifierParamsFactory(),
+ new nvidia::iofx::ColorVsVelocityModifierParamsFactory(),
+ new nvidia::iofx::ColorVsVelocityCompositeModifierParamsFactory(),
+ new nvidia::iofx::ColorVsTemperatureModifierParamsFactory(),
+ new nvidia::iofx::ColorVsTemperatureCompositeModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsTemperatureModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsTemperature3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsTemperature2DModifierParamsFactory(),
+ new nvidia::iofx::IofxModuleParametersFactory(),
+
+ };
+
+ for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
+ {
+ parameterizedTraits.registerFactory(*factoriesToRegister[i]);
+ }
+ }
+
+ virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
+ {
+// REGISTER GENERATED CONVERSION
+PX_UNUSED(parameterizedTraits);
+
+ }
+
+ void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
+ {
+ struct FactoryDesc
+ {
+ const char* name;
+ uint32_t version;
+ };
+
+ ::NvParameterized::Factory* factoriesToUnregister[] = {
+// UNREGISTER GENERATED FACTORIES
+ new nvidia::iofx::IofxDebugRenderParamsFactory(),
+ new nvidia::iofx::IofxAssetParametersFactory(),
+ new nvidia::iofx::MeshIofxParametersFactory(),
+ new nvidia::iofx::SpriteIofxParametersFactory(),
+ new nvidia::iofx::RotationModifierParamsFactory(),
+ new nvidia::iofx::SimpleScaleModifierParamsFactory(),
+ new nvidia::iofx::ScaleByMassModifierParamsFactory(),
+ new nvidia::iofx::RandomScaleModifierParamsFactory(),
+ new nvidia::iofx::ColorVsLifeModifierParamsFactory(),
+ new nvidia::iofx::ColorVsLifeCompositeModifierParamsFactory(),
+ new nvidia::iofx::InitialColorModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsLifeModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsLife3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsLife2DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsDensityModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsDensity3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsDensity2DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsCameraDistanceModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsCameraDistance3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsCameraDistance2DModifierParamsFactory(),
+ new nvidia::iofx::ColorVsDensityModifierParamsFactory(),
+ new nvidia::iofx::ColorVsDensityCompositeModifierParamsFactory(),
+ new nvidia::iofx::SubtextureVsLifeModifierParamsFactory(),
+ new nvidia::iofx::OrientAlongVelocityModifierParamsFactory(),
+ new nvidia::iofx::ScaleAlongVelocityModifierParamsFactory(),
+ new nvidia::iofx::RandomSubtextureModifierParamsFactory(),
+ new nvidia::iofx::RandomRotationModifierParamsFactory(),
+ new nvidia::iofx::ViewDirectionSortingModifierParamsFactory(),
+ new nvidia::iofx::RotationRateModifierParamsFactory(),
+ new nvidia::iofx::RotationRateVsLifeModifierParamsFactory(),
+ new nvidia::iofx::OrientScaleAlongScreenVelocityModifierParamsFactory(),
+ new nvidia::iofx::ColorVsVelocityModifierParamsFactory(),
+ new nvidia::iofx::ColorVsVelocityCompositeModifierParamsFactory(),
+ new nvidia::iofx::ColorVsTemperatureModifierParamsFactory(),
+ new nvidia::iofx::ColorVsTemperatureCompositeModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsTemperatureModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsTemperature3DModifierParamsFactory(),
+ new nvidia::iofx::ScaleVsTemperature2DModifierParamsFactory(),
+ new nvidia::iofx::IofxModuleParametersFactory(),
+
+ };
+
+ for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
+ {
+ ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
+ if (!removedFactory)
+ {
+ PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
+ }
+ else
+ {
+ removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
+ delete removedFactory;
+ delete factoriesToUnregister[i];
+ }
+ }
+ }
+
+ virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
+ {
+// UNREGISTER GENERATED CONVERSION
+PX_UNUSED(parameterizedTraits);
+
+ }
+
+};
+
+
+}
+} //nvidia::iofx
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h
new file mode 100644
index 00000000..b1769c54
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_OrientAlongVelocityModifierParams_h
+#define HEADER_OrientAlongVelocityModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace OrientAlongVelocityModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxVec3 modelForward;
+
+};
+
+static const uint32_t checksum[] = { 0xbec07bae, 0xf99a7cd3, 0xa819cd23, 0xe75ba471, };
+
+} // namespace OrientAlongVelocityModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class OrientAlongVelocityModifierParams : public NvParameterized::NvParameters, public OrientAlongVelocityModifierParamsNS::ParametersStruct
+{
+public:
+ OrientAlongVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~OrientAlongVelocityModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("OrientAlongVelocityModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(OrientAlongVelocityModifierParamsNS::checksum);
+ return OrientAlongVelocityModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const OrientAlongVelocityModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ OrientAlongVelocityModifierParams* tmpThis = const_cast<OrientAlongVelocityModifierParams*>(this);
+ return *(static_cast<OrientAlongVelocityModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ OrientAlongVelocityModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<OrientAlongVelocityModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class OrientAlongVelocityModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ OrientAlongVelocityModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(OrientAlongVelocityModifierParams), OrientAlongVelocityModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, OrientAlongVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientAlongVelocityModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(OrientAlongVelocityModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, OrientAlongVelocityModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, OrientAlongVelocityModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, OrientAlongVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientAlongVelocityModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of OrientAlongVelocityModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (OrientAlongVelocityModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (OrientAlongVelocityModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (OrientAlongVelocityModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (OrientAlongVelocityModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (OrientAlongVelocityModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h
new file mode 100644
index 00000000..2cb0cdea
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h
@@ -0,0 +1,232 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_OrientScaleAlongScreenVelocityModifierParams_h
+#define HEADER_OrientScaleAlongScreenVelocityModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace OrientScaleAlongScreenVelocityModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float scalePerVelocity;
+ float scaleChangeLimit;
+ float scaleChangeDelay;
+
+};
+
+static const uint32_t checksum[] = { 0x2a151b3c, 0x4a3faff3, 0xb9e6ebc2, 0x6ec77c7c, };
+
+} // namespace OrientScaleAlongScreenVelocityModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class OrientScaleAlongScreenVelocityModifierParams : public NvParameterized::NvParameters, public OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct
+{
+public:
+ OrientScaleAlongScreenVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~OrientScaleAlongScreenVelocityModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("OrientScaleAlongScreenVelocityModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(OrientScaleAlongScreenVelocityModifierParamsNS::checksum);
+ return OrientScaleAlongScreenVelocityModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ OrientScaleAlongScreenVelocityModifierParams* tmpThis = const_cast<OrientScaleAlongScreenVelocityModifierParams*>(this);
+ return *(static_cast<OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class OrientScaleAlongScreenVelocityModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ OrientScaleAlongScreenVelocityModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(OrientScaleAlongScreenVelocityModifierParams), OrientScaleAlongScreenVelocityModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, OrientScaleAlongScreenVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientScaleAlongScreenVelocityModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(OrientScaleAlongScreenVelocityModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, OrientScaleAlongScreenVelocityModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, OrientScaleAlongScreenVelocityModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, OrientScaleAlongScreenVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientScaleAlongScreenVelocityModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of OrientScaleAlongScreenVelocityModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (OrientScaleAlongScreenVelocityModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (OrientScaleAlongScreenVelocityModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (OrientScaleAlongScreenVelocityModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (OrientScaleAlongScreenVelocityModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (OrientScaleAlongScreenVelocityModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h
