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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /PhysX_3.4/Documentation/PhysXAPI
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI')
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxGpu_8h-source.html31
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h-source.html309
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActorExt_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h-source.html386
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxSimulationEventCallback_8h-source.html6
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxSphericalJoint_8h__incl.pngbin54811 -> 54839 bytes
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h.html2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/classPxMat33.html8
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html2
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/classPxPvdSceneClient.html6
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/group__physics.html8
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/group__pvd.html10
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/index.hhc2
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-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/inherits.html2
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/structPxPvdSceneFlag.html8
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/tree.html2
138 files changed, 892 insertions, 865 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxArticulationLink_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxArticulationLink_8h.html
index 223ac308..4991ca22 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxArticulationLink_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxArticulationLink_8h.html
@@ -29,7 +29,7 @@ Include dependency graph for PxArticulationLink.h:</div>
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxArticulationLink_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxArticulationLink_8h__incl.png
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxBatchQuery_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxBatchQuery_8h__incl.png
index 057123bf..6f40b119 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxBatchQuery_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxBatchQuery_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h.html
index 47e8fbdd..91e134d9 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h.html
@@ -29,7 +29,7 @@ Include dependency graph for PxClothFabricCooker.h:</div>
<div class="dynsection">
<p><center><img src="PxClothFabricCooker_8h__incl.png" border="0" usemap="#PxClothFabricCooker.h_map" alt=""></center>
<map name="PxClothFabricCooker.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h__incl.png
index 1727da01..3751c145 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothFabricCooker_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h.html
index 0eb4fdb9..bd7289ec 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxClothMeshDesc.h:</div>
<div class="dynsection">
<p><center><img src="PxClothMeshDesc_8h__incl.png" border="0" usemap="#PxClothMeshDesc.h_map" alt=""></center>
<map name="PxClothMeshDesc.h_map">
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+<area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="7,154,223,176"><area shape="rect" href="PxSimpleTriangleMesh_8h.html" title="geometry/PxSimpleTriangleMesh.h" alt="geometry/PxSimpleTriangleMesh.h" coords="152,85,368,106"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="179,362,277,384"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="285,432,461,453"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="429,501,605,522"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="427,154,552,176"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="109,224,237,245"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="261,224,445,245"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="484,224,609,245"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="539,362,685,384"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="160,293,296,314"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="320,293,464,314"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h__incl.png
index 446e02a9..ffe6c63e 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h.html
index 2c2f1c28..37221a7f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxClothMeshQuadifier.h:</div>
<div class="dynsection">
<p><center><img src="PxClothMeshQuadifier_8h__incl.png" border="0" usemap="#PxClothMeshQuadifier.h_map" alt=""></center>
<map name="PxClothMeshQuadifier.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h__incl.png
index 86a23274..9bc742c2 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshQuadifier_8h__incl.png
Binary files differ
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index 6bf59b8b..3e0ff1ce 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothTetherCooker_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothTetherCooker_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxClothTetherCooker.h:</div>
<div class="dynsection">
<p><center><img src="PxClothTetherCooker_8h__incl.png" border="0" usemap="#PxClothTetherCooker.h_map" alt=""></center>
