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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Samples/SampleFramework/framework
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/framework')
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp2
36 files changed, 36 insertions, 36 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h b/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h
index c1e0c421..2350179d 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// This file is used to define a list of AgPerfMon events.
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h b/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h
index e66e17ee..8a1f2353 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef FRAMEWORK_FOUNDATION_H
#define FRAMEWORK_FOUNDATION_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h b/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h
index 8abc6761..ef973d0e 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef ODBLOCK_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h
index 69e4e34f..4d698495 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ACTOR_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h
index 567d1dde..cc37a877 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_APPLICATION_H
#define SAMPLE_APPLICATION_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h
index 572f915d..ff0ad7f4 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEFRAMEWORK_ARRAY
#define SAMPLEFRAMEWORK_ARRAY
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h
index 0dbc6687..2964f634 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ASSET_H
#define SAMPLE_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h
index 16a95d88..4b047191 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ASSET_MANAGER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h
index 112587fb..a54c1bcb 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_COMMANDLINE_H
#define SAMPLE_COMMANDLINE_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h
index fd7a4ecf..abd7beca 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_DIR_MANAGER_H
#define SAMPLE_DIR_MANAGER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h
index c0a540f9..2402a957 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_FILESYSTEM_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h
index 21fdc6e5..dcef522c 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_FRAMEWORK_INPUT_EVENT_IDS_H
#define SAMPLE_FRAMEWORK_INPUT_EVENT_IDS_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h
index 402ba512..a1a1916d 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_INPUT_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h
index c6b2ae46..d5d00b71 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_LINE_DEBUG_RENDER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h
index 8c00dd35..8fdcbb89 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_MATERIAL_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h
index 59e77cc0..2789ef7f 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_POINT_DEBUG_RENDER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h
index 3914c7f1..b821d2eb 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TEXTURE_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h
index 68622222..77e5b789 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TREE_H
#define SAMPLE_TREE_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h
index 8451ee0f..13336595 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TRIANGLE_DEBUG_RENDER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h
index 5d357437..aa5456e6 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_XML_H
#define SAMPLE_XML_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp
index c277f9be..d6048919 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/ODBlock.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
/*-------------------------------------------------------------*\
| |
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp
index d8140aed..4ecf58e1 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleApplication.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <PsUtilities.h>
#include <SampleApplication.h>
#include <SampleCommandLine.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp
index 46f58ece..5f531ec7 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleAsset.h>
#include "PsString.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp
index e77afeb0..64112210 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleAssetManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleAssetManager.h>
#include <SampleAsset.h>
#include <SampleMaterialAsset.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp
index 0a89322c..4adf02be 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleCommandLine.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "FrameworkFoundation.h"
#include <SampleCommandLine.h>
#include <string.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp
index 5477d43f..709bdf64 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleDirManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleDirManager.h"
#include "SampleAssetManager.h"
#include "SamplePlatform.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp
index 266fb9d5..1673b851 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleInputAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleInputAsset.h"
#include "ODBlock.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp
index e44706e0..e5aa3d50 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleLineDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleLineDebugRender.h>
#include <Renderer.h>
#include <RendererVertexBuffer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp
index 978166f6..cba09c81 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleMaterialAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleMaterialAsset.h>
#include <Renderer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp
index f7d5c7de..aeba38c4 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SamplePointDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SamplePointDebugRender.h>
#include <Renderer.h>
#include <RendererVertexBuffer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp
index 4cb5f2e6..6e86333a 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTextureAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleTextureAsset.h>
#include <Renderer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp
index 8b89377e..2f115847 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTree.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleTree.h"
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp
index 45448a1d..15e52d30 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/SampleTriangleDebugRender.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleTriangleDebugRender.h>
#include <Renderer.h>
#include <RendererVertexBuffer.h>
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp
index 96017f58..0969f159 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// PHYSX-CHANGES:
// - Removed dependency on OpenGL. -jdolan
// - MACOS does not always equate to BIG_ENDIAN... fixed it for all platforms. -jdolan
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h
index ede9ece8..f2525baa 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/nv_dds.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// PHYSX-CHANGES:
// - Removed dependency on OpenGL. -jdolan
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp b/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp
index 1e024ef2..df5cee27 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp
+++ b/PhysX_3.4/Samples/SampleFramework/framework/src/windows/WindowsSampleAssetManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <SampleAssetManager.h>
#define NOMINMAX