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/*
* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef __MODULE_IOFX_IMPL_H__
#define __MODULE_IOFX_IMPL_H__
#include "Apex.h"
#include "ModuleIofx.h"
#include "ApexSDKIntl.h"
#include "ModuleBase.h"
#include "ModuleIofxIntl.h"
#include "ResourceProviderIntl.h"
#include "ApexSharedUtils.h"
#include "ApexSDKHelpers.h"
#include "ModulePerfScope.h"
#include "ApexAuthorableObject.h"
#include "ApexRWLockable.h"
#include "ModuleIofxRegistration.h"
#include "ReadCheck.h"
#include "WriteCheck.h"
namespace nvidia
{
namespace apex
{
class RenderVolume;
}
namespace iofx
{
class IofxAssetImpl;
class IofxScene;
class ModuleIofxDesc : public ApexDesc
{
public:
/**
\brief constructor sets to default.
*/
PX_INLINE ModuleIofxDesc() : ApexDesc()
{
init();
}
/**
\brief sets members to default values.
*/
PX_INLINE void setToDefault()
{
ApexDesc::setToDefault();
init();
}
/**
\brief checks if this is a valid descriptor.
*/
PX_INLINE bool isValid() const
{
bool retVal = ApexDesc::isValid();
return retVal;
}
private:
PX_INLINE void init()
{
}
};
class ModuleIofxImpl : public ModuleIofx, public ModuleIofxIntl, public ModuleBase, public ApexRWLockable
{
public:
APEX_RW_LOCKABLE_BOILERPLATE
ModuleIofxImpl(ApexSDKIntl* sdk);
~ModuleIofxImpl();
void init(const ModuleIofxDesc& ModuleIofxDesc);
// base class methods
void init(NvParameterized::Interface&) {}
NvParameterized::Interface* getDefaultModuleDesc();
void release()
{
ModuleBase::release();
}
void destroy();
const char* getName() const
{
READ_ZONE();
return ModuleBase::getName();
}
RenderableIterator* createRenderableIterator(const Scene&)
{
WRITE_ZONE();
return NULL; //obsolete!
}
void disableCudaInterop()
{
WRITE_ZONE();
mInteropDisabled = true;
}
void disableCudaModifiers()
{
WRITE_ZONE();
mCudaDisabled = true;
}
void disableDeferredRenderableAllocation()
{
WRITE_ZONE();
mDeferredDisabled = true;
}
const TestBase* getTestBase(Scene* apexScene) const;
bool setIofxRenderCallback(const Scene& apexScene, IofxRenderCallback* );
IofxRenderCallback* getIofxRenderCallback(const Scene& apexScene) const;
IofxRenderableIterator* createIofxRenderableIterator(const Scene&);
void prepareRenderables(const Scene&);
// ModuleIofxIntl methods
IofxManagerIntl* createActorManager(const Scene& scene, const IofxAsset& asset, const IofxManagerDescIntl& desc);
uint32_t forceLoadAssets();
AuthObjTypeID getModuleID() const;
ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
void releaseModuleSceneIntl(ModuleSceneIntl&);
IofxScene* getIofxScene(const Scene& scene);
const IofxScene* getIofxScene(const Scene& scene) const;
RenderVolume* createRenderVolume(const Scene& apexScene, const PxBounds3& b, uint32_t priority, bool allIofx);
void releaseRenderVolume(RenderVolume& volume);
protected:
ResourceList mAuthorableObjects;
IofxModuleParameters* mModuleParams;
bool mInteropDisabled;
bool mCudaDisabled;
bool mDeferredDisabled;
ResourceList mIofxScenes;
friend class IofxActorImpl;
friend class IofxScene;
friend class IofxManager;
friend class IofxManagerGPU;
};
}
} // namespace nvidia
#endif // __MODULE_IOFX_IMPL_H__
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