diff options
Diffstat (limited to 'subpages/Terrain_Generator-Tutorials')
5 files changed, 435 insertions, 34 deletions
diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html b/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html index a25cd43..d583997 100644 --- a/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html +++ b/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html @@ -103,9 +103,8 @@ <div class="space"></div> </div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915151505/http://nemesis.thewavelength.net/index.php?c=57&o=15#p57">2</a> - ]</div><br> + + <div class="group"> <div class="heading2"> <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c241" @@ -293,10 +292,100 @@ do not currently have any custom .wad's either... hmmm and I have two questions. How do I add a tree and how do I get a forest type sky...? Thanks</div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915151505/http://nemesis.thewavelength.net/index.php?c=57&o=15#p57">2</a> - ]</div><br> - + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1399">16.</a></span> + <a href="index.php?a=1">Nem</a></span><span class="right"> Sun Mar 6th, 2005 at + 1:13:19 pm </span> + <div class="space"></div> + </div> + <div class="content">The skybox textures are located in the gfx/env folder in either + your .gcf file or on your hard disk. They are six textures labeled skyboxname*.tga where + the * is one of + up, dn, lf, rt, ft, bk. + <br> + <br>You can't load models or other geometry into Terrain Generator.</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1402">17.</a></span> + <a href="index.php?a=1412">nick585</a></span><span class="right"> Sun Mar 6th, 2005 at + 9:15:14 pm </span> + <div class="space"></div> + </div> + <div class="content"><img src="../../images/emotes/walking.gif" width="32" height="32"> nice tut!</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1692">18.</a></span> + <a href="index.php?a=1791">Jukki</a></span><span class="right"> Sat Oct 8th, 2005 at + 7:48:21 </span> + <div class="space"></div> + </div> + <div class="content">is there a version of hammer what works with hl2?</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1693">19.</a></span> + <a href="index.php?a=388">Epsi</a></span><span class="right"> Mon Oct 10th, 2005 at + 6:31:18 pm </span> + <div class="space"></div> + </div> + <div class="content">Yes, it's in the Source SDK in Steam.</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1845">20.</a></span> + <a href="index.php?a=1984">GREY_WOLF</a></span><span class="right"> Mon Jan 23rd, 2006 + at 6:05:42 pm </span> + <div class="space"></div> + </div> + <div class="content"><img src="../../images/emotes/sad.gif" width="32" height="32"> i cant open my maps + onto tg ebcause its not the right file how + can i fix it + <br><img src="../../images/emotes/apple.gif" width="32" height="32"></div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1846">21.</a></span> + <a href="index.php?a=1984">GREY_WOLF</a></span><span class="right"> Mon Jan 23rd, 2006 + at 6:07:04 pm </span> + <div class="space"></div> + </div> + <div class="content">and how do i create terrain</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c1942">22.</a></span> + <a href="index.php?a=2073">smoke</a></span><span class="right"> Sat Apr 1st, 2006 at + 10:26:50 </span> + <div class="space"></div> + </div> + <div class="content"><img src="../../images/emotes/waaa.gif" width="32" height="32"> How do i put the file + into hammer? + <br></div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title"><a name="c2024">23.</a></span> + <a href="index.php?a=2209">dragonsnake</a></span><span class="right"> Mon Jun 12th, + 2006 at 2:54:30 pm </span> + <div class="space"></div> + </div> + <div class="content">Guys, i have accidentally deleted SKY. How could i fix it?<img + src="../../images/emotes/brokenball.gif" width="32" height="32"></div> + </div><br /> + + + </div> <div class="main_sidebar"> <div class="group"> diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html b/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html index b735278..cd51036 100644 --- a/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html +++ b/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html @@ -156,9 +156,7 @@ <div class="space"></div> </div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915150412/http://nemesis.thewavelength.net/index.php?c=58&o=15#p58">2</a> - ]</div><br> + <div class="group"> <div class="heading2"> <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c103" @@ -354,10 +352,167 @@ to select each of the six faces in your skybox. Terrain Generator expects the textures to be in the standard Half-Life format. They have no effect on the outcome of your terrain.