diff options
| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h')
| -rw-r--r-- | APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h b/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h deleted file mode 100644 index f7b99b86..00000000 --- a/APEX_1.4/module/forcefield/include/ModuleForceFieldImpl.h +++ /dev/null @@ -1,136 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_FORCEFIELD_IMPL_H__ -#define __MODULE_FORCEFIELD_IMPL_H__ - -#include "Apex.h" -#include "ModuleForceField.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ModuleBase.h" - -#include "ApexSDKHelpers.h" -#include "ApexRWLockable.h" -#include "ReadCheck.h" -#include "WriteCheck.h" -#include "ModuleForceFieldRegistration.h" - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class ModuleFieldSamplerIntl; -} -namespace forcefield -{ - -class ForceFieldAssetImpl; -class ForceFieldAssetAuthoringImpl; -class ForceFieldScene; - -class ModuleForceFieldDesc : public ApexDesc -{ -public: - - /** - \brief Constructor sets to default. - */ - PX_INLINE ModuleForceFieldDesc() - { - setToDefault(); - } - /** - \brief (re)sets the structure to the default. - */ - PX_INLINE void setToDefault() - { - ApexDesc::setToDefault(); - moduleValue = 0; - } - - /** - Returns true if an object can be created using this descriptor. - */ - PX_INLINE bool isValid() const - { - return ApexDesc::isValid(); - } - - /** - ModuleBase configurable parameter. - */ - uint32_t moduleValue; -}; - - -class ModuleForceFieldImpl : public ModuleForceField, public ModuleIntl, public ModuleBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ModuleForceFieldImpl(ApexSDKIntl* sdk); - ~ModuleForceFieldImpl(); - - void init(const ModuleForceFieldDesc& explosionDesc); - - // base class methods - void init(NvParameterized::Interface&) {} - NvParameterized::Interface* getDefaultModuleDesc(); - void release() - { - ModuleBase::release(); - } - void destroy(); - const char* getName() const - { - return ModuleBase::getName(); - } - - ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); - void releaseModuleSceneIntl(ModuleSceneIntl&); - uint32_t forceLoadAssets(); - AuthObjTypeID getModuleID() const; - RenderableIterator* createRenderableIterator(const Scene&); - - AuthObjTypeID getForceFieldAssetTypeID() const; - - uint32_t getModuleValue() const - { - READ_ZONE(); - return mModuleValue; - } - - ModuleFieldSamplerIntl* getInternalModuleFieldSampler(); - -protected: - ForceFieldScene* getForceFieldScene(const Scene& apexScene); - - ResourceList mAuthorableObjects; - - ResourceList mForceFieldScenes; - - uint32_t mModuleValue; - - ModuleFieldSamplerIntl* mFieldSamplerModule; - - friend class ForceFieldAssetImpl; - -private: - - ForceFieldModuleParams* mModuleParams; -}; - -} -} // end namespace nvidia - -#endif // __MODULE_FORCEFIELD_IMPL_H__ |