| Commit message (Collapse) | Author | Age | Files | Lines |
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dependencies specified in WaveWorksDependencies.xml
Finders of these dependencies are modified to look in the Packman repo.
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Disabled OpenGL in the D3D11 build, for now. This is an ugly hack and needs to be fixed.
Separated FindFXC into its own finder so that we can fail when it's not found.
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Removed the narrow char methods.
Removed the floating log functions.
Changed the ILogger::log() method to use varargs and printf() formatting.
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https://docs.google.com/document/d/102b8k5pKYj9e-tMmG53aT5izur-qfUSPX1gBro4gN0Q/edit
Added a dumb implementation of the logger in the D3D11 sample.
Added a method to the WaveWorks API to allow the user to set (override) the internal logger with their own supplied nv::ILogger derived object.
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Changed CMake to compile shaders to that new location.
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and not dark blue).
D3D11 sample added but still has lots of compile errors, needs to be fully converted to use new DXUT11, etc.
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