diff options
| author | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
| commit | c7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch) | |
| tree | 770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Samples/SampleFramework/platform/include | |
| parent | PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff) | |
| download | physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/platform/include')
6 files changed, 6 insertions, 6 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h b/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h index 2b88fdda..20d51fca 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_PLATFORM_H #define SAMPLE_PLATFORM_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h index 32c60242..7ad146b2 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_USER_INPUT_H #define SAMPLE_USER_INPUT_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h index 6a2e2fb9..ff466d78 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_USER_INPUT_IDS_H #define SAMPLE_USER_INPUT_IDS_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h index 2d300712..324e09ca 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef WINDOWS_SAMPLE_PLATFORM_H #define WINDOWS_SAMPLE_PLATFORM_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h index 2e8245e8..a5b8c6c7 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef WINDOWS_SAMPLE_USER_INPUT_H #define WINDOWS_SAMPLE_USER_INPUT_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h index a2ec823f..0b494792 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef WINDOWS_SAMPLE_USER_INPUT_IDS_H #define WINDOWS_SAMPLE_USER_INPUT_IDS_H |