diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/server/baseflex.cpp | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/server/baseflex.cpp')
| -rw-r--r-- | mp/src/game/server/baseflex.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mp/src/game/server/baseflex.cpp b/mp/src/game/server/baseflex.cpp index 5c435d73..b760ed54 100644 --- a/mp/src/game/server/baseflex.cpp +++ b/mp/src/game/server/baseflex.cpp @@ -113,7 +113,7 @@ CBaseFlex::CBaseFlex( void ) : CBaseFlex::~CBaseFlex( void ) { m_LocalToGlobal.RemoveAll(); - Assert( m_SceneEvents.Count() == 0 ); + AssertMsg( m_SceneEvents.Count() == 0, "m_ScenesEvent.Count != 0: %d", m_SceneEvents.Count() ); } void CBaseFlex::SetModel( const char *szModelName ) @@ -508,7 +508,7 @@ bool CBaseFlex::HandleStartSequenceSceneEvent( CSceneEventInfo *info, CChoreoSce float seq_duration = SequenceDuration( info->m_nSequence ); float flCycle = dt / seq_duration; flCycle = flCycle - (int)flCycle; // loop - SetLayerCycle( info->m_iLayer, flCycle, flCycle ); + SetLayerCycle( info->m_iLayer, flCycle, flCycle, 0.f ); SetLayerPlaybackRate( info->m_iLayer, 0.0 ); } |