aboutsummaryrefslogtreecommitdiff
path: root/subpages/Comments/Terrain_Generator_FAQ-page1.html
diff options
context:
space:
mode:
authorMaxxiii <[email protected]>2020-09-20 15:41:37 +0300
committerMaxxiii <[email protected]>2020-09-20 15:41:37 +0300
commitb430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8 (patch)
treecae700e581feb862d511f8360477542a45b3da32 /subpages/Comments/Terrain_Generator_FAQ-page1.html
parentFix some external links from comments (diff)
downloadnemstools.github.io-master.tar.xz
nemstools.github.io-master.zip
Add comments for all FAQ pages, ...HEADmaster
add remaining comments for tutorials for Batch Compiler and Terrain Generator
Diffstat (limited to 'subpages/Comments/Terrain_Generator_FAQ-page1.html')
-rw-r--r--subpages/Comments/Terrain_Generator_FAQ-page1.html1310
1 files changed, 1310 insertions, 0 deletions
diff --git a/subpages/Comments/Terrain_Generator_FAQ-page1.html b/subpages/Comments/Terrain_Generator_FAQ-page1.html
new file mode 100644
index 0000000..7fe5480
--- /dev/null
+++ b/subpages/Comments/Terrain_Generator_FAQ-page1.html
@@ -0,0 +1,1310 @@
+<!DOCTYPE html>
+
+<head>
+ <title>Nem's Tools [Terrain Generator - FAQ - Terrain Generator FAQ]</title>
+ <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon">
+ <link rel="stylesheet" type="text/css" href="../../css/default.css">
+ <meta http-equiv="pragma" content="no-cache">
+ <meta http-equiv="cache-control" content="no-cache">
+ <meta name="author" content="Ryan Gregg">
+ <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
+</head>
+
+<body>
+ <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
+ <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
+ Tools website</a>, restored from <a
+ href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
+ Download section now provides links to both Web Archive and to this unofficial Github mirror.
+ </div>
+ <div class="main">
+ <div class="group">
+ <div class="separator"></div>
+ <div class="heading2 menu">
+ <a href="../../index.html" class="menuitem">Home</a>
+ <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a>
+ <a href="../../pages/Crafty.html" class="menuitem">Crafty</a>
+ <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a>
+ <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a>
+ <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a>
+ <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a>
+ <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a>
+ <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a>
+ <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a>
+ </div>
+ <div class="separator"></div>
+ <div class="content">
+ <div class="main_area">
+ <div class="space"></div>
+ <div class="main_content">
+ <div class="group">
+ <div class="heading1">
+ <div class="space"></div><span class="left"><a name="p40" href="#p40">Terrain
+ Generator FAQ</a> - <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: May 26th, 2003 - 11:34:58 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">
+ <center>
+ <table width="100%" class="emptytable">
+
+ <tbody>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I launch Terrain Generator I get the following error message:<br><i>"The application
+ failed to initialize properly (0xc0000135). Click ok to terminate the application."</i>
+ </p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>Terrain Generator is written in C# .NET and such as requires the .NET runtimes to run. See
+ the <a href="../../pages/Terrain_Generator-Download.html">downloads</a>
+ page for more information.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2">&nbsp;</td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I launch Terrain Generator I get the following error message:<br><i>"A required .DLL
+ file, MSCOREE.DLL, was not found."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>Terrain Generator is written in C++ .NET and such as requires the .NET runtimes to run. See
+ the <a href="../../pages/Terrain_Generator-Download.html">downloads</a>
+ page for more information.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2">&nbsp;</td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>Can I use Terrain Generator in a commercial project?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>Terrain Generator is freeware and any content created by it is the sole property of the
+ creator. As such any content created by TG may be distributed for both commercial and
+ non-commercial purposes at the creators will. The only restriction as stated (I hope) in
+ TG's readme is that the software itself my not be redistributed commercially or used to
+ promote the distribution of a commercial product. (i.e. You can package it on a CD and then
+ sell that CD.)</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2">&nbsp;</td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>How do I load textures into TG?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>
+
+ From the <i>Tools</i> menu select <i>Options</i> and navigate to the <i>Packages</i> tab.