<map name="PxClothTetherCooker.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothTetherCooker_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothTetherCooker_8h__incl.png
index 4683675a..58f67b62 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothTetherCooker_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothTetherCooker_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h.html
index 060911c2..d8cecfc4 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxContactModifyCallback.h:</div>
<div class="dynsection">
<p><center><img src="PxContactModifyCallback_8h__incl.png" border="0" usemap="#PxContactModifyCallback.h_map" alt=""></center>
<map name="PxContactModifyCallback.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h__incl.png
index 7d1c2780..2fa04d9f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxContactModifyCallback_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h.html
index 7729dd02..32de71de 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxConvexMeshDesc.h:</div>
<div class="dynsection">
<p><center><img src="PxConvexMeshDesc_8h__incl.png" border="0" usemap="#PxConvexMeshDesc.h_map" alt=""></center>
<map name="PxConvexMeshDesc.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h__incl.png
index 0145f853..88d1085b 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshDesc_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h.html
index 99218763..fad71eef 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxConvexMeshGeometry.h:</div>
<div class="dynsection">
<p><center><img src="PxConvexMeshGeometry_8h__incl.png" border="0" usemap="#PxConvexMeshGeometry.h_map" alt=""></center>
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h__incl.png
index 75828d70..e0bb67f2 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h.html
index ea0f945e..27a6927d 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h.html
@@ -33,7 +33,7 @@ Include dependency graph for PxCooking.h:</div>
<div class="dynsection">
<p><center><img src="PxCooking_8h__incl.png" border="0" usemap="#PxCooking.h_map" alt=""></center>
<map name="PxCooking.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h__incl.png
index 4760c84e..d652af77 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCooking_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h-source.html
index 63706404..ce8afd7d 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h-source.html
@@ -52,173 +52,174 @@
<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#define PX_CORE_UTILTY_TYPES_H</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span>
<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxAssert_8h.html">foundation/PxAssert.h</a>"</span>
-<a name="l00038"></a>00038
-<a name="l00039"></a>00039 <span class="preprocessor">#if !PX_DOXYGEN</span>
-<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
-<a name="l00041"></a>00041 {
-<a name="l00042"></a>00042 <span class="preprocessor">#endif</span>
-<a name="l00043"></a>00043 <span class="preprocessor"></span>
-<a name="l00044"></a>00044
-<a name="l00045"></a><a class="code" href="structPxStridedData.html">00045</a> <span class="keyword">struct </span><a class="code" href="structPxStridedData.html">PxStridedData</a>
-<a name="l00046"></a>00046 {
-<a name="l00052"></a><a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3">00052</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> stride;
-<a name="l00053"></a><a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">00053</a> <span class="keyword">const</span> <span class="keywordtype">void</span>* data;
-<a name="l00054"></a>00054
-<a name="l00055"></a><a class="code" href="structPxStridedData.html#f327f6129229e98cb13b949b3fa2a26d">00055</a> <a class="code" href="structPxStridedData.html#f327f6129229e98cb13b949b3fa2a26d">PxStridedData</a>() : stride( 0 ), data( NULL ) {}
-<a name="l00056"></a>00056
-<a name="l00057"></a>00057 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> TDataType&gt;
-<a name="l00058"></a><a class="code" href="structPxStridedData.html#1bc5245cde4e818d87c5ec2d8a69ad6c">00058</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keyword">const</span> TDataType&amp; at( <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> idx )<span class="keyword"> const</span>
-<a name="l00059"></a>00059 <span class="keyword"> </span>{
-<a name="l00060"></a>00060 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> theStride( stride );
-<a name="l00061"></a>00061 <span class="keywordflow">if</span> ( theStride == 0 )
-<a name="l00062"></a>00062 theStride = <span class="keyword">sizeof</span>( TDataType );
-<a name="l00063"></a>00063 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> offset( theStride * idx );
-<a name="l00064"></a>00064 <span class="keywordflow">return</span> *(<span class="keyword">reinterpret_cast&lt;</span><span class="keyword">const </span>TDataType*<span class="keyword">&gt;</span>( <span class="keyword">reinterpret_cast&lt;</span> <span class="keyword">const </span><a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a>* <span class="keyword">&gt;</span>( data ) + offset ));
-<a name="l00065"></a>00065 }
-<a name="l00066"></a>00066 };
-<a name="l00067"></a>00067
