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| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/forcefield | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/forcefield')
35 files changed, 0 insertions, 9500 deletions
diff --git a/APEX_1.4/module/forcefield/cuda/include/common.h b/APEX_1.4/module/forcefield/cuda/include/common.h deleted file mode 100644 index 6647dd97..00000000 --- a/APEX_1.4/module/forcefield/cuda/include/common.h +++ /dev/null @@ -1,31 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __COMMON_H__ -#define __COMMON_H__ - -#define APEX_CUDA_MODULE_PREFIX ForceField_ - -#include "ApexCuda.h" -#include "../include/ForceFieldFSCommon.h" - -#define FIELD_SAMPLER_POINTS_KERNEL_CONFIG () -#define FIELD_SAMPLER_GRID_KERNEL_CONFIG () - -namespace nvidia -{ -namespace apex -{ - -} -} // namespace nvidia::apex - -#endif diff --git a/APEX_1.4/module/forcefield/cuda/include/forcefield.h b/APEX_1.4/module/forcefield/cuda/include/forcefield.h deleted file mode 100644 index 7682ee92..00000000 --- a/APEX_1.4/module/forcefield/cuda/include/forcefield.h +++ /dev/null @@ -1,14 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -APEX_CUDA_STORAGE(fieldSamplerStorage) - -#include "../../fieldsampler/cuda/include/fieldsamplerInc.h" diff --git a/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h deleted file mode 100644 index eefc5f7e..00000000 --- a/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h +++ /dev/null @@ -1,297 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __FORCEFIELD_ACTOR_IMPL_H__ -#define __FORCEFIELD_ACTOR_IMPL_H__ - -#include "Apex.h" - -#include "ForceFieldAsset.h" -#include "ForceFieldActor.h" -#include "ForceFieldAssetImpl.h" -#include "ApexActor.h" -#include "ApexString.h" -#include "ApexRWLockable.h" -#include "ReadCheck.h" -#include "WriteCheck.h" -#include "FieldSamplerIntl.h" - -#if APEX_CUDA_SUPPORT -#include "ApexCudaWrapper.h" -#endif - -#include "ForceFieldFSCommon.h" - -class ForceFieldAssetParams; - -namespace nvidia -{ -namespace forcefield -{ - -/* -PX_INLINE bool operator != (const GroupsMask64& d1, const GroupsMask64& d2) -{ - return d1.bits0 != d2.bits0 || d1.bits1 != d2.bits1; -}*/ -PX_INLINE bool operator != (const physx::PxFilterData& d1, const physx::PxFilterData& d2) -{ - //if (d1.word3 != d2.word3) return d1.word3 < d2.word3; - //if (d1.word2 != d2.word2) return d1.word2 < d2.word2; - //if (d1.word1 != d2.word1) return d1.word1 < d2.word1; - return d1.word0 != d2.word0 || d1.word1 != d2.word1 || d1.word2 != d2.word2 || d1.word3 != d2.word3; -} - -class ForceFieldAssetImpl; -class ForceFieldScene; - -/** -Union class to hold all kernel parameter types. Avoided the use of templates -for the getters, as that resulting code using traits for type safty -was about the same amount as the non-templated one. -*/ -class ForceFieldFSKernelParamsUnion -{ -public: - ForceFieldFSKernelParams& getForceFieldFSKernelParams() - { - return reinterpret_cast<ForceFieldFSKernelParams&>(params); - } - - const ForceFieldFSKernelParams& getForceFieldFSKernelParams() const - { - return reinterpret_cast<const ForceFieldFSKernelParams&>(params); - } - - const RadialForceFieldFSKernelParams& getRadialForceFieldFSKernelParams() const - { - PX_ASSERT(kernelType == ForceFieldKernelType::RADIAL); - return reinterpret_cast<const RadialForceFieldFSKernelParams&>(params); - } - - RadialForceFieldFSKernelParams& getRadialForceFieldFSKernelParams() - { - PX_ASSERT(kernelType == ForceFieldKernelType::RADIAL); - return reinterpret_cast<RadialForceFieldFSKernelParams&>(params); - } - - GenericForceFieldFSKernelParams& getGenericForceFieldFSKernelParams() - { - PX_ASSERT(kernelType == ForceFieldKernelType::GENERIC); - return reinterpret_cast<GenericForceFieldFSKernelParams&>(params); - } - - const GenericForceFieldFSKernelParams& getGenericForceFieldFSKernelParams() const - { - PX_ASSERT(kernelType == ForceFieldKernelType::GENERIC); - return reinterpret_cast<const GenericForceFieldFSKernelParams&>(params); - } - - ForceFieldKernelType::Enum kernelType; - -private: - - union - { - void* alignment; //makes data aligned to pointer size - uint8_t radial[sizeof(RadialForceFieldFSKernelParams)]; - uint8_t generic[sizeof(GenericForceFieldFSKernelParams)]; - } params; -}; - -class ForceFieldActorImpl : public ForceFieldActor, public ApexRWLockable, public ApexActor, public ApexActorSource, public ApexResourceInterface, public ApexResource, public FieldSamplerIntl -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* ForceFieldActorImpl methods */ - ForceFieldActorImpl(const ForceFieldActorDesc&, ForceFieldAssetImpl&, ResourceList&, ForceFieldScene&); - ~ForceFieldActorImpl() {} - ForceFieldAsset* getForceFieldAsset() const; - - bool disable(); - bool enable(); - bool isEnable() - { - READ_ZONE(); - return mEnable; - } - PxMat44 getPose() const; - void setPose(const PxMat44& pose); - - float getCurrentScale(void) const - { - READ_ZONE(); - return getScale(); - } - - void setCurrentScale(float scale) - { - WRITE_ZONE(); - setScale(scale); - } - - PX_DEPRECATED float getScale() const - { - READ_ZONE(); - return 0.0f; - } - - PX_DEPRECATED void setScale(float scale); - - const char* getName() const - { - READ_ZONE(); - return mName.c_str(); - } - void setName(const char* name) - { - WRITE_ZONE(); - mName = name; - } - - void setStrength(const float strength); - void setLifetime(const float lifetime); - - //kernel specific functionality - void setRadialFalloffType(const char* type); - void setRadialFalloffMultiplier(const float multiplier); - - // deprecated - void setFalloffType(const char* type); - void setFalloffMultiplier(const float multiplier); - - void updatePoseAndBounds(); // Called by ExampleScene::fetchResults() - - /* ApexResourceInterface, ApexResource */ - void release(); - uint32_t getListIndex() const - { - return m_listIndex; - } - void setListIndex(class ResourceList& list, uint32_t index) - { - m_list = &list; - m_listIndex = index; - } - - /* Actor, ApexActor */ - void destroy(); - Asset* getOwner() const; - - /* PhysX scene management */ - void setPhysXScene(PxScene*); - PxScene* getPhysXScene() const; - - void getLodRange(float& min, float& max, bool& intOnly) const; - float getActiveLod() const; - void forceLod(float lod); - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - WRITE_ZONE(); - ApexActor::setEnableDebugVisualization(state); - } - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual PxVec3 queryFieldSamplerVelocity() const - { - return PxVec3(0.0f); - } - -protected: - void updateForceField(float dt); - void releaseForceField(); - -protected: - ForceFieldScene* mForceFieldScene; - - //not used, setters and getters deprecated - //float mScale; - - uint32_t mFlags; - - ApexSimpleString mName; - - ForceFieldAssetImpl* mAsset; - - bool mEnable; - float mElapsedTime; - - /* Force field actor parameters */ - float mLifetime; - void initActorParams(const PxMat44& initialPose); - - /* Field Sampler Stuff */ - bool mFieldSamplerChanged; - void initFieldSampler(const ForceFieldActorDesc& desc); - void releaseFieldSampler(); - - /* Debug Rendering Stuff */ - void visualize(); - void visualizeIncludeShape(); - void visualizeForces(); - - ForceFieldFSKernelParamsUnion mKernelParams; - ForceFieldFSKernelParamsUnion mKernelExecutionParams; //buffered data - - friend class ForceFieldScene; -}; - -class ForceFieldActorCPU : public ForceFieldActorImpl -{ -public: - ForceFieldActorCPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene); - ~ForceFieldActorCPU(); - - /* FieldSamplerIntl */ - virtual void executeFieldSampler(const ExecuteData& data); - - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - ApexActor::setEnableDebugVisualization(state); - } - - -private: -}; - -#if APEX_CUDA_SUPPORT - -class ForceFieldActorGPU : public ForceFieldActorCPU -{ -public: - ForceFieldActorGPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene); - ~ForceFieldActorGPU(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const; - -private: - ApexCudaConstMemGroup mConstMemGroup; - InplaceHandle<RadialForceFieldFSKernelParams> mParamsHandle; -}; - -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h deleted file mode 100644 index 2d3adfec..00000000 --- a/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h +++ /dev/null @@ -1,310 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef FORCEFIELD_ASSET_IMPL_H -#define FORCEFIELD_ASSET_IMPL_H - -#include "Apex.h" -#include "ApexUsingNamespace.h" -#include "ForceFieldAsset.h" -#include "ForceFieldActor.h" -#include "ForceFieldPreview.h" -#include "ApexSDKHelpers.h" -#include "ModuleForceFieldImpl.h" -#include "ApexAssetAuthoring.h" -#include "ApexString.h" -#include "ApexAssetTracker.h" -#include "ApexAuthorableObject.h" -#include "ForceFieldAssetParams.h" -#include "ReadCheck.h" -#include "WriteCheck.h" -#include "ApexAuthorableObject.h" - -namespace nvidia -{ -namespace forcefield -{ - -class ForceFieldActorDesc : public ApexDesc -{ -public: - physx::PxFilterData samplerFilterData; - physx::PxFilterData boundaryFilterData; - - PxMat44 initialPose; - - //deprecated, has no effect - float scale; - PxActor* nxActor; - const char* actorName; - - /** - \brief constructor sets to default. - */ - PX_INLINE ForceFieldActorDesc() : ApexDesc() - { - init(); - } - - /** - \brief sets members to default values. - */ - PX_INLINE void setToDefault() - { - ApexDesc::setToDefault(); - init(); - } - - /** - \brief checks if this is a valid descriptor. - */ - PX_INLINE bool isValid() const - { - if (!ApexDesc::isValid()) - { - return false; - } - - return true; - } - -private: - PX_INLINE void init() - { - initialPose = PxMat44(PxIdentity); - scale = 1.0f; - nxActor = NULL; - actorName = NULL; - } -}; - -/** -\brief Descriptor for a ForceField Asset -*/ -class ForceFieldPreviewDesc -{ -public: - ForceFieldPreviewDesc() : - mPose(PxMat44()), - mIconScale(1.0f), - mPreviewDetail(APEX_FORCEFIELD::FORCEFIELD_DRAW_ICON) - { - mPose = PxMat44(PxIdentity); - }; - - /** - \brief The pose that translates from explosion preview coordinates to world coordinates. - */ - PxMat44 mPose; - /** - \brief The scale of the icon. - */ - float mIconScale; - /** - \brief The detail options of the preview drawing - */ - uint32_t mPreviewDetail; -}; - - -class ForceFieldActorImpl; - -class ForceFieldAssetImpl : public ForceFieldAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable -{ - friend class ForceFieldAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ForceFieldAssetImpl(ModuleForceFieldImpl*, ResourceList&, const char* name); - ForceFieldAssetImpl(ModuleForceFieldImpl*, ResourceList&, NvParameterized::Interface*, const char*); - - ~ForceFieldAssetImpl(); - - /* Asset */ - const char* getName() const - { - return mName.c_str(); - } - AuthObjTypeID getObjTypeID() const - { - READ_ZONE(); - return mAssetTypeID; - } - const char* getObjTypeName() const - { - READ_ZONE(); - return getClassName(); - } - uint32_t forceLoadAssets(); - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAsset(*this); - } - - /* ApexResourceInterface, ApexResource */ - uint32_t getListIndex() const - { - return m_listIndex; - } - void setListIndex(class ResourceList& list, uint32_t index) - { - m_list = &list; - m_listIndex = index; - } - - /* ForceFieldAsset specific methods */ - void releaseForceFieldActor(ForceFieldActor&); - const ForceFieldAssetParams& getForceFieldParameters() const - { - return *mParams; - } - float getDefaultScale() const - { - READ_ZONE(); - return mParams->defScale; - } - void destroy(); - ForceFieldPreview* createForceFieldPreview(const ForceFieldPreviewDesc& desc, AssetPreviewScene* previewScene); - ForceFieldPreview* createForceFieldPreviewImpl(const ForceFieldPreviewDesc& desc, ForceFieldAssetImpl* forceFieldAsset, AssetPreviewScene* previewScene); - void releaseForceFieldPreview(ForceFieldPreview& preview); - - const NvParameterized::Interface* getAssetNvParameterized() const - { - return mParams; - } - /** - * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. - */ - virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - NvParameterized::Interface* getDefaultActorDesc(); - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene); - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - READ_ZONE(); - return true; // TODO implement this method - } - - virtual bool isDirty() const - { - READ_ZONE(); - return false; - } - -protected: - static const char* getClassName() - { - return FORCEFIELD_AUTHORING_TYPE_NAME; - } - static AuthObjTypeID mAssetTypeID; - - ModuleForceFieldImpl* mModule; - - ResourceList mForceFieldActors; - ApexSimpleString mName; - ForceFieldAssetParams* mParams; - ForceFieldActorParams* mDefaultActorParams; - ForceFieldAssetPreviewParams* mDefaultPreviewParams; - - GenericForceFieldKernelParams* mGenericParams; - RadialForceFieldKernelParams* mRadialParams; - ForceFieldFalloffParams* mFalloffParams; - ForceFieldNoiseParams* mNoiseParams; - - void initializeAssetNameTable(); - - friend class ModuleForceFieldImpl; - friend class ForceFieldActorImpl; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; -}; - -#ifndef WITHOUT_APEX_AUTHORING -class ForceFieldAssetAuthoringImpl : public ForceFieldAssetImpl, public ApexAssetAuthoring, public ForceFieldAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* ForceFieldAssetAuthoring */ - ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l) : - ForceFieldAssetImpl(m, l, "ForceFieldAssetAuthoringImpl") {} - - ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l, const char* name) : - ForceFieldAssetImpl(m, l, name) {} - - ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - ForceFieldAssetImpl(m, l, params, name) {} - - ~ForceFieldAssetAuthoringImpl() {} - - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName(void) const - { - READ_ZONE(); - return ForceFieldAssetImpl::getName(); - } - const char* getObjTypeName() const - { - return ForceFieldAssetImpl::getClassName(); - } - virtual bool prepareForPlatform(nvidia::apex::PlatformTag) - { - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return (NvParameterized::Interface*)getAssetNvParameterized(); - } - /** - * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. - */ - virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - WRITE_ZONE(); - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } -}; -#endif - -} -} // end namespace nvidia - -#endif // FORCEFIELD_ASSET_IMPL_H diff --git a/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h deleted file mode 100644 index 6a4c11d3..00000000 --- a/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __FORCEFIELD_ASSET_PREVIEW_IMPL_H__ -#define __FORCEFIELD_ASSET_PREVIEW_IMPL_H__ - -#include "ApexPreview.h" - -#include "ApexSDKIntl.h" -#include "ForceFieldPreview.h" -#include "RenderDebugInterface.h" -#include "ForceFieldAssetImpl.h" - -#include "ApexRWLockable.h" -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace forcefield -{ - -/* - APEX asset preview explosion asset. - Preview. -*/ -class ForceFieldAssetPreviewImpl : public ForceFieldPreview, public ApexResource, public ApexPreview, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ForceFieldAssetPreviewImpl(const ForceFieldPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, ForceFieldAssetImpl* myForceFieldAsset, AssetPreviewScene* previewScene); - void drawForceFieldPreview(void); - void drawForceFieldPreviewUnscaled(void); - void drawForceFieldPreviewScaled(void); - void drawForceFieldPreviewIcon(void); - void drawForceFieldBoundaries(void); - void drawForceFieldWithCylinder(); - void destroy(); - - void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling. - const PxMat44 getPose() const; - - // from RenderDataProvider - void lockRenderResources(void); - void unlockRenderResources(void); - void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0); - - // from Renderable.h - void dispatchRenderResources(UserRenderer& renderer); - PxBounds3 getBounds(void) const; - - // from ApexResource.h - void release(void); - - void setDetailLevel(uint32_t detail); - - typedef struct - { - float x, y; - } point2; - -private: - - ~ForceFieldAssetPreviewImpl(); - PxMat44 mPose; // the pose for the preview rendering - ApexSDK* mApexSDK; // pointer to the APEX SDK - ForceFieldAssetImpl* mAsset; // our parent ForceField Asset - RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the - // preview stuff - uint32_t mDrawGroupIconScaled; // the ApexDebugRenderer draw group for the Icon - uint32_t mDrawGroupCylinder; - uint32_t mPreviewDetail; // the detail options of the preview drawing - float mIconScale; // the scale for the icon - AssetPreviewScene* mPreviewScene; - - bool mDrawWithCylinder; - - void drawIcon(void); - void drawMultilinePoint2(const point2* pts, uint32_t numPoints, uint32_t color); - void setIconScale(float scale); - - void setPose(PxMat44 pose); - - void toggleDrawPreview(); - void setDrawGroupsPoseScaled(); -}; - -} -} // end namespace nvidia - -#endif // __FORCEFIELD_ASSET_PREVIEW_IMPL_H__ diff --git a/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h b/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h deleted file mode 100644 index f2811f6d..00000000 --- a/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h +++ /dev/null @@ -1,554 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __FORCEFIELD_FS_COMMON_SRC_H__ -#define __FORCEFIELD_FS_COMMON_SRC_H__ - -#include "../../fieldsampler/include/FieldSamplerCommon.h" -#include "SimplexNoise.h" -#include "TableLookup.h" -#include "PxMat33.h" - -namespace nvidia -{ -namespace apex -{ - -template <> struct InplaceTypeTraits<TableLookup> -{ - template <int _inplace_offset_, typename R, typename RA> - APEX_CUDA_CALLABLE PX_INLINE static void reflectType(R& r, RA ra, TableLookup& t) - { - InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, xVals) + _inplace_offset_>(r, ra, t.xVals, InplaceTypeMemberDefaultTraits()); - InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, yVals) + _inplace_offset_>(r, ra, t.yVals, InplaceTypeMemberDefaultTraits()); - InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, x1) + _inplace_offset_>(r, ra, t.x1, InplaceTypeMemberDefaultTraits()); - InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, x2) + _inplace_offset_>(r, ra, t.x2, InplaceTypeMemberDefaultTraits()); - InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, multiplier) + _inplace_offset_>(r, ra, t.multiplier, InplaceTypeMemberDefaultTraits()); - } -}; - -} -namespace forcefield -{ - -struct ForceFieldShapeType -{ - enum Enum - { - SPHERE = 0, - CAPSULE, - CYLINDER, - CONE, - BOX, - NONE, - }; -}; - -struct ForceFieldFalloffType -{ - enum Enum - { - LINEAR = 0, - STEEP, - SCURVE, - CUSTOM, - NONE, - }; -}; - -struct ForceFieldCoordinateSystemType -{ - enum Enum - { - CARTESIAN = 0, - SPHERICAL, - CYLINDRICAL, - TOROIDAL, - }; -}; - -struct ForceFieldKernelType -{ - enum Enum - { - RADIAL = 0, - GENERIC - }; -}; - -//struct ForceFieldShapeDesc -#define