</div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915150412/http://nemesis.thewavelength.net/index.php?c=58&o=15#p58">2</a> - ]</div><br> - + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1939" + href="index.php?a=2070">th3 funk</a></span><span class="right">Posted: Mar 29th, 2006 - 6:52:22 + pm</span> + <div class="space"></div> + </div> + <div class="content"><img + src="../../images/emotes/yelling.gif" width="32" + height="32" alt="yelling" /> at my monitor<br /> + <br /> + umm...i dont know if this is needed....do i have to load textues into the browser...when i browse them + it shows nothing<br /> + <br /> + <img src="../../images/emotes/yeahbaby.gif" + width="32" height="32" alt="yeahbaby" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c2051" + href="index.php?a=2218">GoatFetus</a></span><span class="right">Posted: Jun 29th, 2006 - 8:51:12 + am</span> + <div class="space"></div> + </div> + <div class="content">I didnt know where else to put this question, but after i build the terrain in the + terrain generator and put it in hammer and test the map, i always get black lines where all of the + different displacement surfaces' edges touch. I cant find anywhere how to fix this either. How could I + fix this to where the lines aren't there? </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c2081" + href="index.php?a=2266">schoft</a></span><span class="right">Posted: Aug 1st, 2006 - 6:02:14 + pm</span> + <div class="space"></div> + </div> + <div class="content">hey how can i add textures to the program. The tools-> Textures feauture is + disabled ;/</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c2787" + href="index.php?a=3128">husky</a></span><span class="right">Posted: Jan 14th, 2008 - 12:42:39 + am</span> + <div class="space"></div> + </div> + <div class="content">well i know now how add jpg files but i cant add the wads folder where the tfc.wdl + cant load half life.wdl cant load btw if you explain something than explain it correctly. i need now + help cant load the textures. why help !<img + src="../../images/emotes/alarmed.gif" width="32" + height="32" alt="alarmed" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c2788" + href="index.php?a=3128">husky</a></span><span class="right">Posted: Jan 14th, 2008 - 1:46:47 + am</span> + <div class="space"></div> + </div> + <div class="content">hellO? i cant find the terrain folder with grass1 grass2 etc -.- plz answer my + questions i need that terrain editor .. this editor little complicated shit but its the only editor who + save .vmf files i need the textures and you all time telling me that i need load the files in terrain + generator/config/wads <-- this cannot load he opne it and the folder is empty he show it me in editor + and dunno how add TEXTURES like yours in valve i cant find the textures from hammer editor this is + really shit ! -.- please help<---</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c2789" + href="index.php?a=3128">husky</a></span><span class="right">Posted: Jan 14th, 2008 - 1:47:57 + am</span> + <div class="space"></div> + </div> + <div class="content">i can only add some own pictures like .jpg but i need the textures from hammer editor + plz ! </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c2823" + href="index.php?a=3205">Sgt</a></span><span class="right">Posted: Mar 26th, 2008 - 12:17:05 + pm</span> + <div class="space"></div> + </div> + <div class="content">When i click on the texture in the menu everything is greyed out so i can't use it. + what do I need to do?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2841" + href="index.php?a=3251">MBakke</a></span><span class="right">Posted: May 2nd, 2008 - 12:40:17 + pm</span> + <div class="space"></div> + </div> + <div class="content">Why is the Textures/Set texture.<br /> + By the way, it would be nice to answer these questions..<img + src="../../images/emotes/watermelon.gif" + width="32" height="32" alt="watermelon" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2845" + href="index.php?a=1">Nem</a></span><span class="right">Posted: May 8th, 2008 - 12:41:14 pm</span> + <div class="space"></div> + </div> + <div class="content">To set your textures:<ul> + <li>Start a new terrain.</li> + <li>Select <i>Options</i> from the <i>Tools</i> menu.</li> + <li>Go to the packages tab.</li> + <li>Press <i>Add Packages</i> for each .wad you want to load.</li> + <li>Press <i>Add Folder</i> for each directory of textures you want to load.</li> + </ul> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2895" + href="index.php?a=3195">Frostyfrog</a></span><span class="right">Posted: Jun 14th, 2008 - 8:19:53 + pm</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Nem:</div> + <div class="vbquote">To set your textures:<ul> + <li>Start a new terrain.</li> + <li>Select <i>Options</i> from the <i>Tools</i> menu.</li> + <li>Go to the packages tab.</li> + <li>Press <i>Add Packages</i> for each .wad you want to load.</li> + <li>Press <i>Add Folder</i> for each directory of textures you want to load.</li> + </ul> + </div> I have a question... is it possible to load vtf files? I'm thinking of using this with the HL2 + ep2 engine, but I can't visually see what it looks like becuase this program dislikes vmt files and only + want wad files. <img + src="../../images/emotes/sad.gif" width="32" + height="32" alt="sad" /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c3339" + href="index.php?a=4003">lilryry2121</a></span><span class="right">Posted: Feb 22nd, 2010 - 6:52:36 + am</span> + <div class="space"></div> + </div> + <div class="content">Ok, i have imported a large (5000sX5000s) sattelite image as a texture, how (once + imported) to I use the alignment tools ont his for they are disabled and i need to correct the location + of the texture. This image is a JPG if it helps.