diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/iofx/include | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/iofx/include')
60 files changed, 15574 insertions, 0 deletions
diff --git a/APEX_1.4/module/iofx/include/ARLSort.h b/APEX_1.4/module/iofx/include/ARLSort.h new file mode 100644 index 00000000..265fe1b2 --- /dev/null +++ b/APEX_1.4/module/iofx/include/ARLSort.h @@ -0,0 +1,254 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __ARL_SORT_H__ +#define __ARL_SORT_H__ + +namespace nvidia +{ +namespace iofx +{ + +template <typename TKey, typename TValue> +class ARLSort +{ + static const int MAX_NUM_BIT = 8; // largest bit num in sorting digit(might bast be tuned between 6 and 12) + static const int MIN_NUM_BIT = 4; + static const int INSERT_MAX = 64; // any value below this, use Insertion sort + +public: + + static void sort(TKey* keys, TValue* values, int numElems) + { + if (numElems >= INSERT_MAX) + { + TKey max = keys[0]; + for (int i = 1; i < numElems; ++i) + { + TKey key = keys[i]; + if (key > max) + { + max = key; + } + } + if (max > 0) + { + max >>= 1; + int leftBitNo = 0; + // find highest bit set + while (max > 0) + { + max >>= 1; + leftBitNo++; + } + sortARLwithBorders(keys, values, 0, numElems - 1, leftBitNo); + } + } + else + { + insertSort(keys, values, 0, numElems - 1); + } + } + + +private: + static void insertSort(TKey* keys, TValue* values, int left, int right) + { + for (int k = left; k < right; ++k) + { + if (keys[k] > keys[k + 1]) + { + TKey tmpKey = keys[k + 1]; + TValue tmpValue = values[k + 1]; + int i = k; + do + { + keys[i + 1] = keys[i]; + values[i + 1] = values[i]; + --i; + } + while (i >= left && keys[i] > tmpKey); + keys[i + 1] = tmpKey; + values[i + 1] = tmpValue; + } + } + } + + /** + * ARL sort with border array, The 2002 version Adaptive Left Radix with Insert-sort as a subalgorithm. + * Sorts positive integers from a[start] 'up to and including' a[end] + * on bits: leftBitNo, leftBitNo-1,..,leftBitNo -numBit+1 (31..0) + * Uses only internal moves by shifting along permutation cycles <br> + * UNSTABLE + * + * @Author: Arne Maus, Dept.of Informatics,Univ. of Oslo, 2002-2009 + Copyright (c) 2000,2009, Arne Maus, Dept. of Informatics, Univ. of Oslo, Norway. + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + * Neither the name of the <organization> nor the + names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY ARNE MAUS, DEPT. OF INFORMATICS, UNIV. OF OSLO, NORWAY ''AS + IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + EVENT SHALL ARNE MAUS, BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, + OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ + + static void sortARLwithBorders(TKey* keys, TValue* values, int start, int end, int leftBitNo) + { + int num = end - start + 1; + + int point[(1 << MAX_NUM_BIT) + 1]; + int border[(1 << MAX_NUM_BIT) + 1]; + + // adaptive part - adjust numBit : number of bits to sort on in this pass + // a) adapts to bits left to sort to sort AND cache-size level 1 (8-32KB) + int numBit = leftBitNo + 1; + if (numBit > MAX_NUM_BIT) + { + numBit = MAX_NUM_BIT; + } + // b) adapts to 'sparse' distribution + while ((1 << (numBit - 1)) > num && numBit > MIN_NUM_BIT) + { + --numBit; + } + if (numBit == leftBitNo) + { + ++numBit; // eventually, do the last bit + } + + // sort on leftmost 'numBits' starting at bit no: leftBitNo + // setting constants + int rBitNo = leftBitNo - numBit + 1; + int lim = 1 << numBit; + TKey mask = TKey(lim - 1) << rBitNo; + + // sort on 'numBit' bits, from: leftBitNo'to 'rBitNo+1' in a[start..end] + + // c) count-scan 'numBit' bits + memset(point, 0, sizeof(point)); + for (int i = start; i <= end ; i++) + { + point[(keys[i] & mask) >> rBitNo ]++; + } + + int t1, t2 = point[0]; + point[0] = start; + + for (int i = 1; i <= lim; i++) + { + // d) point [i] points to where bundle 'i' starts, stopvalue in borders[lim-1] + t1 = t2; + t2 = point[i]; + border[i - 1] = point[i] = point[i - 1] + t1; + } + + border[lim - 1] = point[lim]; + border[lim] = end + 1; + + int currentBox = 0, pos = start; + + // find next element to move in permtation cycles + // skip cycles of length =1 + + while (point[currentBox] == border[currentBox]) + { + currentBox++; + } + + while (currentBox < lim) + { + // find next cycle, skip (most)cycles of length =1 + pos = point[currentBox]; + TKey key = keys[pos]; + TValue value = values[pos]; + + // start of new permutation cycle + int adr2 = point[(key & mask) >> rBitNo]++; + + if (adr2 > pos) + { + // permuttion cycle longer than 1 element + do + { + TKey key2 = keys[adr2]; + TValue value2 = values[adr2]; + // central loop + keys[adr2] = key; + values[adr2] = value; + + adr2 = point[(key2 & mask) >> rBitNo]++; + + key = key2; + value = value2; + } + while (adr2 > pos); + + keys[pos] = key; + values[pos] = value; + }// end perm cycle + + // find box where to find start of new permutation cycle + while (currentBox < lim && point[currentBox] == border[currentBox]) + { + currentBox++; + } + + } // end more to sort + + leftBitNo = leftBitNo - numBit; + + if (leftBitNo >= 0) + { + // more to sort - recursively + t2 = start; + for (int i = 0; i < lim; i++) + { + t1 = t2; + t2 = point[i]; + int newNum = t2 - t1; + + // call each cell if more than one number + if (newNum > 1) + { + if (newNum <= INSERT_MAX) + { + insertSort(keys, values, t1, t2 - 1); + } + else + { + sortARLwithBorders(keys, values, t1, t2 - 1, leftBitNo); + } + } // if newNum > 1 + } // end for + } // end if leftBitNo + + }// end sortARLwithBorders + +}; + +} +} // namespace nvidia + +#endif // __ARL_SORT_H__ diff --git a/APEX_1.4/module/iofx/include/IofxActorCPU.h b/APEX_1.4/module/iofx/include/IofxActorCPU.h new file mode 100644 index 00000000..b83f5afc --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxActorCPU.h @@ -0,0 +1,267 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_ACTOR_CPU_H__ +#define __IOFX_ACTOR_CPU_H__ + +#include "Apex.h" +#include "IofxActor.h" +#include "InstancedObjectSimulationIntl.h" +#include "ResourceProviderIntl.h" +#include "ApexActor.h" +#include "IofxActorImpl.h" +#include "IofxSceneCPU.h" + +#include "ModifierData.h" + +namespace nvidia +{ +namespace iofx +{ + +class Modifier; +class IofxAssetImpl; +class IofxManager; +class IofxActorCPU; +class IosObjectCpuData; + +class TaskModifiers : public PxLightCpuTask +{ +public: + TaskModifiers(IofxActorCPU& owner) : mOwner(owner) {} + const char* getName() const + { + return "IofxActorCPU::Modifiers"; + } + void run(); + +protected: + IofxActorCPU& mOwner; + +private: + TaskModifiers& operator=(const TaskModifiers&); +}; + +class IofxActorCPU : public IofxActorImpl +{ +public: + IofxActorCPU(ResID, IofxScene*, IofxManager& ); + ~IofxActorCPU() {} + + void updateBounds(); + + void runModifiers(); + + + template <typename Input, typename PublicState, typename PrivateState, typename OutputLayout> + void updateParticles(const IosObjectCpuData& objData, const OutputLayout& outputLayout, const uint8_t* ptr); + + + TaskModifiers mModifierTask; + + PxBounds3 mWorkingBounds; + ObjectRange mWorkingRange; + uint32_t mWorkingVisibleCount; +}; + +template <typename T> +void FromSlices(IofxSlice** slices, uint32_t idx, T& val) +{ + size_t i = 0; + IofxSlice* data = (IofxSlice*)&val; + for (; i != sizeof(T) / sizeof(IofxSlice); ++i, ++data) + { + *data = slices[i][idx]; + } + + uint32_t tail = sizeof(T) % sizeof(IofxSlice); + if (!tail) + { + return; + } + + uint32_t* u32s = (uint32_t*)data; + + if (4 == tail) + { + u32s[0] = slices[i][idx].x; + } + else if (8 == tail) + { + u32s[0] = slices[i][idx].x; + u32s[1] = slices[i][idx].y; + } + else if (12 == tail) + { + u32s[0] = slices[i][idx].x; + u32s[1] = slices[i][idx].y; + u32s[2] = slices[i][idx].z; + } + else + { + PX_ALWAYS_ASSERT(); + } +} + +template <typename T> +void ToSlices(IofxSlice** slices, uint32_t idx, const T& val) +{ + size_t i = 0; + const IofxSlice* data = (const IofxSlice*)&val; + for (; i != sizeof(T) / sizeof(IofxSlice); ++i, ++data) + { + slices[i][idx] = *data; + } + + uint32_t tail = sizeof(T) % sizeof(IofxSlice); + if (!tail) + { + return; + } + + const uint32_t* u32s = (const uint32_t*)data; + + if (4 == tail) + { + slices[i][idx].x = u32s[0]; + } + else if (8 == tail) + { + slices[i][idx].x = u32s[0]; + slices[i][idx].y = u32s[1]; + } + else if (12 == tail) + { + slices[i][idx].x = u32s[0]; + slices[i][idx].y = u32s[1]; + slices[i][idx].z = u32s[2]; + } + else + { + PX_ALWAYS_ASSERT(); + } +} + +template <typename Input, typename PublicState, typename PrivateState, typename OutputLayout> +void IofxActorCPU::updateParticles(const IosObjectCpuData& objData, const OutputLayout& outputLayout, const uint8_t* ptr) +{ + IofxSlice** inPubState = objData.inPubState; + IofxSlice** inPrivState = objData.inPrivState; + IofxSlice** outPubState = objData.outPubState; + IofxSlice** outPrivState = objData.outPrivState; + + ModifierCommonParams common = objData.getCommonParams(); + + RandState randState(mIofxScene->mApexScene->getSeed()); + + for (uint32_t id = 0; id < mWorkingRange.objectCount; id++) + { + uint32_t outputID = mWorkingRange.startIndex + id; + uint32_t stateID = objData.outputToState[ outputID ]; + PX_ASSERT(stateID != IosBufferDescIntl::NOT_A_PARTICLE); + PX_ASSERT(stateID < objData.maxStateID); + uint32_t inputID = objData.pmaInStateToInput->get(stateID); + + bool newParticle = false; + if (inputID & IosBufferDescIntl::NEW_PARTICLE_FLAG) + { + newParticle = true; + inputID &= ~IosBufferDescIntl::NEW_PARTICLE_FLAG; + } + + const IofxActorIDIntl actorId = objData.pmaActorIdentifiers->get(inputID); + const uint16_t actorClassId = actorId.getActorClassID(); + PX_ASSERT(actorClassId < mMgr.mActorClassTable.size()); + + IofxManagerClient* iofxClient = mMgr.mActorClassTable[ actorClassId ].client; + PX_ASSERT(iofxClient != NULL); + IofxAssetSceneInstCPU* iofxAssetSceneInst = static_cast<IofxAssetSceneInstCPU*>(iofxClient->getAssetSceneInst()); + PX_ASSERT(iofxAssetSceneInst != NULL); + + Input input; + input.load(objData, inputID); + + PublicState pubState; + PrivateState privState; + + if (newParticle) + { + PublicState::initDefault(pubState, iofxClient->getParams().objectScale); + PrivateState::initDefault(privState); + + for (uint32_t j = 0; j < iofxAssetSceneInst->mSpawnModifiersList.size(); j++) + { + const void* params = &iofxAssetSceneInst->mModifiersParamsBuffer[ iofxAssetSceneInst->mSpawnModifiersList[j].paramsOffset ]; + iofxAssetSceneInst->mSpawnModifiersList[j].updateFunc(params, input, pubState, privState, common, randState); + } + } + else + { + PX_ASSERT(stateID < objData.maxObjectCount); + + FromSlices(inPubState, stateID, pubState); + FromSlices(inPrivState, stateID, privState); + } + + ToSlices(outPubState, outputID, pubState); + + for (uint32_t j = 0; j < iofxAssetSceneInst->mContinuousModifiersList.size(); j++) + { + const void* params = &iofxAssetSceneInst->mModifiersParamsBuffer[ iofxAssetSceneInst->mContinuousModifiersList[j].paramsOffset ]; + iofxAssetSceneInst->mContinuousModifiersList[j].updateFunc(params, input, pubState, privState, common, randState); + } + + objData.pmaOutStateToInput->get(outputID) = inputID; + ToSlices(outPrivState, outputID, privState); + + outputLayout.write(outputID, input, pubState, ptr); + } +} + +class ModifierParamsMapperCPUimpl; + +class IofxAssetSceneInstCPU : public IofxAssetSceneInst +{ +public: + IofxAssetSceneInstCPU(IofxAssetImpl* asset, uint32_t semantics, IofxScene* scene); + virtual ~IofxAssetSceneInstCPU() {} + + struct ModifierInfo + { + union + { + ModifierImpl::updateSpriteFunc updateSpriteFunc; + ModifierImpl::updateMeshFunc updateMeshFunc; + }; + void updateFunc(const void* params, const SpriteInput& input, SpritePublicState& pubState, SpritePrivateState& privState, const ModifierCommonParams& common, RandState& randState) + { + updateSpriteFunc(params, input, pubState, privState, common, randState); + } + void updateFunc(const void* params, const MeshInput& input, MeshPublicState& pubState, MeshPrivateState& privState, const ModifierCommonParams& common, RandState& randState) + { + updateMeshFunc(params, input, pubState, privState, common, randState); + } + + uint32_t paramsOffset; + }; + + uint32_t introspectModifiers(ModifierParamsMapperCPUimpl& introspector, ModifierInfo* list, const ModifierStack& stack, ModifierStage stage, uint32_t usageClass); + + physx::Array<ModifierInfo> mSpawnModifiersList; + physx::Array<ModifierInfo> mContinuousModifiersList; + physx::Array<uint8_t> mModifiersParamsBuffer; +}; + + +} +} // namespace nvidia + +#endif // __IOFX_ACTOR_CPU_H__ diff --git a/APEX_1.4/module/iofx/include/IofxActorGPU.h b/APEX_1.4/module/iofx/include/IofxActorGPU.h new file mode 100644 index 00000000..07165d8e --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxActorGPU.h @@ -0,0 +1,53 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_ACTOR_GPU_H__ +#define __IOFX_ACTOR_GPU_H__ + +#include "Apex.h" +#include "IofxActor.h" +#include "ApexActor.h" +#include "IofxActorImpl.h" + +namespace nvidia +{ +namespace apex +{ +class SceneIntl; +} +namespace iofx +{ + + +class Modifier; +class IofxAssetImpl; +class IofxScene; +class IofxManager; + +class IofxActorGPU : public IofxActorImpl +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + IofxActorGPU(ResID renderResID, IofxScene* iscene, IofxManager& mgr) + : IofxActorImpl(renderResID, iscene, mgr) + { + } + ~IofxActorGPU() + { + } +}; + + +} +} // namespace nvidia + +#endif // __IOFX_ACTOR_GPU_H__ diff --git a/APEX_1.4/module/iofx/include/IofxActorImpl.h b/APEX_1.4/module/iofx/include/IofxActorImpl.h new file mode 100644 index 00000000..818a51a9 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxActorImpl.h @@ -0,0 +1,161 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_ACTOR_IMPL_H__ +#define __IOFX_ACTOR_IMPL_H__ + +#include "Apex.h" +#include "IofxActor.h" +#include "InstancedObjectSimulationIntl.h" +#include "ResourceProviderIntl.h" +#include "ApexActor.h" +#include "IofxAssetImpl.h" +#include "IofxManagerIntl.h" +#include "IofxManager.h" +#include "ModifierImpl.h" +#include "ApexRWLockable.h" + +namespace nvidia +{ +namespace apex +{ +class SceneIntl; +class Modifier; +} +namespace iofx +{ + +class IofxScene; +class RenderVolumeImpl; + +struct ObjectRange +{ + ObjectRange() : startIndex(0), objectCount(0) {} + + uint32_t startIndex; //!< start index for this IOFX actor + uint32_t objectCount; //!< count of object instances this frame +}; + + +class IofxRenderableImpl; + +class IofxActorImpl : + public IofxActor, + public ApexResourceInterface, + public ApexActor, + public ApexResource, + public ApexRWLockable +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + IofxActorImpl(ResID, IofxScene*, IofxManager&); + ~IofxActorImpl(); + + // Actor methods + void setPhysXScene(PxScene*) { } + PxScene* getPhysXScene() const + { + return NULL; + } + Asset* getOwner() const + { + READ_ZONE(); + return NULL; + } + Actor* getActor() + { + return this; + } + const char* getIosAssetName() const + { + READ_ZONE(); + return mMgr.mIosAssetName.c_str(); + } + IofxRenderable* acquireRenderableReference(); + + void getLodRange(float& min, float& max, bool& intOnly) const; + float getActiveLod() const; + void forceLod(float lod); + /** + \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. + */ + virtual void setEnableDebugVisualization(bool state) + { + WRITE_ZONE(); + ApexActor::setEnableDebugVisualization(state); + } + + // ApexResourceInterface methods + void release(); + void destroy(); + + uint32_t getListIndex() const + { + return m_listIndex; + } + void setListIndex(ResourceList& list, uint32_t index) + { + m_listIndex = index; + m_list = &list; + } + + virtual float getObjectRadius() const + { + READ_ZONE(); + return mMgr.getObjectRadius(); + } + virtual uint32_t getObjectCount() const + { + READ_ZONE(); + return mResultRange.objectCount; + } + virtual uint32_t getVisibleCount() const + { + READ_ZONE(); + return mResultVisibleCount; + } + virtual physx::PxBounds3 getBounds() const + { + READ_ZONE(); + return mResultBounds; + } + + bool prepareRenderables(IosObjectBaseData* obj); + + + ResID mRenderResID; + IofxScene* mIofxScene; + IofxManager& mMgr; + RenderVolumeImpl* mRenderVolume; + + /* Set by IOFX Manager at creation time, immutable */ + uint32_t mActorID; + + PxBounds3 mResultBounds; + ObjectRange mResultRange; + uint32_t mResultVisibleCount; + + physx::Array<IofxRenderableImpl*> mRenderableArray; + + uint32_t mSemantics; + IofxRenderableImpl* mActiveRenderable; + + bool mDistanceSortingEnabled; + + friend class IofxManager; + friend class IofxManagerGPU; +}; + +} +} // namespace nvidia + +#endif // __IOFX_ACTOR_IMPL_H__ diff --git a/APEX_1.4/module/iofx/include/IofxAssetImpl.h b/APEX_1.4/module/iofx/include/IofxAssetImpl.h new file mode 100644 index 00000000..00abc577 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxAssetImpl.h @@ -0,0 +1,504 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef IOFX_ASSET_IMPL_H +#define IOFX_ASSET_IMPL_H + +#include "Apex.h" +#include "ApexUsingNamespace.h" +#include "ApexSDKHelpers.h" +#include "ApexAssetAuthoring.h" +#include "ApexAssetTracker.h" +#include "ApexContext.h" +#include "IofxAsset.h" +#include "Modifier.h" +#include "ApexString.h" +#include "ResourceProviderIntl.h" +#include "ApexAuthorableObject.h" +#include "IofxAssetParameters.h" +#include "MeshIofxParameters.h" +#include "SpriteIofxParameters.h" +#include "ParamArray.h" +#include "ModifierImpl.h" +#include "ApexRWLockable.h" +#include "ReadCheck.h" +#include "WriteCheck.h" +#include "ApexAuthorableObject.h" + +// instead of having an initial color modifier, just drop +// in 4 color vs life modifiers instead +#define IOFX_SLOW_COMPOSITE_MODIFIERS 1 + +namespace nvidia +{ +namespace iofx +{ + +typedef physx::Array<Modifier*> ModifierStack; + +class ModuleIofxImpl; + +class IofxAssetImpl : public IofxAsset, + public ResourceList, + public ApexResourceInterface, + public ApexResource, + public NvParameterized::SerializationCallback, + public ApexContext, + public ApexRWLockable +{ + friend class IofxAssetDummyAuthoring; +protected: + IofxAssetImpl(ModuleIofxImpl* module, ResourceList& list, const char* name); + IofxAssetImpl(ModuleIofxImpl* module, + ResourceList& list, + NvParameterized::Interface* params, + const char* name); + +public: + APEX_RW_LOCKABLE_BOILERPLATE + + ~IofxAssetImpl(); + + // Asset + virtual void release(); + virtual const char* getName(void) const + { + READ_ZONE(); + return mName.c_str(); + } + virtual AuthObjTypeID getObjTypeID() const + { + READ_ZONE(); + return mAssetTypeID; + } + virtual const char* getObjTypeName() const + { + READ_ZONE(); + return getClassName(); + } + virtual uint32_t forceLoadAssets(); + // ApexResourceInterface + virtual void setListIndex(ResourceList& list, uint32_t index) + { + m_listIndex = index; + m_list = &list; + } + virtual uint32_t getListIndex() const + { + return m_listIndex; + } + + // Context + virtual void removeAllActors(); + RenderableIterator* createRenderableIterator() + { + return ApexContext::createRenderableIterator(); + } + void releaseRenderableIterator(RenderableIterator& iter) + { + ApexContext::releaseRenderableIterator(iter); + } + + void addDependentActor(ApexActor* actor); + + bool isOpaqueMesh(uint32_t index) const; + + virtual uint32_t getMeshAssetCount() const + { + READ_ZONE(); + return mRenderMeshList ? mRenderMeshList->size() : 0; + } + virtual const char* getMeshAssetName(uint32_t index) const; + virtual uint32_t getMeshAssetWeight(uint32_t index) const; + virtual const char* getSpriteMaterialName() const; + virtual uint32_t getContinuousModifierCount() const + { + return mContinuousModifierStack.size(); + } + virtual const Modifier* getSpawnModifiers(uint32_t& outCount) const + { + READ_ZONE(); + outCount = mSpawnModifierStack.size(); + return mSpawnModifierStack.front(); + } + virtual const Modifier* getContinuousModifiers(uint32_t& outCount) const + { + READ_ZONE(); + outCount = mContinuousModifierStack.size(); + return mContinuousModifierStack.front(); + } + + template<class ModifierType> + PX_INLINE float getMaxYFromCurveModifier(Modifier* modifier) const + { + float maxScale = 0.0f; + ModifierType* m = DYNAMIC_CAST(ModifierType*)(modifier); + const nvidia::apex::Curve* curve = m->getFunction(); + uint32_t numControlPoints = 0; + const Vec2R* controlPoints = curve->getControlPoints(numControlPoints); + for (uint32_t j = 0; j < numControlPoints; ++j) + { + maxScale = PxMax(maxScale, controlPoints->y); + ++controlPoints; + } + return maxScale; + } + + virtual float getScaleUpperBound(float maxVelocity) const + { + // check all modifiers and return the biggest scale they can produce + READ_ZONE(); + float scale = 1.0f; + + for (uint32_t i = 0; i < mSpawnModifierStack.size(); ++i) + { + Modifier* modifier = mSpawnModifierStack[i]; + + switch (modifier->getModifierType()) + { + case ModifierType_SimpleScale: + { + SimpleScaleModifierImpl* m = DYNAMIC_CAST(SimpleScaleModifierImpl*)(modifier); + scale *= m->getScaleFactor().maxElement(); + break; + } + case ModifierType_RandomScale: + { + RandomScaleModifierImpl* m = DYNAMIC_CAST(RandomScaleModifierImpl*)(modifier); + scale *= m->getScaleFactor().maximum; + break; + } + default: + break; + } + + } + for (uint32_t i = 0; i < mContinuousModifierStack.size(); ++i) + { + Modifier* modifier = mContinuousModifierStack[i]; + switch (mContinuousModifierStack[i]->getModifierType()) + { + case ModifierType_ScaleAlongVelocity: + { + ScaleAlongVelocityModifierImpl* m = DYNAMIC_CAST(ScaleAlongVelocityModifierImpl*)(modifier); + scale *= m->getScaleFactor() * maxVelocity; + break; + } + case ModifierType_ScaleVsLife: + { + float maxScale = getMaxYFromCurveModifier<ScaleVsLifeModifierImpl>(modifier); + if (maxScale != 0.0f) + { + scale *= maxScale; + } + break; + } + case ModifierType_ScaleVsDensity: + { + float maxScale = getMaxYFromCurveModifier<ScaleVsDensityModifierImpl>(modifier); + if (maxScale != 0.0f) + { + scale *= maxScale; + } + break; + } + case ModifierType_ScaleVsCameraDistance: + { + float maxScale = getMaxYFromCurveModifier<ScaleVsCameraDistanceModifierImpl>(modifier); + if (maxScale != 0.0f) + { + scale *= maxScale; + } + break; + } + case ModifierType_OrientScaleAlongScreenVelocity: + { + OrientScaleAlongScreenVelocityModifierImpl* m = DYNAMIC_CAST(OrientScaleAlongScreenVelocityModifierImpl*)(modifier); + scale *= m->getScalePerVelocity() * maxVelocity; + break; + } + default: + break; + } + } + + return scale; + } + + uint32_t getSpriteSemanticsBitmap() const + { + return mSpriteSemanticBitmap; + } + PX_INLINE bool isSpriteSemanticUsed(IofxRenderSemantic::Enum semantic) + { + return (((1 << semantic) & mSpriteSemanticBitmap) ? true : false); + } + void setSpriteSemanticsUsed(uint32_t spriteSemanticsBitmap); + + uint32_t getMeshSemanticsBitmap() const + { + return mMeshSemanticBitmap; + } + PX_INLINE bool isMeshSemanticUsed(IofxRenderSemantic::Enum semantic) + { + return (((1 << semantic) & mMeshSemanticBitmap) ? true : false); + } + void setMeshSemanticsUsed(uint32_t meshSemanticsBitmap); + + /* objects that assist in force loading and proper "assets own assets" behavior */ + ApexAssetTracker mRenderMeshAssetTracker; + ApexAssetTracker mSpriteMaterialAssetTracker; + + const NvParameterized::Interface* getAssetNvParameterized() const + { + return mParams; + } + /** + * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. + */ + virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) + { + NvParameterized::Interface* ret = mParams; + mParams = NULL; + release(); + return ret; + } + NvParameterized::Interface* getDefaultActorDesc() + { + READ_ZONE(); + APEX_INVALID_OPERATION("Not yet implemented!"); + return NULL; + }; + + NvParameterized::Interface* getDefaultAssetPreviewDesc() + { + READ_ZONE(); + APEX_INVALID_OPERATION("Not yet implemented!"); + return NULL; + } + + virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) + { + READ_ZONE(); + APEX_INVALID_OPERATION("Not yet implemented!"); + return NULL; + } + + virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* /*previewScene*/) + { + READ_ZONE(); + APEX_INVALID_OPERATION("Not yet implemented!"); + return NULL; + } + + virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const + { + READ_ZONE(); + return true; // todo, implement! + } + + virtual bool isDirty() const + { + READ_ZONE(); + return false; + } + + void destroy(); + static const char* getClassName() + { + return IOFX_AUTHORING_TYPE_NAME; + } + static AuthObjTypeID mAssetTypeID; + + struct RenderMesh + { + uint32_t mWeight; + ApexSimpleString mMeshAssetName; + }; + + // authorable data + IofxAssetParameters* mParams; + physx::Array<RenderMesh> mRenderMeshes; + ModifierStack mSpawnModifierStack; + ModifierStack mContinuousModifierStack; + ParamArray<MeshIofxParametersNS::meshProperties_Type> *mRenderMeshList; + SpriteIofxParameters* mSpriteParams; + + // runtime data + ModuleIofxImpl* mModule; + ApexSimpleString mName; + uint32_t mSpriteSemanticBitmap; + uint32_t mMeshSemanticBitmap; + +#if IOFX_SLOW_COMPOSITE_MODIFIERS + physx::Array<NvParameterized::Interface*> mCompositeParams; +#endif + + PX_INLINE ModifierStack& getModifierStack(uint32_t modStage) + { + switch (modStage) + { + case ModifierStage_Spawn: + return mSpawnModifierStack; + case ModifierStage_Continuous: + return mContinuousModifierStack; + default: + PX_ALWAYS_ASSERT(); + }; + return mSpawnModifierStack; // should never get here. + } + + PX_INLINE const ModifierStack& getModifierStack(uint32_t modStage) const + { + switch (modStage) + { + case ModifierStage_Spawn: + return mSpawnModifierStack; + case ModifierStage_Continuous: + return mContinuousModifierStack; + default: + PX_ALWAYS_ASSERT(); + }; + return mSpawnModifierStack; // should never get here. + } + + PX_INLINE NvParameterized::ErrorType getModifierStack(uint32_t modStage, NvParameterized::Handle& h) + { + switch (modStage) + { + case ModifierStage_Spawn: + return mParams->getParameterHandle("spawnModifierList", h); + case ModifierStage_Continuous: + return mParams->getParameterHandle("continuousModifierList", h); + default: + PX_ALWAYS_ASSERT(); + }; + return NvParameterized::ERROR_INDEX_OUT_OF_RANGE; // should never get here. + } + + PX_INLINE NvParameterized::ErrorType getModifierStack(uint32_t modStage, NvParameterized::Handle& h) const + { + switch (modStage) + { + case ModifierStage_Spawn: + return mParams->getParameterHandle("spawnModifierList", h); + case ModifierStage_Continuous: + return mParams->getParameterHandle("continuousModifierList", h); + default: + PX_ALWAYS_ASSERT(); + }; + return NvParameterized::ERROR_INDEX_OUT_OF_RANGE; // should never get here. + } + + bool isSortingEnabled() const; + + /* NvParameterized Serialization callbacks */ + void preSerialize(void* userData_ = NULL); + void postDeserialize(void* userData_ = NULL); + + // initialize a table of assets and resource IDs for resource tracking + void initializeAssetNameTable(); + + uint32_t getPubStateSize() const; + uint32_t getPrivStateSize() const; + + friend class ModuleIofxImpl; + template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; +}; + +#ifndef WITHOUT_APEX_AUTHORING +class IofxAssetAuthoringImpl : public IofxAssetAuthoring, public IofxAssetImpl, public ApexAssetAuthoring +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + IofxAssetAuthoringImpl(ModuleIofxImpl* module, ResourceList& list) : + IofxAssetImpl(module, list, "IofxAssetAuthoringImpl") {} + + IofxAssetAuthoringImpl(ModuleIofxImpl* module, ResourceList& list, const char* name) : + IofxAssetImpl(module, list, name) {} + + IofxAssetAuthoringImpl(ModuleIofxImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) : + IofxAssetImpl(module, list, params, name) {} + + virtual void release(); + + virtual const char* getName(void) const + { + READ_ZONE(); + return IofxAssetImpl::getName(); + } + virtual const char* getObjTypeName() const; + virtual bool prepareForPlatform(nvidia::apex::PlatformTag) + { + APEX_INVALID_OPERATION("Not Implemented."); + return false; + } + + void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) + { + ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); + } + +#if IOFX_AUTHORING_API_ENABLED + virtual void setMeshAssetName(const char* meshAssetName, uint32_t meshIndex = 0); + virtual void setMeshAssetWeight(const uint32_t weight, uint32_t meshIndex = 0); + virtual void setSpriteMaterialName(const char* spriteMaterialName); + + virtual uint32_t getMeshAssetCount() const + { + return IofxAssetImpl::getMeshAssetCount(); + } + virtual const char* getMeshAssetName(uint32_t index) const + { + return IofxAssetImpl::getMeshAssetName(index); + } + virtual uint32_t getMeshAssetWeight(uint32_t index) const + { + return IofxAssetImpl::getMeshAssetWeight(index); + } + virtual const char* getSpriteMaterialName() const + { + return IofxAssetImpl::getSpriteMaterialName(); + } + + virtual Modifier* createModifier(uint32_t modStage, uint32_t modType); + + virtual void removeModifier(uint32_t modStage, uint32_t position); + virtual uint32_t findModifier(uint32_t modStage, Modifier* modifier); + virtual Modifier* getModifier(uint32_t modStage, uint32_t position) const; + virtual uint32_t getModifierCount(uint32_t modStage) const; +#endif + + NvParameterized::Interface* getNvParameterized() const + { + READ_ZONE(); + return (NvParameterized::Interface*)getAssetNvParameterized(); + } + /** + * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. + */ + virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) + { + READ_ZONE(); + NvParameterized::Interface* ret = mParams; + mParams = NULL; + release(); + return ret; + } + uint32_t getAssetTarget() const; +}; +#endif + +} +} // namespace nvidia + +#endif // IOFX_ASSET_IMPL_H diff --git a/APEX_1.4/module/iofx/include/IofxManager.h b/APEX_1.4/module/iofx/include/IofxManager.h new file mode 100644 index 00000000..8a0043b9 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxManager.h @@ -0,0 +1,400 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_MANAGER_H__ +#define __IOFX_MANAGER_H__ + +#include "PsArray.h" +#include "PsHashMap.h" +#include "SceneIntl.h" +#include "IofxManagerIntl.h" +#include "ApexActor.h" + +#include "ModifierData.h" + +#include "PxTask.h" +#include "ApexMirroredArray.h" + +namespace nvidia +{ +namespace iofx +{ + +class IofxScene; +class IofxManager; +class IosObjectBaseData; +class IofxAssetImpl; +class IofxActorImpl; +class RenderVolumeImpl; +class IofxSharedRenderData; + +class TaskUpdateEffects : public PxTask +{ +public: + TaskUpdateEffects(IofxManager& owner) : mOwner(owner) {} + const char* getName() const + { + return "IofxManager::UpdateEffects"; + } + void run(); +protected: + IofxManager& mOwner; + +private: + TaskUpdateEffects& operator=(const TaskUpdateEffects&); +}; + +class IofxAssetImpl; + +class IofxSceneInst : public UserAllocated +{ +public: + virtual ~IofxSceneInst() {} + + uint32_t getRefCount() const + { + return _refCount; + } + void addRef() + { + ++_refCount; + } + bool removeRef() + { + PX_ASSERT(_refCount > 0); + return (--_refCount == 0); + } + +protected: + IofxSceneInst() : _refCount(0) {} + +private: + uint32_t _refCount; +}; + +class IofxAssetSceneInst : public IofxSceneInst +{ +public: + IofxAssetSceneInst(IofxAssetImpl* asset, uint32_t semantics) + : _asset(asset), _semantics(semantics) + { + } + virtual ~IofxAssetSceneInst() + { + } + + PX_INLINE IofxAssetImpl* getAsset() const + { + return _asset; + } + PX_INLINE uint32_t getSemantics() const + { + return _semantics; + } + +protected: + IofxAssetImpl* _asset; + uint32_t _semantics; +}; + +class IofxManagerClient : public IofxManagerClientIntl, public UserAllocated +{ +public: + IofxManagerClient(IofxAssetSceneInst* assetSceneInst, uint32_t actorClassID, const IofxManagerClientIntl::Params& params) + : _assetSceneInst(assetSceneInst), _actorClassID(actorClassID), _params(params) + { + } + virtual ~IofxManagerClient() + { + } + + PX_INLINE IofxAssetSceneInst* getAssetSceneInst() const + { + PX_ASSERT(_assetSceneInst != NULL); + return _assetSceneInst; + } + + PX_INLINE uint32_t getActorClassID() const + { + return _actorClassID; + } + + PX_INLINE const IofxManagerClientIntl::Params& getParams() const + { + return _params; + } + + // IofxManagerClientIntl interface + virtual void getParams(IofxManagerClientIntl::Params& params) const + { + params = _params; + } + virtual void setParams(const IofxManagerClientIntl::Params& params) + { + _params = params; + } + +protected: + IofxAssetSceneInst* _assetSceneInst; + uint32_t _actorClassID; + IofxManagerClientIntl::Params _params; +}; + +class IofxActorSceneInst : public IofxSceneInst +{ +public: + IofxActorSceneInst(ResID