new file mode 100644
index 00000000..ee380621
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h
@@ -0,0 +1,231 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_RandomRotationModifierParams_h
+#define HEADER_RandomRotationModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace RandomRotationModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float minRotation;
+ float maxRotation;
+
+};
+
+static const uint32_t checksum[] = { 0xa4b51fa4, 0x02427ca9, 0xff6c9fc0, 0xe34b89b6, };
+
+} // namespace RandomRotationModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class RandomRotationModifierParams : public NvParameterized::NvParameters, public RandomRotationModifierParamsNS::ParametersStruct
+{
+public:
+ RandomRotationModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~RandomRotationModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("RandomRotationModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(RandomRotationModifierParamsNS::checksum);
+ return RandomRotationModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const RandomRotationModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ RandomRotationModifierParams* tmpThis = const_cast<RandomRotationModifierParams*>(this);
+ return *(static_cast<RandomRotationModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ RandomRotationModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<RandomRotationModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class RandomRotationModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ RandomRotationModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(RandomRotationModifierParams), RandomRotationModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, RandomRotationModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomRotationModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(RandomRotationModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, RandomRotationModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, RandomRotationModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, RandomRotationModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomRotationModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of RandomRotationModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (RandomRotationModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (RandomRotationModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (RandomRotationModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (RandomRotationModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (RandomRotationModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h
new file mode 100644
index 00000000..1463126a
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h
@@ -0,0 +1,231 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_RandomScaleModifierParams_h
+#define HEADER_RandomScaleModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace RandomScaleModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float minScaleFactor;
+ float maxScaleFactor;
+
+};
+
+static const uint32_t checksum[] = { 0x393214a5, 0x3920927a, 0x6b466949, 0x38714cd7, };
+
+} // namespace RandomScaleModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class RandomScaleModifierParams : public NvParameterized::NvParameters, public RandomScaleModifierParamsNS::ParametersStruct
+{
+public:
+ RandomScaleModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~RandomScaleModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("RandomScaleModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(RandomScaleModifierParamsNS::checksum);
+ return RandomScaleModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const RandomScaleModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ RandomScaleModifierParams* tmpThis = const_cast<RandomScaleModifierParams*>(this);
+ return *(static_cast<RandomScaleModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ RandomScaleModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<RandomScaleModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class RandomScaleModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ RandomScaleModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(RandomScaleModifierParams), RandomScaleModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, RandomScaleModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomScaleModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(RandomScaleModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, RandomScaleModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, RandomScaleModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, RandomScaleModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomScaleModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of RandomScaleModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (RandomScaleModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (RandomScaleModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (RandomScaleModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (RandomScaleModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (RandomScaleModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h
new file mode 100644
index 00000000..78afe359
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h
@@ -0,0 +1,231 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_RandomSubtextureModifierParams_h
+#define HEADER_RandomSubtextureModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace RandomSubtextureModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float minSubtexture;
+ float maxSubtexture;
+
+};
+
+static const uint32_t checksum[] = { 0x08f8796a, 0xa2e2f9c5, 0x8997cd3a, 0xc27f7e3a, };
+
+} // namespace RandomSubtextureModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class RandomSubtextureModifierParams : public NvParameterized::NvParameters, public RandomSubtextureModifierParamsNS::ParametersStruct
+{
+public:
+ RandomSubtextureModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~RandomSubtextureModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("RandomSubtextureModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(RandomSubtextureModifierParamsNS::checksum);
+ return RandomSubtextureModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const RandomSubtextureModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ RandomSubtextureModifierParams* tmpThis = const_cast<RandomSubtextureModifierParams*>(this);
+ return *(static_cast<RandomSubtextureModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ RandomSubtextureModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<RandomSubtextureModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class RandomSubtextureModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ RandomSubtextureModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(RandomSubtextureModifierParams), RandomSubtextureModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, RandomSubtextureModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomSubtextureModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(RandomSubtextureModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, RandomSubtextureModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, RandomSubtextureModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, RandomSubtextureModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomSubtextureModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of RandomSubtextureModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (RandomSubtextureModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (RandomSubtextureModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (RandomSubtextureModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (RandomSubtextureModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (RandomSubtextureModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h
new file mode 100644
index 00000000..4bc2a457
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h
@@ -0,0 +1,235 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_RotationModifierParams_h
+#define HEADER_RotationModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace RotationModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ const char* rollType;
