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| author | Maxxiii <[email protected]> | 2020-09-20 15:41:37 +0300 |
|---|---|---|
| committer | Maxxiii <[email protected]> | 2020-09-20 15:41:37 +0300 |
| commit | b430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8 (patch) | |
| tree | cae700e581feb862d511f8360477542a45b3da32 /subpages/Comments/Crafty_FAQ.html | |
| parent | Fix some external links from comments (diff) | |
| download | nemstools.github.io-master.tar.xz nemstools.github.io-master.zip | |
add remaining comments for tutorials for Batch Compiler and Terrain Generator
Diffstat (limited to 'subpages/Comments/Crafty_FAQ.html')
| -rw-r--r-- | subpages/Comments/Crafty_FAQ.html | 1099 |
1 files changed, 1099 insertions, 0 deletions
diff --git a/subpages/Comments/Crafty_FAQ.html b/subpages/Comments/Crafty_FAQ.html new file mode 100644 index 0000000..e55e405 --- /dev/null +++ b/subpages/Comments/Crafty_FAQ.html @@ -0,0 +1,1099 @@ +<!DOCTYPE html> + +<head> + <title>Nem's Tools [Crafty - FAQ - Crafty FAQ]</title> + <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon"> + <link rel="stylesheet" type="text/css" href="../../css/default.css"> + <meta http-equiv="pragma" content="no-cache"> + <meta http-equiv="cache-control" content="no-cache"> + <meta name="author" content="Ryan Gregg"> + <meta name="description" content="Nem's Half-Life and Half-Life 2 editing tools."> +</head> + +<body> + <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div> + <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's + Tools website</a>, restored from <a + href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br> + Download section now provides links to both Web Archive and to this unofficial Github mirror. + </div> + <div class="main"> + <div class="group"> + <div class="separator"></div> + <div class="heading2 menu"> + <a href="../../index.html" class="menuitem">Home</a> + <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a> + <a href="../../pages/Crafty.html" class="menuitem">Crafty</a> + <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a> + <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a> + <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a> + <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a> + <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a> + <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a> + <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a> + </div> + <div class="separator"></div> + <div class="content"> + <div class="main_area"> + <div class="space"></div> + <div class="main_content"> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p213" href="#p213">Crafty + FAQ</a> - <a + href="https://web.archive.org/web/20170915143038/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Oct 5th, 2006 - 12:44:47 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <center> + <table width="100%" class="emptytable"> + + <tbody> + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch Crafty, I get the following error message:<br><i>"This application has failed + to start because the application configuration is incorrect. Reinstalling the application + may fix this problem."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Crafty is written in C++ .NET v2.0 and such as requires the .NET runtimes to run. See the + <a href="../../pages/Crafty-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch Crafty, I get the following error message:<br><i>"The application failed to + initialize properly (0xc0000135). Click ok to terminate the application."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Crafty is written in C++ .NET v2.0 and such as requires the .NET runtimes to run. See the + <a href="../../pages/Crafty-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch Crafty, I get the following error message:<br><i>"A required .DLL file, + MSCOREE.DLL, was not found."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Crafty is written in C++ .NET v2.0 and such as requires the .NET runtimes to run. See the + <a href="../../pages/Crafty-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open an object in Crafty, I get the following error message:<br><i>"Error: + wglUseFontBitmaps() failed."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Try using a different font driver:</p> + <ol> + <li>Shutdown Crafty.</li> + <li>Open your <i>ov.ini</i> file.</li> + <li>Find the argument <i>Engine.FontDriver</i> and set it equal to <i>Sprite</i> (texture + based fonts) or <i>Null</i> (no fonts). <i>WGL</i> (bitblit fonts) are the default.</li> + <li>Save your changes.</li> + <li>Start Crafty.<p></p> + </li> + </ol> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>How do I set Crafty up?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>To set Crafty up:</p> + <ol> + <li>Start Crafty.</li> + <li>Select <i>Setup</i> then <i>Options</i>.</li> + <li>Under the <i>File System</i> tab, select your <i>Steam Directory</i> then the <i>User + Name</i> whose custom content you wish to use.