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authorMaxxiii <[email protected]>2020-09-20 15:41:37 +0300
committerMaxxiii <[email protected]>2020-09-20 15:41:37 +0300
commitb430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8 (patch)
treecae700e581feb862d511f8360477542a45b3da32 /subpages/Terrain_Generator-Tutorials
parentFix some external links from comments (diff)
downloadnemstools.github.io-b430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8.tar.xz
nemstools.github.io-b430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8.zip
Add comments for all FAQ pages, ...HEADmaster
add remaining comments for tutorials for Batch Compiler and Terrain Generator
Diffstat (limited to 'subpages/Terrain_Generator-Tutorials')
-rw-r--r--subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html103
-rw-r--r--subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html169
-rw-r--r--subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html173
-rw-r--r--subpages/Terrain_Generator-Tutorials/Making_A_Cave.html12
-rw-r--r--subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html12
5 files changed, 435 insertions, 34 deletions
diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html b/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html
index a25cd43..d583997 100644
--- a/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html
+++ b/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html
@@ -103,9 +103,8 @@
<div class="space"></div>
</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915151505/http://nemesis.thewavelength.net/index.php?c=57&amp;o=15#p57">2</a>
- ]</div><br>
+
+
<div class="group">
<div class="heading2">
<div class="space"></div><span class="left"><span class="title">1.</span> <a name="c241"
@@ -293,10 +292,100 @@
do not currently have any custom .wad's either... hmmm and I have two questions. How do I add a tree and
how do I get a forest type sky...? Thanks</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915151505/http://nemesis.thewavelength.net/index.php?c=57&amp;o=15#p57">2</a>
- ]</div><br>
-
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1399">16.</a></span>
+ <a href="index.php?a=1">Nem</a></span><span class="right"> Sun Mar 6th, 2005 at
+ 1:13:19 pm </span>
+ <div class="space"></div>
+ </div>
+ <div class="content">The skybox textures are located in the gfx/env folder in either
+ your .gcf file or on your hard disk. They are six textures labeled skyboxname*.tga where
+ the * is one of
+ up, dn, lf, rt, ft, bk.
+ <br>
+ <br>You can't load models or other geometry into Terrain Generator.</div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1402">17.</a></span>
+ <a href="index.php?a=1412">nick585</a></span><span class="right"> Sun Mar 6th, 2005 at
+ 9:15:14 pm </span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img src="../../images/emotes/walking.gif" width="32" height="32"> nice tut!</div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1692">18.</a></span>
+ <a href="index.php?a=1791">Jukki</a></span><span class="right"> Sat Oct 8th, 2005 at
+ 7:48:21 </span>
+ <div class="space"></div>
+ </div>
+ <div class="content">is there a version of hammer what works with hl2?</div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1693">19.</a></span>
+ <a href="index.php?a=388">Epsi</a></span><span class="right"> Mon Oct 10th, 2005 at
+ 6:31:18 pm </span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Yes, it's in the Source SDK in Steam.</div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1845">20.</a></span>
+ <a href="index.php?a=1984">GREY_WOLF</a></span><span class="right"> Mon Jan 23rd, 2006
+ at 6:05:42 pm </span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img src="../../images/emotes/sad.gif" width="32" height="32"> i cant open my maps
+ onto tg ebcause its not the right file how
+ can i fix it
+ <br><img src="../../images/emotes/apple.gif" width="32" height="32"></div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1846">21.</a></span>
+ <a href="index.php?a=1984">GREY_WOLF</a></span><span class="right"> Mon Jan 23rd, 2006
+ at 6:07:04 pm </span>
+ <div class="space"></div>
+ </div>
+ <div class="content">and how do i create terrain</div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c1942">22.</a></span>
+ <a href="index.php?a=2073">smoke</a></span><span class="right"> Sat Apr 1st, 2006 at
+ 10:26:50 </span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img src="../../images/emotes/waaa.gif" width="32" height="32"> How do i put the file
+ into hammer?