+ float maxRotationRatePerSec;
+ float maxSettleRatePerSec;
+ float inAirRotationMultiplier;
+ float collisionRotationMultiplier;
+ bool includeVerticalDirection;
+
+};
+
+static const uint32_t checksum[] = { 0xd2cf5d27, 0xa1732803, 0xcaa84b84, 0x18ed9e7c, };
+
+} // namespace RotationModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class RotationModifierParams : public NvParameterized::NvParameters, public RotationModifierParamsNS::ParametersStruct
+{
+public:
+ RotationModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~RotationModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("RotationModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(RotationModifierParamsNS::checksum);
+ return RotationModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const RotationModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ RotationModifierParams* tmpThis = const_cast<RotationModifierParams*>(this);
+ return *(static_cast<RotationModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ RotationModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<RotationModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class RotationModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ RotationModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(RotationModifierParams), RotationModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, RotationModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(RotationModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, RotationModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, RotationModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, RotationModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of RotationModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (RotationModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (RotationModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (RotationModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (RotationModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (RotationModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h
new file mode 100644
index 00000000..5290b1ae
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_RotationRateModifierParams_h
+#define HEADER_RotationRateModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace RotationRateModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float rotationRate;
+
+};
+
+static const uint32_t checksum[] = { 0x250808c0, 0x4e8042ab, 0x9e0339e9, 0x3130e44d, };
+
+} // namespace RotationRateModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class RotationRateModifierParams : public NvParameterized::NvParameters, public RotationRateModifierParamsNS::ParametersStruct
+{
+public:
+ RotationRateModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~RotationRateModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("RotationRateModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(RotationRateModifierParamsNS::checksum);
+ return RotationRateModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const RotationRateModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ RotationRateModifierParams* tmpThis = const_cast<RotationRateModifierParams*>(this);
+ return *(static_cast<RotationRateModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ RotationRateModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<RotationRateModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class RotationRateModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ RotationRateModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(RotationRateModifierParams), RotationRateModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, RotationRateModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(RotationRateModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, RotationRateModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, RotationRateModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, RotationRateModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of RotationRateModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (RotationRateModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (RotationRateModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (RotationRateModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (RotationRateModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (RotationRateModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h
new file mode 100644
index 00000000..4ab0547f
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_RotationRateVsLifeModifierParams_h
+#define HEADER_RotationRateVsLifeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace RotationRateVsLifeModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x704cda91, 0xcc96c538, 0x11f054f6, 0xa3fc1c9e, };
+
+} // namespace RotationRateVsLifeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class RotationRateVsLifeModifierParams : public NvParameterized::NvParameters, public RotationRateVsLifeModifierParamsNS::ParametersStruct
+{
+public:
+ RotationRateVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~RotationRateVsLifeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("RotationRateVsLifeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(RotationRateVsLifeModifierParamsNS::checksum);
+ return RotationRateVsLifeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const RotationRateVsLifeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ RotationRateVsLifeModifierParams* tmpThis = const_cast<RotationRateVsLifeModifierParams*>(this);
+ return *(static_cast<RotationRateVsLifeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ RotationRateVsLifeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<RotationRateVsLifeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class RotationRateVsLifeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ RotationRateVsLifeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(RotationRateVsLifeModifierParams), RotationRateVsLifeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, RotationRateVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateVsLifeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(RotationRateVsLifeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, RotationRateVsLifeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, RotationRateVsLifeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, RotationRateVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateVsLifeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of RotationRateVsLifeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (RotationRateVsLifeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (RotationRateVsLifeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (RotationRateVsLifeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (RotationRateVsLifeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (RotationRateVsLifeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h
new file mode 100644
index 00000000..c6ae8535
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleAlongVelocityModifierParams_h
+#define HEADER_ScaleAlongVelocityModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleAlongVelocityModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float scaleFactor;
+
+};
+
+static const uint32_t checksum[] = { 0x3c361211, 0x221d234b, 0x639bf597, 0xcca2608b, };
+
+} // namespace ScaleAlongVelocityModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleAlongVelocityModifierParams : public NvParameterized::NvParameters, public ScaleAlongVelocityModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleAlongVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleAlongVelocityModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleAlongVelocityModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleAlongVelocityModifierParamsNS::checksum);
+ return ScaleAlongVelocityModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleAlongVelocityModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleAlongVelocityModifierParams* tmpThis = const_cast<ScaleAlongVelocityModifierParams*>(this);
+ return *(static_cast<ScaleAlongVelocityModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleAlongVelocityModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleAlongVelocityModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleAlongVelocityModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleAlongVelocityModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleAlongVelocityModifierParams), ScaleAlongVelocityModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleAlongVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleAlongVelocityModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleAlongVelocityModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleAlongVelocityModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleAlongVelocityModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleAlongVelocityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleAlongVelocityModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleAlongVelocityModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleAlongVelocityModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleAlongVelocityModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleAlongVelocityModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleAlongVelocityModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleAlongVelocityModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h
