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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/forcefield
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/forcefield')
-rw-r--r--APEX_1.4/module/forcefield/cuda/include/common.h31
-rw-r--r--APEX_1.4/module/forcefield/cuda/include/forcefield.h14
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h297
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h310
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h100
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h554
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldScene.h203
-rw-r--r--APEX_1.4/module/forcefield/include/ModuleEventDefs.h29
-rw-r--r--APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h136
-rw-r--r--APEX_1.4/module/forcefield/include/ModulePerfScope.h18
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h233
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h243
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h234
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h230
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h233
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h230
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h233
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h244
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h138
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h232
-rw-r--r--APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp442
-rw-r--r--APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp297
-rw-r--r--APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp328
-rw-r--r--APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp171
-rw-r--r--APEX_1.4/module/forcefield/src/ForceFieldScene.cpp250
-rw-r--r--APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp330
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp401
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp573
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp408
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp308
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp385
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp308
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp383
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp572
-rw-r--r--APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp402
35 files changed, 0 insertions, 9500 deletions
diff --git a/APEX_1.4/module/forcefield/cuda/include/common.h b/APEX_1.4/module/forcefield/cuda/include/common.h
deleted file mode 100644
index 6647dd97..00000000
--- a/APEX_1.4/module/forcefield/cuda/include/common.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __COMMON_H__
-#define __COMMON_H__
-
-#define APEX_CUDA_MODULE_PREFIX ForceField_
-
-#include "ApexCuda.h"
-#include "../include/ForceFieldFSCommon.h"
-
-#define FIELD_SAMPLER_POINTS_KERNEL_CONFIG ()
-#define FIELD_SAMPLER_GRID_KERNEL_CONFIG ()
-
-namespace nvidia
-{
-namespace apex
-{
-
-}
-} // namespace nvidia::apex
-
-#endif
diff --git a/APEX_1.4/module/forcefield/cuda/include/forcefield.h b/APEX_1.4/module/forcefield/cuda/include/forcefield.h
deleted file mode 100644
index 7682ee92..00000000
--- a/APEX_1.4/module/forcefield/cuda/include/forcefield.h
+++ /dev/null
@@ -1,14 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-APEX_CUDA_STORAGE(fieldSamplerStorage)
-
-#include "../../fieldsampler/cuda/include/fieldsamplerInc.h"
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h
deleted file mode 100644
index eefc5f7e..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h
+++ /dev/null
@@ -1,297 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_ACTOR_IMPL_H__
-#define __FORCEFIELD_ACTOR_IMPL_H__
-
-#include "Apex.h"
-
-#include "ForceFieldAsset.h"
-#include "ForceFieldActor.h"
-#include "ForceFieldAssetImpl.h"
-#include "ApexActor.h"
-#include "ApexString.h"
-#include "ApexRWLockable.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "FieldSamplerIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaWrapper.h"
-#endif
-
-#include "ForceFieldFSCommon.h"
-
-class ForceFieldAssetParams;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-/*
-PX_INLINE bool operator != (const GroupsMask64& d1, const GroupsMask64& d2)
-{
- return d1.bits0 != d2.bits0 || d1.bits1 != d2.bits1;
-}*/
-PX_INLINE bool operator != (const physx::PxFilterData& d1, const physx::PxFilterData& d2)
-{
- //if (d1.word3 != d2.word3) return d1.word3 < d2.word3;
- //if (d1.word2 != d2.word2) return d1.word2 < d2.word2;
- //if (d1.word1 != d2.word1) return d1.word1 < d2.word1;
- return d1.word0 != d2.word0 || d1.word1 != d2.word1 || d1.word2 != d2.word2 || d1.word3 != d2.word3;
-}
-
-class ForceFieldAssetImpl;
-class ForceFieldScene;
-
-/**
-Union class to hold all kernel parameter types. Avoided the use of templates
-for the getters, as that resulting code using traits for type safty
-was about the same amount as the non-templated one.
-*/
-class ForceFieldFSKernelParamsUnion
-{
-public:
- ForceFieldFSKernelParams& getForceFieldFSKernelParams()
- {
- return reinterpret_cast<ForceFieldFSKernelParams&>(params);
- }
-
- const ForceFieldFSKernelParams& getForceFieldFSKernelParams() const
- {
- return reinterpret_cast<const ForceFieldFSKernelParams&>(params);
- }
-
- const RadialForceFieldFSKernelParams& getRadialForceFieldFSKernelParams() const
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::RADIAL);
- return reinterpret_cast<const RadialForceFieldFSKernelParams&>(params);
- }
-
- RadialForceFieldFSKernelParams& getRadialForceFieldFSKernelParams()
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::RADIAL);
- return reinterpret_cast<RadialForceFieldFSKernelParams&>(params);
- }
-
- GenericForceFieldFSKernelParams& getGenericForceFieldFSKernelParams()
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::GENERIC);
- return reinterpret_cast<GenericForceFieldFSKernelParams&>(params);
- }
-
- const GenericForceFieldFSKernelParams& getGenericForceFieldFSKernelParams() const
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::GENERIC);
- return reinterpret_cast<const GenericForceFieldFSKernelParams&>(params);
- }
-
- ForceFieldKernelType::Enum kernelType;
-
-private:
-
- union
- {
- void* alignment; //makes data aligned to pointer size
- uint8_t radial[sizeof(RadialForceFieldFSKernelParams)];
- uint8_t generic[sizeof(GenericForceFieldFSKernelParams)];
- } params;
-};
-
-class ForceFieldActorImpl : public ForceFieldActor, public ApexRWLockable, public ApexActor, public ApexActorSource, public ApexResourceInterface, public ApexResource, public FieldSamplerIntl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* ForceFieldActorImpl methods */
- ForceFieldActorImpl(const ForceFieldActorDesc&, ForceFieldAssetImpl&, ResourceList&, ForceFieldScene&);
- ~ForceFieldActorImpl() {}
- ForceFieldAsset* getForceFieldAsset() const;
-
- bool disable();
- bool enable();
- bool isEnable()
- {
- READ_ZONE();
- return mEnable;
- }
- PxMat44 getPose() const;
- void setPose(const PxMat44& pose);
-
- float getCurrentScale(void) const
- {
- READ_ZONE();
- return getScale();
- }
-
- void setCurrentScale(float scale)
- {
- WRITE_ZONE();
- setScale(scale);
- }
-
- PX_DEPRECATED float getScale() const
- {
- READ_ZONE();
- return 0.0f;
- }
-
- PX_DEPRECATED void setScale(float scale);
-
- const char* getName() const
- {
- READ_ZONE();
- return mName.c_str();
- }
- void setName(const char* name)
- {
- WRITE_ZONE();
- mName = name;
- }
-
- void setStrength(const float strength);
- void setLifetime(const float lifetime);
-
- //kernel specific functionality
- void setRadialFalloffType(const char* type);
- void setRadialFalloffMultiplier(const float multiplier);
-
- // deprecated
- void setFalloffType(const char* type);
- void setFalloffMultiplier(const float multiplier);
-
- void updatePoseAndBounds(); // Called by ExampleScene::fetchResults()
-
- /* ApexResourceInterface, ApexResource */
- void release();
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- /* PhysX scene management */
- void setPhysXScene(PxScene*);
- PxScene* getPhysXScene() const;
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- WRITE_ZONE();
- ApexActor::setEnableDebugVisualization(state);
- }
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual PxVec3 queryFieldSamplerVelocity() const
- {
- return PxVec3(0.0f);
- }
-
-protected:
- void updateForceField(float dt);
- void releaseForceField();
-
-protected:
- ForceFieldScene* mForceFieldScene;
-
- //not used, setters and getters deprecated
- //float mScale;
-
- uint32_t mFlags;
-
- ApexSimpleString mName;
-
- ForceFieldAssetImpl* mAsset;
-
- bool mEnable;
- float mElapsedTime;
-
- /* Force field actor parameters */
- float mLifetime;
- void initActorParams(const PxMat44& initialPose);
-
- /* Field Sampler Stuff */
- bool mFieldSamplerChanged;
- void initFieldSampler(const ForceFieldActorDesc& desc);
- void releaseFieldSampler();
-
- /* Debug Rendering Stuff */
- void visualize();
- void visualizeIncludeShape();
- void visualizeForces();
-
- ForceFieldFSKernelParamsUnion mKernelParams;
- ForceFieldFSKernelParamsUnion mKernelExecutionParams; //buffered data
-
- friend class ForceFieldScene;
-};
-
-class ForceFieldActorCPU : public ForceFieldActorImpl
-{
-public:
- ForceFieldActorCPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene);
- ~ForceFieldActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class ForceFieldActorGPU : public ForceFieldActorCPU
-{
-public:
- ForceFieldActorGPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene);
- ~ForceFieldActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const;
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<RadialForceFieldFSKernelParams> mParamsHandle;
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h
deleted file mode 100644
index 2d3adfec..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h
+++ /dev/null
@@ -1,310 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef FORCEFIELD_ASSET_IMPL_H
-#define FORCEFIELD_ASSET_IMPL_H
-
-#include "Apex.h"
-#include "ApexUsingNamespace.h"
-#include "ForceFieldAsset.h"
-#include "ForceFieldActor.h"
-#include "ForceFieldPreview.h"
-#include "ApexSDKHelpers.h"
-#include "ModuleForceFieldImpl.h"
-#include "ApexAssetAuthoring.h"
-#include "ApexString.h"
-#include "ApexAssetTracker.h"
-#include "ApexAuthorableObject.h"
-#include "ForceFieldAssetParams.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-class ForceFieldActorDesc : public ApexDesc
-{
-public:
- physx::PxFilterData samplerFilterData;
- physx::PxFilterData boundaryFilterData;
-
- PxMat44 initialPose;
-
- //deprecated, has no effect
- float scale;
- PxActor* nxActor;
- const char* actorName;
-
- /**
- \brief constructor sets to default.
- */
- PX_INLINE ForceFieldActorDesc() : ApexDesc()
- {
- init();
- }
-
- /**
- \brief sets members to default values.
- */
- PX_INLINE void setToDefault()
- {
- ApexDesc::setToDefault();
- init();
- }
-
- /**
- \brief checks if this is a valid descriptor.
- */
- PX_INLINE bool isValid() const
- {
- if (!ApexDesc::isValid())
- {
- return false;
- }
-
- return true;
- }
-
-private:
- PX_INLINE void init()
- {
- initialPose = PxMat44(PxIdentity);
- scale = 1.0f;
- nxActor = NULL;
- actorName = NULL;
- }
-};
-
-/**
-\brief Descriptor for a ForceField Asset
-*/
-class ForceFieldPreviewDesc
-{
-public:
- ForceFieldPreviewDesc() :
- mPose(PxMat44()),
- mIconScale(1.0f),
- mPreviewDetail(APEX_FORCEFIELD::FORCEFIELD_DRAW_ICON)
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from explosion preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief The scale of the icon.
- */
- float mIconScale;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-
-class ForceFieldActorImpl;
-
-class ForceFieldAssetImpl : public ForceFieldAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable
-{
- friend class ForceFieldAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ForceFieldAssetImpl(ModuleForceFieldImpl*, ResourceList&, const char* name);
- ForceFieldAssetImpl(ModuleForceFieldImpl*, ResourceList&, NvParameterized::Interface*, const char*);
-
- ~ForceFieldAssetImpl();
-
- /* Asset */
- const char* getName() const
- {
- return mName.c_str();
- }
- AuthObjTypeID getObjTypeID() const
- {
- READ_ZONE();
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- READ_ZONE();
- return getClassName();
- }
- uint32_t forceLoadAssets();
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- /* ApexResourceInterface, ApexResource */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- /* ForceFieldAsset specific methods */
- void releaseForceFieldActor(ForceFieldActor&);
- const ForceFieldAssetParams& getForceFieldParameters() const
- {
- return *mParams;
- }
- float getDefaultScale() const
- {
- READ_ZONE();
- return mParams->defScale;
- }
- void destroy();
- ForceFieldPreview* createForceFieldPreview(const ForceFieldPreviewDesc& desc, AssetPreviewScene* previewScene);
- ForceFieldPreview* createForceFieldPreviewImpl(const ForceFieldPreviewDesc& desc, ForceFieldAssetImpl* forceFieldAsset, AssetPreviewScene* previewScene);
- void releaseForceFieldPreview(ForceFieldPreview& preview);
-
- const NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
- /**
- * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
- */
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
- NvParameterized::Interface* getDefaultActorDesc();
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- READ_ZONE();
- return true; // TODO implement this method
- }
-
- virtual bool isDirty() const
- {
- READ_ZONE();
- return false;
- }
-
-protected:
- static const char* getClassName()
- {
- return FORCEFIELD_AUTHORING_TYPE_NAME;
- }
- static AuthObjTypeID mAssetTypeID;
-
- ModuleForceFieldImpl* mModule;
-
- ResourceList mForceFieldActors;
- ApexSimpleString mName;
- ForceFieldAssetParams* mParams;
- ForceFieldActorParams* mDefaultActorParams;
- ForceFieldAssetPreviewParams* mDefaultPreviewParams;
-
- GenericForceFieldKernelParams* mGenericParams;
- RadialForceFieldKernelParams* mRadialParams;
- ForceFieldFalloffParams* mFalloffParams;
- ForceFieldNoiseParams* mNoiseParams;
-
- void initializeAssetNameTable();
-
- friend class ModuleForceFieldImpl;
- friend class ForceFieldActorImpl;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-};
-
-#ifndef WITHOUT_APEX_AUTHORING
-class ForceFieldAssetAuthoringImpl : public ForceFieldAssetImpl, public ApexAssetAuthoring, public ForceFieldAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* ForceFieldAssetAuthoring */
- ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l) :
- ForceFieldAssetImpl(m, l, "ForceFieldAssetAuthoringImpl") {}
-
- ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l, const char* name) :
- ForceFieldAssetImpl(m, l, name) {}
-
- ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- ForceFieldAssetImpl(m, l, params, name) {}
-
- ~ForceFieldAssetAuthoringImpl() {}
-
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- READ_ZONE();
- return ForceFieldAssetImpl::getName();
- }
- const char* getObjTypeName() const
- {
- return ForceFieldAssetImpl::getClassName();
- }
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return (NvParameterized::Interface*)getAssetNvParameterized();
- }
- /**
- * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
- */
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- WRITE_ZONE();
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-};
-#endif
-
-}
-} // end namespace nvidia
-
-#endif // FORCEFIELD_ASSET_IMPL_H
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h
deleted file mode 100644
index 6a4c11d3..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_ASSET_PREVIEW_IMPL_H__
-#define __FORCEFIELD_ASSET_PREVIEW_IMPL_H__
-
-#include "ApexPreview.h"
-
-#include "ApexSDKIntl.h"
-#include "ForceFieldPreview.h"
-#include "RenderDebugInterface.h"
-#include "ForceFieldAssetImpl.h"
-
-#include "ApexRWLockable.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-/*
- APEX asset preview explosion asset.
- Preview.
-*/
-class ForceFieldAssetPreviewImpl : public ForceFieldPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ForceFieldAssetPreviewImpl(const ForceFieldPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, ForceFieldAssetImpl* myForceFieldAsset, AssetPreviewScene* previewScene);
- void drawForceFieldPreview(void);
- void drawForceFieldPreviewUnscaled(void);
- void drawForceFieldPreviewScaled(void);
- void drawForceFieldPreviewIcon(void);
- void drawForceFieldBoundaries(void);
- void drawForceFieldWithCylinder();
- void destroy();
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
- void setDetailLevel(uint32_t detail);
-
- typedef struct
- {
- float x, y;
- } point2;
-
-private:
-
- ~ForceFieldAssetPreviewImpl();
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- ForceFieldAssetImpl* mAsset; // our parent ForceField Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- // preview stuff
- uint32_t mDrawGroupIconScaled; // the ApexDebugRenderer draw group for the Icon
- uint32_t mDrawGroupCylinder;
- uint32_t mPreviewDetail; // the detail options of the preview drawing
- float mIconScale; // the scale for the icon
- AssetPreviewScene* mPreviewScene;
-
- bool mDrawWithCylinder;
-
- void drawIcon(void);
- void drawMultilinePoint2(const point2* pts, uint32_t numPoints, uint32_t color);
- void setIconScale(float scale);
-
- void setPose(PxMat44 pose);
-
- void toggleDrawPreview();
- void setDrawGroupsPoseScaled();
-};
-
-}
-} // end namespace nvidia
-
-#endif // __FORCEFIELD_ASSET_PREVIEW_IMPL_H__
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h b/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h
deleted file mode 100644
index f2811f6d..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h
+++ /dev/null
@@ -1,554 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_FS_COMMON_SRC_H__
-#define __FORCEFIELD_FS_COMMON_SRC_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-#include "SimplexNoise.h"
-#include "TableLookup.h"
-#include "PxMat33.h"
-
-namespace nvidia
-{
-namespace apex
-{
-
-template <> struct InplaceTypeTraits<TableLookup>
-{
- template <int _inplace_offset_, typename R, typename RA>
- APEX_CUDA_CALLABLE PX_INLINE static void reflectType(R& r, RA ra, TableLookup& t)
- {
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, xVals) + _inplace_offset_>(r, ra, t.xVals, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, yVals) + _inplace_offset_>(r, ra, t.yVals, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, x1) + _inplace_offset_>(r, ra, t.x1, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, x2) + _inplace_offset_>(r, ra, t.x2, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, multiplier) + _inplace_offset_>(r, ra, t.multiplier, InplaceTypeMemberDefaultTraits());
- }
-};
-
-}
-namespace forcefield
-{
-
-struct ForceFieldShapeType
-{
- enum Enum
- {
- SPHERE = 0,
- CAPSULE,
- CYLINDER,
- CONE,
- BOX,
- NONE,
- };
-};
-
-struct ForceFieldFalloffType
-{
- enum Enum
- {
- LINEAR = 0,
- STEEP,
- SCURVE,
- CUSTOM,
- NONE,
- };
-};
-
-struct ForceFieldCoordinateSystemType
-{
- enum Enum
- {
- CARTESIAN = 0,
- SPHERICAL,
- CYLINDRICAL,
- TOROIDAL,
- };
-};
-
-struct ForceFieldKernelType
-{
- enum Enum
- {
- RADIAL = 0,
- GENERIC
- };
-};
-
-//struct ForceFieldShapeDesc
-#define INPLACE_TYPE_STRUCT_NAME ForceFieldShapeDesc
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(InplaceEnum<ForceFieldShapeType::Enum>, type) \
- INPLACE_TYPE_FIELD(PxMat44, forceFieldToShape) \
- INPLACE_TYPE_FIELD(PxVec3, dimensions)
-#include INPLACE_TYPE_BUILD()
-
-
-//struct NoiseParams
-#define INPLACE_TYPE_STRUCT_NAME NoiseParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(float, strength) \
- INPLACE_TYPE_FIELD(float, spaceScale) \
- INPLACE_TYPE_FIELD(float, timeScale) \
- INPLACE_TYPE_FIELD(uint32_t, octaves)
-#include INPLACE_TYPE_BUILD()
-
-//struct ForceFieldCoordinateSystem
-#define INPLACE_TYPE_STRUCT_NAME ForceFieldCoordinateSystem
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(InplaceEnum<ForceFieldCoordinateSystemType::Enum>, type) \
- INPLACE_TYPE_FIELD(float, torusRadius)
-#include INPLACE_TYPE_BUILD()
-
-//struct ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_NAME ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(PxMat44, pose) \
- INPLACE_TYPE_FIELD(float, strength) \
- INPLACE_TYPE_FIELD(ForceFieldShapeDesc, includeShape)
-#include INPLACE_TYPE_BUILD()
-
-//struct GenericForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_NAME GenericForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_BASE ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(ForceFieldCoordinateSystem, cs) \
- INPLACE_TYPE_FIELD(PxVec3, constant) \
- INPLACE_TYPE_FIELD(PxMat33, positionMultiplier) \
- INPLACE_TYPE_FIELD(PxVec3, positionTarget) \
- INPLACE_TYPE_FIELD(PxMat33, velocityMultiplier) \
- INPLACE_TYPE_FIELD(PxVec3, velocityTarget) \
- INPLACE_TYPE_FIELD(PxVec3, noise) \
- INPLACE_TYPE_FIELD(PxVec3, falloffLinear) \
- INPLACE_TYPE_FIELD(PxVec3, falloffQuadratic)
-#include INPLACE_TYPE_BUILD()
-
-//struct RadialForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_NAME RadialForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_BASE ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(float, radius) \
- INPLACE_TYPE_FIELD(TableLookup, falloffTable) \
- INPLACE_TYPE_FIELD(NoiseParams, noiseParams)
-#include INPLACE_TYPE_BUILD()
-
-APEX_CUDA_CALLABLE PX_INLINE bool isPosInShape(const ForceFieldShapeDesc& shapeParams, const PxVec3& pos)
-{
- // Sphere: x = radius
- // Capsule: x = radius, y = height
- // Cylinder: x = radius, y = height
- // Cone: x = top radius, y = height, z = bottom radius
- // Box: x,y,z = half-dimensions
-
- // transform position from force field coordinates to local shape coordinates
- PxVec3 shapePos = shapeParams.forceFieldToShape.transform(pos);
-
- switch (shapeParams.type)
- {
- case ForceFieldShapeType::SPHERE:
- {
- return (shapePos.magnitude() <= shapeParams.dimensions.x);
- }
- case ForceFieldShapeType::CAPSULE:
- {
- float halfHeight = shapeParams.dimensions.y / 2.0f;
-
- // check if y-position is within height of cylinder
- if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight)
- {
- // check if x and z positions is inside radius height of cylinder
- if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= shapeParams.dimensions.x)
- {
- return true;
- }
- }
-
- // check if position falls inside top sphere in capsule
- PxVec3 spherePos = shapePos - PxVec3(0, halfHeight, 0);
- if (spherePos.magnitude() <= shapeParams.dimensions.x)
- {
- return true;
- }
-
- // check if position falls inside bottom sphere in capsule
- spherePos = shapePos + PxVec3(0, halfHeight, 0);
- if (spherePos.magnitude() <= shapeParams.dimensions.x)
- {
- return true;
- }
-
- return false;
- }
- case ForceFieldShapeType::CYLINDER:
- {
- float halfHeight = shapeParams.dimensions.y / 2.0f;
-
- // check if y-position is within height of cylinder
- if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight)
- {
- // check if x and z positions is inside radius height of cylinder
- if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= shapeParams.dimensions.x)
- {
- return true;
- }
- }
- return false;
- }
- case ForceFieldShapeType::CONE:
- {
- float halfHeight = shapeParams.dimensions.y / 2.0f;
-
- // check if y-position is within height of cone
- if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight)
- {
- // cone can be normal or inverted
- float smallerBase;
- float heightFromSmallerBase;
- float radiusDiff;
- if (shapeParams.dimensions.x > shapeParams.dimensions.z)
- {
- smallerBase = shapeParams.dimensions.z;
- heightFromSmallerBase = shapePos.y + halfHeight;
- radiusDiff = shapeParams.dimensions.x - shapeParams.dimensions.z;
- }
- else
- {
- smallerBase = shapeParams.dimensions.x;
- heightFromSmallerBase = halfHeight - shapePos.y;
- radiusDiff = shapeParams.dimensions.z - shapeParams.dimensions.x;
- }
-
- // compute radius at y-position along height of cone
- float radiusAlongCone = smallerBase + (heightFromSmallerBase / shapeParams.dimensions.y) * radiusDiff;
-
- // check if x and z positions is inside radius at a specific height of cone
- if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= radiusAlongCone)
- {
- return true;
- }
- }
- return false;
- }
- case ForceFieldShapeType::BOX:
- {
- return (PxAbs(shapePos.x) <= shapeParams.dimensions.x &&
- PxAbs(shapePos.y) <= shapeParams.dimensions.y &&
- PxAbs(shapePos.z) <= shapeParams.dimensions.z);
- }
- default:
- {
- return false;
- }
- }
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 getNoise(const NoiseParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS)
-{
- PxVec3 point = params.spaceScale * pos;
- float time = (params.timeScale * 1e-3f) * totalElapsedMS;
-
- PxVec4 dFx;
- dFx.setZero();
- PxVec4 dFy;
- dFy.setZero();
- PxVec4 dFz;
- dFz.setZero();
- int seed = 0;
- float amp = 1.0f;
- for (uint32_t i = 0; i < params.octaves; ++i)
- {
- dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
-
- point *= 2;
- time *= 2;
- amp *= 0.5f;
- }
-
- //get rotor
- PxVec3 rot;
- rot.x = dFz.y - dFy.z;
- rot.y = dFx.z - dFz.x;
- rot.z = dFy.x - dFx.y;
-
- return params.strength * rot;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldMainFS(const RadialForceFieldFSKernelParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS)
-{
- // bring pos to force field coordinate system
- PxVec3 localPos = params.pose.inverseRT().transform(pos);
-
- if (isPosInShape(params.includeShape, localPos))
- {
- PxVec3 result = localPos.getNormalized();
- result = result * params.strength;
-
- // apply falloff
- result = result * params.falloffTable.lookupTableValue(localPos.magnitude() / params.radius);
-
- // apply noise
- result = result + getNoise(params.noiseParams, localPos, totalElapsedMS);
-
- // rotate result back to world coordinate system
- return params.pose.rotate(result);
- }
-
- return PxVec3(0, 0, 0);
-}
-
-// function to compute the Scalar falloff for the cylinderical, toroidal, cartesian and generic
-// force fields so that the falloff does not make the direction of the force vector change.
-APEX_CUDA_CALLABLE PX_INLINE float falloff(PxVec3 val, PxVec3 linearff, PxVec3 quadraticff)
-{
- float magnitude = val.magnitude();
- float v = (linearff.x * magnitude + quadraticff.x * magnitude * magnitude) +
- (linearff.y * magnitude + quadraticff.y * magnitude * magnitude) +
- (linearff.z * magnitude + quadraticff.z * magnitude * magnitude);
- v += 1.0f;
- //PX_ASSERT(v>0);
- return 1.0f/v;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 genericEvalLinearKernel(const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- const bool useFalloff = params.falloffLinear.magnitudeSquared() +
- params.falloffQuadratic.magnitudeSquared() != 0;
-
- const bool useVelMul = !(params.velocityMultiplier.column0.isZero() &&
- params.velocityMultiplier.column1.isZero() &&
- params.velocityMultiplier.column2.isZero());
-
- const bool usePosMul = !(params.positionMultiplier.column0.isZero() &&
- params.positionMultiplier.column1.isZero() &&
- params.positionMultiplier.column2.isZero());
-
-
- PxVec3 ffPosErr;
- PxMat33 tangentFrame;
- PxVec3 ffForce = params.constant;
- switch(params.cs.type)
- {
- case ForceFieldCoordinateSystemType::CARTESIAN:
- {
- ffPosErr = params.positionTarget - (localPos);
- }
- break;
- case ForceFieldCoordinateSystemType::SPHERICAL:
- {
- const float& r = localPos.x;
- ffPosErr = PxVec3(params.positionTarget.x - r, 0, 0);
- }
- break;
- case ForceFieldCoordinateSystemType::CYLINDRICAL:
- {
- const float& r = localPos.x;
- ffPosErr = PxVec3(params.positionTarget.x - r, params.positionTarget.y - localPos.y, 0);
- }
- break;
- case ForceFieldCoordinateSystemType::TOROIDAL:
- {
- float r = 0.0f;
- PxVec3 t0;
- PxVec3 circleDir(localPos.x, 0.0f, localPos.z);
- float l2 = circleDir.magnitudeSquared();
- if(l2<1e-4f*1e-4f)
- {
- circleDir = PxVec3(0);
- }
- else
- {
- circleDir /= PxSqrt(l2); // Normalize circleDir
- PxVec3 circlePoint = circleDir * params.cs.torusRadius;
- t0 = localPos - circlePoint;
- l2 = t0.magnitudeSquared();
- if(l2<1e-4f*1e-4f)
- {
- circleDir = PxVec3(0);
- t0 = PxVec3(0);
- }
- else
- {
- r = PxSqrt(l2);
- t0 /= r; // Normalize t0
- }
- }
- PxVec3 t1(-circleDir.z, 0.0f, circleDir.x); // PxVec3 t1 = circleDir.cross(PxVec3(0,1,0));
- tangentFrame.column0 = t0;
- tangentFrame.column1 = t1;
- tangentFrame.column2 = t0.cross(t1);
- ffPosErr = PxVec3(params.positionTarget.x - r, 0, 0);
- }
- break;
- }
-
- PxVec3 ffVel = (params.cs.type == ForceFieldCoordinateSystemType::TOROIDAL) ? tangentFrame.getInverse() * localVel : localVel;
-
- if(useVelMul)
- {
- ffForce += params.velocityMultiplier * (params.velocityTarget - ffVel);
- }
-
- if(usePosMul)
- {
- ffForce += params.positionMultiplier * ffPosErr;
- }
-
- //TODO, enable noise, with existing noise functionality
- //applyNoise(ffForce, params.noise, NpPhysicsSDK::instance->getNpPhysicsTls()->mNpLinearKernelRnd);
- //ffForce *= PxVec3(1) + params.noise * [-1, 1]^3
-
- if(useFalloff)
- {
- ffForce *= falloff(ffPosErr, params.falloffLinear, params.falloffQuadratic);
- }
-
- PxVec3 force = (params.cs.type == ForceFieldCoordinateSystemType::TOROIDAL) ? tangentFrame * ffForce : ffForce;
- return force;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalCartesian(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // compute tangent frame
- // -- none here
-
- // evaluate kernel
- force = genericEvalLinearKernel(localPos, localVel, params);
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalSpherical(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // compute tangent frame
- PxMat33 tangentFrame(PxZero);
- float l2 = localPos.magnitudeSquared();
- PxVec3 tangentPos;
- if(l2>1e-4f*1e-4f)
- {
- float r = PxSqrt(l2);
- PxVec3 t0 = localPos/r;
- tangentFrame.column0 = t0;
- tangentPos = PxVec3(r, 0, 0);
- }
- else
- {
- tangentPos = PxVec3(0);
- }
-
- // compute tangent frame velocity
- const PxVec3 tangentVel = tangentFrame.getInverse() * localVel;
-
- // evaluate kernel
- force = genericEvalLinearKernel(tangentPos, tangentVel, params);
-
- // transform back to local space
- force = tangentFrame * force;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalCylindrical(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // compute tangent frame
- PxMat33 tangentFrame;
- PxVec3 t0(localPos.x, 0, localPos.z); // Project to Cylindrical
- const float len = t0.magnitude();
- PxVec3 tangentPos;
- if(len > 1e-4f)
- {
- t0 /= len;
- tangentPos = PxVec3(len, localPos.y, 0);
- }
- else
- {
- t0 = PxVec3(0);
- tangentPos = PxVec3(0, localPos.y, 0);
- }
- tangentFrame.column0 = t0;
- tangentFrame.column1 = PxVec3(0.0f, 1.0f, 0.0f); // t1
- tangentFrame.column2 = PxVec3(-t0.z, 0.0f, t0.x); // t0.cross(t1)
-
- // compute tangent frame velocity
- const PxVec3 tangentVel = tangentFrame.getInverse() * localVel;
-
- // evaluate kernel
- force = genericEvalLinearKernel(tangentPos, tangentVel, params);
-
- // transform back to local space
- force = tangentFrame * force;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalToroidal(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // evaluate kernel
- force = genericEvalLinearKernel(localPos, localVel, params);
-}
-
-/**
-This is more or less a 1:1 copy of PhysX 2.8.4/UE3 generic force fields.
-Since 2.8.4 supported more flexible callbacks, we should probably optimize
-this quite a bit.
-*/
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldMainFS(const GenericForceFieldFSKernelParams& params, const PxVec3& pos, const PxVec3& vel, const uint32_t&)
-{
- // bring pos to force field coordinate system
- PxVec3 localPos = params.pose.inverseRT().transform(pos);
-
- if (isPosInShape(params.includeShape, localPos))
- {
- PxVec3 localVel = params.pose.inverseRT().rotate(vel);
-
- PxVec3 result(0);
- switch (params.cs.type)
- {
- case ForceFieldCoordinateSystemType::CARTESIAN:
- genericEvalCartesian(result, localPos, localVel, params);
- break;
- case ForceFieldCoordinateSystemType::SPHERICAL:
- genericEvalSpherical(result, localPos, localVel, params);
- break;
- case ForceFieldCoordinateSystemType::CYLINDRICAL:
- genericEvalCylindrical(result, localPos, localVel, params);
- break;
- case ForceFieldCoordinateSystemType::TOROIDAL:
- genericEvalToroidal(result, localPos, localVel, params);
- break;
- default:
- break;
- }
-
- // apply strength
- result = result * params.strength;
-
- // rotate result back to world coordinate system
- return params.pose.rotate(result);
- }
-
- return PxVec3(0, 0, 0);
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldFS(const RadialForceFieldFSKernelParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS)
-{
- PxVec3 resultField(0, 0, 0);
- resultField += executeForceFieldMainFS(params, pos, totalElapsedMS);
- return resultField;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldFS(const GenericForceFieldFSKernelParams& params, const PxVec3& pos, const PxVec3& vel, const uint32_t& totalElapsedMS)
-{
- PxVec3 resultField(0, 0, 0);
- resultField += executeForceFieldMainFS(params, pos, vel, totalElapsedMS);
- return resultField;
-}
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldScene.h b/APEX_1.4/module/forcefield/include/ForceFieldScene.h
deleted file mode 100644
index 1c751fed..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldScene.h
+++ /dev/null
@@ -1,203 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_SCENE_H__
-#define __FORCEFIELD_SCENE_H__
-
-#include "Apex.h"
-
-#include "ModuleForceFieldImpl.h"
-
-#include "ApexResource.h"
-#include "ApexContext.h"
-#include "ApexSDKHelpers.h"
-
-#include "RenderDebugInterface.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-
-#include "DebugRenderParams.h"
-#include "ForceFieldDebugRenderParams.h"
-
-#include "PxTask.h"
-
-#include "FieldSamplerSceneIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaWrapper.h"
-#include "ApexCuda.h"
-#include "CudaModuleScene.h"
-
-#include "../cuda/include/common.h"
-
-#define SCENE_CUDA_OBJ(scene, name) static_cast<ForceFieldSceneGPU*>(scene)->APEX_CUDA_OBJ_NAME(name)
-#define CUDA_OBJ(name) SCENE_CUDA_OBJ(mForceFieldScene, name)
-#endif
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class DebugRenderParams;
-class FieldSamplerManagerIntl;
-}
-namespace forcefield
-{
-class ModuleForceFieldImpl;
-class ForceFieldActorImpl;
-class ForceFieldActorDesc;
-
-
-class ForceFieldScene : public FieldSamplerSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource
-{
-public:
- ForceFieldScene(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ForceFieldScene();
-
- /* ModuleSceneIntl */
- void updateActors(float deltaTime);
- void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
- void setTaskDependencies();
-
- virtual void visualize(void);
- virtual void visualizeForceFieldForceFields(void);
- virtual void visualizeForceFieldForces(void);
- virtual void fetchResults(void);
-
- virtual void setModulePhysXScene(PxScene* s);
- virtual PxScene* getModulePhysXScene() const
- {
- return mPhysXScene;
- }
-
- virtual Module* getModule()
- {
- return mModule;
- }
-
- bool lockRenderResources()
- {
- renderLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- bool unlockRenderResources()
- {
- renderUnLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- /* ApexResourceInterface */
- uint32_t getListIndex(void) const
- {
- return m_listIndex;
- }
- void setListIndex(ResourceList& list, uint32_t index)
- {
- m_listIndex = index;
- m_list = &list;
- }
- virtual void release(void)
- {
- mModule->releaseModuleSceneIntl(*this);
- }
-
- virtual ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list) = 0;
-
- SceneIntl& getApexScene() const
- {
- return *mApexScene;
- }
-
- FieldSamplerManagerIntl* getInternalFieldSamplerManager();
-
- /* FieldSamplerSceneIntl */
- virtual void getFieldSamplerSceneDesc(FieldSamplerSceneDescIntl& ) const
- {
- }
-
-protected:
- void destroy();
-
- ModuleForceFieldImpl* mModule;
- SceneIntl* mApexScene;
- PxScene* mPhysXScene;
-
- RenderDebugInterface* mRenderDebug;
-
- DebugRenderParams* mDebugRenderParams;
- ForceFieldDebugRenderParams* mForceFieldDebugRenderParams;
-
- FieldSamplerManagerIntl* mFieldSamplerManager;
-
-private:
- class TaskUpdate : public PxTask
- {
- public:
- TaskUpdate(ForceFieldScene& owner) : mOwner(owner) {}
- const char* getName() const
- {
- return "ForceFieldScene::Update";
- }
- void run();
- protected:
- ForceFieldScene& mOwner;
- private:
- TaskUpdate& operator=(const TaskUpdate&);
- };
-
- TaskUpdate mUpdateTask;
-
- friend class ModuleForceFieldImpl;
- friend class ForceFieldActorImpl;
- friend class TaskUpdate;
-};
-
-class ForceFieldSceneCPU : public ForceFieldScene
-{
-public:
- ForceFieldSceneCPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ForceFieldSceneCPU();
-
- ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list);
-
- /* FieldSamplerSceneIntl */
-
-protected:
-};
-
-#if APEX_CUDA_SUPPORT
-class ForceFieldSceneGPU : public ForceFieldScene, public CudaModuleScene
-{
-public:
- ForceFieldSceneGPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ForceFieldSceneGPU();
-
- ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list);
-
-//CUDA module objects
-#include "../cuda/include/ForceField.h"
-
- /* FieldSamplerSceneIntl */
- virtual ApexCudaConstStorage* getFieldSamplerCudaConstStorage();
- virtual bool launchFieldSamplerCudaKernel(const nvidia::fieldsampler::FieldSamplerKernelLaunchDataIntl&);
-
-protected:
- /* keep a convenience pointer to the cuda context manager */
- PxCudaContextManager* mCtxMgr;
-};
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/ModuleEventDefs.h b/APEX_1.4/module/forcefield/include/ModuleEventDefs.h
deleted file mode 100644
index fad8349b..00000000
--- a/APEX_1.4/module/forcefield/include/ModuleEventDefs.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-// This file is used to define a list of AgPerfMon events.
-//
-// This file is included exclusively by AgPerfMonEventSrcAPI.h
-// and by AgPerfMonEventSrcAPI.cpp, for the purpose of building
-// an enumeration (enum xx) and an array of strings ()
-// that contain the list of events.
-//
-// This file should only contain event definitions, using the
-// DEFINE_EVENT macro. E.g.:
-//
-// DEFINE_EVENT(sample_name_1)
-// DEFINE_EVENT(sample_name_2)
-// DEFINE_EVENT(sample_name_3)
-
-DEFINE_EVENT(ForceFieldModuleInit)
-DEFINE_EVENT(ForceFieldSceneFetchResults)
-DEFINE_EVENT(ForceFieldDrawIcon)
-DEFINE_EVENT(ForceFieldDrawForceFieldPreview)
diff --git a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h b/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h
deleted file mode 100644
index f7b99b86..00000000
--- a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_FORCEFIELD_IMPL_H__
-#define __MODULE_FORCEFIELD_IMPL_H__
-
-#include "Apex.h"
-#include "ModuleForceField.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-#include "ModuleBase.h"
-
-#include "ApexSDKHelpers.h"
-#include "ApexRWLockable.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "ModuleForceFieldRegistration.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class ModuleFieldSamplerIntl;
-}
-namespace forcefield
-{
-
-class ForceFieldAssetImpl;
-class ForceFieldAssetAuthoringImpl;
-class ForceFieldScene;
-
-class ModuleForceFieldDesc : public ApexDesc
-{
-public:
-
- /**
- \brief Constructor sets to default.
- */
- PX_INLINE ModuleForceFieldDesc()
- {
- setToDefault();
- }
- /**
- \brief (re)sets the structure to the default.
- */
- PX_INLINE void setToDefault()
- {
- ApexDesc::setToDefault();
- moduleValue = 0;
- }
-
- /**
- Returns true if an object can be created using this descriptor.
- */
- PX_INLINE bool isValid() const
- {
- return ApexDesc::isValid();
- }
-
- /**
- ModuleBase configurable parameter.
- */
- uint32_t moduleValue;
-};
-
-
-class ModuleForceFieldImpl : public ModuleForceField, public ModuleIntl, public ModuleBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ModuleForceFieldImpl(ApexSDKIntl* sdk);
- ~ModuleForceFieldImpl();
-
- void init(const ModuleForceFieldDesc& explosionDesc);
-
- // base class methods
- void init(NvParameterized::Interface&) {}
- NvParameterized::Interface* getDefaultModuleDesc();
- void release()
- {
- ModuleBase::release();
- }
- void destroy();
- const char* getName() const
- {
- return ModuleBase::getName();
- }
-
- ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
- void releaseModuleSceneIntl(ModuleSceneIntl&);
- uint32_t forceLoadAssets();
- AuthObjTypeID getModuleID() const;
- RenderableIterator* createRenderableIterator(const Scene&);
-
- AuthObjTypeID getForceFieldAssetTypeID() const;
-
- uint32_t getModuleValue() const
- {
- READ_ZONE();
- return mModuleValue;
- }
-
- ModuleFieldSamplerIntl* getInternalModuleFieldSampler();
-
-protected:
- ForceFieldScene* getForceFieldScene(const Scene& apexScene);
-
- ResourceList mAuthorableObjects;
-
- ResourceList mForceFieldScenes;
-
- uint32_t mModuleValue;
-
- ModuleFieldSamplerIntl* mFieldSamplerModule;
-
- friend class ForceFieldAssetImpl;
-
-private:
-
- ForceFieldModuleParams* mModuleParams;
-};
-
-}
-} // end namespace nvidia
-
-#endif // __MODULE_FORCEFIELD_IMPL_H__
diff --git a/APEX_1.4/module/forcefield/include/ModulePerfScope.h b/APEX_1.4/module/forcefield/include/ModulePerfScope.h
deleted file mode 100644
index 56e6adeb..00000000
--- a/APEX_1.4/module/forcefield/include/ModulePerfScope.h
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_PERF_SCOPE_H___
-#define __MODULE_PERF_SCOPE_H___
-
-#define MODULE_NAMESPACE forcefield
-#include "ModuleProfileCommon.h"
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h
deleted file mode 100644
index 12b6111a..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldActorParams_h
-#define HEADER_ForceFieldActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float scale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xcc531b53, 0xf5e67337, 0x01ed51a1, 0x940acec1, };
-
-} // namespace ForceFieldActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldActorParams : public NvParameterized::NvParameters, public ForceFieldActorParamsNS::ParametersStruct
-{
-public:
- ForceFieldActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldActorParamsNS::checksum);
- return ForceFieldActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldActorParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldActorParams* tmpThis = const_cast<ForceFieldActorParams*>(this);
- return *(static_cast<ForceFieldActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldActorParams), ForceFieldActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h
deleted file mode 100644
index 658efd24..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h
+++ /dev/null
@@ -1,243 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldAssetParams_h
-#define HEADER_ForceFieldAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldAssetParamsNS
-{
-
-struct IncludeShapeParameters_Type;
-
-struct IncludeShapeParameters_Type
-{
- const char* shape;
- physx::PxMat44 forceFieldToShape;
- physx::PxVec3 dimensions;
-};
-
-struct ParametersStruct
-{
-
- NvParameterized::Interface* forceFieldKernelType;
- float defScale;
- float strength;
- float lifetime;
- IncludeShapeParameters_Type includeShapeParameters;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xe5a9b1aa, 0x3070d787, 0x1e3b66da, 0x094e7338, };
-
-} // namespace ForceFieldAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldAssetParams : public NvParameterized::NvParameters, public ForceFieldAssetParamsNS::ParametersStruct
-{
-public:
- ForceFieldAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldAssetParamsNS::checksum);
- return ForceFieldAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldAssetParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldAssetParams* tmpThis = const_cast<ForceFieldAssetParams*>(this);
- return *(static_cast<ForceFieldAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldAssetParams), ForceFieldAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h
deleted file mode 100644
index 17143b43..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h
+++ /dev/null
@@ -1,234 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldAssetPreviewParams_h
-#define HEADER_ForceFieldAssetPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldAssetPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 pose;
- float iconScale;
- bool drawIcon;
- bool drawBoundaries;
- bool drawBold;
-
-};
-
-static const uint32_t checksum[] = { 0x7e31b030, 0x359317ac, 0x60fcab26, 0xe033ecb7, };
-
-} // namespace ForceFieldAssetPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldAssetPreviewParams : public NvParameterized::NvParameters, public ForceFieldAssetPreviewParamsNS::ParametersStruct
-{
-public:
- ForceFieldAssetPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldAssetPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldAssetPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldAssetPreviewParamsNS::checksum);
- return ForceFieldAssetPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldAssetPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldAssetPreviewParams* tmpThis = const_cast<ForceFieldAssetPreviewParams*>(this);
- return *(static_cast<ForceFieldAssetPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldAssetPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldAssetPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldAssetPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldAssetPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldAssetPreviewParams), ForceFieldAssetPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldAssetPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldAssetPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldAssetPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldAssetPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldAssetPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldAssetPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldAssetPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldAssetPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldAssetPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldAssetPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldAssetPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h
deleted file mode 100644
index 7372cb44..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldDebugRenderParams_h
-#define HEADER_ForceFieldDebugRenderParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldDebugRenderParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- bool VISUALIZE_FORCEFIELD_ACTOR;
-
-};
-
-static const uint32_t checksum[] = { 0xe1b8703d, 0x1fdfe32b, 0xdfd01cd1, 0x8ba595b4, };
-
-} // namespace ForceFieldDebugRenderParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldDebugRenderParams : public NvParameterized::NvParameters, public ForceFieldDebugRenderParamsNS::ParametersStruct
-{
-public:
- ForceFieldDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldDebugRenderParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldDebugRenderParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldDebugRenderParamsNS::checksum);
- return ForceFieldDebugRenderParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldDebugRenderParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldDebugRenderParams* tmpThis = const_cast<ForceFieldDebugRenderParams*>(this);
- return *(static_cast<ForceFieldDebugRenderParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldDebugRenderParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldDebugRenderParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldDebugRenderParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldDebugRenderParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldDebugRenderParams), ForceFieldDebugRenderParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldDebugRenderParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldDebugRenderParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldDebugRenderParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldDebugRenderParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldDebugRenderParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldDebugRenderParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldDebugRenderParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldDebugRenderParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldDebugRenderParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldDebugRenderParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldDebugRenderParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h
deleted file mode 100644
index be2c3f24..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldFalloffParams_h
-#define HEADER_ForceFieldFalloffParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldFalloffParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- const char* type;
- float multiplier;
- float start;
- float end;
-
-};
-
-static const uint32_t checksum[] = { 0x6c2d91a1, 0xd148985c, 0xcfbee3bb, 0xefb2f190, };
-
-} // namespace ForceFieldFalloffParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldFalloffParams : public NvParameterized::NvParameters, public ForceFieldFalloffParamsNS::ParametersStruct
-{
-public:
- ForceFieldFalloffParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldFalloffParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldFalloffParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldFalloffParamsNS::checksum);
- return ForceFieldFalloffParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldFalloffParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldFalloffParams* tmpThis = const_cast<ForceFieldFalloffParams*>(this);
- return *(static_cast<ForceFieldFalloffParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldFalloffParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldFalloffParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldFalloffParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldFalloffParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldFalloffParams), ForceFieldFalloffParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldFalloffParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldFalloffParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldFalloffParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldFalloffParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldFalloffParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldFalloffParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldFalloffParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldFalloffParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldFalloffParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldFalloffParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldFalloffParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldFalloffParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldFalloffParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h
deleted file mode 100644
index eb7f8c9e..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldModuleParams_h
-#define HEADER_ForceFieldModuleParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldModuleParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- uint32_t unused;
-
-};
-
-static const uint32_t checksum[] = { 0x3c8f0dec, 0x042ae5c4, 0xd5557fc3, 0x0c637e85, };
-
-} // namespace ForceFieldModuleParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldModuleParams : public NvParameterized::NvParameters, public ForceFieldModuleParamsNS::ParametersStruct
-{
-public:
- ForceFieldModuleParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldModuleParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldModuleParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldModuleParamsNS::checksum);
- return ForceFieldModuleParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldModuleParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldModuleParams* tmpThis = const_cast<ForceFieldModuleParams*>(this);
- return *(static_cast<ForceFieldModuleParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldModuleParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldModuleParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldModuleParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldModuleParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldModuleParams), ForceFieldModuleParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldModuleParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldModuleParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldModuleParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldModuleParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldModuleParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldModuleParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldModuleParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldModuleParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldModuleParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldModuleParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldModuleParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldModuleParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldModuleParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h
deleted file mode 100644
index 1d843a84..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldNoiseParams_h
-#define HEADER_ForceFieldNoiseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldNoiseParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float strength;
- float spaceScale;
- float timeScale;
- uint32_t octaves;
-
-};
-
-static const uint32_t checksum[] = { 0x0bfb1c14, 0xbcb9bf7a, 0xb02be14c, 0x582b638f, };
-
-} // namespace ForceFieldNoiseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldNoiseParams : public NvParameterized::NvParameters, public ForceFieldNoiseParamsNS::ParametersStruct
-{
-public:
- ForceFieldNoiseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldNoiseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldNoiseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldNoiseParamsNS::checksum);
- return ForceFieldNoiseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldNoiseParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldNoiseParams* tmpThis = const_cast<ForceFieldNoiseParams*>(this);
- return *(static_cast<ForceFieldNoiseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldNoiseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldNoiseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldNoiseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldNoiseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldNoiseParams), ForceFieldNoiseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldNoiseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldNoiseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldNoiseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldNoiseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldNoiseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldNoiseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldNoiseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldNoiseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldNoiseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldNoiseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldNoiseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldNoiseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldNoiseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h b/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h
deleted file mode 100644
index a542471a..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h
+++ /dev/null
@@ -1,244 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_GenericForceFieldKernelParams_h
-#define HEADER_GenericForceFieldKernelParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace GenericForceFieldKernelParamsNS
-{
-
-struct CoordinateSystemParameters_Type;
-
-struct CoordinateSystemParameters_Type
-{
- const char* type;
- float torusRadius;
-};
-
-struct ParametersStruct
-{
-
- CoordinateSystemParameters_Type coordinateSystemParameters;
- physx::PxVec3 constant;
- physx::PxMat33 positionMultiplier;
- physx::PxVec3 positionTarget;
- physx::PxMat33 velocityMultiplier;
- physx::PxVec3 velocityTarget;
- physx::PxVec3 noise;
- physx::PxVec3 falloffLinear;
- physx::PxVec3 falloffQuadratic;
-
-};
-
-static const uint32_t checksum[] = { 0xff6bc966, 0x041661be, 0x3110753d, 0x08c8332e, };
-
-} // namespace GenericForceFieldKernelParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class GenericForceFieldKernelParams : public NvParameterized::NvParameters, public GenericForceFieldKernelParamsNS::ParametersStruct
-{
-public:
- GenericForceFieldKernelParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~GenericForceFieldKernelParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("GenericForceFieldKernelParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(GenericForceFieldKernelParamsNS::checksum);
- return GenericForceFieldKernelParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const GenericForceFieldKernelParamsNS::ParametersStruct& parameters(void) const
- {
- GenericForceFieldKernelParams* tmpThis = const_cast<GenericForceFieldKernelParams*>(this);
- return *(static_cast<GenericForceFieldKernelParamsNS::ParametersStruct*>(tmpThis));
- }
-
- GenericForceFieldKernelParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<GenericForceFieldKernelParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class GenericForceFieldKernelParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- GenericForceFieldKernelParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(GenericForceFieldKernelParams), GenericForceFieldKernelParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, GenericForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GenericForceFieldKernelParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(GenericForceFieldKernelParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, GenericForceFieldKernelParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, GenericForceFieldKernelParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, GenericForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GenericForceFieldKernelParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of GenericForceFieldKernelParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (GenericForceFieldKernelParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (GenericForceFieldKernelParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (GenericForceFieldKernelParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (GenericForceFieldKernelParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (GenericForceFieldKernelParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h b/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h
deleted file mode 100644
index 6954a256..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-#ifndef MODULE_MODULEFORCEFIELDREGISTRATIONH_H
-#define MODULE_MODULEFORCEFIELDREGISTRATIONH_H
-
-#include "PsAllocator.h"
-#include "NvRegistrationsForTraitsBase.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "PxAssert.h"
-#include <stdint.h>
-
-// INCLUDE GENERATED FACTORIES
-#include "ForceFieldActorParams.h"
-#include "ForceFieldAssetParams.h"
-#include "ForceFieldAssetPreviewParams.h"
-#include "ForceFieldDebugRenderParams.h"
-#include "ForceFieldFalloffParams.h"
-#include "ForceFieldNoiseParams.h"
-#include "GenericForceFieldKernelParams.h"
-#include "RadialForceFieldKernelParams.h"
-#include "ForceFieldModuleParams.h"
-
-
-// INCLUDE GENERATED CONVERSION
-
-
-namespace nvidia {
-namespace forcefield {
-
-
-class ModuleForceFieldRegistration : public NvParameterized::RegistrationsForTraitsBase
-{
-public:
- static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleForceFieldRegistration().registerAll(*parameterizedTraits);
- }
- }
-
- static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleForceFieldRegistration().unregisterAll(*parameterizedTraits);
- }
- }
-
- void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- ::NvParameterized::Factory* factoriesToRegister[] = {
-// REGISTER GENERATED FACTORIES
- new nvidia::forcefield::ForceFieldActorParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetPreviewParamsFactory(),
- new nvidia::forcefield::ForceFieldDebugRenderParamsFactory(),
- new nvidia::forcefield::ForceFieldFalloffParamsFactory(),
- new nvidia::forcefield::ForceFieldNoiseParamsFactory(),
- new nvidia::forcefield::GenericForceFieldKernelParamsFactory(),
- new nvidia::forcefield::RadialForceFieldKernelParamsFactory(),
- new nvidia::forcefield::ForceFieldModuleParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
- {
- parameterizedTraits.registerFactory(*factoriesToRegister[i]);
- }
- }
-
- virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// REGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
- void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- struct FactoryDesc
- {
- const char* name;
- uint32_t version;
- };
-
- ::NvParameterized::Factory* factoriesToUnregister[] = {
-// UNREGISTER GENERATED FACTORIES
- new nvidia::forcefield::ForceFieldActorParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetPreviewParamsFactory(),
- new nvidia::forcefield::ForceFieldDebugRenderParamsFactory(),
- new nvidia::forcefield::ForceFieldFalloffParamsFactory(),
- new nvidia::forcefield::ForceFieldNoiseParamsFactory(),
- new nvidia::forcefield::GenericForceFieldKernelParamsFactory(),
- new nvidia::forcefield::RadialForceFieldKernelParamsFactory(),
- new nvidia::forcefield::ForceFieldModuleParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
- {
- ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
- if (!removedFactory)
- {
- PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
- }
- else
- {
- removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
- delete removedFactory;
- delete factoriesToUnregister[i];
- }
- }
- }
-
- virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// UNREGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
-};
-
-
-}
-} //nvidia::forcefield
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h b/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h
deleted file mode 100644
index 3eff9c46..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h
+++ /dev/null
@@ -1,232 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_RadialForceFieldKernelParams_h
-#define HEADER_RadialForceFieldKernelParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace RadialForceFieldKernelParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::Interface* falloffParameters;
- NvParameterized::Interface* noiseParameters;
- float radius;
-
-};
-
-static const uint32_t checksum[] = { 0xa0410ec7, 0x17712202, 0x427b07d4, 0xa8ce4d70, };
-
-} // namespace RadialForceFieldKernelParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class RadialForceFieldKernelParams : public NvParameterized::NvParameters, public RadialForceFieldKernelParamsNS::ParametersStruct
-{
-public:
- RadialForceFieldKernelParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~RadialForceFieldKernelParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("RadialForceFieldKernelParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(RadialForceFieldKernelParamsNS::checksum);
- return RadialForceFieldKernelParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const RadialForceFieldKernelParamsNS::ParametersStruct& parameters(void) const
- {
- RadialForceFieldKernelParams* tmpThis = const_cast<RadialForceFieldKernelParams*>(this);
- return *(static_cast<RadialForceFieldKernelParamsNS::ParametersStruct*>(tmpThis));
- }
-
- RadialForceFieldKernelParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<RadialForceFieldKernelParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class RadialForceFieldKernelParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- RadialForceFieldKernelParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(RadialForceFieldKernelParams), RadialForceFieldKernelParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, RadialForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RadialForceFieldKernelParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(RadialForceFieldKernelParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, RadialForceFieldKernelParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, RadialForceFieldKernelParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, RadialForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RadialForceFieldKernelParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of RadialForceFieldKernelParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (RadialForceFieldKernelParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (RadialForceFieldKernelParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (RadialForceFieldKernelParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (RadialForceFieldKernelParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (RadialForceFieldKernelParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp
deleted file mode 100644
index 070594f5..00000000
--- a/APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp
+++ /dev/null
@@ -1,442 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "ForceFieldActorImpl.h"
-#include "ForceFieldAssetImpl.h"
-#include "ForceFieldScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "ModuleForceField.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-ForceFieldActorImpl::ForceFieldActorImpl(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene):
- mForceFieldScene(&scene),
- mName(desc.actorName),
- mAsset(&asset),
- mEnable(true),
- mElapsedTime(0)
-{
- //not actually used
- //mScale = desc.scale * mAsset->getDefaultScale();
-
- list.add(*this); // Add self to asset's list of actors
- addSelfToContext(*scene.mApexScene->getApexContext()); // Add self to ApexScene
- addSelfToContext(scene); // Add self to FieldBoundaryScene's list of actors
-
- initActorParams(desc.initialPose);
- initFieldSampler(desc);
-}
-
-ForceFieldShapeType::Enum getIncludeShapeType(const ForceFieldAssetParams& assetParams)
-{
- NvParameterized::Handle hEnum(assetParams);
- assetParams.getParameterHandle("includeShapeParameters.shape", hEnum);
- PX_ASSERT(hEnum.isValid());
-
- // assuming that enums in ForceFieldAssetParamSchema line up with ForceFieldShapeType::Enum
- int32_t shapeInt = hEnum.parameterDefinition()->enumValIndex(assetParams.includeShapeParameters.shape);
- if (-1 != shapeInt)
- {
- return (ForceFieldShapeType::Enum)shapeInt;
- }
- return ForceFieldShapeType::NONE;
-}
-
-ForceFieldCoordinateSystemType::Enum getCoordinateSystemType(const GenericForceFieldKernelParams& assetParams)
-{
- NvParameterized::Handle hEnum(assetParams);
- assetParams.getParameterHandle("coordinateSystemParameters.type", hEnum);
- PX_ASSERT(hEnum.isValid());
-
- // assuming that enums in ForceFieldAssetParamSchema line up with ForceFieldShapeType::Enum
- int32_t shapeInt = hEnum.parameterDefinition()->enumValIndex(assetParams.coordinateSystemParameters.type);
- if (-1 != shapeInt)
- {
- return (ForceFieldCoordinateSystemType::Enum)shapeInt;
- }
- return ForceFieldCoordinateSystemType::CARTESIAN;
-}
-
-void ForceFieldActorImpl::initActorParams(const PxMat44& initialPose)
-{
- mLifetime = mAsset->mParams->lifetime;
-
- //ForceFieldFSKernelParams initialization
- {
- ForceFieldFSKernelParams& params = mKernelParams.getForceFieldFSKernelParams();
- params.pose = initialPose;
- params.strength = mAsset->mParams->strength;
- params.includeShape.dimensions = mAsset->mParams->includeShapeParameters.dimensions;
- params.includeShape.forceFieldToShape = mAsset->mParams->includeShapeParameters.forceFieldToShape;
- params.includeShape.type = getIncludeShapeType(*mAsset->mParams);
- }
-
- if (mAsset->mGenericParams)
- {
- mKernelParams.kernelType = ForceFieldKernelType::GENERIC;
- GenericForceFieldFSKernelParams& params = mKernelParams.getGenericForceFieldFSKernelParams();
-
- params.cs.torusRadius = mAsset->mGenericParams->coordinateSystemParameters.torusRadius;
- params.cs.type = getCoordinateSystemType(*mAsset->mGenericParams);
- params.constant = mAsset->mGenericParams->constant;
- params.positionMultiplier = mAsset->mGenericParams->positionMultiplier;
- params.positionTarget = mAsset->mGenericParams->positionTarget;
- params.velocityMultiplier = mAsset->mGenericParams->velocityMultiplier;
- params.velocityTarget = mAsset->mGenericParams->velocityTarget;
- params.noise = mAsset->mGenericParams->noise;
- params.falloffLinear = mAsset->mGenericParams->falloffLinear;
- params.falloffQuadratic = mAsset->mGenericParams->falloffQuadratic;
- }
- else if (mAsset->mRadialParams)
- {
- mKernelParams.kernelType = ForceFieldKernelType::RADIAL;
- RadialForceFieldFSKernelParams& params = mKernelParams.getRadialForceFieldFSKernelParams();
-
- // falloff parameters TODO: these should move to mAsset->mRadialParams->parameters()
- params.falloffTable.multiplier = mAsset->mFalloffParams->multiplier;
- params.falloffTable.x1 = mAsset->mFalloffParams->start;
- params.falloffTable.x2 = mAsset->mFalloffParams->end;
- setRadialFalloffType(mAsset->mFalloffParams->type);
-
- // noise parameters TODO: these should move to mAsset->mRadialParams->parameters()
- params.noiseParams.strength = mAsset->mNoiseParams->strength;
- params.noiseParams.spaceScale = mAsset->mNoiseParams->spaceScale;
- params.noiseParams.timeScale = mAsset->mNoiseParams->timeScale;
- params.noiseParams.octaves = mAsset->mNoiseParams->octaves;
-
- params.radius = mAsset->mRadialParams->radius;
- PX_ASSERT(params.radius > 0.9e-3f);
- }
- else
- {
- PX_ASSERT(0 && "Invalid geometry type for APEX turbulence source.");
- return;
- }
-
- //do first copy of double buffered params
- memcpy(&mKernelExecutionParams, &mKernelParams, sizeof(ForceFieldFSKernelParamsUnion));
-}
-
-
-void ForceFieldActorImpl::setPhysXScene(PxScene* /*scene*/)
-{
-}
-
-PxScene* ForceFieldActorImpl::getPhysXScene() const
-{
- return NULL;
-}
-
-void ForceFieldActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
-{
- READ_ZONE();
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-float ForceFieldActorImpl::getActiveLod() const
-{
- READ_ZONE();
- APEX_INVALID_OPERATION("ForceFieldActor does not support this operation");
- return -1.0f;
-}
-
-void ForceFieldActorImpl::forceLod(float lod)
-{
- WRITE_ZONE();
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-/* Must be defined inside CPP file, since they require knowledge of asset class */
-Asset* ForceFieldActorImpl::getOwner() const
-{
- READ_ZONE();
- return (Asset*)mAsset;
-}
-
-ForceFieldAsset* ForceFieldActorImpl::getForceFieldAsset() const
-{
- READ_ZONE();
- return mAsset;
-}
-
-void ForceFieldActorImpl::release()
-{
- if (mInRelease)
- {
- return;
- }
- destroy();
-}
-
-void ForceFieldActorImpl::destroy()
-{
- ApexActor::destroy();
- setPhysXScene(NULL);
- releaseFieldSampler();
- delete this;
-}
-
-bool ForceFieldActorImpl::enable()
-{
- WRITE_ZONE();
- if (mEnable)
- {
- return true;
- }
- mEnable = true;
- mFieldSamplerChanged = true;
- return true;
-}
-
-bool ForceFieldActorImpl::disable()
-{
- WRITE_ZONE();
- if (!mEnable)
- {
- return true;
- }
- mEnable = false;
- mFieldSamplerChanged = true;
- return true;
-}
-
-PxMat44 ForceFieldActorImpl::getPose() const
-{
- READ_ZONE();
- const ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams();
- return kernelParams.pose;
-}
-
-void ForceFieldActorImpl::setPose(const PxMat44& pose)
-{
- WRITE_ZONE();
- ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams();
- kernelParams.pose = pose;
- mFieldSamplerChanged = true;
-}
-
-//deprecated, has no effect
-void ForceFieldActorImpl::setScale(float)
-{
- WRITE_ZONE();
-}
-
-void ForceFieldActorImpl::setStrength(const float strength)
-{
- WRITE_ZONE();
- ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams();
- kernelParams.strength = strength;
- mFieldSamplerChanged = true;
-}
-
-void ForceFieldActorImpl::setLifetime(const float lifetime)
-{
- WRITE_ZONE();
- mLifetime = lifetime;
- mFieldSamplerChanged = true;
-}
-
-//deprecated
-void ForceFieldActorImpl::setFalloffType(const char* type)
-{
- WRITE_ZONE();
- if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL)
- {
- setRadialFalloffType(type);
- }
-}
-
-//deprecated
-void ForceFieldActorImpl::setFalloffMultiplier(const float multiplier)
-{
- WRITE_ZONE();
- if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL)
- {
- setRadialFalloffMultiplier(multiplier);
- }
-}
-
-void ForceFieldActorImpl::setRadialFalloffType(const char* type)
-{
- WRITE_ZONE();
- PX_ASSERT(mKernelParams.kernelType == ForceFieldKernelType::RADIAL);
- RadialForceFieldFSKernelParams& kernelParams = mKernelParams.getRadialForceFieldFSKernelParams();
-
- ForceFieldFalloffType::Enum falloffType;
-
- NvParameterized::Handle hEnum(mAsset->mFalloffParams);
- mAsset->mFalloffParams->getParameterHandle("type", hEnum);
- PX_ASSERT(hEnum.isValid());
-
- // assuming that enums in ForceFieldAssetParamSchema line up with ForceFieldFalloffType::Enum
- int32_t typeInt = hEnum.parameterDefinition()->enumValIndex(type);
- if (-1 != typeInt)
- {
- falloffType = (ForceFieldFalloffType::Enum)typeInt;
- }
- else
- {
- falloffType = ForceFieldFalloffType::NONE;
- }
-
- switch (falloffType)
- {
- case ForceFieldFalloffType::LINEAR:
- {
- kernelParams.falloffTable.applyStoredTable(TableName::LINEAR);
- break;
- }
- case ForceFieldFalloffType::STEEP:
- {
- kernelParams.falloffTable.applyStoredTable(TableName::STEEP);
- break;
- }
- case ForceFieldFalloffType::SCURVE:
- {
- kernelParams.falloffTable.applyStoredTable(TableName::SCURVE);
- break;
- }
- case ForceFieldFalloffType::CUSTOM:
- {
- kernelParams.falloffTable.applyStoredTable(TableName::CUSTOM);
- break;
- }
- case ForceFieldFalloffType::NONE:
- {
- kernelParams.falloffTable.applyStoredTable(TableName::CUSTOM); // all-1 stored table
- }
- }
-
- kernelParams.falloffTable.buildTable();
- mFieldSamplerChanged = true;
-}
-
-void ForceFieldActorImpl::setRadialFalloffMultiplier(const float multiplier)
-{
- PX_ASSERT(mKernelParams.kernelType == ForceFieldKernelType::RADIAL);
- RadialForceFieldFSKernelParams& kernelParams = mKernelParams.getRadialForceFieldFSKernelParams();
-
- kernelParams.falloffTable.multiplier = multiplier;
- kernelParams.falloffTable.buildTable();
- mFieldSamplerChanged = true;
-}
-
-void ForceFieldActorImpl::updateForceField(float dt)
-{
- mElapsedTime += dt;
-
- if (mLifetime > 0.0f && mElapsedTime > mLifetime)
- {
- disable();
- }
-}
-
-// Called by ForceFieldScene::fetchResults()
-void ForceFieldActorImpl::updatePoseAndBounds()
-{
-}
-
-void ForceFieldActorImpl::visualize()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if ( !mEnableDebugVisualization ) return;
- if (mEnable)
- {
- visualizeIncludeShape();
- }
-#endif
-}
-
-void ForceFieldActorImpl::visualizeIncludeShape()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (mEnable)
- {
- const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->getPoseTyped();
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setIdentityPose();
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->pushRenderState();
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setCurrentColor(0xFF0000);
-
- ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams();
- PxMat44 debugPose = kernelParams.includeShape.forceFieldToShape * kernelParams.pose;
-
- switch (kernelParams.includeShape.type)
- {
- case ForceFieldShapeType::SPHERE:
- {
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugSphere(PxVec3(0.0f), kernelParams.includeShape.dimensions.x, 2);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity);
- break;
- }
- case ForceFieldShapeType::CAPSULE:
- {
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugCapsule(kernelParams.includeShape.dimensions.x, kernelParams.includeShape.dimensions.y * 2, 2);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity);
- break;
- }
- case ForceFieldShapeType::CYLINDER:
- {
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugCylinder(kernelParams.includeShape.dimensions.x, kernelParams.includeShape.dimensions.y * 2, true, 2);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity);
- break;
- }
- case ForceFieldShapeType::CONE:
- {
- // using a cylinder to approximate a cone for debug rendering
- // TODO: draw a cone using lines
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugCylinder(kernelParams.includeShape.dimensions.x, kernelParams.includeShape.dimensions.y * 2, true, 2);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity);
- break;
- }
- case ForceFieldShapeType::BOX:
- {
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugBound(PxBounds3(PxVec3(0.0f), kernelParams.includeShape.dimensions * 2));
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity);
- break;
- }
- default:
- {
- }
- }
-
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(savedPose);
- RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->popRenderState();
- }
-#endif
-}
-
-void ForceFieldActorImpl::visualizeForces()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (mEnable)
- {
- }
-#endif
-}
-
-}
-} // end namespace nvidia
-
diff --git a/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp
deleted file mode 100644
index 52acde7c..00000000
--- a/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp
+++ /dev/null
@@ -1,297 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "ForceFieldAssetPreviewImpl.h"
-#include "ForceFieldAssetImpl.h"
-#include "ForceFieldActorImpl.h"
-#include "ModuleForceFieldImpl.h"
-#include "ForceFieldScene.h"
-#include "ApexResourceHelper.h"
-#include "AssetPreviewScene.h"
-
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-ForceFieldAssetImpl::ForceFieldAssetImpl(ModuleForceFieldImpl* module, ResourceList& list, const char* name) :
- mModule(module),
- mName(name),
- mDefaultActorParams(NULL),
- mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = (ForceFieldAssetParams*)traits->createNvParameterized(ForceFieldAssetParams::staticClassName());
-
- initializeAssetNameTable();
-
- list.add(*this);
-}
-
-ForceFieldAssetImpl::ForceFieldAssetImpl(ModuleForceFieldImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
- mModule(module),
- mName(name),
- mParams((ForceFieldAssetParams*)params),
- mDefaultActorParams(NULL),
- mDefaultPreviewParams(NULL)
-{
- initializeAssetNameTable();
-
- list.add(*this);
-}
-
-ForceFieldAssetImpl::~ForceFieldAssetImpl()
-{
-}
-
-void ForceFieldAssetImpl::destroy()
-{
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- if (mDefaultPreviewParams)
- {
- mDefaultPreviewParams->destroy();
- mDefaultPreviewParams = 0;
- }
- if (mParams)
- {
- mParams->destroy();
- mParams = NULL;
- }
- /* Assets that were forceloaded or loaded by actors will be automatically
- * released by the ApexAssetTracker member destructors.
- */
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-uint32_t ForceFieldAssetImpl::forceLoadAssets()
-{
- WRITE_ZONE();
- // Is there anything to be done here?
- return NULL;
-}
-
-void ForceFieldAssetImpl::initializeAssetNameTable()
-{
- ApexSimpleString tmpStr;
- NvParameterized::Handle h(*mParams);
- NvParameterized::Interface* refPtr;
-
- if (mParams->forceFieldKernelType == NULL)
- {
- NvParameterized::Handle h(mParams);
- h.getParameter("forceFieldKernelType");
- h.initParamRef(h.parameterDefinition()->refVariantVal(0), true);
- }
-
- mParams->getParameterHandle("forceFieldKernelType", h);
- mParams->getParamRef(h, refPtr);
- PX_ASSERT(refPtr);
- if (!refPtr)
- {
- APEX_INTERNAL_ERROR("No force field kernel specified");
- return;
- }
-
- tmpStr = refPtr->className();
-
- mGenericParams = NULL;
- mRadialParams = NULL;
- mFalloffParams = NULL;
- mNoiseParams = NULL;
-
- if (tmpStr == GenericForceFieldKernelParams::staticClassName())
- {
- mGenericParams = static_cast<GenericForceFieldKernelParams*>(refPtr);
- }
- else if (tmpStr == RadialForceFieldKernelParams::staticClassName())
- {
- mRadialParams = static_cast<RadialForceFieldKernelParams*>(refPtr);
-
- NvParameterized::Handle h(*mRadialParams);
-
- mRadialParams->getParameterHandle("falloffParameters", h);
- mRadialParams->getParamRef(h, refPtr);
- PX_ASSERT(refPtr);
-
- mFalloffParams = static_cast<ForceFieldFalloffParams*>(refPtr);
-
- mRadialParams->getParameterHandle("noiseParameters", h);
- mRadialParams->getParamRef(h, refPtr);
- PX_ASSERT(refPtr);
-
- mNoiseParams = static_cast<ForceFieldNoiseParams*>(refPtr);
- }
- else
- {
- PX_ASSERT(0 && "Invalid force field kernel type for APEX_ForceField.");
- return;
- }
-}
-
-NvParameterized::Interface* ForceFieldAssetImpl::getDefaultActorDesc()
-{
- WRITE_ZONE();
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::ErrorType error = NvParameterized::ERROR_NONE;
- PX_UNUSED(error);
-
- const char* className = ForceFieldActorParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- NvParameterized::Handle h(param);
- mDefaultActorParams = static_cast<ForceFieldActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultActorParams;
-}
-
-
-NvParameterized::Interface* ForceFieldAssetImpl::getDefaultAssetPreviewDesc()
-{
- WRITE_ZONE();
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = ForceFieldAssetPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<ForceFieldAssetPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultPreviewParams->initDefaults();
- }
-
- return mDefaultPreviewParams;
-}
-
-Actor* ForceFieldAssetImpl::createApexActor(const NvParameterized::Interface& parms, Scene& apexScene)
-{
- WRITE_ZONE();
- if (!isValidForActorCreation(parms, apexScene))
- {
- return NULL;
- }
-
- Actor* ret = 0;
-
- if (nvidia::strcmp(parms.className(), ForceFieldActorParams::staticClassName()) == 0)
- {
- ForceFieldActorDesc desc;
-
- const ForceFieldActorParams* pDesc = static_cast<const ForceFieldActorParams*>(&parms);
- desc.initialPose = pDesc->initialPose;
- desc.scale = pDesc->scale;
- desc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(pDesc->fieldSamplerFilterDataName ? pDesc->fieldSamplerFilterDataName : mParams->fieldSamplerFilterDataName);
- desc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(pDesc->fieldBoundaryFilterDataName ? pDesc->fieldBoundaryFilterDataName : mParams->fieldBoundaryFilterDataName);
-
- ForceFieldScene* es = mModule->getForceFieldScene(apexScene);
- ret = es->createForceFieldActor(desc, *this, mForceFieldActors);
- }
-
- return ret;
-}
-
-AssetPreview* ForceFieldAssetImpl::createApexAssetPreview(const NvParameterized::Interface& parms, AssetPreviewScene* previewScene)
-{
- WRITE_ZONE();
- AssetPreview* ret = 0;
-
- const char* className = parms.className();
- if (nvidia::strcmp(className, ForceFieldAssetPreviewParams::staticClassName()) == 0)
- {
- ForceFieldPreviewDesc desc;
- const ForceFieldAssetPreviewParams* pDesc = static_cast<const ForceFieldAssetPreviewParams*>(&parms);
-
- desc.mPose = pDesc->pose;
- desc.mIconScale = pDesc->iconScale;
- desc.mPreviewDetail = 0;
- if (pDesc->drawIcon)
- {
- desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_ICON;
- }
- if (pDesc->drawBoundaries)
- {
- desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_BOUNDARIES;
- }
- if (pDesc->drawBold)
- {
- desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_WITH_CYLINDERS;
- }
-
- ret = createForceFieldPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-void ForceFieldAssetImpl::releaseForceFieldActor(ForceFieldActor& nxactor)
-{
- WRITE_ZONE();
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(&nxactor);
- actor->destroy();
-}
-
-ForceFieldPreview* ForceFieldAssetImpl::createForceFieldPreview(const ForceFieldPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return(createForceFieldPreviewImpl(desc, this, previewScene));
-}
-
-ForceFieldPreview* ForceFieldAssetImpl::createForceFieldPreviewImpl(const ForceFieldPreviewDesc& desc, ForceFieldAssetImpl* forceFieldAsset, AssetPreviewScene* previewScene)
-{
- return(PX_NEW(ForceFieldAssetPreviewImpl)(desc, mModule->mSdk, forceFieldAsset, previewScene));
-}
-
-void ForceFieldAssetImpl::releaseForceFieldPreview(ForceFieldPreview& nxpreview)
-{
- ForceFieldAssetPreviewImpl* preview = DYNAMIC_CAST(ForceFieldAssetPreviewImpl*)(&nxpreview);
- preview->destroy();
-}
-
-}
-} // end namespace nvidia
-
diff --git a/APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp
deleted file mode 100644
index fca99815..00000000
--- a/APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp
+++ /dev/null
@@ -1,328 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "ForceFieldPreview.h"
-#include "ForceFieldAssetPreviewImpl.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-#include "PxProfiler.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace APEX_FORCEFIELD;
-
-#ifndef WITHOUT_DEBUG_VISUALIZE
-
-static const ForceFieldAssetPreviewImpl::point2 iconFrame[] =
-{
- { -0.50f, -0.50f}, { +0.50f, -0.50f}, { +0.50f, +0.50f}, { -0.50f, 0.50f}, { -0.50f, -0.50f}
-};
-
-static const ForceFieldAssetPreviewImpl::point2 iconBombCircle[] =
-{
- { +0.35000f, +0.00000f}, { +0.33807f, +0.09059f}, { +0.30311f, +0.17500f}, { +0.24749f, +0.24749f}, { +0.17500f, +0.30311f},
- { +0.09059f, +0.33807f}, { +0.00000f, +0.35000f}, { -0.09059f, +0.33807f}, { -0.17500f, +0.30311f}, { -0.24749f, +0.24749f},
- { -0.30311f, +0.17500f}, { -0.33807f, +0.09059f}, { -0.35000f, +0.00000f}, { -0.33807f, -0.09059f}, { -0.30311f, -0.17500f},
- { -0.24749f, -0.24749f}, { -0.17500f, -0.30311f}, { -0.09059f, -0.33807f}, { +0.00000f, -0.35000f}, { +0.09059f, -0.33807f},
- { +0.17500f, -0.30311f}, { +0.24749f, -0.24749f}, { +0.30311f, -0.17500f}, { +0.33807f, -0.09059f}, { +0.35000f, +0.00000f}
-};
-
-static const ForceFieldAssetPreviewImpl::point2 iconFuse[] =
-{
- { +0.00000f, +0.35000f}, { +0.00000f, +0.36500f}, { +0.00500f, +0.38000f}, { +0.02500f, +0.41000f}, { +0.05000f, +0.41500f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark1[] =
-{
- { +0.0500f, +0.4300f}, { +0.0500f, +0.4550f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark2[] =
-{
- { +0.0650f, +0.4150f}, { +0.0900f, +0.4150f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark3[] =
-{
- { +0.0500f, +0.4000f}, { +0.0500f, +0.3700f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark4[] =
-{
- { +0.0350f, +0.4300f}, { +0.0200f, +0.4400f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark5[] =
-{
- { +0.0600f, +0.4300f}, { +0.0750f, +0.4450f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark6[] =
-{
- { +0.0600f, +0.4000f}, { +0.0750f, +0.3850f}
-};
-static const ForceFieldAssetPreviewImpl::point2 iconSpark7[] =
-{
- { +0.0350f, +0.4000f}, { +0.0200f, +0.3850f}
-};
-
-#endif
-
-void ForceFieldAssetPreviewImpl::drawMultilinePoint2(const point2* pts, uint32_t numPoints, uint32_t color)
-{
- uint32_t i;
- PxVec3 p1, p2;
-
- PX_ASSERT(numPoints > 1);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
-
- for (i = 0; i < numPoints - 1; i++)
- {
- p1.x = -pts->x;
- p1.y = 0.0f;
- p1.z = pts->y;
- pts++;
- p2.x = -pts->x;
- p2.y = 0.0f;
- p2.z = pts->y;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(color);
-
- if (mDrawWithCylinder)
- {
- //draw with cylinders - makes it look BOLD.
- RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::SolidShaded);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugCylinder(p1, p2, .01f);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->removeFromCurrentState(RENDER_DEBUG::DebugRenderState::SolidShaded);
- }
- else
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(p1, p2);
- }
- }
- RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
-}
-
-void ForceFieldAssetPreviewImpl::drawIcon(void)
-{
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
- PX_PROFILE_ZONE("ForceFieldDrawIcon", GetInternalApexSDK()->getContextId());
-#ifndef WITHOUT_DEBUG_VISUALIZE
- using RENDER_DEBUG::DebugColors;
- drawMultilinePoint2(iconFrame, ARRAY_SIZE(iconFrame), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::White));
- drawMultilinePoint2(iconBombCircle, ARRAY_SIZE(iconBombCircle), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Black));
- drawMultilinePoint2(iconFuse, ARRAY_SIZE(iconFuse), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Black));
- drawMultilinePoint2(iconSpark1, ARRAY_SIZE(iconSpark1), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
- drawMultilinePoint2(iconSpark2, ARRAY_SIZE(iconSpark2), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
- drawMultilinePoint2(iconSpark3, ARRAY_SIZE(iconSpark3), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
- drawMultilinePoint2(iconSpark4, ARRAY_SIZE(iconSpark4), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
- drawMultilinePoint2(iconSpark5, ARRAY_SIZE(iconSpark5), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
- drawMultilinePoint2(iconSpark6, ARRAY_SIZE(iconSpark6), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
- drawMultilinePoint2(iconSpark7, ARRAY_SIZE(iconSpark7), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red));
-#endif
-}
-
-void ForceFieldAssetPreviewImpl::drawForceFieldPreviewIcon(void)
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- //asset preview init
- if (mDrawGroupIconScaled == 0)
- {
- mDrawGroupIconScaled = (uint32_t)RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
- drawIcon();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
- }
-
- toggleDrawPreview();
- setDrawGroupsPoseScaled();
-#endif
-}
-
-void ForceFieldAssetPreviewImpl::setDrawGroupsPoseScaled()
-{
- PxMat44 scaledPose; // scaling pose for the preview rendering items that need to be scaled
- PxMat44 scaleMatrix;
-
- //set scale
- {
- scaledPose = mPose;
- scaleMatrix = PxMat44(PxVec4(mIconScale, 0.0f, 0.0f, 0.0f),
- PxVec4(0.0f, mIconScale, 0.0f, 0.0f),
- PxVec4(0.0f, 0.0f, mIconScale, 0.0f),
- PxVec4(0.0f, 0.0f, 0.0f, 1.0f));
- //scaledPose.t.y = 2.0f; - what it was supposed to do?
- scaledPose = scaledPose * scaleMatrix;
- }
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose((int32_t)mDrawGroupIconScaled, scaledPose);
-}
-
-
-void ForceFieldAssetPreviewImpl::toggleDrawPreview()
-{
- if (mPreviewDetail & FORCEFIELD_DRAW_ICON)
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible((int32_t)mDrawGroupIconScaled, true);
- }
- else
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible((int32_t)mDrawGroupIconScaled, false);
- }
-}
-
-
-void ForceFieldAssetPreviewImpl::setDetailLevel(uint32_t detail)
-{
- if(detail != mPreviewDetail)
- {
- mPreviewDetail = detail;
- toggleDrawPreview();
- }
-};
-
-
-void ForceFieldAssetPreviewImpl::setIconScale(float scale)
-{
- mIconScale = scale;
- drawForceFieldPreview();
-};
-
-
-void ForceFieldAssetPreviewImpl::setPose(PxMat44 pose)
-{
- WRITE_ZONE();
- mPose = pose;
- drawForceFieldPreview();
-};
-
-
-void ForceFieldAssetPreviewImpl::drawForceFieldBoundaries(void)
-{
-}
-
-void ForceFieldAssetPreviewImpl::drawForceFieldWithCylinder()
-{
-}
-
-void ForceFieldAssetPreviewImpl::drawForceFieldPreview(void)
-{
- PX_PROFILE_ZONE("ForceFieldDrawForceFieldPreview", GetInternalApexSDK()->getContextId());
- mDrawWithCylinder = true;
-
- if(mPreviewDetail & FORCEFIELD_DRAW_ICON)
- {
- drawForceFieldPreviewIcon();
- }
-
- if(mPreviewDetail & FORCEFIELD_DRAW_BOUNDARIES)
- {
- drawForceFieldBoundaries();
- }
-
- if(mPreviewDetail & FORCEFIELD_DRAW_WITH_CYLINDERS)
- {
- drawForceFieldWithCylinder();
- }
-}
-
-ForceFieldAssetPreviewImpl::~ForceFieldAssetPreviewImpl(void)
-{
-}
-
-void ForceFieldAssetPreviewImpl::setPose(const PxMat44& pose)
-{
- WRITE_ZONE();
- mPose = pose;
- setDrawGroupsPoseScaled();
-}
-
-const PxMat44 ForceFieldAssetPreviewImpl::getPose() const
-{
- READ_ZONE();
- return mPose;
-}
-
-// from RenderDataProvider
-void ForceFieldAssetPreviewImpl::lockRenderResources(void)
-{
- ApexRenderable::renderDataLock();
-}
-
-void ForceFieldAssetPreviewImpl::unlockRenderResources(void)
-{
- ApexRenderable::renderDataUnLock();
-}
-
-void ForceFieldAssetPreviewImpl::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->updateRenderResources();
- }
-}
-
-// from Renderable.h
-void ForceFieldAssetPreviewImpl::dispatchRenderResources(UserRenderer& renderer)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->dispatchRenderResources(renderer);
- }
-}
-
-PxBounds3 ForceFieldAssetPreviewImpl::getBounds(void) const
-{
- if (mApexRenderDebug)
- {
- return mApexRenderDebug->getBounds();
- }
- else
- {
- PxBounds3 b;
- b.setEmpty();
- return b;
- }
-}
-
-void ForceFieldAssetPreviewImpl::destroy(void)
-{
- delete this;
-}
-
-void ForceFieldAssetPreviewImpl::release(void)
-{
- if (mInRelease)
- {
- return;
- }
- mAsset->releaseForceFieldPreview(*this);
-}
-
-ForceFieldAssetPreviewImpl::ForceFieldAssetPreviewImpl(const ForceFieldPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, ForceFieldAssetImpl* myForceFieldAsset, AssetPreviewScene* previewScene) :
- mPose(PreviewDesc.mPose),
- mApexSDK(myApexSDK),
- mAsset(myForceFieldAsset),
- mPreviewScene(previewScene),
- mDrawGroupIconScaled(0),
- mDrawGroupCylinder(0),
- mPreviewDetail(PreviewDesc.mPreviewDetail),
- mIconScale(1.0f),
- mApexRenderDebug(0)
-{
- drawForceFieldPreview();
-};
-
-}
-} // end namespace nvidia
-
diff --git a/APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp b/APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp
deleted file mode 100644
index fe0d8808..00000000
--- a/APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "ForceFieldActorImpl.h"
-#include "ForceFieldAssetImpl.h"
-#include "ForceFieldScene.h"
-#include "FieldSamplerManagerIntl.h"
-#include "ApexResourceHelper.h"
-#include "ApexUsingNamespace.h"
-
-#include "SceneIntl.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-void ForceFieldActorImpl::initFieldSampler(const ForceFieldActorDesc& desc)
-{
- FieldSamplerManagerIntl* fieldSamplerManager = mForceFieldScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- FieldSamplerDescIntl fieldSamplerDesc;
- fieldSamplerDesc.type = FieldSamplerTypeIntl::FORCE;
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::SINGLE_VELOCITY;
-
- fieldSamplerDesc.samplerFilterData = desc.samplerFilterData;
- fieldSamplerDesc.boundaryFilterData = desc.boundaryFilterData;
-
- fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mForceFieldScene);
- mFieldSamplerChanged = true;
- }
-}
-
-void ForceFieldActorImpl::releaseFieldSampler()
-{
- FieldSamplerManagerIntl* fieldSamplerManager = mForceFieldScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- fieldSamplerManager->unregisterFieldSampler(this);
- }
-}
-
-bool ForceFieldActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- isEnabled = mEnable;
- if (mFieldSamplerChanged)
- {
- shapeDesc.type = FieldShapeTypeIntl::NONE; //not using field sampler include shape (force field has its own implementation for shapes)
-
- //copy to buffered kernel data for execution
- memcpy(&mKernelExecutionParams, &mKernelParams, sizeof(ForceFieldFSKernelParamsUnion));
- mFieldSamplerChanged = false;
- return true;
- }
- return false;
-}
-
-/******************************** CPU Version ********************************/
-
-ForceFieldActorCPU::ForceFieldActorCPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene)
- : ForceFieldActorImpl(desc, asset, list, scene)
-{
-}
-
-ForceFieldActorCPU::~ForceFieldActorCPU()
-{
-}
-
-void ForceFieldActorCPU::executeFieldSampler(const ExecuteData& data)
-{
- // totalElapsedMS is always 0 in PhysX 3
- uint32_t totalElapsedMS = mForceFieldScene->getApexScene().getTotalElapsedMS();
-
- if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL)
- {
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- data.resultField[iter] = executeForceFieldFS(mKernelExecutionParams.getRadialForceFieldFSKernelParams(), *pos, totalElapsedMS);
- }
- }
- else if (mKernelParams.kernelType == ForceFieldKernelType::GENERIC)
- {
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- PxVec3* vel = (PxVec3*)((uint8_t*)data.velocity + i * data.velocityStride);
-
- data.resultField[iter] = executeForceFieldFS(mKernelExecutionParams.getGenericForceFieldFSKernelParams(), *pos, *vel, totalElapsedMS);
- }
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-ForceFieldActorGPU::ForceFieldActorGPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene)
- : ForceFieldActorCPU(desc, asset, list, scene)
- , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage))
-{
-}
-
-ForceFieldActorGPU::~ForceFieldActorGPU()
-{
-}
-
-bool ForceFieldActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- if (ForceFieldActorImpl::updateFieldSampler(shapeDesc, isEnabled))
- {
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup);
-
- if (mParamsHandle.isNull())
- {
- mParamsHandle.alloc(_storage_);
- }
-
- if (mKernelParams.kernelType == ForceFieldKernelType::GENERIC)
- {
- mParamsHandle.update(_storage_, mKernelExecutionParams.getGenericForceFieldFSKernelParams());
- }
- else if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL)
- {
- mParamsHandle.update(_storage_, mKernelExecutionParams.getRadialForceFieldFSKernelParams());
- }
- else
- {
- PX_ASSERT("Wrong kernel type");
- }
-
- return true;
- }
- return false;
-}
-
-void ForceFieldActorGPU::getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const
-{
- if (mKernelParams.kernelType == ForceFieldKernelType::GENERIC)
- {
- info.executeType = 1;
- }
- else if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL)
- {
- info.executeType = 2;
- }
- else
- {
- PX_ASSERT("Wrong kernel type");
- info.executeType = 0;
- }
- info.executeParamsHandle = mParamsHandle;
-}
-
-#endif
-
-}
-} // namespace nvidia::apex
-
diff --git a/APEX_1.4/module/forcefield/src/ForceFieldScene.cpp b/APEX_1.4/module/forcefield/src/ForceFieldScene.cpp
deleted file mode 100644
index 6d8e7774..00000000
--- a/APEX_1.4/module/forcefield/src/ForceFieldScene.cpp
+++ /dev/null
@@ -1,250 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "ApexUsingNamespace.h"
-#include "ScopedPhysXLock.h"
-
-#include "ForceFieldScene.h"
-#include "ForceFieldActorImpl.h"
-#include "SceneIntl.h"
-#include "ModulePerfScope.h"
-#include "ModuleFieldSamplerIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaSource.h"
-#endif
-
-#pragma warning(disable: 4355) // 'this' : used in base member initializer list
-
-#include "Lock.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-ForceFieldScene::ForceFieldScene(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list)
- : mRenderDebug(renderDebug)
- , mFieldSamplerManager(NULL)
- , mUpdateTask(*this)
-{
- mModule = &module;
- mApexScene = &scene;
- mPhysXScene = NULL;
- list.add(*this); // Add self to module's list of ForceFieldScenes
-
- /* Initialize reference to ForceFieldDebugRenderParams */
- mDebugRenderParams = DYNAMIC_CAST(DebugRenderParams*)(mApexScene->getDebugRenderParams());
- PX_ASSERT(mDebugRenderParams);
- NvParameterized::Handle handle(*mDebugRenderParams), memberHandle(*mDebugRenderParams);
- int size;
-
- if (mDebugRenderParams->getParameterHandle("moduleName", handle) == NvParameterized::ERROR_NONE)
- {
- handle.getArraySize(size, 0);
- handle.resizeArray(size + 1);
- if (handle.getChildHandle(size, memberHandle) == NvParameterized::ERROR_NONE)
- {
- memberHandle.initParamRef(ForceFieldDebugRenderParams::staticClassName(), true);
- }
- }
-
- /* Load reference to ForceFieldDebugRenderParams */
- NvParameterized::Interface* refPtr = NULL;
- memberHandle.getParamRef(refPtr);
- mForceFieldDebugRenderParams = DYNAMIC_CAST(ForceFieldDebugRenderParams*)(refPtr);
- PX_ASSERT(mForceFieldDebugRenderParams);
-}
-
-ForceFieldScene::~ForceFieldScene()
-{
-}
-
-// Called by scene task graph between LOD and PhysX::simulate()
-void ForceFieldScene::TaskUpdate::run()
-{
- setProfileStat((uint16_t) mOwner.mActorArray.size());
- float dt = mOwner.mApexScene->getElapsedTime();
- mOwner.updateActors(dt);
-}
-
-// Called by updateTask between LOD and PhysX simulate. Any writes
-// to render data must be protected by acquiring the actor's render data lock
-void ForceFieldScene::updateActors(float dt)
-{
- SCOPED_PHYSX_LOCK_WRITE(mApexScene);
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]);
- actor->updateForceField(dt);
- }
-}
-
-// submit the task that updates the explosion actors
-// called from ApexScene::simulate()
-void ForceFieldScene::submitTasks(float /*elapsedTime*/, float /*substepSize*/, uint32_t /*numSubSteps*/)
-{
- PxTaskManager* tm;
- {
- READ_LOCK(*mApexScene);
- tm = mApexScene->getTaskManager();
- }
- tm->submitUnnamedTask(mUpdateTask);
- mUpdateTask.startAfter(tm->getNamedTask(FSST_PHYSX_MONITOR_LOAD));
- mUpdateTask.finishBefore(tm->getNamedTask(FSST_PHYSX_MONITOR_FETCH));
-}
-
-void ForceFieldScene::setTaskDependencies()
-{
-}
-
-// Called by ApexScene::fetchResults() with all actors render data locked.
-void ForceFieldScene::fetchResults()
-{
- PX_PROFILE_ZONE("ForceFieldSceneFetchResults", GetInternalApexSDK()->getContextId());
-
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]);
- actor->updatePoseAndBounds();
- }
-}
-
-void ForceFieldScene::visualize()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mForceFieldDebugRenderParams->VISUALIZE_FORCEFIELD_ACTOR)
- {
- return;
- }
-
- RENDER_DEBUG_IFACE(mRenderDebug)->pushRenderState();
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]);
- actor->visualize();
- }
- RENDER_DEBUG_IFACE(mRenderDebug)->popRenderState();
-#endif
-}
-
-void ForceFieldScene::visualizeForceFieldForces()
-{
-}
-
-void ForceFieldScene::visualizeForceFieldForceFields()
-{
-}
-
-void ForceFieldScene::destroy()
-{
- removeAllActors();
- mApexScene->moduleReleased(*this);
- delete this;
-}
-
-void ForceFieldScene::setModulePhysXScene(PxScene* pxScene)
-{
- if (pxScene)
- {
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]);
- actor->setPhysXScene(pxScene);
- }
- }
- else
- {
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]);
- actor->setPhysXScene(NULL);
- }
- }
-
- mPhysXScene = pxScene;
-}
-
-FieldSamplerManagerIntl* ForceFieldScene::getInternalFieldSamplerManager()
-{
- if (mFieldSamplerManager == NULL)
- {
- ModuleFieldSamplerIntl* moduleFieldSampler = mModule->getInternalModuleFieldSampler();
- if (moduleFieldSampler != NULL)
- {
- mFieldSamplerManager = moduleFieldSampler->getInternalFieldSamplerManager(*mApexScene);
- PX_ASSERT(mFieldSamplerManager != NULL);
- }
- }
- return mFieldSamplerManager;
-}
-
-/******************************** CPU Version ********************************/
-
-ForceFieldSceneCPU::ForceFieldSceneCPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list) :
- ForceFieldScene(module, scene, renderDebug, list)
-{
-}
-
-ForceFieldSceneCPU::~ForceFieldSceneCPU()
-{
-}
-
-ForceFieldActorImpl* ForceFieldSceneCPU::createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list)
-{
- return PX_NEW(ForceFieldActorCPU)(desc, asset, list, *this);
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-ForceFieldSceneGPU::ForceFieldSceneGPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list)
- : ForceFieldScene(module, scene, renderDebug, list)
- , CudaModuleScene(scene, *mModule, APEX_CUDA_TO_STR(APEX_CUDA_MODULE_PREFIX))
-{
- {
- PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher();
- PX_ASSERT(gd != NULL);
- mCtxMgr = gd->getCudaContextManager();
- PxScopedCudaLock _lock_(*mCtxMgr);
-
-//CUDA module objects
-#include "../cuda/include/ForceField.h"
- }
-}
-
-ForceFieldSceneGPU::~ForceFieldSceneGPU()
-{
- CudaModuleScene::destroy(*mApexScene);
-}
-
-ForceFieldActorImpl* ForceFieldSceneGPU::createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list)
-{
- return PX_NEW(ForceFieldActorGPU)(desc, asset, list, *this);
-}
-
-ApexCudaConstStorage* ForceFieldSceneGPU::getFieldSamplerCudaConstStorage()
-{
- return &APEX_CUDA_OBJ_NAME(fieldSamplerStorage);
-}
-
-bool ForceFieldSceneGPU::launchFieldSamplerCudaKernel(const nvidia::fieldsampler::FieldSamplerKernelLaunchDataIntl& launchData)
-{
- LAUNCH_FIELD_SAMPLER_KERNEL(launchData);
-}
-
-#endif
-
-}
-} // end namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp b/APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp
deleted file mode 100644
index 6915007e..00000000
--- a/APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "ModuleForceFieldImpl.h"
-#include "ModuleForceFieldRegistration.h"
-#include "ForceFieldScene.h"
-#include "ForceFieldAssetImpl.h"
-#include "SceneIntl.h"
-#include "PsMemoryBuffer.h"
-#include "ModulePerfScope.h"
-#include "ModuleFieldSamplerIntl.h"
-using namespace forcefield;
-
-#include "Apex.h"
-#include "ApexSDKIntl.h"
-#include "ApexUsingNamespace.h"
-
-#include "Lock.h"
-
-namespace nvidia
-{
-namespace apex
-{
-
-#if defined(_USRDLL)
-
-/* Modules don't have to link against the framework, they keep their own */
-ApexSDKIntl* gApexSdk = 0;
-ApexSDK* GetApexSDK()
-{
- return gApexSdk;
-}
-ApexSDKIntl* GetInternalApexSDK()
-{
- return gApexSdk;
-}
-
-APEX_API Module* CALL_CONV createModule(
- ApexSDKIntl* inSdk,
- ModuleIntl** niRef,
- uint32_t APEXsdkVersion,
- uint32_t PhysXsdkVersion,
- ApexCreateError* errorCode)
-{
- if (APEXsdkVersion != APEX_SDK_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- if (PhysXsdkVersion != PX_PHYSICS_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- gApexSdk = inSdk;
- ModuleForceFieldImpl* impl = PX_NEW(ModuleForceField)(inSdk);
- *niRef = (ModuleIntl*) impl;
- return (Module*) impl;
-}
-
-#else
-/* Statically linking entry function */
-void instantiateModuleForceField()
-{
-#if SDK_VERSION_NUMBER >= MIN_PHYSX_SDK_VERSION_REQUIRED
- ApexSDKIntl* sdk = GetInternalApexSDK();
- nvidia::forcefield::ModuleForceFieldImpl* impl = PX_NEW(nvidia::forcefield::ModuleForceFieldImpl)(sdk);
- sdk->registerExternalModule((Module*) impl, (ModuleIntl*) impl);
-#endif
-}
-#endif // `defined(_USRDLL)
-}
-
-namespace forcefield
-{
-/* === ModuleForceFieldImpl Implementation === */
-
-AuthObjTypeID ForceFieldAssetImpl::mAssetTypeID; // Static class member of ForceFieldAssetImpl
-#ifdef WITHOUT_APEX_AUTHORING
-
-class ForceFieldAssetDummyAuthoring : public AssetAuthoring, public UserAllocated
-{
-public:
- ForceFieldAssetDummyAuthoring(ModuleForceFieldImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(params);
- PX_UNUSED(name);
- }
-
- ForceFieldAssetDummyAuthoring(ModuleForceFieldImpl* module, ResourceList& list, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(name);
- }
-
- ForceFieldAssetDummyAuthoring(ModuleForceFieldImpl* module, ResourceList& list)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- }
-
- virtual void setToolString(const char* /*toolName*/, const char* /*toolVersion*/, uint32_t /*toolChangelist*/)
- {
-
- }
-
-
- virtual void release()
- {
- destroy();
- }
-
- // internal
- void destroy()
- {
- delete this;
- }
-
- const char* getName(void) const
- {
- return NULL;
- }
-
- /**
- * \brief Returns the name of this APEX authorable object type
- */
- virtual const char* getObjTypeName() const
- {
- return ForceFieldAssetImpl::getClassName();
- }
-
- /**
- * \brief Prepares a fully authored Asset Authoring object for a specified platform
- */
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- PX_ASSERT(0);
- return false;
- }
-
- /**
- * \brief Save asset's NvParameterized interface, may return NULL
- */
- virtual NvParameterized::Interface* getNvParameterized()
- {
- PX_ASSERT(0);
- return NULL;
- }
-
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- PX_ALWAYS_ASSERT();
- return NULL;
- }
-};
-
-typedef ApexAuthorableObject<ModuleForceFieldImpl, ForceFieldAssetImpl, ForceFieldAssetDummyAuthoring> ForceFieldAO;
-
-#else
-typedef ApexAuthorableObject<ModuleForceFieldImpl, ForceFieldAssetImpl, ForceFieldAssetAuthoringImpl> ForceFieldAO;
-#endif
-
-ModuleForceFieldImpl::ModuleForceFieldImpl(ApexSDKIntl* inSdk)
-{
- mName = "ForceField";
- mSdk = inSdk;
- mApiProxy = this;
- mModuleParams = NULL;
- mFieldSamplerModule = NULL;
-
- /* Register asset type and create a namespace for its assets */
- const char* pName = ForceFieldAssetParams::staticClassName();
- ForceFieldAO* eAO = PX_NEW(ForceFieldAO)(this, mAuthorableObjects, pName);
- ForceFieldAssetImpl::mAssetTypeID = eAO->getResID();
-
- /* Register the NvParameterized factories */
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
- ModuleForceFieldRegistration::invokeRegistration(traits);
-}
-
-ModuleForceFieldImpl::~ModuleForceFieldImpl()
-{
-}
-
-void ModuleForceFieldImpl::destroy()
-{
- // release the NvParameterized factory
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (mModuleParams)
- {
- mModuleParams->destroy();
- mModuleParams = NULL;
- }
-
- ModuleBase::destroy();
-
- if (traits)
- {
- ModuleForceFieldRegistration::invokeUnregistration(traits);
- }
- delete this;
-}
-
-NvParameterized::Interface* ModuleForceFieldImpl::getDefaultModuleDesc()
-{
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (!mModuleParams)
- {
- mModuleParams = DYNAMIC_CAST(ForceFieldModuleParams*)
- (traits->createNvParameterized("ForceFieldModuleParams"));
- PX_ASSERT(mModuleParams);
- }
- else
- {
- mModuleParams->initDefaults();
- }
-
- return mModuleParams;
-}
-
-void ModuleForceFieldImpl::init(const ModuleForceFieldDesc& expDesc)
-{
- PX_PROFILE_ZONE("ForceFieldModuleInit", GetInternalApexSDK()->getContextId()); // profile this function
- mModuleValue = expDesc.moduleValue;
-}
-
-AuthObjTypeID ModuleForceFieldImpl::getForceFieldAssetTypeID() const
-{
- return ForceFieldAssetImpl::mAssetTypeID;
-}
-AuthObjTypeID ModuleForceFieldImpl::getModuleID() const
-{
- return ForceFieldAssetImpl::mAssetTypeID;
-}
-
-
-/* == ForceField Scene methods == */
-ModuleSceneIntl* ModuleForceFieldImpl::createInternalModuleScene(SceneIntl& scene, RenderDebugInterface* renderDebug)
-{
-#if APEX_CUDA_SUPPORT
- READ_LOCK(scene);
- if (scene.getTaskManager()->getGpuDispatcher())
- {
- return PX_NEW(ForceFieldSceneGPU)(*this, scene, renderDebug, mForceFieldScenes);
- }
- else
-#endif
- return PX_NEW(ForceFieldSceneCPU)(*this, scene, renderDebug, mForceFieldScenes);
-}
-
-void ModuleForceFieldImpl::releaseModuleSceneIntl(ModuleSceneIntl& scene)
-{
- ForceFieldScene* es = DYNAMIC_CAST(ForceFieldScene*)(&scene);
- es->destroy();
-}
-
-uint32_t ModuleForceFieldImpl::forceLoadAssets()
-{
- uint32_t loadedAssetCount = 0;
- for (uint32_t i = 0; i < mAuthorableObjects.getSize(); i++)
- {
- AuthorableObjectIntl* ao = static_cast<AuthorableObjectIntl*>(mAuthorableObjects.getResource(i));
- loadedAssetCount += ao->forceLoadAssets();
- }
- return loadedAssetCount;
-}
-
-ForceFieldScene* ModuleForceFieldImpl::getForceFieldScene(const Scene& apexScene)
-{
- for (uint32_t i = 0 ; i < mForceFieldScenes.getSize() ; i++)
- {
- ForceFieldScene* es = DYNAMIC_CAST(ForceFieldScene*)(mForceFieldScenes.getResource(i));
- if (es->mApexScene == &apexScene)
- {
- return es;
- }
- }
-
- PX_ASSERT(!"Unable to locate an appropriate ForceFieldScene");
- return NULL;
-}
-
-RenderableIterator* ModuleForceFieldImpl::createRenderableIterator(const Scene& apexScene)
-{
- ForceFieldScene* es = getForceFieldScene(apexScene);
- if (es)
- {
- return es->createRenderableIterator();
- }
-
- return NULL;
-}
-
-ModuleFieldSamplerIntl* ModuleForceFieldImpl::getInternalModuleFieldSampler()
-{
- if (!mFieldSamplerModule)
- {
- ModuleIntl* nim = mSdk->getInternalModuleByName("FieldSampler");
- if (nim)
- {
- mFieldSamplerModule = DYNAMIC_CAST(ModuleFieldSamplerIntl*)(nim);
- }
- }
- return mFieldSamplerModule;
-}
-
-}
-} // end namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp
deleted file mode 100644
index b6b760b8..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp
+++ /dev/null
@@ -1,401 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldActorParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldActorParamsNS;
-
-const char* const ForceFieldActorParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldActorParams, ForceFieldActorParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->scale), NULL, 0 }, // scale
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool ForceFieldActorParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldActorParams::mBuiltFlagMutex;
-
-ForceFieldActorParams::ForceFieldActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldActorParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldActorParams::~ForceFieldActorParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldActorParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldActorParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldActorParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldActorParams::getParameterDefinitionTree(void) const
-{
- ForceFieldActorParams* tmpParam = const_cast<ForceFieldActorParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldActorParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldActorParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldActorParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldActorParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The initial pose where the forcefield actor will be put into the scene", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="scale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("scale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Forcefield actor scale", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldActorParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void ForceFieldActorParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldActorParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- initialPose = physx::PxTransform(physx::PxIdentity);
- scale = float(1.0f);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldActorParams::initReferences(void)
-{
-}
-
-void ForceFieldActorParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldActorParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void ForceFieldActorParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp
deleted file mode 100644
index bad0adcc..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp
+++ /dev/null
@@ -1,573 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldAssetParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldAssetParamsNS;
-
-const char* const ForceFieldAssetParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldAssetParams, ForceFieldAssetParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 11;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 9, 10, 6, 7, 8,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 7 },
- { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->forceFieldKernelType), NULL, 0 }, // forceFieldKernelType
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->defScale), NULL, 0 }, // defScale
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->strength), NULL, 0 }, // strength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->lifetime), NULL, 0 }, // lifetime
- { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->includeShapeParameters), CHILDREN(7), 3 }, // includeShapeParameters
- { TYPE_ENUM, false, (size_t)(&((IncludeShapeParameters_Type*)0)->shape), NULL, 0 }, // includeShapeParameters.shape
- { TYPE_MAT44, false, (size_t)(&((IncludeShapeParameters_Type*)0)->forceFieldToShape), NULL, 0 }, // includeShapeParameters.forceFieldToShape
- { TYPE_VEC3, false, (size_t)(&((IncludeShapeParameters_Type*)0)->dimensions), NULL, 0 }, // includeShapeParameters.dimensions
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool ForceFieldAssetParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldAssetParams::mBuiltFlagMutex;
-
-ForceFieldAssetParams::ForceFieldAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldAssetParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldAssetParams::~ForceFieldAssetParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldAssetParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldAssetParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldAssetParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldAssetParams::getParameterDefinitionTree(void) const
-{
- ForceFieldAssetParams* tmpParam = const_cast<ForceFieldAssetParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldAssetParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldAssetParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldAssetParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldAssetParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Contains the asset properties for ForceField.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="forceFieldKernelType"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("forceFieldKernelType", TYPE_REF, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("INCLUDED", uint64_t(1), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("INCLUDED", uint64_t(1), true);
- HintTable[1].init("shortDescription", "Specify which force field kernel type will be used.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
- static const char* const RefVariantVals[] = { "GenericForceFieldKernelParams", "RadialForceFieldKernelParams" };
- ParamDefTable[1].setRefVariantVals((const char**)RefVariantVals, 2);
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="defScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("defScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Default scale of the force field", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="strength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("strength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Constant part of force field function", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="lifetime"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("lifetime", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Lifetime of force field", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="includeShapeParameters"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("includeShapeParameters", TYPE_STRUCT, "IncludeShapeParameters", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="includeShapeParameters.shape"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("shape", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Include shape type for force field", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "sphere", "capsule", "cylinder", "cone", "box", "none" };
- ParamDefTable[6].setEnumVals((const char**)EnumVals, 6);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="includeShapeParameters.forceFieldToShape"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("forceFieldToShape", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Transform to convert force field to local shape coordinates", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="includeShapeParameters.dimensions"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("dimensions", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "x,y,z values dependent on shape type", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for ForceField vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for ForceField vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[7];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(9);
- Children[6] = PDEF_PTR(10);
-
- ParamDefTable[0].setChildren(Children, 7);
- }
-
- // SetChildren for: nodeIndex=5, longName="includeShapeParameters"
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(6);
- Children[1] = PDEF_PTR(7);
- Children[2] = PDEF_PTR(8);
-
- ParamDefTable[5].setChildren(Children, 3);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldAssetParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void ForceFieldAssetParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldAssetParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- defScale = float(1);
- strength = float(0);
- lifetime = float(0);
- includeShapeParameters.shape = (const char*)"sphere";
- includeShapeParameters.forceFieldToShape = physx::PxMat44(init(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1));
- includeShapeParameters.dimensions = physx::PxVec3(init(1, 1, 1));
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldAssetParams::initReferences(void)
-{
- forceFieldKernelType = NULL;
-
-}
-
-void ForceFieldAssetParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldAssetParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void ForceFieldAssetParams::freeReferences(void)
-{
- if (forceFieldKernelType)
- {
- forceFieldKernelType->destroy();
- }
-
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp
deleted file mode 100644
index 15d93af1..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp
+++ /dev/null
@@ -1,408 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldAssetPreviewParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldAssetPreviewParamsNS;
-
-const char* const ForceFieldAssetPreviewParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldAssetPreviewParams, ForceFieldAssetPreviewParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 6;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 5 },
- { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->pose), NULL, 0 }, // pose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->iconScale), NULL, 0 }, // iconScale
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawIcon), NULL, 0 }, // drawIcon
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawBoundaries), NULL, 0 }, // drawBoundaries
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawBold), NULL, 0 }, // drawBold
-};
-
-
-bool ForceFieldAssetPreviewParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldAssetPreviewParams::mBuiltFlagMutex;
-
-ForceFieldAssetPreviewParams::ForceFieldAssetPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldAssetPreviewParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldAssetPreviewParams::~ForceFieldAssetPreviewParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldAssetPreviewParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldAssetPreviewParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldAssetPreviewParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldAssetPreviewParams::getParameterDefinitionTree(void) const
-{
- ForceFieldAssetPreviewParams* tmpParam = const_cast<ForceFieldAssetPreviewParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldAssetPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldAssetPreviewParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldAssetPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldAssetPreviewParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldAssetPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldAssetPreviewParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="pose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("pose", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The preview actor's position and rotation", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="iconScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("iconScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The preview actor's icon scale", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="drawIcon"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("drawIcon", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Draw the icon", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="drawBoundaries"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("drawBoundaries", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Draw the explosion field boundaries", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="drawBold"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("drawBold", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Draw everything using thick lines", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[5];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
-
- ParamDefTable[0].setChildren(Children, 5);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldAssetPreviewParams::initStrings(void)
-{
-}
-
-void ForceFieldAssetPreviewParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldAssetPreviewParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- pose = physx::PxMat44(init(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1));
- iconScale = float(1);
- drawIcon = bool(1);
- drawBoundaries = bool(0);
- drawBold = bool(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldAssetPreviewParams::initReferences(void)
-{
-}
-
-void ForceFieldAssetPreviewParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldAssetPreviewParams::freeStrings(void)
-{
-}
-
-void ForceFieldAssetPreviewParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp
deleted file mode 100644
index 3102a8dd..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp
+++ /dev/null
@@ -1,308 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldDebugRenderParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldDebugRenderParamsNS;
-
-const char* const ForceFieldDebugRenderParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldDebugRenderParams, ForceFieldDebugRenderParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 2;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 1 },
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_FORCEFIELD_ACTOR), NULL, 0 }, // VISUALIZE_FORCEFIELD_ACTOR
-};
-
-
-bool ForceFieldDebugRenderParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldDebugRenderParams::mBuiltFlagMutex;
-
-ForceFieldDebugRenderParams::ForceFieldDebugRenderParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldDebugRenderParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldDebugRenderParams::~ForceFieldDebugRenderParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldDebugRenderParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldDebugRenderParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldDebugRenderParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldDebugRenderParams::getParameterDefinitionTree(void) const
-{
- ForceFieldDebugRenderParams* tmpParam = const_cast<ForceFieldDebugRenderParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldDebugRenderParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldDebugRenderParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldDebugRenderParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldDebugRenderParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="VISUALIZE_FORCEFIELD_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("VISUALIZE_FORCEFIELD_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Draws the include shape of the forcefield actor.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[1];
- Children[0] = PDEF_PTR(1);
-
- ParamDefTable[0].setChildren(Children, 1);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldDebugRenderParams::initStrings(void)
-{
-}
-
-void ForceFieldDebugRenderParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldDebugRenderParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- VISUALIZE_FORCEFIELD_ACTOR = bool(true);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldDebugRenderParams::initReferences(void)
-{
-}
-
-void ForceFieldDebugRenderParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldDebugRenderParams::freeStrings(void)
-{
-}
-
-void ForceFieldDebugRenderParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp
deleted file mode 100644
index 325ca666..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp
+++ /dev/null
@@ -1,385 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldFalloffParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldFalloffParamsNS;
-
-const char* const ForceFieldFalloffParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldFalloffParams, ForceFieldFalloffParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->type), NULL, 0 }, // type
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->multiplier), NULL, 0 }, // multiplier
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->start), NULL, 0 }, // start
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->end), NULL, 0 }, // end
-};
-
-
-bool ForceFieldFalloffParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldFalloffParams::mBuiltFlagMutex;
-
-ForceFieldFalloffParams::ForceFieldFalloffParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldFalloffParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldFalloffParams::~ForceFieldFalloffParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldFalloffParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldFalloffParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldFalloffParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldFalloffParams::getParameterDefinitionTree(void) const
-{
- ForceFieldFalloffParams* tmpParam = const_cast<ForceFieldFalloffParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldFalloffParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldFalloffParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldFalloffParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldFalloffParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldFalloffParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldFalloffParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="type"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("type", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Falloff type for force field", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "linear", "steep", "scurve", "custom", "none" };
- ParamDefTable[1].setEnumVals((const char**)EnumVals, 5);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="multiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("multiplier", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Falloff multiplier value", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="start"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("start", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Falloff start value", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="end"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("end", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Falloff end value", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldFalloffParams::initStrings(void)
-{
-}
-
-void ForceFieldFalloffParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldFalloffParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- type = (const char*)"linear";
- multiplier = float(0);
- start = float(0);
- end = float(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldFalloffParams::initReferences(void)
-{
-}
-
-void ForceFieldFalloffParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldFalloffParams::freeStrings(void)
-{
-}
-
-void ForceFieldFalloffParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp
deleted file mode 100644
index 58672278..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp
+++ /dev/null
@@ -1,308 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldModuleParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldModuleParamsNS;
-
-const char* const ForceFieldModuleParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldModuleParams, ForceFieldModuleParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 2;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 1 },
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->unused), NULL, 0 }, // unused
-};
-
-
-bool ForceFieldModuleParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldModuleParams::mBuiltFlagMutex;
-
-ForceFieldModuleParams::ForceFieldModuleParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldModuleParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldModuleParams::~ForceFieldModuleParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldModuleParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldModuleParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldModuleParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldModuleParams::getParameterDefinitionTree(void) const
-{
- ForceFieldModuleParams* tmpParam = const_cast<ForceFieldModuleParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldModuleParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldModuleParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldModuleParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldModuleParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldModuleParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldModuleParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="unused"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("unused", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "No parameters necessary", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[1];
- Children[0] = PDEF_PTR(1);
-
- ParamDefTable[0].setChildren(Children, 1);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldModuleParams::initStrings(void)
-{
-}
-
-void ForceFieldModuleParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldModuleParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- unused = uint32_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldModuleParams::initReferences(void)
-{
-}
-
-void ForceFieldModuleParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldModuleParams::freeStrings(void)
-{
-}
-
-void ForceFieldModuleParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp
deleted file mode 100644
index 8ce9fda5..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp
+++ /dev/null
@@ -1,383 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "ForceFieldNoiseParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace ForceFieldNoiseParamsNS;
-
-const char* const ForceFieldNoiseParamsFactory::vptr =
- NvParameterized::getVptr<ForceFieldNoiseParams, ForceFieldNoiseParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->strength), NULL, 0 }, // strength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->spaceScale), NULL, 0 }, // spaceScale
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->timeScale), NULL, 0 }, // timeScale
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->octaves), NULL, 0 }, // octaves
-};
-
-
-bool ForceFieldNoiseParams::mBuiltFlag = false;
-NvParameterized::MutexType ForceFieldNoiseParams::mBuiltFlagMutex;
-
-ForceFieldNoiseParams::ForceFieldNoiseParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &ForceFieldNoiseParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-ForceFieldNoiseParams::~ForceFieldNoiseParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void ForceFieldNoiseParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~ForceFieldNoiseParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldNoiseParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* ForceFieldNoiseParams::getParameterDefinitionTree(void) const
-{
- ForceFieldNoiseParams* tmpParam = const_cast<ForceFieldNoiseParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType ForceFieldNoiseParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType ForceFieldNoiseParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void ForceFieldNoiseParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldNoiseParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void ForceFieldNoiseParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void ForceFieldNoiseParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="strength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("strength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise strength value", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="spaceScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("spaceScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise space scale value", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="timeScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("timeScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise time scale value", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="octaves"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("octaves", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Number of noise octaves", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void ForceFieldNoiseParams::initStrings(void)
-{
-}
-
-void ForceFieldNoiseParams::initDynamicArrays(void)
-{
-}
-
-void ForceFieldNoiseParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- strength = float(0);
- spaceScale = float(0);
- timeScale = float(0);
- octaves = uint32_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void ForceFieldNoiseParams::initReferences(void)
-{
-}
-
-void ForceFieldNoiseParams::freeDynamicArrays(void)
-{
-}
-
-void ForceFieldNoiseParams::freeStrings(void)
-{
-}
-
-void ForceFieldNoiseParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp b/APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp
deleted file mode 100644
index 19c48d6f..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp
+++ /dev/null
@@ -1,572 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "GenericForceFieldKernelParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace GenericForceFieldKernelParamsNS;
-
-const char* const GenericForceFieldKernelParamsFactory::vptr =
- NvParameterized::getVptr<GenericForceFieldKernelParams, GenericForceFieldKernelParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 12;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 4, 5, 6, 7, 8, 9, 10, 11, 2, 3,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 9 },
- { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->coordinateSystemParameters), CHILDREN(9), 2 }, // coordinateSystemParameters
- { TYPE_ENUM, false, (size_t)(&((CoordinateSystemParameters_Type*)0)->type), NULL, 0 }, // coordinateSystemParameters.type
- { TYPE_F32, false, (size_t)(&((CoordinateSystemParameters_Type*)0)->torusRadius), NULL, 0 }, // coordinateSystemParameters.torusRadius
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->constant), NULL, 0 }, // constant
- { TYPE_MAT33, false, (size_t)(&((ParametersStruct*)0)->positionMultiplier), NULL, 0 }, // positionMultiplier
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->positionTarget), NULL, 0 }, // positionTarget
- { TYPE_MAT33, false, (size_t)(&((ParametersStruct*)0)->velocityMultiplier), NULL, 0 }, // velocityMultiplier
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->velocityTarget), NULL, 0 }, // velocityTarget
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->noise), NULL, 0 }, // noise
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->falloffLinear), NULL, 0 }, // falloffLinear
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->falloffQuadratic), NULL, 0 }, // falloffQuadratic
-};
-
-
-bool GenericForceFieldKernelParams::mBuiltFlag = false;
-NvParameterized::MutexType GenericForceFieldKernelParams::mBuiltFlagMutex;
-
-GenericForceFieldKernelParams::GenericForceFieldKernelParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &GenericForceFieldKernelParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-GenericForceFieldKernelParams::~GenericForceFieldKernelParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void GenericForceFieldKernelParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~GenericForceFieldKernelParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* GenericForceFieldKernelParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* GenericForceFieldKernelParams::getParameterDefinitionTree(void) const
-{
- GenericForceFieldKernelParams* tmpParam = const_cast<GenericForceFieldKernelParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType GenericForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType GenericForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void GenericForceFieldKernelParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<GenericForceFieldKernelParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void GenericForceFieldKernelParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void GenericForceFieldKernelParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Generic force field kernel is needed for backward compatibility with ForceFieldKernel (PhysX 2.8.4).", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="coordinateSystemParameters"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("coordinateSystemParameters", TYPE_STRUCT, "CoordinateSystemParameters", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="coordinateSystemParameters.type"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("type", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coordinate system type", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "CARTESIAN", "SPHERICAL", "CYLINDRICAL", "TOROIDAL" };
- ParamDefTable[2].setEnumVals((const char**)EnumVals, 4);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="coordinateSystemParameters.torusRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("torusRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Radius for toroidal type coordinates. For other types of coordinates not used.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="constant"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("constant", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Constant part of force field function", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="positionMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("positionMultiplier", TYPE_MAT33, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coefficient of force field function position term", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="positionTarget"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("positionTarget", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Force field position target", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="velocityMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("velocityMultiplier", TYPE_MAT33, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coefficient of force field function velocity term", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="velocityTarget"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("velocityTarget", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Force field velocity target", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="noise"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("noise", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise scaling", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="falloffLinear"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("falloffLinear", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Linear term in magnitude falloff factor. Range (each component): [0, inf)", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=11, longName="falloffQuadratic"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
- ParamDef->init("falloffQuadratic", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Quadratic term in magnitude falloff factor. Range (each component): [0, inf)", true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[9];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(4);
- Children[2] = PDEF_PTR(5);
- Children[3] = PDEF_PTR(6);
- Children[4] = PDEF_PTR(7);
- Children[5] = PDEF_PTR(8);
- Children[6] = PDEF_PTR(9);
- Children[7] = PDEF_PTR(10);
- Children[8] = PDEF_PTR(11);
-
- ParamDefTable[0].setChildren(Children, 9);
- }
-
- // SetChildren for: nodeIndex=1, longName="coordinateSystemParameters"
- {
- static Definition* Children[2];
- Children[0] = PDEF_PTR(2);
- Children[1] = PDEF_PTR(3);
-
- ParamDefTable[1].setChildren(Children, 2);
- }
-
- mBuiltFlag = true;
-
-}
-void GenericForceFieldKernelParams::initStrings(void)
-{
-}
-
-void GenericForceFieldKernelParams::initDynamicArrays(void)
-{
-}
-
-void GenericForceFieldKernelParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- coordinateSystemParameters.type = (const char*)"CARTESIAN";
- coordinateSystemParameters.torusRadius = float(1);
- constant = physx::PxVec3(init(0, 0, 0));
- positionMultiplier = physx::PxMat33(init( 0, 0, 0, 0, 0, 0, 0, 0, 0));
- positionTarget = physx::PxVec3(init(0, 0, 0));
- velocityMultiplier = physx::PxMat33(init( 0, 0, 0, 0, 0, 0, 0, 0, 0));
- velocityTarget = physx::PxVec3(init(0, 0, 0));
- noise = physx::PxVec3(init(0, 0, 0));
- falloffLinear = physx::PxVec3(init(0, 0, 0));
- falloffQuadratic = physx::PxVec3(init(0, 0, 0));
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void GenericForceFieldKernelParams::initReferences(void)
-{
-}
-
-void GenericForceFieldKernelParams::freeDynamicArrays(void)
-{
-}
-
-void GenericForceFieldKernelParams::freeStrings(void)
-{
-}
-
-void GenericForceFieldKernelParams::freeReferences(void)
-{
-}
-
-} // namespace forcefield
-} // namespace nvidia
diff --git a/APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp b/APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp
deleted file mode 100644
index 8ae35f2a..00000000
--- a/APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp
+++ /dev/null
@@ -1,402 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "RadialForceFieldKernelParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-using namespace RadialForceFieldKernelParamsNS;
-
-const char* const RadialForceFieldKernelParamsFactory::vptr =
- NvParameterized::getVptr<RadialForceFieldKernelParams, RadialForceFieldKernelParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 4;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 3 },
- { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->falloffParameters), NULL, 0 }, // falloffParameters
- { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->noiseParameters), NULL, 0 }, // noiseParameters
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->radius), NULL, 0 }, // radius
-};
-
-
-bool RadialForceFieldKernelParams::mBuiltFlag = false;
-NvParameterized::MutexType RadialForceFieldKernelParams::mBuiltFlagMutex;
-
-RadialForceFieldKernelParams::RadialForceFieldKernelParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &RadialForceFieldKernelParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-RadialForceFieldKernelParams::~RadialForceFieldKernelParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void RadialForceFieldKernelParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~RadialForceFieldKernelParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* RadialForceFieldKernelParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* RadialForceFieldKernelParams::getParameterDefinitionTree(void) const
-{
- RadialForceFieldKernelParams* tmpParam = const_cast<RadialForceFieldKernelParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType RadialForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType RadialForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void RadialForceFieldKernelParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<RadialForceFieldKernelParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void RadialForceFieldKernelParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void RadialForceFieldKernelParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Radial force field kernel correspond to APEX 1.3 Force Field implementation", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="falloffParameters"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("falloffParameters", TYPE_REF, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("INCLUDED", uint64_t(1), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("INCLUDED", uint64_t(1), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
- static const char* const RefVariantVals[] = { "ForceFieldFalloffParams" };
- ParamDefTable[1].setRefVariantVals((const char**)RefVariantVals, 1);
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="noiseParameters"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("noiseParameters", TYPE_REF, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("INCLUDED", uint64_t(1), true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("INCLUDED", uint64_t(1), true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
- static const char* const RefVariantVals[] = { "ForceFieldNoiseParams" };
- ParamDefTable[2].setRefVariantVals((const char**)RefVariantVals, 1);
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="radius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("radius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("min", double(0.001), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("min", double(0.001), true);
- HintTable[2].init("shortDescription", "Sphere Radius", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
-
- ParamDefTable[0].setChildren(Children, 3);
- }
-
- mBuiltFlag = true;
-
-}
-void RadialForceFieldKernelParams::initStrings(void)
-{
-}
-
-void RadialForceFieldKernelParams::initDynamicArrays(void)
-{
-}
-
-void RadialForceFieldKernelParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- radius = float(1.0f);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void RadialForceFieldKernelParams::initReferences(void)
-{
- falloffParameters = NULL;
-
- noiseParameters = NULL;
-
-}
-
-void RadialForceFieldKernelParams::freeDynamicArrays(void)
-{
-}
-
-void RadialForceFieldKernelParams::freeStrings(void)
-{
-}
-
-void RadialForceFieldKernelParams::freeReferences(void)
-{
- if (falloffParameters)
- {
- falloffParameters->destroy();
- }
-
- if (noiseParameters)
- {
- noiseParameters->destroy();
- }
-
-}
-
-} // namespace forcefield
-} // namespace nvidia