renderResID) + : _renderResID(renderResID) + { + } + virtual ~IofxActorSceneInst() + { + } + + PX_INLINE ResID getRenderResID() const + { + return _renderResID; + } + + void addAssetSceneInst(IofxAssetSceneInst* value) + { + _assetSceneInstArray.pushBack(value); + } + bool removeAssetSceneInst(IofxAssetSceneInst* value) + { + return _assetSceneInstArray.findAndReplaceWithLast(value); + } + const physx::Array<IofxAssetSceneInst*>& getAssetSceneInstArray() const + { + return _assetSceneInstArray; + } + +protected: + ResID _renderResID; + physx::Array<IofxAssetSceneInst*> _assetSceneInstArray; +}; + +class CudaPipeline +{ +public: + virtual ~CudaPipeline() {} + virtual void release() = 0; + virtual void fetchResults() = 0; + virtual void submitTasks() = 0; + + virtual PxTaskID launchGpuTasks() = 0; + virtual void launchPrep() = 0; + + virtual IofxManagerClient* createClient(IofxAssetSceneInst* assetSceneInst, uint32_t actorClassID, const IofxManagerClientIntl::Params& params) = 0; + virtual IofxAssetSceneInst* createAssetSceneInst(IofxAssetImpl* asset, uint32_t semantics) = 0; +}; + + +class IofxManager : public IofxManagerIntl, public ApexResourceInterface, public ApexResource, public ApexContext +{ +public: + IofxManager(IofxScene& scene, const IofxManagerDescIntl& desc, bool isMesh); + ~IofxManager(); + + void destroy(); + + /* Over-ride this ApexContext method to capture IofxActorImpl deletion events */ + void removeActorAtIndex(uint32_t index); + + void createSimulationBuffers(IosBufferDescIntl& outDesc); + void setSimulationParameters(float radius, const PxVec3& up, float gravity, float restDensity); + void updateEffectsData(float deltaTime, uint32_t numObjects, uint32_t maxInputID, uint32_t maxStateID, void* extraData); + virtual void submitTasks(); + virtual void fetchResults(); + void release(); + void outputHostToDevice(PxGpuCopyDescQueue& copyQueue); + PxTaskID getUpdateEffectsTaskID(PxTaskID); + void cpuModifiers(); + PxBounds3 getBounds() const; + void swapStates(); + + uint32_t getActorID(IofxAssetSceneInst* assetSceneInst, uint16_t meshID); + void releaseActorID(IofxAssetSceneInst* assetSceneInst, uint32_t actorID); + + uint16_t getActorClassID(IofxManagerClientIntl* client, uint16_t meshID); + + IofxManagerClientIntl* createClient(nvidia::apex::IofxAsset* asset, const IofxManagerClientIntl::Params& params); + void releaseClient(IofxManagerClientIntl* client); + + uint16_t getVolumeID(RenderVolume* vol); + PX_INLINE uint32_t getSimulatedParticlesCount() const + { + return mLastNumObjects; + } + + PX_INLINE void setOnStartCallback(IofxManagerCallbackIntl* callback) + { + if (mOnStartCallback) + { + PX_DELETE(mOnStartCallback); + } + mOnStartCallback = callback; + } + PX_INLINE void setOnFinishCallback(IofxManagerCallbackIntl* callback) + { + if (mOnFinishCallback) + { + PX_DELETE(mOnFinishCallback); + } + mOnFinishCallback = callback; + } + + PX_INLINE bool isMesh() + { + return mIsMesh; + } + + uint32_t getListIndex() const + { + return m_listIndex; + } + void setListIndex(ResourceList& list, uint32_t index) + { + m_listIndex = index; + m_list = &list; + } + + float getObjectRadius() const; + + IofxAssetSceneInst* createAssetSceneInst(IofxAsset* asset); + + void initIofxActor(IofxActorImpl* iofxActor, uint32_t mActorID, RenderVolumeImpl* renderVolume); + + + typedef HashMap<IofxAssetImpl*, IofxAssetSceneInst*> AssetHashMap_t; + AssetHashMap_t mAssetHashMap; + + physx::Array<IofxActorSceneInst*> mActorTable; + + struct ActorClassData + { + IofxManagerClient* client; // NULL for empty rows + uint16_t meshid; + uint16_t count; + uint32_t actorID; + }; + physx::Array<ActorClassData> mActorClassTable; + + struct VolumeData + { + RenderVolumeImpl* vol; // NULL for empty rows + PxBounds3 mBounds; + uint32_t mPri; + uint32_t mFlags; + physx::Array<IofxActorImpl*> mActors; // Indexed by actorClassID + }; + physx::Array<VolumeData> mVolumeTable; + physx::Array<uint32_t> mCountPerActor; + physx::Array<uint32_t> mStartPerActor; + physx::Array<uint32_t> mBuildPerActor; + physx::Array<uint32_t> mOutputToState; + PxTaskID mPostUpdateTaskID; + + physx::Array<uint32_t> mSortingKeys; + + physx::Array<uint32_t> mVolumeActorClassBitmap; + + IofxScene* mIofxScene; + physx::Array<IosObjectBaseData*> mObjData; + IosBufferDescIntl mSimBuffers; + ApexSimpleString mIosAssetName; + + // reference pointers for IOFX actors, so they know which buffer + // in in which mode. + IosObjectBaseData* mWorkingIosData; + IosObjectBaseData* mResultIosData; + IosObjectBaseData* mStagingIosData; + + enum RenderState + { + RENDER_WAIT_FOR_DATA_ALLOC = 0, + RENDER_WAIT_FOR_FETCH_RESULT, + RENDER_WAIT_FOR_NEW, + RENDER_READY + }; + RenderState mRenderState; + + RenderInteropFlags::Enum mInteropFlags; + + volatile uint32_t mTargetSemantics; + + // Simulation storage, for CPU/GPU IOS + ApexMirroredArray<PxVec4> positionMass; + ApexMirroredArray<PxVec4> velocityLife; + ApexMirroredArray<PxVec4> collisionNormalFlags; + ApexMirroredArray<float> density; + ApexMirroredArray<IofxActorIDIntl> actorIdentifiers; + ApexMirroredArray<uint32_t> inStateToInput; + ApexMirroredArray<uint32_t> outStateToInput; + + ApexMirroredArray<uint32_t> userData; + + IofxManagerCallbackIntl* mOnStartCallback; + IofxManagerCallbackIntl* mOnFinishCallback; + + // Assets that were added on this frame (prior to simulate) + physx::Array<const IofxAssetImpl*> addedAssets; + + // Max size of public/private states over active (simulated) assets + uint32_t pubStateSize, privStateSize; + + // State data (CPU only) + + typedef ApexMirroredArray<IofxSlice> SliceArray; + + struct State + { + physx::Array<SliceArray*> slices; // Slices + physx::Array<IofxSlice*> a, b; // Pointers to slices' halves + }; + + State pubState; + State privState; + + uint32_t mInStateOffset; + uint32_t mOutStateOffset; + bool mStateSwap; + + float mTotalElapsedTime; + bool mIsMesh; + bool mDistanceSortingEnabled; + bool mCudaIos; + bool mCudaModifiers; + + void prepareRenderables(); + + void fillMapUnmapArraysForInterop(physx::Array<CUgraphicsResource> &, physx::Array<CUgraphicsResource> &); + void mapBufferResultsForInterop(bool, bool); + + CudaPipeline* mCudaPipeline; + TaskUpdateEffects mSimulateTask; + + PxBounds3 mBounds; + +#if APEX_CUDA_SUPPORT + PxGpuCopyDescQueue mCopyQueue; +#endif + + uint32_t mLastNumObjects; + uint32_t mLastMaxInputID; +}; + +#define DEFERRED_IOFX_ACTOR ((IofxActorImpl*)(1)) + +} +} // end namespace nvidia::apex + +#endif // __IOFX_MANAGER_H__ diff --git a/APEX_1.4/module/iofx/include/IofxManagerGPU.h b/APEX_1.4/module/iofx/include/IofxManagerGPU.h new file mode 100644 index 00000000..f624c242 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxManagerGPU.h @@ -0,0 +1,182 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_MANAGER_GPU_H__ +#define __IOFX_MANAGER_GPU_H__ + +#include "Apex.h" +#include "IofxManager.h" +#include "IofxSceneGPU.h" + +#if APEX_CUDA_SUPPORT +#include "ApexCudaWrapper.h" +#include "PxCudaContextManager.h" +#endif + +#include "ModifierData.h" +#include "IosObjectData.h" + +namespace nvidia +{ +namespace apex +{ +class SceneIntl; +class Modifier; +} +namespace iofx +{ + +class IofxAssetImpl; +class IofxScene; +class ModifierParamsMapperGPU; + +/* Class which manages a per-IOS CUDA IOFX pipeline */ +class IofxManagerGPU : public CudaPipeline, public UserAllocated +{ +public: + IofxManagerGPU(SceneIntl& scene, const IofxManagerDescIntl& desc, IofxManager&, const ApexMirroredPlace::Enum defaultPlace = ApexMirroredPlace::GPU); + ~IofxManagerGPU(); + + void release(); + virtual void submitTasks(); + virtual void fetchResults(); + PxTaskID IofxManagerGPU::launchGpuTasks(); + void launchPrep(); + + IofxManagerClient* createClient(IofxAssetSceneInst* assetSceneInst, uint32_t actorClassID, const IofxManagerClientIntl::Params& params); + IofxAssetSceneInst* createAssetSceneInst(IofxAssetImpl* asset, uint32_t semantics); + + + IofxManager& mManager; + IofxScene& mIofxScene; + + bool cudaLaunch(CUstream stream, int kernelIndex); + void cudaLaunchRadixSort(CUstream stream, unsigned int numElements, unsigned int keyBits, unsigned int startBit, bool useSyncKernels); + + uint32_t mCurSeed; + uint32_t* mTargetBufDevPtr; + uint32_t mCountActorIDs; + uint32_t mNumberVolumes; + uint32_t mNumberActorClasses; + uint32_t mOutputDWords; + bool mEmptySimulation; + PxTask* mTaskLaunch; + +#if APEX_CUDA_SUPPORT + ApexCudaConstMemGroup mVolumeConstMemGroup; + InplaceHandle<VolumeParamsArray> mVolumeParamsArrayHandle; + InplaceHandle<ActorClassIDBitmapArray> mActorClassIDBitmapArrayHandle; + + ApexCudaConstMemGroup mRemapConstMemGroup; + InplaceHandle<ActorIDRemapArray> mActorIDRemapArrayHandle; + + ApexCudaConstMemGroup mModifierConstMemGroup; + InplaceHandle<ClientParamsHandleArray> mClientParamsHandleArrayHandle; + InplaceHandle<SpriteOutputLayout> mSpriteOutputLayoutHandle; + InplaceHandle<MeshOutputLayout> mMeshOutputLayoutHandle; + + PxGpuCopyDescQueue mCopyQueue; +#endif + + const ApexMirroredPlace::Enum mDefaultPlace; + + ApexMirroredArray<float> mCuSpawnScale; + ApexMirroredArray<uint32_t> mCuSpawnSeed; + + ApexMirroredArray<LCG_PRNG> mCuBlockPRNGs; + + // sprite sorting, then actor ID sorting + ApexMirroredArray<uint32_t> mCuSortedActorIDs; + ApexMirroredArray<uint32_t> mCuSortedStateIDs; + ApexMirroredArray<uint32_t> mCuSortTempKeys; + ApexMirroredArray<uint32_t> mCuSortTempValues; + ApexMirroredArray<uint32_t> mCuSortTemp; + + ApexMirroredArray<uint32_t> mCuActorStart; + ApexMirroredArray<uint32_t> mCuActorEnd; + ApexMirroredArray<uint32_t> mCuActorVisibleEnd; + + ApexMirroredArray<PxVec4> mCuMinBounds; + ApexMirroredArray<PxVec4> mCuMaxBounds; + ApexMirroredArray<PxVec4> mCuTempMinBounds; + ApexMirroredArray<PxVec4> mCuTempMaxBounds; + ApexMirroredArray<uint32_t> mCuTempActorIDs; + LCG_PRNG mRandThreadLeap; + LCG_PRNG mRandGridLeap; + + + class OutputBuffer + { + PxCudaBuffer* mGpuBuffer; + + public: + OutputBuffer() + { + mGpuBuffer = 0; + } + ~OutputBuffer() + { + release(); + } + + PX_INLINE bool isValid() const + { + return (mGpuBuffer != 0); + } + + PX_INLINE void* getGpuPtr() const + { + return (mGpuBuffer != 0) ? reinterpret_cast<void*>(mGpuBuffer->getPtr()) : 0; + } + + void release() + { + if (mGpuBuffer != 0) + { + mGpuBuffer->free(); + mGpuBuffer = 0; + } + } + + void realloc(size_t capacity, PxCudaContextManager* ctx) + { + if (mGpuBuffer != 0 && mGpuBuffer->getSize() >= capacity) + { + return; + } + if (capacity > 0) + { + release(); + mGpuBuffer = ctx->getMemoryManager()->alloc( + PxCudaBufferType(PxCudaBufferMemorySpace::T_GPU, PxCudaBufferFlags::F_READ_WRITE), + capacity); + PX_ASSERT(mGpuBuffer != 0); + } + } + + void copyToHost(CUstream stream, void* hostPtr, size_t size) + { + if (isValid()) + { + CUT_SAFE_CALL(cuMemcpyDtoHAsync(hostPtr, CUdeviceptr(mGpuBuffer->getPtr()), size, stream)); + } + } + }; + + OutputBuffer mTargetOutputBuffer; + uint32_t mTargetTextureCount; + ApexCudaArray mTargetCudaArrayList[IofxSpriteRenderLayout::MAX_SURFACE_COUNT]; +}; + +} +} // namespace nvidia + +#endif // __IOFX_ACTOR_GPU_H__ diff --git a/APEX_1.4/module/iofx/include/IofxRenderData.h b/APEX_1.4/module/iofx/include/IofxRenderData.h new file mode 100644 index 00000000..fde64366 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxRenderData.h @@ -0,0 +1,711 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_RENDER_DATA_H__ +#define __IOFX_RENDER_DATA_H__ + +#include "ApexUsingNamespace.h" +#include "PsUserAllocated.h" +#include "IofxRenderable.h" +#include "IofxRenderCallback.h" +#include "UserRenderCallback.h" +#include "ApexRenderMeshAsset.h" +#include "UserOpaqueMesh.h" +#include "RenderAPIIntl.h" + +#if APEX_CUDA_SUPPORT +#include "ApexCuda.h" +#endif + +namespace nvidia +{ +using namespace apex; + +namespace iofx +{ + +class IofxActorImpl; +class IofxScene; + + +class IofxSharedRenderDataBase : public RenderEntityIntl +{ +public: + virtual ~IofxSharedRenderDataBase() {} + + virtual void updateSemantics(IofxScene& scene, uint32_t semantics, uint32_t maxObjectCount, uint32_t activeObjectCount) = 0; + + virtual size_t getRenderBufferSize() const = 0; + +#if APEX_CUDA_SUPPORT + virtual CUdeviceptr getBufferMappedCudaPtr() const = 0; +#endif + virtual void* getBufferMappedPtr() const = 0; + + PX_INLINE bool checkSemantics(uint32_t semantics) const + { + return (semantics & mSemantics) == semantics; + } + + PX_INLINE uint32_t getSemantics() const + { + return mSemantics; + } + + PX_INLINE uint32_t getInstanceID() const + { + return mInstanceID; + } + + PX_INLINE IofxSharedRenderDataBase* incrementReferenceCount() + { + return static_cast<IofxSharedRenderDataBase*>(RenderEntityIntl::incrementReferenceCount()); + } + +protected: + IofxSharedRenderDataBase() + : mInstanceID(uint32_t(-1)) + , mSemantics(0) + { + } + + uint32_t mInstanceID; + uint32_t mSemantics; + +private: + IofxSharedRenderDataBase& operator=(const IofxSharedRenderDataBase&); +}; + +template <typename Impl, typename SRDT> +class IofxSharedRenderDataImpl : public RenderEntityIntlImpl<Impl, IofxSharedRenderDataBase> +{ +public: + virtual void updateSemantics(IofxScene& iofxScene, uint32_t newSemantics, uint32_t maxObjectCount, uint32_t activeObjectCount) + { + mSharedRenderData.maxObjectCount = maxObjectCount; + mSharedRenderData.activeObjectCount = activeObjectCount; + + if (newSemantics == mSemantics) + { + return; + } + + Impl::RenderLayout_t newRenderLayout; + bool bIsUserDefinedLayout = false; + if (newSemantics != 0) + { + bIsUserDefinedLayout = getImpl()->createRenderLayout(iofxScene, newSemantics, maxObjectCount, newRenderLayout); + if (getImpl()->getRenderLayout().isTheSameAs(newRenderLayout)) + { + mSemantics = newSemantics; + return; + } + } + + IofxSharedRenderDataImpl::free(); + + if (newSemantics != 0) + { + bool result = false; + if (bIsUserDefinedLayout) + { + //only create render buffer through UserRenderCallback if layout was user defined through IofxRenderCallback! + IofxRenderCallback* iofxRenderCallback = iofxScene.getIofxRenderCallback(); + if (iofxRenderCallback != NULL) + { + result = getImpl()->allocAllRenderStorage(newRenderLayout, iofxRenderCallback); + } + } + if (!result) + { + IofxRenderCallbackImpl internalIofxRenderCallback; + result = getImpl()->allocAllRenderStorage(newRenderLayout, &internalIofxRenderCallback); + } + if (result) + { + getImpl()->getRenderLayout() = newRenderLayout; + mSemantics = newSemantics; + } + } + } + + virtual void free() + { + RenderEntityIntlImpl<Impl, IofxSharedRenderDataBase>::free(); + + mSemantics = 0; + getImpl()->getRenderLayout().setDefaults(); + } + + virtual void* getBufferMappedPtr() const + { + return getImpl()->getRenderBufferState().getMappedPtr(); + } +#if APEX_CUDA_SUPPORT + virtual CUdeviceptr getBufferMappedCudaPtr() const + { + return getImpl()->getRenderBufferState().getMappedCudaPtr(); + } +#endif + + virtual size_t getRenderBufferSize() const + { + return getImpl()->getRenderBufferDesc().size; + } + + typedef SRDT SharedRenderData_t; + + PX_INLINE const SharedRenderData_t& getSharedRenderData() const + { + return mSharedRenderData; + } + +protected: + IofxSharedRenderDataImpl(uint32_t instance, RenderInteropFlags::Enum interopFlags) + : RenderEntityIntlImpl<Impl, IofxSharedRenderDataBase>(interopFlags) + { + mInstanceID = instance; + mSharedRenderData.maxObjectCount = 0; + mSharedRenderData.activeObjectCount = 0; + } + + SharedRenderData_t mSharedRenderData; +}; + +class IofxSharedRenderDataMeshImpl : public IofxSharedRenderDataImpl<IofxSharedRenderDataMeshImpl, IofxMeshSharedRenderData> +{ +public: + typedef IofxMeshRenderLayout RenderLayout_t; + + IofxSharedRenderDataMeshImpl(uint32_t instance, RenderInteropFlags::Enum interopFlags) + : IofxSharedRenderDataImpl<IofxSharedRenderDataMeshImpl, IofxMeshSharedRenderData>(instance, interopFlags) + { + mSharedRenderData.meshRenderBuffer = NULL; + } + + PX_INLINE const UserRenderBufferDesc& getRenderBufferDesc() const + { + return mSharedRenderData.meshRenderLayout.bufferDesc; + } + PX_INLINE const RenderBufferStateIntl& getRenderBufferState() const + { + return mMeshBufferState; + } + PX_INLINE RenderLayout_t& getRenderLayout() + { + return mSharedRenderData.meshRenderLayout; + } + PX_INLINE const RenderLayout_t& getRenderLayout() const + { + return mSharedRenderData.meshRenderLayout; + } + // + PX_INLINE uint32_t getRenderStorageCount() const + { + return (mSharedRenderData.meshRenderBuffer != NULL) ? 1u : 0u; + } + PX_INLINE RenderStorageStateIntl& getRenderStorage(uint32_t index, UserRenderStorage* &renderStorage, RenderInteropFlags::Enum &interopFlags) + { + PX_UNUSED(index); + PX_ASSERT(index == 0); + renderStorage = mSharedRenderData.meshRenderBuffer; + interopFlags = mSharedRenderData.meshRenderLayout.bufferDesc.interopFlags; + return mMeshBufferState; + } + PX_INLINE void onMapRenderStorage(uint32_t index) + { + PX_UNUSED(index); + PX_ASSERT(index == 0); + mMeshBufferState.setMapRange(0, mSharedRenderData.activeObjectCount * mSharedRenderData.meshRenderLayout.stride); + } + // + + bool createRenderLayout(IofxScene& iofxScene, uint32_t semantics, uint32_t maxObjectCount, RenderLayout_t& newRenderLayout); + bool allocAllRenderStorage(const RenderLayout_t& newRenderLayout, IofxRenderCallback* callback); + void freeAllRenderStorage(); + +private: + IofxSharedRenderDataMeshImpl& operator=(const IofxSharedRenderDataMeshImpl&); + + RenderBufferStateIntl mMeshBufferState; +}; + +class IofxSharedRenderDataSpriteImpl : public IofxSharedRenderDataImpl<IofxSharedRenderDataSpriteImpl, IofxSpriteSharedRenderData> +{ +public: + typedef IofxSpriteRenderLayout RenderLayout_t; + + IofxSharedRenderDataSpriteImpl(uint32_t instance, RenderInteropFlags::Enum interopFlags) + : IofxSharedRenderDataImpl<IofxSharedRenderDataSpriteImpl, IofxSpriteSharedRenderData>(instance, interopFlags) + { + mSharedRenderData.spriteRenderBuffer = NULL; + for (uint32_t i = 0; i < IofxSpriteRenderLayout::MAX_SURFACE_COUNT; ++i) + { + mSharedRenderData.spriteRenderSurfaces[i] = NULL; + } + } + + PX_INLINE const UserRenderBufferDesc& getRenderBufferDesc() const + { + return mSharedRenderData.spriteRenderLayout.bufferDesc; + } + PX_INLINE const RenderBufferStateIntl& getRenderBufferState() const + { + return mSpriteBufferState; + } + PX_INLINE RenderLayout_t& getRenderLayout() + { + return mSharedRenderData.spriteRenderLayout; + } + PX_INLINE const RenderLayout_t& getRenderLayout() const + { + return mSharedRenderData.spriteRenderLayout; + } + + // + PX_INLINE uint32_t getRenderStorageCount() const + { + if (mSharedRenderData.spriteRenderLayout.surfaceCount > 0) + { + return mSharedRenderData.spriteRenderLayout.surfaceCount; + } + else + { + return (mSharedRenderData.spriteRenderBuffer != NULL) ? 1u : 0u; + } + } + PX_INLINE RenderStorageStateIntl& getRenderStorage(uint32_t index, UserRenderStorage* &renderStorage, RenderInteropFlags::Enum &interopFlags) + { + if (mSharedRenderData.spriteRenderLayout.surfaceCount > 0) + { + PX_ASSERT(index < mSharedRenderData.spriteRenderLayout.surfaceCount); + renderStorage = mSharedRenderData.spriteRenderSurfaces[index]; + interopFlags = mSharedRenderData.spriteRenderLayout.surfaceDescs[index].interopFlags; + return mSpriteSurfaceStateArray[index]; + } + else + { + PX_ASSERT(index == 0); + renderStorage = mSharedRenderData.spriteRenderBuffer; + interopFlags = mSharedRenderData.spriteRenderLayout.bufferDesc.interopFlags; + return mSpriteBufferState; + } + } + PX_INLINE void onMapRenderStorage(uint32_t index) + { + if (mSharedRenderData.spriteRenderLayout.surfaceCount == 0) + { + PX_UNUSED(index); + PX_ASSERT(index == 0); + mSpriteBufferState.setMapRange(0, mSharedRenderData.activeObjectCount * mSharedRenderData.spriteRenderLayout.stride); + } + } + // + + bool createRenderLayout(IofxScene& iofxScene, uint32_t semantics, uint32_t maxObjectCount, RenderLayout_t& newRenderLayout); + bool allocAllRenderStorage(const RenderLayout_t& newRenderLayout, IofxRenderCallback* callback); + void freeAllRenderStorage(); + +#if APEX_CUDA_SUPPORT + + PX_INLINE CUarray getSurfaceMappedCudaArray(uint32_t index) const + { + PX_ASSERT(index < IofxSpriteRenderLayout::MAX_SURFACE_COUNT); + return mSpriteSurfaceStateArray[index].getMappedCudaArray(); + } +#endif + + PX_INLINE bool getSurfaceMappedInfo(uint32_t index, UserRenderSurface::MappedInfo& mappedInfo) const + { + PX_ASSERT(index < IofxSpriteRenderLayout::MAX_SURFACE_COUNT); + mappedInfo = mSpriteSurfaceStateArray[index].getMappedInfo(); + return mSpriteSurfaceStateArray[index].isMapped(); + } + +private: + IofxSharedRenderDataSpriteImpl& operator=(const IofxSharedRenderDataSpriteImpl&); + + RenderBufferStateIntl mSpriteBufferState; + RenderSurfaceStateIntl mSpriteSurfaceStateArray[IofxSpriteRenderLayout::MAX_SURFACE_COUNT]; +}; + + +class IofxRenderableImpl : public IofxRenderable, public UserAllocated, public ApexRWLockable +{ +public: + // IofxRenderable methods + virtual const physx::PxBounds3& getBounds() const + { + return mRenderBounds; + } + + virtual void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds, uint32_t startIndex, uint32_t objectCount, uint32_t visibleCount) = 0; + + virtual void release() + { + bool triggerDelete = false; + mRefCountLock.lock(); + if (mRefCount > 0) + { + triggerDelete = !(--mRefCount); + } + mRefCountLock.unlock(); + if (triggerDelete) + { + if (mRenderCallback != NULL) + { + mRenderCallback->onReleasingIofxRenderable(*this); + } + delete this; + } + } + + // Returns this if successful, NULL otherwise + IofxRenderable* incrementReferenceCount() + { + IofxRenderable* returnValue = NULL; + mRefCountLock.lock(); + if (mRefCount > 0) + { + ++mRefCount; + returnValue = this; + } + mRefCountLock.unlock(); + return returnValue; + } + + PX_INLINE int32_t getReferenceCount() const + { + return mRefCount; + } + + virtual ~IofxRenderableImpl() + { + WRITE_ZONE(); + + PX_ASSERT(mRefCount == 0); + if (mSharedRenderData != NULL) + { + mSharedRenderData->release(); + } + if (mRenderResID != INVALID_RESOURCE_ID) + { + //this call decrements resource refCount + GetInternalApexSDK()->getInternalResourceProvider()->releaseResource(mRenderResID); + } + } + +protected: + IofxRenderableImpl(IofxScene* iofxScene) + : mRefCount(1) // Ref count initialized to 1, assuming that whoever calls this constructor will store a reference + , mRenderCallback(iofxScene->getIofxRenderCallback()) + , mSharedRenderData(NULL) + , mRenderResID(INVALID_RESOURCE_ID) + { + mRenderBounds.setEmpty(); + } + + void initRenderResource(ResID renderResID, IofxCommonRenderData& renderData) + { + mRenderResID = renderResID; + if (mRenderResID != INVALID_RESOURCE_ID) + { + ResourceProviderIntl* nrp = GetInternalApexSDK()->getInternalResourceProvider(); + renderData.renderResourceNameSpace = nrp->getResourceNameSpace(mRenderResID); + renderData.renderResourceName = nrp->getResourceName(mRenderResID); + renderData.renderResource = nrp->getResource(mRenderResID); + //this call increments resource refCount + nrp->setResource(renderData.renderResourceNameSpace, renderData.renderResourceName, renderData.renderResource, true, true); + } + else + { + renderData.renderResourceNameSpace = renderData.renderResourceName = ""; + renderData.renderResource = NULL; + } + } + + void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds) + { + if (mSharedRenderData != sharedRenderData) + { + if (mSharedRenderData != NULL) + { + mSharedRenderData->release(); + } + mSharedRenderData = sharedRenderData->incrementReferenceCount(); + } + mRenderBounds = bounds; + if (mRenderCallback != NULL) + { + mRenderCallback->onUpdatedIofxRenderable(*this); + } + } + + volatile int32_t mRefCount; + AtomicLock mRefCountLock; + + IofxRenderCallback* mRenderCallback; + IofxSharedRenderDataBase* mSharedRenderData; + + physx::PxBounds3 mRenderBounds; + + ResID mRenderResID; + + friend class IofxActorImpl; +}; + +class IofxMeshRenderable : public IofxRenderableImpl +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + IofxMeshRenderable(IofxScene* iofxScene, ResID renderResID) + : IofxRenderableImpl(iofxScene) + { + mMeshRenderData.startIndex = mMeshRenderData.objectCount = 0; + mMeshRenderData.sharedRenderData = NULL; + + initRenderResource(renderResID, mMeshRenderData); + ApexRenderMeshAsset* rma = static_cast<ApexRenderMeshAsset*>(static_cast<Asset*>(mMeshRenderData.renderResource)); + if (rma != NULL) + { + UserOpaqueMesh* opaqueMesh = rma->getOpaqueMesh(); + if (opaqueMesh != NULL) + { + //this call increments resource refCount + GetInternalApexSDK()->getInternalResourceProvider()->setResource(APEX_OPAQUE_MESH_NAME_SPACE, rma->getName(), opaqueMesh, true, true); + } + } + + if (mRenderCallback != NULL) + { + mRenderCallback->onCreatedIofxRenderable(*this); + } + } + + virtual ~IofxMeshRenderable() + { + ApexRenderMeshAsset* rma = static_cast<ApexRenderMeshAsset*>(static_cast<Asset*>(mMeshRenderData.renderResource)); + if (rma != NULL) + { + UserOpaqueMesh* opaqueMesh = rma->getOpaqueMesh(); + if (opaqueMesh != NULL) + { + //this call decrements resource refCount + GetInternalApexSDK()->getNamedResourceProvider()->releaseResource(APEX_OPAQUE_MESH_NAME_SPACE, rma->getName()); + } + } + } + + // IofxRenderableImpl methods + virtual void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds, uint32_t startIndex, uint32_t objectCount, uint32_t visibleCount) + { + mMeshRenderData.startIndex = startIndex; + mMeshRenderData.objectCount = objectCount; + PX_UNUSED(visibleCount); + mMeshRenderData.sharedRenderData = &(static_cast<IofxSharedRenderDataMeshImpl*>(sharedRenderData)->getSharedRenderData()); + IofxRenderableImpl::update(sharedRenderData, bounds); + } + + virtual Type getType() const + { + return IofxRenderable::MESH; + } + + virtual const IofxSpriteRenderData* getSpriteRenderData() const + { + return NULL; + } + + virtual const IofxMeshRenderData* getMeshRenderData() const + { + return &mMeshRenderData; + } + +private: + IofxMeshRenderData mMeshRenderData; +}; + +class IofxSpriteRenderable : public IofxRenderableImpl +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + IofxSpriteRenderable(IofxScene* iofxScene, ResID renderResID) + : IofxRenderableImpl(iofxScene) + { + mSpriteRenderData.startIndex = mSpriteRenderData.objectCount = 0; + mSpriteRenderData.visibleCount = 0; + mSpriteRenderData.sharedRenderData = NULL; + + initRenderResource(renderResID, mSpriteRenderData); + + if (mRenderCallback != NULL) + { + mRenderCallback->onCreatedIofxRenderable(*this); + } + } + + virtual void update(IofxSharedRenderDataBase* sharedRenderData, const physx::PxBounds3& bounds, uint32_t startIndex, uint32_t objectCount, uint32_t visibleCount) + { + mSpriteRenderData.startIndex = startIndex; + mSpriteRenderData.objectCount = objectCount; + mSpriteRenderData.visibleCount = visibleCount; + mSpriteRenderData.sharedRenderData = &(static_cast<IofxSharedRenderDataSpriteImpl*>(sharedRenderData)->getSharedRenderData()); + IofxRenderableImpl::update(sharedRenderData, bounds); + } + + virtual Type getType() const + { + return IofxRenderable::SPRITE; + } + + virtual const IofxSpriteRenderData* getSpriteRenderData() const + { + return &mSpriteRenderData; + } + + virtual const IofxMeshRenderData* getMeshRenderData() const + { + return NULL; + } + +private: + IofxSpriteRenderData mSpriteRenderData; +}; + + +class IofxRenderBuffer : public UserRenderBuffer, public UserAllocated +{ +public: + IofxRenderBuffer(const UserRenderBufferDesc& desc) + { + mData = shdfnd::getAllocator().allocate(desc.size, "", __FILE__, __LINE__); + if (mData == NULL) + { + PX_ASSERT(!"IofxRenderBuffer: failed to allocate CPU memory!"); + } + } + + virtual ~IofxRenderBuffer() + { + if (mData) + { + shdfnd::getAllocator().deallocate(mData); + mData = NULL; + } + } + + virtual void release() + { + PX_DELETE(this); + } + + //CPU access + virtual void* map(RenderMapType::Enum mapType, size_t offset, size_t size) + { + PX_UNUSED(mapType); + PX_UNUSED(size); + return mData ? static_cast<uint8_t*>(mData) + offset : NULL; + } + virtual void unmap() + { + //do nothing! + } + + //GPU access + virtual bool getCUDAgraphicsResource(CUgraphicsResource &ret) + { + PX_UNUSED(ret); + return false; + } + +private: + void* mData; +}; + + +class IofxRenderSurface : public UserRenderSurface, public UserAllocated +{ +public: + IofxRenderSurface(const UserRenderSurfaceDesc& desc) + { + mPitch = uint32_t(desc.width) * RenderDataFormat::getFormatDataSize(desc.format); + mData = shdfnd::getAllocator().allocate(mPitch * desc.height, "", __FILE__, __LINE__); + if (mData == 0) + { + PX_ASSERT(!"IofxRenderSurface: failed to allocate CPU memory!"); + } + } + + virtual ~IofxRenderSurface() + { + if (mData) + { + shdfnd::getAllocator().deallocate(mData); + mData = 0; + } + } + + virtual void release() + { + PX_DELETE(this); + } + + //CPU access + virtual bool map(RenderMapType::Enum mapType, MappedInfo& info) + { + PX_UNUSED(mapType); + PX_ASSERT(mapType == RenderMapType::MAP_READ); + if (mData) + { + info.pData= mData; + info.rowPitch = mPitch; + info.depthPitch = 0; + return true; + } + return false; + } + virtual void unmap() + { + //do nothing! + } + + //GPU access + virtual bool getCUDAgraphicsResource(CUgraphicsResource &ret) + { + PX_UNUSED(ret); + return false; + } + +private: + void* mData; + uint32_t mPitch; +}; + +class IofxRenderCallbackImpl : public IofxRenderCallback +{ +public: + virtual UserRenderBuffer* createRenderBuffer(const UserRenderBufferDesc& desc) + { + return PX_NEW(IofxRenderBuffer)(desc); + } + virtual UserRenderSurface* createRenderSurface(const UserRenderSurfaceDesc& desc) + { + return PX_NEW(IofxRenderSurface)(desc); + } +}; + + +} +} // namespace nvidia + +#endif /* __IOFX_RENDER_DATA_H__ */ diff --git a/APEX_1.4/module/iofx/include/IofxScene.h b/APEX_1.4/module/iofx/include/IofxScene.h new file mode 100644 index 00000000..d16edb02 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxScene.h @@ -0,0 +1,203 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_SCENE_H__ +#define __IOFX_SCENE_H__ + +#include "Apex.h" +#include "ModuleIofx.h" + +#include "ApexSDKIntl.h" +#include "ModuleIntl.h" +#include "ApexContext.h" +#include "ApexSDKHelpers.h" +#include "RenderVolumeImpl.h" + +#include "PxGpuCopyDescQueue.h" + +namespace nvidia +{ +namespace apex +{ +class SceneIntl; +class IofxManagerDescIntl; +class DebugRenderParams; +class IofxRenderCallback; +} +namespace iofx +{ + +class ModuleIofxImpl; +class IofxDebugRenderParams; +class IofxManager; + +class IofxScene; + +class IofxRenderableIteratorImpl : public IofxRenderableIterator, public ApexRWLockable, public UserAllocated +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + virtual IofxRenderable* getFirst(); + virtual IofxRenderable* getNext(); + virtual void release() + { + PX_DELETE(this); + } + + IofxRenderableIteratorImpl(IofxScene& iofxScene) + : mIofxScene(iofxScene), mVolumeCount(0), mVolumeIndex(0) + , mActorCount(0), mActorIndex(0), mActorList(NULL) + { + } + +private: + PX_INLINE IofxRenderable* findNextInActorList(); + IofxRenderable* findFirstInNotEmptyVolume(); + + IofxScene& mIofxScene; + + uint32_t mVolumeCount; + uint32_t mVolumeIndex; + + uint32_t mActorCount; + uint32_t mActorIndex; + nvidia::apex::IofxActor* const* mActorList; +}; + +class IofxScene : public ModuleSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource +{ +public: + enum StatsDataEnum + { + SimulatedSpriteParticlesCount, + SimulatedMeshParticlesCount, + // insert new items before this line + NumberOfStats // The number of stats + }; +public: + IofxScene(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); + ~IofxScene(); + + /* ModuleSceneIntl */ + void visualize(); + void setModulePhysXScene(PxScene* s); + PxScene* getModulePhysXScene() const + { + return mPhysXScene; + } + PxScene* mPhysXScene; + + virtual Module* getModule(); + + virtual SceneStats* getStats() + { + return &mModuleSceneStats; + } + + bool lockRenderResources() + { + renderLockAllActors(); // Lock options not implemented yet + return true; + } + + bool unlockRenderResources() + { + renderUnLockAllActors(); // Lock options not implemented yet + return true; + } + + /* ApexResourceInterface */ + uint32_t getListIndex() const + { + return m_listIndex; + } + void setListIndex(ResourceList& list, uint32_t index) + { + m_listIndex = index; + m_list = &list; + } + void release(); + + virtual IofxManager* createIofxManager(const IofxAsset& asset, const IofxManagerDescIntl& desc); + void releaseIofxManager(IofxManager* manager); + + void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps); + void fetchResults(); + + void fetchResultsPreRenderLock() + { + lockLiveRenderVolumes(); + } + void fetchResultsPostRenderUnlock() + { + unlockLiveRenderVolumes(); + } + + virtual void