new file mode 100644
index 00000000..27735cc6
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h
@@ -0,0 +1,229 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleByMassModifierParams_h
+#define HEADER_ScaleByMassModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleByMassModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+
+};
+
+static const uint32_t checksum[] = { 0x0164ba51, 0x109896dc, 0x1c51ccab, 0xc0cebd7a, };
+
+} // namespace ScaleByMassModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleByMassModifierParams : public NvParameterized::NvParameters, public ScaleByMassModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleByMassModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleByMassModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleByMassModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleByMassModifierParamsNS::checksum);
+ return ScaleByMassModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleByMassModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleByMassModifierParams* tmpThis = const_cast<ScaleByMassModifierParams*>(this);
+ return *(static_cast<ScaleByMassModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleByMassModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleByMassModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleByMassModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleByMassModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleByMassModifierParams), ScaleByMassModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleByMassModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleByMassModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleByMassModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleByMassModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleByMassModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleByMassModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleByMassModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleByMassModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleByMassModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleByMassModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleByMassModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleByMassModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleByMassModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h
new file mode 100644
index 00000000..9addb5c9
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsCameraDistance2DModifierParams_h
+#define HEADER_ScaleVsCameraDistance2DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsCameraDistance2DModifierParamsNS
+{
+
+struct scaleCameraDistanceStruct_Type;
+
+struct scaleCameraDistanceStruct_DynamicArray1D_Type
+{
+ scaleCameraDistanceStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleCameraDistanceStruct_Type
+{
+ float cameraDistance;
+ physx::PxVec2 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleCameraDistanceStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xa1847ef6, 0x35e96cc6, 0xd3de86e9, 0x977d685a, };
+
+} // namespace ScaleVsCameraDistance2DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsCameraDistance2DModifierParams : public NvParameterized::NvParameters, public ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsCameraDistance2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsCameraDistance2DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsCameraDistance2DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsCameraDistance2DModifierParamsNS::checksum);
+ return ScaleVsCameraDistance2DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsCameraDistance2DModifierParams* tmpThis = const_cast<ScaleVsCameraDistance2DModifierParams*>(this);
+ return *(static_cast<ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsCameraDistance2DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsCameraDistance2DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsCameraDistance2DModifierParams), ScaleVsCameraDistance2DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsCameraDistance2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance2DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsCameraDistance2DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsCameraDistance2DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsCameraDistance2DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsCameraDistance2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance2DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsCameraDistance2DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsCameraDistance2DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsCameraDistance2DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsCameraDistance2DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsCameraDistance2DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsCameraDistance2DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h
new file mode 100644
index 00000000..715ac901
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsCameraDistance3DModifierParams_h
+#define HEADER_ScaleVsCameraDistance3DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsCameraDistance3DModifierParamsNS
+{
+
+struct scaleCameraDistanceStruct_Type;
+
+struct scaleCameraDistanceStruct_DynamicArray1D_Type
+{
+ scaleCameraDistanceStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleCameraDistanceStruct_Type
+{
+ float cameraDistance;
+ physx::PxVec3 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleCameraDistanceStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x661390b6, 0x5566a427, 0x6507630a, 0x6aff3b6e, };
+
+} // namespace ScaleVsCameraDistance3DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsCameraDistance3DModifierParams : public NvParameterized::NvParameters, public ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsCameraDistance3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsCameraDistance3DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsCameraDistance3DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsCameraDistance3DModifierParamsNS::checksum);
+ return ScaleVsCameraDistance3DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsCameraDistance3DModifierParams* tmpThis = const_cast<ScaleVsCameraDistance3DModifierParams*>(this);
+ return *(static_cast<ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsCameraDistance3DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsCameraDistance3DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsCameraDistance3DModifierParams), ScaleVsCameraDistance3DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsCameraDistance3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance3DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsCameraDistance3DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsCameraDistance3DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsCameraDistance3DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsCameraDistance3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance3DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsCameraDistance3DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsCameraDistance3DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsCameraDistance3DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsCameraDistance3DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsCameraDistance3DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsCameraDistance3DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h
new file mode 100644
index 00000000..253eabce
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsCameraDistanceModifierParams_h
+#define HEADER_ScaleVsCameraDistanceModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsCameraDistanceModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* scaleAxis;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x2c4aba3d, 0xa1d08f53, 0xfb08d5f3, 0xe12927dd, };
+
+} // namespace ScaleVsCameraDistanceModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsCameraDistanceModifierParams : public NvParameterized::NvParameters, public ScaleVsCameraDistanceModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsCameraDistanceModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsCameraDistanceModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsCameraDistanceModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsCameraDistanceModifierParamsNS::checksum);
+ return ScaleVsCameraDistanceModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsCameraDistanceModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsCameraDistanceModifierParams* tmpThis = const_cast<ScaleVsCameraDistanceModifierParams*>(this);
+ return *(static_cast<ScaleVsCameraDistanceModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsCameraDistanceModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsCameraDistanceModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsCameraDistanceModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsCameraDistanceModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsCameraDistanceModifierParams), ScaleVsCameraDistanceModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsCameraDistanceModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistanceModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsCameraDistanceModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsCameraDistanceModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsCameraDistanceModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsCameraDistanceModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistanceModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsCameraDistanceModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsCameraDistanceModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsCameraDistanceModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsCameraDistanceModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsCameraDistanceModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsCameraDistanceModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h
new file mode 100644
index 00000000..fb5f0e4f
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsDensity2DModifierParams_h
+#define HEADER_ScaleVsDensity2DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsDensity2DModifierParamsNS
+{
+
+struct scaleDensityStruct_Type;
+
+struct scaleDensityStruct_DynamicArray1D_Type
+{
+ scaleDensityStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleDensityStruct_Type
+{
+ float density;
+ physx::PxVec2 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleDensityStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x67c772d8, 0x2f573535, 0xdd3f3715, 0xea4c896d, };
+
+} // namespace ScaleVsDensity2DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsDensity2DModifierParams : public NvParameterized::NvParameters, public ScaleVsDensity2DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsDensity2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsDensity2DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsDensity2DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsDensity2DModifierParamsNS::checksum);
+ return ScaleVsDensity2DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsDensity2DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsDensity2DModifierParams* tmpThis = const_cast<ScaleVsDensity2DModifierParams*>(this);
+ return *(static_cast<ScaleVsDensity2DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsDensity2DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsDensity2DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsDensity2DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsDensity2DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsDensity2DModifierParams), ScaleVsDensity2DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsDensity2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity2DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsDensity2DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsDensity2DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsDensity2DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsDensity2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity2DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsDensity2DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsDensity2DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsDensity2DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsDensity2DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsDensity2DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsDensity2DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h
new file mode 100644
index 00000000..de04c5b1
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsDensity3DModifierParams_h
+#define HEADER_ScaleVsDensity3DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsDensity3DModifierParamsNS
+{
+
+struct scaleDensityStruct_Type;
+
+struct scaleDensityStruct_DynamicArray1D_Type
+{
+ scaleDensityStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleDensityStruct_Type
+{
+ float density;
+ physx::PxVec3 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleDensityStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x0dddf0d6, 0x459996e0, 0x32b4d7ce, 0x8e0d1b52, };
+
+} // namespace ScaleVsDensity3DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsDensity3DModifierParams : public NvParameterized::NvParameters, public ScaleVsDensity3DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsDensity3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsDensity3DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsDensity3DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsDensity3DModifierParamsNS::checksum);
+ return ScaleVsDensity3DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsDensity3DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsDensity3DModifierParams* tmpThis = const_cast<ScaleVsDensity3DModifierParams*>(this);
+ return *(static_cast<ScaleVsDensity3DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsDensity3DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsDensity3DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsDensity3DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsDensity3DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsDensity3DModifierParams), ScaleVsDensity3DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsDensity3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity3DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsDensity3DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsDensity3DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsDensity3DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsDensity3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity3DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsDensity3DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsDensity3DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsDensity3DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsDensity3DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsDensity3DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsDensity3DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h
new file mode 100644
index 00000000..3e1b38ea
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsDensityModifierParams_h
+#define HEADER_ScaleVsDensityModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsDensityModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* scaleAxis;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x6f22ca8e, 0x609b223e, 0x81d9cacc, 0x9ca002f4, };
+
+} // namespace ScaleVsDensityModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsDensityModifierParams : public NvParameterized::NvParameters, public ScaleVsDensityModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsDensityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsDensityModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsDensityModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsDensityModifierParamsNS::checksum);
+ return ScaleVsDensityModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsDensityModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsDensityModifierParams* tmpThis = const_cast<ScaleVsDensityModifierParams*>(this);
+ return *(static_cast<ScaleVsDensityModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsDensityModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsDensityModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsDensityModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsDensityModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsDensityModifierParams), ScaleVsDensityModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsDensityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensityModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsDensityModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsDensityModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsDensityModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsDensityModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensityModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsDensityModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsDensityModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsDensityModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsDensityModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsDensityModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsDensityModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h