INPLACE_TYPE_STRUCT_NAME ForceFieldShapeDesc -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(InplaceEnum<ForceFieldShapeType::Enum>, type) \ - INPLACE_TYPE_FIELD(PxMat44, forceFieldToShape) \ - INPLACE_TYPE_FIELD(PxVec3, dimensions) -#include INPLACE_TYPE_BUILD() - - -//struct NoiseParams -#define INPLACE_TYPE_STRUCT_NAME NoiseParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(float, strength) \ - INPLACE_TYPE_FIELD(float, spaceScale) \ - INPLACE_TYPE_FIELD(float, timeScale) \ - INPLACE_TYPE_FIELD(uint32_t, octaves) -#include INPLACE_TYPE_BUILD() - -//struct ForceFieldCoordinateSystem -#define INPLACE_TYPE_STRUCT_NAME ForceFieldCoordinateSystem -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(InplaceEnum<ForceFieldCoordinateSystemType::Enum>, type) \ - INPLACE_TYPE_FIELD(float, torusRadius) -#include INPLACE_TYPE_BUILD() - -//struct ForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_NAME ForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(PxMat44, pose) \ - INPLACE_TYPE_FIELD(float, strength) \ - INPLACE_TYPE_FIELD(ForceFieldShapeDesc, includeShape) -#include INPLACE_TYPE_BUILD() - -//struct GenericForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_NAME GenericForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_BASE ForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(ForceFieldCoordinateSystem, cs) \ - INPLACE_TYPE_FIELD(PxVec3, constant) \ - INPLACE_TYPE_FIELD(PxMat33, positionMultiplier) \ - INPLACE_TYPE_FIELD(PxVec3, positionTarget) \ - INPLACE_TYPE_FIELD(PxMat33, velocityMultiplier) \ - INPLACE_TYPE_FIELD(PxVec3, velocityTarget) \ - INPLACE_TYPE_FIELD(PxVec3, noise) \ - INPLACE_TYPE_FIELD(PxVec3, falloffLinear) \ - INPLACE_TYPE_FIELD(PxVec3, falloffQuadratic) -#include INPLACE_TYPE_BUILD() - -//struct RadialForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_NAME RadialForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_BASE ForceFieldFSKernelParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(float, radius) \ - INPLACE_TYPE_FIELD(TableLookup, falloffTable) \ - INPLACE_TYPE_FIELD(NoiseParams, noiseParams) -#include INPLACE_TYPE_BUILD() - -APEX_CUDA_CALLABLE PX_INLINE bool isPosInShape(const ForceFieldShapeDesc& shapeParams, const PxVec3& pos) -{ - // Sphere: x = radius - // Capsule: x = radius, y = height - // Cylinder: x = radius, y = height - // Cone: x = top radius, y = height, z = bottom radius - // Box: x,y,z = half-dimensions - - // transform position from force field coordinates to local shape coordinates - PxVec3 shapePos = shapeParams.forceFieldToShape.transform(pos); - - switch (shapeParams.type) - { - case ForceFieldShapeType::SPHERE: - { - return (shapePos.magnitude() <= shapeParams.dimensions.x); - } - case ForceFieldShapeType::CAPSULE: - { - float halfHeight = shapeParams.dimensions.y / 2.0f; - - // check if y-position is within height of cylinder - if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight) - { - // check if x and z positions is inside radius height of cylinder - if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= shapeParams.dimensions.x) - { - return true; - } - } - - // check if position falls inside top sphere in capsule - PxVec3 spherePos = shapePos - PxVec3(0, halfHeight, 0); - if (spherePos.magnitude() <= shapeParams.dimensions.x) - { - return true; - } - - // check if position falls inside bottom sphere in capsule - spherePos = shapePos + PxVec3(0, halfHeight, 0); - if (spherePos.magnitude() <= shapeParams.dimensions.x) - { - return true; - } - - return false; - } - case ForceFieldShapeType::CYLINDER: - { - float halfHeight = shapeParams.dimensions.y / 2.0f; - - // check if y-position is within height of cylinder - if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight) - { - // check if x and z positions is inside radius height of cylinder - if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= shapeParams.dimensions.x) - { - return true; - } - } - return false; - } - case ForceFieldShapeType::CONE: - { - float halfHeight = shapeParams.dimensions.y / 2.0f; - - // check if y-position is within height of cone - if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight) - { - // cone can be normal or inverted - float smallerBase; - float heightFromSmallerBase; - float radiusDiff; - if (shapeParams.dimensions.x > shapeParams.dimensions.z) - { - smallerBase = shapeParams.dimensions.z; - heightFromSmallerBase = shapePos.y + halfHeight; - radiusDiff = shapeParams.dimensions.x - shapeParams.dimensions.z; - } - else - { - smallerBase = shapeParams.dimensions.x; - heightFromSmallerBase = halfHeight - shapePos.y; - radiusDiff = shapeParams.dimensions.z - shapeParams.dimensions.x; - } - - // compute radius at y-position along height of cone - float radiusAlongCone = smallerBase + (heightFromSmallerBase / shapeParams.dimensions.y) * radiusDiff; - - // check if x and z positions is inside radius at a specific height of cone - if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= radiusAlongCone) - { - return true; - } - } - return false; - } - case ForceFieldShapeType::BOX: - { - return (PxAbs(shapePos.x) <= shapeParams.dimensions.x && - PxAbs(shapePos.y) <= shapeParams.dimensions.y && - PxAbs(shapePos.z) <= shapeParams.dimensions.z); - } - default: - { - return false; - } - } -} - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 getNoise(const NoiseParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS) -{ - PxVec3 point = params.spaceScale * pos; - float time = (params.timeScale * 1e-3f) * totalElapsedMS; - - PxVec4 dFx; - dFx.setZero(); - PxVec4 dFy; - dFy.setZero(); - PxVec4 dFz; - dFz.setZero(); - int seed = 0; - float amp = 1.0f; - for (uint32_t i = 0; i < params.octaves; ++i) - { - dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - - point *= 2; - time *= 2; - amp *= 0.5f; - } - - //get rotor - PxVec3 rot; - rot.x = dFz.y - dFy.z; - rot.y = dFx.z - dFz.x; - rot.z = dFy.x - dFx.y; - - return params.strength * rot; -} - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldMainFS(const RadialForceFieldFSKernelParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS) -{ - // bring pos to force field coordinate system - PxVec3 localPos = params.pose.inverseRT().transform(pos); - - if (isPosInShape(params.includeShape, localPos)) - { - PxVec3 result = localPos.getNormalized(); - result = result * params.strength; - - // apply falloff - result = result * params.falloffTable.lookupTableValue(localPos.magnitude() / params.radius); - - // apply noise - result = result + getNoise(params.noiseParams, localPos, totalElapsedMS); - - // rotate result back to world coordinate system - return params.pose.rotate(result); - } - - return PxVec3(0, 0, 0); -} - -// function to compute the Scalar falloff for the cylinderical, toroidal, cartesian and generic -// force fields so that the falloff does not make the direction of the force vector change. -APEX_CUDA_CALLABLE PX_INLINE float falloff(PxVec3 val, PxVec3 linearff, PxVec3 quadraticff) -{ - float magnitude = val.magnitude(); - float v = (linearff.x * magnitude + quadraticff.x * magnitude * magnitude) + - (linearff.y * magnitude + quadraticff.y * magnitude * magnitude) + - (linearff.z * magnitude + quadraticff.z * magnitude * magnitude); - v += 1.0f; - //PX_ASSERT(v>0); - return 1.0f/v; -} - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 genericEvalLinearKernel(const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params) -{ - const bool useFalloff = params.falloffLinear.magnitudeSquared() + - params.falloffQuadratic.magnitudeSquared() != 0; - - const bool useVelMul = !(params.velocityMultiplier.column0.isZero() && - params.velocityMultiplier.column1.isZero() && - params.velocityMultiplier.column2.isZero()); - - const bool usePosMul = !(params.positionMultiplier.column0.isZero() && - params.positionMultiplier.column1.isZero() && - params.positionMultiplier.column2.isZero()); - - - PxVec3 ffPosErr; - PxMat33 tangentFrame; - PxVec3 ffForce = params.constant; - switch(params.cs.type) - { - case ForceFieldCoordinateSystemType::CARTESIAN: - { - ffPosErr = params.positionTarget - (localPos); - } - break; - case ForceFieldCoordinateSystemType::SPHERICAL: - { - const float& r = localPos.x; - ffPosErr = PxVec3(params.positionTarget.x - r, 0, 0); - } - break; - case ForceFieldCoordinateSystemType::CYLINDRICAL: - { - const float& r = localPos.x; - ffPosErr = PxVec3(params.positionTarget.x - r, params.positionTarget.y - localPos.y, 0); - } - break; - case ForceFieldCoordinateSystemType::TOROIDAL: - { - float r = 0.0f; - PxVec3 t0; - PxVec3 circleDir(localPos.x, 0.0f, localPos.z); - float l2 = circleDir.magnitudeSquared(); - if(l2<1e-4f*1e-4f) - { - circleDir = PxVec3(0); - } - else - { - circleDir /= PxSqrt(l2); // Normalize circleDir - PxVec3 circlePoint = circleDir * params.cs.torusRadius; - t0 = localPos - circlePoint; - l2 = t0.magnitudeSquared(); - if(l2<1e-4f*1e-4f) - { - circleDir = PxVec3(0); - t0 = PxVec3(0); - } - else - { - r = PxSqrt(l2); - t0 /= r; // Normalize t0 - } - } - PxVec3 t1(-circleDir.z, 0.0f, circleDir.x); // PxVec3 t1 = circleDir.cross(PxVec3(0,1,0)); - tangentFrame.column0 = t0; - tangentFrame.column1 = t1; - tangentFrame.column2 = t0.cross(t1); - ffPosErr = PxVec3(params.positionTarget.x - r, 0, 0); - } - break; - } - - PxVec3 ffVel = (params.cs.type == ForceFieldCoordinateSystemType::TOROIDAL) ? tangentFrame.getInverse() * localVel : localVel; - - if(useVelMul) - { - ffForce += params.velocityMultiplier * (params.velocityTarget - ffVel); - } - - if(usePosMul) - { - ffForce += params.positionMultiplier * ffPosErr; - } - - //TODO, enable noise, with existing noise functionality - //applyNoise(ffForce, params.noise, NpPhysicsSDK::instance->getNpPhysicsTls()->mNpLinearKernelRnd); - //ffForce *= PxVec3(1) + params.noise * [-1, 1]^3 - - if(useFalloff) - { - ffForce *= falloff(ffPosErr, params.falloffLinear, params.falloffQuadratic); - } - - PxVec3 force = (params.cs.type == ForceFieldCoordinateSystemType::TOROIDAL) ? tangentFrame * ffForce : ffForce; - return force; -} - -APEX_CUDA_CALLABLE PX_INLINE void genericEvalCartesian(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params) -{ - // compute tangent frame - // -- none here - - // evaluate kernel - force = genericEvalLinearKernel(localPos, localVel, params); -} - -APEX_CUDA_CALLABLE PX_INLINE void genericEvalSpherical(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params) -{ - // compute tangent frame - PxMat33 tangentFrame(PxZero); - float l2 = localPos.magnitudeSquared(); - PxVec3 tangentPos; - if(l2>1e-4f*1e-4f) - { - float r = PxSqrt(l2); - PxVec3 t0 = localPos/r; - tangentFrame.column0 = t0; - tangentPos = PxVec3(r, 0, 0); - } - else - { - tangentPos = PxVec3(0); - } - - // compute tangent frame velocity - const PxVec3 tangentVel = tangentFrame.getInverse() * localVel; - - // evaluate kernel - force = genericEvalLinearKernel(tangentPos, tangentVel, params); - - // transform back to local space - force = tangentFrame * force; -} - -APEX_CUDA_CALLABLE PX_INLINE void genericEvalCylindrical(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params) -{ - // compute tangent frame - PxMat33 tangentFrame; - PxVec3 t0(localPos.x, 0, localPos.z); // Project to Cylindrical - const float len = t0.magnitude(); - PxVec3 tangentPos; - if(len > 1e-4f) - { - t0 /= len; - tangentPos = PxVec3(len, localPos.y, 0); - } - else - { - t0 = PxVec3(0); - tangentPos = PxVec3(0, localPos.y, 0); - } - tangentFrame.column0 = t0; - tangentFrame.column1 = PxVec3(0.0f, 1.0f, 0.0f); // t1 - tangentFrame.column2 = PxVec3(-t0.z, 0.0f, t0.x); // t0.cross(t1) - - // compute tangent frame velocity - const PxVec3 tangentVel = tangentFrame.getInverse() * localVel; - - // evaluate kernel - force = genericEvalLinearKernel(tangentPos, tangentVel, params); - - // transform back to local space - force = tangentFrame * force; -} - -APEX_CUDA_CALLABLE PX_INLINE void genericEvalToroidal(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params) -{ - // evaluate kernel - force = genericEvalLinearKernel(localPos, localVel, params); -} - -/** -This is more or less a 1:1 copy of PhysX 2.8.4/UE3 generic force fields. -Since 2.8.4 supported more flexible callbacks, we should probably optimize -this quite a bit. -*/ -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldMainFS(const GenericForceFieldFSKernelParams& params, const PxVec3& pos, const PxVec3& vel, const uint32_t&) -{ - // bring pos to force field coordinate system - PxVec3 localPos = params.pose.inverseRT().transform(pos); - - if (isPosInShape(params.includeShape, localPos)) - { - PxVec3 localVel = params.pose.inverseRT().rotate(vel); - - PxVec3 result(0); - switch (params.cs.type) - { - case ForceFieldCoordinateSystemType::CARTESIAN: - genericEvalCartesian(result, localPos, localVel, params); - break; - case ForceFieldCoordinateSystemType::SPHERICAL: - genericEvalSpherical(result, localPos, localVel, params); - break; - case ForceFieldCoordinateSystemType::CYLINDRICAL: - genericEvalCylindrical(result, localPos, localVel, params); - break; - case ForceFieldCoordinateSystemType::TOROIDAL: - genericEvalToroidal(result, localPos, localVel, params); - break; - default: - break; - } - - // apply strength - result = result * params.strength; - - // rotate result back to world coordinate system - return params.pose.rotate(result); - } - - return PxVec3(0, 0, 0); -} - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldFS(const RadialForceFieldFSKernelParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS) -{ - PxVec3 resultField(0, 0, 0); - resultField += executeForceFieldMainFS(params, pos, totalElapsedMS); - return resultField; -} - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldFS(const GenericForceFieldFSKernelParams& params, const PxVec3& pos, const PxVec3& vel, const uint32_t& totalElapsedMS) -{ - PxVec3 resultField(0, 0, 0); - resultField += executeForceFieldMainFS(params, pos, vel, totalElapsedMS); - return resultField; -} - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/forcefield/include/ForceFieldScene.h b/APEX_1.4/module/forcefield/include/ForceFieldScene.h deleted file mode 100644 index 1c751fed..00000000 --- a/APEX_1.4/module/forcefield/include/ForceFieldScene.h +++ /dev/null @@ -1,203 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __FORCEFIELD_SCENE_H__ -#define __FORCEFIELD_SCENE_H__ - -#include "Apex.h" - -#include "ModuleForceFieldImpl.h" - -#include "ApexResource.h" -#include "ApexContext.h" -#include "ApexSDKHelpers.h" - -#include "RenderDebugInterface.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" - -#include "DebugRenderParams.h" -#include "ForceFieldDebugRenderParams.h" - -#include "PxTask.h" - -#include "FieldSamplerSceneIntl.h" - -#if APEX_CUDA_SUPPORT -#include "ApexCudaWrapper.h" -#include "ApexCuda.h" -#include "CudaModuleScene.h" - -#include "../cuda/include/common.h" - -#define SCENE_CUDA_OBJ(scene, name) static_cast<ForceFieldSceneGPU*>(scene)->APEX_CUDA_OBJ_NAME(name) -#define CUDA_OBJ(name) SCENE_CUDA_OBJ(mForceFieldScene, name) -#endif - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class DebugRenderParams; -class FieldSamplerManagerIntl; -} -namespace forcefield -{ -class ModuleForceFieldImpl; -class ForceFieldActorImpl; -class ForceFieldActorDesc; - - -class ForceFieldScene : public FieldSamplerSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource -{ -public: - ForceFieldScene(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list); - ~ForceFieldScene(); - - /* ModuleSceneIntl */ - void updateActors(float deltaTime); - void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps); - void setTaskDependencies(); - - virtual void visualize(void); - virtual void visualizeForceFieldForceFields(void); - virtual void visualizeForceFieldForces(void); - virtual void fetchResults(void); - - virtual void setModulePhysXScene(PxScene* s); - virtual PxScene* getModulePhysXScene() const - { - return mPhysXScene; - } - - virtual Module* getModule() - { - return mModule; - } - - bool lockRenderResources() - { - renderLockAllActors(); // Lock options not implemented yet - return true; - } - - bool unlockRenderResources() - { - renderUnLockAllActors(); // Lock options not implemented yet - return true; - } - - /* ApexResourceInterface */ - uint32_t getListIndex(void) const - { - return m_listIndex; - } - void setListIndex(ResourceList& list, uint32_t index) - { - m_listIndex = index; - m_list = &list; - } - virtual void release(void) - { - mModule->releaseModuleSceneIntl(*this); - } - - virtual ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list) = 0; - - SceneIntl& getApexScene() const - { - return *mApexScene; - } - - FieldSamplerManagerIntl* getInternalFieldSamplerManager(); - - /* FieldSamplerSceneIntl */ - virtual void getFieldSamplerSceneDesc(FieldSamplerSceneDescIntl& ) const - { - } - -protected: - void destroy(); - - ModuleForceFieldImpl* mModule; - SceneIntl* mApexScene; - PxScene* mPhysXScene; - - RenderDebugInterface* mRenderDebug; - - DebugRenderParams* mDebugRenderParams; - ForceFieldDebugRenderParams* mForceFieldDebugRenderParams; - - FieldSamplerManagerIntl* mFieldSamplerManager; - -private: - class TaskUpdate : public PxTask - { - public: - TaskUpdate(ForceFieldScene& owner) : mOwner(owner) {} - const char* getName() const - { - return "ForceFieldScene::Update"; - } - void run(); - protected: - ForceFieldScene& mOwner; - private: - TaskUpdate& operator=(const TaskUpdate&); - }; - - TaskUpdate mUpdateTask; - - friend class ModuleForceFieldImpl; - friend class ForceFieldActorImpl; - friend class TaskUpdate; -}; - -class ForceFieldSceneCPU : public ForceFieldScene -{ -public: - ForceFieldSceneCPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list); - ~ForceFieldSceneCPU(); - - ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list); - - /* FieldSamplerSceneIntl */ - -protected: -}; - -#if APEX_CUDA_SUPPORT -class ForceFieldSceneGPU : public ForceFieldScene, public CudaModuleScene -{ -public: - ForceFieldSceneGPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list); - ~ForceFieldSceneGPU(); - - ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list); - -//CUDA module objects -#include "../cuda/include/ForceField.h" - - /* FieldSamplerSceneIntl */ - virtual ApexCudaConstStorage* getFieldSamplerCudaConstStorage(); - virtual bool launchFieldSamplerCudaKernel(const nvidia::fieldsampler::FieldSamplerKernelLaunchDataIntl&); - -protected: - /* keep a convenience pointer to the cuda context manager */ - PxCudaContextManager* mCtxMgr; -}; -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/forcefield/include/ModuleEventDefs.h b/APEX_1.4/module/forcefield/include/ModuleEventDefs.h deleted file mode 100644 index fad8349b..00000000 --- a/APEX_1.4/module/forcefield/include/ModuleEventDefs.h +++ /dev/null @@ -1,29 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -// This file is used to define a list of AgPerfMon events. -// -// This file is included exclusively by AgPerfMonEventSrcAPI.h -// and by AgPerfMonEventSrcAPI.cpp, for the purpose of building -// an enumeration (enum xx) and an array of strings () -// that contain the list of events. -// -// This file should only contain event definitions, using the -// DEFINE_EVENT macro. E.g.: -// -// DEFINE_EVENT(sample_name_1) -// DEFINE_EVENT(sample_name_2) -// DEFINE_EVENT(sample_name_3) - -DEFINE_EVENT(ForceFieldModuleInit) -DEFINE_EVENT(ForceFieldSceneFetchResults) -DEFINE_EVENT(ForceFieldDrawIcon) -DEFINE_EVENT(ForceFieldDrawForceFieldPreview) diff --git a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h b/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h deleted file mode 100644 index f7b99b86..00000000 --- a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h +++ /dev/null @@ -1,136 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_FORCEFIELD_IMPL_H__ -#define __MODULE_FORCEFIELD_IMPL_H__ - -#include "Apex.h" -#include "ModuleForceField.