</li> + <li>Click <i>OK</i>.</li> + <li>Click <i>Setup</i> then <i>Profiles</i> and select the modification whose content you + wish to open.</li> + </ol> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I load a level, it is missing textures or models or other resources.</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Crafty needs to know where to look for any resources referenced by a particular level. To + do this, Crafty makes use of <i>Profiles</i> which tell Crafty which packages to look in and + which search paths to use. Prior to loading any level, you must first make sure that the + game or game modification you are loading content for is selected in the <i>Profiles</i> + list in the <i>Setup</i> menu.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>I don't see my game or game modification in the <i>Profiles</i> list.</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>One drawback to the <i>Profile</i> approach is there is no way I can include a profile for + every modification, I can only do so for modifications I own. If you want to add support for + a custom modification, you must edit the <i>Specifications\GameInfoCustom.csf</i> file in + any text editor to add support. It is quite simple to do, the aforementioned file contains + detailed instructions.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>How can I extend the Material Browser to view .tga files for Source games?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>If you want to view both .vmt and .tga files for Source games, edit + <i>...\Crafty\Specifications\GameInfo.csf</i> changing the <i>Filter</i> for the source + <i>MaterialBrowser</i> from <i>*.vmt</i> to <i>*.tga;*.vmt</i> (should be line 65)</p> + </td> + </tr> + + </tbody> + </table> + </center> + + <p>Ask a question...</p> + </div> + <div class="heading1"> + <div class="space"></div><span class="left">Modified: Mar 24th, 2009 - 1:57:33 am</span><span + class="right">[ 46327 Views ]</span> + <div class="space"></div> + </div> + </div><br> + + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c2301" + href="index.php?a=2503">Spike1</a></span><span class="right">Modified: Dec 11th, 2006 - 6:07:20 + pm</span> + <div class="space"></div> + </div> + <div class="content">When I try to view the map in Crafty I set it for the right profile in the program + and when I go try to open I get this error<br /><br /><img + src="https://web.archive.org/web/20170915143038im_/http://www.snapdrive.net/files/49763/error.JPG" + alt="" border="0" /><br /> + <br /> + that is with every map. My system meets the requirements for the software.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c2304" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 12th, 2006 - 12:08:35 pm</span> + <div class="space"></div> + </div> + <div class="content">It's basically an unsupported feature in your graphics driver. I've been meaning to + add a workaround for a while but I keep forgetting. I'll try to get one into the next release.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c2305" + href="index.php?a=2503">Spike1</a></span><span class="right">Posted: Dec 12th, 2006 - 10:52:55 + pm</span> + <div class="space"></div> + </div> + <div class="content">If it helps My Video card is a ATI Radeon 9600</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c2307" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 14th, 2006 - 1:32:49 am</span> + <div class="space"></div> + </div> + <div class="content">Hmm, should work on that card; I have a Radeon 9600 XT which I've tested Crafty on + (maybe update your drivers). Either way enough people have experienced this error that I'll implement a + work around.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c2308" + href="index.php?a=2503">Spike1</a></span><span class="right">Modified: Dec 14th, 2006 - 3:06:54 + am</span> + <div class="space"></div> + </div> + <div class="content">I may have found the solution I turned lighting off then load a map then turn them + on. I had to do that with the BSPViewer I was getting like .1 FPS I turn lighting off then on and my FPS + jumped to like 100+</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c2309" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 15th, 2006 - 12:34:03 pm</span> + <div class="space"></div> + </div> + <div class="content">If you are getting a drastic change in FPS with a feature turned on as opposed to + off, it is a good indication that your drivers are performing that feature in software emulation and not + hardware mode. But lightmaps just use multitexturing, which is certainly supported by a Radeon 9600, so + again this points to something fishy with your drivers.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c2310" + href="index.php?a=2503">Spike1</a></span><span class="right">Modified: Dec 15th, 2006 - 7:40:44 + pm</span> + <div class="space"></div> + </div> + <div class="content">It is the offical drivers from the ATI site the release from this week. The steps I + do is <br /> + 1:Turn off lighting<br /> + 2:Load map<br /> + 3:Turn back on Lighting <br /> + <br /> + then it works like it should.