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-rw-r--r--PxShared/src/foundation/include/Ps.h2
-rw-r--r--PxShared/src/foundation/include/PsAlignedMalloc.h2
-rw-r--r--PxShared/src/foundation/include/PsAlloca.h2
-rw-r--r--PxShared/src/foundation/include/PsAllocator.h2
-rw-r--r--PxShared/src/foundation/include/PsAoS.h2
-rw-r--r--PxShared/src/foundation/include/PsArray.h2
-rw-r--r--PxShared/src/foundation/include/PsAtomic.h2
-rw-r--r--PxShared/src/foundation/include/PsBasicTemplates.h2
-rw-r--r--PxShared/src/foundation/include/PsBitUtils.h2
-rw-r--r--PxShared/src/foundation/include/PsBroadcast.h2
-rw-r--r--PxShared/src/foundation/include/PsCpu.h2
-rw-r--r--PxShared/src/foundation/include/PsFPU.h2
-rw-r--r--PxShared/src/foundation/include/PsFoundation.h2
-rw-r--r--PxShared/src/foundation/include/PsHash.h2
-rw-r--r--PxShared/src/foundation/include/PsHashInternals.h2
-rw-r--r--PxShared/src/foundation/include/PsHashMap.h2
-rw-r--r--PxShared/src/foundation/include/PsHashSet.h2
-rw-r--r--PxShared/src/foundation/include/PsInlineAllocator.h2
-rw-r--r--PxShared/src/foundation/include/PsInlineAoS.h2
-rw-r--r--PxShared/src/foundation/include/PsInlineArray.h2
-rw-r--r--PxShared/src/foundation/include/PsIntrinsics.h2
-rw-r--r--PxShared/src/foundation/include/PsMathUtils.h2
-rw-r--r--PxShared/src/foundation/include/PsMutex.h2
-rw-r--r--PxShared/src/foundation/include/PsPool.h2
-rw-r--r--PxShared/src/foundation/include/PsSList.h2
-rw-r--r--PxShared/src/foundation/include/PsSocket.h2
-rw-r--r--PxShared/src/foundation/include/PsSort.h2
-rw-r--r--PxShared/src/foundation/include/PsSortInternals.h2
-rw-r--r--PxShared/src/foundation/include/PsString.h2
-rw-r--r--PxShared/src/foundation/include/PsSync.h2
-rw-r--r--PxShared/src/foundation/include/PsTempAllocator.h2
-rw-r--r--PxShared/src/foundation/include/PsThread.h4
-rw-r--r--PxShared/src/foundation/include/PsTime.h2
-rw-r--r--PxShared/src/foundation/include/PsUserAllocated.h2
-rw-r--r--PxShared/src/foundation/include/PsUtilities.h2
-rw-r--r--PxShared/src/foundation/include/PsVecMath.h4
-rw-r--r--PxShared/src/foundation/include/PsVecMathAoSScalar.h2
-rw-r--r--PxShared/src/foundation/include/PsVecMathAoSScalarInline.h7
-rw-r--r--PxShared/src/foundation/include/PsVecMathSSE.h2
-rw-r--r--PxShared/src/foundation/include/PsVecMathUtilities.h2
-rw-r--r--PxShared/src/foundation/include/PsVecQuat.h2
-rw-r--r--PxShared/src/foundation/include/PsVecTransform.h2
-rw-r--r--PxShared/src/foundation/include/unix/PsUnixAoS.h2
-rw-r--r--PxShared/src/foundation/include/unix/PsUnixFPU.h2
-rw-r--r--PxShared/src/foundation/include/unix/PsUnixInlineAoS.h2
-rw-r--r--PxShared/src/foundation/include/unix/PsUnixIntrinsics.h2
-rw-r--r--PxShared/src/foundation/include/unix/PsUnixTrigConstants.h2
-rw-r--r--PxShared/src/foundation/include/unix/neon/PsUnixNeonAoS.h2
-rw-r--r--PxShared/src/foundation/include/unix/neon/PsUnixNeonInlineAoS.h9
-rw-r--r--PxShared/src/foundation/include/unix/sse2/PsUnixSse2AoS.h2
-rw-r--r--PxShared/src/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h7
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsAoS.h2
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsFPU.h2
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsInclude.h2
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h7
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h2
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h2
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsTrigConstants.h2
58 files changed, 84 insertions, 58 deletions
diff --git a/PxShared/src/foundation/include/Ps.h b/PxShared/src/foundation/include/Ps.h
index 89fc9c7a..d6987830 100644
--- a/PxShared/src/foundation/include/Ps.h
+++ b/PxShared/src/foundation/include/Ps.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsAlignedMalloc.h b/PxShared/src/foundation/include/PsAlignedMalloc.h
index 4be8409c..0b091f1f 100644
--- a/PxShared/src/foundation/include/PsAlignedMalloc.h
+++ b/PxShared/src/foundation/include/PsAlignedMalloc.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsAlloca.h b/PxShared/src/foundation/include/PsAlloca.h