<br /> + <br /> + Thanks! Ryan</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c4924" + href="index.php?a=14289">LeBugsBunny</a></span><span class="right">Posted: Jan 30th, 2020 - 5:31:46 + am</span> + <div class="space"></div> + </div> + <div class="content">Hi, why is my <b>set texture layout</b> greyed out?</div> + </div><br /> + + </div> <div class="main_sidebar"> <div class="group"> diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html b/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html index e93131f..3d0494f 100644 --- a/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html +++ b/subpages/Terrain_Generator-Tutorials/Cliffs_I_Generating_Cliffs.html @@ -160,9 +160,8 @@ <div class="space"></div> </div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170822212756/http://nemesis.thewavelength.net/index.php?c=59&o=15#p59">2</a> - ]</div><br> + + <div class="group"> <div class="heading2"> <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c298" @@ -379,9 +378,171 @@ One of my priority projects is a rewrite of Terrain Generator (i.e. v4) to add full Source support and interoperability and to improve the rendering engine to support larger terrains.</div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170822212756/http://nemesis.thewavelength.net/index.php?c=59&o=15#p59">2</a> - ]</div><br> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1573" + href="index.php?a=1641">Android</a></span><span class="right">Posted: Jun 18th, 2005 - 8:30:46 + pm</span> + <div class="space"></div> + </div> + <div class="content">Does terrain generator only make squares of a map to start with? I'm really bad with + the sky texture, as in i can't make an outline of my maps with it. Since this program automatically + boxes the map perfectly with sky, is it possible to create a map thats in a weird geometrical shape, + like an octagon? If not, i think it would be good if you did that, because noobs at making a 3d outline + with sky, like me, so we wouldnt have to take the time deleting each individual triangle and manually + putting sky around the map. Or otherwise i just need to learn :-/</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c1596" + href="index.php?a=1663">InVaDeR</a></span><span class="right">Posted: Jul 6th, 2005 - 1:47:15 + pm</span> + <div class="space"></div> + </div> + <div class="content">Well i cant find an good wad files the 1 i know of is only reely half-life but i have + GFScape where would i find the wad files that have e.g dirt1 like u use in them?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c1598" + href="index.php?a=708">NoBody</a></span><span class="right">Posted: Jul 7th, 2005 - 9:04:31 + am</span> + <div class="space"></div> + </div> + <div class="content">Android:<br /> + Weird is somthing that is realy hard to generate controled square is a very easy shape to generate and + makes it less of a chalange to make all the tools compatiple so i guess you just have lear :)<br /> + <br /> + InVaDeR the dirt1 is in the half-life wad that is in the half-life gcf<br /> + thers some decent textures in the othere games's gecf files also check google and wadfather</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c1935" + href="index.php?a=2023">nems_tools</a></span><span class="right">Posted: Mar 20th, 2006 - 1:49:34 + pm</span> + <div class="space"></div> + </div> + <div class="content">when i am supposed to make paths with the flatten tool it will just take all the + terrain away. Pleez help! </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c1938" + href="index.php?a=2023">nems_tools</a></span><span class="right">Posted: Mar 25th, 2006 - 8:13:05 + pm</span> + <div class="space"></div> + </div> + <div class="content">never mind i figured it out <img + src="../../images/emotes/happy.gif" width="32" + height="32" alt="happy" /> <br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c1948" + href="index.php?a=2077">Joe Fajita</a></span><span class="right">Modified: Apr 3rd, 2006 - 2:33:23 + pm</span> + <div class="space"></div> + </div> + <div class="content">exactly what size are the guys in the map i make with this tool? how would i know + what size to make certain stuff if i have no idea the size of the men in the actual level?<br /> + <img src="../../images/emotes/apple.gif" width="32" + height="32" alt="apple" />i like apples</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c1950" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 3rd, 2006 - 5:10:05 pm</span> + <div class="space"></div> + </div> + <div class="content">A unit in TG is the same as a unit in Hammer, but there is no real easy way to see + scale in TG. I am no longer developing TG v3, but instead will try to work on TG v4 (using Crafty's + engine). This is, however, a long way off (I have to first finish Crafty).<br /><br />If you find your + terrain's scale is wrong, you can always resize it in TG (under the <i>Terrain</i> menu).