+ The <i>Add Package</i> button can be used to load Half-Life WAD3 texture packages and the
+ <i>Add Folder</i> can be used to load .bmp, .jpg, .tga and .wal textures from a folder on
+ your hard drive. You must first start a terrain before you can access the tools menu.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2">&nbsp;</td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>How can I move the camera in the 3D view?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>To rotate the camera press and hold your right mouse button in the 3D view and move it
+ around. To position the camera use your arrow or WASD keys.</p>
+ </td>
+ </tr>
+
+ </tbody>
+ </table>
+ </center>
+
+ <p>Ask a question...</p>
+ </div>
+ <div class="heading1">
+ <div class="space"></div><span class="left">Modified: Oct 12th, 2003 - 4:32:02 pm</span><span
+ class="right">[ 71449 Views ]</span>
+ <div class="space"></div>
+ </div>
+ </div><br>
+ <div class="offsets">[ 1
+ <a href="Terrain_Generator_FAQ-page2.html#p40">2</a>
+ ]</div><br>
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c35"
+ href="index.php?a=53">gyrichjames</a></span><span class="right">Modified: Jun 8th, 2003 - 6:00:48
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ <img src="../../images/emotes/free.gif" width="32" height="32" alt="free" /><br />
+ <br />
+ hi, wanted to know u guys policy on users making commercial use of Terrain Generator, i.e. making a game
+ with it to sell to the public? thanx a lot<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c36"
+ href="index.php?a=1">Nem</a></span><span class="right">Modified: Aug 6th, 2006 - 6:33:44 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">The program is freeware and any content created by it is the sole property of the
+ creator. As such any content created by TG may be distributed for both commercial and non-commercial
+ purposes at the creators will. The only restriction as stated (I hope) in TG's readme is that the
+ software itself my not be redistributed commercially or used to promote the distribution of a commercial
+ product. (i.e. You can package it on a CD and then sell that CD.)<br />
+ <br />
+ Of course, I am always happy to hear about products created by TG (commercial or otherwise) and if
+ you've created something you wish to share with TG's user base, drop me a line.<br />
+ <br />
+ <img src="../../images/emotes/chillin.gif" width="32" height="32" alt="chillin" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c39"
+ href="index.php?a=56">Dragoon_</a></span><span class="right">Posted: Jun 9th, 2003 - 4:51:44
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ ok... i've read the readme file and this error pops up: &quot;Runtime Error '429' ActiveX Component
+ can't create Object.&quot; i have directX 9.0 so thats not the problem. my screen is at 16 bit. what
+ should I do ?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c40"
+ href="index.php?a=1">Nem</a></span><span class="right">Modified: Aug 6th, 2006 - 6:34:24 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">This error typically means that TG is trying to use something that your video card's
+ drivers do not support (even though you have a sufficient version of DirectX). So try upgrading your
+ video card's drivers.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c111"
+ href="index.php?a=137">jack</a></span><span class="right">Posted: Jul 9th, 2003 - 12:27:43 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ i cant seem to add wads to the tg<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c114"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 9th, 2003 - 3:04:10 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ As in it crashes or you just can't figure out how?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c118"
+ href="index.php?a=137">jack</a></span><span class="right">Posted: Jul 10th, 2003 - 11:36:14
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ as in i cant figure out how<br />
+ <br />
+ i added a wad to the wads folder but still nothign<br />
+ <br />
+ <br />
+ also, when i try to save it (untextured) it gives me and error and i cant open the rmf,.map, or .tgm...i
+ used the proportions u used in your cliffs tut<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c144"
+ href="index.php?a=178">sweet_ali</a></span><span class="right">Modified: Jul 29th, 2003 - 5:30:31
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Can Any one solve my problem?<br />
+ <br />
+ TG can be used in xp by administer but not by power users.<br />
+ <br />
+ how can i use it by power user.<br />
+ <br />
+ Thanks<br />
+ <br />
+ <br />
+ reply me at ::::: <br />
+ <br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c145"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 29th, 2003 - 6:00:07 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ I think it might be a problem with your security settings, Go to your Control Panel, then Administrative
+ Tools, then Microsoft .NET Framework 1.1 Configuration to change them.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c150"
+ href="index.php?a=178">sweet_ali</a></span><span class="right">Posted: Jul 31st, 2003 - 3:36:55
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Terrain Generator creates &quot; map&quot; files.<br />
+ In which softwares it can be imported.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c151"
+ href="index.php?a=178">sweet_ali</a></span><span class="right">Posted: Jul 31st, 2003 - 3:41:34
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Now, I've downloaded terrian generator 3.0 beta when i run it .the messeage is displayed.<br />
+ <br />
+ <br />
+ <br />
+ &quot;the application failed to initialize properly (0xc0000135).click ok to terminate.&quot;<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c152"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 31st, 2003 - 11:05:28 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ You have the .NET framework installed right?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c155"
+ href="index.php?a=183">Geezus</a></span><span class="right">Posted: Aug 3rd, 2003 - 1:04:18
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ FYI: Tabbing from Iterations takes you to MAX Radius, then MAX Height in Circle Algorithms options,
+ thought you might wanna know.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c157"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 3rd, 2003 - 9:57:57 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Thnx for pointing that out...<br />
+ <br />
+ <img src="../../images/emotes/happy.gif" width="32" height="32" alt="happy" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c161"
+ href="index.php?a=194">hugo786</a></span><span class="right">Posted: Aug 8th, 2003 - 12:00:50
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Like Jack, i cant add textures. Maybe i'm just stupid... Here's what happens:<br />
+ on the left, there are no selections under wad file, texture, or recent textures.<br />
+ I copied some wad files to the config/wads folder and still nothing.<br />
+ What do i do?<br />
+ </div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c164"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 8th, 2003 - 10:33:23 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Are these Half-Life .wad files?<br />
+ <br />
+ What happens when you try to load a folder with textures in it?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c169"
+ href="index.php?a=194">hugo786</a></span><span class="right">Posted: Aug 8th, 2003 - 8:48:10
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ yes, they are hl wad files. The more i played around with it, i realized that i can load almost all the
+ textures i have, but halflife.wad locks up tg and windows says tg isnt responding. So i guess im fine
+ since i can get most textures, but if you know why i cant load halflife.wad that would help.<br />
+ <br />
+ When i load a whole folder (say the valve folder), it doesnt load the wad files, it only loads bitmap
+ files (like all the files in gfx/shell).<br />
+ <br />
+ And lastly, i was wondering if there is a limit as to how many wad files i should have loaded at
+ once?<br />
+ <br />
+ Thx for all your help<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c170"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 9th, 2003 - 12:34:42 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ TG wasn't really designed to handle the halflife.wad (as it’s a massive 36 megs of tex data). It can
+ load it; it just takes a fair bit of time. The maximum number of WAD files TG can handle is 255.<br />
+ <br />
+ Loading a folder doesn’t load texture packages, it loads images (.bmp, .jpg, .tga and .wal are currently
+ supported).<br />
+ <br />
+ You can speed up loading of large .wad files be extracting their textures to a folder. (wad2bmp can
+ handle this quite well).<br />
+ <br />
+ <img src="../../images/emotes/lazy.gif" width="32" height="32" alt="lazy" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c171"
+ href="index.php?a=197">RoBiL</a></span><span class="right">Posted: Aug 9th, 2003 - 3:57:54 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hey everyone... whenever I try to run Terrian Generator (from desktop short cut or the .exe) an
+ application error window pops up saying &quot;The application failed to intilize properly (0xc0000135).