index add64c44..9d8ebe37 100644
--- a/PxShared/src/foundation/include/PsAlloca.h
+++ b/PxShared/src/foundation/include/PsAlloca.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsAllocator.h b/PxShared/src/foundation/include/PsAllocator.h
index f988b6c5..f0dbd1f4 100644
--- a/PxShared/src/foundation/include/PsAllocator.h
+++ b/PxShared/src/foundation/include/PsAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsAoS.h b/PxShared/src/foundation/include/PsAoS.h
index 5a7c82de..6fa759d5 100644
--- a/PxShared/src/foundation/include/PsAoS.h
+++ b/PxShared/src/foundation/include/PsAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsArray.h b/PxShared/src/foundation/include/PsArray.h
index 2121c303..faf943be 100644
--- a/PxShared/src/foundation/include/PsArray.h
+++ b/PxShared/src/foundation/include/PsArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsAtomic.h b/PxShared/src/foundation/include/PsAtomic.h
index 23df190a..16fcede2 100644
--- a/PxShared/src/foundation/include/PsAtomic.h
+++ b/PxShared/src/foundation/include/PsAtomic.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsBasicTemplates.h b/PxShared/src/foundation/include/PsBasicTemplates.h
index 514da054..08ba7c68 100644
--- a/PxShared/src/foundation/include/PsBasicTemplates.h
+++ b/PxShared/src/foundation/include/PsBasicTemplates.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsBitUtils.h b/PxShared/src/foundation/include/PsBitUtils.h
index f69f47ad..b1bdb154 100644
--- a/PxShared/src/foundation/include/PsBitUtils.h
+++ b/PxShared/src/foundation/include/PsBitUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsBroadcast.h b/PxShared/src/foundation/include/PsBroadcast.h
index 3eb1cbac..466fe963 100644
--- a/PxShared/src/foundation/include/PsBroadcast.h
+++ b/PxShared/src/foundation/include/PsBroadcast.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsCpu.h b/PxShared/src/foundation/include/PsCpu.h
index 2dcc5c17..5473a0ad 100644
--- a/PxShared/src/foundation/include/PsCpu.h
+++ b/PxShared/src/foundation/include/PsCpu.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsFPU.h b/PxShared/src/foundation/include/PsFPU.h
index fd990a82..efad9b40 100644
--- a/PxShared/src/foundation/include/PsFPU.h
+++ b/PxShared/src/foundation/include/PsFPU.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsFoundation.h b/PxShared/src/foundation/include/PsFoundation.h
index 68f2cc72..cd2fc13f 100644
--- a/PxShared/src/foundation/include/PsFoundation.h
+++ b/PxShared/src/foundation/include/PsFoundation.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsHash.h b/PxShared/src/foundation/include/PsHash.h
index 6b74fb22..f9a44693 100644
--- a/PxShared/src/foundation/include/PsHash.h
+++ b/PxShared/src/foundation/include/PsHash.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsHashInternals.h b/PxShared/src/foundation/include/PsHashInternals.h
index 809baa3e..b10e8668 100644
--- a/PxShared/src/foundation/include/PsHashInternals.h
+++ b/PxShared/src/foundation/include/PsHashInternals.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsHashMap.h b/PxShared/src/foundation/include/PsHashMap.h
index 5091dee8..a6dc9a6f 100644
--- a/PxShared/src/foundation/include/PsHashMap.h
+++ b/PxShared/src/foundation/include/PsHashMap.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsHashSet.h b/PxShared/src/foundation/include/PsHashSet.h
index 195f01df..ba47db91 100644
--- a/PxShared/src/foundation/include/PsHashSet.h
+++ b/PxShared/src/foundation/include/PsHashSet.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsInlineAllocator.h b/PxShared/src/foundation/include/PsInlineAllocator.h
index f87abd6f..e6437aae 100644
--- a/PxShared/src/foundation/include/PsInlineAllocator.h
+++ b/PxShared/src/foundation/include/PsInlineAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsInlineAoS.h b/PxShared/src/foundation/include/PsInlineAoS.h
index 6ae15cf3..80a9a171 100644
--- a/PxShared/src/foundation/include/PsInlineAoS.h
+++ b/PxShared/src/foundation/include/PsInlineAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsInlineArray.h b/PxShared/src/foundation/include/PsInlineArray.h