prepareRenderables(); + + PX_INLINE void lockLiveRenderVolumes(); + PX_INLINE void unlockLiveRenderVolumes(); + + void createModuleStats(void); + void destroyModuleStats(void); + void setStatValue(StatsDataEnum index, StatValue dataVal); + + void setIofxRenderCallback(IofxRenderCallback* callback) + { + mRenderCallback = callback; + } + IofxRenderCallback* getIofxRenderCallback() const + { + return mRenderCallback; + } + IofxRenderableIterator* createIofxRenderableIterator() + { + return PX_NEW(IofxRenderableIteratorImpl)(*this); + } + + + ModuleIofxImpl* mModule; + SceneIntl* mApexScene; + RenderDebugInterface* mDebugRender; + + nvidia::Mutex mFetchResultsLock; + shdfnd::ReadWriteLock mManagersLock; + + shdfnd::ReadWriteLock mLiveRenderVolumesLock; + nvidia::Mutex mAddedRenderVolumesLock; + nvidia::Mutex mDeletedRenderVolumesLock; + + ResourceList mActorManagers; + + physx::Array<RenderVolumeImpl*> mLiveRenderVolumes; + physx::Array<RenderVolumeImpl*> mAddedRenderVolumes; + physx::Array<RenderVolumeImpl*> mDeletedRenderVolumes; + + DebugRenderParams* mDebugRenderParams; + IofxDebugRenderParams* mIofxDebugRenderParams; + + SceneStats mModuleSceneStats; + + uint32_t mPrevTotalSimulatedSpriteParticles; + uint32_t mPrevTotalSimulatedMeshParticles; + + IofxRenderCallback* mRenderCallback; + + void destroy(); + + void processDeferredRenderVolumes(); +}; + +} +} // namespace nvidia + +#endif diff --git a/APEX_1.4/module/iofx/include/IofxSceneCPU.h b/APEX_1.4/module/iofx/include/IofxSceneCPU.h new file mode 100644 index 00000000..358e5963 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxSceneCPU.h @@ -0,0 +1,37 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_SCENE_CPU_H__ +#define __IOFX_SCENE_CPU_H__ + +#if ENABLE_TEST +#include "IofxTestScene.h" +#define IOFX_SCENE IofxTestScene +#else +#include "IofxScene.h" +#define IOFX_SCENE IofxScene +#endif + +namespace nvidia +{ +namespace iofx +{ + +class IofxSceneCPU : public IOFX_SCENE +{ +public: + IofxSceneCPU(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); +}; + +} +} // namespace nvidia + +#endif diff --git a/APEX_1.4/module/iofx/include/IofxSceneGPU.h b/APEX_1.4/module/iofx/include/IofxSceneGPU.h new file mode 100644 index 00000000..acba3ff4 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IofxSceneGPU.h @@ -0,0 +1,68 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOFX_SCENE_GPU_H__ +#define __IOFX_SCENE_GPU_H__ + +#if ENABLE_TEST +#include "IofxTestScene.h" +#define IOFX_SCENE IofxTestScene +#else +#include "IofxScene.h" +#define IOFX_SCENE IofxScene +#endif + +#if APEX_CUDA_SUPPORT + +#include "ApexCudaWrapper.h" +#include "ApexCuda.h" +#include "CudaModuleScene.h" + +#include "../cuda/include/common.h" +#include "ModifierData.h" + +#define SCENE_CUDA_OBJ(scene, name) static_cast<IofxSceneGPU&>(scene).APEX_CUDA_OBJ_NAME(name) + +namespace nvidia +{ +namespace iofx +{ + +class IofxSceneGPU : public IOFX_SCENE, public CudaModuleScene +{ +public: + IofxSceneGPU(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); + ~IofxSceneGPU(); + + void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps); + + virtual void prepareRenderables(); + + void* getHeadCudaObj() + { + return CudaModuleScene::getHeadCudaObj(); + } + +//CUDA module objects +#include "../cuda/include/moduleList.h" + +protected: + /* device and host pinned buffers, etc */ + PxCudaContextManager* mContextManager; + + nvidia::Array<CUgraphicsResource> mToMapArray, mToUnmapArray; +}; + +} +} // namespace nvidia + +#endif +#endif diff --git a/APEX_1.4/module/iofx/include/IosObjectData.h b/APEX_1.4/module/iofx/include/IosObjectData.h new file mode 100644 index 00000000..62c1bff9 --- /dev/null +++ b/APEX_1.4/module/iofx/include/IosObjectData.h @@ -0,0 +1,145 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __IOS_OBJECT_DATA_H__ +#define __IOS_OBJECT_DATA_H__ + +#include "ApexUsingNamespace.h" +#include "PsUserAllocated.h" +#include "PsSync.h" +#include "PxVec3.h" +#include "PxVec4.h" +#include "IofxManagerIntl.h" +#include "PxMat33.h" +#include "ApexMirroredArray.h" +#include "ApexMath.h" + +#include "IofxRenderData.h" +#include "ModifierData.h" + +namespace physx +{ +class PxCudaContextManager; +} + +namespace nvidia +{ +namespace iofx +{ + +class IosObjectBaseData : public IofxManagerDescIntl, public IosBufferDescIntl, public UserAllocated +{ +public: + IosObjectBaseData(uint32_t instance) + : instanceID(instance) + , renderData(NULL) + , maxStateID(0) + , maxInputID(0) + , numParticles(0) + { + } + virtual ~IosObjectBaseData() + { + if (renderData) + { + renderData->release(); + } + } + + void updateSemantics(IofxScene& scene, uint32_t semantics) + { + if (renderData) + { + renderData->updateSemantics(scene, semantics, maxObjectCount, numParticles); + } + } + + PX_INLINE ModifierCommonParams getCommonParams() const + { + ModifierCommonParams common; + + common.inputHasCollision = iosSupportsCollision; + common.inputHasDensity = iosSupportsDensity; + common.inputHasUserData = iosSupportsUserData; + common.upVector = upVector; + common.eyePosition = eyePosition; + common.eyeDirection = eyeDirection; + common.eyeAxisX = eyeAxisX; + common.eyeAxisY = eyeAxisY; + common.zNear = zNear; + common.deltaTime = deltaTime; + + return common; + } + + const uint32_t instanceID; + + PxVec3 upVector; + float radius; + float gravity; + float restDensity; //!< resting density of simulation + + float elapsedTime; //!< total simulation time + float deltaTime; //!< SceneIntl::getElapsedTime() + PxVec3 eyePosition; //!< Scene::getEyePosition() + PxVec3 eyeDirection; //!< Scene::getEyeDirection() + PxVec3 eyeAxisX; + PxVec3 eyeAxisY; + float zNear; + + uint32_t maxStateID; //!< From IOS each frame + uint32_t maxInputID; //!< From IOS each frame + uint32_t numParticles; //!< From IOS each frame + + IofxSharedRenderDataBase* renderData; + +private: + IosObjectBaseData& operator=(const IosObjectBaseData&); +}; + +class IosObjectCpuData : public IosObjectBaseData +{ +public: + IosObjectCpuData(uint32_t instance) + : IosObjectBaseData(instance) + , outputToState(NULL) + , sortingKeys(NULL) + { + } + + IofxSlice** inPubState; + IofxSlice** outPubState; + uint32_t numPubSlices; + + IofxSlice** inPrivState; + IofxSlice** outPrivState; + uint32_t numPrivSlices; + + uint32_t* outputToState; + + uint32_t* sortingKeys; +}; + +#if APEX_CUDA_SUPPORT +class IosObjectGpuData : public IosObjectBaseData +{ +public: + IosObjectGpuData(uint32_t instance) + : IosObjectBaseData(instance) + { + } +}; +#endif + +} +} // namespace nvidia + +#endif /* __IOS_OBJECT_DATA_H__ */ diff --git a/APEX_1.4/module/iofx/include/ModifierData.h b/APEX_1.4/module/iofx/include/ModifierData.h new file mode 100644 index 00000000..9a211bf1 --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModifierData.h @@ -0,0 +1,514 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __MODIFIER_DATA_H__ +#define __MODIFIER_DATA_H__ + +#include "ApexUsingNamespace.h" +#include "PxVec3.h" +#include <PxMat33.h> +#include "InplaceTypes.h" +#include "InplaceStorage.h" +#include "RandState.h" + +#include "../../../include/iofx/IofxRenderCallback.h" + +namespace nvidia +{ +namespace iofx +{ + +#ifndef __CUDACC__ +PX_INLINE float saturate(float x) +{ + return (x < 0.0f) ? 0.0f : (1.0f < x) ? 1.0f : x; +} +#endif + +// output color is RenderDataFormat::B8G8R8A8 +#define FLT_TO_BYTE(x) ( (unsigned int)(saturate(PxAbs(x)) * 255) ) +#define MAKE_COLOR_UBYTE4(r, g, b, a) ( ((r) << 16) | ((g) << 8) | ((b) << 0) | ((a) << 24) ) + + +class IosObjectBaseData; + +//struct ModifierCommonParams +#define INPLACE_TYPE_STRUCT_NAME ModifierCommonParams +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(InplaceBool, inputHasCollision) \ + INPLACE_TYPE_FIELD(InplaceBool, inputHasDensity) \ + INPLACE_TYPE_FIELD(InplaceBool, inputHasUserData) \ + INPLACE_TYPE_FIELD(PxVec3, upVector) \ + INPLACE_TYPE_FIELD(PxVec3, eyePosition) \ + INPLACE_TYPE_FIELD(PxVec3, eyeDirection) \ + INPLACE_TYPE_FIELD(PxVec3, eyeAxisX) \ + INPLACE_TYPE_FIELD(PxVec3, eyeAxisY) \ + INPLACE_TYPE_FIELD(float, zNear) \ + INPLACE_TYPE_FIELD(float, deltaTime) +#include INPLACE_TYPE_BUILD() + + +// Mesh structs +struct MeshInput +{ + PxVec3 position; + float mass; + PxVec3 velocity; + float liferemain; + float density; + PxVec3 collisionNormal; + uint32_t collisionFlags; + uint32_t userData; + + PX_INLINE void load(const IosObjectBaseData& objData, uint32_t pos); +}; + +struct MeshPublicState +{ + PxMat33 rotation; + PxVec3 scale; + + float color[4]; + + static APEX_CUDA_CALLABLE PX_INLINE void initDefault(MeshPublicState& state, float objectScale) + { + state.rotation = PxMat33(PxIdentity); + state.scale = PxVec3(objectScale); + + state.color[0] = 1.0f; + state.color[1] = 1.0f; + state.color[2] = 1.0f; + state.color[3] = 1.0f; + } +}; + +/* TODO: Private state size should be declared by each IOFX asset, so the IOS can allocate + * the private buffer dynamically based on the IOFX assets used with the IOS. Each asset would + * in turn be given an offset for their private data in this buffer. + */ +struct MeshPrivateState +{ + PxMat33 rotation; + + static APEX_CUDA_CALLABLE PX_INLINE void initDefault(MeshPrivateState& state) + { + state.rotation = PxMat33(PxIdentity); + } +}; + + +//struct MeshOutputLayout +#define INPLACE_TYPE_STRUCT_NAME MeshOutputLayout +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, stride) \ + INPLACE_TYPE_FIELD_N(uint32_t, offsets, IofxMeshRenderLayoutElement::MAX_COUNT) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + +#ifdef __CUDACC__ +#define WRITE_TO_FLOAT(data) { *((volatile float*)(sdata + ((offset) >> 2) * pitch) + idx) = (data); offset += 4; } +#define WRITE_TO_UINT(data) { *((volatile unsigned int*)(sdata + ((offset) >> 2) * pitch + idx)) = (data); offset += 4; } + + __device__ PX_INLINE void write(volatile unsigned int* sdata, unsigned int idx, unsigned int pitch, const MeshInput& input, const MeshPublicState& state, unsigned int outputID) const + { +#else +#define WRITE_TO_FLOAT(data) { *(float*)(outputPtr + outputID * stride + offset) = (data); offset += 4; } +#define WRITE_TO_UINT(data) { *(unsigned int*)(outputPtr + outputID * stride + offset) = (data); offset += 4; } + + PX_INLINE void write(uint32_t outputID, const MeshInput& input, const MeshPublicState& state, const uint8_t* outputPtr) const + { + if (outputPtr == NULL) + { + return; + } +#endif + uint32_t offset; + if ((offset = offsets[IofxMeshRenderLayoutElement::POSITION_FLOAT3]) != static_cast<uint32_t>(-1)) //POSITION: 3 dwords + { + WRITE_TO_FLOAT( input.position.x ) + WRITE_TO_FLOAT( input.position.y ) + WRITE_TO_FLOAT( input.position.z ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::ROTATION_SCALE_FLOAT3x3]) != static_cast<uint32_t>(-1)) //ROTATION_SCALE: 9 dwords + { + PxVec3 axis0 = state.rotation.column0 * state.scale.x; + PxVec3 axis1 = state.rotation.column1 * state.scale.y; + PxVec3 axis2 = state.rotation.column2 * state.scale.z; + + WRITE_TO_FLOAT( axis0.x ) + WRITE_TO_FLOAT( axis0.y ) + WRITE_TO_FLOAT( axis0.z ) + + WRITE_TO_FLOAT( axis1.x ) + WRITE_TO_FLOAT( axis1.y ) + WRITE_TO_FLOAT( axis1.z ) + + WRITE_TO_FLOAT( axis2.x ) + WRITE_TO_FLOAT( axis2.y ) + WRITE_TO_FLOAT( axis2.z ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::VELOCITY_LIFE_FLOAT4]) != static_cast<uint32_t>(-1)) //VELOCITY: 3 dwords + { + WRITE_TO_FLOAT( input.velocity.x ) + WRITE_TO_FLOAT( input.velocity.y ) + WRITE_TO_FLOAT( input.velocity.z ) + WRITE_TO_FLOAT( input.liferemain ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::DENSITY_FLOAT1]) != static_cast<uint32_t>(-1)) //DENSITY: 1 dword + { + WRITE_TO_FLOAT( input.density ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::COLOR_BGRA8]) != static_cast<uint32_t>(-1)) //COLOR: 1 dword + { + WRITE_TO_UINT( MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[0]), + FLT_TO_BYTE(state.color[1]), + FLT_TO_BYTE(state.color[2]), + FLT_TO_BYTE(state.color[3]) ) ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::COLOR_RGBA8]) != static_cast<uint32_t>(-1)) //COLOR: 1 dword + { + WRITE_TO_UINT( MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[2]), + FLT_TO_BYTE(state.color[1]), + FLT_TO_BYTE(state.color[0]), + FLT_TO_BYTE(state.color[3]) ) ) + + } + if ((offset = offsets[IofxMeshRenderLayoutElement::COLOR_FLOAT4]) != static_cast<uint32_t>(-1)) //COLOR_FLOAT4: 4 dword + { + WRITE_TO_FLOAT( state.color[0] ) + WRITE_TO_FLOAT( state.color[1] ) + WRITE_TO_FLOAT( state.color[2] ) + WRITE_TO_FLOAT( state.color[3] ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::USER_DATA_UINT1]) != static_cast<uint32_t>(-1)) //USER_DATA: 1 dword + { + WRITE_TO_UINT( input.userData ) + } + if ((offset = offsets[IofxMeshRenderLayoutElement::POSE_FLOAT3x4]) != static_cast<uint32_t>(-1)) //POSE: 12 dwords + { + PxVec3 axis0 = state.rotation.column0 * state.scale.x; + PxVec3 axis1 = state.rotation.column1 * state.scale.y; + PxVec3 axis2 = state.rotation.column2 * state.scale.z; + + WRITE_TO_FLOAT( axis0.x ) + WRITE_TO_FLOAT( axis1.x ) + WRITE_TO_FLOAT( axis2.x ) + WRITE_TO_FLOAT( input.position.x ) + + WRITE_TO_FLOAT( axis0.y ) + WRITE_TO_FLOAT( axis1.y ) + WRITE_TO_FLOAT( axis2.y ) + WRITE_TO_FLOAT( input.position.y ) + + WRITE_TO_FLOAT( axis0.z ) + WRITE_TO_FLOAT( axis1.z ) + WRITE_TO_FLOAT( axis2.z ) + WRITE_TO_FLOAT( input.position.z ) + } + } +#undef WRITE_TO_UINT +#undef WRITE_TO_FLOAT +}; + + +// Sprite structs +struct SpriteInput +{ + PxVec3 position; + float mass; + PxVec3 velocity; + float liferemain; + float density; + uint32_t userData; + + PX_INLINE void load(const IosObjectBaseData& objData, uint32_t pos); +}; + + +struct SpritePublicState +{ + PxVec3 scale; + float subTextureId; + float rotation; + + float color[4]; + + static APEX_CUDA_CALLABLE PX_INLINE void initDefault(SpritePublicState& state, float objectScale) + { + state.scale = PxVec3(objectScale); + + state.subTextureId = 0; + state.rotation = 0; + + state.color[0] = 1.0f; + state.color[1] = 1.0f; + state.color[2] = 1.0f; + state.color[3] = 1.0f; + } +}; + +/* TODO: Private state size should be declared by each IOFX asset, so the IOS can allocate + * the private buffer dynamically based on the IOFX assets used with the IOS. Each asset would + * in turn be given an offset for their private data in this buffer. + */ +struct SpritePrivateState +{ + float rotation; + float scale; + + static APEX_CUDA_CALLABLE PX_INLINE void initDefault(SpritePrivateState& state) + { + state.rotation = 0.0f; + state.scale = 1.0f; + } +}; + +//struct SpriteOutputLayout +#define INPLACE_TYPE_STRUCT_NAME SpriteOutputLayout +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, stride) \ + INPLACE_TYPE_FIELD_N(uint32_t, offsets, IofxSpriteRenderLayoutElement::MAX_COUNT) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + +#ifdef __CUDACC__ +#define WRITE_TO_FLOAT(data) { *((volatile float*)(sdata + ((offset) >> 2) * pitch) + idx) = (data); offset += 4; } +#define WRITE_TO_UINT(data) { *((volatile unsigned int*)(sdata + ((offset) >> 2) * pitch + idx)) = (data); offset += 4; } + + __device__ PX_INLINE void write(volatile unsigned int* sdata, unsigned int idx, unsigned int pitch, const SpriteInput& input, const SpritePublicState& state, unsigned int outputID) const + { +#else +#define WRITE_TO_FLOAT(data) { *(float*)(outputPtr + outputID * stride + offset) = (data); offset += 4; } +#define WRITE_TO_UINT(data) { *(unsigned int*)(outputPtr + outputID * stride + offset) = (data); offset += 4; } + + PX_INLINE void write(uint32_t outputID, const SpriteInput& input, const SpritePublicState& state, const uint8_t* outputPtr) const + { + if (outputPtr == NULL) + { + return; + } +#endif + uint32_t offset; + if((offset = offsets[IofxSpriteRenderLayoutElement::POSITION_FLOAT3]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( input.position.x ) + WRITE_TO_FLOAT( input.position.y ) + WRITE_TO_FLOAT( input.position.z ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::COLOR_BGRA8]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_UINT( MAKE_COLOR_UBYTE4(FLT_TO_BYTE(state.color[0]), + FLT_TO_BYTE(state.color[1]), + FLT_TO_BYTE(state.color[2]), + FLT_TO_BYTE(state.color[3])) ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::COLOR_RGBA8]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_UINT( MAKE_COLOR_UBYTE4(FLT_TO_BYTE(state.color[2]), + FLT_TO_BYTE(state.color[1]), + FLT_TO_BYTE(state.color[0]), + FLT_TO_BYTE(state.color[3])) ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::COLOR_FLOAT4]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( state.color[0] ) + WRITE_TO_FLOAT( state.color[1] ) + WRITE_TO_FLOAT( state.color[2] ) + WRITE_TO_FLOAT( state.color[3] ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::VELOCITY_FLOAT3]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( input.velocity.x ) + WRITE_TO_FLOAT( input.velocity.y ) + WRITE_TO_FLOAT( input.velocity.z ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::SCALE_FLOAT2]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( state.scale.x ) + WRITE_TO_FLOAT( state.scale.y ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::LIFE_REMAIN_FLOAT1]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( input.liferemain ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::DENSITY_FLOAT1]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( input.density ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::SUBTEXTURE_FLOAT1]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( state.subTextureId ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::ORIENTATION_FLOAT1]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_FLOAT( state.rotation ) + } + if((offset = offsets[IofxSpriteRenderLayoutElement::USER_DATA_UINT1]) != static_cast<uint32_t>(-1)) + { + WRITE_TO_UINT( input.userData ) + } + } +#undef WRITE_TO_UINT +#undef WRITE_TO_FLOAT +}; + +struct TextureOutputData +{ + uint16_t layout; + uint8_t widthShift; + uint8_t pitchShift; +}; + +struct SpriteTextureOutputLayout +{ + uint32_t textureCount; + TextureOutputData textureData[4]; + uint8_t* texturePtr[4]; + +#ifdef __CUDACC__ +//#define CHECK_PTR(N) true +#define WRITE_TO_FLOAT4(N, e0, e1, e2, e3) surf2Dwrite<float4>(make_float4(e0, e1, e2, e3), KERNEL_SURF_REF(APEX_CUDA_CONCAT(Output, N)), (x << 4), y); +#define WRITE_TO_UINT(N, data) surf2Dwrite<uint32_t>(data, KERNEL_SURF_REF(APEX_CUDA_CONCAT(Output, N)), (x << 2), y); + + __device__ PX_INLINE void write(volatile unsigned int* sdata, unsigned int idx, unsigned int pitch, const SpriteInput& input, const SpritePublicState& state, unsigned int outputID) const +#else +//#define CHECK_PTR(N) (texturePtr[N] != NULL) +#define WRITE_TO_FLOAT4(N, e0, e1, e2, e3) { *(PxVec4*)(texturePtr[N] + (y << textureData[N].pitchShift) + (x << 4)) = PxVec4(e0, e1, e2, e3); } +#define WRITE_TO_UINT(N, data) { *(unsigned int*)(texturePtr[N] + (y << textureData[N].pitchShift) + (x << 2)) = data; } + + PX_INLINE void write(unsigned int outputID, const SpriteInput& input, const SpritePublicState& state, const uint8_t*) const +#endif + { +#define WRITE_TO_TEXTURE(N) \ + if (N < textureCount) \ + { \ + const uint32_t y = (outputID >> textureData[N].widthShift); \ + const uint32_t x = outputID - (y << textureData[N].widthShift); \ + switch (textureData[N].layout) \ + { \ + case IofxSpriteRenderLayoutSurfaceElement::POSITION_FLOAT4: \ + WRITE_TO_FLOAT4(N, input.position.x, input.position.y, input.position.z, 1.0f ) \ + break; \ + case IofxSpriteRenderLayoutSurfaceElement::SCALE_ORIENT_SUBTEX_FLOAT4: \ + WRITE_TO_FLOAT4(N, state.scale.x, state.scale.y, state.rotation, state.subTextureId ) \ + break; \ + case IofxSpriteRenderLayoutSurfaceElement::COLOR_BGRA8: \ + WRITE_TO_UINT(N, MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[0]), FLT_TO_BYTE(state.color[1]), FLT_TO_BYTE(state.color[2]), FLT_TO_BYTE(state.color[3]) ) ) \ + break; \ + case IofxSpriteRenderLayoutSurfaceElement::COLOR_RGBA8: \ + WRITE_TO_UINT(N, MAKE_COLOR_UBYTE4( FLT_TO_BYTE(state.color[2]), FLT_TO_BYTE(state.color[1]), FLT_TO_BYTE(state.color[0]), FLT_TO_BYTE(state.color[3]) ) ) \ + break; \ + case IofxSpriteRenderLayoutSurfaceElement::COLOR_FLOAT4: \ + WRITE_TO_FLOAT4(N, state.color[0], state.color[1], state.color[2], state.color[3] ) \ + break; \ + } \ + } + + WRITE_TO_TEXTURE(0) + WRITE_TO_TEXTURE(1) + WRITE_TO_TEXTURE(2) + WRITE_TO_TEXTURE(3) + } +#undef WRITE_TO_TEXTURE +#undef WRITE_TO_UINT +#undef WRITE_TO_FLOAT4 +//#undef CHECK_PTR +}; + +//struct CurvePoint +#define INPLACE_TYPE_STRUCT_NAME CurvePoint +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, x) \ + INPLACE_TYPE_FIELD(float, y) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + APEX_CUDA_CALLABLE PX_INLINE CurvePoint() : x(0.0f), y(0.0f) {} + APEX_CUDA_CALLABLE PX_INLINE CurvePoint(float _x, float _y) : x(_x), y(_y) {} +}; + +APEX_CUDA_CALLABLE PX_INLINE float lerpPoints(float x, const CurvePoint& p0, const CurvePoint& p1) +{ + return ((x - p0.x) / (p1.x - p0.x)) * (p1.y - p0.y) + p0.y; +} + + +//struct Curve +#define INPLACE_TYPE_STRUCT_NAME Curve +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(InplaceArray<CurvePoint>, _pointArray) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + +#ifndef __CUDACC__ + PX_INLINE void resize(InplaceStorage& storage, uint32_t numPoints) + { + _pointArray.resize(storage, numPoints); + } + + PX_INLINE void setPoint(InplaceStorage& storage, const CurvePoint& point, uint32_t index) + { + _pointArray.updateElem(storage, point, index); + } +#endif + + INPLACE_TEMPL_ARGS_DEF + APEX_CUDA_CALLABLE PX_INLINE float evaluate(INPLACE_STORAGE_ARGS_DEF, float x) const + { + uint32_t count = _pointArray.getSize(); + if (count == 0) + { + return 0.0f; + } + + CurvePoint begPoint; + _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, begPoint, 0); + if (x <= begPoint.x) + { + return begPoint.y; + } + + CurvePoint endPoint; + _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, endPoint, count - 1); + if (x >= endPoint.x) + { + return endPoint.y; + } + + //do binary search + unsigned int beg = 0; + unsigned int end = count; + while (beg < end) + { + unsigned int mid = beg + ((end - beg) >> 1); + CurvePoint midPoint; + _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, midPoint, mid); + if (x < midPoint.x) + { + end = mid; + } + else + { + beg = mid + 1; + } + } + beg = PxMin<uint32_t>(beg, count - 1); + CurvePoint point0, point1; + _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, point0, beg - 1); + _pointArray.fetchElem(INPLACE_STORAGE_ARGS_VAL, point1, beg); + return lerpPoints(x, point0, point1); + } +}; + +} +} // namespace nvidia + +#endif /* __MODIFIER_DATA_H__ */ diff --git a/APEX_1.4/module/iofx/include/ModifierImpl.h b/APEX_1.4/module/iofx/include/ModifierImpl.h new file mode 100644 index 00000000..3eb671c9 --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModifierImpl.h @@ -0,0 +1,1154 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __MODIFIER_IMPL_H__ +#define __MODIFIER_IMPL_H__ + +#include "Modifier.h" +#include "CurveImpl.h" +#include "PsUserAllocated.h" + +#include "RotationModifierParams.h" +#include "SimpleScaleModifierParams.h" +#include "RandomScaleModifierParams.h" +#include "ScaleByMassModifierParams.h" +#include "ColorVsLifeModifierParams.h" +#include "ScaleVsLifeModifierParams.h" +#include "ScaleVsDensityModifierParams.h" +#include "ScaleVsCameraDistanceModifierParams.h" +#include "ColorVsDensityModifierParams.h" +#include "SubtextureVsLifeModifierParams.h" +#include "OrientAlongVelocityModifierParams.h" +#include "ScaleAlongVelocityModifierParams.h" +#include "RandomSubtextureModifierParams.h" +#include "RandomRotationModifierParams.h" +#include "ViewDirectionSortingModifierParams.h" +#include "RotationRateModifierParams.h" +#include "RotationRateVsLifeModifierParams.h" +#include "OrientScaleAlongScreenVelocityModifierParams.h" +#include "ColorVsVelocityModifierParams.h" + +#include "ParamArray.h" + +#include "PsArray.h" + +namespace nvidia +{ +namespace apex +{ +class InplaceStorage; +class InplaceHandleBase; +struct RandState; +} +namespace iofx +{ + +/** + Directions for adding a new APEX modifier type (an official modifier, not a user modifier). + + 1) In Modifier.h, add a value to the end of ModifierTypeEnum, matching the naming convention of others. + 2) In Modifier.h, add a new subclass of ModifierT, specialized on your type. + - e.g. class MyNewModifier : public ModifierT<NxMyNewModifier> { }; + 3) MyNewModifier should include pure virtual getters (by value), and setters. Do not promise to return + by const-reference. + 4) In ModifierImpl.h (this file), add a subcless of your public class and ApexAllocateable + - e.g. class MyNewModifier : public MyNewModifier, public UserAllocated { }; + 5) The ModifierImpl.h class should provide concrete implementations of all of the functions. + - Feel free to do the getters and setters inline in ModifierImpl.h + 6) In ModifierImpl.cpp, provide the implementations for the serailization functions and 'updateParticles.' +*/ + +// Ignore this warning temporarily. It's reset to default level at the bottom of the file. +// We'll fix this soon, just not "right this second" +#pragma warning( disable: 4100 ) + +class IofxModifierHelper +{ +public: + + // assumes the mParams class contains a "controlPoints" member + static void setCurve(const nvidia::apex::Curve* f, + NvParameterized::Interface* mParams, + ParamDynamicArrayStruct* controlPoints) + { + uint32_t cpSize; + f->getControlPoints(cpSize); + + NvParameterized::Handle h(*mParams); + mParams->getParameterHandle("controlPoints", h); + h.resizeArray((int32_t)cpSize); + + ParamArray<ScaleVsCameraDistanceModifierParamsNS::vec2_Type> + cpArray(mParams, "controlPoints", controlPoints); + + for (uint32_t i = 0; i < cpSize; i++) + { + cpArray[i].x = f->getControlPoints(cpSize)[i].x; + cpArray[i].y = f->getControlPoints(cpSize)[i].y; + } + } +}; + + +class ModifierParamsMapperCPU +{ +public: + virtual void beginParams(void* params, size_t size, size_t align, uint32_t randomCount) = 0; + virtual void endParams() = 0; + + virtual void mapValue(size_t offset, int32_t value) = 0; + void mapValue(size_t offset, uint32_t value) + { + mapValue(offset, static_cast<int32_t>(value)); + } + + virtual void mapValue(size_t offset, float value) = 0; + void mapValue(size_t offset, const PxVec3& value) + { + mapValue(offset + offsetof(PxVec3, x), value.x); + mapValue(offset + offsetof(PxVec3, y), value.y); + mapValue(offset + offsetof(PxVec3, z), value.z); + } + + virtual void mapCurve(size_t offset, const nvidia::apex::Curve* curve) = 0; +}; + +#if APEX_CUDA_SUPPORT + +class ModifierParamsMapperGPU +{ +public: + virtual InplaceStorage& getStorage() = 0; + + virtual void onParams(InplaceHandleBase handle, uint32_t randomCount) = 0; +}; +#endif + +struct MeshInput; +struct MeshPublicState; +struct MeshPrivateState; +struct SpriteInput; +struct SpritePublicState; +struct SpritePrivateState; +struct ModifierCommonParams; + +class ModifierImpl +{ +public: + static const ModifierImpl* castFrom(const Modifier*); + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const + { + PX_ASSERT(!"unimpl"); + } +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& /*mapper*/) const + { + PX_ASSERT(!"unimpl"); + } + + + typedef void (*updateSpriteFunc)(const void* params, const SpriteInput& input, SpritePublicState& pubState, SpritePrivateState& privState, const ModifierCommonParams& common, RandState& randState); + typedef void (*updateMeshFunc)(const void* params, const MeshInput& input, MeshPublicState& pubState, MeshPrivateState& privState, const ModifierCommonParams& common, RandState& randState); + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage /*stage*/) const + { + PX_ASSERT(!"unimpl"); + return 0; + } + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage /*stage*/) const + { + PX_ASSERT(!"unimpl"); + return 0; + } +}; + +// ------------------------------------------------------------------------------------------------ +class RotationModifierImpl : public RotationModifier, public ModifierImpl, public UserAllocated +{ +public: + RotationModifierImpl(RotationModifierParams* params); + + virtual ApexMeshParticleRollType::Enum getRollType() const + { + return mRollType; + } + virtual void setRollType(ApexMeshParticleRollType::Enum rollType); + virtual float getMaxSettleRate() const + { + return mParams->maxSettleRatePerSec; + } + virtual void setMaxSettleRate(float settleRate) + { + mParams->maxSettleRatePerSec = settleRate; + } + virtual float getMaxRotationRate() const + { + return mParams->maxRotationRatePerSec; + } + virtual void setMaxRotationRate(float rotationRate) + { + mParams->maxRotationRatePerSec = rotationRate; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, rollType), uint32_t(mRollType)); + mapper.mapValue(offsetof(Params, rollAxis), mRollAxis); + mapper.mapValue(offsetof(Params, rollSign), mRollSign); + + mapper.mapValue(offsetof(Params, maxSettleRatePerSec), mParams->maxSettleRatePerSec); + mapper.mapValue(offsetof(Params, maxRotationRatePerSec), mParams->maxRotationRatePerSec); + + mapper.mapValue(offsetof(Params, inAirRotationMultiplier), mParams->inAirRotationMultiplier); + mapper.mapValue(offsetof(Params, collisionRotationMultiplier), mParams->collisionRotationMultiplier); + + mapper.mapValue(offsetof(Params, includeVerticalDirection), uint32_t(mParams->includeVerticalDirection)); + + mapper.endParams(); + } + + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + RotationModifierParams* mParams; + ApexMeshParticleRollType::Enum mRollType; + int32_t mRollAxis; + float mRollSign; + float mLastUpdateTime; +}; + +// ------------------------------------------------------------------------------------------------ +class SimpleScaleModifierImpl : public SimpleScaleModifier, public ModifierImpl, public UserAllocated +{ +public: + SimpleScaleModifierImpl(SimpleScaleModifierParams* params); + + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SCALE); + } + + virtual PxVec3 getScaleFactor() const + { + return mParams->scaleFactor; + } + virtual void setScaleFactor(const PxVec3& s) + { + mParams->scaleFactor = s; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, scaleFactor), mParams->scaleFactor); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + SimpleScaleModifierParams* mParams; + +}; + +// ------------------------------------------------------------------------------------------------ +class ScaleByMassModifierImpl : public ScaleByMassModifier, public ModifierImpl, public UserAllocated +{ +public: + ScaleByMassModifierImpl(ScaleByMassModifierParams* params); + + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SCALE); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ScaleByMassModifierParams* mParams; + +}; + +// ------------------------------------------------------------------------------------------------ +class RandomScaleModifierImpl : public RandomScaleModifier, public ModifierImpl, public UserAllocated +{ +public: + RandomScaleModifierImpl(RandomScaleModifierParams* params); + + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SCALE); + } + + virtual Range<float> getScaleFactor() const + { + Range<float> s; + s.minimum = mParams->minScaleFactor; + s.maximum = mParams->maxScaleFactor; + return s; + } + + virtual void setScaleFactor(const Range<float>& s) + { + mParams->minScaleFactor = s.minimum; + mParams->maxScaleFactor = s.maximum; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, scaleFactorMin), mParams->minScaleFactor); + mapper.mapValue(offsetof(Params, scaleFactorMax), mParams->maxScaleFactor); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + RandomScaleModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class ColorVsLifeModifierImpl : public ColorVsLifeModifier, public ModifierImpl, public UserAllocated +{ +public: + ColorVsLifeModifierImpl(ColorVsLifeModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::COLOR); + } + virtual uint32_t getModifierMeshSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::COLOR); + } + + // Access to expected data members + virtual ColorChannel getColorChannel() const + { + return mColorChannel; + } + virtual void setColorChannel(ColorChannel colorChannel); + + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, channel), uint32_t(mColorChannel)); + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ColorVsLifeModifierParams* mParams; + ColorChannel mColorChannel; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class ColorVsDensityModifierImpl : public ColorVsDensityModifier, public ModifierImpl, public UserAllocated +{ +public: + ColorVsDensityModifierImpl(ColorVsDensityModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::COLOR); + } + virtual uint32_t getModifierMeshSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::COLOR); + } + + // Access to expected data members + virtual ColorChannel getColorChannel() const + { + return mColorChannel; + } + virtual void setColorChannel(ColorChannel colorChannel); + + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, channel), uint32_t(mColorChannel)); + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ColorVsDensityModifierParams* mParams; + ColorChannel mColorChannel; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class ColorVsVelocityModifierImpl : public ColorVsVelocityModifier, public ModifierImpl, public UserAllocated +{ +public: + ColorVsVelocityModifierImpl(ColorVsVelocityModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::COLOR); + } + virtual uint32_t getModifierMeshSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::COLOR); + } + + // Access to expected data members + virtual ColorChannel getColorChannel() const + { + return mColorChannel; + } + virtual void setColorChannel(ColorChannel colorChannel); + + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + + virtual float getVelocity0() const + { + return mParams->velocity0; + } + virtual void setVelocity0(float value) + { + mParams->velocity0 = value; + } + + virtual float getVelocity1() const + { + return mParams->velocity1; + } + virtual void setVelocity1(float value) + { + mParams->velocity1 = value; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, velocity0), mParams->velocity0); + mapper.mapValue(offsetof(Params, velocity1), mParams->velocity1); + mapper.mapValue(offsetof(Params, channel), uint32_t(mColorChannel)); + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ColorVsVelocityModifierParams* mParams; + ColorChannel mColorChannel; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class SubtextureVsLifeModifierImpl : public SubtextureVsLifeModifier, public ModifierImpl, public UserAllocated +{ +public: + SubtextureVsLifeModifierImpl(SubtextureVsLifeModifierParams* params); + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SUBTEXTURE); + } + + // Access to expected data members + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + SubtextureVsLifeModifierParams* mParams; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class OrientAlongVelocityModifierImpl : public OrientAlongVelocityModifier, public ModifierImpl, public UserAllocated +{ +public: + OrientAlongVelocityModifierImpl(OrientAlongVelocityModifierParams* params); + + // Methods from Modifier + + // Access to expected data members + virtual PxVec3 getModelForward() const + { + return mParams->modelForward; + } + virtual void setModelForward(const PxVec3& s) + { + mParams->modelForward = s; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, modelForward), mParams->modelForward); + + mapper.endParams(); + } + + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + OrientAlongVelocityModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class ScaleAlongVelocityModifierImpl : public ScaleAlongVelocityModifier, public ModifierImpl, public UserAllocated +{ +public: + ScaleAlongVelocityModifierImpl(ScaleAlongVelocityModifierParams* params); + + // Methods from Modifier + + // Access to expected data members + virtual float getScaleFactor() const + { + return mParams->scaleFactor; + } + virtual void setScaleFactor(const float& s) + { + mParams->scaleFactor = s; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, scaleFactor), mParams->scaleFactor); + + mapper.endParams(); + } + + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ScaleAlongVelocityModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class RandomSubtextureModifierImpl : public RandomSubtextureModifier, public ModifierImpl, public UserAllocated +{ +public: + RandomSubtextureModifierImpl(RandomSubtextureModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SUBTEXTURE); + } + + // Access to expected data members + virtual Range<float> getSubtextureRange() const + { + Range<float> s; + s.minimum = mParams->minSubtexture; + s.maximum = mParams->maxSubtexture; + return s; + } + + virtual void setSubtextureRange(const Range<float>& s) + { + mParams->minSubtexture = s.minimum; + mParams->maxSubtexture = s.maximum; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, subtextureRangeMin), mParams->minSubtexture); + mapper.mapValue(offsetof(Params, subtextureRangeMax), mParams->maxSubtexture); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + RandomSubtextureModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class RandomRotationModifierImpl : public RandomRotationModifier, public ModifierImpl, public UserAllocated +{ +public: + RandomRotationModifierImpl(RandomRotationModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::ORIENTATION); + } + + // Access to expected data members + virtual Range<float> getRotationRange() const + { + Range<float> s; + s.minimum = mParams->minRotation; + s.maximum = mParams->maxRotation; + return s; + } + + virtual void setRotationRange(const Range<float>& s) + { + mParams->minRotation = s.minimum; + mParams->maxRotation = s.maximum; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, rotationRangeMin), mParams->minRotation); + mapper.mapValue(offsetof(Params, rotationRangeMax), mParams->maxRotation); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + RandomRotationModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class ScaleVsLifeModifierImpl : public ScaleVsLifeModifier, public ModifierImpl, public UserAllocated +{ +public: + ScaleVsLifeModifierImpl(ScaleVsLifeModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SCALE); + } + + // Access to expected data members + virtual ScaleAxis getScaleAxis() const + { + return mScaleAxis; + } + virtual void setScaleAxis(ScaleAxis a); + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, axis), uint32_t(mScaleAxis)); + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ScaleVsLifeModifierParams* mParams; + ScaleAxis mScaleAxis; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class ScaleVsDensityModifierImpl : public ScaleVsDensityModifier, public ModifierImpl, public UserAllocated +{ +public: + ScaleVsDensityModifierImpl(ScaleVsDensityModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::SCALE); + } + + // Access to expected data members + virtual ScaleAxis getScaleAxis() const + { + return mScaleAxis; + } + virtual void setScaleAxis(ScaleAxis a); + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, axis), uint32_t(mScaleAxis)); + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ScaleVsDensityModifierParams* mParams; + ScaleAxis mScaleAxis; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class ScaleVsCameraDistanceModifierImpl : public ScaleVsCameraDistanceModifier, public ModifierImpl, public UserAllocated +{ +public: + ScaleVsCameraDistanceModifierImpl(ScaleVsCameraDistanceModifierParams* params); + + // Methods from Modifier + + // Access to expected data members + virtual ScaleAxis getScaleAxis() const + { + return mScaleAxis; + } + virtual void setScaleAxis(ScaleAxis a); + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, axis), uint32_t(mScaleAxis)); + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + virtual updateMeshFunc getUpdateMeshFunc(ModifierStage stage) const; + +private: + ScaleVsCameraDistanceModifierParams* mParams; + ScaleAxis mScaleAxis; + CurveImpl mCurveFunction; +}; + +/** + NvParameterized::Factory for modifiers. TODO: This should be a class that you instantiate, which you can then register objects with, + and that you then pass to the Asset class for deserialization. +*/ +Modifier* CreateModifier(ModifierTypeEnum modifierType, NvParameterized::Interface* objParam, NvParameterized::Handle& h); + +// ------------------------------------------------------------------------------------------------ +class ViewDirectionSortingModifierImpl : public ViewDirectionSortingModifier, public ModifierImpl, public UserAllocated +{ +public: + ViewDirectionSortingModifierImpl(ViewDirectionSortingModifierParams* params); + + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)0; + } + + // Access to expected data members + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + ViewDirectionSortingModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class RotationRateModifierImpl : public RotationRateModifier, public ModifierImpl, public UserAllocated +{ +public: + RotationRateModifierImpl(RotationRateModifierParams* params); + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::ORIENTATION); + } + + // Access to expected data members + virtual float getRotationRate() const + { + return mParams->rotationRate; + } + virtual void setRotationRate(const float& r) + { + mParams->rotationRate = r; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, rotationRate), mParams->rotationRate); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + RotationRateModifierParams* mParams; +}; + +// ------------------------------------------------------------------------------------------------ +class RotationRateVsLifeModifierImpl : public RotationRateVsLifeModifier, public ModifierImpl, public UserAllocated +{ +public: + RotationRateVsLifeModifierImpl(RotationRateVsLifeModifierParams* params); + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)(1 << IofxRenderSemantic::ORIENTATION); + } + + // Access to expected data members + virtual const nvidia::apex::Curve* getFunction() const + { + return static_cast<const nvidia::apex::Curve*>(&mCurveFunction); + } + virtual void setFunction(const nvidia::apex::Curve* f) + { + const CurveImpl* curve = static_cast<const CurveImpl*>(f); + mCurveFunction = *curve; + + IofxModifierHelper::setCurve(f, + mParams, + (ParamDynamicArrayStruct*)&mParams->controlPoints); + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapCurve(offsetof(Params, curve), static_cast<const CurveImpl*>(&mCurveFunction)); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + RotationRateVsLifeModifierParams* mParams; + CurveImpl mCurveFunction; +}; + +// ------------------------------------------------------------------------------------------------ +class OrientScaleAlongScreenVelocityModifierImpl : public OrientScaleAlongScreenVelocityModifier, public ModifierImpl, public UserAllocated +{ +public: + OrientScaleAlongScreenVelocityModifierImpl(OrientScaleAlongScreenVelocityModifierParams* params); + // Methods from Modifier + virtual uint32_t getModifierSpriteSemantics() + { + return (uint32_t)((1 << IofxRenderSemantic::ORIENTATION) | (1 << IofxRenderSemantic::SCALE)); + } + + // Access to expected data members + virtual float getScalePerVelocity() const + { + return mParams->scalePerVelocity; + } + virtual void setScalePerVelocity(const float& s) + { + mParams->scalePerVelocity = s; + } + + virtual float getScaleChangeLimit() const + { + return mParams->scaleChangeLimit; + } + virtual void setScaleChangeLimit(const float& s) + { + mParams->scaleChangeLimit = s; + } + + virtual float getScaleChangeDelay() const + { + return mParams->scaleChangeDelay; + } + virtual void setScaleChangeDelay(const float& s) + { + mParams->scaleChangeDelay = s; + } + +#if APEX_CUDA_SUPPORT + virtual void mapParamsGPU(ModifierParamsMapperGPU& mapper) const; +#endif + virtual void mapParamsCPU(ModifierParamsMapperCPU& mapper) const; + + template <class Mapper, typename Params> + void mapParams(Mapper& mapper, Params* params) const + { + mapper.beginParams(params, sizeof(Params), __alignof(Params), Params::RANDOM_COUNT); + + mapper.mapValue(offsetof(Params, scalePerVelocity), mParams->scalePerVelocity); + mapper.mapValue(offsetof(Params, scaleChangeLimit), mParams->scaleChangeLimit); + mapper.mapValue(offsetof(Params, scaleChangeDelay), mParams->scaleChangeDelay); + + mapper.endParams(); + } + + virtual updateSpriteFunc getUpdateSpriteFunc(ModifierStage stage) const; + +private: + OrientScaleAlongScreenVelocityModifierParams* mParams; +}; + +#pragma warning( default: 4100 ) + +} +} // namespace nvidia + +#endif /* __MODIFIER_IMPL_H__ */ diff --git a/APEX_1.4/module/iofx/include/ModifierList.h b/APEX_1.4/module/iofx/include/ModifierList.h new file mode 100644 index 00000000..e2831c4d --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModifierList.h @@ -0,0 +1,79 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef _MODIFIER +#define _MODIFIER(name) +#endif + +#ifndef _MODIFIER_SPRITE +#define _MODIFIER_SPRITE(name) +#endif + +#ifndef _MODIFIER_MESH +#define _MODIFIER_MESH(name) +#endif + +//All +_MODIFIER(Rotation) +_MODIFIER(SimpleScale) +_MODIFIER(RandomScale) +_MODIFIER(ScaleByMass) +_MODIFIER(ColorVsLife) +_MODIFIER(ColorVsDensity) +_MODIFIER(SubtextureVsLife) +_MODIFIER(OrientAlongVelocity) +_MODIFIER(ScaleAlongVelocity) +_MODIFIER(RandomSubtexture) +_MODIFIER(RandomRotation) +_MODIFIER(ScaleVsLife) +_MODIFIER(ScaleVsDensity) +_MODIFIER(ScaleVsCameraDistance) +_MODIFIER(ViewDirectionSorting) +_MODIFIER(RotationRate) +_MODIFIER(RotationRateVsLife) +_MODIFIER(OrientScaleAlongScreenVelocity) +_MODIFIER(ColorVsVelocity) + +//Sprite +_MODIFIER_SPRITE(SimpleScale) +_MODIFIER_SPRITE(RandomScale) +_MODIFIER_SPRITE(ScaleByMass) +_MODIFIER_SPRITE(ColorVsLife) +_MODIFIER_SPRITE(ColorVsDensity) +_MODIFIER_SPRITE(SubtextureVsLife) +_MODIFIER_SPRITE(RandomSubtexture) +_MODIFIER_SPRITE(RandomRotation) +_MODIFIER_SPRITE(ScaleVsLife) +_MODIFIER_SPRITE(ScaleVsDensity) +_MODIFIER_SPRITE(ScaleVsCameraDistance) +_MODIFIER_SPRITE(ViewDirectionSorting) +_MODIFIER_SPRITE(RotationRate) +_MODIFIER_SPRITE(RotationRateVsLife) +_MODIFIER_SPRITE(OrientScaleAlongScreenVelocity) +_MODIFIER_SPRITE(ColorVsVelocity) + +//Mesh +_MODIFIER_MESH(Rotation) +_MODIFIER_MESH(SimpleScale) +_MODIFIER_MESH(RandomScale) +_MODIFIER_MESH(ScaleByMass) +_MODIFIER_MESH(ColorVsLife) +_MODIFIER_MESH(ColorVsDensity) +_MODIFIER_MESH(OrientAlongVelocity) +_MODIFIER_MESH(ScaleAlongVelocity) +_MODIFIER_MESH(ScaleVsLife) +_MODIFIER_MESH(ScaleVsDensity) +_MODIFIER_MESH(ScaleVsCameraDistance) +_MODIFIER_MESH(ColorVsVelocity) + +#undef _MODIFIER +#undef _MODIFIER_SPRITE +#undef _MODIFIER_MESH diff --git a/APEX_1.4/module/iofx/include/ModifierSrc.h b/APEX_1.4/module/iofx/include/ModifierSrc.h new file mode 100644 index 00000000..c293c31a --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModifierSrc.h @@ -0,0 +1,921 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#if defined(__CUDACC__) && defined(__CUDA_ARCH__) && __CUDA_ARCH__ < 200 +#define _CUDA_OPT_LOC_MEM_ 1 +#else +#define _CUDA_OPT_LOC_MEM_ 0 +#endif + +#define PI 3.141592653589793f + +//--- Helpers + +APEX_CUDA_CALLABLE PX_INLINE unsigned int binSearch(float val, unsigned int count, const float* data) +{ + unsigned int beg = 0; + unsigned int end = count; + + while (beg < end) + { + unsigned int mid = beg + ((end - beg) >> 1); + if (val < data[mid]) + { + end = mid; + } + else + { + beg = mid + 1; + } + } + return beg; +} + +APEX_CUDA_CALLABLE PX_INLINE void approxAxisAngleToMat33(const PxVec3& axisAngle, PxMat33& rot) +{ + const float x = 0.5f * axisAngle.x; + const float y = 0.5f * axisAngle.y; + const float z = 0.5f * axisAngle.z; + const float xx = x * x; + const float yy = y * y; + const float zz = z * z; + const float xy = x * y; + const float yz = y * z; + const float zx = z * x; + const float twoRecipNorm2 = 2.0f / (1.0f + xx + yy + zz); // w = 1 + rot(0, 0) = 1.0f - twoRecipNorm2 * (yy + zz); + rot(0, 1) = twoRecipNorm2 * (xy - z); + rot(0, 2) = twoRecipNorm2 * (zx + y); + rot(1, 0) = twoRecipNorm2 * (xy + z); + rot(1, 1) = 1.0f - twoRecipNorm2 * (zz + xx); + rot(1, 2) = twoRecipNorm2 * (yz - x); + rot(2, 0) = twoRecipNorm2 * (zx - y); + rot(2, 1) = twoRecipNorm2 * (yz + x); + rot(2, 2) = 1.0f - twoRecipNorm2 * (xx + yy); +} + + +APEX_CUDA_CALLABLE PX_INLINE bool approxEquals(float a, float b, float eps) +{ + const float diff = PxAbs(a - b); + return (diff < eps); +} + +APEX_CUDA_CALLABLE PX_INLINE bool approxEquals(const PxVec3& a, const PxVec3& b, float eps) +{ + return approxEquals(a.x, b.x, eps) && + approxEquals(a.y, b.y, eps) && + approxEquals(a.z, b.z, eps); +} + +APEX_CUDA_CALLABLE PX_INLINE int maxAbsElementIndex(const PxVec3& v) +{ + const PxVec3 a(PxAbs(v.x), PxAbs(v.y), PxAbs(v.z)); + const int m01 = (a.y > a.x); + const int m2 = (a.z > a[(unsigned)m01]); + return (m2 << 1) | (m01 >> m2); +} + + +APEX_CUDA_CALLABLE PX_INLINE void generateRotationMatrix(const PxVec3& srcVec, const PxVec3& dstVec, PxMat33& outRotMat) +{ + if (approxEquals(srcVec, dstVec, 0.0001f)) + { + outRotMat = PxMat33(PxIdentity); + return; + } + + PxVec3 crossResult = srcVec.cross(dstVec); + crossResult *= PxAcos(srcVec.dot(dstVec)); + + approxAxisAngleToMat33(crossResult, outRotMat); +} + +APEX_CUDA_CALLABLE PX_INLINE void generateRandomRotation(const PxVec3& srcVec, PxMat33& outRotMat, nvidia::RandState& randState) +{ + PxVec3 tmpRotVec(srcVec); + tmpRotVec *= randState.nextFloat(0.0f, 2 * PI); + approxAxisAngleToMat33(tmpRotVec, outRotMat); +} + +// ------------------------------------------------------------------------------------------------ + + +//--- Rotation modifier --- + +//struct PARAMS_NAME(Rotation) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(Rotation) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, rollType) \ + INPLACE_TYPE_FIELD(int32_t, rollAxis) \ + INPLACE_TYPE_FIELD(float, rollSign) \ + INPLACE_TYPE_FIELD(float, maxSettleRatePerSec) \ + INPLACE_TYPE_FIELD(float, maxRotationRatePerSec) \ + INPLACE_TYPE_FIELD(float, inAirRotationMultiplier) \ + INPLACE_TYPE_FIELD(float, collisionRotationMultiplier) \ + INPLACE_TYPE_FIELD(uint32_t, includeVerticalDirection) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 3; +}; + +APEX_CUDA_CALLABLE PX_INLINE void chooseUp(PxVec3& outUp, unsigned int rollType, nvidia::RandState& randState) +{ + const float angle = randState.nextFloat(0.0f, 2 * PI); + const float up = angle < PI ? -1.0f : 1.0f; + const float cosAng = PxCos(angle); + const float sinAng = PxSin(angle); + + switch (rollType) + { + default: + outUp = PxVec3(0.0f, 0.0f, 1.0f); + break; + + case nvidia::apex::ApexMeshParticleRollType::FLAT_X: + outUp = PxVec3(up, 0.0f, 0.0f); + break; + case nvidia::apex::ApexMeshParticleRollType::FLAT_Y: + outUp = PxVec3(0.0f, up, 0.0f); + break; + case nvidia::apex::ApexMeshParticleRollType::FLAT_Z: + outUp = PxVec3(0.0f, 0.0f, up); + break; + + case nvidia::apex::ApexMeshParticleRollType::LONG_X: + outUp = PxVec3(0.0f, cosAng, sinAng); + break; + case nvidia::apex::ApexMeshParticleRollType::LONG_Y: + outUp = PxVec3(cosAng, 0.0f, sinAng); + break; + case nvidia::apex::ApexMeshParticleRollType::LONG_Z: + outUp = PxVec3(cosAng, sinAng, 0.0f); + break; + } +} + +APEX_CUDA_CALLABLE PX_INLINE void updateParticleRollBoxFromCollision(const PARAMS_NAME(Rotation)& params, PxVec3& particleAngularDelta, const PxMat33& rot, const PxVec3& collisionNormal, float timeSlice) +{ + const float maxSettle = params.maxSettleRatePerSec * timeSlice; + const float maxSettle2 = maxSettle * maxSettle; // where to compute this? + + if (params.rollType != nvidia::apex::ApexMeshParticleRollType::SPHERICAL) + { + // Settling + PxVec3 a; + if (params.rollAxis < 0) + { + // Cubic rolling, must choose most normal-pointing mRollAxis + PxVec3 overlap; + overlap = rot.transform(collisionNormal); + const int32_t bestAxis = maxAbsElementIndex(overlap); + a = bestAxis == 0 ? rot.column0 : bestAxis == 1 ? rot.column1 : rot.column2; + } + else + { + // Flat or long box, mRollAxis is chosen + a = params.rollAxis == 0 ? rot.column0 : params.rollAxis == 1 ? rot.column1 : rot.column2; + } + + PxVec3 settle = (params.rollSign * a.dot(collisionNormal)) * a.cross(collisionNormal); + if (maxSettle != 0.0f) + { + const float settle2 = settle.magnitudeSquared(); + // Cap how much settling is allowed per simulation tick + if (settle2 > maxSettle2) + { + settle *= maxSettle * PxRecipSqrt(settle2); + } + } + particleAngularDelta += settle; + } +} + +APEX_CUDA_CALLABLE PX_INLINE void updateParticleRollBoxNoCollision(const PARAMS_NAME(Rotation)& params, PxVec3& particleAngularDelta, float timeSlice) +{ + const float maxRotation = params.maxRotationRatePerSec * timeSlice; + const float maxRotation2 = maxRotation * maxRotation; + + if (maxRotation != 0.0f) + { + // Cap the total amount of roll. + const float roll2 = particleAngularDelta.magnitudeSquared(); + if (roll2 > maxRotation2) + { + particleAngularDelta *= maxRotation * PxRecipSqrt(roll2); + } + } +} + + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierRotation(const PARAMS_NAME(Rotation)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& randState) +{ + if (usage == nvidia::apex::ModifierUsage_Mesh) + { + // TODO: This should really go into a 'settle' modifier, that says that objects should try to settle with one side up + // or another, but for now it's here. + if (spawn) + { + // Need to come up with a default pose. + PxMat33 rotationOnSpawn; + if (params.rollType == nvidia::apex::ApexMeshParticleRollType::SPHERICAL) + { + PxVec3 randomRotation; + randomRotation.x = randState.nextFloat(-PI, PI); + randomRotation.y = randState.nextFloat(-PI, PI); + randomRotation.z = randState.nextFloat(-PI, PI); + approxAxisAngleToMat33(randomRotation, rotationOnSpawn); + } + else + { + PxVec3 upVector; + chooseUp(upVector, params.rollType, randState); + + PxVec3 unitSystemUp = common.upVector; + unitSystemUp.normalize(); + + PxMat33 rotateToUp, randomRotation; + generateRotationMatrix(upVector, unitSystemUp, rotateToUp); + generateRandomRotation(unitSystemUp, randomRotation, randState); + + rotationOnSpawn = randomRotation * rotateToUp; + } + privState.rotation = rotationOnSpawn; + pubState.rotation = rotationOnSpawn; + } + else + { + PxVec3 rollDelta; + PxVec3 delta = input.velocity * common.deltaTime; + + if (common.inputHasCollision) + { + if (input.collisionFlags != 0) + { + rollDelta = params.collisionRotationMultiplier * input.collisionNormal.cross(delta); + } + else + { + if (params.includeVerticalDirection) + { + // I'd like to use the absolute value of the "up" speed... just check it in first. + rollDelta = params.inAirRotationMultiplier * delta; + } + else + { + rollDelta = params.inAirRotationMultiplier * common.upVector.cross( delta ); + } + } + + updateParticleRollBoxFromCollision(params, rollDelta, privState.rotation, input.collisionNormal, common.deltaTime); + updateParticleRollBoxNoCollision(params, rollDelta, common.deltaTime); + } + else + { + if (params.includeVerticalDirection) + { + // I'd like to use the absolute value of the "up" speed... just check it in first. + rollDelta = params.inAirRotationMultiplier * delta; + } + else + { + rollDelta = params.inAirRotationMultiplier * common.upVector.cross( delta ); + } + updateParticleRollBoxNoCollision(params, rollDelta, common.deltaTime); + } + + if (rollDelta.magnitudeSquared() > 0.0f) + { + // update particle transform + // A) This is because maxAngle isn't really working properly + // B) This should be a configurable parameter of the system + PxMat33 rot; + approxAxisAngleToMat33(rollDelta, rot); + privState.rotation = rot * privState.rotation; + } + pubState.rotation = privState.rotation; + } + } +} + +//--- SimpleScale modifier --- + +//struct PARAMS_NAME(SimpleScale) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(SimpleScale) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(PxVec3, scaleFactor) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierSimpleScale(const PARAMS_NAME(SimpleScale)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ + pubState.scale.x *= params.scaleFactor.x; + pubState.scale.y *= params.scaleFactor.y; + pubState.scale.z *= params.scaleFactor.z; +} + +//--- RandomScale modifier --- + +//struct PARAMS_NAME(RandomScale) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RandomScale) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, scaleFactorMin) \ + INPLACE_TYPE_FIELD(float, scaleFactorMax) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 1; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierRandomScale(const PARAMS_NAME(RandomScale)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& randState) +{ + const float scaleFactor = randState.nextFloat(params.scaleFactorMin, params.scaleFactorMax); + + pubState.scale *= scaleFactor; +} + +//--- ScaleByMass modifier --- + +//struct PARAMS_NAME(ScaleByMass) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleByMass) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, scaleFactor) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierScaleByMass(const PARAMS_NAME(ScaleByMass)& /*params*/, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ + pubState.scale *= input.mass; +} + +//--- ColorVsLife modifier --- + +//struct PARAMS_NAME(ColorVsLife) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ColorVsLife) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, channel) \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierColorVsLife(const PARAMS_NAME(ColorVsLife)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ +#define _MODIFIER_CODE_(channel) \ + { \ + pubState.color[channel] *= EVAL_CURVE(params.curve, input.liferemain); \ + } +#if _CUDA_OPT_LOC_MEM_ + if (params.channel == 0) _MODIFIER_CODE_(0) + else if (params.channel == 1) _MODIFIER_CODE_(1) + else if (params.channel == 2) _MODIFIER_CODE_(2) + else if (params.channel == 3) _MODIFIER_CODE_(3) +#else + _MODIFIER_CODE_(params.channel) +#endif +#undef _MODIFIER_CODE_ + + } + +//--- ColorVsDensity modifier --- + +//struct PARAMS_NAME(ColorVsDensity) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ColorVsDensity) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, channel) \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierColorVsDensity(const PARAMS_NAME(ColorVsDensity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ +#define _MODIFIER_CODE_(channel) \ + { \ + pubState.color[channel] *= EVAL_CURVE(params.curve, input.density); \ + } +#if _CUDA_OPT_LOC_MEM_ + if (params.channel == 0) _MODIFIER_CODE_(0) + else if (params.channel == 1) _MODIFIER_CODE_(1) + else if (params.channel == 2) _MODIFIER_CODE_(2) + else if (params.channel == 3) _MODIFIER_CODE_(3) +#else + _MODIFIER_CODE_(params.channel) +#endif +#undef _MODIFIER_CODE_ + } + +//--- ColorVsVelocity modifier --- + +//struct PARAMS_NAME(ColorVsVelocity) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ColorVsVelocity) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, velocity0) \ + INPLACE_TYPE_FIELD(float, velocity1) \ + INPLACE_TYPE_FIELD(uint32_t, channel) \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierColorVsVelocity(const PARAMS_NAME(ColorVsVelocity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ + float velocity = (input.velocity.magnitude() - params.velocity0) / (params.velocity1 - params.velocity0); + velocity = PxClamp(velocity, 0.0f, 1.0f); + +#define _MODIFIER_CODE_(channel) \ + { \ + pubState.color[channel] *= EVAL_CURVE(params.curve, velocity); \ + } +#if _CUDA_OPT_LOC_MEM_ + if (params.channel == 0) _MODIFIER_CODE_(0) + else if (params.channel == 1) _MODIFIER_CODE_(1) + else if (params.channel == 2) _MODIFIER_CODE_(2) + else if (params.channel == 3) _MODIFIER_CODE_(3) +#else + _MODIFIER_CODE_(params.channel) +#endif +#undef _MODIFIER_CODE_ +} + +//--- SubtextureVsLife modifier --- + +//struct PARAMS_NAME(SubtextureVsLife) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(SubtextureVsLife) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierSubtextureVsLife(const PARAMS_NAME(SubtextureVsLife)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ + if (usage == nvidia::apex::ModifierUsage_Sprite) + { + pubState.subTextureId += EVAL_CURVE(params.curve, input.liferemain); + } +} + +//--- OrientAlongVelocity modifier --- + +APEX_CUDA_CALLABLE PX_INLINE bool buildRotationMatrix(const PxVec3& srcVec, const PxVec3& dstVec, PxMat33& outRotMat) +{ + PxVec3 axis = srcVec.cross(dstVec); + + float cosAngle = srcVec.dot(dstVec); + float angle = PxAcos(cosAngle); + + float axisLen = axis.normalize(); + if (axisLen < 0.0001f) + { + return false; + } + + PxQuat quat(angle, axis); + outRotMat = PxMat33(quat); + return true; +} + +//struct PARAMS_NAME(OrientAlongVelocity) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(OrientAlongVelocity) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(PxVec3, modelForward) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierOrientAlongVelocity(const PARAMS_NAME(OrientAlongVelocity)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ + if (usage == nvidia::apex::ModifierUsage_Mesh) + { + PxVec3 vel = input.velocity; + float velMagnitude = vel.normalize(); // normalize it + // If travelling too slowly, this will be unstable, so don't do anything. + if (PxAbs(velMagnitude) >= 0.0001f) + { + PxMat33 rotMat; + if (buildRotationMatrix(params.modelForward, vel, rotMat)) + { + privState.rotation = rotMat; + } + } + pubState.rotation = privState.rotation; + } +} + +//--- ScaleAlongVelocity modifier --- + +///p,q -> p^q = n (n - must be normalized!) +APEX_CUDA_CALLABLE PX_INLINE void buildPlaneBasis(const PxVec3& n, PxVec3& p, PxVec3& q) +{ + const float SQRT1_2 = PxSqrt(float(0.5)); + if (PxAbs(n.z) > SQRT1_2) + { + // choose p in y-z plane + float k = sqrtf(n.y * n.y + n.z * n.z); + p.x = 0; + p.y = -n.z / k; + p.z = n.y / k; + // set q = n x p + q.x = k; + q.y = -n.x * p.z; + q.z = n.x * p.y; + } + else + { + // choose p in x-y plane + float k = PxSqrt(n.x * n.x + n.y * n.y); + p.x = -n.y / k; + p.y = n.x / k; + p.z = 0; + // set q = n x p + q.x = -n.z * p.y; + q.y = n.z * p.x; + q.z = k; + } +} + +APEX_CUDA_CALLABLE PX_INLINE void buildScaleAlongAxis(const PxVec3& scaleAxis, float scale, PxMat33& scaleMat) +{ + PxVec3 axis0, axis1; + buildPlaneBasis(scaleAxis, axis0, axis1); + + PxMat33 rotToAxisMat(axis0, axis1, scaleAxis); + + scaleMat = rotToAxisMat; + scaleMat.column2 = scaleAxis * scale; + + //scaleMat.setMultiplyTransposeRight(scaleMat, rotToAxisMat); + + float a = scaleMat.column0.dot(rotToAxisMat.column0); + float b = scaleMat(0,0) * rotToAxisMat(0,1) + scaleMat(1,0) * rotToAxisMat(1,1) + scaleMat(2,0) * rotToAxisMat(2,1); + float c = scaleMat(0,0) * rotToAxisMat(0,2) + scaleMat(1,0) * rotToAxisMat(1,2) + scaleMat(2,0) * rotToAxisMat(2,2); + float d = scaleMat(0,1) * rotToAxisMat(0,0) + scaleMat(1,1) * rotToAxisMat(1,0) + scaleMat(2,1) * rotToAxisMat(2,0); + float e = scaleMat(0,1) * rotToAxisMat(0,1) + scaleMat(1,1) * rotToAxisMat(1,1) + scaleMat(2,1) * rotToAxisMat(2,1); + float f = scaleMat(0,1) * rotToAxisMat(0,2) + scaleMat(1,1) * rotToAxisMat(1,2) + scaleMat(2,1) * rotToAxisMat(2,2); + float g = scaleMat(0,2) * rotToAxisMat(0,0) + scaleMat(1,2) * rotToAxisMat(1,0) + scaleMat(2,2) * rotToAxisMat(2,0); + float h = scaleMat(0,2) * rotToAxisMat(0,1) + scaleMat(1,2) * rotToAxisMat(1,1) + scaleMat(2,2) * rotToAxisMat(2,1); + float i = scaleMat(0,2) * rotToAxisMat(0,2) + scaleMat(1,2) * rotToAxisMat(1,2) + scaleMat(2,2) * rotToAxisMat(2,2); + + scaleMat(0,0) = a; + scaleMat(1,0) = b; + scaleMat(2,0) = c; + + scaleMat(0,1) = d; + scaleMat(1,1) = e; + scaleMat(2,1) = f; + + scaleMat(0,2) = g; + scaleMat(1,2) = h; + scaleMat(2,2) = i; +} + +//struct PARAMS_NAME(ScaleAlongVelocity) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleAlongVelocity) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, scaleFactor) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierScaleAlongVelocity(const PARAMS_NAME(ScaleAlongVelocity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ + if (usage == nvidia::apex::ModifierUsage_Mesh) + { + PxVec3 vel = input.velocity; + float velMagnitude = vel.normalize(); // normalize it + + PxMat33 scaleMat(PxIdentity); + if (velMagnitude >= 0.0001f) + { + float scale = 1.0f + velMagnitude * params.scaleFactor; + + buildScaleAlongAxis(vel, scale, scaleMat); + } + pubState.rotation = scaleMat * pubState.rotation; + } +} + +//--- RandomSubtexture modifier --- + +//struct PARAMS_NAME(RandomSubtexture) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RandomSubtexture) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, subtextureRangeMin) \ + INPLACE_TYPE_FIELD(float, subtextureRangeMax) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 1; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierRandomSubtexture(const PARAMS_NAME(RandomSubtexture)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& randState) +{ + if (usage == nvidia::apex::ModifierUsage_Sprite) + { + pubState.subTextureId += randState.nextFloat(params.subtextureRangeMin, params.subtextureRangeMax); + } +} + +//--- RandomRotation modifier --- + +//struct PARAMS_NAME(RandomRotation) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RandomRotation) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, rotationRangeMin) \ + INPLACE_TYPE_FIELD(float, rotationRangeMax) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 1; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierRandomRotation(const PARAMS_NAME(RandomRotation)& params, const Input& /*input*/, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& randState) +{ + if (usage == nvidia::apex::ModifierUsage_Sprite) + { + const float DegToRad = PI / 180; + pubState.rotation += DegToRad * randState.nextFloat(params.rotationRangeMin, params.rotationRangeMax); + } +} + +//--- ScaleVsLife modifier --- + +//struct PARAMS_NAME(ScaleVsLife) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleVsLife) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, axis) \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierScaleVsLife(const PARAMS_NAME(ScaleVsLife)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ +#define _MODIFIER_CODE_(axis) \ + { \ + pubState.scale[axis] *= EVAL_CURVE(params.curve, input.liferemain); \ + } +#if _CUDA_OPT_LOC_MEM_ + if (params.axis == 0) _MODIFIER_CODE_(0) + else if (params.axis == 1) _MODIFIER_CODE_(1) + else if (params.axis == 2) _MODIFIER_CODE_(2) +#else + _MODIFIER_CODE_(params.axis) +#endif +#undef _MODIFIER_CODE_ + } + +//--- ScaleVsDensity modifier --- + +//struct PARAMS_NAME(ScaleVsDensity) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleVsDensity) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, axis) \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierScaleVsDensity(const PARAMS_NAME(ScaleVsDensity)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ +#define _MODIFIER_CODE_(axis) \ + { \ + pubState.scale[axis] *= EVAL_CURVE(params.curve, input.density); \ + } +#if _CUDA_OPT_LOC_MEM_ + if (params.axis == 0) _MODIFIER_CODE_(0) + else if (params.axis == 1) _MODIFIER_CODE_(1) + else if (params.axis == 2) _MODIFIER_CODE_(2) +#else + _MODIFIER_CODE_(params.axis) +#endif +#undef _MODIFIER_CODE_ + } + +//--- ScaleVsCameraDistance modifier --- + +//struct PARAMS_NAME(ScaleVsCameraDistance) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ScaleVsCameraDistance) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(uint32_t, axis) \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierScaleVsCameraDistance(const PARAMS_NAME(ScaleVsCameraDistance)& params, const Input& input, PubState& pubState, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/) +{ + float cameraDistance = (input.position - common.eyePosition).magnitude(); + +#define _MODIFIER_CODE_(axis) \ + { \ + pubState.scale[axis] *= EVAL_CURVE(params.curve, cameraDistance); \ + } +#if _CUDA_OPT_LOC_MEM_ + if (params.axis == 0) _MODIFIER_CODE_(0) + else if (params.axis == 1) _MODIFIER_CODE_(1) + else if (params.axis == 2) _MODIFIER_CODE_(2) +#else + _MODIFIER_CODE_(params.axis) +#endif +#undef _MODIFIER_CODE_ + } + +//--- ViewDirectionSorting modifier --- + +//struct PARAMS_NAME(ViewDirectionSorting) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(ViewDirectionSorting) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierViewDirectionSorting(const PARAMS_NAME(ViewDirectionSorting)& /*params*/, const Input& /*input*/, PubState& /*pubState*/, PrivState& /*privState*/, const nvidia::iofx::ModifierCommonParams& /*common*/, nvidia::RandState& /*nvidia::RandState*/) +{ +} + +//--- RotationRate modifier --- + +//struct PARAMS_NAME(RotationRate) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RotationRate) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, rotationRate) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierRotationRate(const PARAMS_NAME(RotationRate)& params, const Input& /*input*/, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/) +{ + if (usage == nvidia::apex::ModifierUsage_Sprite) + { + const float TwoPi = 2 * PI; + const float rotationDelta = params.rotationRate * TwoPi * common.deltaTime; + privState.rotation += rotationDelta; + pubState.rotation += privState.rotation; + } +} + +//--- RotationRateVsLife modifier --- + +//struct PARAMS_NAME(RotationRateVsLife) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(RotationRateVsLife) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(CURVE_TYPE, curve) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierRotationRateVsLife(const PARAMS_NAME(RotationRateVsLife)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/) +{ + if (usage == nvidia::apex::ModifierUsage_Sprite) + { + const float TwoPi = 2 * PI; + const float rotationDelta = EVAL_CURVE(params.curve, input.liferemain) * TwoPi * common.deltaTime; + privState.rotation += rotationDelta; + pubState.rotation += privState.rotation; + } +} + +//--- OrientScaleAlongScreenVelocity modifier --- + +//struct PARAMS_NAME(OrientScaleAlongScreenVelocity) +#define INPLACE_TYPE_STRUCT_NAME PARAMS_NAME(OrientScaleAlongScreenVelocity) +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(float, scalePerVelocity) \ + INPLACE_TYPE_FIELD(float, scaleChangeLimit) \ + INPLACE_TYPE_FIELD(float, scaleChangeDelay) +#define INPLACE_TYPE_STRUCT_LEAVE_OPEN 1 +#include INPLACE_TYPE_BUILD() + + static const uint32_t RANDOM_COUNT = 0; +}; + +INPLACE_TEMPL_VA_ARGS_DEF(bool spawn, int usage, typename Input, typename PubState, typename PrivState) +MODIFIER_DECL void modifierOrientScaleAlongScreenVelocity(const PARAMS_NAME(OrientScaleAlongScreenVelocity)& params, const Input& input, PubState& pubState, PrivState& privState, const nvidia::iofx::ModifierCommonParams& common, nvidia::RandState& /*nvidia::RandState*/) +{ + if (usage == nvidia::apex::ModifierUsage_Sprite) + { + PxVec3 viewPos, viewVel; // position & velocity in view space + + viewPos.x = (input.position - common.eyePosition).dot(common.eyeAxisX); + viewPos.y = (input.position - common.eyePosition).dot(common.eyeAxisY); + viewPos.z = (input.position - common.eyePosition).dot(common.eyeDirection); // eyeDir = eyeAxisZ + + // 4 is simply a hack that looks decent in UE3 ATM, we should use the FOV to determine when to + // cull particles, otherwise you end up with particles around the zNear plane that have huge + // 'd' values, resulting in bad scaling + if (viewPos.z < common.zNear * 4) + { + pubState.rotation = privState.rotation; + pubState.scale.x = 0.0f; + pubState.scale.y = 0.0f; + return; + } + + viewVel.x = (input.velocity).dot(common.eyeAxisX); + viewVel.y = (input.velocity).dot(common.eyeAxisY); + viewVel.z = (input.velocity).dot(common.eyeDirection); // eyeDir = eyeAxisZ + + // tan(angle) = (Vy*Pz - Py*Vz) / (Vx*Pz - Px*Vz) + const float velX = viewVel.x * viewPos.z - viewPos.x * viewVel.z; + const float velY = viewVel.y * viewPos.z - viewPos.y * viewVel.z; + + const float velLengthMultiplier = 1.0f / viewPos.z; + + const float dx = velX * velLengthMultiplier; + const float dy = velY * velLengthMultiplier; + + const float d = PxSqrt(dx * dx + dy * dy); + + if (d >= 1e-5f) + { + // "Note that the order of arguments is reversed; the function atan2(y,x) computes + // the angle corresponding to the point (x,y)." + // see http://en.wikipedia.org/wiki/Atan2 + privState.rotation = PxAtan2(velY, velX); + + float scale = 1.0f + d * params.scalePerVelocity; + if (params.scaleChangeDelay > 0.0f) + { + const float blendFactor = PxExp(-common.deltaTime / params.scaleChangeDelay); + scale *= (1.0f - blendFactor); + scale += blendFactor * privState.scale; + } + if (params.scaleChangeLimit > 0.0f) + { + const float scaleChangeLimit = params.scaleChangeLimit * common.deltaTime; + const float scaleChange = scale - privState.scale; + if (scaleChange > +scaleChangeLimit) + { + scale = privState.scale + scaleChangeLimit; + } + else if (scaleChange < -scaleChangeLimit) + { + scale = privState.scale - scaleChangeLimit; + } + } + privState.scale = scale; + pubState.scale.x *= scale; + } + pubState.rotation = privState.rotation; + } +} + +#undef _CUDA_OPT_LOC_MEM_ diff --git a/APEX_1.4/module/iofx/include/ModuleEventDefs.h b/APEX_1.4/module/iofx/include/ModuleEventDefs.h new file mode 100644 index 00000000..87181235 --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModuleEventDefs.h @@ -0,0 +1,27 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +// This file is used to define a list of AgPerfMon events. +// +// This file is included exclusively by AgPerfMonEventSrcAPI.h +// and by AgPerfMonEventSrcAPI.cpp, for the purpose of building +// an enumeration (enum xx) and an array of strings () +// that contain the list of events. +// +// This file should only contain event definitions, using the +// DEFINE_EVENT macro. E.g.: +// +// DEFINE_EVENT(sample_name_1) +// DEFINE_EVENT(sample_name_2) +// DEFINE_EVENT(sample_name_3) + +DEFINE_EVENT(IofxManagerUpdateEffectsData) +DEFINE_EVENT(IofxManagerGPUModifiers) diff --git a/APEX_1.4/module/iofx/include/ModuleIofxImpl.h b/APEX_1.4/module/iofx/include/ModuleIofxImpl.h new file mode 100644 index 00000000..6a2d69e6 --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModuleIofxImpl.h @@ -0,0 +1,169 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __MODULE_IOFX_IMPL_H__ +#define __MODULE_IOFX_IMPL_H__ + +#include "Apex.h" +#include "ModuleIofx.h" +#include "ApexSDKIntl.h" +#include "ModuleBase.h" +#include "ModuleIofxIntl.h" +#include "ResourceProviderIntl.h" +#include "ApexSharedUtils.h" +#include "ApexSDKHelpers.h" +#include "ModulePerfScope.h" +#include "ApexAuthorableObject.h" +#include "ApexRWLockable.h" +#include "ModuleIofxRegistration.h" +#include "ReadCheck.h" +#include "WriteCheck.h" + + +namespace nvidia +{ +namespace apex +{ +class RenderVolume; +} +namespace iofx +{ +class IofxAssetImpl; +class IofxScene; + +class ModuleIofxDesc : public ApexDesc +{ +public: + + /** + \brief constructor sets to default. + */ + PX_INLINE ModuleIofxDesc() : ApexDesc() + { + init(); + } + + /** + \brief sets members to default values. + */ + PX_INLINE void setToDefault() + { + ApexDesc::setToDefault(); + init(); + } + + /** + \brief checks if this is a valid descriptor. + */ + PX_INLINE bool isValid() const + { + bool retVal = ApexDesc::isValid(); + return retVal; + } + +private: + + PX_INLINE void init() + { + } +}; + +class ModuleIofxImpl : public ModuleIofx, public ModuleIofxIntl, public ModuleBase, public ApexRWLockable +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + ModuleIofxImpl(ApexSDKIntl* sdk); + ~ModuleIofxImpl(); + + void init(const ModuleIofxDesc& ModuleIofxDesc); + + // base class methods + void init(NvParameterized::Interface&) {} + NvParameterized::Interface* getDefaultModuleDesc(); + void release() + { + ModuleBase::release(); + } + void destroy(); + const char* getName() const + { + READ_ZONE(); + return ModuleBase::getName(); + } + + RenderableIterator* createRenderableIterator(const Scene&) + { + WRITE_ZONE(); + return NULL; //obsolete! + } + + void disableCudaInterop() + { + WRITE_ZONE(); + mInteropDisabled = true; + } + void disableCudaModifiers() + { + WRITE_ZONE(); + mCudaDisabled = true; + } + void disableDeferredRenderableAllocation() + { + WRITE_ZONE(); + mDeferredDisabled = true; + } + + const TestBase* getTestBase(Scene* apexScene) const; + + bool setIofxRenderCallback(const Scene& apexScene, IofxRenderCallback* ); + IofxRenderCallback* getIofxRenderCallback(const Scene& apexScene) const; + + IofxRenderableIterator* createIofxRenderableIterator(const Scene&); + + void prepareRenderables(const Scene&); + + // ModuleIofxIntl methods + IofxManagerIntl* createActorManager(const Scene& scene, const IofxAsset& asset, const IofxManagerDescIntl& desc); + + uint32_t forceLoadAssets(); + AuthObjTypeID getModuleID() const; + + ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); + void releaseModuleSceneIntl(ModuleSceneIntl&); + + IofxScene* getIofxScene(const Scene& scene); + const IofxScene* getIofxScene(const Scene& scene) const; + + RenderVolume* createRenderVolume(const Scene& apexScene, const PxBounds3& b, uint32_t priority, bool allIofx); + void releaseRenderVolume(RenderVolume& volume); + +protected: + + ResourceList mAuthorableObjects; + + IofxModuleParameters* mModuleParams; + bool mInteropDisabled; + bool mCudaDisabled; + bool mDeferredDisabled; + + ResourceList mIofxScenes; + + friend class IofxActorImpl; + friend class IofxScene; + friend class IofxManager; + friend class IofxManagerGPU; +}; + +} +} // namespace nvidia + +#endif // __MODULE_IOFX_IMPL_H__ diff --git a/APEX_1.4/module/iofx/include/ModulePerfScope.h b/APEX_1.4/module/iofx/include/ModulePerfScope.h new file mode 100644 index 00000000..891e6131 --- /dev/null +++ b/APEX_1.4/module/iofx/include/ModulePerfScope.h @@ -0,0 +1,18 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __MODULE_PERF_SCOPE_H___ +#define __MODULE_PERF_SCOPE_H___ + +#define MODULE_NAMESPACE iofx +#include "ModuleProfileCommon.h" + +#endif
\ No newline at end of file diff --git a/APEX_1.4/module/iofx/include/RenderVolumeImpl.h b/APEX_1.4/module/iofx/include/RenderVolumeImpl.h new file mode 100644 index 00000000..bf6b7e1d --- /dev/null +++ b/APEX_1.4/module/iofx/include/RenderVolumeImpl.h @@ -0,0 +1,137 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __RENDER_VOLUME_IMPL_H__ +#define __RENDER_VOLUME_IMPL_H__ + +#include "Apex.h" +#include "RenderVolume.h" +#include "PsArray.h" +#include "ApexResource.h" +#include "ApexRenderable.h" +#include "ApexRWLockable.h" +#include "ReadCheck.h" +#include "WriteCheck.h" + +namespace nvidia +{ +namespace apex +{ +class IofxAsset; +class IofxActor; +} +namespace iofx +{ +class IofxScene; + +class RenderVolumeImpl : public RenderVolume, public ApexResourceInterface, public ApexResource, public ApexRWLockable +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + RenderVolumeImpl(IofxScene& scene, const PxBounds3& b, uint32_t priority, bool allIofx); + ~RenderVolumeImpl(); + + // ApexResourceInterface methods + void release(); + void destroy(); + + uint32_t getListIndex() const + { + return m_listIndex; + } + void setListIndex(ResourceList& list, uint32_t index) + { + m_listIndex = index; + m_list = &list; + } + + void setOwnershipBounds(const PxBounds3& b) + { + WRITE_ZONE(); + mOwnershipBounds = b; + } + PxBounds3 getOwnershipBounds(void) const + { + READ_ZONE(); + return mOwnershipBounds; + } + PxBounds3 getBounds() const; + + // methods for use by IOS or IOFX actor + bool addIofxActor(IofxActor& iofx); + bool removeIofxActor(const IofxActor& iofx); + + bool addIofxAsset(IofxAsset& iofx); + void setPosition(const PxVec3& pos); + + bool getAffectsAllIofx() const + { + READ_ZONE(); + return mAllIofx; + } + + IofxActor* const* lockIofxActorList(uint32_t& count) + { + READ_ZONE(); + mLock.lockReader(); + count = mIofxActors.size(); + return count ? &mIofxActors.front() : NULL; + } + void unlockIofxActorList() + { + mLock.unlockReader(); + } + + + IofxAsset* const* getIofxAssetList(uint32_t& count) const + { + READ_ZONE(); + count = mIofxAssets.size(); + return count ? &mIofxAssets.front() : NULL; + } + PxVec3 getPosition() const + { + READ_ZONE(); + return mOwnershipBounds.getCenter(); + } + uint32_t getPriority() const + { + READ_ZONE(); + return mPriority; + } + bool affectsIofxAsset(const IofxAsset& iofx) const; + + PX_INLINE void lockReader() + { + mLock.lockReader(); + } + PX_INLINE void unlockReader() + { + mLock.unlockReader(); + } + +protected: + // bounds is stored in ApexRenderable::mRenderBounds + uint32_t mPriority; + bool mAllIofx; + bool mPendingDelete; + IofxScene& mScene; + nvidia::Array<IofxAsset*> mIofxAssets; + nvidia::Array<IofxActor*> mIofxActors; + physx::PxBounds3 mOwnershipBounds; + physx::shdfnd::ReadWriteLock mLock; +}; + +} +} // namespace nvidia + +#endif // __RENDER_VOLUME_IMPL_H__ diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h new file mode 100644 index 00000000..2f505954 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityCompositeModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsDensityCompositeModifierParams_h +#define HEADER_ColorVsDensityCompositeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsDensityCompositeModifierParamsNS +{ + +struct colorDensityStruct_Type; + +struct colorDensityStruct_DynamicArray1D_Type +{ + colorDensityStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct colorDensityStruct_Type +{ + float density; + physx::PxVec4 color; +}; + +struct ParametersStruct +{ + + colorDensityStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x6ee7f5a0, 0xedd1e5d5, 0x6169ab3c, 0x868306ec, }; + +} // namespace ColorVsDensityCompositeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsDensityCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsDensityCompositeModifierParamsNS::ParametersStruct +{ +public: + ColorVsDensityCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsDensityCompositeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsDensityCompositeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsDensityCompositeModifierParamsNS::checksum); + return ColorVsDensityCompositeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsDensityCompositeModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsDensityCompositeModifierParams* tmpThis = const_cast<ColorVsDensityCompositeModifierParams*>(this); + return *(static_cast<ColorVsDensityCompositeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsDensityCompositeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsDensityCompositeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsDensityCompositeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsDensityCompositeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsDensityCompositeModifierParams), ColorVsDensityCompositeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsDensityCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityCompositeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsDensityCompositeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsDensityCompositeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsDensityCompositeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsDensityCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityCompositeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsDensityCompositeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsDensityCompositeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsDensityCompositeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsDensityCompositeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsDensityCompositeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsDensityCompositeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h new file mode 100644 index 00000000..5386b7c5 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsDensityModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsDensityModifierParams_h +#define HEADER_ColorVsDensityModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsDensityModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* colorChannel; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xbd1ead31, 0x79bc4460, 0x6a89ef07, 0xbbe13350, }; + +} // namespace ColorVsDensityModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsDensityModifierParams : public NvParameterized::NvParameters, public ColorVsDensityModifierParamsNS::ParametersStruct +{ +public: + ColorVsDensityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsDensityModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsDensityModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsDensityModifierParamsNS::checksum); + return ColorVsDensityModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsDensityModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsDensityModifierParams* tmpThis = const_cast<ColorVsDensityModifierParams*>(this); + return *(static_cast<ColorVsDensityModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsDensityModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsDensityModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsDensityModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsDensityModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsDensityModifierParams), ColorVsDensityModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsDensityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsDensityModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsDensityModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsDensityModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsDensityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsDensityModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsDensityModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsDensityModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsDensityModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsDensityModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsDensityModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsDensityModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h new file mode 100644 index 00000000..9a8111ee --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeCompositeModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsLifeCompositeModifierParams_h +#define HEADER_ColorVsLifeCompositeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsLifeCompositeModifierParamsNS +{ + +struct colorLifeStruct_Type; + +struct colorLifeStruct_DynamicArray1D_Type +{ + colorLifeStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct colorLifeStruct_Type +{ + float lifeRemaining; + physx::PxVec4 color; +}; + +struct ParametersStruct +{ + + colorLifeStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x2ee279f3, 0x6440bf5b, 0x26d89b02, 0xc90fa659, }; + +} // namespace ColorVsLifeCompositeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsLifeCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsLifeCompositeModifierParamsNS::ParametersStruct +{ +public: + ColorVsLifeCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsLifeCompositeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsLifeCompositeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsLifeCompositeModifierParamsNS::checksum); + return ColorVsLifeCompositeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsLifeCompositeModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsLifeCompositeModifierParams* tmpThis = const_cast<ColorVsLifeCompositeModifierParams*>(this); + return *(static_cast<ColorVsLifeCompositeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsLifeCompositeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsLifeCompositeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsLifeCompositeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsLifeCompositeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsLifeCompositeModifierParams), ColorVsLifeCompositeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsLifeCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeCompositeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsLifeCompositeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsLifeCompositeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsLifeCompositeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsLifeCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeCompositeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsLifeCompositeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsLifeCompositeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsLifeCompositeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsLifeCompositeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsLifeCompositeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsLifeCompositeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h new file mode 100644 index 00000000..c146c48d --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsLifeModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsLifeModifierParams_h +#define HEADER_ColorVsLifeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsLifeModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* colorChannel; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x6273c5a3, 0xe1a0df26, 0x77f5af16, 0x6a54d1e7, }; + +} // namespace ColorVsLifeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsLifeModifierParams : public NvParameterized::NvParameters, public ColorVsLifeModifierParamsNS::ParametersStruct +{ +public: + ColorVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsLifeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsLifeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsLifeModifierParamsNS::checksum); + return ColorVsLifeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsLifeModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsLifeModifierParams* tmpThis = const_cast<ColorVsLifeModifierParams*>(this); + return *(static_cast<ColorVsLifeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsLifeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsLifeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsLifeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsLifeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsLifeModifierParams), ColorVsLifeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsLifeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsLifeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsLifeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsLifeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsLifeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsLifeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsLifeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsLifeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsLifeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsLifeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h new file mode 100644 index 00000000..e3e84894 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureCompositeModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsTemperatureCompositeModifierParams_h +#define HEADER_ColorVsTemperatureCompositeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsTemperatureCompositeModifierParamsNS +{ + +struct colorTemperatureStruct_Type; + +struct colorTemperatureStruct_DynamicArray1D_Type +{ + colorTemperatureStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct colorTemperatureStruct_Type +{ + float temperature; + physx::PxVec4 color; +}; + +struct ParametersStruct +{ + + colorTemperatureStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xb5bad295, 0x1bbde1e7, 0xb10b2dc3, 0xde67581e, }; + +} // namespace ColorVsTemperatureCompositeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsTemperatureCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct +{ +public: + ColorVsTemperatureCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsTemperatureCompositeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsTemperatureCompositeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsTemperatureCompositeModifierParamsNS::checksum); + return ColorVsTemperatureCompositeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsTemperatureCompositeModifierParams* tmpThis = const_cast<ColorVsTemperatureCompositeModifierParams*>(this); + return *(static_cast<ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsTemperatureCompositeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsTemperatureCompositeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsTemperatureCompositeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsTemperatureCompositeModifierParams), ColorVsTemperatureCompositeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsTemperatureCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureCompositeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsTemperatureCompositeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsTemperatureCompositeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsTemperatureCompositeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsTemperatureCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureCompositeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsTemperatureCompositeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsTemperatureCompositeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsTemperatureCompositeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsTemperatureCompositeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsTemperatureCompositeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsTemperatureCompositeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h new file mode 100644 index 00000000..135dc951 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsTemperatureModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsTemperatureModifierParams_h +#define HEADER_ColorVsTemperatureModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsTemperatureModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* colorChannel; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xe539a2ca, 0x44cf1564, 0xa6a2c047, 0xec15660d, }; + +} // namespace ColorVsTemperatureModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsTemperatureModifierParams : public NvParameterized::NvParameters, public ColorVsTemperatureModifierParamsNS::ParametersStruct +{ +public: + ColorVsTemperatureModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsTemperatureModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsTemperatureModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsTemperatureModifierParamsNS::checksum); + return ColorVsTemperatureModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsTemperatureModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsTemperatureModifierParams* tmpThis = const_cast<ColorVsTemperatureModifierParams*>(this); + return *(static_cast<ColorVsTemperatureModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsTemperatureModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsTemperatureModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsTemperatureModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsTemperatureModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsTemperatureModifierParams), ColorVsTemperatureModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsTemperatureModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsTemperatureModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsTemperatureModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsTemperatureModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsTemperatureModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsTemperatureModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsTemperatureModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsTemperatureModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsTemperatureModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsTemperatureModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsTemperatureModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsTemperatureModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h new file mode 100644 index 00000000..2815ecbf --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityCompositeModifierParams.h @@ -0,0 +1,246 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsVelocityCompositeModifierParams_h +#define HEADER_ColorVsVelocityCompositeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsVelocityCompositeModifierParamsNS +{ + +struct colorVelocityStruct_Type; + +struct colorVelocityStruct_DynamicArray1D_Type +{ + colorVelocityStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct colorVelocityStruct_Type +{ + float velocity; + physx::PxVec4 color; +}; + +struct ParametersStruct +{ + + float velocity0; + float velocity1; + colorVelocityStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x85918a9e, 0x651f465d, 0x179721b9, 0x3bbd630d, }; + +} // namespace ColorVsVelocityCompositeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsVelocityCompositeModifierParams : public NvParameterized::NvParameters, public ColorVsVelocityCompositeModifierParamsNS::ParametersStruct +{ +public: + ColorVsVelocityCompositeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsVelocityCompositeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsVelocityCompositeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsVelocityCompositeModifierParamsNS::checksum); + return ColorVsVelocityCompositeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsVelocityCompositeModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsVelocityCompositeModifierParams* tmpThis = const_cast<ColorVsVelocityCompositeModifierParams*>(this); + return *(static_cast<ColorVsVelocityCompositeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsVelocityCompositeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsVelocityCompositeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsVelocityCompositeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsVelocityCompositeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsVelocityCompositeModifierParams), ColorVsVelocityCompositeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsVelocityCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityCompositeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsVelocityCompositeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsVelocityCompositeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsVelocityCompositeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsVelocityCompositeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityCompositeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsVelocityCompositeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsVelocityCompositeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsVelocityCompositeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsVelocityCompositeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsVelocityCompositeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsVelocityCompositeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h new file mode 100644 index 00000000..376c875c --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ColorVsVelocityModifierParams.h @@ -0,0 +1,247 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ColorVsVelocityModifierParams_h +#define HEADER_ColorVsVelocityModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ColorVsVelocityModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* colorChannel; + float velocity0; + float velocity1; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x4c79c470, 0xac91d48e, 0xa4578ba1, 0x9c1ae2f2, }; + +} // namespace ColorVsVelocityModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ColorVsVelocityModifierParams : public NvParameterized::NvParameters, public ColorVsVelocityModifierParamsNS::ParametersStruct +{ +public: + ColorVsVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ColorVsVelocityModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ColorVsVelocityModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ColorVsVelocityModifierParamsNS::checksum); + return ColorVsVelocityModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ColorVsVelocityModifierParamsNS::ParametersStruct& parameters(void) const + { + ColorVsVelocityModifierParams* tmpThis = const_cast<ColorVsVelocityModifierParams*>(this); + return *(static_cast<ColorVsVelocityModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ColorVsVelocityModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ColorVsVelocityModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ColorVsVelocityModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ColorVsVelocityModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ColorVsVelocityModifierParams), ColorVsVelocityModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ColorVsVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ColorVsVelocityModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ColorVsVelocityModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ColorVsVelocityModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ColorVsVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ColorVsVelocityModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ColorVsVelocityModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ColorVsVelocityModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ColorVsVelocityModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ColorVsVelocityModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ColorVsVelocityModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ColorVsVelocityModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h b/APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h new file mode 100644 index 00000000..49ba52b0 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/InitialColorModifierParams.