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ModuleBase.h" - -#include "ApexSDKHelpers.h" -#include "ApexRWLockable.h" -#include "ReadCheck.h" -#include "WriteCheck.h" -#include "ModuleForceFieldRegistration.h" - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class ModuleFieldSamplerIntl; -} -namespace forcefield -{ - -class ForceFieldAssetImpl; -class ForceFieldAssetAuthoringImpl; -class ForceFieldScene; - -class ModuleForceFieldDesc : public ApexDesc -{ -public: - - /** - \brief Constructor sets to default. - */ - PX_INLINE ModuleForceFieldDesc() - { - setToDefault(); - } - /** - \brief (re)sets the structure to the default. - */ - PX_INLINE void setToDefault() - { - ApexDesc::setToDefault(); - moduleValue = 0; - } - - /** - Returns true if an object can be created using this descriptor. - */ - PX_INLINE bool isValid() const - { - return ApexDesc::isValid(); - } - - /** - ModuleBase configurable parameter. - */ - uint32_t moduleValue; -}; - - -class ModuleForceFieldImpl : public ModuleForceField, public ModuleIntl, public ModuleBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ModuleForceFieldImpl(ApexSDKIntl* sdk); - ~ModuleForceFieldImpl(); - - void init(const ModuleForceFieldDesc& explosionDesc); - - // base class methods - void init(NvParameterized::Interface&) {} - NvParameterized::Interface* getDefaultModuleDesc(); - void release() - { - ModuleBase::release(); - } - void destroy(); - const char* getName() const - { - return ModuleBase::getName(); - } - - ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); - void releaseModuleSceneIntl(ModuleSceneIntl&); - uint32_t forceLoadAssets(); - AuthObjTypeID getModuleID() const; - RenderableIterator* createRenderableIterator(const Scene&); - - AuthObjTypeID getForceFieldAssetTypeID() const; - - uint32_t getModuleValue() const - { - READ_ZONE(); - return mModuleValue; - } - - ModuleFieldSamplerIntl* getInternalModuleFieldSampler(); - -protected: - ForceFieldScene* getForceFieldScene(const Scene& apexScene); - - ResourceList mAuthorableObjects; - - ResourceList mForceFieldScenes; - - uint32_t mModuleValue; - - ModuleFieldSamplerIntl* mFieldSamplerModule; - - friend class ForceFieldAssetImpl; - -private: - - ForceFieldModuleParams* mModuleParams; -}; - -} -} // end namespace nvidia - -#endif // __MODULE_FORCEFIELD_IMPL_H__ diff --git a/APEX_1.4/module/forcefield/include/ModulePerfScope.h b/APEX_1.4/module/forcefield/include/ModulePerfScope.h deleted file mode 100644 index 56e6adeb..00000000 --- a/APEX_1.4/module/forcefield/include/ModulePerfScope.h +++ /dev/null @@ -1,18 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_PERF_SCOPE_H___ -#define __MODULE_PERF_SCOPE_H___ - -#define MODULE_NAMESPACE forcefield -#include "ModuleProfileCommon.h" - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h deleted file mode 100644 index 12b6111a..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldActorParams_h -#define HEADER_ForceFieldActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform initialPose; - float scale; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0xcc531b53, 0xf5e67337, 0x01ed51a1, 0x940acec1, }; - -} // namespace ForceFieldActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldActorParams : public NvParameterized::NvParameters, public ForceFieldActorParamsNS::ParametersStruct -{ -public: - ForceFieldActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldActorParamsNS::checksum); - return ForceFieldActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldActorParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldActorParams* tmpThis = const_cast<ForceFieldActorParams*>(this); - return *(static_cast<ForceFieldActorParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldActorParams), ForceFieldActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h deleted file mode 100644 index 658efd24..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h +++ /dev/null @@ -1,243 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldAssetParams_h -#define HEADER_ForceFieldAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldAssetParamsNS -{ - -struct IncludeShapeParameters_Type; - -struct IncludeShapeParameters_Type -{ - const char* shape; - physx::PxMat44 forceFieldToShape; - physx::PxVec3 dimensions; -}; - -struct ParametersStruct -{ - - NvParameterized::Interface* forceFieldKernelType; - float defScale; - float strength; - float lifetime; - IncludeShapeParameters_Type includeShapeParameters; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0xe5a9b1aa, 0x3070d787, 0x1e3b66da, 0x094e7338, }; - -} // namespace ForceFieldAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldAssetParams : public NvParameterized::NvParameters, public ForceFieldAssetParamsNS::ParametersStruct -{ -public: - ForceFieldAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldAssetParamsNS::checksum); - return ForceFieldAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldAssetParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldAssetParams* tmpThis = const_cast<ForceFieldAssetParams*>(this); - return *(static_cast<ForceFieldAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldAssetParams), ForceFieldAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h deleted file mode 100644 index 17143b43..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h +++ /dev/null @@ -1,234 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldAssetPreviewParams_h -#define HEADER_ForceFieldAssetPreviewParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldAssetPreviewParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxMat44 pose; - float iconScale; - bool drawIcon; - bool drawBoundaries; - bool drawBold; - -}; - -static const uint32_t checksum[] = { 0x7e31b030, 0x359317ac, 0x60fcab26, 0xe033ecb7, }; - -} // namespace ForceFieldAssetPreviewParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldAssetPreviewParams : public NvParameterized::NvParameters, public ForceFieldAssetPreviewParamsNS::ParametersStruct -{ -public: - ForceFieldAssetPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldAssetPreviewParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldAssetPreviewParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldAssetPreviewParamsNS::checksum); - return ForceFieldAssetPreviewParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldAssetPreviewParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldAssetPreviewParams* tmpThis = const_cast<ForceFieldAssetPreviewParams*>(this); - return *(static_cast<ForceFieldAssetPreviewParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldAssetPreviewParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldAssetPreviewParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldAssetPreviewParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldAssetPreviewParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldAssetPreviewParams), ForceFieldAssetPreviewParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldAssetPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetPreviewParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldAssetPreviewParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldAssetPreviewParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldAssetPreviewParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldAssetPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetPreviewParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldAssetPreviewParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldAssetPreviewParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldAssetPreviewParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldAssetPreviewParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldAssetPreviewParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldAssetPreviewParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h deleted file mode 100644 index 7372cb44..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h +++ /dev/null @@ -1,230 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldDebugRenderParams_h -#define HEADER_ForceFieldDebugRenderParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldDebugRenderParamsNS -{ - - - -struct ParametersStruct -{ - - bool VISUALIZE_FORCEFIELD_ACTOR; - -}; - -static const uint32_t checksum[] = { 0xe1b8703d, 0x1fdfe32b, 0xdfd01cd1, 0x8ba595b4, }; - -} // namespace ForceFieldDebugRenderParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldDebugRenderParams : public NvParameterized::NvParameters, public ForceFieldDebugRenderParamsNS::ParametersStruct -{ -public: - ForceFieldDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldDebugRenderParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldDebugRenderParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldDebugRenderParamsNS::checksum); - return ForceFieldDebugRenderParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldDebugRenderParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldDebugRenderParams* tmpThis = const_cast<ForceFieldDebugRenderParams*>(this); - return *(static_cast<ForceFieldDebugRenderParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldDebugRenderParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldDebugRenderParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldDebugRenderParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldDebugRenderParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldDebugRenderParams), ForceFieldDebugRenderParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldDebugRenderParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldDebugRenderParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldDebugRenderParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldDebugRenderParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldDebugRenderParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldDebugRenderParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldDebugRenderParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldDebugRenderParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldDebugRenderParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldDebugRenderParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldDebugRenderParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldDebugRenderParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldDebugRenderParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h deleted file mode 100644 index be2c3f24..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldFalloffParams_h -#define HEADER_ForceFieldFalloffParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldFalloffParamsNS -{ - - - -struct ParametersStruct -{ - - const char* type; - float multiplier; - float start; - float end; - -}; - -static const uint32_t checksum[] = { 0x6c2d91a1, 0xd148985c, 0xcfbee3bb, 0xefb2f190, }; - -} // namespace ForceFieldFalloffParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldFalloffParams : public NvParameterized::NvParameters, public ForceFieldFalloffParamsNS::ParametersStruct -{ -public: - ForceFieldFalloffParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldFalloffParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldFalloffParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldFalloffParamsNS::checksum); - return ForceFieldFalloffParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldFalloffParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldFalloffParams* tmpThis = const_cast<ForceFieldFalloffParams*>(this); - return *(static_cast<ForceFieldFalloffParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldFalloffParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldFalloffParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldFalloffParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldFalloffParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldFalloffParams), ForceFieldFalloffParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldFalloffParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldFalloffParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldFalloffParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldFalloffParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldFalloffParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldFalloffParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldFalloffParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldFalloffParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldFalloffParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldFalloffParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldFalloffParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldFalloffParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldFalloffParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h deleted file mode 100644 index eb7f8c9e..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h +++ /dev/null @@ -1,230 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldModuleParams_h -#define HEADER_ForceFieldModuleParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldModuleParamsNS -{ - - - -struct ParametersStruct -{ - - uint32_t unused; - -}; - -static const uint32_t checksum[] = { 0x3c8f0dec, 0x042ae5c4, 0xd5557fc3, 0x0c637e85, }; - -} // namespace ForceFieldModuleParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldModuleParams : public NvParameterized::NvParameters, public ForceFieldModuleParamsNS::ParametersStruct -{ -public: - ForceFieldModuleParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldModuleParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldModuleParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldModuleParamsNS::checksum); - return ForceFieldModuleParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldModuleParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldModuleParams* tmpThis = const_cast<ForceFieldModuleParams*>(this); - return *(static_cast<ForceFieldModuleParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldModuleParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldModuleParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldModuleParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldModuleParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldModuleParams), ForceFieldModuleParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldModuleParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldModuleParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldModuleParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldModuleParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldModuleParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldModuleParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldModuleParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldModuleParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldModuleParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldModuleParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldModuleParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldModuleParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldModuleParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h deleted file mode 100644 index 1d843a84..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldNoiseParams_h -#define HEADER_ForceFieldNoiseParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldNoiseParamsNS -{ - - - -struct ParametersStruct -{ - - float strength; - float spaceScale; - float timeScale; - uint32_t octaves; - -}; - -static const uint32_t checksum[] = { 0x0bfb1c14, 0xbcb9bf7a, 0xb02be14c, 0x582b638f, }; - -} // namespace ForceFieldNoiseParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldNoiseParams : public NvParameterized::NvParameters, public ForceFieldNoiseParamsNS::ParametersStruct -{ -public: - ForceFieldNoiseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldNoiseParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldNoiseParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldNoiseParamsNS::checksum); - return ForceFieldNoiseParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldNoiseParamsNS::ParametersStruct& parameters(void) const - { - ForceFieldNoiseParams* tmpThis = const_cast<ForceFieldNoiseParams*>(this); - return *(static_cast<ForceFieldNoiseParamsNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldNoiseParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldNoiseParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldNoiseParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldNoiseParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldNoiseParams), ForceFieldNoiseParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldNoiseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldNoiseParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldNoiseParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldNoiseParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldNoiseParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldNoiseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldNoiseParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldNoiseParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldNoiseParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldNoiseParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldNoiseParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldNoiseParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldNoiseParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h b/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h deleted file mode 100644 index a542471a..