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authorsschirm <[email protected]>2017-01-06 14:45:46 +0100
committersschirm <[email protected]>2017-01-06 14:45:46 +0100
commitc7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch)
tree770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Samples/SampleFramework/platform/src
parentPhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff)
downloadphysx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz
physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/platform/src')
-rw-r--r--PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp
index 982bedb3..d9e28c76 100644
--- a/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include <PsString.h>
#include <SamplePlatform.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp
index 4c47b1ec..0913c7df 100644
--- a/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include <SampleUserInput.h>
#include <SamplePlatform.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp
index 7140be2b..8beb4aee 100644
--- a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include <RendererMemoryMacros.h>
#include <windows/WindowsSamplePlatform.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp
index 9e6c14a9..0cd740b4 100644
--- a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include <windows/WindowsSampleUserInput.h>