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_InitialColorModifierParams_h +#define HEADER_InitialColorModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace InitialColorModifierParamsNS +{ + + + +struct ParametersStruct +{ + + physx::PxVec4 color; + +}; + +static const uint32_t checksum[] = { 0xeede1183, 0x3f1f709f, 0x0957a3e8, 0x4a27910f, }; + +} // namespace InitialColorModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class InitialColorModifierParams : public NvParameterized::NvParameters, public InitialColorModifierParamsNS::ParametersStruct +{ +public: + InitialColorModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~InitialColorModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("InitialColorModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(InitialColorModifierParamsNS::checksum); + return InitialColorModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const InitialColorModifierParamsNS::ParametersStruct& parameters(void) const + { + InitialColorModifierParams* tmpThis = const_cast<InitialColorModifierParams*>(this); + return *(static_cast<InitialColorModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + InitialColorModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<InitialColorModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class InitialColorModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + InitialColorModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(InitialColorModifierParams), InitialColorModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, InitialColorModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class InitialColorModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(InitialColorModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, InitialColorModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, InitialColorModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, InitialColorModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class InitialColorModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of InitialColorModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (InitialColorModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (InitialColorModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (InitialColorModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (InitialColorModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (InitialColorModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h b/APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h new file mode 100644 index 00000000..77557890 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/IofxAssetParameters.h @@ -0,0 +1,237 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_IofxAssetParameters_h +#define HEADER_IofxAssetParameters_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace IofxAssetParametersNS +{ + +struct outputProperties_Type; + +struct outputProperties_Type +{ + bool useUserSemantic; + bool useFloat4Color; +}; + +struct ParametersStruct +{ + + NvParameterized::Interface* iofxType; + outputProperties_Type renderOutput; + +}; + +static const uint32_t checksum[] = { 0xbb5add57, 0xf771d298, 0xcd7c3bc3, 0x921baa57, }; + +} // namespace IofxAssetParametersNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class IofxAssetParameters : public NvParameterized::NvParameters, public IofxAssetParametersNS::ParametersStruct +{ +public: + IofxAssetParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~IofxAssetParameters(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("IofxAssetParameters"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(IofxAssetParametersNS::checksum); + return IofxAssetParametersNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const IofxAssetParametersNS::ParametersStruct& parameters(void) const + { + IofxAssetParameters* tmpThis = const_cast<IofxAssetParameters*>(this); + return *(static_cast<IofxAssetParametersNS::ParametersStruct*>(tmpThis)); + } + + IofxAssetParametersNS::ParametersStruct& parameters(void) + { + return *(static_cast<IofxAssetParametersNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class IofxAssetParametersFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + IofxAssetParameters::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(IofxAssetParameters), IofxAssetParameters::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, IofxAssetParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxAssetParameters"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(IofxAssetParameters)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, IofxAssetParameters)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, IofxAssetParameters::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, IofxAssetParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxAssetParameters"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of IofxAssetParameters here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (IofxAssetParameters*)bufObj; + } + + virtual const char* getClassName() + { + return (IofxAssetParameters::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (IofxAssetParameters::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (IofxAssetParameters::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (IofxAssetParameters::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h b/APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h new file mode 100644 index 00000000..a26652f3 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/IofxDebugRenderParams.h @@ -0,0 +1,232 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_IofxDebugRenderParams_h +#define HEADER_IofxDebugRenderParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace IofxDebugRenderParamsNS +{ + + + +struct ParametersStruct +{ + + bool VISUALIZE_IOFX_ACTOR; + bool VISUALIZE_IOFX_BOUNDING_BOX; + bool VISUALIZE_IOFX_ACTOR_NAME; + +}; + +static const uint32_t checksum[] = { 0xa907935c, 0x197f0683, 0x47c3ea05, 0x61985bda, }; + +} // namespace IofxDebugRenderParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class IofxDebugRenderParams : public NvParameterized::NvParameters, public IofxDebugRenderParamsNS::ParametersStruct +{ +public: + IofxDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~IofxDebugRenderParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("IofxDebugRenderParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(IofxDebugRenderParamsNS::checksum); + return IofxDebugRenderParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const IofxDebugRenderParamsNS::ParametersStruct& parameters(void) const + { + IofxDebugRenderParams* tmpThis = const_cast<IofxDebugRenderParams*>(this); + return *(static_cast<IofxDebugRenderParamsNS::ParametersStruct*>(tmpThis)); + } + + IofxDebugRenderParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<IofxDebugRenderParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class IofxDebugRenderParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + IofxDebugRenderParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(IofxDebugRenderParams), IofxDebugRenderParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, IofxDebugRenderParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxDebugRenderParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(IofxDebugRenderParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, IofxDebugRenderParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, IofxDebugRenderParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, IofxDebugRenderParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxDebugRenderParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of IofxDebugRenderParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (IofxDebugRenderParams*)bufObj; + } + + virtual const char* getClassName() + { + return (IofxDebugRenderParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (IofxDebugRenderParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (IofxDebugRenderParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (IofxDebugRenderParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h b/APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h new file mode 100644 index 00000000..eee1c73f --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/IofxModuleParameters.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_IofxModuleParameters_h +#define HEADER_IofxModuleParameters_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace IofxModuleParametersNS +{ + + + +struct ParametersStruct +{ + + uint32_t unused; + +}; + +static const uint32_t checksum[] = { 0x70f85d6f, 0xc44790e5, 0x2f3cd6fd, 0x9d4a542b, }; + +} // namespace IofxModuleParametersNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class IofxModuleParameters : public NvParameterized::NvParameters, public IofxModuleParametersNS::ParametersStruct +{ +public: + IofxModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~IofxModuleParameters(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("IofxModuleParameters"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(IofxModuleParametersNS::checksum); + return IofxModuleParametersNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const IofxModuleParametersNS::ParametersStruct& parameters(void) const + { + IofxModuleParameters* tmpThis = const_cast<IofxModuleParameters*>(this); + return *(static_cast<IofxModuleParametersNS::ParametersStruct*>(tmpThis)); + } + + IofxModuleParametersNS::ParametersStruct& parameters(void) + { + return *(static_cast<IofxModuleParametersNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class IofxModuleParametersFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + IofxModuleParameters::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(IofxModuleParameters), IofxModuleParameters::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, IofxModuleParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxModuleParameters"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(IofxModuleParameters)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, IofxModuleParameters)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, IofxModuleParameters::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, IofxModuleParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class IofxModuleParameters"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of IofxModuleParameters here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (IofxModuleParameters*)bufObj; + } + + virtual const char* getClassName() + { + return (IofxModuleParameters::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (IofxModuleParameters::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (IofxModuleParameters::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (IofxModuleParameters::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h b/APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h new file mode 100644 index 00000000..8bac4572 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/MeshIofxParameters.h @@ -0,0 +1,254 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_MeshIofxParameters_h +#define HEADER_MeshIofxParameters_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace MeshIofxParametersNS +{ + +struct meshProperties_Type; + +struct meshProperties_DynamicArray1D_Type +{ + meshProperties_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct REF_DynamicArray1D_Type +{ + NvParameterized::Interface** buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct meshProperties_Type +{ + NvParameterized::Interface* meshAssetName; + uint32_t weight; +}; + +struct ParametersStruct +{ + + meshProperties_DynamicArray1D_Type renderMeshList; + REF_DynamicArray1D_Type spawnModifierList; + REF_DynamicArray1D_Type continuousModifierList; + +}; + +static const uint32_t checksum[] = { 0x823a573c, 0xd18e2215, 0x6fc4db63, 0x3df0022a, }; + +} // namespace MeshIofxParametersNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class MeshIofxParameters : public NvParameterized::NvParameters, public MeshIofxParametersNS::ParametersStruct +{ +public: + MeshIofxParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~MeshIofxParameters(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("MeshIofxParameters"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(MeshIofxParametersNS::checksum); + return MeshIofxParametersNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const MeshIofxParametersNS::ParametersStruct& parameters(void) const + { + MeshIofxParameters* tmpThis = const_cast<MeshIofxParameters*>(this); + return *(static_cast<MeshIofxParametersNS::ParametersStruct*>(tmpThis)); + } + + MeshIofxParametersNS::ParametersStruct& parameters(void) + { + return *(static_cast<MeshIofxParametersNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class MeshIofxParametersFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + MeshIofxParameters::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(MeshIofxParameters), MeshIofxParameters::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, MeshIofxParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class MeshIofxParameters"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(MeshIofxParameters)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, MeshIofxParameters)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, MeshIofxParameters::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, MeshIofxParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class MeshIofxParameters"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of MeshIofxParameters here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (MeshIofxParameters*)bufObj; + } + + virtual const char* getClassName() + { + return (MeshIofxParameters::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (MeshIofxParameters::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (MeshIofxParameters::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (MeshIofxParameters::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h b/APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h new file mode 100644 index 00000000..db457b97 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ModuleIofxRegistration.h @@ -0,0 +1,228 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +#ifndef MODULE_MODULEIOFXREGISTRATIONH_H +#define MODULE_MODULEIOFXREGISTRATIONH_H + +#include "PsAllocator.h" +#include "NvRegistrationsForTraitsBase.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "PxAssert.h" +#include <stdint.h> + +// INCLUDE GENERATED FACTORIES +#include "IofxDebugRenderParams.h" +#include "IofxAssetParameters.h" +#include "MeshIofxParameters.h" +#include "SpriteIofxParameters.h" +#include "RotationModifierParams.h" +#include "SimpleScaleModifierParams.h" +#include "ScaleByMassModifierParams.h" +#include "RandomScaleModifierParams.h" +#include "ColorVsLifeModifierParams.h" +#include "ColorVsLifeCompositeModifierParams.h" +#include "InitialColorModifierParams.h" +#include "ScaleVsLifeModifierParams.h" +#include "ScaleVsLife3DModifierParams.h" +#include "ScaleVsLife2DModifierParams.h" +#include "ScaleVsDensityModifierParams.h" +#include "ScaleVsDensity3DModifierParams.h" +#include "ScaleVsDensity2DModifierParams.h" +#include "ScaleVsCameraDistanceModifierParams.h" +#include "ScaleVsCameraDistance3DModifierParams.h" +#include "ScaleVsCameraDistance2DModifierParams.h" +#include "ColorVsDensityModifierParams.h" +#include "ColorVsDensityCompositeModifierParams.h" +#include "SubtextureVsLifeModifierParams.h" +#include "OrientAlongVelocityModifierParams.h" +#include "ScaleAlongVelocityModifierParams.h" +#include "RandomSubtextureModifierParams.h" +#include "RandomRotationModifierParams.h" +#include "ViewDirectionSortingModifierParams.h" +#include "RotationRateModifierParams.h" +#include "RotationRateVsLifeModifierParams.h" +#include "OrientScaleAlongScreenVelocityModifierParams.h" +#include "ColorVsVelocityModifierParams.h" +#include "ColorVsVelocityCompositeModifierParams.h" +#include "ColorVsTemperatureModifierParams.h" +#include "ColorVsTemperatureCompositeModifierParams.h" +#include "ScaleVsTemperatureModifierParams.h" +#include "ScaleVsTemperature3DModifierParams.h" +#include "ScaleVsTemperature2DModifierParams.h" +#include "IofxModuleParameters.h" + + +// INCLUDE GENERATED CONVERSION + + +namespace nvidia { +namespace iofx { + + +class ModuleIofxRegistration : public NvParameterized::RegistrationsForTraitsBase +{ +public: + static void invokeRegistration(NvParameterized::Traits* parameterizedTraits) + { + if (parameterizedTraits) + { + ModuleIofxRegistration().registerAll(*parameterizedTraits); + } + } + + static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits) + { + if (parameterizedTraits) + { + ModuleIofxRegistration().unregisterAll(*parameterizedTraits); + } + } + + void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits) + { + ::NvParameterized::Factory* factoriesToRegister[] = { +// REGISTER GENERATED FACTORIES + new nvidia::iofx::IofxDebugRenderParamsFactory(), + new nvidia::iofx::IofxAssetParametersFactory(), + new nvidia::iofx::MeshIofxParametersFactory(), + new nvidia::iofx::SpriteIofxParametersFactory(), + new nvidia::iofx::RotationModifierParamsFactory(), + new nvidia::iofx::SimpleScaleModifierParamsFactory(), + new nvidia::iofx::ScaleByMassModifierParamsFactory(), + new nvidia::iofx::RandomScaleModifierParamsFactory(), + new nvidia::iofx::ColorVsLifeModifierParamsFactory(), + new nvidia::iofx::ColorVsLifeCompositeModifierParamsFactory(), + new nvidia::iofx::InitialColorModifierParamsFactory(), + new nvidia::iofx::ScaleVsLifeModifierParamsFactory(), + new nvidia::iofx::ScaleVsLife3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsLife2DModifierParamsFactory(), + new nvidia::iofx::ScaleVsDensityModifierParamsFactory(), + new nvidia::iofx::ScaleVsDensity3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsDensity2DModifierParamsFactory(), + new nvidia::iofx::ScaleVsCameraDistanceModifierParamsFactory(), + new nvidia::iofx::ScaleVsCameraDistance3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsCameraDistance2DModifierParamsFactory(), + new nvidia::iofx::ColorVsDensityModifierParamsFactory(), + new nvidia::iofx::ColorVsDensityCompositeModifierParamsFactory(), + new nvidia::iofx::SubtextureVsLifeModifierParamsFactory(), + new nvidia::iofx::OrientAlongVelocityModifierParamsFactory(), + new nvidia::iofx::ScaleAlongVelocityModifierParamsFactory(), + new nvidia::iofx::RandomSubtextureModifierParamsFactory(), + new nvidia::iofx::RandomRotationModifierParamsFactory(), + new nvidia::iofx::ViewDirectionSortingModifierParamsFactory(), + new nvidia::iofx::RotationRateModifierParamsFactory(), + new nvidia::iofx::RotationRateVsLifeModifierParamsFactory(), + new nvidia::iofx::OrientScaleAlongScreenVelocityModifierParamsFactory(), + new nvidia::iofx::ColorVsVelocityModifierParamsFactory(), + new nvidia::iofx::ColorVsVelocityCompositeModifierParamsFactory(), + new nvidia::iofx::ColorVsTemperatureModifierParamsFactory(), + new nvidia::iofx::ColorVsTemperatureCompositeModifierParamsFactory(), + new nvidia::iofx::ScaleVsTemperatureModifierParamsFactory(), + new nvidia::iofx::ScaleVsTemperature3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsTemperature2DModifierParamsFactory(), + new nvidia::iofx::IofxModuleParametersFactory(), + + }; + + for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i) + { + parameterizedTraits.registerFactory(*factoriesToRegister[i]); + } + } + + virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits) + { +// REGISTER GENERATED CONVERSION +PX_UNUSED(parameterizedTraits); + + } + + void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits) + { + struct FactoryDesc + { + const char* name; + uint32_t version; + }; + + ::NvParameterized::Factory* factoriesToUnregister[] = { +// UNREGISTER GENERATED FACTORIES + new nvidia::iofx::IofxDebugRenderParamsFactory(), + new nvidia::iofx::IofxAssetParametersFactory(), + new nvidia::iofx::MeshIofxParametersFactory(), + new nvidia::iofx::SpriteIofxParametersFactory(), + new nvidia::iofx::RotationModifierParamsFactory(), + new nvidia::iofx::SimpleScaleModifierParamsFactory(), + new nvidia::iofx::ScaleByMassModifierParamsFactory(), + new nvidia::iofx::RandomScaleModifierParamsFactory(), + new nvidia::iofx::ColorVsLifeModifierParamsFactory(), + new nvidia::iofx::ColorVsLifeCompositeModifierParamsFactory(), + new nvidia::iofx::InitialColorModifierParamsFactory(), + new nvidia::iofx::ScaleVsLifeModifierParamsFactory(), + new nvidia::iofx::ScaleVsLife3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsLife2DModifierParamsFactory(), + new nvidia::iofx::ScaleVsDensityModifierParamsFactory(), + new nvidia::iofx::ScaleVsDensity3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsDensity2DModifierParamsFactory(), + new nvidia::iofx::ScaleVsCameraDistanceModifierParamsFactory(), + new nvidia::iofx::ScaleVsCameraDistance3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsCameraDistance2DModifierParamsFactory(), + new nvidia::iofx::ColorVsDensityModifierParamsFactory(), + new nvidia::iofx::ColorVsDensityCompositeModifierParamsFactory(), + new nvidia::iofx::SubtextureVsLifeModifierParamsFactory(), + new nvidia::iofx::OrientAlongVelocityModifierParamsFactory(), + new nvidia::iofx::ScaleAlongVelocityModifierParamsFactory(), + new nvidia::iofx::RandomSubtextureModifierParamsFactory(), + new nvidia::iofx::RandomRotationModifierParamsFactory(), + new nvidia::iofx::ViewDirectionSortingModifierParamsFactory(), + new nvidia::iofx::RotationRateModifierParamsFactory(), + new nvidia::iofx::RotationRateVsLifeModifierParamsFactory(), + new nvidia::iofx::OrientScaleAlongScreenVelocityModifierParamsFactory(), + new nvidia::iofx::ColorVsVelocityModifierParamsFactory(), + new nvidia::iofx::ColorVsVelocityCompositeModifierParamsFactory(), + new nvidia::iofx::ColorVsTemperatureModifierParamsFactory(), + new nvidia::iofx::ColorVsTemperatureCompositeModifierParamsFactory(), + new nvidia::iofx::ScaleVsTemperatureModifierParamsFactory(), + new nvidia::iofx::ScaleVsTemperature3DModifierParamsFactory(), + new nvidia::iofx::ScaleVsTemperature2DModifierParamsFactory(), + new nvidia::iofx::IofxModuleParametersFactory(), + + }; + + for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i) + { + ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion()); + if (!removedFactory) + { + PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!"); + } + else + { + removedFactory->freeParameterDefinitionTable(¶meterizedTraits); + delete removedFactory; + delete factoriesToUnregister[i]; + } + } + } + + virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits) + { +// UNREGISTER GENERATED CONVERSION +PX_UNUSED(parameterizedTraits); + + } + +}; + + +} +} //nvidia::iofx + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h new file mode 100644 index 00000000..b1769c54 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/OrientAlongVelocityModifierParams.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_OrientAlongVelocityModifierParams_h +#define HEADER_OrientAlongVelocityModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace OrientAlongVelocityModifierParamsNS +{ + + + +struct ParametersStruct +{ + + physx::PxVec3 modelForward; + +}; + +static const uint32_t checksum[] = { 0xbec07bae, 0xf99a7cd3, 0xa819cd23, 0xe75ba471, }; + +} // namespace OrientAlongVelocityModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class OrientAlongVelocityModifierParams : public NvParameterized::NvParameters, public OrientAlongVelocityModifierParamsNS::ParametersStruct +{ +public: + OrientAlongVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~OrientAlongVelocityModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("OrientAlongVelocityModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(OrientAlongVelocityModifierParamsNS::checksum); + return OrientAlongVelocityModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const OrientAlongVelocityModifierParamsNS::ParametersStruct& parameters(void) const + { + OrientAlongVelocityModifierParams* tmpThis = const_cast<OrientAlongVelocityModifierParams*>(this); + return *(static_cast<OrientAlongVelocityModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + OrientAlongVelocityModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<OrientAlongVelocityModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class OrientAlongVelocityModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + OrientAlongVelocityModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(OrientAlongVelocityModifierParams), OrientAlongVelocityModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, OrientAlongVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientAlongVelocityModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(OrientAlongVelocityModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, OrientAlongVelocityModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, OrientAlongVelocityModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, OrientAlongVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientAlongVelocityModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of OrientAlongVelocityModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (OrientAlongVelocityModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (OrientAlongVelocityModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (OrientAlongVelocityModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (OrientAlongVelocityModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (OrientAlongVelocityModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h new file mode 100644 index 00000000..2cb0cdea --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/OrientScaleAlongScreenVelocityModifierParams.h @@ -0,0 +1,232 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_OrientScaleAlongScreenVelocityModifierParams_h +#define HEADER_OrientScaleAlongScreenVelocityModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace OrientScaleAlongScreenVelocityModifierParamsNS +{ + + + +struct ParametersStruct +{ + + float scalePerVelocity; + float scaleChangeLimit; + float scaleChangeDelay; + +}; + +static const uint32_t checksum[] = { 0x2a151b3c, 0x4a3faff3, 0xb9e6ebc2, 0x6ec77c7c, }; + +} // namespace OrientScaleAlongScreenVelocityModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class OrientScaleAlongScreenVelocityModifierParams : public NvParameterized::NvParameters, public OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct +{ +public: + OrientScaleAlongScreenVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~OrientScaleAlongScreenVelocityModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("OrientScaleAlongScreenVelocityModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(OrientScaleAlongScreenVelocityModifierParamsNS::checksum); + return OrientScaleAlongScreenVelocityModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct& parameters(void) const + { + OrientScaleAlongScreenVelocityModifierParams* tmpThis = const_cast<OrientScaleAlongScreenVelocityModifierParams*>(this); + return *(static_cast<OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<OrientScaleAlongScreenVelocityModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class OrientScaleAlongScreenVelocityModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + OrientScaleAlongScreenVelocityModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(OrientScaleAlongScreenVelocityModifierParams), OrientScaleAlongScreenVelocityModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, OrientScaleAlongScreenVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientScaleAlongScreenVelocityModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(OrientScaleAlongScreenVelocityModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, OrientScaleAlongScreenVelocityModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, OrientScaleAlongScreenVelocityModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, OrientScaleAlongScreenVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class OrientScaleAlongScreenVelocityModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of OrientScaleAlongScreenVelocityModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (OrientScaleAlongScreenVelocityModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (OrientScaleAlongScreenVelocityModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (OrientScaleAlongScreenVelocityModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (OrientScaleAlongScreenVelocityModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (OrientScaleAlongScreenVelocityModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h new file mode 100644 index 00000000..ee380621 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/RandomRotationModifierParams.h @@ -0,0 +1,231 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_RandomRotationModifierParams_h +#define HEADER_RandomRotationModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace RandomRotationModifierParamsNS +{ + + + +struct ParametersStruct +{ + + float minRotation; + float maxRotation; + +}; + +static const uint32_t checksum[] = { 0xa4b51fa4, 0x02427ca9, 0xff6c9fc0, 