+ Click ok to terminate the application.&quot; I've tried reinstalling it in different places but it still
+ doesn't work. I don't get it... Valve Hammer editor works fine on my box but I wish I could use this
+ awsome prog. Hope you can help me ~RoBiL <img src="../../images/emotes/shrug.gif" width="32" height="32"
+ alt="shrug" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c172"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 9th, 2003 - 4:53:00 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Updated the FAQ with the answer.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c217"
+ href="index.php?a=255">AnotherHell</a></span><span class="right">Posted: Sep 14th, 2003 - 10:12:29
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ you say halflife wads arenet really designed for tg, what are good wad formats to use?<br />
+ <br />
+ im using wally's wad editor for my wads, not sure if your familiar with it, but it allows me to create
+ diffent types. Im fairly new to this wad business so that bit of code you have about tg wads somwhere on
+ this site, i dont undersand where to use it hehe.<br />
+ <br />
+ love your editor btw, just what i was looking for, ty for taking the time to make it :D<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c218"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 15th, 2003 - 9:47:13 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ TG was designed to handle WAD3 texture packages (Half-Life’s format) it just doesn’t handle large .wad
+ files very efficiently (.wads with more than one or two hundred textures).<br />
+ <br />
+ The code for the .wdl (WAD Directory Listing) files is optional and is designed simply to create a
+ directory structure from which you can sort the contents of the .wad file in TG’s texture browser.
+ Because it takes a long time to load and draw a few hundred textures (should a .wad file contain that
+ many) the .wdl can be used to speed that up as it only needs to load and draw a portion of the textures
+ at any one time.<br />
+ <br />
+ If your not a HL developer it may just be easier to leave your textures in a folder on your hard drive
+ and like to them in TG like that.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c233"
+ href="index.php?a=277">CyKo Tolo</a></span><span class="right">Posted: Oct 6th, 2003 - 4:41:21
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ My Tools/Textures option is greyed out, i must be blind of something, cuz i know its a small thing fix,
+ but how do i do it.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c234"
+ href="index.php?a=277">CyKo Tolo</a></span><span class="right">Posted: Oct 6th, 2003 - 4:04:01
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Let me develop that, i cant load wads, nor select any<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c235"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Oct 6th, 2003 - 9:32:28 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ You need to first start a level before you can access the Tools-&gt;Options menu and load a .wad
+ file.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c244"
+ href="index.php?a=284">Dark_shadow</a></span><span class="right">Posted: Oct 12th, 2003 - 7:24:19
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hi<br />
+ I cant figure out how to get the wads loaded in Terrain generator. I try'd everything but just cant get
+ the texures into the editor and my terrain just stays white. I cant select anything from the texure at
+ tools either<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c245"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Oct 12th, 2003 - 11:00:32 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Can you describe to me in detail what you are doing? It’s kind of hard for me to guess what’s wrong
+ through a general ‘it doesn’t work’ statement.<br />
+ <br />
+ Also, what type of WAD is it? TG only supports Half-Life WAD3 texture packages.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">28.</span> <a name="c246"
+ href="index.php?a=284">Dark_shadow</a></span><span class="right">Posted: Oct 12th, 2003 - 1:05:29
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Well ok. Dont know how to describe it real good but i just try'd to go to the tools/texures options but
+ there i cant select anything of those options. When i click on browse (to search for the texures in an
+ wad) there dont appear any texures in the window. Do i need to load them in the program somehow? I use
+ the normal hl wads from the game. Where can i get the wad3 texure packages then? Or do i need to make
+ them myself? <br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">29.</span> <a name="c247"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Oct 12th, 2003 - 4:33:57 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ All Half-Life WADs are really WAD3 files. I've updated the FAQ with the answer.<br />
+ <br />
+ <img src="../../images/emotes/miam.gif" width="32" height="32" alt="miam" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">30.</span> <a name="c265"
+ href="index.php?a=305">JP</a></span><span class="right">Posted: Oct 31st, 2003 - 9:20:42 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ when i try to open a new terrain in TG <br />
+ (version 3 BETA) it says<br />
+ object reference not set to an instance<br />
+ <br />
+ if i click detail i get this:<br />
+ <br />
+ ************** Exception Text **************<br />
+ System.NullReferenceException: Object reference not set to an instance of an object.<br />
+ at TG.Engine.GL.glDrawElements(UInt32 mode, Int32 count, UInt32 type, Void* indices)<br />
+ at TG.Engine.clsEngine.RenderTerrain()<br />
+ at TG.Engine.clsEngine.EnterRenderLoop()<br />
+ at TG.Forms.frmTerraGen.NewFile()<br />
+ at TG.Forms.frmTerraGen.cmdNew_Click(Object sender, EventArgs e)<br />
+ at System.Windows.Forms.MenuItem.OnClick(EventArgs e)<br />
+ at System.Windows.Forms.MenuItemData.Execute()<br />
+ at System.Windows.Forms.Command.Invoke()<br />
+ at System.Windows.Forms.Control.WmCommand(Message&amp; m)<br />
+ at System.Windows.Forms.Control.WndProc(Message&amp; m)<br />
+ at System.Windows.Forms.ScrollableControl.WndProc(Message&amp; m)<br />
+ at System.Windows.Forms.ContainerControl.WndProc(Message&amp; m)<br />
+ at System.Windows.Forms.Form.WndProc(Message&amp; m)<br />
+ at System.Windows.Forms.ControlNativeWindow.OnMessage(Message&amp; m)<br />
+ at System.Windows.Forms.ControlNativeWindow.WndProc(Message&amp; m)<br />
+ at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr
+ lparam)<br />
+ <br />
+ <br />
+ ************** Loaded Assemblies **************<br />
+ mscorlib<br />
+ Assembly Version: 1.0.5000.0<br />
+ Win32 Version: 1.1.4322.573<br />
+ CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll<br />
+ ----------------------------------------<br />
+ TerrainGenerator<br />
+ Assembly Version: 3.0.0.0<br />
+ Win32 Version: 3.0.0.0<br />
+ CodeBase: file:///C:/Jasper/Tgen/TerrainGenerator.exe<br />
+ ----------------------------------------<br />
+ System.Windows.Forms<br />
+ Assembly Version: 1.0.5000.0<br />
+ Win32 Version: 1.1.4322.573<br />
+ CodeBase:
+ file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll<br />
+ ----------------------------------------<br />
+ System<br />
+ Assembly Version: 1.0.5000.0<br />
+ Win32 Version: 1.1.4322.573<br />
+ CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll<br />
+ ----------------------------------------<br />
+ System.Drawing<br />
+ Assembly Version: 1.0.5000.0<br />
+ Win32 Version: 1.1.4322.573<br />
+ CodeBase:
+ file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll<br />
+ ----------------------------------------<br />
+ nativegl<br />
+ Assembly Version: 1.0.1269.28812<br />
+ Win32 Version: <br />
+ CodeBase: file:///C:/Jasper/Tgen/nativegl.dll<br />
+ ----------------------------------------<br />
+ <br />
+ i hope you can help me (all the older versions work fine but they work different i can't do the
+ turtotials with it i guess)<br />
+ <br />
+ </div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">31.</span> <a name="c269"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 1st, 2003 - 6:54:05 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hi, thanks for the report, will look into it.<br />
+ <br />
+ Can you tell me three things?<br />
+ 1) Which build are you using?<br />
+ 2) What graphics card do you have?<br />
+ 3) What options are you using in the new form?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">32.</span> <a name="c271"
+ href="index.php?a=305">JP</a></span><span class="right">Posted: Nov 4th, 2003 - 12:42:15 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ i don't know much about computers but i use TG 3.00 BETA <br />
+ i don't know how to find my graphics card<br />
+ the same as in the turtorial: <br />
+ 48<br />
+ 48<br />
+ 160<br />
+ <br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">33.</span> <a name="c272"
+ href="index.php?a=305">JP</a></span><span class="right">Posted: Nov 4th, 2003 - 12:43:13 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ i forgot i use winxp professional edition<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">34.</span> <a name="c285"
+ href="index.php?a=343">Psycho</a></span><span class="right">Posted: Nov 30th, 2003 - 7:01:21
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hey<br />
+ Im doing the cliff II tutorial, the one about texturing, and it told me to select &quot;textures&quot;
+ and then &quot;Set Texture Layers&quot; out of the &quot;Tools&quot; menu. For some reason, however,
+ when i do this, &quot;Set Texture Layers&quot; is grayed out. What am i doing wrong?<br />
+ <br />
+ Thanks,<br />
+ Psycho<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">35.</span> <a name="c286"
+ href="index.php?a=343">Psycho</a></span><span class="right">Posted: Nov 30th, 2003 - 7:10:05
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ PS: This may be a little off subject, Nem, but are you from Vancouver Washington or Vancouver British
+ Columbia?<br />
+ <br />
+ Just Curious<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">36.</span> <a name="c287"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 30th, 2003 - 9:14:49 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ You need to first have some textures loaded. You can do this from the 'Tools' menu in the 'Options' form
+ under the 'Packages' tab.<br />
+ <br />
+ I'm from Vancouver B.C.<br />
+ <br />
+ <img src="../../images/emotes/yeahbaby.gif" width="32" height="32" alt="yeahbaby" /><br />
+ <br />
+ ~Nem<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">37.</span> <a name="c288"
+ href="index.php?a=343">Psycho</a></span><span class="right">Posted: Dec 1st, 2003 - 11:15:25
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Cool, thanks Nem. Can you recommend any good Wads that I should use with the Terrain Generator? I would
+ appreciate it.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">38.</span> <a name="c289"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 3rd, 2003 - 12:49:01 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />Its hard to find good outdoor textures, but as I remember some of the Day of
+ Defeat wads had pretty good ones. If all else fails there is always the <a
+ href="https://web.archive.org/web/20160626193943/http://www.planethalflife.com/wadfather/">wadfather</a>.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">39.</span> <a name="c545"
+ href="index.php?a=550">pepparoni</a></span><span class="right">Posted: Apr 13th, 2004 - 10:18:12
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />when I launch the program I get an fatal error:<br /> <br /><i> CLR error
+ 80004005<br />the program will now terminate..... </i><br />
+ <br />
+ I've installed the .net runtimes.<br />
+ <br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">40.</span> <a name="c547"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 13th, 2004 - 11:44:39 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ CLR (Common Language Runtime) is the .NET runtime and error 80004005 is the COM (Component Object Model)
+ HRESULT for E_FAIL which is an unspecified error.<br />
+ <br />
+ I'm guessing you don't ever see a form and if that is the case it probably is a problem with your .NET
+ setup seeing as TG doesn't use any COM objects directly.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">41.</span> <a name="c548"
+ href="index.php?a=550">pepparoni</a></span><span class="right">Posted: Apr 13th, 2004 - 1:28:11
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ I've downloaded the Swedish version of the .net runtime, Is that a problem?<br />
+ Maybe i should reinstall it...<br />
+ <br />
+ <img src="../../images/emotes/exhausted.gif" width="32" height="32" alt="exhausted" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">42.</span> <a name="c549"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 13th, 2004 - 10:56:26 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ I doubt it is because you have the Swedish version of the runtime and I'm not sure if reinstalling would
+ help. It could be a simple registry thing or it could be a more complicated conflict.<br />
+ <br />
+ <img src="../../images/emotes/shrug.gif" width="32" height="32" alt="shrug" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">43.</span> <a name="c551"
+ href="index.php?a=550">pepparoni</a></span><span class="right">Posted: Apr 14th, 2004 - 3:36:30
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ I've downloaded the english version and i got the same error again. Is it something wrong with the
+ computer? I have Windows XPHome.<br />
+ <br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">44.</span> <a name="c562"
+ href="index.php?a=564">zooyorkbmxer</a></span><span class="right">Posted: Apr 19th, 2004 - 6:19:16
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ ok.. a little dos window just shows up when i try to run it..<br />
+ then it closes and nothing happens<br />
+ and i have.net framework...<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">45.</span> <a name="c567"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 21st, 2004 - 2:19:41 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Never heard of anyone with that type of problem before. It does sound like a problem with your .NET
+ installation though.<br />
+ </div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">46.</span> <a name="c591"
+ href="index.php?a=585">Pheonix</a></span><span class="right">Modified: May 1st, 2004 - 12:50:32
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Could you make a tutorial on how to make moving objects like a car,a heli,a boat,or something like
+ that?<img src="../../images/emotes/skate.gif" width="32" height="32" alt="skate" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">47.</span> <a name="c595"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: May 2nd, 2004 - 10:05:24 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Um, no. That has nothing to do with TG and I'm sure there are all kinds of tutorials already out there
+ that will show you how.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">48.</span> <a name="c603"
+ href="index.php?a=595">link1991</a></span><span class="right">Modified: May 8th, 2004 - 6:55:11
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ I dont know how to use the terrain I have created in TG in Valve Hammer Editor. It seems when I save the
+ files that they can only be saved as .tgm. I also dont know if I have to use the Batch Compiler to
+ compile the file, I tried but it comes up with many errors (I used Zoners and Mapsters from the
+ specifications menu). In short: I wanna know how to use TG terrain I created, into Valve Hammer Editor.
+ <img src="../../images/emotes/exhausted.gif" width="32" height="32" alt="exhausted" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">49.</span> <a name="c606"
+ href="index.php?a=595">link1991</a></span><span class="right">Posted: May 10th, 2004 - 3:15:31
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ I figured it out lol<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">50.</span> <a name="c607"
+ href="index.php?a=595">link1991</a></span><span class="right">Posted: May 10th, 2004 - 3:19:34
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ but now that I have it in hammer I put in a light a player start and run the map useing hammer and
+ zoners tools example: hlvis. Then the following happens when it compiles:<br />
+ <br />
+ <br />
+ ** Executing...<br />
+ ** Command: Change Directory<br />
+ ** Parameters: C:\Valve\Steam\SteamApps\ubica_696\condition zero<br />
+ <br />
+ <br />
+ ** Executing...<br />
+ ** Command: Copy File<br />
+ ** Parameters: &quot;C:\Program Files\Valve Hammer Editor\maps\map1.map&quot;
+ &quot;C:\Valve\Steam\SteamApps\ubica_696\condition zero\czero\maps\map1.map&quot;<br />
+ <br />
+ <br />
+ ** Executing...<br />
+ ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\HLCSG.EXE<br />
+ ** Parameters: &quot;C:\Valve\Steam\SteamApps\ubica_696\condition zero\czero\maps\map1&quot;<br />
+ <br />
+ * Could not execute the command:<br />
+ C:\PROGRA~1\VALVEH~1\TOOLS\HLCSG.EXE &quot;C:\Valve\Steam\SteamApps\ubica_696\condition
+ zero\czero\maps\map1&quot;<br />
+ * Windows gave the error message:<br />
+ &quot;The operation completed successfully.&quot;<br />
+ <br />
+ ** Executing...<br />
+ ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\HLBSP.EXE<br />
+ ** Parameters: &quot;C:\Valve\Steam\SteamApps\ubica_696\condition zero\czero\maps\map1&quot;<br />
+ <br />
+ hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)<br />
+ Zoner's Half-Life Compilation Tools -- Custom Build<br />
+ Based on code modifications by Sean 'Zoner' Cavanaugh<br />
+ Based on Valve's version, modified with permission.<br />
+ Submit detailed bug reports to ([email protected])<br />
+ ----- BEGIN hlbsp -----<br />
+ Command line: C:\PROGRA~1\VALVEH~1\TOOLS\HLBSP.EXE &quot;C:\Valve\Steam\SteamApps\ubica_696\condition
+ zero\czero\maps\map1&quot;<br />
+ &gt;&gt; There was a problem compiling the map.<br />
+ &gt;&gt; Check the file C:\Valve\Steam\SteamApps\ubica_696\condition zero\czero\maps\map1.log for the
+ cause.<br />
+ <br />
+ ----- END hlbsp -----<br />
+ <br />
+ <br />
+ <br />
+ <br />
+ ** Executing...<br />
+ ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\HLVIS.EXE<br />
+ ** Parameters: &quot;C:\Valve\Steam\SteamApps\ubica_696\condition zero\czero\maps\map1&quot;<br />
+ <br />
+ hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)<br />
+ Zoner's Half-Life Compilation Tools -- Custom Build<br />
+ Based on code modifications by Sean 'Zoner' Cavanaugh<br />
+ Based on Valve's version, modified with permission.<br />
+ Submit detailed bug reports to ([email protected])<br />
+ ----- BEGIN hlvis -----<br />
+ Command line: C:\PROGRA~1\VALVEH~1\TOOLS\HLVIS.EXE &quot;C:\Valve\Steam\SteamApps\ubica_696\condition
+ zero\czero\maps\map1&quot;<br />
+ &gt;&gt; There was a problem compiling the map.<br />
+ &gt;&gt; Check the file C:\Valve\Steam\SteamApps\ubica_696\condition zero\czero\maps\map1.log for the
+ cause.<br />
+ <br />
+ ----- END hlvis -----<br />
+ <br />
+ <br />
+ <br />
+ <br />
+ ** Executing...<br />
+ ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\HLRAD.EXE<br />
+ ** Parameters: -extra &quot;C:\Valve\Steam\SteamApps\ubica_696\condition
+ zero\czero\maps\map1&quot;<br />
+ <br />
+ * Could not execute the command:<br />
+ C:\PROGRA~1\VALVEH~1\TOOLS\HLRAD.EXE -extra &quot;C:\Valve\Steam\SteamApps\ubica_696\condition
+ zero\czero\maps\map1&quot;<br />
+ * Windows gave the error message:<br />
+ &quot;The operation completed successfully.&quot;<br />
+ <br />
+ <br />
+ <br />
+ <br />
+ <br />
+ <br />
+ After that there is no bsp file.<br />
+ <br />
+ <br />
+ <br />
+ <br />
+ Help,<br />
+ Link <img src="../../images/emotes/theforce.gif" width="32" height="32" alt="theforce" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">51.</span> <a name="c611"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: May 12th, 2004 - 9:25:34 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Not the right place to ask those type of questions.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">52.</span> <a name="c815"
+ href="index.php?a=837">darkwolf</a></span><span class="right">Modified: Aug 2nd, 2004 - 7:47:31
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />whenever i open up TG i get this error message:<br /><br /><i>unable to load
+ (nativegl.dll)</i><br />
+ <br />
+ wht should i do?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">53.</span> <a name="c816"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 2nd, 2004 - 11:39:53 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Do you have the nativegl.dll in the same directory as TG's executable?<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">54.</span> <a name="c817"
+ href="index.php?a=837">darkwolf</a></span><span class="right">Posted: Aug 3rd, 2004 - 5:02:25
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ wheres the TG's executable?(sry im a noob at this stuff)<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">55.</span> <a name="c818"
+ href="index.php?a=841">Timmy</a></span><span class="right">Posted: Aug 3rd, 2004 - 12:58:30
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hi,<br />
+ I'm trying to use the terrain i've created in my own game (i'm just an amateur, it's for my uni course).
+ But i i'd like convert the map (textures and all) into either a DirectX .x file or a 3D Studio Max .3ds
+ File.<br />
+ <br />
+ Do you know a way i could go around this? By exporting to any one of the available formats and then
+ perhaps converting to the format i need? Or do you have any advice on any other porgrams i could use to
+ do this?<br />
+ <br />
+ Thanks for the help<br />
+ <br />
+ P.S great prog btw <img src="../../images/emotes/happy.gif" width="32" height="32" alt="happy" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">56.</span> <a name="c819"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 3rd, 2004 - 2:36:15 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />DarkWolf:<br /><br />It is in the folder you installed TG
+ into.<br /><br />Timmy:<br /><br />TG can export to a text file which, if you look at it, shouldn't be
+ to hard to import into your program or convert to another file format. A tutorial detailing TG's .tgm
+ file format can also be found <a href="index.php?c=56">here</a>.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">57.</span> <a name="c821"
+ href="index.php?a=708">NoBody</a></span><span class="right">Posted: Aug 8th, 2004 - 12:10:03
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ other then that you clud export to map then import it to hammer and export it to dxf and import it to
+ 3dsmax but this wóuld loos the texture information. then thers<br />
+ or you could try milkshape witch is able to converte many formats.<br />
+ including dx and 3ds<br />
+ http://www.swissquake.ch/chumbalum-soft/ms3d/index.html<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">58.</span> <a name="c1018"
+ href="index.php?a=1007">timrb</a></span><span class="right">Posted: Sep 11th, 2004 - 9:52:30
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hi. I'm using version 3.0. It seems that TG will only generate altitudes in multiples of 256, even with
+ smoothing on, resulting in a very blocky looking terrain (somewhat reminiscent of SimCity 2000). Is
+ there some setting I can change to fix that? Is it supposed to be that way? Is it a bug? I'd appreciate
+ the help...<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">59.</span> <a name="c1019"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 11th, 2004 - 10:18:00 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />From the <b>Terrain</b> menu select <b>Snap To Grid</b> then select a grid you
+ want to use. You can disable snapping from there too.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">60.</span> <a name="c1172"
+ href="index.php?a=1142">timmo</a></span><span class="right">Posted: Oct 29th, 2004 - 2:09:16
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br />
+ Hi Nem, I am afraid I too have problems with the Wads loading. I created a new terrain went to Packages
+ and tried to load halflife.wad. It crashed.It created a temp folder in TG. Then I tried to navigate to
+ TG-config-wads but it does not display anything in the folder to load. Your help appreciated .<img
+ src="../../images/emotes/halloween.gif" width="32" height="32" alt="halloween" /><br />
+ </div>
+ </div><br />
+
+
+ <div class="offsets">[ 1
+ <a href="Terrain_Generator_FAQ-page2.html#p40">2</a>
+ ]</div><br>
+
+
+ </div>
+ <div class="main_sidebar">
+ <div class="group">
+ <div class="heading1"><span class="title">Terrain Generator</span></div>
+ <div class="content"><span class="title">» <a
+ href="../../pages/Terrain_Generator.html">About</a></span><br>
+ <span class="title">» <a href="../../pages/Terrain_Generator-Download.html">Download</a></span><br>
+ <span class="title">» <a href="../Terrain_Generator-Revision_History.html">Revision
+ History</a></span><br>
+ <span class="title">» <a href="../Terrain_Generator-Requirements.html">Requirements</a></span><br>
+ <span class="title">» <a href="../Terrain_Generator-FAQ.html">FAQ</a></span><br>
+ <span class="title">» <a href="../Terrain_Generator-Tutorials.html">Tutorials</a></span><br>
+ <span class="title">» <a href="../Terrain_Generator-User_Created_Maps.html">User
+ Created Maps</a></span><br></div>
+ </div><br>
+ <div class="group">
+ <div class="heading1"><span class="title">Login</span></div>
+ <div class="content">
+ <form name="loginform" method="post"
+ action="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=40&amp;o=0">
+ <div class="label">Username:</div>
+ <div><input type="text" name="username" class="textbox" autocomplete="off"
+ style="background-image: url(&quot;data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAASCAYAAABSO15qAAAAAXNSR0IArs4c6QAAAPhJREFUOBHlU70KgzAQPlMhEvoQTg6OPoOjT+JWOnRqkUKHgqWP4OQbOPokTk6OTkVULNSLVc62oJmbIdzd95NcuGjX2/3YVI/Ts+t0WLE2ut5xsQ0O+90F6UxFjAI8qNcEGONia08e6MNONYwCS7EQAizLmtGUDEzTBNd1fxsYhjEBnHPQNG3KKTYV34F8ec/zwHEciOMYyrIE3/ehKAqIoggo9inGXKmFXwbyBkmSQJqmUNe15IRhCG3byphitm1/eUzDM4qR0TTNjEixGdAnSi3keS5vSk2UDKqqgizLqB4YzvassiKhGtZ/jDMtLOnHz7TE+yf8BaDZXA509yeBAAAAAElFTkSuQmCC&quot;); background-repeat: no-repeat; background-attachment: scroll; background-size: contain; background-position: 98% 50%;">
+ </div>
+ <div class="label">Password:</div>