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h +++ /dev/null @@ -1,244 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_GenericForceFieldKernelParams_h -#define HEADER_GenericForceFieldKernelParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace GenericForceFieldKernelParamsNS -{ - -struct CoordinateSystemParameters_Type; - -struct CoordinateSystemParameters_Type -{ - const char* type; - float torusRadius; -}; - -struct ParametersStruct -{ - - CoordinateSystemParameters_Type coordinateSystemParameters; - physx::PxVec3 constant; - physx::PxMat33 positionMultiplier; - physx::PxVec3 positionTarget; - physx::PxMat33 velocityMultiplier; - physx::PxVec3 velocityTarget; - physx::PxVec3 noise; - physx::PxVec3 falloffLinear; - physx::PxVec3 falloffQuadratic; - -}; - -static const uint32_t checksum[] = { 0xff6bc966, 0x041661be, 0x3110753d, 0x08c8332e, }; - -} // namespace GenericForceFieldKernelParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class GenericForceFieldKernelParams : public NvParameterized::NvParameters, public GenericForceFieldKernelParamsNS::ParametersStruct -{ -public: - GenericForceFieldKernelParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~GenericForceFieldKernelParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("GenericForceFieldKernelParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(GenericForceFieldKernelParamsNS::checksum); - return GenericForceFieldKernelParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const GenericForceFieldKernelParamsNS::ParametersStruct& parameters(void) const - { - GenericForceFieldKernelParams* tmpThis = const_cast<GenericForceFieldKernelParams*>(this); - return *(static_cast<GenericForceFieldKernelParamsNS::ParametersStruct*>(tmpThis)); - } - - GenericForceFieldKernelParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<GenericForceFieldKernelParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class GenericForceFieldKernelParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - GenericForceFieldKernelParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(GenericForceFieldKernelParams), GenericForceFieldKernelParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, GenericForceFieldKernelParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GenericForceFieldKernelParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(GenericForceFieldKernelParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, GenericForceFieldKernelParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, GenericForceFieldKernelParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, GenericForceFieldKernelParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GenericForceFieldKernelParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of GenericForceFieldKernelParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (GenericForceFieldKernelParams*)bufObj; - } - - virtual const char* getClassName() - { - return (GenericForceFieldKernelParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (GenericForceFieldKernelParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (GenericForceFieldKernelParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (GenericForceFieldKernelParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h b/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h deleted file mode 100644 index 6954a256..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h +++ /dev/null @@ -1,138 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - -#ifndef MODULE_MODULEFORCEFIELDREGISTRATIONH_H -#define MODULE_MODULEFORCEFIELDREGISTRATIONH_H - -#include "PsAllocator.h" -#include "NvRegistrationsForTraitsBase.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "PxAssert.h" -#include <stdint.h> - -// INCLUDE GENERATED FACTORIES -#include "ForceFieldActorParams.h" -#include "ForceFieldAssetParams.h" -#include "ForceFieldAssetPreviewParams.h" -#include "ForceFieldDebugRenderParams.h" -#include "ForceFieldFalloffParams.h" -#include "ForceFieldNoiseParams.h" -#include "GenericForceFieldKernelParams.h" -#include "RadialForceFieldKernelParams.h" -#include "ForceFieldModuleParams.h" - - -// INCLUDE GENERATED CONVERSION - - -namespace nvidia { -namespace forcefield { - - -class ModuleForceFieldRegistration : public NvParameterized::RegistrationsForTraitsBase -{ -public: - static void invokeRegistration(NvParameterized::Traits* parameterizedTraits) - { - if (parameterizedTraits) - { - ModuleForceFieldRegistration().registerAll(*parameterizedTraits); - } - } - - static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits) - { - if (parameterizedTraits) - { - ModuleForceFieldRegistration().unregisterAll(*parameterizedTraits); - } - } - - void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits) - { - ::NvParameterized::Factory* factoriesToRegister[] = { -// REGISTER GENERATED FACTORIES - new nvidia::forcefield::ForceFieldActorParamsFactory(), - new nvidia::forcefield::ForceFieldAssetParamsFactory(), - new nvidia::forcefield::ForceFieldAssetPreviewParamsFactory(), - new nvidia::forcefield::ForceFieldDebugRenderParamsFactory(), - new nvidia::forcefield::ForceFieldFalloffParamsFactory(), - new nvidia::forcefield::ForceFieldNoiseParamsFactory(), - new nvidia::forcefield::GenericForceFieldKernelParamsFactory(), - new nvidia::forcefield::RadialForceFieldKernelParamsFactory(), - new nvidia::forcefield::ForceFieldModuleParamsFactory(), - - }; - - for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i) - { - parameterizedTraits.registerFactory(*factoriesToRegister[i]); - } - } - - virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits) - { -// REGISTER GENERATED CONVERSION -PX_UNUSED(parameterizedTraits); - - } - - void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits) - { - struct FactoryDesc - { - const char* name; - uint32_t version; - }; - - ::NvParameterized::Factory* factoriesToUnregister[] = { -// UNREGISTER GENERATED FACTORIES - new nvidia::forcefield::ForceFieldActorParamsFactory(), - new nvidia::forcefield::ForceFieldAssetParamsFactory(), - new nvidia::forcefield::ForceFieldAssetPreviewParamsFactory(), - new nvidia::forcefield::ForceFieldDebugRenderParamsFactory(), - new nvidia::forcefield::ForceFieldFalloffParamsFactory(), - new nvidia::forcefield::ForceFieldNoiseParamsFactory(), - new nvidia::forcefield::GenericForceFieldKernelParamsFactory(), - new nvidia::forcefield::RadialForceFieldKernelParamsFactory(), - new nvidia::forcefield::ForceFieldModuleParamsFactory(), - - }; - - for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i) - { - ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion()); - if (!removedFactory) - { - PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!"); - } - else - { - removedFactory->freeParameterDefinitionTable(¶meterizedTraits); - delete removedFactory; - delete factoriesToUnregister[i]; - } - } - } - - virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits) - { -// UNREGISTER GENERATED CONVERSION -PX_UNUSED(parameterizedTraits); - - } - -}; - - -} -} //nvidia::forcefield - -#endif diff --git a/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h b/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h deleted file mode 100644 index 3eff9c46..00000000 --- a/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h +++ /dev/null @@ -1,232 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_RadialForceFieldKernelParams_h -#define HEADER_RadialForceFieldKernelParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace forcefield -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace RadialForceFieldKernelParamsNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::Interface* falloffParameters; - NvParameterized::Interface* noiseParameters; - float radius; - -}; - -static const uint32_t checksum[] = { 0xa0410ec7, 0x17712202, 0x427b07d4, 0xa8ce4d70, }; - -} // namespace RadialForceFieldKernelParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class RadialForceFieldKernelParams : public NvParameterized::NvParameters, public RadialForceFieldKernelParamsNS::ParametersStruct -{ -public: - RadialForceFieldKernelParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~RadialForceFieldKernelParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("RadialForceFieldKernelParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(RadialForceFieldKernelParamsNS::checksum); - return RadialForceFieldKernelParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const RadialForceFieldKernelParamsNS::ParametersStruct& parameters(void) const - { - RadialForceFieldKernelParams* tmpThis = const_cast<RadialForceFieldKernelParams*>(this); - return *(static_cast<RadialForceFieldKernelParamsNS::ParametersStruct*>(tmpThis)); - } - - RadialForceFieldKernelParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<RadialForceFieldKernelParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class RadialForceFieldKernelParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - RadialForceFieldKernelParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(RadialForceFieldKernelParams), RadialForceFieldKernelParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, RadialForceFieldKernelParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RadialForceFieldKernelParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(RadialForceFieldKernelParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, RadialForceFieldKernelParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, RadialForceFieldKernelParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, RadialForceFieldKernelParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RadialForceFieldKernelParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of RadialForceFieldKernelParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (RadialForceFieldKernelParams*)bufObj; - } - - virtual const char* getClassName() - { - return (RadialForceFieldKernelParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (RadialForceFieldKernelParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (RadialForceFieldKernelParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (RadialForceFieldKernelParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace forcefield -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp deleted file mode 100644 index 070594f5..00000000 --- a/APEX_1.4/module/forcefield/src/ForceFieldActorImpl.cpp +++ /dev/null @@ -1,442 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "ForceFieldActorImpl.h" -#include "ForceFieldAssetImpl.h" -#include "ForceFieldScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "ModuleForceField.h" - -namespace nvidia -{ -namespace forcefield -{ - -ForceFieldActorImpl::ForceFieldActorImpl(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene): - mForceFieldScene(&scene), - mName(desc.actorName), - mAsset(&asset), - mEnable(true), - mElapsedTime(0) -{ - //not actually used - //mScale = desc.scale * mAsset->getDefaultScale(); - - list.add(*this); // Add self to asset's list of actors - addSelfToContext(*scene.mApexScene->getApexContext()); // Add self to ApexScene - addSelfToContext(scene); // Add self to FieldBoundaryScene's list of actors - - initActorParams(desc.initialPose); - initFieldSampler(desc); -} - -ForceFieldShapeType::Enum getIncludeShapeType(const ForceFieldAssetParams& assetParams) -{ - NvParameterized::Handle hEnum(assetParams); - assetParams.getParameterHandle("includeShapeParameters.shape", hEnum); - PX_ASSERT(hEnum.isValid()); - - // assuming that enums in ForceFieldAssetParamSchema line up with ForceFieldShapeType::Enum - int32_t shapeInt = hEnum.parameterDefinition()->enumValIndex(assetParams.includeShapeParameters.shape); - if (-1 != shapeInt) - { - return (ForceFieldShapeType::Enum)shapeInt; - } - return ForceFieldShapeType::NONE; -} - -ForceFieldCoordinateSystemType::Enum getCoordinateSystemType(const GenericForceFieldKernelParams& assetParams) -{ - NvParameterized::Handle hEnum(assetParams); - assetParams.getParameterHandle("coordinateSystemParameters.type", hEnum); - PX_ASSERT(hEnum.isValid()); - - // assuming that enums in ForceFieldAssetParamSchema line up with ForceFieldShapeType::Enum - int32_t shapeInt = hEnum.parameterDefinition()->enumValIndex(assetParams.coordinateSystemParameters.type); - if (-1 != shapeInt) - { - return (ForceFieldCoordinateSystemType::Enum)shapeInt; - } - return ForceFieldCoordinateSystemType::CARTESIAN; -} - -void ForceFieldActorImpl::initActorParams(const PxMat44& initialPose) -{ - mLifetime = mAsset->mParams->lifetime; - - //ForceFieldFSKernelParams initialization - { - ForceFieldFSKernelParams& params = mKernelParams.getForceFieldFSKernelParams(); - params.pose = initialPose; - params.strength = mAsset->mParams->strength; - params.includeShape.dimensions = mAsset->mParams->includeShapeParameters.dimensions; - params.includeShape.forceFieldToShape = mAsset->mParams->includeShapeParameters.forceFieldToShape; - params.includeShape.type = getIncludeShapeType(*mAsset->mParams); - } - - if (mAsset->mGenericParams) - { - mKernelParams.kernelType = ForceFieldKernelType::GENERIC; - GenericForceFieldFSKernelParams& params = mKernelParams.getGenericForceFieldFSKernelParams(); - - params.cs.torusRadius = mAsset->mGenericParams->coordinateSystemParameters.torusRadius; - params.cs.type = getCoordinateSystemType(*mAsset->mGenericParams); - params.constant = mAsset->mGenericParams->constant; - params.positionMultiplier = mAsset->mGenericParams->positionMultiplier; - params.positionTarget = mAsset->mGenericParams->positionTarget; - params.velocityMultiplier = mAsset->mGenericParams->velocityMultiplier; - params.velocityTarget = mAsset->mGenericParams->velocityTarget; - params.noise = mAsset->mGenericParams->noise; - params.falloffLinear = mAsset->mGenericParams->falloffLinear; - params.falloffQuadratic = mAsset->mGenericParams->falloffQuadratic; - } - else if (mAsset->mRadialParams) - { - mKernelParams.kernelType = ForceFieldKernelType::RADIAL; - RadialForceFieldFSKernelParams& params = mKernelParams.getRadialForceFieldFSKernelParams(); - - // falloff parameters TODO: these should move to mAsset->mRadialParams->parameters() - params.falloffTable.multiplier = mAsset->mFalloffParams->multiplier; - params.falloffTable.x1 = mAsset->mFalloffParams->start; - params.falloffTable.x2 = mAsset->mFalloffParams->end; - setRadialFalloffType(mAsset->mFalloffParams->type); - - // noise parameters TODO: these should move to mAsset->mRadialParams->parameters() - params.noiseParams.strength = mAsset->mNoiseParams->strength; - params.noiseParams.spaceScale = mAsset->mNoiseParams->spaceScale; - params.noiseParams.timeScale = mAsset->mNoiseParams->timeScale; - params.noiseParams.octaves = mAsset->mNoiseParams->octaves; - - params.radius = mAsset->mRadialParams->radius; - PX_ASSERT(params.radius > 0.9e-3f); - } - else - { - PX_ASSERT(0 && "Invalid geometry type for APEX turbulence source."); - return; - } - - //do first copy of double buffered params - memcpy(&mKernelExecutionParams, &mKernelParams, sizeof(ForceFieldFSKernelParamsUnion)); -} - - -void ForceFieldActorImpl::setPhysXScene(PxScene* /*scene*/) -{ -} - -PxScene* ForceFieldActorImpl::getPhysXScene() const -{ - return NULL; -} - -void ForceFieldActorImpl::getLodRange(float& min, float& max, bool& intOnly) const -{ - READ_ZONE(); - PX_UNUSED(min); - PX_UNUSED(max); - PX_UNUSED(intOnly); - APEX_INVALID_OPERATION("not implemented"); -} - -float ForceFieldActorImpl::getActiveLod() const -{ - READ_ZONE(); - APEX_INVALID_OPERATION("ForceFieldActor does not support this operation"); - return -1.0f; -} - -void ForceFieldActorImpl::forceLod(float lod) -{ - WRITE_ZONE(); - PX_UNUSED(lod); - APEX_INVALID_OPERATION("not implemented"); -} - -/* Must be defined inside CPP file, since they require knowledge of asset class */ -Asset* ForceFieldActorImpl::getOwner() const -{ - READ_ZONE(); - return (Asset*)mAsset; -} - -ForceFieldAsset* ForceFieldActorImpl::getForceFieldAsset() const -{ - READ_ZONE(); - return mAsset; -} - -void ForceFieldActorImpl::release() -{ - if (mInRelease) - { - return; - } - destroy(); -} - -void ForceFieldActorImpl::destroy() -{ - ApexActor::destroy(); - setPhysXScene(NULL); - releaseFieldSampler(); - delete this; -} - -bool ForceFieldActorImpl::enable() -{ - WRITE_ZONE(); - if (mEnable) - { - return true; - } - mEnable = true; - mFieldSamplerChanged = true; - return true; -} - -bool ForceFieldActorImpl::disable() -{ - WRITE_ZONE(); - if (!mEnable) - { - return true; - } - mEnable = false; - mFieldSamplerChanged = true; - return true; -} - -PxMat44 ForceFieldActorImpl::getPose() const -{ - READ_ZONE(); - const ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams(); - return kernelParams.pose; -} - -void ForceFieldActorImpl::setPose(const PxMat44& pose) -{ - WRITE_ZONE(); - ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams(); - kernelParams.pose = pose; - mFieldSamplerChanged = true; -} - -//deprecated, has no effect -void ForceFieldActorImpl::setScale(float) -{ - WRITE_ZONE(); -} - -void ForceFieldActorImpl::setStrength(const float strength) -{ - WRITE_ZONE(); - ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams(); - kernelParams.strength = strength; - mFieldSamplerChanged = true; -} - -void ForceFieldActorImpl::setLifetime(const float lifetime) -{ - WRITE_ZONE(); - mLifetime = lifetime; - mFieldSamplerChanged = true; -} - -//deprecated -void ForceFieldActorImpl::setFalloffType(const char* type) -{ - WRITE_ZONE(); - if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL) - { - setRadialFalloffType(type); - } -} - -//deprecated -void ForceFieldActorImpl::setFalloffMultiplier(const float multiplier) -{ - WRITE_ZONE(); - if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL) - { - setRadialFalloffMultiplier(multiplier); - } -} - -void ForceFieldActorImpl::setRadialFalloffType(const char* type) -{ - WRITE_ZONE(); - PX_ASSERT(mKernelParams.kernelType == ForceFieldKernelType::RADIAL); - RadialForceFieldFSKernelParams& kernelParams = mKernelParams.getRadialForceFieldFSKernelParams(); - - ForceFieldFalloffType::Enum falloffType; - - NvParameterized::Handle hEnum(mAsset->mFalloffParams); - mAsset->mFalloffParams->getParameterHandle("type", hEnum); - PX_ASSERT(hEnum.isValid()); - - // assuming that enums in ForceFieldAssetParamSchema line up with ForceFieldFalloffType::Enum - int32_t typeInt = hEnum.parameterDefinition()->enumValIndex(type); - if (-1 != typeInt) - { - falloffType = (ForceFieldFalloffType::Enum)typeInt; - } - else - { - falloffType = ForceFieldFalloffType::NONE; - } - - switch (falloffType) - { - case ForceFieldFalloffType::LINEAR: - { - kernelParams.falloffTable.applyStoredTable(TableName::LINEAR); - break; - } - case ForceFieldFalloffType::STEEP: - { - kernelParams.falloffTable.applyStoredTable(TableName::STEEP); - break; - } - case ForceFieldFalloffType::SCURVE: - { - kernelParams.falloffTable.applyStoredTable(TableName::SCURVE); - break; - } - case ForceFieldFalloffType::CUSTOM: - { - kernelParams.falloffTable.applyStoredTable(TableName::CUSTOM); - break; - } - case ForceFieldFalloffType::NONE: - { - kernelParams.falloffTable.applyStoredTable(TableName::CUSTOM); // all-1 stored table - } - } - - kernelParams.falloffTable.buildTable(); - mFieldSamplerChanged = true; -} - -void ForceFieldActorImpl::setRadialFalloffMultiplier(const float multiplier) -{ - PX_ASSERT(mKernelParams.kernelType == ForceFieldKernelType::RADIAL); - RadialForceFieldFSKernelParams& kernelParams = mKernelParams.getRadialForceFieldFSKernelParams(); - - kernelParams.falloffTable.multiplier = multiplier; - kernelParams.falloffTable.buildTable(); - mFieldSamplerChanged = true; -} - -void ForceFieldActorImpl::updateForceField(float dt) -{ - mElapsedTime += dt; - - if (mLifetime > 0.0f && mElapsedTime > mLifetime) - { - disable(); - } -} - -// Called by ForceFieldScene::fetchResults() -void ForceFieldActorImpl::updatePoseAndBounds() -{ -} - -void ForceFieldActorImpl::visualize() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if ( !mEnableDebugVisualization ) return; - if (mEnable) - { - visualizeIncludeShape(); - } -#endif -} - -void ForceFieldActorImpl::visualizeIncludeShape() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (mEnable) - { - const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->getPoseTyped(); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setIdentityPose(); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->pushRenderState(); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setCurrentColor(0xFF0000); - - ForceFieldFSKernelParams& kernelParams = mKernelParams.getForceFieldFSKernelParams(); - PxMat44 debugPose = kernelParams.includeShape.forceFieldToShape * kernelParams.pose; - - switch (kernelParams.includeShape.type) - { - case ForceFieldShapeType::SPHERE: - { - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugSphere(PxVec3(0.0f), kernelParams.includeShape.dimensions.x, 2); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity); - break; - } - case ForceFieldShapeType::CAPSULE: - { - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugCapsule(kernelParams.includeShape.dimensions.x, kernelParams.includeShape.dimensions.y * 2, 2); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity); - break; - } - case ForceFieldShapeType::CYLINDER: - { - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugCylinder(kernelParams.includeShape.dimensions.x, kernelParams.includeShape.dimensions.y * 2, true, 2); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity); - break; - } - case ForceFieldShapeType::CONE: - { - // using a cylinder to approximate a cone for debug rendering - // TODO: draw a cone using lines - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugCylinder(kernelParams.includeShape.dimensions.x, kernelParams.includeShape.dimensions.y * 2, true, 2); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity); - break; - } - case ForceFieldShapeType::BOX: - { - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(debugPose); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->debugBound(PxBounds3(PxVec3(0.0f), kernelParams.includeShape.dimensions * 2)); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(PxIdentity); - break; - } - default: - { - } - } - - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->setPose(savedPose); - RENDER_DEBUG_IFACE(mForceFieldScene->mRenderDebug)->popRenderState(); - } -#endif -} - -void ForceFieldActorImpl::visualizeForces() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (mEnable) - { - } -#endif -} - -} -} // end namespace nvidia - diff --git a/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp deleted file mode 100644 index 52acde7c..00000000 --- a/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp +++ /dev/null @@ -1,297 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "ForceFieldAssetPreviewImpl.h" -#include "ForceFieldAssetImpl.h" -#include "ForceFieldActorImpl.h" -#include "ModuleForceFieldImpl.h" -#include "ForceFieldScene.h" -#include "ApexResourceHelper.h" -#include "AssetPreviewScene.h" - - -namespace nvidia -{ -namespace forcefield -{ - -ForceFieldAssetImpl::ForceFieldAssetImpl(ModuleForceFieldImpl* module, ResourceList& list, const char* name) : - mModule(module), - mName(name), - mDefaultActorParams(NULL), - mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = (ForceFieldAssetParams*)traits->createNvParameterized(ForceFieldAssetParams::staticClassName()); - - initializeAssetNameTable(); - - list.add(*this); -} - -ForceFieldAssetImpl::ForceFieldAssetImpl(ModuleForceFieldImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) : - mModule(module), - mName(name), - mParams((ForceFieldAssetParams*)params), - mDefaultActorParams(NULL), - mDefaultPreviewParams(NULL) -{ - initializeAssetNameTable(); - - list.add(*this); -} - -ForceFieldAssetImpl::~ForceFieldAssetImpl() -{ -} - -void ForceFieldAssetImpl::destroy() -{ - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - if (mDefaultPreviewParams) - { - mDefaultPreviewParams->destroy(); - mDefaultPreviewParams = 0; - } - if (mParams) - { - mParams->destroy(); - mParams = NULL; - } - /* Assets that were forceloaded or loaded by actors will be automatically - * released by the ApexAssetTracker member destructors. - */ - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -uint32_t ForceFieldAssetImpl::forceLoadAssets() -{ - WRITE_ZONE(); - // Is there anything to be done here? - return NULL; -} - -void ForceFieldAssetImpl::initializeAssetNameTable() -{ - ApexSimpleString tmpStr; - NvParameterized::Handle h(*mParams); - NvParameterized::Interface* refPtr; - - if (mParams->forceFieldKernelType == NULL) - { - NvParameterized::Handle h(mParams); - h.getParameter("forceFieldKernelType"); - h.initParamRef(h.parameterDefinition()->refVariantVal(0), true); - } - - mParams->getParameterHandle("forceFieldKernelType", h); - mParams->getParamRef(h, refPtr); - PX_ASSERT(refPtr); - if (!refPtr) - { - APEX_INTERNAL_ERROR("No force field kernel specified"); - return; - } - - tmpStr = refPtr->className(); - - mGenericParams = NULL; - mRadialParams = NULL; - mFalloffParams = NULL; - mNoiseParams = NULL; - - if (tmpStr == GenericForceFieldKernelParams::staticClassName()) - { - mGenericParams = static_cast<GenericForceFieldKernelParams*>(refPtr); - } - else if (tmpStr == RadialForceFieldKernelParams::staticClassName()) - { - mRadialParams = static_cast<RadialForceFieldKernelParams*>(refPtr); - - NvParameterized::Handle h(*mRadialParams); - - mRadialParams->getParameterHandle("falloffParameters", h); - mRadialParams->getParamRef(h, refPtr); - PX_ASSERT(refPtr); - - mFalloffParams = static_cast<ForceFieldFalloffParams*>(refPtr); - - mRadialParams->getParameterHandle("noiseParameters", h); - mRadialParams->getParamRef(h, refPtr); - PX_ASSERT(refPtr); - - mNoiseParams = static_cast<ForceFieldNoiseParams*>(refPtr); - } - else - { - PX_ASSERT(0 && "Invalid force field kernel type for APEX_ForceField."); - return; - } -} - -NvParameterized::Interface* ForceFieldAssetImpl::getDefaultActorDesc() -{ - WRITE_ZONE(); - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::ErrorType error = NvParameterized::ERROR_NONE; - PX_UNUSED(error); - - const char* className = ForceFieldActorParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - NvParameterized::Handle h(param); - mDefaultActorParams = static_cast<ForceFieldActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultActorParams; -} - - -NvParameterized::Interface* ForceFieldAssetImpl::getDefaultAssetPreviewDesc() -{ - WRITE_ZONE(); - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = ForceFieldAssetPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<ForceFieldAssetPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultPreviewParams->initDefaults(); - } - - return mDefaultPreviewParams; -} - -Actor* ForceFieldAssetImpl::createApexActor(const NvParameterized::Interface& parms, Scene& apexScene) -{ - WRITE_ZONE(); - if (!isValidForActorCreation(parms, apexScene)) - { - return NULL; - } - - Actor* ret = 0; - - if (nvidia::strcmp(parms.className(), ForceFieldActorParams::staticClassName()) == 0) - { - ForceFieldActorDesc desc; - - const ForceFieldActorParams* pDesc = static_cast<const ForceFieldActorParams*>(&parms); - desc.initialPose = pDesc->initialPose; - desc.scale = pDesc->scale; - desc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(pDesc->fieldSamplerFilterDataName ? pDesc->fieldSamplerFilterDataName : mParams->fieldSamplerFilterDataName); - desc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(pDesc->fieldBoundaryFilterDataName ? pDesc->fieldBoundaryFilterDataName : mParams->fieldBoundaryFilterDataName); - - ForceFieldScene* es = mModule->getForceFieldScene(apexScene); - ret = es->createForceFieldActor(desc, *this, mForceFieldActors); - } - - return ret; -} - -AssetPreview* ForceFieldAssetImpl::createApexAssetPreview(const NvParameterized::Interface& parms, AssetPreviewScene* previewScene) -{ - WRITE_ZONE(); - AssetPreview* ret = 0; - - const char* className = parms.className(); - if (nvidia::strcmp(className, ForceFieldAssetPreviewParams::staticClassName()) == 0) - { - ForceFieldPreviewDesc desc; - const ForceFieldAssetPreviewParams* pDesc = static_cast<const ForceFieldAssetPreviewParams*>(&parms); - - desc.mPose = pDesc->pose; - desc.mIconScale = pDesc->iconScale; - desc.mPreviewDetail = 0; - if (pDesc->drawIcon) - { - desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_ICON; - } - if (pDesc->drawBoundaries) - { - desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_BOUNDARIES; - } - if (pDesc->drawBold) - { - desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_WITH_CYLINDERS; - } - - ret = createForceFieldPreview(desc, previewScene); - } - - return ret; -} - -void ForceFieldAssetImpl::releaseForceFieldActor(ForceFieldActor& nxactor) -{ - WRITE_ZONE(); - ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(&nxactor); - actor->destroy(); -} - -ForceFieldPreview* ForceFieldAssetImpl::createForceFieldPreview(const ForceFieldPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return(createForceFieldPreviewImpl(desc, this, previewScene)); -} - -ForceFieldPreview* ForceFieldAssetImpl::createForceFieldPreviewImpl(const ForceFieldPreviewDesc& desc, ForceFieldAssetImpl* forceFieldAsset, AssetPreviewScene* previewScene) -{ - return(PX_NEW(ForceFieldAssetPreviewImpl)(desc, mModule->mSdk, forceFieldAsset, previewScene)); -} - -void ForceFieldAssetImpl::releaseForceFieldPreview(ForceFieldPreview& nxpreview) -{ - ForceFieldAssetPreviewImpl* preview = DYNAMIC_CAST(ForceFieldAssetPreviewImpl*)(&nxpreview); - preview->destroy(); -} - -} -} // end namespace nvidia - diff --git a/APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp deleted file mode 100644 index fca99815..00000000 --- a/APEX_1.4/module/forcefield/src/ForceFieldAssetPreviewImpl.cpp +++ /dev/null @@ -1,328 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "ForceFieldPreview.h" -#include "ForceFieldAssetPreviewImpl.h" -#include "ModulePerfScope.h" -#include "ApexUsingNamespace.h" -#include "PxProfiler.h" - -namespace nvidia -{ -namespace forcefield -{ - -using namespace APEX_FORCEFIELD; - -#ifndef WITHOUT_DEBUG_VISUALIZE - -static const ForceFieldAssetPreviewImpl::point2 iconFrame[] = -{ - { -0.50f, -0.50f}, { +0.50f, -0.50f}, { +0.50f, +0.50f}, { -0.50f, 0.50f}, { -0.50f, -0.50f} -}; - -static const ForceFieldAssetPreviewImpl::point2 iconBombCircle[] = -{ - { +0.35000f, +0.00000f}, { +0.33807f, +0.09059f}, { +0.30311f, +0.17500f}, { +0.24749f, +0.24749f}, { +0.17500f, +0.30311f}, - { +0.09059f, +0.33807f}, { +0.00000f, +0.35000f}, { -0.09059f, +0.33807f}, { -0.17500f, +0.30311f}, { -0.24749f, +0.24749f}, - { -0.30311f, +0.17500f}, { -0.33807f, +0.09059f}, { -0.35000f, +0.00000f}, { -0.33807f, -0.09059f}, { -0.30311f, -0.17500f}, - { -0.24749f, -0.24749f}, { -0.17500f, -0.30311f}, { -0.09059f, -0.33807f}, { +0.00000f, -0.35000f}, { +0.09059f, -0.33807f}, - { +0.17500f, -0.30311f}, { +0.24749f, -0.24749f}, { +0.30311f, -0.17500f}, { +0.33807f, -0.09059f}, { +0.35000f, +0.00000f} -}; - -static const ForceFieldAssetPreviewImpl::point2 iconFuse[] = -{ - { +0.00000f, +0.35000f}, { +0.00000f, +0.36500f}, { +0.00500f, +0.38000f}, { +0.02500f, +0.41000f}, { +0.05000f, +0.41500f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark1[] = -{ - { +0.0500f, +0.4300f}, { +0.0500f, +0.4550f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark2[] = -{ - { +0.0650f, +0.4150f}, { +0.0900f, +0.4150f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark3[] = -{ - { +0.0500f, +0.4000f}, { +0.0500f, +0.3700f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark4[] = -{ - { +0.0350f, +0.4300f}, { +0.0200f, +0.4400f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark5[] = -{ - { +0.0600f, +0.4300f}, { +0.0750f, +0.4450f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark6[] = -{ - { +0.0600f, +0.4000f}, { +0.0750f, +0.3850f} -}; -static const ForceFieldAssetPreviewImpl::point2 iconSpark7[] = -{ - { +0.0350f, +0.4000f}, { +0.0200f, +0.3850f} -}; - -#endif - -void ForceFieldAssetPreviewImpl::drawMultilinePoint2(const point2* pts, uint32_t numPoints, uint32_t color) -{ - uint32_t i; - PxVec3 p1, p2; - - PX_ASSERT(numPoints > 1); - RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); - - for (i = 0; i < numPoints - 1; i++) - { - p1.x = -pts->x; - p1.y = 0.0f; - p1.z = pts->y; - pts++; - p2.x = -pts->x; - p2.y = 0.0f; - p2.z = pts->y; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(color); - - if (mDrawWithCylinder) - { - //draw with cylinders - makes it look BOLD. - RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::SolidShaded); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugCylinder(p1, p2, .01f); - RENDER_DEBUG_IFACE(mApexRenderDebug)->removeFromCurrentState(RENDER_DEBUG::DebugRenderState::SolidShaded); - } - else - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(p1, p2); - } - } - RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); -} - -void ForceFieldAssetPreviewImpl::drawIcon(void) -{ -#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) - PX_PROFILE_ZONE("ForceFieldDrawIcon", GetInternalApexSDK()->getContextId()); -#ifndef WITHOUT_DEBUG_VISUALIZE - using RENDER_DEBUG::DebugColors; - drawMultilinePoint2(iconFrame, ARRAY_SIZE(iconFrame), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::White)); - drawMultilinePoint2(iconBombCircle, ARRAY_SIZE(iconBombCircle), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Black)); - drawMultilinePoint2(iconFuse, ARRAY_SIZE(iconFuse), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Black)); - drawMultilinePoint2(iconSpark1, ARRAY_SIZE(iconSpark1), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); - drawMultilinePoint2(iconSpark2, ARRAY_SIZE(iconSpark2), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); - drawMultilinePoint2(iconSpark3, ARRAY_SIZE(iconSpark3), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); - drawMultilinePoint2(iconSpark4, ARRAY_SIZE(iconSpark4), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); - drawMultilinePoint2(iconSpark5, ARRAY_SIZE(iconSpark5), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); - drawMultilinePoint2(iconSpark6, ARRAY_SIZE(iconSpark6), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); - drawMultilinePoint2(iconSpark7, ARRAY_SIZE(iconSpark7), RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Red)); -#endif -} - -void ForceFieldAssetPreviewImpl::drawForceFieldPreviewIcon(void) -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - //asset preview init - if (mDrawGroupIconScaled == 0) - { - mDrawGroupIconScaled = (uint32_t)RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); - drawIcon(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); - } - - toggleDrawPreview(); - setDrawGroupsPoseScaled(); -#endif -} - -void ForceFieldAssetPreviewImpl::setDrawGroupsPoseScaled() -{ - PxMat44 scaledPose; // scaling pose for the preview rendering items that need to be scaled - PxMat44 scaleMatrix; - - //set scale - { - scaledPose = mPose; - scaleMatrix = PxMat44(PxVec4(mIconScale, 0.0f, 0.0f, 0.0f), - PxVec4(0.0f, mIconScale, 0.0f, 0.0f), - PxVec4(0.0f, 0.0f, mIconScale, 0.0f), - PxVec4(0.0f, 0.0f, 0.0f, 1.0f)); - //scaledPose.t.y = 2.0f; - what it was supposed to do? - scaledPose = scaledPose * scaleMatrix; - } - - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose((int32_t)mDrawGroupIconScaled, scaledPose); -} - - -void ForceFieldAssetPreviewImpl::toggleDrawPreview() -{ - if (mPreviewDetail & FORCEFIELD_DRAW_ICON) - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible((int32_t)mDrawGroupIconScaled, true); - } - else - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible((int32_t)mDrawGroupIconScaled, false); - } -} - - -void ForceFieldAssetPreviewImpl::setDetailLevel(uint32_t detail) -{ - if(detail != mPreviewDetail) - { - mPreviewDetail = detail; - toggleDrawPreview(); - } -}; - - -void ForceFieldAssetPreviewImpl::setIconScale(float scale) -{ - mIconScale = scale; - drawForceFieldPreview(); -}; - - -void ForceFieldAssetPreviewImpl::setPose(PxMat44 pose) -{ - WRITE_ZONE(); - mPose = pose; - drawForceFieldPreview(); -}; - - -void ForceFieldAssetPreviewImpl::drawForceFieldBoundaries(void) -{ -} - -void ForceFieldAssetPreviewImpl::drawForceFieldWithCylinder() -{ -} - -void ForceFieldAssetPreviewImpl::drawForceFieldPreview(void) -{ - PX_PROFILE_ZONE("ForceFieldDrawForceFieldPreview", GetInternalApexSDK()->getContextId()); - mDrawWithCylinder = true; - - if(mPreviewDetail & FORCEFIELD_DRAW_ICON) - { - drawForceFieldPreviewIcon(); - } - - if(mPreviewDetail & FORCEFIELD_DRAW_BOUNDARIES) - { - drawForceFieldBoundaries(); - } - - if(mPreviewDetail & FORCEFIELD_DRAW_WITH_CYLINDERS) - { - drawForceFieldWithCylinder(); - } -} - -ForceFieldAssetPreviewImpl::~ForceFieldAssetPreviewImpl(void) -{ -} - -void ForceFieldAssetPreviewImpl::setPose(const PxMat44& pose) -{ - WRITE_ZONE(); - mPose = pose; - setDrawGroupsPoseScaled(); -} - -const PxMat44 ForceFieldAssetPreviewImpl::getPose() const -{ - READ_ZONE(); - return mPose; -} - -// from RenderDataProvider -void ForceFieldAssetPreviewImpl::lockRenderResources(void) -{ - ApexRenderable::renderDataLock(); -} - -void ForceFieldAssetPreviewImpl::unlockRenderResources(void) -{ - ApexRenderable::renderDataUnLock(); -} - -void ForceFieldAssetPreviewImpl::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->updateRenderResources(); - } -} - -// from Renderable.h -void ForceFieldAssetPreviewImpl::dispatchRenderResources(UserRenderer& renderer) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->dispatchRenderResources(renderer); - } -} - -PxBounds3 ForceFieldAssetPreviewImpl::getBounds(void) const -{ - if (mApexRenderDebug) - { - return mApexRenderDebug->getBounds(); - } - else - { - PxBounds3 b; - b.setEmpty(); - return b; - } -} - -void ForceFieldAssetPreviewImpl::destroy(void) -{ - delete this; -} - -void ForceFieldAssetPreviewImpl::release(void) -{ - if (mInRelease) - { - return; - } - mAsset->releaseForceFieldPreview(*this); -} - -ForceFieldAssetPreviewImpl::ForceFieldAssetPreviewImpl(const ForceFieldPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, ForceFieldAssetImpl* myForceFieldAsset, AssetPreviewScene* previewScene) : - mPose(PreviewDesc.mPose), - mApexSDK(myApexSDK), - mAsset(myForceFieldAsset), - mPreviewScene(previewScene), - mDrawGroupIconScaled(0), - mDrawGroupCylinder(0), - mPreviewDetail(PreviewDesc.mPreviewDetail), - mIconScale(1.0f), - mApexRenderDebug(0) -{ - drawForceFieldPreview(); -}; - -} -} // end namespace