index e9ea939a..19c51cd7 100644
--- a/PxShared/src/foundation/include/PsInlineArray.h
+++ b/PxShared/src/foundation/include/PsInlineArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsIntrinsics.h b/PxShared/src/foundation/include/PsIntrinsics.h
index 38b91baf..88fef405 100644
--- a/PxShared/src/foundation/include/PsIntrinsics.h
+++ b/PxShared/src/foundation/include/PsIntrinsics.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsMathUtils.h b/PxShared/src/foundation/include/PsMathUtils.h
index 789cf3f2..ffc1c97e 100644
--- a/PxShared/src/foundation/include/PsMathUtils.h
+++ b/PxShared/src/foundation/include/PsMathUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsMutex.h b/PxShared/src/foundation/include/PsMutex.h
index d870fa03..1a8dd74d 100644
--- a/PxShared/src/foundation/include/PsMutex.h
+++ b/PxShared/src/foundation/include/PsMutex.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsPool.h b/PxShared/src/foundation/include/PsPool.h
index 796251a2..171c40c5 100644
--- a/PxShared/src/foundation/include/PsPool.h
+++ b/PxShared/src/foundation/include/PsPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsSList.h b/PxShared/src/foundation/include/PsSList.h
index 961010b2..d36872a5 100644
--- a/PxShared/src/foundation/include/PsSList.h
+++ b/PxShared/src/foundation/include/PsSList.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsSocket.h b/PxShared/src/foundation/include/PsSocket.h
index 0d8bf55a..aaba43bc 100644
--- a/PxShared/src/foundation/include/PsSocket.h
+++ b/PxShared/src/foundation/include/PsSocket.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsSort.h b/PxShared/src/foundation/include/PsSort.h
index 30808aec..11f27472 100644
--- a/PxShared/src/foundation/include/PsSort.h
+++ b/PxShared/src/foundation/include/PsSort.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsSortInternals.h b/PxShared/src/foundation/include/PsSortInternals.h
index 3aa0f7f2..6c2a265b 100644
--- a/PxShared/src/foundation/include/PsSortInternals.h
+++ b/PxShared/src/foundation/include/PsSortInternals.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsString.h b/PxShared/src/foundation/include/PsString.h
index 17d25c8a..a4c7f069 100644
--- a/PxShared/src/foundation/include/PsString.h
+++ b/PxShared/src/foundation/include/PsString.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsSync.h b/PxShared/src/foundation/include/PsSync.h
index 1fd72f53..68f6c6aa 100644
--- a/PxShared/src/foundation/include/PsSync.h
+++ b/PxShared/src/foundation/include/PsSync.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsTempAllocator.h b/PxShared/src/foundation/include/PsTempAllocator.h
index 7a063dc3..9213013b 100644
--- a/PxShared/src/foundation/include/PsTempAllocator.h
+++ b/PxShared/src/foundation/include/PsTempAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsThread.h b/PxShared/src/foundation/include/PsThread.h
index ec9f999a..202df405 100644
--- a/PxShared/src/foundation/include/PsThread.h
+++ b/PxShared/src/foundation/include/PsThread.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -374,7 +374,9 @@ typedef ThreadT<> Thread;
PX_FOUNDATION_API uint32_t TlsAlloc();
PX_FOUNDATION_API void TlsFree(uint32_t index);
PX_FOUNDATION_API void* TlsGet(uint32_t index);
+PX_FOUNDATION_API size_t TlsGetValue(uint32_t index);
PX_FOUNDATION_API uint32_t TlsSet(uint32_t index, void* value);
+PX_FOUNDATION_API uint32_t TlsSetValue(uint32_t index, size_t value);
} // namespace shdfnd
} // namespace physx
diff --git a/PxShared/src/foundation/include/PsTime.h b/PxShared/src/foundation/include/PsTime.h
index b9c70318..17a84859 100644
--- a/PxShared/src/foundation/include/PsTime.h
+++ b/PxShared/src/foundation/include/PsTime.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsUserAllocated.h b/PxShared/src/foundation/include/PsUserAllocated.h
index f41d29ef..96f11047 100644
--- a/PxShared/src/foundation/include/PsUserAllocated.h
+++ b/PxShared/src/foundation/include/PsUserAllocated.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsUtilities.h b/PxShared/src/foundation/include/PsUtilities.h
index cd0f200a..caab2b60 100644
--- a/PxShared/src/foundation/include/PsUtilities.h
+++ b/PxShared/src/foundation/include/PsUtilities.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsVecMath.h b/PxShared/src/foundation/include/PsVecMath.h
index bf60c756..985e004f 100644
--- a/PxShared/src/foundation/include/PsVecMath.h
+++ b/PxShared/src/foundation/include/PsVecMath.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -776,6 +776,8 @@ PX_FORCE_INLINE Vec4V V4PermXZXZ(const Vec4V v);
PX_FORCE_INLINE Vec4V V4PermYWYW(const Vec4V v);
// Permute v into a new vec4v with YZXW format
PX_FORCE_INLINE Vec4V V4PermYZXW(const Vec4V v);
+// Permute v into a new vec4v with ZWXY format - equivalent to a swap of the two 64bit parts of the vector
+PX_FORCE_INLINE Vec4V V4PermZWXY(const Vec4V a);
// Permute v into a new vec4v with format {a[x], a[y], a[z], a[w]}
// V4Perm<1,3,1,3> is equal to V4PermYWYW
diff --git a/PxShared/src/foundation/include/PsVecMathAoSScalar.h b/PxShared/src/foundation/include/PsVecMathAoSScalar.h
index b7fe8e40..7ba912b4 100644
--- a/PxShared/src/foundation/include/PsVecMathAoSScalar.h
+++ b/PxShared/src/foundation/include/PsVecMathAoSScalar.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsVecMathAoSScalarInline.h b/PxShared/src/foundation/include/PsVecMathAoSScalarInline.h
index f5dea7b5..855965eb 100644
--- a/PxShared/src/foundation/include/PsVecMathAoSScalarInline.h
+++ b/PxShared/src/foundation/include/PsVecMathAoSScalarInline.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -1054,6 +1054,11 @@ PX_FORCE_INLINE Vec4V V4PermYZXW(const Vec4V v)
return Vec4V(v.y, v.z, v.x, v.w);
}
+PX_FORCE_INLINE Vec4V V4PermZWXY(const Vec4V a)
+{
+ return Vec4V(v.z, v.w, v.x, v.y);
+}
+
template <PxU8 _x, PxU8 _y, PxU8 _z, PxU8 _w>
PX_FORCE_INLINE Vec4V V4Perm(const Vec4V v)
{
diff --git a/PxShared/src/foundation/include/PsVecMathSSE.h b/PxShared/src/foundation/include/PsVecMathSSE.h
index 559fa68a..13e44663 100644
--- a/PxShared/src/foundation/include/PsVecMathSSE.h
+++ b/PxShared/src/foundation/include/PsVecMathSSE.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsVecMathUtilities.h b/PxShared/src/foundation/include/PsVecMathUtilities.h
index 21bc50ae..a7116913 100644
--- a/PxShared/src/foundation/include/PsVecMathUtilities.h
+++ b/PxShared/src/foundation/include/PsVecMathUtilities.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsVecQuat.h b/PxShared/src/foundation/include/PsVecQuat.h
index c4726fcc..4adb0367 100644
--- a/PxShared/src/foundation/include/PsVecQuat.h
+++ b/PxShared/src/foundation/include/PsVecQuat.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/PsVecTransform.h b/PxShared/src/foundation/include/PsVecTransform.h
index 5c163394..54f69a67 100644
--- a/PxShared/src/foundation/include/PsVecTransform.h
+++ b/PxShared/src/foundation/include/PsVecTransform.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/PsUnixAoS.h b/PxShared/src/foundation/include/unix/PsUnixAoS.h
index 122879fb..2ec82554 100644
--- a/PxShared/src/foundation/include/unix/PsUnixAoS.h
+++ b/PxShared/src/foundation/include/unix/PsUnixAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/PsUnixFPU.h b/PxShared/src/foundation/include/unix/PsUnixFPU.h
index edd55226..91748908 100644
--- a/PxShared/src/foundation/include/unix/PsUnixFPU.h
+++ b/PxShared/src/foundation/include/unix/PsUnixFPU.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/PsUnixInlineAoS.h b/PxShared/src/foundation/include/unix/PsUnixInlineAoS.h
index 74002d51..7c2bafcf 100644
--- a/PxShared/src/foundation/include/unix/PsUnixInlineAoS.h
+++ b/PxShared/src/foundation/include/unix/PsUnixInlineAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/PsUnixIntrinsics.h b/PxShared/src/foundation/include/unix/PsUnixIntrinsics.h
index e15b3b5a..243307b6 100644
--- a/PxShared/src/foundation/include/unix/PsUnixIntrinsics.h
+++ b/PxShared/src/foundation/include/unix/PsUnixIntrinsics.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/PsUnixTrigConstants.h b/PxShared/src/foundation/include/unix/PsUnixTrigConstants.h
index 7f547339..66d93aa4 100644
--- a/PxShared/src/foundation/include/unix/PsUnixTrigConstants.h
+++ b/PxShared/src/foundation/include/unix/PsUnixTrigConstants.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/neon/PsUnixNeonAoS.h b/PxShared/src/foundation/include/unix/neon/PsUnixNeonAoS.h
index 60a5be86..28916c91 100644
--- a/PxShared/src/foundation/include/unix/neon/PsUnixNeonAoS.h
+++ b/PxShared/src/foundation/include/unix/neon/PsUnixNeonAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/neon/PsUnixNeonInlineAoS.h b/PxShared/src/foundation/include/unix/neon/PsUnixNeonInlineAoS.h
index 4df3ff6c..1db72c25 100644
--- a/PxShared/src/foundation/include/unix/neon/PsUnixNeonInlineAoS.h
+++ b/PxShared/src/foundation/include/unix/neon/PsUnixNeonInlineAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -2054,6 +2054,13 @@ PX_FORCE_INLINE Vec4V V4PermYZXW(const Vec4V a)
return vreinterpretq_f32_u32(vcombine_u32(yz, xw));
}
+PX_FORCE_INLINE Vec4V V4PermZWXY(const Vec4V a)
+{
+ const float32x2_t low = vget_low_f32(a);
+ const float32x2_t high = vget_high_f32(a);
+ return vcombine_f32(high, low);
+}
+
template <PxU8 E0, PxU8 E1, PxU8 E2, PxU8 E3>
PX_FORCE_INLINE Vec4V V4Perm(const Vec4V V)
{
diff --git a/PxShared/src/foundation/include/unix/sse2/PsUnixSse2AoS.h b/PxShared/src/foundation/include/unix/sse2/PsUnixSse2AoS.h
index 9c76438d..4227a04e 100644
--- a/PxShared/src/foundation/include/unix/sse2/PsUnixSse2AoS.h
+++ b/PxShared/src/foundation/include/unix/sse2/PsUnixSse2AoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h b/PxShared/src/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h
index cdb20fa8..ba395e6b 100644
--- a/PxShared/src/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h
+++ b/PxShared/src/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -1805,6 +1805,11 @@ PX_FORCE_INLINE Vec4V V4PermYZXW(const Vec4V a)
return _mm_shuffle_ps(a, a, _MM_SHUFFLE(3, 0, 2, 1));
}
+PX_FORCE_INLINE Vec4V V4PermZWXY(const Vec4V a)
+{
+ return _mm_shuffle_ps(a, a, _MM_SHUFFLE(1, 0, 3, 2));
+}
+
template <PxU8 x, PxU8 y, PxU8 z, PxU8 w>
PX_FORCE_INLINE Vec4V V4Perm(const Vec4V a)
{
diff --git a/PxShared/src/foundation/include/windows/PsWindowsAoS.h b/PxShared/src/foundation/include/windows/PsWindowsAoS.h
index aab0712f..8d0f7510 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsAoS.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/windows/PsWindowsFPU.h b/PxShared/src/foundation/include/windows/PsWindowsFPU.h
index d85e531b..e04b07dc 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsFPU.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsFPU.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/windows/PsWindowsInclude.h b/PxShared/src/foundation/include/windows/PsWindowsInclude.h
index 75962e12..35b7c189 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsInclude.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsInclude.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h b/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
index 5fd1b8de..2635311c 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -1677,6 +1677,11 @@ PX_FORCE_INLINE Vec4V V4PermYZXW(const Vec4V a)
return _mm_shuffle_ps(a, a, _MM_SHUFFLE(3, 0, 2, 1));
}
+PX_FORCE_INLINE Vec4V V4PermZWXY(const Vec4V a)
+{
+ return _mm_shuffle_ps(a, a, _MM_SHUFFLE(1, 0, 3, 2));
+}
+
template <PxU8 x, PxU8 y, PxU8 z, PxU8 w>
PX_FORCE_INLINE Vec4V V4Perm(const Vec4V a)
{
diff --git a/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h b/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h
index ca1e9c50..fe9fe68b 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h b/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h
index adfd8e40..6708e94c 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PxShared/src/foundation/include/windows/PsWindowsTrigConstants.h b/PxShared/src/foundation/include/windows/PsWindowsTrigConstants.h
index dda3e3bc..80a704bc 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsTrigConstants.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsTrigConstants.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.