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c2466" + href="index.php?a=2759">rj_jacob101</a></span><span class="right">Modified: May 4th, 2007 - 3:34:17 + pm</span> + <div class="space"></div> + </div> + <div class="content"><s>Hey, I used the GFCscape to extract map files from the HL2 GFC files. I opened one + the the maps and it opened just fine, models, textures, everything was showing perfectly. But when I + went to extract the map to a VMF, it didn't open properly in the Hammer editor. All I got was a blank + map. Is there a way to fix this?</s><br /> + <br /> + -I was able to figure it out...<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c2542" + href="index.php?a=2841">Banshee</a></span><span class="right">Posted: Jul 8th, 2007 - 12:13:48 + pm</span> + <div class="space"></div> + </div> + <div class="content">I am totally new to this whole story, so correct me if i do anything wrong please. I + just want to know how to view models in crafty? When i do, it gives me only white images (this is for + HL2)could you reply to my e-mail address please: [email protected]</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c2546" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 11th, 2007 - 11:40:13 pm</span> + <div class="space"></div> + </div> + <div class="content">Did you read the last two questions in the FAQ?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c2585" + href="index.php?a=2869">northwood</a></span><span class="right">Posted: Jul 31st, 2007 - 3:15:45 + pm</span> + <div class="space"></div> + </div> + <div class="content">Can you create a profile in this crafty app to support the father of .bsp "Quake + 1" I want to convert some maps I've made and port them over to HL-2</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c2591" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 1st, 2007 - 1:11:09 pm</span> + <div class="space"></div> + </div> + <div class="content">It's not quite that simple; I would have to add Quake 1 .bsp and .wad support (both + are different from their Half-Life counterparts) which I simply don't have time to do. Maybe one + day...<br /> + <br /> + <img src="../../images/emotes/myhead.gif" width="32" + height="32" alt="myhead" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c2607" + href="index.php?a=1891">wmn955</a></span><span class="right">Posted: Aug 9th, 2007 - 7:34:59 + am</span> + <div class="space"></div> + </div> + <div class="content">Nice tool but when I view models they don't rotate around their Y Axis like in the + original SDK model viewer(means when pressing A or D key the model disappears left or right).</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c2610" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 10th, 2007 - 9:39:46 pm</span> + <div class="space"></div> + </div> + <div class="content">In the Object Viewer, you view models by moving around like in a free look mode in + any game. If you are moving to fast, you can either hold the ctrl button, or change the camera speed in + the options menu.<br /> + <br /> + In the Model Browser, you can use the mouse to rotate objects smiler to in the SDK Model Viewer (with my + own flare). If you are used to this, you might want to use the Model Viewer instead of the Object + Viewer. This should work as long as you have the right profile selected and your models are such that + the game can find them.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c2722" + href="index.php?a=3036">goddess</a></span><span class="right">Posted: Nov 16th, 2007 - 10:47:52 + pm</span> + <div class="space"></div> + </div> + <div class="content">Well, I've downloaded this and the runtime v2.0 and it still gave me the error + message upon application run. I even went so far as to install runtime v3.0 and I still get the error + message. Any ideas? I am running Windows XP with SvcPk 2.</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c2793" + href="index.php?a=3143">xironman</a></span><span class="right">Posted: Jan 27th, 2008 - 5:49:18 + am</span> + <div class="space"></div> + </div> + <div class="content">I also had the "This application has failed to start..." error message with + XP SP2 and .NET Runtime V2.<br /> + <br /> + I managed to fix it by installing "Microsoft Visual C++ 2005 SP1 Redistributable Package + (x86)" from:<br /> + <br /> + http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c2796" + href="index.php?a=3155">Arctos</a></span><span class="right">Modified: Feb 9th, 2008 - 5:40:24 + pm</span> + <div class="space"></div> + </div> + <div class="content">I have problem with Counter strike 1.6 and Crafty.<br /> + <br /> + I set profile to Counter Strike and i have not set steam location since i don't have it. And maps are + loading without textures. <img + src="../../images/emotes/puddle.gif" width="32" + height="32" alt="puddle" /> In console i see cstrike.wad not found, decals.wad not found cs_dust.wad + not found.