new file mode 100644
index 00000000..7b51e51b
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsLife2DModifierParams_h
+#define HEADER_ScaleVsLife2DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsLife2DModifierParamsNS
+{
+
+struct scaleLifeStruct_Type;
+
+struct scaleLifeStruct_DynamicArray1D_Type
+{
+ scaleLifeStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleLifeStruct_Type
+{
+ float lifeRemaining;
+ physx::PxVec2 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleLifeStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x6db3956a, 0xa58c530d, 0xff315c26, 0xddb49833, };
+
+} // namespace ScaleVsLife2DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsLife2DModifierParams : public NvParameterized::NvParameters, public ScaleVsLife2DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsLife2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsLife2DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsLife2DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsLife2DModifierParamsNS::checksum);
+ return ScaleVsLife2DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsLife2DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsLife2DModifierParams* tmpThis = const_cast<ScaleVsLife2DModifierParams*>(this);
+ return *(static_cast<ScaleVsLife2DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsLife2DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsLife2DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsLife2DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsLife2DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsLife2DModifierParams), ScaleVsLife2DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsLife2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife2DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsLife2DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsLife2DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsLife2DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsLife2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife2DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsLife2DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsLife2DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsLife2DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsLife2DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsLife2DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsLife2DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h
new file mode 100644
index 00000000..d1dcb372
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsLife3DModifierParams_h
+#define HEADER_ScaleVsLife3DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsLife3DModifierParamsNS
+{
+
+struct scaleLifeStruct_Type;
+
+struct scaleLifeStruct_DynamicArray1D_Type
+{
+ scaleLifeStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleLifeStruct_Type
+{
+ float lifeRemaining;
+ physx::PxVec3 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleLifeStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xbaddcfda, 0x2f4deda9, 0x2c23286e, 0xf19659fd, };
+
+} // namespace ScaleVsLife3DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsLife3DModifierParams : public NvParameterized::NvParameters, public ScaleVsLife3DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsLife3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsLife3DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsLife3DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsLife3DModifierParamsNS::checksum);
+ return ScaleVsLife3DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsLife3DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsLife3DModifierParams* tmpThis = const_cast<ScaleVsLife3DModifierParams*>(this);
+ return *(static_cast<ScaleVsLife3DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsLife3DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsLife3DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsLife3DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsLife3DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsLife3DModifierParams), ScaleVsLife3DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsLife3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife3DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsLife3DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsLife3DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsLife3DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsLife3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife3DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsLife3DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsLife3DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsLife3DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsLife3DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsLife3DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsLife3DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h
new file mode 100644
index 00000000..d087f4bc
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsLifeModifierParams_h
+#define HEADER_ScaleVsLifeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsLifeModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* scaleAxis;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xfed4c822, 0x131f7e2d, 0x1bedc356, 0xcbf77236, };
+
+} // namespace ScaleVsLifeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsLifeModifierParams : public NvParameterized::NvParameters, public ScaleVsLifeModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsLifeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsLifeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsLifeModifierParamsNS::checksum);
+ return ScaleVsLifeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsLifeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsLifeModifierParams* tmpThis = const_cast<ScaleVsLifeModifierParams*>(this);
+ return *(static_cast<ScaleVsLifeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsLifeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsLifeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsLifeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsLifeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsLifeModifierParams), ScaleVsLifeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLifeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsLifeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsLifeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsLifeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLifeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsLifeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsLifeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsLifeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsLifeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsLifeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsLifeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h
new file mode 100644
index 00000000..59ebbf6d
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsTemperature2DModifierParams_h
+#define HEADER_ScaleVsTemperature2DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsTemperature2DModifierParamsNS
+{
+
+struct scaleTemperatureStruct_Type;
+
+struct scaleTemperatureStruct_DynamicArray1D_Type
+{
+ scaleTemperatureStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleTemperatureStruct_Type
+{
+ float temperature;
+ physx::PxVec2 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleTemperatureStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xd5330296, 0xc6fa1947, 0x152d1b30, 0x07453e5c, };
+
+} // namespace ScaleVsTemperature2DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsTemperature2DModifierParams : public NvParameterized::NvParameters, public ScaleVsTemperature2DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsTemperature2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsTemperature2DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsTemperature2DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsTemperature2DModifierParamsNS::checksum);
+ return ScaleVsTemperature2DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsTemperature2DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsTemperature2DModifierParams* tmpThis = const_cast<ScaleVsTemperature2DModifierParams*>(this);