0xe34b89b6, }; + +} // namespace RandomRotationModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class RandomRotationModifierParams : public NvParameterized::NvParameters, public RandomRotationModifierParamsNS::ParametersStruct +{ +public: + RandomRotationModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~RandomRotationModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("RandomRotationModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(RandomRotationModifierParamsNS::checksum); + return RandomRotationModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const RandomRotationModifierParamsNS::ParametersStruct& parameters(void) const + { + RandomRotationModifierParams* tmpThis = const_cast<RandomRotationModifierParams*>(this); + return *(static_cast<RandomRotationModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + RandomRotationModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<RandomRotationModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class RandomRotationModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + RandomRotationModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(RandomRotationModifierParams), RandomRotationModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, RandomRotationModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomRotationModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(RandomRotationModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, RandomRotationModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, RandomRotationModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, RandomRotationModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomRotationModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of RandomRotationModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (RandomRotationModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (RandomRotationModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (RandomRotationModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (RandomRotationModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (RandomRotationModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h new file mode 100644 index 00000000..1463126a --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/RandomScaleModifierParams.h @@ -0,0 +1,231 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_RandomScaleModifierParams_h +#define HEADER_RandomScaleModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace RandomScaleModifierParamsNS +{ + + + +struct ParametersStruct +{ + + float minScaleFactor; + float maxScaleFactor; + +}; + +static const uint32_t checksum[] = { 0x393214a5, 0x3920927a, 0x6b466949, 0x38714cd7, }; + +} // namespace RandomScaleModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class RandomScaleModifierParams : public NvParameterized::NvParameters, public RandomScaleModifierParamsNS::ParametersStruct +{ +public: + RandomScaleModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~RandomScaleModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("RandomScaleModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(RandomScaleModifierParamsNS::checksum); + return RandomScaleModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const RandomScaleModifierParamsNS::ParametersStruct& parameters(void) const + { + RandomScaleModifierParams* tmpThis = const_cast<RandomScaleModifierParams*>(this); + return *(static_cast<RandomScaleModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + RandomScaleModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<RandomScaleModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class RandomScaleModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + RandomScaleModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(RandomScaleModifierParams), RandomScaleModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, RandomScaleModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomScaleModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(RandomScaleModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, RandomScaleModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, RandomScaleModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, RandomScaleModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomScaleModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of RandomScaleModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (RandomScaleModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (RandomScaleModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (RandomScaleModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (RandomScaleModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (RandomScaleModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h new file mode 100644 index 00000000..78afe359 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/RandomSubtextureModifierParams.h @@ -0,0 +1,231 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_RandomSubtextureModifierParams_h +#define HEADER_RandomSubtextureModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace RandomSubtextureModifierParamsNS +{ + + + +struct ParametersStruct +{ + + float minSubtexture; + float maxSubtexture; + +}; + +static const uint32_t checksum[] = { 0x08f8796a, 0xa2e2f9c5, 0x8997cd3a, 0xc27f7e3a, }; + +} // namespace RandomSubtextureModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class RandomSubtextureModifierParams : public NvParameterized::NvParameters, public RandomSubtextureModifierParamsNS::ParametersStruct +{ +public: + RandomSubtextureModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~RandomSubtextureModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("RandomSubtextureModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(RandomSubtextureModifierParamsNS::checksum); + return RandomSubtextureModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const RandomSubtextureModifierParamsNS::ParametersStruct& parameters(void) const + { + RandomSubtextureModifierParams* tmpThis = const_cast<RandomSubtextureModifierParams*>(this); + return *(static_cast<RandomSubtextureModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + RandomSubtextureModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<RandomSubtextureModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class RandomSubtextureModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + RandomSubtextureModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(RandomSubtextureModifierParams), RandomSubtextureModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, RandomSubtextureModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomSubtextureModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(RandomSubtextureModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, RandomSubtextureModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, RandomSubtextureModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, RandomSubtextureModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RandomSubtextureModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of RandomSubtextureModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (RandomSubtextureModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (RandomSubtextureModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (RandomSubtextureModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (RandomSubtextureModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (RandomSubtextureModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h new file mode 100644 index 00000000..4bc2a457 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/RotationModifierParams.h @@ -0,0 +1,235 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_RotationModifierParams_h +#define HEADER_RotationModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace RotationModifierParamsNS +{ + + + +struct ParametersStruct +{ + + const char* rollType; + float maxRotationRatePerSec; + float maxSettleRatePerSec; + float inAirRotationMultiplier; + float collisionRotationMultiplier; + bool includeVerticalDirection; + +}; + +static const uint32_t checksum[] = { 0xd2cf5d27, 0xa1732803, 0xcaa84b84, 0x18ed9e7c, }; + +} // namespace RotationModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class RotationModifierParams : public NvParameterized::NvParameters, public RotationModifierParamsNS::ParametersStruct +{ +public: + RotationModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~RotationModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("RotationModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(RotationModifierParamsNS::checksum); + return RotationModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const RotationModifierParamsNS::ParametersStruct& parameters(void) const + { + RotationModifierParams* tmpThis = const_cast<RotationModifierParams*>(this); + return *(static_cast<RotationModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + RotationModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<RotationModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class RotationModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + RotationModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(RotationModifierParams), RotationModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, RotationModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(RotationModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, RotationModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, RotationModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, RotationModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of RotationModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (RotationModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (RotationModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (RotationModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (RotationModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (RotationModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h new file mode 100644 index 00000000..5290b1ae --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/RotationRateModifierParams.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_RotationRateModifierParams_h +#define HEADER_RotationRateModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace RotationRateModifierParamsNS +{ + + + +struct ParametersStruct +{ + + float rotationRate; + +}; + +static const uint32_t checksum[] = { 0x250808c0, 0x4e8042ab, 0x9e0339e9, 0x3130e44d, }; + +} // namespace RotationRateModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class RotationRateModifierParams : public NvParameterized::NvParameters, public RotationRateModifierParamsNS::ParametersStruct +{ +public: + RotationRateModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~RotationRateModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("RotationRateModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(RotationRateModifierParamsNS::checksum); + return RotationRateModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const RotationRateModifierParamsNS::ParametersStruct& parameters(void) const + { + RotationRateModifierParams* tmpThis = const_cast<RotationRateModifierParams*>(this); + return *(static_cast<RotationRateModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + RotationRateModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<RotationRateModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class RotationRateModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + RotationRateModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(RotationRateModifierParams), RotationRateModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, RotationRateModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(RotationRateModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, RotationRateModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, RotationRateModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, RotationRateModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of RotationRateModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (RotationRateModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (RotationRateModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (RotationRateModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (RotationRateModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (RotationRateModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h new file mode 100644 index 00000000..4ab0547f --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/RotationRateVsLifeModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_RotationRateVsLifeModifierParams_h +#define HEADER_RotationRateVsLifeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace RotationRateVsLifeModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x704cda91, 0xcc96c538, 0x11f054f6, 0xa3fc1c9e, }; + +} // namespace RotationRateVsLifeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class RotationRateVsLifeModifierParams : public NvParameterized::NvParameters, public RotationRateVsLifeModifierParamsNS::ParametersStruct +{ +public: + RotationRateVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~RotationRateVsLifeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("RotationRateVsLifeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(RotationRateVsLifeModifierParamsNS::checksum); + return RotationRateVsLifeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const RotationRateVsLifeModifierParamsNS::ParametersStruct& parameters(void) const + { + RotationRateVsLifeModifierParams* tmpThis = const_cast<RotationRateVsLifeModifierParams*>(this); + return *(static_cast<RotationRateVsLifeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + RotationRateVsLifeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<RotationRateVsLifeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class RotationRateVsLifeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + RotationRateVsLifeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(RotationRateVsLifeModifierParams), RotationRateVsLifeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, RotationRateVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateVsLifeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(RotationRateVsLifeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, RotationRateVsLifeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, RotationRateVsLifeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, RotationRateVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RotationRateVsLifeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of RotationRateVsLifeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (RotationRateVsLifeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (RotationRateVsLifeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (RotationRateVsLifeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (RotationRateVsLifeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (RotationRateVsLifeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h new file mode 100644 index 00000000..c6ae8535 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleAlongVelocityModifierParams.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleAlongVelocityModifierParams_h +#define HEADER_ScaleAlongVelocityModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleAlongVelocityModifierParamsNS +{ + + + +struct ParametersStruct +{ + + float scaleFactor; + +}; + +static const uint32_t checksum[] = { 0x3c361211, 0x221d234b, 0x639bf597, 0xcca2608b, }; + +} // namespace ScaleAlongVelocityModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleAlongVelocityModifierParams : public NvParameterized::NvParameters, public ScaleAlongVelocityModifierParamsNS::ParametersStruct +{ +public: + ScaleAlongVelocityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleAlongVelocityModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleAlongVelocityModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleAlongVelocityModifierParamsNS::checksum); + return ScaleAlongVelocityModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleAlongVelocityModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleAlongVelocityModifierParams* tmpThis = const_cast<ScaleAlongVelocityModifierParams*>(this); + return *(static_cast<ScaleAlongVelocityModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleAlongVelocityModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleAlongVelocityModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleAlongVelocityModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleAlongVelocityModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleAlongVelocityModifierParams), ScaleAlongVelocityModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleAlongVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleAlongVelocityModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleAlongVelocityModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleAlongVelocityModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleAlongVelocityModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleAlongVelocityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleAlongVelocityModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleAlongVelocityModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleAlongVelocityModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleAlongVelocityModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleAlongVelocityModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleAlongVelocityModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleAlongVelocityModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h new file mode 100644 index 00000000..27735cc6 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleByMassModifierParams.h @@ -0,0 +1,229 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleByMassModifierParams_h +#define HEADER_ScaleByMassModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleByMassModifierParamsNS +{ + + + +struct ParametersStruct +{ + + +}; + +static const uint32_t checksum[] = { 0x0164ba51, 0x109896dc, 0x1c51ccab, 0xc0cebd7a, }; + +} // namespace ScaleByMassModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleByMassModifierParams : public NvParameterized::NvParameters, public ScaleByMassModifierParamsNS::ParametersStruct +{ +public: + ScaleByMassModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleByMassModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleByMassModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleByMassModifierParamsNS::checksum); + return ScaleByMassModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleByMassModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleByMassModifierParams* tmpThis = const_cast<ScaleByMassModifierParams*>(this); + return *(static_cast<ScaleByMassModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleByMassModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleByMassModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleByMassModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleByMassModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleByMassModifierParams), ScaleByMassModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleByMassModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleByMassModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleByMassModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleByMassModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleByMassModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleByMassModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleByMassModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleByMassModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleByMassModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleByMassModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleByMassModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleByMassModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleByMassModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h new file mode 100644 index 00000000..9addb5c9 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance2DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsCameraDistance2DModifierParams_h +#define HEADER_ScaleVsCameraDistance2DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsCameraDistance2DModifierParamsNS +{ + +struct scaleCameraDistanceStruct_Type; + +struct scaleCameraDistanceStruct_DynamicArray1D_Type +{ + scaleCameraDistanceStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleCameraDistanceStruct_Type +{ + float cameraDistance; + physx::PxVec2 scale; +}; + +struct ParametersStruct +{ + + scaleCameraDistanceStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xa1847ef6, 0x35e96cc6, 0xd3de86e9, 0x977d685a, }; + +} // namespace ScaleVsCameraDistance2DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsCameraDistance2DModifierParams : public NvParameterized::NvParameters, public ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsCameraDistance2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsCameraDistance2DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsCameraDistance2DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsCameraDistance2DModifierParamsNS::checksum); + return ScaleVsCameraDistance2DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsCameraDistance2DModifierParams* tmpThis = const_cast<ScaleVsCameraDistance2DModifierParams*>(this); + return *(static_cast<ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsCameraDistance2DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsCameraDistance2DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsCameraDistance2DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsCameraDistance2DModifierParams), ScaleVsCameraDistance2DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsCameraDistance2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance2DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsCameraDistance2DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsCameraDistance2DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsCameraDistance2DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsCameraDistance2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance2DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsCameraDistance2DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsCameraDistance2DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsCameraDistance2DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsCameraDistance2DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsCameraDistance2DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsCameraDistance2DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h new file mode 100644 index 00000000..715ac901 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistance3DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsCameraDistance3DModifierParams_h +#define HEADER_ScaleVsCameraDistance3DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsCameraDistance3DModifierParamsNS +{ + +struct scaleCameraDistanceStruct_Type; + +struct scaleCameraDistanceStruct_DynamicArray1D_Type +{ + scaleCameraDistanceStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleCameraDistanceStruct_Type +{ + float cameraDistance; + physx::PxVec3 scale; +}; + +struct ParametersStruct +{ + + scaleCameraDistanceStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x661390b6, 0x5566a427, 0x6507630a, 0x6aff3b6e, }; + +} // namespace ScaleVsCameraDistance3DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsCameraDistance3DModifierParams : public NvParameterized::NvParameters, public ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsCameraDistance3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsCameraDistance3DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsCameraDistance3DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsCameraDistance3DModifierParamsNS::checksum); + return ScaleVsCameraDistance3DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsCameraDistance3DModifierParams* tmpThis = const_cast<ScaleVsCameraDistance3DModifierParams*>(this); + return *(static_cast<ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsCameraDistance3DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsCameraDistance3DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsCameraDistance3DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsCameraDistance3DModifierParams), ScaleVsCameraDistance3DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsCameraDistance3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance3DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsCameraDistance3DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsCameraDistance3DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsCameraDistance3DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsCameraDistance3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistance3DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsCameraDistance3DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsCameraDistance3DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsCameraDistance3DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsCameraDistance3DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsCameraDistance3DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsCameraDistance3DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h new file mode 100644 index 00000000..253eabce --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsCameraDistanceModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsCameraDistanceModifierParams_h +#define HEADER_ScaleVsCameraDistanceModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsCameraDistanceModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* scaleAxis; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x2c4aba3d, 0xa1d08f53, 0xfb08d5f3, 0xe12927dd, }; + +} // namespace ScaleVsCameraDistanceModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsCameraDistanceModifierParams : public NvParameterized::NvParameters, public ScaleVsCameraDistanceModifierParamsNS::ParametersStruct +{ +public: + ScaleVsCameraDistanceModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsCameraDistanceModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsCameraDistanceModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsCameraDistanceModifierParamsNS::checksum); + return ScaleVsCameraDistanceModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsCameraDistanceModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsCameraDistanceModifierParams* tmpThis = const_cast<ScaleVsCameraDistanceModifierParams*>(this); + return *(static_cast<ScaleVsCameraDistanceModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsCameraDistanceModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsCameraDistanceModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsCameraDistanceModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsCameraDistanceModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsCameraDistanceModifierParams), ScaleVsCameraDistanceModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsCameraDistanceModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistanceModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsCameraDistanceModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsCameraDistanceModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsCameraDistanceModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsCameraDistanceModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsCameraDistanceModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsCameraDistanceModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsCameraDistanceModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsCameraDistanceModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsCameraDistanceModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsCameraDistanceModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsCameraDistanceModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h new file mode 100644 index 00000000..fb5f0e4f --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity2DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsDensity2DModifierParams_h +#define HEADER_ScaleVsDensity2DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsDensity2DModifierParamsNS +{ + +struct scaleDensityStruct_Type; + +struct scaleDensityStruct_DynamicArray1D_Type +{ + scaleDensityStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleDensityStruct_Type +{ + float density; + physx::PxVec2 scale; +}; + +struct ParametersStruct +{ + + scaleDensityStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x67c772d8, 0x2f573535, 0xdd3f3715, 0xea4c896d, }; + +} // namespace ScaleVsDensity2DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsDensity2DModifierParams : public NvParameterized::NvParameters, public ScaleVsDensity2DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsDensity2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsDensity2DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsDensity2DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsDensity2DModifierParamsNS::checksum); + return ScaleVsDensity2DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsDensity2DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsDensity2DModifierParams* tmpThis = const_cast<ScaleVsDensity2DModifierParams*>(this); + return *(static_cast<ScaleVsDensity2DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsDensity2DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsDensity2DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsDensity2DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsDensity2DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsDensity2DModifierParams), ScaleVsDensity2DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsDensity2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity2DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsDensity2DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsDensity2DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsDensity2DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsDensity2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity2DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsDensity2DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsDensity2DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsDensity2DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsDensity2DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsDensity2DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsDensity2DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h new file mode 100644 index 00000000..de04c5b1 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensity3DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsDensity3DModifierParams_h +#define HEADER_ScaleVsDensity3DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsDensity3DModifierParamsNS +{ + +struct scaleDensityStruct_Type; + +struct scaleDensityStruct_DynamicArray1D_Type +{ + scaleDensityStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleDensityStruct_Type +{ + float density; + physx::PxVec3 scale; +}; + +struct ParametersStruct +{ + + scaleDensityStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x0dddf0d6, 0x459996e0, 0x32b4d7ce, 0x8e0d1b52, }; + +} // namespace ScaleVsDensity3DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsDensity3DModifierParams : public NvParameterized::NvParameters, public ScaleVsDensity3DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsDensity3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsDensity3DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsDensity3DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsDensity3DModifierParamsNS::checksum); + return ScaleVsDensity3DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsDensity3DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsDensity3DModifierParams* tmpThis = const_cast<ScaleVsDensity3DModifierParams*>(this); + return *(static_cast<ScaleVsDensity3DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsDensity3DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsDensity3DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsDensity3DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsDensity3DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsDensity3DModifierParams), ScaleVsDensity3DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsDensity3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity3DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsDensity3DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsDensity3DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsDensity3DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsDensity3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensity3DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsDensity3DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsDensity3DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsDensity3DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsDensity3DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsDensity3DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsDensity3DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h