<br /> + then names of textures and not found. So how i can fix it so textures will be displayed for me ??<br /> + <br /> + If u Nem can answer via e-mail i will be glad cuz it is is pissing me off. <img + src="../../images/emotes/exhausted.gif" width="32" + height="32" alt="exhausted" /><br /> + I will really appreciate if u will e-mail me with solution for my issue. <img + src="../../images/emotes/cool.gif" width="32" + height="32" alt="cool" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c2803" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Feb 21st, 2008 - 4:19:33 pm</span> + <div class="space"></div> + </div> + <div class="content">Crafty does not support older WON setups. That said, you should be able to get the + textures working by mounting the necessary .wad files in the File System Browser <i>before</i> opening + the .bsp.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c2809" + href="index.php?a=3155">Arctos</a></span><span class="right">Posted: Feb 26th, 2008 - 7:55:23 + am</span> + <div class="space"></div> + </div> + <div class="content">Well i did what u sad and after mounting all needed WAD files i opened bsp and nohing + happend. I still see non-textured map :(.<br /> + <br /> + Anyway how export from crafty BSP map (textures included inside bsp) into 3ds max as OBJ file and then i + 3ds max 6 after rendering see textured map?? is a way or all texture location data is lost by exporting + from Crafty. Cyz i tryed export it in few ways and in 3ds max 6 i see non-textured models to :(</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c2843" + href="index.php?a=3255">Null-Entity</a></span><span class="right">Modified: May 7th, 2008 - 1:20:06 + pm</span> + <div class="space"></div> + </div> + <div class="content">The program loads fine, models levels everything, but when I try to move the camera + (move not rotate the direction) the whole screen goes black. no matter what I do, The only option is to + reset the camera postion.. </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c2848" + href="index.php?a=1">Nem</a></span><span class="right">Posted: May 8th, 2008 - 12:52:38 pm</span> + <div class="space"></div> + </div> + <div class="content">I wonder if you've somehow set your camera speed way to high. To adjust your camera + speed:<ul> + <li>Select <i>Setup</i> then <i>Options</i>.</li> + <li>Go to the <i>Camera</i> tab.</li> + <li>Adjust the <i>Speed</i>.</li> + <li>Press <i>OK</i>.</li> + </ul>The default speed I use is 256. This works well with typical Half-Life/Source maps. If your level + is of a different scale, you may want to adjust this value appropriately.<br /><br />The <i>Boost</i> is + a multiplier for the <i>Speed</i> that is applied while holding your Shift key down. If you hold your + Ctrl key down, it acts as a divisor. This allows you to change your camera speed while viewing the + level.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c2855" + href="index.php?a=3255">Null-Entity</a></span><span class="right">Posted: May 18th, 2008 - 2:48:34 + am</span> + <div class="space"></div> + </div> + <div class="content">Thanks for the help, I think it was that, despite me changing it previously it works + fine now :P...computers eh.<br /> + <br /> + HL2/EP1/EP2 maps now work fine, the only strange thing is viewing models, while looking at them the + screen goes black/they clip and dissapear, but with no reason, looking at the same model from a + different angle I can zoom in, but another angle and it dissapears much sooner (camera clipping maybe ? + ) minimum draw distance ??</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2857" + href="index.php?a=1">Nem</a></span><span class="right">Posted: May 19th, 2008 - 1:42:26 pm</span> + <div class="space"></div> + </div> + <div class="content">Possibly. If you open up your ov.ini file, you can adjust the near clipping plane by + adjusting <i>Frustum.NearPlane</i> under <i>[ObjectViewer.Options]</i> and + <i>[ModelBrowser.Options]</i>.<br /> + <br /> + <img src="../../images/emotes/walking.gif" + width="32" height="32" alt="walking" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2876" + href="index.php?a=3255">Null-Entity</a></span><span class="right">Posted: May 31st, 2008 - 11:41:36 + am</span> + <div class="space"></div> + </div> + <div class="content">Unfortunatly I cant find the .Ini, In the program folder is the .Exe with a few .ddl + files.<br /> + <br /> + a fonts folder and specification .csf files, no .Ini.<br /> + <br /> + Unless I'm looking in the wrong place ?<br /> + <br /> + Thanks for helping so far :P, sorry for the late reply.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2879" + href="index.php?a=1">Nem</a></span><span class="right">Posted: May 31st, 2008 - 6:18:55 pm</span> + <div class="space"></div> + </div> + <div class="content">It should be in the same folder as Crafty.exe (after the first time Crafty runs). You + can optionally create it yourself; it should say:<br /><br /> + <div class="vbtitle">Code:</div> + <div class="vbcode">[ObjectViewer.Options]<br />Frustum.NearPlane = + 1.000000<br /><br />[ModelBrowser.Options]<br />Frustum.NearPlane = 1.000000</div> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c2937" + href="index.php?a=3349">Dark Daskin</a></span><span class="right">Posted: Jul 10th, 2008 - 9:47:14 + am</span> + <div class="space"></div> + </div> + <div class="content">When I try to view any 3D file (material or model), in Object Browser I see only gray + background. Crafty writes progress into console, showing that all files are loaded, but nothing is + rendered.<br /> + My OS is Windows Vista. I tried to disable Aero and now program works.<br /> + I think you should add this to FAQ. And an ability to temporary disable Aero when Crafty starts also + will be useful.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c3013" + href="index.php?a=3491">Elite-Mapper</a></span><span class="right">Posted: Oct 31st, 2008 - 11:32:06 + am</span> + <div class="space"></div> + </div> + <div class="content"><img + src="../../images/emotes/carryingstuff.gif" + width="32" height="32" alt="carryingstuff" /> hello i have a question I am a pretty good mapper but + when i try to say load a halo map (format example "timberland.map) i get this error<br /> + <br /> + OpenGL initialized.<br /> + Loading E:\timberland.map...Error loading E:\timberland.map on line 1.<br /> + <br /> + what does this mean and how could i fix this? <img + src="../../images/emotes/happy.gif" width="32" + height="32" alt="happy" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">28.</span> <a name="c3018" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 8th, 2008 - 3:51:40 pm</span> + <div class="space"></div> + </div> + <div class="content">This program opens Half-Life .map files only. Other files that share the same + extension are not supported.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">29.</span> <a name="c3025" + href="index.php?a=3506">ApalazoM</a></span><span class="right">Modified: Nov 13th, 2008 - 6:12:05 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi Nem.<br /> + <br /> + I have a problem with the textures. When I load a .bsp file it is missing the textures, take a + look:<br /> + <br /> + http://img385.imageshack.us/img385/5532/0001wq7.jpg<br /> + <br /> + I configured the "Profiles" in the "Setup" already:<br /> + <br /> + http://img47.imageshack.us/img47/8342/0002gq6.jpg<br /> + <br /> + It's a map for the MOD Counter-Strike 1.6. I used the crafty before and it worked with no problems, but + now I have this problem.<br /> + <br /> + How I solve this? <img + src="../../images/emotes/alarmed.gif" width="32" + height="32" alt="alarmed" /><br /> + <br /> + Thks.<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">30.</span> <a name="c3138" + href="index.php?a=3662">Mike2k</a></span><span class="right">Posted: Feb 28th, 2009 - 5:31:03 + am</span> + <div class="space"></div> + </div> + <div class="content">Could you please add a tutorial to the FAQ section, how to enable TGA viewing support + in Crafty? Thanks!</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">31.</span> <a name="c3185" + href="index.php?a=3763">cs_italy</a></span><span class="right">Posted: May 23rd, 2009 - 7:37:37 + pm</span> + <div class="space"></div> + </div> + <div class="content">I have a problem with Crafty<br /> + When I launch Crafty, I get the following error message:<br /> + <br /> + Abnormal application unknown software exception (0xc000000d), location 0x78144584.<br /> + <br /> + But I've Installed C++ and .NET Framework.<br /> + How I solve this?<br /> + Thinks.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">32.</span> <a name="c3186" + href="index.php?a=1704">maban</a></span><span class="right">Posted: May 25th, 2009 - 3:17:47 + pm</span> + <div class="space"></div> + </div> + <div class="content">Try uninstalling Crafty and installing it again.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">33.</span> <a name="c3193" + href="index.php?a=3773">AdamR</a></span><span class="right">Posted: Jun 7th, 2009 - 5:37:45 + pm</span> + <div class="space"></div> + </div> + <div class="content">This is a fantastic tool, but did you take out the entity list and + adding/deleting/modifying entities in BSP's?<br /> + <br /> + Entity listing and modification graphically was a really great feature for BSPviewer, I was wondering if + Crafty could also have it.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">34.</span> <a name="c3206" + href="index.php?a=3763">cs_italy</a></span><span class="right">Posted: Jun 20th, 2009 - 8:49:19 + pm</span> + <div class="space"></div> + </div> + <div class="content">Oh,I see.There can't be Chinese words in Crafty's path,or it can't run.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">35.