diff options
Diffstat (limited to 'PhysX_3.4/Source/SceneQuery/include/SqSceneQueryManager.h')
| -rw-r--r-- | PhysX_3.4/Source/SceneQuery/include/SqSceneQueryManager.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/PhysX_3.4/Source/SceneQuery/include/SqSceneQueryManager.h b/PhysX_3.4/Source/SceneQuery/include/SqSceneQueryManager.h index 073bf5d3..f7e60465 100644 --- a/PhysX_3.4/Source/SceneQuery/include/SqSceneQueryManager.h +++ b/PhysX_3.4/Source/SceneQuery/include/SqSceneQueryManager.h @@ -148,13 +148,15 @@ namespace Sq void flushUpdates(); void forceDynamicTreeRebuild(bool rebuildStaticStructure, bool rebuildDynamicStructure); + void sceneQueryBuildStep(PruningIndex::Enum index); DynamicBoundsSync& getDynamicBoundsSync() { return mDynamicBoundsSync; } + bool prepareSceneQueriesUpdate(PruningIndex::Enum index); + // Force a rebuild of the aabb/loose octree etc to allow raycasting on multiple threads. - void processSimUpdates(); void validateSimUpdates(); - void afterSync(bool commit); + void afterSync(PxSceneQueryUpdateMode::Enum updateMode); void shiftOrigin(const PxVec3& shift); void flushMemory(); @@ -170,7 +172,10 @@ namespace Sq DynamicBoundsSync mDynamicBoundsSync; + volatile bool mPrunerNeedsUpdating; + void flushShapes(); + }; /////////////////////////////////////////////////////////////////////////////// |