</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2017" + href="index.php?a=2195">mulis</a></span><span class="right">Posted: Jun 4th, 2006 - 10:00:45 + am</span> + <div class="space"></div> + </div> + <div class="content">Hello i problem w the texture file in the option.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2018" + href="index.php?a=2195">mulis</a></span><span class="right">Posted: Jun 4th, 2006 - 10:03:15 + am</span> + <div class="space"></div> + </div> + <div class="content">:were: is the packets menu? cant find it=( <br /> + plz help me</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2673" + href="index.php?a=2961">Xerox29</a></span><span class="right">Modified: Oct 7th, 2007 - 1:20:43 + am</span> + <div class="space"></div> + </div> + <div class="content"><img + src="../../images/emotes/package.gif" width="32" + height="32" alt="package" />Ok i downloaded it but how do i change where i look? do you have texture i + could download? My running system: Windows XP proffesional<img + src="../../images/emotes/folder.gif" width="32" + height="32" alt="folder" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c2991" + href="index.php?a=3438">suffolkpo</a></span><span class="right">Posted: Sep 19th, 2008 - 5:24:27 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hello, I have a question about the TG utility, bear in mind your talking to a newb. + when I try to import a texture set from sdk or hl2 they are not coming up as available. do these need to + be extracted from the sdk if so how? question 2 I made a terrain with the default settings,select + file/new/etc. well it looked great eveen though there were no textures applied I exported it as a vmf + for the hammer editor. problem is its massive so much so that hammer will not display the horizon unless + you pan the camera in the general direction, the field of view is obscured until you scroll to it + directionally.question 3 how do I compile structures onto the terrain, copy from the hammer of the + structure and paste onto the terrain? thanx so much</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c3154" + href="index.php?a=3695">Enforcer</a></span><span class="right">Posted: Mar 27th, 2009 - 4:32:24 + pm</span> + <div class="space"></div> + </div> + <div class="content">I have read the tutorial, but I do not know how I can create detailed rock walls such + as diagonal indentations on vertical or roughed up cliffs, rather than just moving fixed vertecies up + and down.<br /> + <br /> + Is that possible? or not with this tool?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">28.</span> <a name="c3172" + href="index.php?a=3723">jenkins08</a></span><span class="right">Posted: Apr 24th, 2009 - 9:20:54 + am</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Enforcer:</div> + <div class="vbquote">I have read the tutorial, but I do not know how I can create detailed rock walls + such as diagonal indentations on vertical or roughed up cliffs, rather than just moving fixed + vertecies up and down.<br /><br />Is that possible? or not with this tool?</div><br /> + <br /> + Yes just make the wall as a floor first, rotate it X or Y 90 degrees and theres your wall with diagonal + indentations on vertical or roughed up cliffs <img + src="../../images/emotes/capoera.gif" width="32" + height="32" alt="capoera" /> + </div> + </div><br /> </div> <div class="main_sidebar"> diff --git a/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html b/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html index 0493bdc..ecfc607 100644 --- a/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html +++ b/subpages/Terrain_Generator-Tutorials/Making_A_Cave.html @@ -146,9 +146,8 @@ <div class="space"></div> </div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915131025/http://nemesis.thewavelength.net/index.php?c=36&o=15#p36">2</a> - ]</div><br> + + <div class="group"> <div class="heading2"> <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c163" @@ -349,10 +348,9 @@ </div> <div class="content">I used this to create my cave in Castle Attack. cheers.</div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915131025/http://nemesis.thewavelength.net/index.php?c=36&o=15#p36">2</a> - ]</div><br> - + + + </div> <div class="main_sidebar"> <div class="group"> diff --git a/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html b/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html index 3f885eb..d90221a 100644 --- a/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html +++ b/subpages/Terrain_Generator-Tutorials/Terrain_Generator_Map_Files.html @@ -166,9 +166,8 @@ <div class="space"></div> </div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915115049/http://nemesis.thewavelength.net/index.php?c=56&o=15#p56">2</a> - ]</div><br> + + <div class="group"> <div class="heading2"> <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c2554" @@ -468,10 +467,9 @@ <div class="content">yo hang on making that more public yet. Textures were broken, but now they're fixed, and all I've got left now is rotate</div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915115049/http://nemesis.thewavelength.net/index.php?c=56&o=15#p56">2</a> - ]</div><br> - + + + </div> <div class="main_sidebar"> <div class="group"> |