+ return *(static_cast<ScaleVsTemperature2DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsTemperature2DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsTemperature2DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsTemperature2DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsTemperature2DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsTemperature2DModifierParams), ScaleVsTemperature2DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsTemperature2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature2DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsTemperature2DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsTemperature2DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsTemperature2DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsTemperature2DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature2DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsTemperature2DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsTemperature2DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsTemperature2DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsTemperature2DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsTemperature2DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsTemperature2DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h
new file mode 100644
index 00000000..986e223b
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsTemperature3DModifierParams_h
+#define HEADER_ScaleVsTemperature3DModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsTemperature3DModifierParamsNS
+{
+
+struct scaleTemperatureStruct_Type;
+
+struct scaleTemperatureStruct_DynamicArray1D_Type
+{
+ scaleTemperatureStruct_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct scaleTemperatureStruct_Type
+{
+ float temperature;
+ physx::PxVec3 scale;
+};
+
+struct ParametersStruct
+{
+
+ scaleTemperatureStruct_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x25b25469, 0xa653dacc, 0x1c3167df, 0xd3a6b16f, };
+
+} // namespace ScaleVsTemperature3DModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsTemperature3DModifierParams : public NvParameterized::NvParameters, public ScaleVsTemperature3DModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsTemperature3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsTemperature3DModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsTemperature3DModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsTemperature3DModifierParamsNS::checksum);
+ return ScaleVsTemperature3DModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsTemperature3DModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsTemperature3DModifierParams* tmpThis = const_cast<ScaleVsTemperature3DModifierParams*>(this);
+ return *(static_cast<ScaleVsTemperature3DModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsTemperature3DModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsTemperature3DModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsTemperature3DModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsTemperature3DModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsTemperature3DModifierParams), ScaleVsTemperature3DModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsTemperature3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature3DModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsTemperature3DModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsTemperature3DModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsTemperature3DModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsTemperature3DModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature3DModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsTemperature3DModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsTemperature3DModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsTemperature3DModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsTemperature3DModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsTemperature3DModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsTemperature3DModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h
new file mode 100644
index 00000000..5d4ee275
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ScaleVsTemperatureModifierParams_h
+#define HEADER_ScaleVsTemperatureModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ScaleVsTemperatureModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ const char* scaleAxis;
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0xd0fc7da0, 0x19500653, 0x8b0cfc22, 0xa80392bd, };
+
+} // namespace ScaleVsTemperatureModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ScaleVsTemperatureModifierParams : public NvParameterized::NvParameters, public ScaleVsTemperatureModifierParamsNS::ParametersStruct
+{
+public:
+ ScaleVsTemperatureModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ScaleVsTemperatureModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ScaleVsTemperatureModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ScaleVsTemperatureModifierParamsNS::checksum);
+ return ScaleVsTemperatureModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ScaleVsTemperatureModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ScaleVsTemperatureModifierParams* tmpThis = const_cast<ScaleVsTemperatureModifierParams*>(this);
+ return *(static_cast<ScaleVsTemperatureModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ScaleVsTemperatureModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ScaleVsTemperatureModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ScaleVsTemperatureModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ScaleVsTemperatureModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ScaleVsTemperatureModifierParams), ScaleVsTemperatureModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ScaleVsTemperatureModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperatureModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ScaleVsTemperatureModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsTemperatureModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ScaleVsTemperatureModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ScaleVsTemperatureModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperatureModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ScaleVsTemperatureModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ScaleVsTemperatureModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ScaleVsTemperatureModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ScaleVsTemperatureModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ScaleVsTemperatureModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ScaleVsTemperatureModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h b/APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h
new file mode 100644
index 00000000..cc86d886
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_SimpleScaleModifierParams_h
+#define HEADER_SimpleScaleModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace SimpleScaleModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxVec3 scaleFactor;
+
+};
+
+static const uint32_t checksum[] = { 0x7a1ac6ca, 0x76ef1cd2, 0x991bfe05, 0x30c11a09, };
+
+} // namespace SimpleScaleModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class SimpleScaleModifierParams : public NvParameterized::NvParameters, public SimpleScaleModifierParamsNS::ParametersStruct
+{
+public:
+ SimpleScaleModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~SimpleScaleModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("SimpleScaleModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(SimpleScaleModifierParamsNS::checksum);
+ return SimpleScaleModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const SimpleScaleModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ SimpleScaleModifierParams* tmpThis = const_cast<SimpleScaleModifierParams*>(this);
+ return *(static_cast<SimpleScaleModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ SimpleScaleModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<SimpleScaleModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class SimpleScaleModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ SimpleScaleModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(SimpleScaleModifierParams), SimpleScaleModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, SimpleScaleModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SimpleScaleModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(SimpleScaleModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, SimpleScaleModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, SimpleScaleModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, SimpleScaleModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SimpleScaleModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of SimpleScaleModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (SimpleScaleModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (SimpleScaleModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (SimpleScaleModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (SimpleScaleModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (SimpleScaleModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h b/APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h