+ <br></div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title"><a name="c2024">23.</a></span>
+ <a href="index.php?a=2209">dragonsnake</a></span><span class="right"> Mon Jun 12th,
+ 2006 at 2:54:30 pm </span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Guys, i have accidentally deleted SKY. How could i fix it?<img
+ src="../../images/emotes/brokenball.gif" width="32" height="32"></div>
+ </div><br />
+
+
+
</div>
<div class="main_sidebar">
<div class="group">
diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html b/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html
index b735278..cd51036 100644
--- a/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html
+++ b/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html
@@ -156,9 +156,7 @@
<div class="space"></div>
</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915150412/http://nemesis.thewavelength.net/index.php?c=58&amp;o=15#p58">2</a>
- ]</div><br>
+
<div class="group">
<div class="heading2">
<div class="space"></div><span class="left"><span class="title">1.</span> <a name="c103"
@@ -354,10 +352,167 @@
to select each of the six faces in your skybox. Terrain Generator expects the textures to be in the
standard Half-Life format. They have no effect on the outcome of your terrain.</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915150412/http://nemesis.thewavelength.net/index.php?c=58&amp;o=15#p58">2</a>
- ]</div><br>
-
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1939"
+ href="index.php?a=2070">th3 funk</a></span><span class="right">Posted: Mar 29th, 2006 - 6:52:22
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img
+ src="../../images/emotes/yelling.gif" width="32"
+ height="32" alt="yelling" /> at my monitor<br />
+ <br />
+ umm...i dont know if this is needed....do i have to load textues into the browser...when i browse them
+ it shows nothing<br />
+ <br />
+ <img src="../../images/emotes/yeahbaby.gif"
+ width="32" height="32" alt="yeahbaby" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c2051"
+ href="index.php?a=2218">GoatFetus</a></span><span class="right">Posted: Jun 29th, 2006 - 8:51:12
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I didnt know where else to put this question, but after i build the terrain in the
+ terrain generator and put it in hammer and test the map, i always get black lines where all of the
+ different displacement surfaces' edges touch. I cant find anywhere how to fix this either. How could I
+ fix this to where the lines aren't there? </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c2081"
+ href="index.php?a=2266">schoft</a></span><span class="right">Posted: Aug 1st, 2006 - 6:02:14
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">hey how can i add textures to the program. The tools-&gt; Textures feauture is
+ disabled ;/</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c2787"
+ href="index.php?a=3128">husky</a></span><span class="right">Posted: Jan 14th, 2008 - 12:42:39
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">well i know now how add jpg files but i cant add the wads folder where the tfc.wdl
+ cant load half life.wdl cant load btw if you explain something than explain it correctly. i need now
+ help cant load the textures. why help !<img
+ src="../../images/emotes/alarmed.gif" width="32"
+ height="32" alt="alarmed" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c2788"
+ href="index.php?a=3128">husky</a></span><span class="right">Posted: Jan 14th, 2008 - 1:46:47
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">hellO? i cant find the terrain folder with grass1 grass2 etc -.- plz answer my
+ questions i need that terrain editor .. this editor little complicated shit but its the only editor who
+ save .vmf files i need the textures and you all time telling me that i need load the files in terrain
+ generator/config/wads &lt;-- this cannot load he opne it and the folder is empty he show it me in editor
+ and dunno how add TEXTURES like yours in valve i cant find the textures from hammer editor this is
+ really shit ! -.- please help&lt;---</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c2789"
+ href="index.php?a=3128">husky</a></span><span class="right">Posted: Jan 14th, 2008 - 1:47:57
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">i can only add some own pictures like .jpg but i need the textures from hammer editor
+ plz ! </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c2823"
+ href="index.php?a=3205">Sgt</a></span><span class="right">Posted: Mar 26th, 2008 - 12:17:05
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">When i click on the texture in the menu everything is greyed out so i can't use it.
+ what do I need to do?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2841"
+ href="index.php?a=3251">MBakke</a></span><span class="right">Posted: May 2nd, 2008 - 12:40:17
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Why is the Textures/Set texture.<br />
+ By the way, it would be nice to answer these questions..<img
+ src="../../images/emotes/watermelon.gif"
+ width="32" height="32" alt="watermelon" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2845"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: May 8th, 2008 - 12:41:14 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">To set your textures:<ul>
+ <li>Start a new terrain.</li>
+ <li>Select <i>Options</i> from the <i>Tools</i> menu.</li>
+ <li>Go to the packages tab.</li>
+ <li>Press <i>Add Packages</i> for each .wad you want to load.</li>
+ <li>Press <i>Add Folder</i> for each directory of textures you want to load.</li>
+ </ul>
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2895"
+ href="index.php?a=3195">Frostyfrog</a></span><span class="right">Posted: Jun 14th, 2008 - 8:19:53
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">
+ <div class="vbtitle">Nem:</div>
+ <div class="vbquote">To set your textures:<ul>
+ <li>Start a new terrain.</li>
+ <li>Select <i>Options</i> from the <i>Tools</i> menu.</li>
+ <li>Go to the packages tab.</li>
+ <li>Press <i>Add Packages</i> for each .wad you want to load.</li>
+ <li>Press <i>Add Folder</i> for each directory of textures you want to load.</li>
+ </ul>
+ </div> I have a question... is it possible to load vtf files? I'm thinking of using this with the HL2
+ ep2 engine, but I can't visually see what it looks like becuase this program dislikes vmt files and only
+ want wad files. <img
+ src="../../images/emotes/sad.gif" width="32"
+ height="32" alt="sad" />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c3339"
+ href="index.php?a=4003">lilryry2121</a></span><span class="right">Posted: Feb 22nd, 2010 - 6:52:36
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Ok, i have imported a large (5000sX5000s) sattelite image as a texture, how (once
+ imported) to I use the alignment tools ont his for they are disabled and i need to correct the location
+ of the texture. This image is a JPG if it helps.<br />
+ <br />
+ Thanks! Ryan</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c4924"
+ href="index.php?a=14289">LeBugsBunny</a></span><span class="right">Posted: Jan 30th, 2020 - 5:31:46
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hi, why is my <b>set texture layout</b> greyed out?</div>
+ </div><br />
+
+
</div>
<div class="main_sidebar">
<div class="group">
diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html b/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html
index e93131f..3d0494f 100644
--- a/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html
+++ b/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html
@@ -160,9 +160,8 @@
<div class="space"></div>
</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170822212756/http://nemesis.thewavelength.net/index.php?c=59&amp;o=15#p59">2</a>
- ]</div><br>
+
+
<div class="group">
<div class="heading2">
<div class="space"></div><span class="left"><span class="title">1.</span> <a name="c298"
@@ -379,9 +378,171 @@
One of my priority projects is a rewrite of Terrain Generator (i.e. v4) to add full Source support and
interoperability and to improve the rendering engine to support larger terrains.</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170822212756/http://nemesis.thewavelength.net/index.php?c=59&amp;o=15#p59">2</a>
- ]</div><br>
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1573"
+ href="index.php?a=1641">Android</a></span><span class="right">Posted: Jun 18th, 2005 - 8:30:46
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Does terrain generator only make squares of a map to start with? I'm really bad with
+ the sky texture, as in i can't make an outline of my maps with it. Since this program automatically
+ boxes the map perfectly with sky, is it possible to create a map thats in a weird geometrical shape,
+ like an octagon? If not, i think it would be good if you did that, because noobs at making a 3d outline
+ with sky, like me, so we wouldnt have to take the time deleting each individual triangle and manually
+ putting sky around the map. Or otherwise i just need to learn :-/</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c1596"
+ href="index.php?a=1663">InVaDeR</a></span><span class="right">Posted: Jul 6th, 2005 - 1:47:15
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Well i cant find an good wad files the 1 i know of is only reely half-life but i have
+ GFScape where would i find the wad files that have e.g dirt1 like u use in them?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c1598"
+ href="index.php?a=708">NoBody</a></span><span class="right">Posted: Jul 7th, 2005 - 9:04:31
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Android:<br />
+ Weird is somthing that is realy hard to generate controled square is a very easy shape to generate and
+ makes it less of a chalange to make all the tools compatiple so i guess you just have lear :)<br />
+ <br />
+ InVaDeR the dirt1 is in the half-life wad that is in the half-life gcf<br />
+ thers some decent textures in the othere games's gecf files also check google and wadfather</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c1935"
+ href="index.php?a=2023">nems_tools</a></span><span class="right">Posted: Mar 20th, 2006 - 1:49:34
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">when i am supposed to make paths with the flatten tool it will just take all the
+ terrain away. Pleez help! </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c1938"
+ href="index.php?a=2023">nems_tools</a></span><span class="right">Posted: Mar 25th, 2006 - 8:13:05
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">never mind i figured it out <img
+ src="../../images/emotes/happy.gif" width="32"
+ height="32" alt="happy" /> <br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c1948"
+ href="index.php?a=2077">Joe Fajita</a></span><span class="right">Modified: Apr 3rd, 2006 - 2:33:23
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">exactly what size are the guys in the map i make with this tool? how would i know
+ what size to make certain stuff if i have no idea the size of the men in the actual level?<br />
+ <img src="../../images/emotes/apple.gif" width="32"
+ height="32" alt="apple" />i like apples</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c1950"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 3rd, 2006 - 5:10:05 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">A unit in TG is the same as a unit in Hammer, but there is no real easy way to see
+ scale in TG. I am no longer developing TG v3, but instead will try to work on TG v4 (using Crafty's
+ engine). This is, however, a long way off (I have to first finish Crafty).<br /><br />If you find your
+ terrain's scale is wrong, you can always resize it in TG (under the <i>Terrain</i> menu).</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2017"
+ href="index.php?a=2195">mulis</a></span><span class="right">Posted: Jun 4th, 2006 - 10:00:45
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hello i problem w the texture file in the option.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2018"
+ href="index.php?a=2195">mulis</a></span><span class="right">Posted: Jun 4th, 2006 - 10:03:15
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">:were: is the packets menu? cant find it=( <br />
+ plz help me</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2673"
+ href="index.php?a=2961">Xerox29</a></span><span class="right">Modified: Oct 7th, 2007 - 1:20:43
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img
+ src="../../images/emotes/package.gif" width="32"
+ height="32" alt="package" />Ok i downloaded it but how do i change where i look? do you have texture i
+ could download? My running system: Windows XP proffesional<img
+ src="../../images/emotes/folder.gif" width="32"
+ height="32" alt="folder" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c2991"
+ href="index.php?a=3438">suffolkpo</a></span><span class="right">Posted: Sep 19th, 2008 - 5:24:27
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hello, I have a question about the TG utility, bear in mind your talking to a newb.