nvidia - diff --git a/APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp b/APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp deleted file mode 100644 index fe0d8808..00000000 --- a/APEX_1.4/module/forcefield/src/ForceFieldFSActor.cpp +++ /dev/null @@ -1,171 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "ForceFieldActorImpl.h" -#include "ForceFieldAssetImpl.h" -#include "ForceFieldScene.h" -#include "FieldSamplerManagerIntl.h" -#include "ApexResourceHelper.h" -#include "ApexUsingNamespace.h" - -#include "SceneIntl.h" - -namespace nvidia -{ -namespace forcefield -{ - -void ForceFieldActorImpl::initFieldSampler(const ForceFieldActorDesc& desc) -{ - FieldSamplerManagerIntl* fieldSamplerManager = mForceFieldScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - FieldSamplerDescIntl fieldSamplerDesc; - fieldSamplerDesc.type = FieldSamplerTypeIntl::FORCE; - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::SINGLE_VELOCITY; - - fieldSamplerDesc.samplerFilterData = desc.samplerFilterData; - fieldSamplerDesc.boundaryFilterData = desc.boundaryFilterData; - - fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mForceFieldScene); - mFieldSamplerChanged = true; - } -} - -void ForceFieldActorImpl::releaseFieldSampler() -{ - FieldSamplerManagerIntl* fieldSamplerManager = mForceFieldScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - fieldSamplerManager->unregisterFieldSampler(this); - } -} - -bool ForceFieldActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - isEnabled = mEnable; - if (mFieldSamplerChanged) - { - shapeDesc.type = FieldShapeTypeIntl::NONE; //not using field sampler include shape (force field has its own implementation for shapes) - - //copy to buffered kernel data for execution - memcpy(&mKernelExecutionParams, &mKernelParams, sizeof(ForceFieldFSKernelParamsUnion)); - mFieldSamplerChanged = false; - return true; - } - return false; -} - -/******************************** CPU Version ********************************/ - -ForceFieldActorCPU::ForceFieldActorCPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene) - : ForceFieldActorImpl(desc, asset, list, scene) -{ -} - -ForceFieldActorCPU::~ForceFieldActorCPU() -{ -} - -void ForceFieldActorCPU::executeFieldSampler(const ExecuteData& data) -{ - // totalElapsedMS is always 0 in PhysX 3 - uint32_t totalElapsedMS = mForceFieldScene->getApexScene().getTotalElapsedMS(); - - if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL) - { - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - data.resultField[iter] = executeForceFieldFS(mKernelExecutionParams.getRadialForceFieldFSKernelParams(), *pos, totalElapsedMS); - } - } - else if (mKernelParams.kernelType == ForceFieldKernelType::GENERIC) - { - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - PxVec3* vel = (PxVec3*)((uint8_t*)data.velocity + i * data.velocityStride); - - data.resultField[iter] = executeForceFieldFS(mKernelExecutionParams.getGenericForceFieldFSKernelParams(), *pos, *vel, totalElapsedMS); - } - } -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - -ForceFieldActorGPU::ForceFieldActorGPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene) - : ForceFieldActorCPU(desc, asset, list, scene) - , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage)) -{ -} - -ForceFieldActorGPU::~ForceFieldActorGPU() -{ -} - -bool ForceFieldActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - if (ForceFieldActorImpl::updateFieldSampler(shapeDesc, isEnabled)) - { - APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup); - - if (mParamsHandle.isNull()) - { - mParamsHandle.alloc(_storage_); - } - - if (mKernelParams.kernelType == ForceFieldKernelType::GENERIC) - { - mParamsHandle.update(_storage_, mKernelExecutionParams.getGenericForceFieldFSKernelParams()); - } - else if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL) - { - mParamsHandle.update(_storage_, mKernelExecutionParams.getRadialForceFieldFSKernelParams()); - } - else - { - PX_ASSERT("Wrong kernel type"); - } - - return true; - } - return false; -} - -void ForceFieldActorGPU::getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const -{ - if (mKernelParams.kernelType == ForceFieldKernelType::GENERIC) - { - info.executeType = 1; - } - else if (mKernelParams.kernelType == ForceFieldKernelType::RADIAL) - { - info.executeType = 2; - } - else - { - PX_ASSERT("Wrong kernel type"); - info.executeType = 0; - } - info.executeParamsHandle = mParamsHandle; -} - -#endif - -} -} // namespace nvidia::apex - diff --git a/APEX_1.4/module/forcefield/src/ForceFieldScene.cpp b/APEX_1.4/module/forcefield/src/ForceFieldScene.cpp deleted file mode 100644 index 6d8e7774..00000000 --- a/APEX_1.4/module/forcefield/src/ForceFieldScene.cpp +++ /dev/null @@ -1,250 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "ApexUsingNamespace.h" -#include "ScopedPhysXLock.h" - -#include "ForceFieldScene.h" -#include "ForceFieldActorImpl.h" -#include "SceneIntl.h" -#include "ModulePerfScope.h" -#include "ModuleFieldSamplerIntl.h" - -#if APEX_CUDA_SUPPORT -#include "ApexCudaSource.h" -#endif - -#pragma warning(disable: 4355) // 'this' : used in base member initializer list - -#include "Lock.h" - -namespace nvidia -{ -namespace forcefield -{ - -ForceFieldScene::ForceFieldScene(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list) - : mRenderDebug(renderDebug) - , mFieldSamplerManager(NULL) - , mUpdateTask(*this) -{ - mModule = &module; - mApexScene = &scene; - mPhysXScene = NULL; - list.add(*this); // Add self to module's list of ForceFieldScenes - - /* Initialize reference to ForceFieldDebugRenderParams */ - mDebugRenderParams = DYNAMIC_CAST(DebugRenderParams*)(mApexScene->getDebugRenderParams()); - PX_ASSERT(mDebugRenderParams); - NvParameterized::Handle handle(*mDebugRenderParams), memberHandle(*mDebugRenderParams); - int size; - - if (mDebugRenderParams->getParameterHandle("moduleName", handle) == NvParameterized::ERROR_NONE) - { - handle.getArraySize(size, 0); - handle.resizeArray(size + 1); - if (handle.getChildHandle(size, memberHandle) == NvParameterized::ERROR_NONE) - { - memberHandle.initParamRef(ForceFieldDebugRenderParams::staticClassName(), true); - } - } - - /* Load reference to ForceFieldDebugRenderParams */ - NvParameterized::Interface* refPtr = NULL; - memberHandle.getParamRef(refPtr); - mForceFieldDebugRenderParams = DYNAMIC_CAST(ForceFieldDebugRenderParams*)(refPtr); - PX_ASSERT(mForceFieldDebugRenderParams); -} - -ForceFieldScene::~ForceFieldScene() -{ -} - -// Called by scene task graph between LOD and PhysX::simulate() -void ForceFieldScene::TaskUpdate::run() -{ - setProfileStat((uint16_t) mOwner.mActorArray.size()); - float dt = mOwner.mApexScene->getElapsedTime(); - mOwner.updateActors(dt); -} - -// Called by updateTask between LOD and PhysX simulate. Any writes -// to render data must be protected by acquiring the actor's render data lock -void ForceFieldScene::updateActors(float dt) -{ - SCOPED_PHYSX_LOCK_WRITE(mApexScene); - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]); - actor->updateForceField(dt); - } -} - -// submit the task that updates the explosion actors -// called from ApexScene::simulate() -void ForceFieldScene::submitTasks(float /*elapsedTime*/, float /*substepSize*/, uint32_t /*numSubSteps*/) -{ - PxTaskManager* tm; - { - READ_LOCK(*mApexScene); - tm = mApexScene->getTaskManager(); - } - tm->submitUnnamedTask(mUpdateTask); - mUpdateTask.startAfter(tm->getNamedTask(FSST_PHYSX_MONITOR_LOAD)); - mUpdateTask.finishBefore(tm->getNamedTask(FSST_PHYSX_MONITOR_FETCH)); -} - -void ForceFieldScene::setTaskDependencies() -{ -} - -// Called by ApexScene::fetchResults() with all actors render data locked. -void ForceFieldScene::fetchResults() -{ - PX_PROFILE_ZONE("ForceFieldSceneFetchResults", GetInternalApexSDK()->getContextId()); - - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]); - actor->updatePoseAndBounds(); - } -} - -void ForceFieldScene::visualize() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mForceFieldDebugRenderParams->VISUALIZE_FORCEFIELD_ACTOR) - { - return; - } - - RENDER_DEBUG_IFACE(mRenderDebug)->pushRenderState(); - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]); - actor->visualize(); - } - RENDER_DEBUG_IFACE(mRenderDebug)->popRenderState(); -#endif -} - -void ForceFieldScene::visualizeForceFieldForces() -{ -} - -void ForceFieldScene::visualizeForceFieldForceFields() -{ -} - -void ForceFieldScene::destroy() -{ - removeAllActors(); - mApexScene->moduleReleased(*this); - delete this; -} - -void ForceFieldScene::setModulePhysXScene(PxScene* pxScene) -{ - if (pxScene) - { - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]); - actor->setPhysXScene(pxScene); - } - } - else - { - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(mActorArray[i]); - actor->setPhysXScene(NULL); - } - } - - mPhysXScene = pxScene; -} - -FieldSamplerManagerIntl* ForceFieldScene::getInternalFieldSamplerManager() -{ - if (mFieldSamplerManager == NULL) - { - ModuleFieldSamplerIntl* moduleFieldSampler = mModule->getInternalModuleFieldSampler(); - if (moduleFieldSampler != NULL) - { - mFieldSamplerManager = moduleFieldSampler->getInternalFieldSamplerManager(*mApexScene); - PX_ASSERT(mFieldSamplerManager != NULL); - } - } - return mFieldSamplerManager; -} - -/******************************** CPU Version ********************************/ - -ForceFieldSceneCPU::ForceFieldSceneCPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list) : - ForceFieldScene(module, scene, renderDebug, list) -{ -} - -ForceFieldSceneCPU::~ForceFieldSceneCPU() -{ -} - -ForceFieldActorImpl* ForceFieldSceneCPU::createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list) -{ - return PX_NEW(ForceFieldActorCPU)(desc, asset, list, *this); -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - -ForceFieldSceneGPU::ForceFieldSceneGPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list) - : ForceFieldScene(module, scene, renderDebug, list) - , CudaModuleScene(scene, *mModule, APEX_CUDA_TO_STR(APEX_CUDA_MODULE_PREFIX)) -{ - { - PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher(); - PX_ASSERT(gd != NULL); - mCtxMgr = gd->getCudaContextManager(); - PxScopedCudaLock _lock_(*mCtxMgr); - -//CUDA module objects -#include "../cuda/include/ForceField.h" - } -} - -ForceFieldSceneGPU::~ForceFieldSceneGPU() -{ - CudaModuleScene::destroy(*mApexScene); -} - -ForceFieldActorImpl* ForceFieldSceneGPU::createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list) -{ - return PX_NEW(ForceFieldActorGPU)(desc, asset, list, *this); -} - -ApexCudaConstStorage* ForceFieldSceneGPU::getFieldSamplerCudaConstStorage() -{ - return &APEX_CUDA_OBJ_NAME(fieldSamplerStorage); -} - -bool ForceFieldSceneGPU::launchFieldSamplerCudaKernel(const nvidia::fieldsampler::FieldSamplerKernelLaunchDataIntl& launchData) -{ - LAUNCH_FIELD_SAMPLER_KERNEL(launchData); -} - -#endif - -} -} // end namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp b/APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp deleted file mode 100644 index 6915007e..00000000 --- a/APEX_1.4/module/forcefield/src/ModuleForceFieldImpl.cpp +++ /dev/null @@ -1,330 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "ModuleForceFieldImpl.h" -#include "ModuleForceFieldRegistration.h" -#include "ForceFieldScene.h" -#include "ForceFieldAssetImpl.h" -#include "SceneIntl.h" -#include "PsMemoryBuffer.h" -#include "ModulePerfScope.h" -#include "ModuleFieldSamplerIntl.h" -using namespace forcefield; - -#include "Apex.h" -#include "ApexSDKIntl.h" -#include "ApexUsingNamespace.h" - -#include "Lock.h" - -namespace nvidia -{ -namespace apex -{ - -#if defined(_USRDLL) - -/* Modules don't have to link against the framework, they keep their own */ -ApexSDKIntl* gApexSdk = 0; -ApexSDK* GetApexSDK() -{ - return gApexSdk; -} -ApexSDKIntl* GetInternalApexSDK() -{ - return gApexSdk; -} - -APEX_API Module* CALL_CONV createModule( - ApexSDKIntl* inSdk, - ModuleIntl** niRef, - uint32_t APEXsdkVersion, - uint32_t PhysXsdkVersion, - ApexCreateError* errorCode) -{ - if (APEXsdkVersion != APEX_SDK_VERSION) - { - if (errorCode) - { - *errorCode = APEX_CE_WRONG_VERSION; - } - return NULL; - } - - if (PhysXsdkVersion != PX_PHYSICS_VERSION) - { - if (errorCode) - { - *errorCode = APEX_CE_WRONG_VERSION; - } - return NULL; - } - - gApexSdk = inSdk; - ModuleForceFieldImpl* impl = PX_NEW(ModuleForceField)(inSdk); - *niRef = (ModuleIntl*) impl; - return (Module*) impl; -} - -#else -/* Statically linking entry function */ -void instantiateModuleForceField() -{ -#if SDK_VERSION_NUMBER >= MIN_PHYSX_SDK_VERSION_REQUIRED - ApexSDKIntl* sdk = GetInternalApexSDK(); - nvidia::forcefield::ModuleForceFieldImpl* impl = PX_NEW(nvidia::forcefield::ModuleForceFieldImpl)(sdk); - sdk->registerExternalModule((Module*) impl, (ModuleIntl*) impl); -#endif -} -#endif // `defined(_USRDLL) -} - -namespace forcefield -{ -/* === ModuleForceFieldImpl Implementation === */ - -AuthObjTypeID ForceFieldAssetImpl::mAssetTypeID; // Static class member of ForceFieldAssetImpl -#ifdef WITHOUT_APEX_AUTHORING - -class ForceFieldAssetDummyAuthoring : public AssetAuthoring, public UserAllocated -{ -public: - ForceFieldAssetDummyAuthoring(ModuleForceFieldImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - { - PX_UNUSED(module); - PX_UNUSED(list); - PX_UNUSED(params); - PX_UNUSED(name); - } - - ForceFieldAssetDummyAuthoring(ModuleForceFieldImpl* module, ResourceList& list, const char* name) - { - PX_UNUSED(module); - PX_UNUSED(list); - PX_UNUSED(name); - } - - ForceFieldAssetDummyAuthoring(ModuleForceFieldImpl* module, ResourceList& list) - { - PX_UNUSED(module); - PX_UNUSED(list); - } - - virtual void setToolString(const char* /*toolName*/, const char* /*toolVersion*/, uint32_t /*toolChangelist*/) - { - - } - - - virtual void release() - { - destroy(); - } - - // internal - void destroy() - { - delete this; - } - - const char* getName(void) const - { - return NULL; - } - - /** - * \brief Returns the name of this APEX authorable object type - */ - virtual const char* getObjTypeName() const - { - return ForceFieldAssetImpl::getClassName(); - } - - /** - * \brief Prepares a fully authored Asset Authoring object for a specified platform - */ - virtual bool prepareForPlatform(nvidia::apex::PlatformTag) - { - PX_ASSERT(0); - return false; - } - - /** - * \brief Save asset's NvParameterized interface, may return NULL - */ - virtual NvParameterized::Interface* getNvParameterized() - { - PX_ASSERT(0); - return NULL; - } - - virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - PX_ALWAYS_ASSERT(); - return NULL; - } -}; - -typedef ApexAuthorableObject<ModuleForceFieldImpl, ForceFieldAssetImpl, ForceFieldAssetDummyAuthoring> ForceFieldAO; - -#else -typedef ApexAuthorableObject<ModuleForceFieldImpl, ForceFieldAssetImpl, ForceFieldAssetAuthoringImpl> ForceFieldAO; -#endif - -ModuleForceFieldImpl::ModuleForceFieldImpl(ApexSDKIntl* inSdk) -{ - mName = "ForceField"; - mSdk = inSdk; - mApiProxy = this; - mModuleParams = NULL; - mFieldSamplerModule = NULL; - - /* Register asset type and create a namespace for its assets */ - const char* pName = ForceFieldAssetParams::staticClassName(); - ForceFieldAO* eAO = PX_NEW(ForceFieldAO)(this, mAuthorableObjects, pName); - ForceFieldAssetImpl::mAssetTypeID = eAO->getResID(); - - /* Register the NvParameterized factories */ - NvParameterized::Traits* traits = mSdk->getParameterizedTraits(); - ModuleForceFieldRegistration::invokeRegistration(traits); -} - -ModuleForceFieldImpl::~ModuleForceFieldImpl() -{ -} - -void ModuleForceFieldImpl::destroy() -{ - // release the NvParameterized factory - NvParameterized::Traits* traits = mSdk->getParameterizedTraits(); - - if (mModuleParams) - { - mModuleParams->destroy(); - mModuleParams = NULL; - } - - ModuleBase::destroy(); - - if (traits) - { - ModuleForceFieldRegistration::invokeUnregistration(traits); - } - delete this; -} - -NvParameterized::Interface* ModuleForceFieldImpl::getDefaultModuleDesc() -{ - NvParameterized::Traits* traits = mSdk->getParameterizedTraits(); - - if (!mModuleParams) - { - mModuleParams = DYNAMIC_CAST(ForceFieldModuleParams*) - (traits->createNvParameterized("ForceFieldModuleParams")); - PX_ASSERT(mModuleParams); - } - else - { - mModuleParams->initDefaults(); - } - - return mModuleParams; -} - -void ModuleForceFieldImpl::init(const ModuleForceFieldDesc& expDesc) -{ - PX_PROFILE_ZONE("ForceFieldModuleInit", GetInternalApexSDK()->getContextId()); // profile this function - mModuleValue = expDesc.moduleValue; -} - -AuthObjTypeID ModuleForceFieldImpl::getForceFieldAssetTypeID() const -{ - return ForceFieldAssetImpl::mAssetTypeID; -} -AuthObjTypeID ModuleForceFieldImpl::getModuleID() const -{ - return ForceFieldAssetImpl::mAssetTypeID; -} - - -/* == ForceField Scene methods == */ -ModuleSceneIntl* ModuleForceFieldImpl::createInternalModuleScene(SceneIntl& scene, RenderDebugInterface* renderDebug) -{ -#if APEX_CUDA_SUPPORT - READ_LOCK(scene); - if (scene.getTaskManager()->getGpuDispatcher()) - { - return PX_NEW(ForceFieldSceneGPU)(*this, scene, renderDebug, mForceFieldScenes); - } - else -#endif - return PX_NEW(ForceFieldSceneCPU)(*this, scene, renderDebug, mForceFieldScenes); -} - -void ModuleForceFieldImpl::releaseModuleSceneIntl(ModuleSceneIntl& scene) -{ - ForceFieldScene* es = DYNAMIC_CAST(ForceFieldScene*)(&scene); - es->destroy(); -} - -uint32_t ModuleForceFieldImpl::forceLoadAssets() -{ - uint32_t loadedAssetCount = 0; - for (uint32_t i = 0; i < mAuthorableObjects.getSize(); i++) - { - AuthorableObjectIntl* ao = static_cast<AuthorableObjectIntl*>(mAuthorableObjects.getResource(i)); - loadedAssetCount += ao->forceLoadAssets(); - } - return loadedAssetCount; -} - -ForceFieldScene* ModuleForceFieldImpl::getForceFieldScene(const Scene& apexScene) -{ - for (uint32_t i = 0 ; i < mForceFieldScenes.getSize() ; i++) - { - ForceFieldScene* es = DYNAMIC_CAST(ForceFieldScene*)(mForceFieldScenes.getResource(i)); - if (es->mApexScene == &apexScene) - { - return es; - } - } - - PX_ASSERT(!"Unable to locate an appropriate ForceFieldScene"); - return NULL; -} - -RenderableIterator* ModuleForceFieldImpl::createRenderableIterator(const Scene& apexScene) -{ - ForceFieldScene* es = getForceFieldScene(apexScene); - if (es) - { - return es->createRenderableIterator(); - } - - return NULL; -} - -ModuleFieldSamplerIntl* ModuleForceFieldImpl::getInternalModuleFieldSampler() -{ - if (!mFieldSamplerModule) - { - ModuleIntl* nim = mSdk->getInternalModuleByName("FieldSampler"); - if (nim) - { - mFieldSamplerModule = DYNAMIC_CAST(ModuleFieldSamplerIntl*)(nim); - } - } - return mFieldSamplerModule; -} - -} -} // end namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp deleted file mode 100644 index b6b760b8..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldActorParams.cpp +++ /dev/null @@ -1,401 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldActorParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldActorParamsNS; - -const char* const ForceFieldActorParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldActorParams, ForceFieldActorParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->scale), NULL, 0 }, // scale - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool ForceFieldActorParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldActorParams::mBuiltFlagMutex; - -ForceFieldActorParams::ForceFieldActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldActorParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldActorParams::~ForceFieldActorParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldActorParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldActorParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldActorParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldActorParams::getParameterDefinitionTree(void) const -{ - ForceFieldActorParams* tmpParam = const_cast<ForceFieldActorParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldActorParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldActorParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldActorParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldActorParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The initial pose where the forcefield actor will be put into the scene", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="scale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("scale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Forcefield actor scale", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void ForceFieldActorParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void ForceFieldActorParams::initDynamicArrays(void) -{ -} - -void ForceFieldActorParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - initialPose = physx::PxTransform(physx::PxIdentity); - scale = float(1.0f); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldActorParams::initReferences(void) -{ -} - -void ForceFieldActorParams::freeDynamicArrays(void) -{ -} - -void ForceFieldActorParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void ForceFieldActorParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp deleted file mode 100644 index bad0adcc..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetParams.cpp +++ /dev/null @@ -1,573 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldAssetParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldAssetParamsNS; - -const char* const ForceFieldAssetParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldAssetParams, ForceFieldAssetParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 11; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 9, 10, 6, 7, 8, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 7 }, - { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->forceFieldKernelType), NULL, 0 }, // forceFieldKernelType - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->defScale), NULL, 0 }, // defScale - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->strength), NULL, 0 }, // strength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->lifetime), NULL, 0 }, // lifetime - { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->includeShapeParameters), CHILDREN(7), 3 }, // includeShapeParameters - { TYPE_ENUM, false, (size_t)(&((IncludeShapeParameters_Type*)0)->shape), NULL, 0 }, // includeShapeParameters.shape - { TYPE_MAT44, false, (size_t)(&((IncludeShapeParameters_Type*)0)->forceFieldToShape), NULL, 0 }, // includeShapeParameters.forceFieldToShape - { TYPE_VEC3, false, (size_t)(&((IncludeShapeParameters_Type*)0)->dimensions), NULL, 0 }, // includeShapeParameters.dimensions - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool ForceFieldAssetParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldAssetParams::mBuiltFlagMutex; - -ForceFieldAssetParams::ForceFieldAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldAssetParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldAssetParams::~ForceFieldAssetParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldAssetParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldAssetParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldAssetParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldAssetParams::getParameterDefinitionTree(void) const -{ - ForceFieldAssetParams* tmpParam = const_cast<ForceFieldAssetParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldAssetParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldAssetParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldAssetParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldAssetParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Contains the asset properties for ForceField.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="forceFieldKernelType" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("forceFieldKernelType", TYPE_REF, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("INCLUDED", uint64_t(1), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("INCLUDED", uint64_t(1), true); - HintTable[1].init("shortDescription", "Specify which force field kernel type will be used.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - static const char* const RefVariantVals[] = { "GenericForceFieldKernelParams", "RadialForceFieldKernelParams" }; - ParamDefTable[1].setRefVariantVals((const char**)RefVariantVals, 2); - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="defScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("defScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Default scale of the force field", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="strength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("strength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Constant part of force field function", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="lifetime" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("lifetime", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Lifetime of force field", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="includeShapeParameters" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("includeShapeParameters", TYPE_STRUCT, "IncludeShapeParameters", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="includeShapeParameters.shape" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("shape", TYPE_ENUM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Include shape type for force field", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - static const char* const EnumVals[] = { "sphere", "capsule", "cylinder", "cone", "box", "none" }; - ParamDefTable[6].setEnumVals((const char**)EnumVals, 6); - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="includeShapeParameters.forceFieldToShape" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("forceFieldToShape", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Transform to convert force field to local shape coordinates", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="includeShapeParameters.dimensions" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("dimensions", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "x,y,z values dependent on shape type", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for ForceField vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for ForceField vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[7]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(9); - Children[6] = PDEF_PTR(10); - - ParamDefTable[0].setChildren(Children, 7); - } - - // SetChildren for: nodeIndex=5, longName="includeShapeParameters" - { - static Definition* Children[3]; - Children[0] = PDEF_PTR(6); - Children[1] = PDEF_PTR(7); - Children[2] = PDEF_PTR(8); - - ParamDefTable[5].setChildren(Children, 3); - } - - mBuiltFlag = true; - -} -void ForceFieldAssetParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void ForceFieldAssetParams::initDynamicArrays(void) -{ -} - -void ForceFieldAssetParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - defScale = float(1); - strength = float(0); - lifetime = float(0); - includeShapeParameters.shape = (const char*)"sphere"; - includeShapeParameters.forceFieldToShape = physx::PxMat44(init(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)); - includeShapeParameters.dimensions = physx::PxVec3(init(1, 1, 1)); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldAssetParams::initReferences(void) -{ - forceFieldKernelType = NULL; - -} - -void ForceFieldAssetParams::freeDynamicArrays(void) -{ -} - -void ForceFieldAssetParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void ForceFieldAssetParams::freeReferences(void) -{ - if (forceFieldKernelType) - { - forceFieldKernelType->destroy(); - } - -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp deleted file mode 100644 index 15d93af1..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldAssetPreviewParams.cpp +++ /dev/null @@ -1,408 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldAssetPreviewParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldAssetPreviewParamsNS; - -const char* const ForceFieldAssetPreviewParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldAssetPreviewParams, ForceFieldAssetPreviewParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 6; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 5 }, - { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->pose), NULL, 0 }, // pose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->iconScale), NULL, 0 }, // iconScale - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawIcon), NULL, 0 }, // drawIcon - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawBoundaries), NULL, 0 }, // drawBoundaries - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawBold), NULL, 0 }, // drawBold -}; - - -bool ForceFieldAssetPreviewParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldAssetPreviewParams::mBuiltFlagMutex; - -ForceFieldAssetPreviewParams::ForceFieldAssetPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldAssetPreviewParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldAssetPreviewParams::~ForceFieldAssetPreviewParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldAssetPreviewParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldAssetPreviewParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldAssetPreviewParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldAssetPreviewParams::getParameterDefinitionTree(void) const -{ - ForceFieldAssetPreviewParams* tmpParam = const_cast<ForceFieldAssetPreviewParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldAssetPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldAssetPreviewParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldAssetPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldAssetPreviewParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldAssetPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldAssetPreviewParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="pose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("pose", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The preview actor's position and rotation", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="iconScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("iconScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The preview actor's icon scale", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="drawIcon" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("drawIcon", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Draw the icon", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="drawBoundaries" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("drawBoundaries", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Draw the explosion field boundaries", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="drawBold" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("drawBold", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Draw everything using thick lines", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[5]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - - ParamDefTable[0].setChildren(Children, 5); - } - - mBuiltFlag = true; - -} -void ForceFieldAssetPreviewParams::initStrings(void) -{ -} - -void ForceFieldAssetPreviewParams::initDynamicArrays(void) -{ -} - -void ForceFieldAssetPreviewParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - pose = physx::PxMat44(init(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)); - iconScale = float(1); - drawIcon = bool(1); - drawBoundaries = bool(0); - drawBold = bool(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldAssetPreviewParams::initReferences(void) -{ -} - -void ForceFieldAssetPreviewParams::freeDynamicArrays(void) -{ -} - -void ForceFieldAssetPreviewParams::freeStrings(void) -{ -} - -void ForceFieldAssetPreviewParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp deleted file mode 100644 index 3102a8dd..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldDebugRenderParams.cpp +++ /dev/null @@ -1,308 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldDebugRenderParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldDebugRenderParamsNS; - -const char* const ForceFieldDebugRenderParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldDebugRenderParams, ForceFieldDebugRenderParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 2; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 1 }, - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_FORCEFIELD_ACTOR), NULL, 0 }, // VISUALIZE_FORCEFIELD_ACTOR -}; - - -bool ForceFieldDebugRenderParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldDebugRenderParams::mBuiltFlagMutex; - -ForceFieldDebugRenderParams::ForceFieldDebugRenderParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldDebugRenderParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldDebugRenderParams::~ForceFieldDebugRenderParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldDebugRenderParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldDebugRenderParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldDebugRenderParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldDebugRenderParams::getParameterDefinitionTree(void) const -{ - ForceFieldDebugRenderParams* tmpParam = const_cast<ForceFieldDebugRenderParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldDebugRenderParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldDebugRenderParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldDebugRenderParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldDebugRenderParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="VISUALIZE_FORCEFIELD_ACTOR" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("VISUALIZE_FORCEFIELD_ACTOR", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Draws the include shape of the forcefield actor.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[1]; - Children[0] = PDEF_PTR(1); - - ParamDefTable[0].setChildren(Children, 1); - } - - mBuiltFlag = true; - -} -void ForceFieldDebugRenderParams::initStrings(void) -{ -} - -void ForceFieldDebugRenderParams::initDynamicArrays(void) -{ -} - -void ForceFieldDebugRenderParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - VISUALIZE_FORCEFIELD_ACTOR = bool(true); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldDebugRenderParams::initReferences(void) -{ -} - -void ForceFieldDebugRenderParams::freeDynamicArrays(void) -{ -} - -void ForceFieldDebugRenderParams::freeStrings(void) -{ -} - -void ForceFieldDebugRenderParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp deleted file mode 100644 index 325ca666..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldFalloffParams.cpp +++ /dev/null @@ -1,385 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldFalloffParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldFalloffParamsNS; - -const char* const ForceFieldFalloffParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldFalloffParams, ForceFieldFalloffParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->type), NULL, 0 }, // type - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->multiplier), NULL, 0 }, // multiplier - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->start), NULL, 0 }, // start - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->end), NULL, 0 }, // end -}; - - -bool ForceFieldFalloffParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldFalloffParams::mBuiltFlagMutex; - -ForceFieldFalloffParams::ForceFieldFalloffParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldFalloffParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldFalloffParams::~ForceFieldFalloffParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldFalloffParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldFalloffParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldFalloffParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldFalloffParams::getParameterDefinitionTree(void) const -{ - ForceFieldFalloffParams* tmpParam = const_cast<ForceFieldFalloffParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldFalloffParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldFalloffParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldFalloffParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldFalloffParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldFalloffParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldFalloffParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="type" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("type", TYPE_ENUM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Falloff type for force field", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - static const char* const EnumVals[] = { "linear", "steep", "scurve", "custom", "none" }; - ParamDefTable[1].setEnumVals((const char**)EnumVals, 5); - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="multiplier" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("multiplier", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Falloff multiplier value", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="start" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("start", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Falloff start value", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="end" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("end", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Falloff end value", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void ForceFieldFalloffParams::initStrings(void) -{ -} - -void ForceFieldFalloffParams::initDynamicArrays(void) -{ -} - -void ForceFieldFalloffParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - type = (const char*)"linear"; - multiplier = float(0); - start = float(0); - end = float(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldFalloffParams::initReferences(void) -{ -} - -void ForceFieldFalloffParams::freeDynamicArrays(void) -{ -} - -void ForceFieldFalloffParams::freeStrings(void) -{ -} - -void ForceFieldFalloffParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp deleted file mode 100644 index 58672278..