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https://docs.google.com/document/d/102b8k5pKYj9e-tMmG53aT5izur-qfUSPX1gBro4gN0Q/edit
Added a dumb implementation of the logger in the D3D11 sample.
Added a method to the WaveWorks API to allow the user to set (override) the internal logger with their own supplied nv::ILogger derived object.
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and not dark blue).
D3D11 sample added but still has lots of compile errors, needs to be fully converted to use new DXUT11, etc.
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test_d3d11 now runs, but doesn't work yet.
Converted foam.dds to 32 bit to let it actually load since it's 24 bit format was deprecated.
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paranoia commit.
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