new file mode 100644
index 00000000..28292c11
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h
@@ -0,0 +1,240 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_SpriteIofxParameters_h
+#define HEADER_SpriteIofxParameters_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace SpriteIofxParametersNS
+{
+
+
+struct REF_DynamicArray1D_Type
+{
+ NvParameterized::Interface** buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+
+struct ParametersStruct
+{
+
+ NvParameterized::Interface* spriteMaterialName;
+ REF_DynamicArray1D_Type spawnModifierList;
+ REF_DynamicArray1D_Type continuousModifierList;
+
+};
+
+static const uint32_t checksum[] = { 0x9763d523, 0x7dae1ae1, 0x3bb7aa9d, 0x67a8d368, };
+
+} // namespace SpriteIofxParametersNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class SpriteIofxParameters : public NvParameterized::NvParameters, public SpriteIofxParametersNS::ParametersStruct
+{
+public:
+ SpriteIofxParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~SpriteIofxParameters();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("SpriteIofxParameters");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(SpriteIofxParametersNS::checksum);
+ return SpriteIofxParametersNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const SpriteIofxParametersNS::ParametersStruct& parameters(void) const
+ {
+ SpriteIofxParameters* tmpThis = const_cast<SpriteIofxParameters*>(this);
+ return *(static_cast<SpriteIofxParametersNS::ParametersStruct*>(tmpThis));
+ }
+
+ SpriteIofxParametersNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<SpriteIofxParametersNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class SpriteIofxParametersFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ SpriteIofxParameters::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(SpriteIofxParameters), SpriteIofxParameters::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, SpriteIofxParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SpriteIofxParameters");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(SpriteIofxParameters)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, SpriteIofxParameters)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, SpriteIofxParameters::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, SpriteIofxParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SpriteIofxParameters");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of SpriteIofxParameters here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (SpriteIofxParameters*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (SpriteIofxParameters::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (SpriteIofxParameters::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (SpriteIofxParameters::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (SpriteIofxParameters::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h
new file mode 100644
index 00000000..59793101
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h
@@ -0,0 +1,244 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_SubtextureVsLifeModifierParams_h
+#define HEADER_SubtextureVsLifeModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace SubtextureVsLifeModifierParamsNS
+{
+
+struct vec2_Type;
+
+struct vec2_DynamicArray1D_Type
+{
+ vec2_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct vec2_Type
+{
+ float x;
+ float y;
+};
+
+struct ParametersStruct
+{
+
+ vec2_DynamicArray1D_Type controlPoints;
+
+};
+
+static const uint32_t checksum[] = { 0x38be217d, 0xe6774f18, 0x591a0a04, 0x64e61b1e, };
+
+} // namespace SubtextureVsLifeModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class SubtextureVsLifeModifierParams : public NvParameterized::NvParameters, public SubtextureVsLifeModifierParamsNS::ParametersStruct
+{
+public:
+ SubtextureVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~SubtextureVsLifeModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("SubtextureVsLifeModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(SubtextureVsLifeModifierParamsNS::checksum);
+ return SubtextureVsLifeModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const SubtextureVsLifeModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ SubtextureVsLifeModifierParams* tmpThis = const_cast<SubtextureVsLifeModifierParams*>(this);
+ return *(static_cast<SubtextureVsLifeModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ SubtextureVsLifeModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<SubtextureVsLifeModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class SubtextureVsLifeModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ SubtextureVsLifeModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(SubtextureVsLifeModifierParams), SubtextureVsLifeModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, SubtextureVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubtextureVsLifeModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(SubtextureVsLifeModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, SubtextureVsLifeModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, SubtextureVsLifeModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, SubtextureVsLifeModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubtextureVsLifeModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of SubtextureVsLifeModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (SubtextureVsLifeModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (SubtextureVsLifeModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (SubtextureVsLifeModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (SubtextureVsLifeModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (SubtextureVsLifeModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h
new file mode 100644
index 00000000..eea2ddf0
--- /dev/null
+++ b/APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ViewDirectionSortingModifierParams_h
+#define HEADER_ViewDirectionSortingModifierParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace iofx
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ViewDirectionSortingModifierParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ const char* sortType;
+
+};
+
+static const uint32_t checksum[] = { 0x273be54c, 0xc9bfbfeb, 0x0523921d, 0x48c3bc2d, };
+
+} // namespace ViewDirectionSortingModifierParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ViewDirectionSortingModifierParams : public NvParameterized::NvParameters, public ViewDirectionSortingModifierParamsNS::ParametersStruct
+{
+public:
+ ViewDirectionSortingModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ViewDirectionSortingModifierParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ViewDirectionSortingModifierParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ViewDirectionSortingModifierParamsNS::checksum);
+ return ViewDirectionSortingModifierParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ViewDirectionSortingModifierParamsNS::ParametersStruct& parameters(void) const
+ {
+ ViewDirectionSortingModifierParams* tmpThis = const_cast<ViewDirectionSortingModifierParams*>(this);
+ return *(static_cast<ViewDirectionSortingModifierParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ ViewDirectionSortingModifierParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ViewDirectionSortingModifierParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ViewDirectionSortingModifierParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ViewDirectionSortingModifierParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ViewDirectionSortingModifierParams), ViewDirectionSortingModifierParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ViewDirectionSortingModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ViewDirectionSortingModifierParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ViewDirectionSortingModifierParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ViewDirectionSortingModifierParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ViewDirectionSortingModifierParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ViewDirectionSortingModifierParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ViewDirectionSortingModifierParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ViewDirectionSortingModifierParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ViewDirectionSortingModifierParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ViewDirectionSortingModifierParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ViewDirectionSortingModifierParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ViewDirectionSortingModifierParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ViewDirectionSortingModifierParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace iofx
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif