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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/forcefield/include
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/forcefield/include')
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h297
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h310
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h100
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h554
-rw-r--r--APEX_1.4/module/forcefield/include/ForceFieldScene.h203
-rw-r--r--APEX_1.4/module/forcefield/include/ModuleEventDefs.h29
-rw-r--r--APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h136
-rw-r--r--APEX_1.4/module/forcefield/include/ModulePerfScope.h18
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h233
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h243
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h234
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h230
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h233
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h230
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h233
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h244
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h138
-rw-r--r--APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h232
18 files changed, 0 insertions, 3897 deletions
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h
deleted file mode 100644
index eefc5f7e..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldActorImpl.h
+++ /dev/null
@@ -1,297 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_ACTOR_IMPL_H__
-#define __FORCEFIELD_ACTOR_IMPL_H__
-
-#include "Apex.h"
-
-#include "ForceFieldAsset.h"
-#include "ForceFieldActor.h"
-#include "ForceFieldAssetImpl.h"
-#include "ApexActor.h"
-#include "ApexString.h"
-#include "ApexRWLockable.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "FieldSamplerIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaWrapper.h"
-#endif
-
-#include "ForceFieldFSCommon.h"
-
-class ForceFieldAssetParams;
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-/*
-PX_INLINE bool operator != (const GroupsMask64& d1, const GroupsMask64& d2)
-{
- return d1.bits0 != d2.bits0 || d1.bits1 != d2.bits1;
-}*/
-PX_INLINE bool operator != (const physx::PxFilterData& d1, const physx::PxFilterData& d2)
-{
- //if (d1.word3 != d2.word3) return d1.word3 < d2.word3;
- //if (d1.word2 != d2.word2) return d1.word2 < d2.word2;
- //if (d1.word1 != d2.word1) return d1.word1 < d2.word1;
- return d1.word0 != d2.word0 || d1.word1 != d2.word1 || d1.word2 != d2.word2 || d1.word3 != d2.word3;
-}
-
-class ForceFieldAssetImpl;
-class ForceFieldScene;
-
-/**
-Union class to hold all kernel parameter types. Avoided the use of templates
-for the getters, as that resulting code using traits for type safty
-was about the same amount as the non-templated one.
-*/
-class ForceFieldFSKernelParamsUnion
-{
-public:
- ForceFieldFSKernelParams& getForceFieldFSKernelParams()
- {
- return reinterpret_cast<ForceFieldFSKernelParams&>(params);
- }
-
- const ForceFieldFSKernelParams& getForceFieldFSKernelParams() const
- {
- return reinterpret_cast<const ForceFieldFSKernelParams&>(params);
- }
-
- const RadialForceFieldFSKernelParams& getRadialForceFieldFSKernelParams() const
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::RADIAL);
- return reinterpret_cast<const RadialForceFieldFSKernelParams&>(params);
- }
-
- RadialForceFieldFSKernelParams& getRadialForceFieldFSKernelParams()
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::RADIAL);
- return reinterpret_cast<RadialForceFieldFSKernelParams&>(params);
- }
-
- GenericForceFieldFSKernelParams& getGenericForceFieldFSKernelParams()
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::GENERIC);
- return reinterpret_cast<GenericForceFieldFSKernelParams&>(params);
- }
-
- const GenericForceFieldFSKernelParams& getGenericForceFieldFSKernelParams() const
- {
- PX_ASSERT(kernelType == ForceFieldKernelType::GENERIC);
- return reinterpret_cast<const GenericForceFieldFSKernelParams&>(params);
- }
-
- ForceFieldKernelType::Enum kernelType;
-
-private:
-
- union
- {
- void* alignment; //makes data aligned to pointer size
- uint8_t radial[sizeof(RadialForceFieldFSKernelParams)];
- uint8_t generic[sizeof(GenericForceFieldFSKernelParams)];
- } params;
-};
-
-class ForceFieldActorImpl : public ForceFieldActor, public ApexRWLockable, public ApexActor, public ApexActorSource, public ApexResourceInterface, public ApexResource, public FieldSamplerIntl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* ForceFieldActorImpl methods */
- ForceFieldActorImpl(const ForceFieldActorDesc&, ForceFieldAssetImpl&, ResourceList&, ForceFieldScene&);
- ~ForceFieldActorImpl() {}
- ForceFieldAsset* getForceFieldAsset() const;
-
- bool disable();
- bool enable();
- bool isEnable()
- {
- READ_ZONE();
- return mEnable;
- }
- PxMat44 getPose() const;
- void setPose(const PxMat44& pose);
-
- float getCurrentScale(void) const
- {
- READ_ZONE();
- return getScale();
- }
-
- void setCurrentScale(float scale)
- {
- WRITE_ZONE();
- setScale(scale);
- }
-
- PX_DEPRECATED float getScale() const
- {
- READ_ZONE();
- return 0.0f;
- }
-
- PX_DEPRECATED void setScale(float scale);
-
- const char* getName() const
- {
- READ_ZONE();
- return mName.c_str();
- }
- void setName(const char* name)
- {
- WRITE_ZONE();
- mName = name;
- }
-
- void setStrength(const float strength);
- void setLifetime(const float lifetime);
-
- //kernel specific functionality
- void setRadialFalloffType(const char* type);
- void setRadialFalloffMultiplier(const float multiplier);
-
- // deprecated
- void setFalloffType(const char* type);
- void setFalloffMultiplier(const float multiplier);
-
- void updatePoseAndBounds(); // Called by ExampleScene::fetchResults()
-
- /* ApexResourceInterface, ApexResource */
- void release();
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- /* PhysX scene management */
- void setPhysXScene(PxScene*);
- PxScene* getPhysXScene() const;
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- WRITE_ZONE();
- ApexActor::setEnableDebugVisualization(state);
- }
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual PxVec3 queryFieldSamplerVelocity() const
- {
- return PxVec3(0.0f);
- }
-
-protected:
- void updateForceField(float dt);
- void releaseForceField();
-
-protected:
- ForceFieldScene* mForceFieldScene;
-
- //not used, setters and getters deprecated
- //float mScale;
-
- uint32_t mFlags;
-
- ApexSimpleString mName;
-
- ForceFieldAssetImpl* mAsset;
-
- bool mEnable;
- float mElapsedTime;
-
- /* Force field actor parameters */
- float mLifetime;
- void initActorParams(const PxMat44& initialPose);
-
- /* Field Sampler Stuff */
- bool mFieldSamplerChanged;
- void initFieldSampler(const ForceFieldActorDesc& desc);
- void releaseFieldSampler();
-
- /* Debug Rendering Stuff */
- void visualize();
- void visualizeIncludeShape();
- void visualizeForces();
-
- ForceFieldFSKernelParamsUnion mKernelParams;
- ForceFieldFSKernelParamsUnion mKernelExecutionParams; //buffered data
-
- friend class ForceFieldScene;
-};
-
-class ForceFieldActorCPU : public ForceFieldActorImpl
-{
-public:
- ForceFieldActorCPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene);
- ~ForceFieldActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class ForceFieldActorGPU : public ForceFieldActorCPU
-{
-public:
- ForceFieldActorGPU(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list, ForceFieldScene& scene);
- ~ForceFieldActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const;
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<RadialForceFieldFSKernelParams> mParamsHandle;
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h
deleted file mode 100644
index 2d3adfec..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldAssetImpl.h
+++ /dev/null
@@ -1,310 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef FORCEFIELD_ASSET_IMPL_H
-#define FORCEFIELD_ASSET_IMPL_H
-
-#include "Apex.h"
-#include "ApexUsingNamespace.h"
-#include "ForceFieldAsset.h"
-#include "ForceFieldActor.h"
-#include "ForceFieldPreview.h"
-#include "ApexSDKHelpers.h"
-#include "ModuleForceFieldImpl.h"
-#include "ApexAssetAuthoring.h"
-#include "ApexString.h"
-#include "ApexAssetTracker.h"
-#include "ApexAuthorableObject.h"
-#include "ForceFieldAssetParams.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-class ForceFieldActorDesc : public ApexDesc
-{
-public:
- physx::PxFilterData samplerFilterData;
- physx::PxFilterData boundaryFilterData;
-
- PxMat44 initialPose;
-
- //deprecated, has no effect
- float scale;
- PxActor* nxActor;
- const char* actorName;
-
- /**
- \brief constructor sets to default.
- */
- PX_INLINE ForceFieldActorDesc() : ApexDesc()
- {
- init();
- }
-
- /**
- \brief sets members to default values.
- */
- PX_INLINE void setToDefault()
- {
- ApexDesc::setToDefault();
- init();
- }
-
- /**
- \brief checks if this is a valid descriptor.
- */
- PX_INLINE bool isValid() const
- {
- if (!ApexDesc::isValid())
- {
- return false;
- }
-
- return true;
- }
-
-private:
- PX_INLINE void init()
- {
- initialPose = PxMat44(PxIdentity);
- scale = 1.0f;
- nxActor = NULL;
- actorName = NULL;
- }
-};
-
-/**
-\brief Descriptor for a ForceField Asset
-*/
-class ForceFieldPreviewDesc
-{
-public:
- ForceFieldPreviewDesc() :
- mPose(PxMat44()),
- mIconScale(1.0f),
- mPreviewDetail(APEX_FORCEFIELD::FORCEFIELD_DRAW_ICON)
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from explosion preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief The scale of the icon.
- */
- float mIconScale;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-
-class ForceFieldActorImpl;
-
-class ForceFieldAssetImpl : public ForceFieldAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable
-{
- friend class ForceFieldAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ForceFieldAssetImpl(ModuleForceFieldImpl*, ResourceList&, const char* name);
- ForceFieldAssetImpl(ModuleForceFieldImpl*, ResourceList&, NvParameterized::Interface*, const char*);
-
- ~ForceFieldAssetImpl();
-
- /* Asset */
- const char* getName() const
- {
- return mName.c_str();
- }
- AuthObjTypeID getObjTypeID() const
- {
- READ_ZONE();
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- READ_ZONE();
- return getClassName();
- }
- uint32_t forceLoadAssets();
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- /* ApexResourceInterface, ApexResource */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- /* ForceFieldAsset specific methods */
- void releaseForceFieldActor(ForceFieldActor&);
- const ForceFieldAssetParams& getForceFieldParameters() const
- {
- return *mParams;
- }
- float getDefaultScale() const
- {
- READ_ZONE();
- return mParams->defScale;
- }
- void destroy();
- ForceFieldPreview* createForceFieldPreview(const ForceFieldPreviewDesc& desc, AssetPreviewScene* previewScene);
- ForceFieldPreview* createForceFieldPreviewImpl(const ForceFieldPreviewDesc& desc, ForceFieldAssetImpl* forceFieldAsset, AssetPreviewScene* previewScene);
- void releaseForceFieldPreview(ForceFieldPreview& preview);
-
- const NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
- /**
- * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
- */
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
- NvParameterized::Interface* getDefaultActorDesc();
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- READ_ZONE();
- return true; // TODO implement this method
- }
-
- virtual bool isDirty() const
- {
- READ_ZONE();
- return false;
- }
-
-protected:
- static const char* getClassName()
- {
- return FORCEFIELD_AUTHORING_TYPE_NAME;
- }
- static AuthObjTypeID mAssetTypeID;
-
- ModuleForceFieldImpl* mModule;
-
- ResourceList mForceFieldActors;
- ApexSimpleString mName;
- ForceFieldAssetParams* mParams;
- ForceFieldActorParams* mDefaultActorParams;
- ForceFieldAssetPreviewParams* mDefaultPreviewParams;
-
- GenericForceFieldKernelParams* mGenericParams;
- RadialForceFieldKernelParams* mRadialParams;
- ForceFieldFalloffParams* mFalloffParams;
- ForceFieldNoiseParams* mNoiseParams;
-
- void initializeAssetNameTable();
-
- friend class ModuleForceFieldImpl;
- friend class ForceFieldActorImpl;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-};
-
-#ifndef WITHOUT_APEX_AUTHORING
-class ForceFieldAssetAuthoringImpl : public ForceFieldAssetImpl, public ApexAssetAuthoring, public ForceFieldAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* ForceFieldAssetAuthoring */
- ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l) :
- ForceFieldAssetImpl(m, l, "ForceFieldAssetAuthoringImpl") {}
-
- ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l, const char* name) :
- ForceFieldAssetImpl(m, l, name) {}
-
- ForceFieldAssetAuthoringImpl(ModuleForceFieldImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- ForceFieldAssetImpl(m, l, params, name) {}
-
- ~ForceFieldAssetAuthoringImpl() {}
-
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- READ_ZONE();
- return ForceFieldAssetImpl::getName();
- }
- const char* getObjTypeName() const
- {
- return ForceFieldAssetImpl::getClassName();
- }
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return (NvParameterized::Interface*)getAssetNvParameterized();
- }
- /**
- * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
- */
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- WRITE_ZONE();
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-};
-#endif
-
-}
-} // end namespace nvidia
-
-#endif // FORCEFIELD_ASSET_IMPL_H
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h b/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h
deleted file mode 100644
index 6a4c11d3..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldAssetPreviewImpl.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_ASSET_PREVIEW_IMPL_H__
-#define __FORCEFIELD_ASSET_PREVIEW_IMPL_H__
-
-#include "ApexPreview.h"
-
-#include "ApexSDKIntl.h"
-#include "ForceFieldPreview.h"
-#include "RenderDebugInterface.h"
-#include "ForceFieldAssetImpl.h"
-
-#include "ApexRWLockable.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-/*
- APEX asset preview explosion asset.
- Preview.
-*/
-class ForceFieldAssetPreviewImpl : public ForceFieldPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ForceFieldAssetPreviewImpl(const ForceFieldPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, ForceFieldAssetImpl* myForceFieldAsset, AssetPreviewScene* previewScene);
- void drawForceFieldPreview(void);
- void drawForceFieldPreviewUnscaled(void);
- void drawForceFieldPreviewScaled(void);
- void drawForceFieldPreviewIcon(void);
- void drawForceFieldBoundaries(void);
- void drawForceFieldWithCylinder();
- void destroy();
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
- void setDetailLevel(uint32_t detail);
-
- typedef struct
- {
- float x, y;
- } point2;
-
-private:
-
- ~ForceFieldAssetPreviewImpl();
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- ForceFieldAssetImpl* mAsset; // our parent ForceField Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- // preview stuff
- uint32_t mDrawGroupIconScaled; // the ApexDebugRenderer draw group for the Icon
- uint32_t mDrawGroupCylinder;
- uint32_t mPreviewDetail; // the detail options of the preview drawing
- float mIconScale; // the scale for the icon
- AssetPreviewScene* mPreviewScene;
-
- bool mDrawWithCylinder;
-
- void drawIcon(void);
- void drawMultilinePoint2(const point2* pts, uint32_t numPoints, uint32_t color);
- void setIconScale(float scale);
-
- void setPose(PxMat44 pose);
-
- void toggleDrawPreview();
- void setDrawGroupsPoseScaled();
-};
-
-}
-} // end namespace nvidia
-
-#endif // __FORCEFIELD_ASSET_PREVIEW_IMPL_H__
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h b/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h
deleted file mode 100644
index f2811f6d..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldFSCommon.h
+++ /dev/null
@@ -1,554 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_FS_COMMON_SRC_H__
-#define __FORCEFIELD_FS_COMMON_SRC_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-#include "SimplexNoise.h"
-#include "TableLookup.h"
-#include "PxMat33.h"
-
-namespace nvidia
-{
-namespace apex
-{
-
-template <> struct InplaceTypeTraits<TableLookup>
-{
- template <int _inplace_offset_, typename R, typename RA>
- APEX_CUDA_CALLABLE PX_INLINE static void reflectType(R& r, RA ra, TableLookup& t)
- {
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, xVals) + _inplace_offset_>(r, ra, t.xVals, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, yVals) + _inplace_offset_>(r, ra, t.yVals, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, x1) + _inplace_offset_>(r, ra, t.x1, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, x2) + _inplace_offset_>(r, ra, t.x2, InplaceTypeMemberDefaultTraits());
- InplaceTypeHelper::reflectType<APEX_OFFSETOF(TableLookup, multiplier) + _inplace_offset_>(r, ra, t.multiplier, InplaceTypeMemberDefaultTraits());
- }
-};
-
-}
-namespace forcefield
-{
-
-struct ForceFieldShapeType
-{
- enum Enum
- {
- SPHERE = 0,
- CAPSULE,
- CYLINDER,
- CONE,
- BOX,
- NONE,
- };
-};
-
-struct ForceFieldFalloffType
-{
- enum Enum
- {
- LINEAR = 0,
- STEEP,
- SCURVE,
- CUSTOM,
- NONE,
- };
-};
-
-struct ForceFieldCoordinateSystemType
-{
- enum Enum
- {
- CARTESIAN = 0,
- SPHERICAL,
- CYLINDRICAL,
- TOROIDAL,
- };
-};
-
-struct ForceFieldKernelType
-{
- enum Enum
- {
- RADIAL = 0,
- GENERIC
- };
-};
-
-//struct ForceFieldShapeDesc
-#define INPLACE_TYPE_STRUCT_NAME ForceFieldShapeDesc
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(InplaceEnum<ForceFieldShapeType::Enum>, type) \
- INPLACE_TYPE_FIELD(PxMat44, forceFieldToShape) \
- INPLACE_TYPE_FIELD(PxVec3, dimensions)
-#include INPLACE_TYPE_BUILD()
-
-
-//struct NoiseParams
-#define INPLACE_TYPE_STRUCT_NAME NoiseParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(float, strength) \
- INPLACE_TYPE_FIELD(float, spaceScale) \
- INPLACE_TYPE_FIELD(float, timeScale) \
- INPLACE_TYPE_FIELD(uint32_t, octaves)
-#include INPLACE_TYPE_BUILD()
-
-//struct ForceFieldCoordinateSystem
-#define INPLACE_TYPE_STRUCT_NAME ForceFieldCoordinateSystem
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(InplaceEnum<ForceFieldCoordinateSystemType::Enum>, type) \
- INPLACE_TYPE_FIELD(float, torusRadius)
-#include INPLACE_TYPE_BUILD()
-
-//struct ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_NAME ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(PxMat44, pose) \
- INPLACE_TYPE_FIELD(float, strength) \
- INPLACE_TYPE_FIELD(ForceFieldShapeDesc, includeShape)
-#include INPLACE_TYPE_BUILD()
-
-//struct GenericForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_NAME GenericForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_BASE ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(ForceFieldCoordinateSystem, cs) \
- INPLACE_TYPE_FIELD(PxVec3, constant) \
- INPLACE_TYPE_FIELD(PxMat33, positionMultiplier) \
- INPLACE_TYPE_FIELD(PxVec3, positionTarget) \
- INPLACE_TYPE_FIELD(PxMat33, velocityMultiplier) \
- INPLACE_TYPE_FIELD(PxVec3, velocityTarget) \
- INPLACE_TYPE_FIELD(PxVec3, noise) \
- INPLACE_TYPE_FIELD(PxVec3, falloffLinear) \
- INPLACE_TYPE_FIELD(PxVec3, falloffQuadratic)
-#include INPLACE_TYPE_BUILD()
-
-//struct RadialForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_NAME RadialForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_BASE ForceFieldFSKernelParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(float, radius) \
- INPLACE_TYPE_FIELD(TableLookup, falloffTable) \
- INPLACE_TYPE_FIELD(NoiseParams, noiseParams)
-#include INPLACE_TYPE_BUILD()
-
-APEX_CUDA_CALLABLE PX_INLINE bool isPosInShape(const ForceFieldShapeDesc& shapeParams, const PxVec3& pos)
-{
- // Sphere: x = radius
- // Capsule: x = radius, y = height
- // Cylinder: x = radius, y = height
- // Cone: x = top radius, y = height, z = bottom radius
- // Box: x,y,z = half-dimensions
-
- // transform position from force field coordinates to local shape coordinates
- PxVec3 shapePos = shapeParams.forceFieldToShape.transform(pos);
-
- switch (shapeParams.type)
- {
- case ForceFieldShapeType::SPHERE:
- {
- return (shapePos.magnitude() <= shapeParams.dimensions.x);
- }
- case ForceFieldShapeType::CAPSULE:
- {
- float halfHeight = shapeParams.dimensions.y / 2.0f;
-
- // check if y-position is within height of cylinder
- if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight)
- {
- // check if x and z positions is inside radius height of cylinder
- if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= shapeParams.dimensions.x)
- {
- return true;
- }
- }
-
- // check if position falls inside top sphere in capsule
- PxVec3 spherePos = shapePos - PxVec3(0, halfHeight, 0);
- if (spherePos.magnitude() <= shapeParams.dimensions.x)
- {
- return true;
- }
-
- // check if position falls inside bottom sphere in capsule
- spherePos = shapePos + PxVec3(0, halfHeight, 0);
- if (spherePos.magnitude() <= shapeParams.dimensions.x)
- {
- return true;
- }
-
- return false;
- }
- case ForceFieldShapeType::CYLINDER:
- {
- float halfHeight = shapeParams.dimensions.y / 2.0f;
-
- // check if y-position is within height of cylinder
- if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight)
- {
- // check if x and z positions is inside radius height of cylinder
- if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= shapeParams.dimensions.x)
- {
- return true;
- }
- }
- return false;
- }
- case ForceFieldShapeType::CONE:
- {
- float halfHeight = shapeParams.dimensions.y / 2.0f;
-
- // check if y-position is within height of cone
- if (shapePos.y >= -halfHeight && shapePos.y <= halfHeight)
- {
- // cone can be normal or inverted
- float smallerBase;
- float heightFromSmallerBase;
- float radiusDiff;
- if (shapeParams.dimensions.x > shapeParams.dimensions.z)
- {
- smallerBase = shapeParams.dimensions.z;
- heightFromSmallerBase = shapePos.y + halfHeight;
- radiusDiff = shapeParams.dimensions.x - shapeParams.dimensions.z;
- }
- else
- {
- smallerBase = shapeParams.dimensions.x;
- heightFromSmallerBase = halfHeight - shapePos.y;
- radiusDiff = shapeParams.dimensions.z - shapeParams.dimensions.x;
- }
-
- // compute radius at y-position along height of cone
- float radiusAlongCone = smallerBase + (heightFromSmallerBase / shapeParams.dimensions.y) * radiusDiff;
-
- // check if x and z positions is inside radius at a specific height of cone
- if (PxSqrt(shapePos.x * shapePos.x + shapePos.z * shapePos.z) <= radiusAlongCone)
- {
- return true;
- }
- }
- return false;
- }
- case ForceFieldShapeType::BOX:
- {
- return (PxAbs(shapePos.x) <= shapeParams.dimensions.x &&
- PxAbs(shapePos.y) <= shapeParams.dimensions.y &&
- PxAbs(shapePos.z) <= shapeParams.dimensions.z);
- }
- default:
- {
- return false;
- }
- }
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 getNoise(const NoiseParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS)
-{
- PxVec3 point = params.spaceScale * pos;
- float time = (params.timeScale * 1e-3f) * totalElapsedMS;
-
- PxVec4 dFx;
- dFx.setZero();
- PxVec4 dFy;
- dFy.setZero();
- PxVec4 dFz;
- dFz.setZero();
- int seed = 0;
- float amp = 1.0f;
- for (uint32_t i = 0; i < params.octaves; ++i)
- {
- dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
-
- point *= 2;
- time *= 2;
- amp *= 0.5f;
- }
-
- //get rotor
- PxVec3 rot;
- rot.x = dFz.y - dFy.z;
- rot.y = dFx.z - dFz.x;
- rot.z = dFy.x - dFx.y;
-
- return params.strength * rot;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldMainFS(const RadialForceFieldFSKernelParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS)
-{
- // bring pos to force field coordinate system
- PxVec3 localPos = params.pose.inverseRT().transform(pos);
-
- if (isPosInShape(params.includeShape, localPos))
- {
- PxVec3 result = localPos.getNormalized();
- result = result * params.strength;
-
- // apply falloff
- result = result * params.falloffTable.lookupTableValue(localPos.magnitude() / params.radius);
-
- // apply noise
- result = result + getNoise(params.noiseParams, localPos, totalElapsedMS);
-
- // rotate result back to world coordinate system
- return params.pose.rotate(result);
- }
-
- return PxVec3(0, 0, 0);
-}
-
-// function to compute the Scalar falloff for the cylinderical, toroidal, cartesian and generic
-// force fields so that the falloff does not make the direction of the force vector change.
-APEX_CUDA_CALLABLE PX_INLINE float falloff(PxVec3 val, PxVec3 linearff, PxVec3 quadraticff)
-{
- float magnitude = val.magnitude();
- float v = (linearff.x * magnitude + quadraticff.x * magnitude * magnitude) +
- (linearff.y * magnitude + quadraticff.y * magnitude * magnitude) +
- (linearff.z * magnitude + quadraticff.z * magnitude * magnitude);
- v += 1.0f;
- //PX_ASSERT(v>0);
- return 1.0f/v;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 genericEvalLinearKernel(const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- const bool useFalloff = params.falloffLinear.magnitudeSquared() +
- params.falloffQuadratic.magnitudeSquared() != 0;
-
- const bool useVelMul = !(params.velocityMultiplier.column0.isZero() &&
- params.velocityMultiplier.column1.isZero() &&
- params.velocityMultiplier.column2.isZero());
-
- const bool usePosMul = !(params.positionMultiplier.column0.isZero() &&
- params.positionMultiplier.column1.isZero() &&
- params.positionMultiplier.column2.isZero());
-
-
- PxVec3 ffPosErr;
- PxMat33 tangentFrame;
- PxVec3 ffForce = params.constant;
- switch(params.cs.type)
- {
- case ForceFieldCoordinateSystemType::CARTESIAN:
- {
- ffPosErr = params.positionTarget - (localPos);
- }
- break;
- case ForceFieldCoordinateSystemType::SPHERICAL:
- {
- const float& r = localPos.x;
- ffPosErr = PxVec3(params.positionTarget.x - r, 0, 0);
- }
- break;
- case ForceFieldCoordinateSystemType::CYLINDRICAL:
- {
- const float& r = localPos.x;
- ffPosErr = PxVec3(params.positionTarget.x - r, params.positionTarget.y - localPos.y, 0);
- }
- break;
- case ForceFieldCoordinateSystemType::TOROIDAL:
- {
- float r = 0.0f;
- PxVec3 t0;
- PxVec3 circleDir(localPos.x, 0.0f, localPos.z);
- float l2 = circleDir.magnitudeSquared();
- if(l2<1e-4f*1e-4f)
- {
- circleDir = PxVec3(0);
- }
- else
- {
- circleDir /= PxSqrt(l2); // Normalize circleDir
- PxVec3 circlePoint = circleDir * params.cs.torusRadius;
- t0 = localPos - circlePoint;
- l2 = t0.magnitudeSquared();
- if(l2<1e-4f*1e-4f)
- {
- circleDir = PxVec3(0);
- t0 = PxVec3(0);
- }
- else
- {
- r = PxSqrt(l2);
- t0 /= r; // Normalize t0
- }
- }
- PxVec3 t1(-circleDir.z, 0.0f, circleDir.x); // PxVec3 t1 = circleDir.cross(PxVec3(0,1,0));
- tangentFrame.column0 = t0;
- tangentFrame.column1 = t1;
- tangentFrame.column2 = t0.cross(t1);
- ffPosErr = PxVec3(params.positionTarget.x - r, 0, 0);
- }
- break;
- }
-
- PxVec3 ffVel = (params.cs.type == ForceFieldCoordinateSystemType::TOROIDAL) ? tangentFrame.getInverse() * localVel : localVel;
-
- if(useVelMul)
- {
- ffForce += params.velocityMultiplier * (params.velocityTarget - ffVel);
- }
-
- if(usePosMul)
- {
- ffForce += params.positionMultiplier * ffPosErr;
- }
-
- //TODO, enable noise, with existing noise functionality
- //applyNoise(ffForce, params.noise, NpPhysicsSDK::instance->getNpPhysicsTls()->mNpLinearKernelRnd);
- //ffForce *= PxVec3(1) + params.noise * [-1, 1]^3
-
- if(useFalloff)
- {
- ffForce *= falloff(ffPosErr, params.falloffLinear, params.falloffQuadratic);
- }
-
- PxVec3 force = (params.cs.type == ForceFieldCoordinateSystemType::TOROIDAL) ? tangentFrame * ffForce : ffForce;
- return force;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalCartesian(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // compute tangent frame
- // -- none here
-
- // evaluate kernel
- force = genericEvalLinearKernel(localPos, localVel, params);
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalSpherical(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // compute tangent frame
- PxMat33 tangentFrame(PxZero);
- float l2 = localPos.magnitudeSquared();
- PxVec3 tangentPos;
- if(l2>1e-4f*1e-4f)
- {
- float r = PxSqrt(l2);
- PxVec3 t0 = localPos/r;
- tangentFrame.column0 = t0;
- tangentPos = PxVec3(r, 0, 0);
- }
- else
- {
- tangentPos = PxVec3(0);
- }
-
- // compute tangent frame velocity
- const PxVec3 tangentVel = tangentFrame.getInverse() * localVel;
-
- // evaluate kernel
- force = genericEvalLinearKernel(tangentPos, tangentVel, params);
-
- // transform back to local space
- force = tangentFrame * force;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalCylindrical(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // compute tangent frame
- PxMat33 tangentFrame;
- PxVec3 t0(localPos.x, 0, localPos.z); // Project to Cylindrical
- const float len = t0.magnitude();
- PxVec3 tangentPos;
- if(len > 1e-4f)
- {
- t0 /= len;
- tangentPos = PxVec3(len, localPos.y, 0);
- }
- else
- {
- t0 = PxVec3(0);
- tangentPos = PxVec3(0, localPos.y, 0);
- }
- tangentFrame.column0 = t0;
- tangentFrame.column1 = PxVec3(0.0f, 1.0f, 0.0f); // t1
- tangentFrame.column2 = PxVec3(-t0.z, 0.0f, t0.x); // t0.cross(t1)
-
- // compute tangent frame velocity
- const PxVec3 tangentVel = tangentFrame.getInverse() * localVel;
-
- // evaluate kernel
- force = genericEvalLinearKernel(tangentPos, tangentVel, params);
-
- // transform back to local space
- force = tangentFrame * force;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE void genericEvalToroidal(PxVec3& force, const PxVec3& localPos, const PxVec3& localVel, const GenericForceFieldFSKernelParams& params)
-{
- // evaluate kernel
- force = genericEvalLinearKernel(localPos, localVel, params);
-}
-
-/**
-This is more or less a 1:1 copy of PhysX 2.8.4/UE3 generic force fields.
-Since 2.8.4 supported more flexible callbacks, we should probably optimize
-this quite a bit.
-*/
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldMainFS(const GenericForceFieldFSKernelParams& params, const PxVec3& pos, const PxVec3& vel, const uint32_t&)
-{
- // bring pos to force field coordinate system
- PxVec3 localPos = params.pose.inverseRT().transform(pos);
-
- if (isPosInShape(params.includeShape, localPos))
- {
- PxVec3 localVel = params.pose.inverseRT().rotate(vel);
-
- PxVec3 result(0);
- switch (params.cs.type)
- {
- case ForceFieldCoordinateSystemType::CARTESIAN:
- genericEvalCartesian(result, localPos, localVel, params);
- break;
- case ForceFieldCoordinateSystemType::SPHERICAL:
- genericEvalSpherical(result, localPos, localVel, params);
- break;
- case ForceFieldCoordinateSystemType::CYLINDRICAL:
- genericEvalCylindrical(result, localPos, localVel, params);
- break;
- case ForceFieldCoordinateSystemType::TOROIDAL:
- genericEvalToroidal(result, localPos, localVel, params);
- break;
- default:
- break;
- }
-
- // apply strength
- result = result * params.strength;
-
- // rotate result back to world coordinate system
- return params.pose.rotate(result);
- }
-
- return PxVec3(0, 0, 0);
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldFS(const RadialForceFieldFSKernelParams& params, const PxVec3& pos, const uint32_t& totalElapsedMS)
-{
- PxVec3 resultField(0, 0, 0);
- resultField += executeForceFieldMainFS(params, pos, totalElapsedMS);
- return resultField;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeForceFieldFS(const GenericForceFieldFSKernelParams& params, const PxVec3& pos, const PxVec3& vel, const uint32_t& totalElapsedMS)
-{
- PxVec3 resultField(0, 0, 0);
- resultField += executeForceFieldMainFS(params, pos, vel, totalElapsedMS);
- return resultField;
-}
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/ForceFieldScene.h b/APEX_1.4/module/forcefield/include/ForceFieldScene.h
deleted file mode 100644
index 1c751fed..00000000
--- a/APEX_1.4/module/forcefield/include/ForceFieldScene.h
+++ /dev/null
@@ -1,203 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __FORCEFIELD_SCENE_H__
-#define __FORCEFIELD_SCENE_H__
-
-#include "Apex.h"
-
-#include "ModuleForceFieldImpl.h"
-
-#include "ApexResource.h"
-#include "ApexContext.h"
-#include "ApexSDKHelpers.h"
-
-#include "RenderDebugInterface.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-
-#include "DebugRenderParams.h"
-#include "ForceFieldDebugRenderParams.h"
-
-#include "PxTask.h"
-
-#include "FieldSamplerSceneIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaWrapper.h"
-#include "ApexCuda.h"
-#include "CudaModuleScene.h"
-
-#include "../cuda/include/common.h"
-
-#define SCENE_CUDA_OBJ(scene, name) static_cast<ForceFieldSceneGPU*>(scene)->APEX_CUDA_OBJ_NAME(name)
-#define CUDA_OBJ(name) SCENE_CUDA_OBJ(mForceFieldScene, name)
-#endif
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class DebugRenderParams;
-class FieldSamplerManagerIntl;
-}
-namespace forcefield
-{
-class ModuleForceFieldImpl;
-class ForceFieldActorImpl;
-class ForceFieldActorDesc;
-
-
-class ForceFieldScene : public FieldSamplerSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource
-{
-public:
- ForceFieldScene(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ForceFieldScene();
-
- /* ModuleSceneIntl */
- void updateActors(float deltaTime);
- void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
- void setTaskDependencies();
-
- virtual void visualize(void);
- virtual void visualizeForceFieldForceFields(void);
- virtual void visualizeForceFieldForces(void);
- virtual void fetchResults(void);
-
- virtual void setModulePhysXScene(PxScene* s);
- virtual PxScene* getModulePhysXScene() const
- {
- return mPhysXScene;
- }
-
- virtual Module* getModule()
- {
- return mModule;
- }
-
- bool lockRenderResources()
- {
- renderLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- bool unlockRenderResources()
- {
- renderUnLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- /* ApexResourceInterface */
- uint32_t getListIndex(void) const
- {
- return m_listIndex;
- }
- void setListIndex(ResourceList& list, uint32_t index)
- {
- m_listIndex = index;
- m_list = &list;
- }
- virtual void release(void)
- {
- mModule->releaseModuleSceneIntl(*this);
- }
-
- virtual ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list) = 0;
-
- SceneIntl& getApexScene() const
- {
- return *mApexScene;
- }
-
- FieldSamplerManagerIntl* getInternalFieldSamplerManager();
-
- /* FieldSamplerSceneIntl */
- virtual void getFieldSamplerSceneDesc(FieldSamplerSceneDescIntl& ) const
- {
- }
-
-protected:
- void destroy();
-
- ModuleForceFieldImpl* mModule;
- SceneIntl* mApexScene;
- PxScene* mPhysXScene;
-
- RenderDebugInterface* mRenderDebug;
-
- DebugRenderParams* mDebugRenderParams;
- ForceFieldDebugRenderParams* mForceFieldDebugRenderParams;
-
- FieldSamplerManagerIntl* mFieldSamplerManager;
-
-private:
- class TaskUpdate : public PxTask
- {
- public:
- TaskUpdate(ForceFieldScene& owner) : mOwner(owner) {}
- const char* getName() const
- {
- return "ForceFieldScene::Update";
- }
- void run();
- protected:
- ForceFieldScene& mOwner;
- private:
- TaskUpdate& operator=(const TaskUpdate&);
- };
-
- TaskUpdate mUpdateTask;
-
- friend class ModuleForceFieldImpl;
- friend class ForceFieldActorImpl;
- friend class TaskUpdate;
-};
-
-class ForceFieldSceneCPU : public ForceFieldScene
-{
-public:
- ForceFieldSceneCPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ForceFieldSceneCPU();
-
- ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list);
-
- /* FieldSamplerSceneIntl */
-
-protected:
-};
-
-#if APEX_CUDA_SUPPORT
-class ForceFieldSceneGPU : public ForceFieldScene, public CudaModuleScene
-{
-public:
- ForceFieldSceneGPU(ModuleForceFieldImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ForceFieldSceneGPU();
-
- ForceFieldActorImpl* createForceFieldActor(const ForceFieldActorDesc& desc, ForceFieldAssetImpl& asset, ResourceList& list);
-
-//CUDA module objects
-#include "../cuda/include/ForceField.h"
-
- /* FieldSamplerSceneIntl */
- virtual ApexCudaConstStorage* getFieldSamplerCudaConstStorage();
- virtual bool launchFieldSamplerCudaKernel(const nvidia::fieldsampler::FieldSamplerKernelLaunchDataIntl&);
-
-protected:
- /* keep a convenience pointer to the cuda context manager */
- PxCudaContextManager* mCtxMgr;
-};
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/ModuleEventDefs.h b/APEX_1.4/module/forcefield/include/ModuleEventDefs.h
deleted file mode 100644
index fad8349b..00000000
--- a/APEX_1.4/module/forcefield/include/ModuleEventDefs.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-// This file is used to define a list of AgPerfMon events.
-//
-// This file is included exclusively by AgPerfMonEventSrcAPI.h
-// and by AgPerfMonEventSrcAPI.cpp, for the purpose of building
-// an enumeration (enum xx) and an array of strings ()
-// that contain the list of events.
-//
-// This file should only contain event definitions, using the
-// DEFINE_EVENT macro. E.g.:
-//
-// DEFINE_EVENT(sample_name_1)
-// DEFINE_EVENT(sample_name_2)
-// DEFINE_EVENT(sample_name_3)
-
-DEFINE_EVENT(ForceFieldModuleInit)
-DEFINE_EVENT(ForceFieldSceneFetchResults)
-DEFINE_EVENT(ForceFieldDrawIcon)
-DEFINE_EVENT(ForceFieldDrawForceFieldPreview)
diff --git a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h b/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h
deleted file mode 100644
index f7b99b86..00000000
--- a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_FORCEFIELD_IMPL_H__
-#define __MODULE_FORCEFIELD_IMPL_H__
-
-#include "Apex.h"
-#include "ModuleForceField.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-#include "ModuleBase.h"
-
-#include "ApexSDKHelpers.h"
-#include "ApexRWLockable.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "ModuleForceFieldRegistration.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class ModuleFieldSamplerIntl;
-}
-namespace forcefield
-{
-
-class ForceFieldAssetImpl;
-class ForceFieldAssetAuthoringImpl;
-class ForceFieldScene;
-
-class ModuleForceFieldDesc : public ApexDesc
-{
-public:
-
- /**
- \brief Constructor sets to default.
- */
- PX_INLINE ModuleForceFieldDesc()
- {
- setToDefault();
- }
- /**
- \brief (re)sets the structure to the default.
- */
- PX_INLINE void setToDefault()
- {
- ApexDesc::setToDefault();
- moduleValue = 0;
- }
-
- /**
- Returns true if an object can be created using this descriptor.
- */
- PX_INLINE bool isValid() const
- {
- return ApexDesc::isValid();
- }
-
- /**
- ModuleBase configurable parameter.
- */
- uint32_t moduleValue;
-};
-
-
-class ModuleForceFieldImpl : public ModuleForceField, public ModuleIntl, public ModuleBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ModuleForceFieldImpl(ApexSDKIntl* sdk);
- ~ModuleForceFieldImpl();
-
- void init(const ModuleForceFieldDesc& explosionDesc);
-
- // base class methods
- void init(NvParameterized::Interface&) {}
- NvParameterized::Interface* getDefaultModuleDesc();
- void release()
- {
- ModuleBase::release();
- }
- void destroy();
- const char* getName() const
- {
- return ModuleBase::getName();
- }
-
- ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
- void releaseModuleSceneIntl(ModuleSceneIntl&);
- uint32_t forceLoadAssets();
- AuthObjTypeID getModuleID() const;
- RenderableIterator* createRenderableIterator(const Scene&);
-
- AuthObjTypeID getForceFieldAssetTypeID() const;
-
- uint32_t getModuleValue() const
- {
- READ_ZONE();
- return mModuleValue;
- }
-
- ModuleFieldSamplerIntl* getInternalModuleFieldSampler();
-
-protected:
- ForceFieldScene* getForceFieldScene(const Scene& apexScene);
-
- ResourceList mAuthorableObjects;
-
- ResourceList mForceFieldScenes;
-
- uint32_t mModuleValue;
-
- ModuleFieldSamplerIntl* mFieldSamplerModule;
-
- friend class ForceFieldAssetImpl;
-
-private:
-
- ForceFieldModuleParams* mModuleParams;
-};
-
-}
-} // end namespace nvidia
-
-#endif // __MODULE_FORCEFIELD_IMPL_H__
diff --git a/APEX_1.4/module/forcefield/include/ModulePerfScope.h b/APEX_1.4/module/forcefield/include/ModulePerfScope.h
deleted file mode 100644
index 56e6adeb..00000000
--- a/APEX_1.4/module/forcefield/include/ModulePerfScope.h
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_PERF_SCOPE_H___
-#define __MODULE_PERF_SCOPE_H___
-
-#define MODULE_NAMESPACE forcefield
-#include "ModuleProfileCommon.h"
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h
deleted file mode 100644
index 12b6111a..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldActorParams_h
-#define HEADER_ForceFieldActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float scale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xcc531b53, 0xf5e67337, 0x01ed51a1, 0x940acec1, };
-
-} // namespace ForceFieldActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldActorParams : public NvParameterized::NvParameters, public ForceFieldActorParamsNS::ParametersStruct
-{
-public:
- ForceFieldActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldActorParamsNS::checksum);
- return ForceFieldActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldActorParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldActorParams* tmpThis = const_cast<ForceFieldActorParams*>(this);
- return *(static_cast<ForceFieldActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldActorParams), ForceFieldActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h
deleted file mode 100644
index 658efd24..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetParams.h
+++ /dev/null
@@ -1,243 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldAssetParams_h
-#define HEADER_ForceFieldAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldAssetParamsNS
-{
-
-struct IncludeShapeParameters_Type;
-
-struct IncludeShapeParameters_Type
-{
- const char* shape;
- physx::PxMat44 forceFieldToShape;
- physx::PxVec3 dimensions;
-};
-
-struct ParametersStruct
-{
-
- NvParameterized::Interface* forceFieldKernelType;
- float defScale;
- float strength;
- float lifetime;
- IncludeShapeParameters_Type includeShapeParameters;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xe5a9b1aa, 0x3070d787, 0x1e3b66da, 0x094e7338, };
-
-} // namespace ForceFieldAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldAssetParams : public NvParameterized::NvParameters, public ForceFieldAssetParamsNS::ParametersStruct
-{
-public:
- ForceFieldAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldAssetParamsNS::checksum);
- return ForceFieldAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldAssetParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldAssetParams* tmpThis = const_cast<ForceFieldAssetParams*>(this);
- return *(static_cast<ForceFieldAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldAssetParams), ForceFieldAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h
deleted file mode 100644
index 17143b43..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldAssetPreviewParams.h
+++ /dev/null
@@ -1,234 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldAssetPreviewParams_h
-#define HEADER_ForceFieldAssetPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldAssetPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 pose;
- float iconScale;
- bool drawIcon;
- bool drawBoundaries;
- bool drawBold;
-
-};
-
-static const uint32_t checksum[] = { 0x7e31b030, 0x359317ac, 0x60fcab26, 0xe033ecb7, };
-
-} // namespace ForceFieldAssetPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldAssetPreviewParams : public NvParameterized::NvParameters, public ForceFieldAssetPreviewParamsNS::ParametersStruct
-{
-public:
- ForceFieldAssetPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldAssetPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldAssetPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldAssetPreviewParamsNS::checksum);
- return ForceFieldAssetPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldAssetPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldAssetPreviewParams* tmpThis = const_cast<ForceFieldAssetPreviewParams*>(this);
- return *(static_cast<ForceFieldAssetPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldAssetPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldAssetPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldAssetPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldAssetPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldAssetPreviewParams), ForceFieldAssetPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldAssetPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldAssetPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldAssetPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldAssetPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldAssetPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldAssetPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldAssetPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldAssetPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldAssetPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldAssetPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldAssetPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldAssetPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h
deleted file mode 100644
index 7372cb44..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldDebugRenderParams.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldDebugRenderParams_h
-#define HEADER_ForceFieldDebugRenderParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldDebugRenderParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- bool VISUALIZE_FORCEFIELD_ACTOR;
-
-};
-
-static const uint32_t checksum[] = { 0xe1b8703d, 0x1fdfe32b, 0xdfd01cd1, 0x8ba595b4, };
-
-} // namespace ForceFieldDebugRenderParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldDebugRenderParams : public NvParameterized::NvParameters, public ForceFieldDebugRenderParamsNS::ParametersStruct
-{
-public:
- ForceFieldDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldDebugRenderParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldDebugRenderParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldDebugRenderParamsNS::checksum);
- return ForceFieldDebugRenderParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldDebugRenderParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldDebugRenderParams* tmpThis = const_cast<ForceFieldDebugRenderParams*>(this);
- return *(static_cast<ForceFieldDebugRenderParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldDebugRenderParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldDebugRenderParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldDebugRenderParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldDebugRenderParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldDebugRenderParams), ForceFieldDebugRenderParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldDebugRenderParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldDebugRenderParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldDebugRenderParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldDebugRenderParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldDebugRenderParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldDebugRenderParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldDebugRenderParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldDebugRenderParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldDebugRenderParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldDebugRenderParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldDebugRenderParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h
deleted file mode 100644
index be2c3f24..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldFalloffParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldFalloffParams_h
-#define HEADER_ForceFieldFalloffParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldFalloffParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- const char* type;
- float multiplier;
- float start;
- float end;
-
-};
-
-static const uint32_t checksum[] = { 0x6c2d91a1, 0xd148985c, 0xcfbee3bb, 0xefb2f190, };
-
-} // namespace ForceFieldFalloffParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldFalloffParams : public NvParameterized::NvParameters, public ForceFieldFalloffParamsNS::ParametersStruct
-{
-public:
- ForceFieldFalloffParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldFalloffParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldFalloffParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldFalloffParamsNS::checksum);
- return ForceFieldFalloffParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldFalloffParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldFalloffParams* tmpThis = const_cast<ForceFieldFalloffParams*>(this);
- return *(static_cast<ForceFieldFalloffParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldFalloffParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldFalloffParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldFalloffParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldFalloffParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldFalloffParams), ForceFieldFalloffParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldFalloffParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldFalloffParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldFalloffParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldFalloffParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldFalloffParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldFalloffParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldFalloffParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldFalloffParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldFalloffParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldFalloffParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldFalloffParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldFalloffParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldFalloffParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h
deleted file mode 100644
index eb7f8c9e..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldModuleParams.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldModuleParams_h
-#define HEADER_ForceFieldModuleParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldModuleParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- uint32_t unused;
-
-};
-
-static const uint32_t checksum[] = { 0x3c8f0dec, 0x042ae5c4, 0xd5557fc3, 0x0c637e85, };
-
-} // namespace ForceFieldModuleParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldModuleParams : public NvParameterized::NvParameters, public ForceFieldModuleParamsNS::ParametersStruct
-{
-public:
- ForceFieldModuleParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldModuleParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldModuleParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldModuleParamsNS::checksum);
- return ForceFieldModuleParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldModuleParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldModuleParams* tmpThis = const_cast<ForceFieldModuleParams*>(this);
- return *(static_cast<ForceFieldModuleParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldModuleParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldModuleParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldModuleParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldModuleParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldModuleParams), ForceFieldModuleParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldModuleParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldModuleParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldModuleParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldModuleParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldModuleParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldModuleParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldModuleParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldModuleParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldModuleParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldModuleParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldModuleParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldModuleParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldModuleParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h b/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h
deleted file mode 100644
index 1d843a84..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ForceFieldNoiseParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldNoiseParams_h
-#define HEADER_ForceFieldNoiseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldNoiseParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float strength;
- float spaceScale;
- float timeScale;
- uint32_t octaves;
-
-};
-
-static const uint32_t checksum[] = { 0x0bfb1c14, 0xbcb9bf7a, 0xb02be14c, 0x582b638f, };
-
-} // namespace ForceFieldNoiseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldNoiseParams : public NvParameterized::NvParameters, public ForceFieldNoiseParamsNS::ParametersStruct
-{
-public:
- ForceFieldNoiseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldNoiseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldNoiseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldNoiseParamsNS::checksum);
- return ForceFieldNoiseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldNoiseParamsNS::ParametersStruct& parameters(void) const
- {
- ForceFieldNoiseParams* tmpThis = const_cast<ForceFieldNoiseParams*>(this);
- return *(static_cast<ForceFieldNoiseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldNoiseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldNoiseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldNoiseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldNoiseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldNoiseParams), ForceFieldNoiseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldNoiseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldNoiseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldNoiseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldNoiseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldNoiseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldNoiseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldNoiseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldNoiseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldNoiseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldNoiseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldNoiseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldNoiseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldNoiseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h b/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h
deleted file mode 100644
index a542471a..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/GenericForceFieldKernelParams.h
+++ /dev/null
@@ -1,244 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_GenericForceFieldKernelParams_h
-#define HEADER_GenericForceFieldKernelParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace GenericForceFieldKernelParamsNS
-{
-
-struct CoordinateSystemParameters_Type;
-
-struct CoordinateSystemParameters_Type
-{
- const char* type;
- float torusRadius;
-};
-
-struct ParametersStruct
-{
-
- CoordinateSystemParameters_Type coordinateSystemParameters;
- physx::PxVec3 constant;
- physx::PxMat33 positionMultiplier;
- physx::PxVec3 positionTarget;
- physx::PxMat33 velocityMultiplier;
- physx::PxVec3 velocityTarget;
- physx::PxVec3 noise;
- physx::PxVec3 falloffLinear;
- physx::PxVec3 falloffQuadratic;
-
-};
-
-static const uint32_t checksum[] = { 0xff6bc966, 0x041661be, 0x3110753d, 0x08c8332e, };
-
-} // namespace GenericForceFieldKernelParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class GenericForceFieldKernelParams : public NvParameterized::NvParameters, public GenericForceFieldKernelParamsNS::ParametersStruct
-{
-public:
- GenericForceFieldKernelParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~GenericForceFieldKernelParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("GenericForceFieldKernelParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(GenericForceFieldKernelParamsNS::checksum);
- return GenericForceFieldKernelParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const GenericForceFieldKernelParamsNS::ParametersStruct& parameters(void) const
- {
- GenericForceFieldKernelParams* tmpThis = const_cast<GenericForceFieldKernelParams*>(this);
- return *(static_cast<GenericForceFieldKernelParamsNS::ParametersStruct*>(tmpThis));
- }
-
- GenericForceFieldKernelParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<GenericForceFieldKernelParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class GenericForceFieldKernelParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- GenericForceFieldKernelParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(GenericForceFieldKernelParams), GenericForceFieldKernelParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, GenericForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GenericForceFieldKernelParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(GenericForceFieldKernelParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, GenericForceFieldKernelParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, GenericForceFieldKernelParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, GenericForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GenericForceFieldKernelParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of GenericForceFieldKernelParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (GenericForceFieldKernelParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (GenericForceFieldKernelParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (GenericForceFieldKernelParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (GenericForceFieldKernelParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (GenericForceFieldKernelParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h b/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h
deleted file mode 100644
index 6954a256..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/ModuleForceFieldRegistration.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-#ifndef MODULE_MODULEFORCEFIELDREGISTRATIONH_H
-#define MODULE_MODULEFORCEFIELDREGISTRATIONH_H
-
-#include "PsAllocator.h"
-#include "NvRegistrationsForTraitsBase.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "PxAssert.h"
-#include <stdint.h>
-
-// INCLUDE GENERATED FACTORIES
-#include "ForceFieldActorParams.h"
-#include "ForceFieldAssetParams.h"
-#include "ForceFieldAssetPreviewParams.h"
-#include "ForceFieldDebugRenderParams.h"
-#include "ForceFieldFalloffParams.h"
-#include "ForceFieldNoiseParams.h"
-#include "GenericForceFieldKernelParams.h"
-#include "RadialForceFieldKernelParams.h"
-#include "ForceFieldModuleParams.h"
-
-
-// INCLUDE GENERATED CONVERSION
-
-
-namespace nvidia {
-namespace forcefield {
-
-
-class ModuleForceFieldRegistration : public NvParameterized::RegistrationsForTraitsBase
-{
-public:
- static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleForceFieldRegistration().registerAll(*parameterizedTraits);
- }
- }
-
- static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleForceFieldRegistration().unregisterAll(*parameterizedTraits);
- }
- }
-
- void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- ::NvParameterized::Factory* factoriesToRegister[] = {
-// REGISTER GENERATED FACTORIES
- new nvidia::forcefield::ForceFieldActorParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetPreviewParamsFactory(),
- new nvidia::forcefield::ForceFieldDebugRenderParamsFactory(),
- new nvidia::forcefield::ForceFieldFalloffParamsFactory(),
- new nvidia::forcefield::ForceFieldNoiseParamsFactory(),
- new nvidia::forcefield::GenericForceFieldKernelParamsFactory(),
- new nvidia::forcefield::RadialForceFieldKernelParamsFactory(),
- new nvidia::forcefield::ForceFieldModuleParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
- {
- parameterizedTraits.registerFactory(*factoriesToRegister[i]);
- }
- }
-
- virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// REGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
- void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- struct FactoryDesc
- {
- const char* name;
- uint32_t version;
- };
-
- ::NvParameterized::Factory* factoriesToUnregister[] = {
-// UNREGISTER GENERATED FACTORIES
- new nvidia::forcefield::ForceFieldActorParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetParamsFactory(),
- new nvidia::forcefield::ForceFieldAssetPreviewParamsFactory(),
- new nvidia::forcefield::ForceFieldDebugRenderParamsFactory(),
- new nvidia::forcefield::ForceFieldFalloffParamsFactory(),
- new nvidia::forcefield::ForceFieldNoiseParamsFactory(),
- new nvidia::forcefield::GenericForceFieldKernelParamsFactory(),
- new nvidia::forcefield::RadialForceFieldKernelParamsFactory(),
- new nvidia::forcefield::ForceFieldModuleParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
- {
- ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
- if (!removedFactory)
- {
- PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
- }
- else
- {
- removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
- delete removedFactory;
- delete factoriesToUnregister[i];
- }
- }
- }
-
- virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// UNREGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
-};
-
-
-}
-} //nvidia::forcefield
-
-#endif
diff --git a/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h b/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h
deleted file mode 100644
index 3eff9c46..00000000
--- a/APEX_1.4/module/forcefield/include/autogen/RadialForceFieldKernelParams.h
+++ /dev/null
@@ -1,232 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_RadialForceFieldKernelParams_h
-#define HEADER_RadialForceFieldKernelParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace forcefield
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace RadialForceFieldKernelParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::Interface* falloffParameters;
- NvParameterized::Interface* noiseParameters;
- float radius;
-
-};
-
-static const uint32_t checksum[] = { 0xa0410ec7, 0x17712202, 0x427b07d4, 0xa8ce4d70, };
-
-} // namespace RadialForceFieldKernelParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class RadialForceFieldKernelParams : public NvParameterized::NvParameters, public RadialForceFieldKernelParamsNS::ParametersStruct
-{
-public:
- RadialForceFieldKernelParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~RadialForceFieldKernelParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("RadialForceFieldKernelParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(RadialForceFieldKernelParamsNS::checksum);
- return RadialForceFieldKernelParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const RadialForceFieldKernelParamsNS::ParametersStruct& parameters(void) const
- {
- RadialForceFieldKernelParams* tmpThis = const_cast<RadialForceFieldKernelParams*>(this);
- return *(static_cast<RadialForceFieldKernelParamsNS::ParametersStruct*>(tmpThis));
- }
-
- RadialForceFieldKernelParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<RadialForceFieldKernelParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class RadialForceFieldKernelParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- RadialForceFieldKernelParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(RadialForceFieldKernelParams), RadialForceFieldKernelParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, RadialForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RadialForceFieldKernelParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(RadialForceFieldKernelParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, RadialForceFieldKernelParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, RadialForceFieldKernelParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, RadialForceFieldKernelParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RadialForceFieldKernelParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of RadialForceFieldKernelParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (RadialForceFieldKernelParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (RadialForceFieldKernelParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (RadialForceFieldKernelParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (RadialForceFieldKernelParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (RadialForceFieldKernelParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace forcefield
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif