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* Removed nvsf_ prefix from all shader variables.Jason Maskell2016-08-011-4/+14
| | | | | Added manually generated glsl.h files for the OpenGL sample. Breaking DRY but no longer need sed and an external CL call to get glsl. Worth the tradeoff. OpenGL sample now compiles and runs but fails at runtime when loading a texture.
* Added Packman support - now the GenerateProjects.bat uses Packman to pull ↵Jason Maskell2016-07-261-1/+0
| | | | | | dependencies specified in WaveWorksDependencies.xml Finders of these dependencies are modified to look in the Packman repo.
* Added OpenGL sample - compiles and runs but doesn't work.Jason Maskell2016-05-231-0/+140