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldModuleParams.cpp +++ /dev/null @@ -1,308 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldModuleParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldModuleParamsNS; - -const char* const ForceFieldModuleParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldModuleParams, ForceFieldModuleParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 2; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 1 }, - { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->unused), NULL, 0 }, // unused -}; - - -bool ForceFieldModuleParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldModuleParams::mBuiltFlagMutex; - -ForceFieldModuleParams::ForceFieldModuleParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldModuleParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldModuleParams::~ForceFieldModuleParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldModuleParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldModuleParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldModuleParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldModuleParams::getParameterDefinitionTree(void) const -{ - ForceFieldModuleParams* tmpParam = const_cast<ForceFieldModuleParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldModuleParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldModuleParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldModuleParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldModuleParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldModuleParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldModuleParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="unused" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("unused", TYPE_U32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "No parameters necessary", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[1]; - Children[0] = PDEF_PTR(1); - - ParamDefTable[0].setChildren(Children, 1); - } - - mBuiltFlag = true; - -} -void ForceFieldModuleParams::initStrings(void) -{ -} - -void ForceFieldModuleParams::initDynamicArrays(void) -{ -} - -void ForceFieldModuleParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - unused = uint32_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldModuleParams::initReferences(void) -{ -} - -void ForceFieldModuleParams::freeDynamicArrays(void) -{ -} - -void ForceFieldModuleParams::freeStrings(void) -{ -} - -void ForceFieldModuleParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp b/APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp deleted file mode 100644 index 8ce9fda5..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/ForceFieldNoiseParams.cpp +++ /dev/null @@ -1,383 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "ForceFieldNoiseParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace ForceFieldNoiseParamsNS; - -const char* const ForceFieldNoiseParamsFactory::vptr = - NvParameterized::getVptr<ForceFieldNoiseParams, ForceFieldNoiseParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->strength), NULL, 0 }, // strength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->spaceScale), NULL, 0 }, // spaceScale - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->timeScale), NULL, 0 }, // timeScale - { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->octaves), NULL, 0 }, // octaves -}; - - -bool ForceFieldNoiseParams::mBuiltFlag = false; -NvParameterized::MutexType ForceFieldNoiseParams::mBuiltFlagMutex; - -ForceFieldNoiseParams::ForceFieldNoiseParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &ForceFieldNoiseParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -ForceFieldNoiseParams::~ForceFieldNoiseParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void ForceFieldNoiseParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~ForceFieldNoiseParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* ForceFieldNoiseParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* ForceFieldNoiseParams::getParameterDefinitionTree(void) const -{ - ForceFieldNoiseParams* tmpParam = const_cast<ForceFieldNoiseParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType ForceFieldNoiseParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType ForceFieldNoiseParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void ForceFieldNoiseParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ForceFieldNoiseParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void ForceFieldNoiseParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void ForceFieldNoiseParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="strength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("strength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise strength value", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="spaceScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("spaceScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise space scale value", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="timeScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("timeScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise time scale value", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="octaves" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("octaves", TYPE_U32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Number of noise octaves", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void ForceFieldNoiseParams::initStrings(void) -{ -} - -void ForceFieldNoiseParams::initDynamicArrays(void) -{ -} - -void ForceFieldNoiseParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - strength = float(0); - spaceScale = float(0); - timeScale = float(0); - octaves = uint32_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void ForceFieldNoiseParams::initReferences(void) -{ -} - -void ForceFieldNoiseParams::freeDynamicArrays(void) -{ -} - -void ForceFieldNoiseParams::freeStrings(void) -{ -} - -void ForceFieldNoiseParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp b/APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp deleted file mode 100644 index 19c48d6f..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/GenericForceFieldKernelParams.cpp +++ /dev/null @@ -1,572 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "GenericForceFieldKernelParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace GenericForceFieldKernelParamsNS; - -const char* const GenericForceFieldKernelParamsFactory::vptr = - NvParameterized::getVptr<GenericForceFieldKernelParams, GenericForceFieldKernelParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 12; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 4, 5, 6, 7, 8, 9, 10, 11, 2, 3, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 9 }, - { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->coordinateSystemParameters), CHILDREN(9), 2 }, // coordinateSystemParameters - { TYPE_ENUM, false, (size_t)(&((CoordinateSystemParameters_Type*)0)->type), NULL, 0 }, // coordinateSystemParameters.type - { TYPE_F32, false, (size_t)(&((CoordinateSystemParameters_Type*)0)->torusRadius), NULL, 0 }, // coordinateSystemParameters.torusRadius - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->constant), NULL, 0 }, // constant - { TYPE_MAT33, false, (size_t)(&((ParametersStruct*)0)->positionMultiplier), NULL, 0 }, // positionMultiplier - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->positionTarget), NULL, 0 }, // positionTarget - { TYPE_MAT33, false, (size_t)(&((ParametersStruct*)0)->velocityMultiplier), NULL, 0 }, // velocityMultiplier - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->velocityTarget), NULL, 0 }, // velocityTarget - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->noise), NULL, 0 }, // noise - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->falloffLinear), NULL, 0 }, // falloffLinear - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->falloffQuadratic), NULL, 0 }, // falloffQuadratic -}; - - -bool GenericForceFieldKernelParams::mBuiltFlag = false; -NvParameterized::MutexType GenericForceFieldKernelParams::mBuiltFlagMutex; - -GenericForceFieldKernelParams::GenericForceFieldKernelParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &GenericForceFieldKernelParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -GenericForceFieldKernelParams::~GenericForceFieldKernelParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void GenericForceFieldKernelParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~GenericForceFieldKernelParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* GenericForceFieldKernelParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* GenericForceFieldKernelParams::getParameterDefinitionTree(void) const -{ - GenericForceFieldKernelParams* tmpParam = const_cast<GenericForceFieldKernelParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType GenericForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType GenericForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void GenericForceFieldKernelParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<GenericForceFieldKernelParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void GenericForceFieldKernelParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void GenericForceFieldKernelParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Generic force field kernel is needed for backward compatibility with ForceFieldKernel (PhysX 2.8.4).", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="coordinateSystemParameters" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("coordinateSystemParameters", TYPE_STRUCT, "CoordinateSystemParameters", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="coordinateSystemParameters.type" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("type", TYPE_ENUM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coordinate system type", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - static const char* const EnumVals[] = { "CARTESIAN", "SPHERICAL", "CYLINDRICAL", "TOROIDAL" }; - ParamDefTable[2].setEnumVals((const char**)EnumVals, 4); - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="coordinateSystemParameters.torusRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("torusRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "Radius for toroidal type coordinates. For other types of coordinates not used.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="constant" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("constant", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Constant part of force field function", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="positionMultiplier" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("positionMultiplier", TYPE_MAT33, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coefficient of force field function position term", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="positionTarget" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("positionTarget", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Force field position target", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="velocityMultiplier" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("velocityMultiplier", TYPE_MAT33, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coefficient of force field function velocity term", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="velocityTarget" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("velocityTarget", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Force field velocity target", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="noise" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("noise", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise scaling", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="falloffLinear" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("falloffLinear", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Linear term in magnitude falloff factor. Range (each component): [0, inf)", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=11, longName="falloffQuadratic" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; - ParamDef->init("falloffQuadratic", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Quadratic term in magnitude falloff factor. Range (each component): [0, inf)", true); - ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[9]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(4); - Children[2] = PDEF_PTR(5); - Children[3] = PDEF_PTR(6); - Children[4] = PDEF_PTR(7); - Children[5] = PDEF_PTR(8); - Children[6] = PDEF_PTR(9); - Children[7] = PDEF_PTR(10); - Children[8] = PDEF_PTR(11); - - ParamDefTable[0].setChildren(Children, 9); - } - - // SetChildren for: nodeIndex=1, longName="coordinateSystemParameters" - { - static Definition* Children[2]; - Children[0] = PDEF_PTR(2); - Children[1] = PDEF_PTR(3); - - ParamDefTable[1].setChildren(Children, 2); - } - - mBuiltFlag = true; - -} -void GenericForceFieldKernelParams::initStrings(void) -{ -} - -void GenericForceFieldKernelParams::initDynamicArrays(void) -{ -} - -void GenericForceFieldKernelParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - coordinateSystemParameters.type = (const char*)"CARTESIAN"; - coordinateSystemParameters.torusRadius = float(1); - constant = physx::PxVec3(init(0, 0, 0)); - positionMultiplier = physx::PxMat33(init( 0, 0, 0, 0, 0, 0, 0, 0, 0)); - positionTarget = physx::PxVec3(init(0, 0, 0)); - velocityMultiplier = physx::PxMat33(init( 0, 0, 0, 0, 0, 0, 0, 0, 0)); - velocityTarget = physx::PxVec3(init(0, 0, 0)); - noise = physx::PxVec3(init(0, 0, 0)); - falloffLinear = physx::PxVec3(init(0, 0, 0)); - falloffQuadratic = physx::PxVec3(init(0, 0, 0)); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void GenericForceFieldKernelParams::initReferences(void) -{ -} - -void GenericForceFieldKernelParams::freeDynamicArrays(void) -{ -} - -void GenericForceFieldKernelParams::freeStrings(void) -{ -} - -void GenericForceFieldKernelParams::freeReferences(void) -{ -} - -} // namespace forcefield -} // namespace nvidia diff --git a/APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp b/APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp deleted file mode 100644 index 8ae35f2a..00000000 --- a/APEX_1.4/module/forcefield/src/autogen/RadialForceFieldKernelParams.cpp +++ /dev/null @@ -1,402 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "RadialForceFieldKernelParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace forcefield -{ - -using namespace RadialForceFieldKernelParamsNS; - -const char* const RadialForceFieldKernelParamsFactory::vptr = - NvParameterized::getVptr<RadialForceFieldKernelParams, RadialForceFieldKernelParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 4; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 3 }, - { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->falloffParameters), NULL, 0 }, // falloffParameters - { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->noiseParameters), NULL, 0 }, // noiseParameters - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->radius), NULL, 0 }, // radius -}; - - -bool RadialForceFieldKernelParams::mBuiltFlag = false; -NvParameterized::MutexType RadialForceFieldKernelParams::mBuiltFlagMutex; - -RadialForceFieldKernelParams::RadialForceFieldKernelParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &RadialForceFieldKernelParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -RadialForceFieldKernelParams::~RadialForceFieldKernelParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void RadialForceFieldKernelParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~RadialForceFieldKernelParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* RadialForceFieldKernelParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* RadialForceFieldKernelParams::getParameterDefinitionTree(void) const -{ - RadialForceFieldKernelParams* tmpParam = const_cast<RadialForceFieldKernelParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType RadialForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType RadialForceFieldKernelParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void RadialForceFieldKernelParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<RadialForceFieldKernelParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void RadialForceFieldKernelParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void RadialForceFieldKernelParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Radial force field kernel correspond to APEX 1.3 Force Field implementation", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="falloffParameters" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("falloffParameters", TYPE_REF, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("INCLUDED", uint64_t(1), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("INCLUDED", uint64_t(1), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - static const char* const RefVariantVals[] = { "ForceFieldFalloffParams" }; - ParamDefTable[1].setRefVariantVals((const char**)RefVariantVals, 1); - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="noiseParameters" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("noiseParameters", TYPE_REF, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("INCLUDED", uint64_t(1), true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("INCLUDED", uint64_t(1), true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - static const char* const RefVariantVals[] = { "ForceFieldNoiseParams" }; - ParamDefTable[2].setRefVariantVals((const char**)RefVariantVals, 1); - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="radius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("radius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("gameScale", "true", true); - HintTable[1].init("min", double(0.001), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("gameScale", "true", true); - HintTable[1].init("min", double(0.001), true); - HintTable[2].init("shortDescription", "Sphere Radius", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[3]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - - ParamDefTable[0].setChildren(Children, 3); - } - - mBuiltFlag = true; - -} -void RadialForceFieldKernelParams::initStrings(void) -{ -} - -void RadialForceFieldKernelParams::initDynamicArrays(void) -{ -} - -void RadialForceFieldKernelParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - radius = float(1.0f); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void RadialForceFieldKernelParams::initReferences(void) -{ - falloffParameters = NULL; - - noiseParameters = NULL; - -} - -void RadialForceFieldKernelParams::freeDynamicArrays(void) -{ -} - -void RadialForceFieldKernelParams::freeStrings(void) -{ -} - -void RadialForceFieldKernelParams::freeReferences(void) -{ - if (falloffParameters) - { - falloffParameters->destroy(); - } - - if (noiseParameters) - { - noiseParameters->destroy(); - } - -} - -} // namespace forcefield -} // namespace nvidia |