+ <div><input type="password" name="password" class="textbox" autocomplete="off"
+ style="background-image: url(&quot;data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAASCAYAAABSO15qAAAAAXNSR0IArs4c6QAAAPhJREFUOBHlU70KgzAQPlMhEvoQTg6OPoOjT+JWOnRqkUKHgqWP4OQbOPokTk6OTkVULNSLVc62oJmbIdzd95NcuGjX2/3YVI/Ts+t0WLE2ut5xsQ0O+90F6UxFjAI8qNcEGONia08e6MNONYwCS7EQAizLmtGUDEzTBNd1fxsYhjEBnHPQNG3KKTYV34F8ec/zwHEciOMYyrIE3/ehKAqIoggo9inGXKmFXwbyBkmSQJqmUNe15IRhCG3byphitm1/eUzDM4qR0TTNjEixGdAnSi3keS5vSk2UDKqqgizLqB4YzvassiKhGtZ/jDMtLOnHz7TE+yf8BaDZXA509yeBAAAAAElFTkSuQmCC&quot;); background-repeat: no-repeat; background-attachment: scroll; background-size: contain; background-position: 98% 50%;">
+ </div>
+ <div class="label"><input type="checkbox" name="storepassword" class="checkbox"
+ checked="checked">Store Password</div>
+ <div><input name="login" type="submit" value="Login" class="button"></div>
+ </form>
+ </div>
+ </div>
+
+ <br>
+ <div class="group">
+ <div class="heading1"><span class="title">New Users</span></div>
+ <div class="content">
+ <span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?action=directory">Directory</a></span><br>
+ <span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=40&amp;o=0&amp;action=addauthor">Register</a></span><br>
+ <span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=40&amp;o=0&amp;action=retrievepassword">Retrieve
+ Password</a></span><br>
+ </div>
+ </div>
+
+ <br>
+ <div class="group">
+ <div class="heading1"><span class="title">Latest Comments</span></div>
+ <div class="content"><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=277&amp;o=0#c4040">GCFScape
+ v1.8.6</a> (<a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=13286">saqi55</a>)</span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=213&amp;o=45#c4039">Crafty
+ FAQ</a> (<a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=13268">steve0503</a>)</span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=277&amp;o=0#c4038">GCFScape
+ v1.8.6</a> (<a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=13282">imgsrc17</a>)</span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=205&amp;o=210#c4037">About
+ Crafty</a> (<a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=13231">Paynamia</a>)</span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=169&amp;o=90#c4036">GCFScape
+ v1.8.6 Full</a> (<a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=13277">liaoyia</a>)</span><br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading1"><span class="title">Latest Articles</span></div>
+ <div class="content"><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=277#p277">GCFScape
+ v1.8.6</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=276#p276">GCFScape
+ v1.8.5</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=275#p275">GCFScape
+ v1.8.4</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=274#p274">GCFScape
+ v1.8.3</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=273#p273">VTFLib
+ v1.3.2</a></span><br></div>
+ </div><br>
+ <div class="group">
+ <div class="heading1"><span class="title">Most Popular Articles</span></div>
+ <div class="content"><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=178#p178">VTFEdit
+ v1.2.5 Full</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=76#p76">GCFScape
+ v1.3.1 Full</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=238#p238">VTFEdit
+ v1.3.3 Full</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=154#p154">VTF
+ Plug-In for Photoshop</a></span><br><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?c=169#p169">GCFScape
+ v1.8.6 Full</a></span><br></div>
+ </div><br>
+ <div class="group">
+ <div class="heading1"><span class="title">Newest Member</span></div>
+ <div class="content"><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=13303">blank</a></span><br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading1"><span class="title">Elite Spammers</span></div>
+ <div class="content"><span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=708">NoBody</a></span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=7">Slackiller</a></span><br><span
+ class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/index.php?a=385">Keloran</a></span><br>
+ </div>
+ </div>
+ <br>
+ <div class="group">
+ <div class="heading1"><span class="title">Feeds</span></div>
+ <div class="content">
+ <span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/rss/?page=1">RSS
+ 2.0 (News)</a></span><br>
+ <span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/rss/">RSS 2.0
+ (Entire Site)</a></span><br>
+ <span class="title">» <a
+ href="https://web.archive.org/web/20170915143840/http://nemesis.thewavelength.net/rss/?comments&amp;limit=15">RSS
+ 2.0 (Comments)</a></span><br>
+ </div>
+ </div>
+
+
+ </div>
+ <div class="space"></div>
+ </div>
+ </div>
+ <div class="separator"></div>
+ <div class="heading2 center"><span class="note">Nem's Tools v2.0 © 2006 <a
+ href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
+ time: 0.07963s; Queries: 14.<br>
+ </span></div>
+ </div>
+ </div>
+</body>
+
+</html> \ No newline at end of file