new file mode 100644 index 00000000..3e1b38ea --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsDensityModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsDensityModifierParams_h +#define HEADER_ScaleVsDensityModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsDensityModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* scaleAxis; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x6f22ca8e, 0x609b223e, 0x81d9cacc, 0x9ca002f4, }; + +} // namespace ScaleVsDensityModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsDensityModifierParams : public NvParameterized::NvParameters, public ScaleVsDensityModifierParamsNS::ParametersStruct +{ +public: + ScaleVsDensityModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsDensityModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsDensityModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsDensityModifierParamsNS::checksum); + return ScaleVsDensityModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsDensityModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsDensityModifierParams* tmpThis = const_cast<ScaleVsDensityModifierParams*>(this); + return *(static_cast<ScaleVsDensityModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsDensityModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsDensityModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsDensityModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsDensityModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsDensityModifierParams), ScaleVsDensityModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsDensityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensityModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsDensityModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsDensityModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsDensityModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsDensityModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsDensityModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsDensityModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsDensityModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsDensityModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsDensityModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsDensityModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsDensityModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h new file mode 100644 index 00000000..7b51e51b --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife2DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsLife2DModifierParams_h +#define HEADER_ScaleVsLife2DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsLife2DModifierParamsNS +{ + +struct scaleLifeStruct_Type; + +struct scaleLifeStruct_DynamicArray1D_Type +{ + scaleLifeStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleLifeStruct_Type +{ + float lifeRemaining; + physx::PxVec2 scale; +}; + +struct ParametersStruct +{ + + scaleLifeStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x6db3956a, 0xa58c530d, 0xff315c26, 0xddb49833, }; + +} // namespace ScaleVsLife2DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsLife2DModifierParams : public NvParameterized::NvParameters, public ScaleVsLife2DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsLife2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsLife2DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsLife2DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsLife2DModifierParamsNS::checksum); + return ScaleVsLife2DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsLife2DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsLife2DModifierParams* tmpThis = const_cast<ScaleVsLife2DModifierParams*>(this); + return *(static_cast<ScaleVsLife2DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsLife2DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsLife2DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsLife2DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsLife2DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsLife2DModifierParams), ScaleVsLife2DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsLife2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife2DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsLife2DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsLife2DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsLife2DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsLife2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife2DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsLife2DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsLife2DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsLife2DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsLife2DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsLife2DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsLife2DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h new file mode 100644 index 00000000..d1dcb372 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsLife3DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsLife3DModifierParams_h +#define HEADER_ScaleVsLife3DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsLife3DModifierParamsNS +{ + +struct scaleLifeStruct_Type; + +struct scaleLifeStruct_DynamicArray1D_Type +{ + scaleLifeStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleLifeStruct_Type +{ + float lifeRemaining; + physx::PxVec3 scale; +}; + +struct ParametersStruct +{ + + scaleLifeStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xbaddcfda, 0x2f4deda9, 0x2c23286e, 0xf19659fd, }; + +} // namespace ScaleVsLife3DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsLife3DModifierParams : public NvParameterized::NvParameters, public ScaleVsLife3DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsLife3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsLife3DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsLife3DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsLife3DModifierParamsNS::checksum); + return ScaleVsLife3DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsLife3DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsLife3DModifierParams* tmpThis = const_cast<ScaleVsLife3DModifierParams*>(this); + return *(static_cast<ScaleVsLife3DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsLife3DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsLife3DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsLife3DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsLife3DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsLife3DModifierParams), ScaleVsLife3DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsLife3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife3DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsLife3DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsLife3DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsLife3DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsLife3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLife3DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsLife3DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsLife3DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsLife3DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsLife3DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsLife3DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsLife3DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h new file mode 100644 index 00000000..d087f4bc --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsLifeModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsLifeModifierParams_h +#define HEADER_ScaleVsLifeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsLifeModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* scaleAxis; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xfed4c822, 0x131f7e2d, 0x1bedc356, 0xcbf77236, }; + +} // namespace ScaleVsLifeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsLifeModifierParams : public NvParameterized::NvParameters, public ScaleVsLifeModifierParamsNS::ParametersStruct +{ +public: + ScaleVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsLifeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsLifeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsLifeModifierParamsNS::checksum); + return ScaleVsLifeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsLifeModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsLifeModifierParams* tmpThis = const_cast<ScaleVsLifeModifierParams*>(this); + return *(static_cast<ScaleVsLifeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsLifeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsLifeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsLifeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsLifeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsLifeModifierParams), ScaleVsLifeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLifeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsLifeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsLifeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsLifeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsLifeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsLifeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsLifeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsLifeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsLifeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsLifeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsLifeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h new file mode 100644 index 00000000..59ebbf6d --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature2DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsTemperature2DModifierParams_h +#define HEADER_ScaleVsTemperature2DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsTemperature2DModifierParamsNS +{ + +struct scaleTemperatureStruct_Type; + +struct scaleTemperatureStruct_DynamicArray1D_Type +{ + scaleTemperatureStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleTemperatureStruct_Type +{ + float temperature; + physx::PxVec2 scale; +}; + +struct ParametersStruct +{ + + scaleTemperatureStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xd5330296, 0xc6fa1947, 0x152d1b30, 0x07453e5c, }; + +} // namespace ScaleVsTemperature2DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsTemperature2DModifierParams : public NvParameterized::NvParameters, public ScaleVsTemperature2DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsTemperature2DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsTemperature2DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsTemperature2DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsTemperature2DModifierParamsNS::checksum); + return ScaleVsTemperature2DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsTemperature2DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsTemperature2DModifierParams* tmpThis = const_cast<ScaleVsTemperature2DModifierParams*>(this); + return *(static_cast<ScaleVsTemperature2DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsTemperature2DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsTemperature2DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsTemperature2DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsTemperature2DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsTemperature2DModifierParams), ScaleVsTemperature2DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsTemperature2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature2DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsTemperature2DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsTemperature2DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsTemperature2DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsTemperature2DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature2DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsTemperature2DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsTemperature2DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsTemperature2DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsTemperature2DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsTemperature2DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsTemperature2DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h new file mode 100644 index 00000000..986e223b --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperature3DModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsTemperature3DModifierParams_h +#define HEADER_ScaleVsTemperature3DModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsTemperature3DModifierParamsNS +{ + +struct scaleTemperatureStruct_Type; + +struct scaleTemperatureStruct_DynamicArray1D_Type +{ + scaleTemperatureStruct_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct scaleTemperatureStruct_Type +{ + float temperature; + physx::PxVec3 scale; +}; + +struct ParametersStruct +{ + + scaleTemperatureStruct_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x25b25469, 0xa653dacc, 0x1c3167df, 0xd3a6b16f, }; + +} // namespace ScaleVsTemperature3DModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsTemperature3DModifierParams : public NvParameterized::NvParameters, public ScaleVsTemperature3DModifierParamsNS::ParametersStruct +{ +public: + ScaleVsTemperature3DModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsTemperature3DModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsTemperature3DModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsTemperature3DModifierParamsNS::checksum); + return ScaleVsTemperature3DModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsTemperature3DModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsTemperature3DModifierParams* tmpThis = const_cast<ScaleVsTemperature3DModifierParams*>(this); + return *(static_cast<ScaleVsTemperature3DModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsTemperature3DModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsTemperature3DModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsTemperature3DModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsTemperature3DModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsTemperature3DModifierParams), ScaleVsTemperature3DModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsTemperature3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature3DModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsTemperature3DModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsTemperature3DModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsTemperature3DModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsTemperature3DModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperature3DModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsTemperature3DModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsTemperature3DModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsTemperature3DModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsTemperature3DModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsTemperature3DModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsTemperature3DModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h new file mode 100644 index 00000000..5d4ee275 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ScaleVsTemperatureModifierParams.h @@ -0,0 +1,245 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ScaleVsTemperatureModifierParams_h +#define HEADER_ScaleVsTemperatureModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ScaleVsTemperatureModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + const char* scaleAxis; + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0xd0fc7da0, 0x19500653, 0x8b0cfc22, 0xa80392bd, }; + +} // namespace ScaleVsTemperatureModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ScaleVsTemperatureModifierParams : public NvParameterized::NvParameters, public ScaleVsTemperatureModifierParamsNS::ParametersStruct +{ +public: + ScaleVsTemperatureModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ScaleVsTemperatureModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ScaleVsTemperatureModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ScaleVsTemperatureModifierParamsNS::checksum); + return ScaleVsTemperatureModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ScaleVsTemperatureModifierParamsNS::ParametersStruct& parameters(void) const + { + ScaleVsTemperatureModifierParams* tmpThis = const_cast<ScaleVsTemperatureModifierParams*>(this); + return *(static_cast<ScaleVsTemperatureModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ScaleVsTemperatureModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ScaleVsTemperatureModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ScaleVsTemperatureModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ScaleVsTemperatureModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ScaleVsTemperatureModifierParams), ScaleVsTemperatureModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ScaleVsTemperatureModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperatureModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ScaleVsTemperatureModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ScaleVsTemperatureModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ScaleVsTemperatureModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ScaleVsTemperatureModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ScaleVsTemperatureModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ScaleVsTemperatureModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ScaleVsTemperatureModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ScaleVsTemperatureModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ScaleVsTemperatureModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ScaleVsTemperatureModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ScaleVsTemperatureModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h b/APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h new file mode 100644 index 00000000..cc86d886 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/SimpleScaleModifierParams.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_SimpleScaleModifierParams_h +#define HEADER_SimpleScaleModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace SimpleScaleModifierParamsNS +{ + + + +struct ParametersStruct +{ + + physx::PxVec3 scaleFactor; + +}; + +static const uint32_t checksum[] = { 0x7a1ac6ca, 0x76ef1cd2, 0x991bfe05, 0x30c11a09, }; + +} // namespace SimpleScaleModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class SimpleScaleModifierParams : public NvParameterized::NvParameters, public SimpleScaleModifierParamsNS::ParametersStruct +{ +public: + SimpleScaleModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~SimpleScaleModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("SimpleScaleModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(SimpleScaleModifierParamsNS::checksum); + return SimpleScaleModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const SimpleScaleModifierParamsNS::ParametersStruct& parameters(void) const + { + SimpleScaleModifierParams* tmpThis = const_cast<SimpleScaleModifierParams*>(this); + return *(static_cast<SimpleScaleModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + SimpleScaleModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<SimpleScaleModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class SimpleScaleModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + SimpleScaleModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(SimpleScaleModifierParams), SimpleScaleModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, SimpleScaleModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SimpleScaleModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(SimpleScaleModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, SimpleScaleModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, SimpleScaleModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, SimpleScaleModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SimpleScaleModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of SimpleScaleModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (SimpleScaleModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (SimpleScaleModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (SimpleScaleModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (SimpleScaleModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (SimpleScaleModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h b/APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h new file mode 100644 index 00000000..28292c11 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/SpriteIofxParameters.h @@ -0,0 +1,240 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_SpriteIofxParameters_h +#define HEADER_SpriteIofxParameters_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace SpriteIofxParametersNS +{ + + +struct REF_DynamicArray1D_Type +{ + NvParameterized::Interface** buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + + +struct ParametersStruct +{ + + NvParameterized::Interface* spriteMaterialName; + REF_DynamicArray1D_Type spawnModifierList; + REF_DynamicArray1D_Type continuousModifierList; + +}; + +static const uint32_t checksum[] = { 0x9763d523, 0x7dae1ae1, 0x3bb7aa9d, 0x67a8d368, }; + +} // namespace SpriteIofxParametersNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class SpriteIofxParameters : public NvParameterized::NvParameters, public SpriteIofxParametersNS::ParametersStruct +{ +public: + SpriteIofxParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~SpriteIofxParameters(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("SpriteIofxParameters"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(SpriteIofxParametersNS::checksum); + return SpriteIofxParametersNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const SpriteIofxParametersNS::ParametersStruct& parameters(void) const + { + SpriteIofxParameters* tmpThis = const_cast<SpriteIofxParameters*>(this); + return *(static_cast<SpriteIofxParametersNS::ParametersStruct*>(tmpThis)); + } + + SpriteIofxParametersNS::ParametersStruct& parameters(void) + { + return *(static_cast<SpriteIofxParametersNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class SpriteIofxParametersFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + SpriteIofxParameters::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(SpriteIofxParameters), SpriteIofxParameters::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, SpriteIofxParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SpriteIofxParameters"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(SpriteIofxParameters)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, SpriteIofxParameters)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, SpriteIofxParameters::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, SpriteIofxParameters::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SpriteIofxParameters"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of SpriteIofxParameters here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (SpriteIofxParameters*)bufObj; + } + + virtual const char* getClassName() + { + return (SpriteIofxParameters::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (SpriteIofxParameters::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (SpriteIofxParameters::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (SpriteIofxParameters::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h b/APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h new file mode 100644 index 00000000..59793101 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/SubtextureVsLifeModifierParams.h @@ -0,0 +1,244 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_SubtextureVsLifeModifierParams_h +#define HEADER_SubtextureVsLifeModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace SubtextureVsLifeModifierParamsNS +{ + +struct vec2_Type; + +struct vec2_DynamicArray1D_Type +{ + vec2_Type* buf; + bool isAllocated; + int32_t elementSize; + int32_t arraySizes[1]; +}; + +struct vec2_Type +{ + float x; + float y; +}; + +struct ParametersStruct +{ + + vec2_DynamicArray1D_Type controlPoints; + +}; + +static const uint32_t checksum[] = { 0x38be217d, 0xe6774f18, 0x591a0a04, 0x64e61b1e, }; + +} // namespace SubtextureVsLifeModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class SubtextureVsLifeModifierParams : public NvParameterized::NvParameters, public SubtextureVsLifeModifierParamsNS::ParametersStruct +{ +public: + SubtextureVsLifeModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~SubtextureVsLifeModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("SubtextureVsLifeModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(SubtextureVsLifeModifierParamsNS::checksum); + return SubtextureVsLifeModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const SubtextureVsLifeModifierParamsNS::ParametersStruct& parameters(void) const + { + SubtextureVsLifeModifierParams* tmpThis = const_cast<SubtextureVsLifeModifierParams*>(this); + return *(static_cast<SubtextureVsLifeModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + SubtextureVsLifeModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<SubtextureVsLifeModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class SubtextureVsLifeModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + SubtextureVsLifeModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(SubtextureVsLifeModifierParams), SubtextureVsLifeModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, SubtextureVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubtextureVsLifeModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(SubtextureVsLifeModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, SubtextureVsLifeModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, SubtextureVsLifeModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, SubtextureVsLifeModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubtextureVsLifeModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of SubtextureVsLifeModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (SubtextureVsLifeModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (SubtextureVsLifeModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (SubtextureVsLifeModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (SubtextureVsLifeModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (SubtextureVsLifeModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif diff --git a/APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h b/APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h new file mode 100644 index 00000000..eea2ddf0 --- /dev/null +++ b/APEX_1.4/module/iofx/include/autogen/ViewDirectionSortingModifierParams.h @@ -0,0 +1,230 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#ifndef HEADER_ViewDirectionSortingModifierParams_h +#define HEADER_ViewDirectionSortingModifierParams_h + +#include "NvParametersTypes.h" + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +#include "nvparameterized/NvParameterized.h" +#include "nvparameterized/NvParameterizedTraits.h" +#include "NvParameters.h" +#include "NvTraitsInternal.h" +#endif + +namespace nvidia +{ +namespace iofx +{ + +#if PX_VC +#pragma warning(push) +#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) +#endif + +namespace ViewDirectionSortingModifierParamsNS +{ + + + +struct ParametersStruct +{ + + const char* sortType; + +}; + +static const uint32_t checksum[] = { 0x273be54c, 0xc9bfbfeb, 0x0523921d, 0x48c3bc2d, }; + +} // namespace ViewDirectionSortingModifierParamsNS + +#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS +class ViewDirectionSortingModifierParams : public NvParameterized::NvParameters, public ViewDirectionSortingModifierParamsNS::ParametersStruct +{ +public: + ViewDirectionSortingModifierParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); + + virtual ~ViewDirectionSortingModifierParams(); + + virtual void destroy(); + + static const char* staticClassName(void) + { + return("ViewDirectionSortingModifierParams"); + } + + const char* className(void) const + { + return(staticClassName()); + } + + static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; + + static uint32_t staticVersion(void) + { + return ClassVersion; + } + + uint32_t version(void) const + { + return(staticVersion()); + } + + static const uint32_t ClassAlignment = 8; + + static const uint32_t* staticChecksum(uint32_t& bits) + { + bits = 8 * sizeof(ViewDirectionSortingModifierParamsNS::checksum); + return ViewDirectionSortingModifierParamsNS::checksum; + } + + static void freeParameterDefinitionTable(NvParameterized::Traits* traits); + + const uint32_t* checksum(uint32_t& bits) const + { + return staticChecksum(bits); + } + + const ViewDirectionSortingModifierParamsNS::ParametersStruct& parameters(void) const + { + ViewDirectionSortingModifierParams* tmpThis = const_cast<ViewDirectionSortingModifierParams*>(this); + return *(static_cast<ViewDirectionSortingModifierParamsNS::ParametersStruct*>(tmpThis)); + } + + ViewDirectionSortingModifierParamsNS::ParametersStruct& parameters(void) + { + return *(static_cast<ViewDirectionSortingModifierParamsNS::ParametersStruct*>(this)); + } + + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; + virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); + + void initDefaults(void); + +protected: + + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); + virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; + + + virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; + +private: + + void buildTree(void); + void initDynamicArrays(void); + void initStrings(void); + void initReferences(void); + void freeDynamicArrays(void); + void freeStrings(void); + void freeReferences(void); + + static bool mBuiltFlag; + static NvParameterized::MutexType mBuiltFlagMutex; +}; + +class ViewDirectionSortingModifierParamsFactory : public NvParameterized::Factory +{ + static const char* const vptr; + +public: + + virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) + { + ViewDirectionSortingModifierParams::freeParameterDefinitionTable(traits); + } + + virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) + { + // placement new on this class using mParameterizedTraits + + void* newPtr = paramTraits->alloc(sizeof(ViewDirectionSortingModifierParams), ViewDirectionSortingModifierParams::ClassAlignment); + if (!NvParameterized::IsAligned(newPtr, ViewDirectionSortingModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ViewDirectionSortingModifierParams"); + paramTraits->free(newPtr); + return 0; + } + + memset(newPtr, 0, sizeof(ViewDirectionSortingModifierParams)); // always initialize memory allocated to zero for default values + return NV_PARAM_PLACEMENT_NEW(newPtr, ViewDirectionSortingModifierParams)(paramTraits); + } + + virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) + { + if (!NvParameterized::IsAligned(bufObj, ViewDirectionSortingModifierParams::ClassAlignment) + || !NvParameterized::IsAligned(bufStart, ViewDirectionSortingModifierParams::ClassAlignment)) + { + NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ViewDirectionSortingModifierParams"); + return 0; + } + + // Init NvParameters-part + // We used to call empty constructor of ViewDirectionSortingModifierParams here + // but it may call default constructors of members and spoil the data + NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); + + // Init vtable (everything else is already initialized) + *(const char**)bufObj = vptr; + + return (ViewDirectionSortingModifierParams*)bufObj; + } + + virtual const char* getClassName() + { + return (ViewDirectionSortingModifierParams::staticClassName()); + } + + virtual uint32_t getVersion() + { + return (ViewDirectionSortingModifierParams::staticVersion()); + } + + virtual uint32_t getAlignment() + { + return (ViewDirectionSortingModifierParams::ClassAlignment); + } + + virtual const uint32_t* getChecksum(uint32_t& bits) + { + return (ViewDirectionSortingModifierParams::staticChecksum(bits)); + } +}; +#endif // NV_PARAMETERIZED_ONLY_LAYOUTS + +} // namespace iofx +} // namespace nvidia + +#if PX_VC +#pragma warning(pop) +#endif + +#endif |