</span> <a name="c3207" + href="index.php?a=3786">sciocco</a></span><span class="right">Posted: Jun 22nd, 2009 - 8:56:45 + pm</span> + <div class="space"></div> + </div> + <div class="content">when i export a .obj as a .vmf. and open it in hammer, nothing appears in hammer. + what am i doing wrong? </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">36.</span> <a name="c3504" + href="index.php?a=4179">TheAngel</a></span><span class="right">Posted: Nov 13th, 2010 - 8:13:17 + am</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Null-Entity:</div> + <div class="vbquote">The program loads fine, models levels everything, but when I try to move the camera + (move not rotate the direction) the whole screen goes black. no matter what I do, The only option is + to reset the camera postion..</div><br /> + <br /> + I have the same problem, but modifying the camera's speed didn't fix the problem for me. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">37.</span> <a name="c3506" + href="index.php?a=4161">TheCelt</a></span><span class="right">Posted: Nov 18th, 2010 - 1:29:00 + pm</span> + <div class="space"></div> + </div> + <div class="content">Would be nice to see a CRAFTY update! xD</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">38.</span> <a name="c3507" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 19th, 2010 - 12:57:35 am</span> + <div class="space"></div> + </div> + <div class="content">I spent some time updating Crafty tonight; should have something by this + weekend.<br /> + <img src="../../images/emotes/apple.gif" width="32" + height="32" alt="apple" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">39.</span> <a name="c3508" + href="index.php?a=4161">TheCelt</a></span><span class="right">Posted: Nov 19th, 2010 - 4:51:44 + pm</span> + <div class="space"></div> + </div> + <div class="content">I love you man! xD <img + src="../../images/emotes/guitar.gif" width="32" + height="32" alt="guitar" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">40.</span> <a name="c3524" + href="index.php?a=4198">GanJa</a></span><span class="right">Modified: Dec 23rd, 2010 - 3:43:40 + pm</span> + <div class="space"></div> + </div> + <div class="content">hello. i have installed Crafty and .NET Framework 3.5 Service Pack 2 plus Visual C++ + Redistributable! <br /> + <br /> + But everytime i run Crafty it says "This application has failed to start because the application + configuration is incorrect. Reinstalling the application may fix this problem."<br /> + <br /> + I need an answer <img + src="../../images/emotes/alarmed.gif" width="32" + height="32" alt="alarmed" /><img + src="../../images/emotes/alarmed.gif" width="32" + height="32" alt="alarmed" /><br /> + <br /> + Thanks<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">41.</span> <a name="c3553" + href="index.php?a=4273">fferro</a></span><span class="right">Posted: Apr 5th, 2011 - 1:59:35 + am</span> + <div class="space"></div> + </div> + <div class="content">Hello,<br /> + <br /> + Is it possible to open modern warfare models without the game installed?<br /> + thans in advance</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">42.</span> <a name="c3589" + href="index.php?a=4314">polartop</a></span><span class="right">Posted: May 30th, 2011 - 8:17:03 + am</span> + <div class="space"></div> + </div> + <div class="content"><img + src="../../images/emotes/exhausted.gif" width="32" + height="32" alt="exhausted" /> everytime i try to open a model with crafty nothing happens i just + click on open then nothing! help!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">43.</span> <a name="c3664" + href="index.php?a=4451">Banana</a></span><span class="right">Posted: Dec 16th, 2011 - 5:16:08 + am</span> + <div class="space"></div> + </div> + <div class="content">Hi! I also can not start crafty because<br /> + "This application has failed to start because the application configuration is incorrect. + Reinstalling the application may fix this problem."<br /> + <br /> + I tried installing different NET version on 2 different PCs. Nothing helps. Any ideas?<br /> + <br /> + All I need is a program to convert map. into mdl. <br /> + Are there any alternatives?</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">46.</span> <a name="c3831" + href="index.php?a=12660">Deagle195</a></span><span class="right">Posted: Aug 24th, 2013 - 10:06:06 + am</span> + <div class="space"></div> + </div> + <div class="content">Hey Nem, I've got a question.<br /> + Look, I've ported a map, saved it as .map and opened in Crafty, but the textures are not showing up! + I've selected Half-life 2 profile, made textures VMTs and VTFs, but crafty says they're not found! Help, + please.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">47.</span> <a name="c3832" + href="index.php?a=12661">Fayti1703</a></span><span class="right">Modified: Aug 24th, 2013 - 2:11:39 + pm</span> + <div class="space"></div> + </div> + <div class="content">I know it says only Half-Live stuff, but does it also work with Half-Live-BASED Games + like Portal? The ingame editor of the second game is really too simple. <img + src="../../images/emotes/bored.gif" width="32" + height="32" alt="bored" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">48.</span> <a name="c3901" + href="index.php?a=12747">Patfast</a></span><span class="right">Posted: Mar 28th, 2014 - 10:20:24 + pm</span> + <div class="space"></div> + </div> + <div class="content">When I select a freak fortress model to convert to .obj (luigi) it gives me a solid + colored model and no textures. In the console it says:<br /><br /><b>Material lui_body not + found.<br />Material lui_metal not found.<br />Material eyeball_r not found.<br />Material eyeball_l + not found.</b><br /><br />In the profiles, I've selected TF2 and my username in the directory. + <br /><br />The materials are located in C:\Program Files (x86)\steam\steamapps\[exerpt]\team fortress + 2\tf\materials\freak_fortress\luigi2, and the model is located in C:\Program Files + (x86)\steam\steamapps\[exerpt]\team fortress 2\tf\models\freak_fortress\luigi2.<br /> + <br /> + How can I fix this? (And also, I poked around in the settings, it says something about VMT extensions, + what would I put in that box?) HLMV loads the model with textures perfectly fine.<br /> + <br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">49.</span> <a name="c3919" + href="index.php?a=12802">HydroAttack</a></span><span class="right">Posted: Jul 11th, 2014 - 6:57:01 + pm</span> + <div class="space"></div> + </div> + <div class="content">When I try to launch Crafty, it says<br /> + This application may depend on other compressed files in this folder.<br /> + For the application to run properly, it is recommended that you first extract all files.<br /> + <br /> + What do?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">50.</span> <a name="c4017" + href="index.php?a=13186">MysteryScienceCore</a></span><span class="right">Posted: Jan 18th, 2017 - + 7:14:00 am</span> + <div class="space"></div> + </div> + <div class="content">Can you please add support for SFM? Because every time I attempt to open SFM models, + the tool crashes</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">51.</span> <a name="c4030" + href="index.php?a=13268">steve0503</a></span><span class="right">Posted: Jul 4th, 2017 - 12:27:47 + pm</span> + <div class="space"></div> + </div> + <div class="content">"Q.<br /> + When I load a level, it is missing textures or models or other resources.<br /> + A.<br /> + Crafty needs to know where to look for any resources referenced by a particular level. To do this, + Crafty makes use of Profiles which tell Crafty which packages to look in and which search paths to use. + Prior to loading any level, you must first make sure that the game or game modification you are loading + content for is selected in the Profiles list in the Setup menu."<br /> + I did this thing, but still missing texture....trying to open css map..</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">52.</span> <a name="c4033" + href="index.php?a=13274">ZCreator97</a></span><span class="right">Posted: Jul 11th, 2017 - 3:09:47 + am</span> + <div class="space"></div> + </div> + <div class="content">I've got a problem. I can load a TF2 map file just fine, but the textures are really, + really weird. They're all super-low resolution, which makes me think that Crafty is trying to read the + HDR "screenshots" included with the map materials. What do I need to do to fix this?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">53.</span> <a name="c4039" + href="index.php?a=13268">steve0503</a></span><span class="right">Posted: Jul 23rd, 2017 - 3:12:59 + am</span> + <div class="space"></div> + </div> + <div class="content">Hi, when I open the L4D map, it said <br /> + <br /> + Error: Lump world light size not divisible by lump type size.<br /> + <br /> + How to fix this? Thanks.</div> + </div><br /> + + + + </div> + <div class="main_sidebar"> + <div class="group"> + <div class="heading1"><span class="title">Crafty</span></div> + <div class="content"><span class="title">» <a href="../../pages/Crafty.html">About</a></span><br> + <span class="title">» <a href="../../pages/Crafty-Download.html">Download</a></span><br> + <span class="title">» <a href="../Crafty-Revision_History.html">Revision + History</a></span><br> + <span class="title">» <a href="../Crafty-Requirements.html">Requirements</a></span><br> + <span class="title">» <a href="../Crafty-FAQ.html">FAQ</a></span><br> + </div> + </div><br> + <div class="group"> + <div class="heading1"><span class="title">Login</span></div> + <div class="content"> + <form name="loginform" method="post" + action="https://web.archive.org/web/20170915143038/http://nemesis.thewavelength.net/index.php?c=213&o=0"> + <div class="label">Username:</div> + <div><input type="text" name="username" class="textbox" 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