+ when I try to import a texture set from sdk or hl2 they are not coming up as available. do these need to
+ be extracted from the sdk if so how? question 2 I made a terrain with the default settings,select
+ file/new/etc. well it looked great eveen though there were no textures applied I exported it as a vmf
+ for the hammer editor. problem is its massive so much so that hammer will not display the horizon unless
+ you pan the camera in the general direction, the field of view is obscured until you scroll to it
+ directionally.question 3 how do I compile structures onto the terrain, copy from the hammer of the
+ structure and paste onto the terrain? thanx so much</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c3154"
+ href="index.php?a=3695">Enforcer</a></span><span class="right">Posted: Mar 27th, 2009 - 4:32:24
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I have read the tutorial, but I do not know how I can create detailed rock walls such
+ as diagonal indentations on vertical or roughed up cliffs, rather than just moving fixed vertecies up
+ and down.<br />
+ <br />
+ Is that possible? or not with this tool?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">28.</span> <a name="c3172"
+ href="index.php?a=3723">jenkins08</a></span><span class="right">Posted: Apr 24th, 2009 - 9:20:54
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">
+ <div class="vbtitle">Enforcer:</div>
+ <div class="vbquote">I have read the tutorial, but I do not know how I can create detailed rock walls
+ such as diagonal indentations on vertical or roughed up cliffs, rather than just moving fixed
+ vertecies up and down.<br /><br />Is that possible? or not with this tool?</div><br />
+ <br />
+ Yes just make the wall as a floor first, rotate it X or Y 90 degrees and theres your wall with diagonal
+ indentations on vertical or roughed up cliffs <img
+ src="../../images/emotes/capoera.gif" width="32"
+ height="32" alt="capoera" />
+ </div>
+ </div><br />
</div>
<div class="main_sidebar">
diff --git a/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html b/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html
index 0493bdc..ecfc607 100644
--- a/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html
+++ b/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html
@@ -146,9 +146,8 @@
<div class="space"></div>
</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915131025/http://nemesis.thewavelength.net/index.php?c=36&amp;o=15#p36">2</a>
- ]</div><br>
+
+
<div class="group">
<div class="heading2">
<div class="space"></div><span class="left"><span class="title">1.</span> <a name="c163"
@@ -349,10 +348,9 @@
</div>
<div class="content">I used this to create my cave in Castle Attack. cheers.</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915131025/http://nemesis.thewavelength.net/index.php?c=36&amp;o=15#p36">2</a>
- ]</div><br>
-
+
+
+
</div>
<div class="main_sidebar">
<div class="group">
diff --git a/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html b/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html
index 3f885eb..d90221a 100644
--- a/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html
+++ b/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html
@@ -166,9 +166,8 @@
<div class="space"></div>
</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915115049/http://nemesis.thewavelength.net/index.php?c=56&amp;o=15#p56">2</a>
- ]</div><br>
+
+
<div class="group">
<div class="heading2">
<div class="space"></div><span class="left"><span class="title">1.</span> <a name="c2554"
@@ -468,10 +467,9 @@
<div class="content">yo hang on making that more public yet. Textures were broken, but now they're fixed,
and all I've got left now is rotate</div>
</div><br>
- <div class="offsets">[ 1 <a
- href="https://web.archive.org/web/20170915115049/http://nemesis.thewavelength.net/index.php?c=56&amp;o=15#p56">2</a>
- ]</div><br>
-
+
+
+
</div>
<div class="main_sidebar">
<div class="group">