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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Samples/SampleFramework/framework/src
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/framework/src')
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp2
16 files changed, 16 insertions, 16 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp
index c277f9be..d6048919 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
/*-------------------------------------------------------------*\
| |
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp
index d8140aed..4ecf58e1 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <PsUtilities.h>
#include <SampleApplication.h>
#include <SampleCommandLine.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp
index 46f58ece..5f531ec7 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleAsset.h>
#include "PsString.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp
index e77afeb0..64112210 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleAssetManager.h>
#include <SampleAsset.h>
#include <SampleMaterialAsset.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp
index 0a89322c..4adf02be 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "FrameworkFoundation.h"
#include <SampleCommandLine.h>
#include <string.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp
index 5477d43f..709bdf64 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleDirManager.h"
#include "SampleAssetManager.h"
#include "SamplePlatform.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp
index 266fb9d5..1673b851 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleInputAsset.h"
#include "ODBlock.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp
index e44706e0..e5aa3d50 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleLineDebugRender.h>
#include <Renderer.h>
#include <RendererVertexBuffer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp
index 978166f6..cba09c81 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleMaterialAsset.h>
#include <Renderer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp
index f7d5c7de..aeba38c4 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SamplePointDebugRender.h>
#include <Renderer.h>
#include <RendererVertexBuffer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp
index 4cb5f2e6..6e86333a 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleTextureAsset.h>
#include <Renderer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp
index 8b89377e..2f115847 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleTree.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp
index 45448a1d..15e52d30 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleTriangleDebugRender.h>
#include <Renderer.h>
#include <RendererVertexBuffer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp
index 96017f58..0969f159 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// PHYSX-CHANGES:
// - Removed dependency on OpenGL. -jdolan
// - MACOS does not always equate to BIG_ENDIAN... fixed it for all platforms. -jdolan
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h
index ede9ece8..f2525baa 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// PHYSX-CHANGES:
// - Removed dependency on OpenGL. -jdolan
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp
index 1e024ef2..df5cee27 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleAssetManager.h>
#define NOMINMAX