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authorMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
committerMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
commit55ed12f8d1eb6887d348be03aee5573d44177ffb (patch)
tree3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/server/baseflex.cpp
parent* Added support for Visual C++ 2013 Express to VPC (diff)
downloadsource-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz
source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/server/baseflex.cpp')
-rw-r--r--mp/src/game/server/baseflex.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/server/baseflex.cpp b/mp/src/game/server/baseflex.cpp
index 4e6b4629..5c435d73 100644
--- a/mp/src/game/server/baseflex.cpp
+++ b/mp/src/game/server/baseflex.cpp
@@ -2555,7 +2555,7 @@ void CFlexCycler::Think( void )
{
m_flexnum = LookupFlex( szTemp );
- if (m_flexnum != -1 && m_flextarget[m_flexnum] != 1)
+ if (m_flexnum != LocalFlexController_t(-1) && m_flextarget[m_flexnum] != 1)
{
m_flextarget[m_flexnum] = 1.0;
// SetFlexTarget( m_flexnum );