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-rw-r--r--APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp297
1 files changed, 0 insertions, 297 deletions
diff --git a/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp b/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp
deleted file mode 100644
index 52acde7c..00000000
--- a/APEX_1.4/module/forcefield/src/ForceFieldAssetImpl.cpp
+++ /dev/null
@@ -1,297 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "ForceFieldAssetPreviewImpl.h"
-#include "ForceFieldAssetImpl.h"
-#include "ForceFieldActorImpl.h"
-#include "ModuleForceFieldImpl.h"
-#include "ForceFieldScene.h"
-#include "ApexResourceHelper.h"
-#include "AssetPreviewScene.h"
-
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-ForceFieldAssetImpl::ForceFieldAssetImpl(ModuleForceFieldImpl* module, ResourceList& list, const char* name) :
- mModule(module),
- mName(name),
- mDefaultActorParams(NULL),
- mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = (ForceFieldAssetParams*)traits->createNvParameterized(ForceFieldAssetParams::staticClassName());
-
- initializeAssetNameTable();
-
- list.add(*this);
-}
-
-ForceFieldAssetImpl::ForceFieldAssetImpl(ModuleForceFieldImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
- mModule(module),
- mName(name),
- mParams((ForceFieldAssetParams*)params),
- mDefaultActorParams(NULL),
- mDefaultPreviewParams(NULL)
-{
- initializeAssetNameTable();
-
- list.add(*this);
-}
-
-ForceFieldAssetImpl::~ForceFieldAssetImpl()
-{
-}
-
-void ForceFieldAssetImpl::destroy()
-{
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- if (mDefaultPreviewParams)
- {
- mDefaultPreviewParams->destroy();
- mDefaultPreviewParams = 0;
- }
- if (mParams)
- {
- mParams->destroy();
- mParams = NULL;
- }
- /* Assets that were forceloaded or loaded by actors will be automatically
- * released by the ApexAssetTracker member destructors.
- */
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-uint32_t ForceFieldAssetImpl::forceLoadAssets()
-{
- WRITE_ZONE();
- // Is there anything to be done here?
- return NULL;
-}
-
-void ForceFieldAssetImpl::initializeAssetNameTable()
-{
- ApexSimpleString tmpStr;
- NvParameterized::Handle h(*mParams);
- NvParameterized::Interface* refPtr;
-
- if (mParams->forceFieldKernelType == NULL)
- {
- NvParameterized::Handle h(mParams);
- h.getParameter("forceFieldKernelType");
- h.initParamRef(h.parameterDefinition()->refVariantVal(0), true);
- }
-
- mParams->getParameterHandle("forceFieldKernelType", h);
- mParams->getParamRef(h, refPtr);
- PX_ASSERT(refPtr);
- if (!refPtr)
- {
- APEX_INTERNAL_ERROR("No force field kernel specified");
- return;
- }
-
- tmpStr = refPtr->className();
-
- mGenericParams = NULL;
- mRadialParams = NULL;
- mFalloffParams = NULL;
- mNoiseParams = NULL;
-
- if (tmpStr == GenericForceFieldKernelParams::staticClassName())
- {
- mGenericParams = static_cast<GenericForceFieldKernelParams*>(refPtr);
- }
- else if (tmpStr == RadialForceFieldKernelParams::staticClassName())
- {
- mRadialParams = static_cast<RadialForceFieldKernelParams*>(refPtr);
-
- NvParameterized::Handle h(*mRadialParams);
-
- mRadialParams->getParameterHandle("falloffParameters", h);
- mRadialParams->getParamRef(h, refPtr);
- PX_ASSERT(refPtr);
-
- mFalloffParams = static_cast<ForceFieldFalloffParams*>(refPtr);
-
- mRadialParams->getParameterHandle("noiseParameters", h);
- mRadialParams->getParamRef(h, refPtr);
- PX_ASSERT(refPtr);
-
- mNoiseParams = static_cast<ForceFieldNoiseParams*>(refPtr);
- }
- else
- {
- PX_ASSERT(0 && "Invalid force field kernel type for APEX_ForceField.");
- return;
- }
-}
-
-NvParameterized::Interface* ForceFieldAssetImpl::getDefaultActorDesc()
-{
- WRITE_ZONE();
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::ErrorType error = NvParameterized::ERROR_NONE;
- PX_UNUSED(error);
-
- const char* className = ForceFieldActorParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- NvParameterized::Handle h(param);
- mDefaultActorParams = static_cast<ForceFieldActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultActorParams;
-}
-
-
-NvParameterized::Interface* ForceFieldAssetImpl::getDefaultAssetPreviewDesc()
-{
- WRITE_ZONE();
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = ForceFieldAssetPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<ForceFieldAssetPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultPreviewParams->initDefaults();
- }
-
- return mDefaultPreviewParams;
-}
-
-Actor* ForceFieldAssetImpl::createApexActor(const NvParameterized::Interface& parms, Scene& apexScene)
-{
- WRITE_ZONE();
- if (!isValidForActorCreation(parms, apexScene))
- {
- return NULL;
- }
-
- Actor* ret = 0;
-
- if (nvidia::strcmp(parms.className(), ForceFieldActorParams::staticClassName()) == 0)
- {
- ForceFieldActorDesc desc;
-
- const ForceFieldActorParams* pDesc = static_cast<const ForceFieldActorParams*>(&parms);
- desc.initialPose = pDesc->initialPose;
- desc.scale = pDesc->scale;
- desc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(pDesc->fieldSamplerFilterDataName ? pDesc->fieldSamplerFilterDataName : mParams->fieldSamplerFilterDataName);
- desc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(pDesc->fieldBoundaryFilterDataName ? pDesc->fieldBoundaryFilterDataName : mParams->fieldBoundaryFilterDataName);
-
- ForceFieldScene* es = mModule->getForceFieldScene(apexScene);
- ret = es->createForceFieldActor(desc, *this, mForceFieldActors);
- }
-
- return ret;
-}
-
-AssetPreview* ForceFieldAssetImpl::createApexAssetPreview(const NvParameterized::Interface& parms, AssetPreviewScene* previewScene)
-{
- WRITE_ZONE();
- AssetPreview* ret = 0;
-
- const char* className = parms.className();
- if (nvidia::strcmp(className, ForceFieldAssetPreviewParams::staticClassName()) == 0)
- {
- ForceFieldPreviewDesc desc;
- const ForceFieldAssetPreviewParams* pDesc = static_cast<const ForceFieldAssetPreviewParams*>(&parms);
-
- desc.mPose = pDesc->pose;
- desc.mIconScale = pDesc->iconScale;
- desc.mPreviewDetail = 0;
- if (pDesc->drawIcon)
- {
- desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_ICON;
- }
- if (pDesc->drawBoundaries)
- {
- desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_BOUNDARIES;
- }
- if (pDesc->drawBold)
- {
- desc.mPreviewDetail |= APEX_FORCEFIELD::FORCEFIELD_DRAW_WITH_CYLINDERS;
- }
-
- ret = createForceFieldPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-void ForceFieldAssetImpl::releaseForceFieldActor(ForceFieldActor& nxactor)
-{
- WRITE_ZONE();
- ForceFieldActorImpl* actor = DYNAMIC_CAST(ForceFieldActorImpl*)(&nxactor);
- actor->destroy();
-}
-
-ForceFieldPreview* ForceFieldAssetImpl::createForceFieldPreview(const ForceFieldPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return(createForceFieldPreviewImpl(desc, this, previewScene));
-}
-
-ForceFieldPreview* ForceFieldAssetImpl::createForceFieldPreviewImpl(const ForceFieldPreviewDesc& desc, ForceFieldAssetImpl* forceFieldAsset, AssetPreviewScene* previewScene)
-{
- return(PX_NEW(ForceFieldAssetPreviewImpl)(desc, mModule->mSdk, forceFieldAsset, previewScene));
-}
-
-void ForceFieldAssetImpl::releaseForceFieldPreview(ForceFieldPreview& nxpreview)
-{
- ForceFieldAssetPreviewImpl* preview = DYNAMIC_CAST(ForceFieldAssetPreviewImpl*)(&nxpreview);
- preview->destroy();
-}
-
-}
-} // end namespace nvidia
-