-<a name="l00068"></a>00068 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> TDataType&gt;
-<a name="l00069"></a><a class="code" href="structPxTypedStridedData.html">00069</a> <span class="keyword">struct </span><a class="code" href="structPxTypedStridedData.html">PxTypedStridedData</a>
-<a name="l00070"></a>00070 {
-<a name="l00071"></a><a class="code" href="structPxTypedStridedData.html#e3423e07a738680de6d3029fc09e01e2">00071</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> stride;
-<a name="l00072"></a><a class="code" href="structPxTypedStridedData.html#6c2abde7dd9d76ea38eae00b7afa958a">00072</a> <span class="keyword">const</span> TDataType* data;
-<a name="l00073"></a>00073
-<a name="l00074"></a><a class="code" href="structPxTypedStridedData.html#00c6a63c63d01bdca92b06f60e6909bb">00074</a> <a class="code" href="structPxTypedStridedData.html">PxTypedStridedData</a>()
-<a name="l00075"></a>00075 : stride( 0 )
-<a name="l00076"></a>00076 , data( NULL )
-<a name="l00077"></a>00077 {
-<a name="l00078"></a>00078 }
-<a name="l00079"></a>00079
-<a name="l00080"></a>00080 };
-<a name="l00081"></a>00081
-<a name="l00082"></a><a class="code" href="structPxBoundedData.html">00082</a> <span class="keyword">struct </span><a class="code" href="structPxBoundedData.html">PxBoundedData</a> : <span class="keyword">public</span> <a class="code" href="structPxStridedData.html">PxStridedData</a>
-<a name="l00083"></a>00083 {
-<a name="l00084"></a><a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">00084</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> count;
-<a name="l00085"></a><a class="code" href="structPxBoundedData.html#60c37ab46c80399c8228035b36ae7604">00085</a> <a class="code" href="structPxBoundedData.html#60c37ab46c80399c8228035b36ae7604">PxBoundedData</a>() : count( 0 ) {}
-<a name="l00086"></a>00086 };
-<a name="l00087"></a>00087
-<a name="l00088"></a>00088 <span class="keyword">template</span>&lt;PxU8 TNumBytes&gt;
-<a name="l00089"></a><a class="code" href="structPxPadding.html">00089</a> <span class="keyword">struct </span><a class="code" href="structPxPadding.html">PxPadding</a>
-<a name="l00090"></a>00090 {
-<a name="l00091"></a><a class="code" href="structPxPadding.html#265445b56460ef5b0d4e4bdb477a4090">00091</a> <a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a> mPadding[TNumBytes];
-<a name="l00092"></a><a class="code" href="structPxPadding.html#3a6e900438823b303b5818030d2df083">00092</a> <a class="code" href="structPxPadding.html">PxPadding</a>()
-<a name="l00093"></a>00093 {
-<a name="l00094"></a>00094 <span class="keywordflow">for</span> ( <a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a> idx =0; idx &lt; TNumBytes; ++idx )
-<a name="l00095"></a>00095 mPadding[idx] = 0;
-<a name="l00096"></a>00096 }
-<a name="l00097"></a>00097 };
-<a name="l00098"></a>00098
-<a name="l00099"></a><a class="code" href="classPxFixedSizeLookupTable.html">00099</a> <span class="keyword">template</span> &lt;PxU32 NB_ELEMENTS&gt; <span class="keyword">class </span><a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>
-<a name="l00100"></a>00100 {
-<a name="l00101"></a>00101 <span class="comment">//= ATTENTION! =====================================================================================</span>
-<a name="l00102"></a>00102 <span class="comment">// Changing the data layout of this class breaks the binary serialization format. See comments for </span>
-<a name="l00103"></a>00103 <span class="comment">// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData </span>
-<a name="l00104"></a>00104 <span class="comment">// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span>
-<a name="l00105"></a>00105 <span class="comment">// accordingly.</span>
-<a name="l00106"></a>00106 <span class="comment">//==================================================================================================</span>
-<a name="l00107"></a>00107 <span class="keyword">public</span>:
-<a name="l00108"></a>00108
-<a name="l00109"></a><a class="code" href="classPxFixedSizeLookupTable.html#54ad0271b5dfd72f31bc7a5935a95c42">00109</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>()
-<a name="l00110"></a>00110 : mNbDataPairs(0)
-<a name="l00111"></a>00111 {
-<a name="l00112"></a>00112 }
-<a name="l00113"></a>00113
-<a name="l00114"></a><a class="code" href="classPxFixedSizeLookupTable.html#c722c767d973e0f1690c26818ae1786d">00114</a> <a class="code" href="classPxFixedSizeLookupTable.html#c722c767d973e0f1690c26818ae1786d">PxFixedSizeLookupTable</a>(<span class="keyword">const</span> <a class="code" href="group__foundation.html#g0326e4ec6e9082ac70f32df5edc6eb5f">PxEMPTY</a>) {}
-<a name="l00115"></a>00115
-<a name="l00116"></a><a class="code" href="classPxFixedSizeLookupTable.html#5e6d807b0faad7d8722f34fdb2344e2d">00116</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* dataPairs, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> numDataPairs)
-<a name="l00117"></a>00117 {
-<a name="l00118"></a>00118 memcpy(mDataPairs,dataPairs,<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>)*2*numDataPairs);
-<a name="l00119"></a>00119 mNbDataPairs=numDataPairs;
-<a name="l00120"></a>00120 }
-<a name="l00121"></a>00121
-<a name="l00122"></a><a class="code" href="classPxFixedSizeLookupTable.html#9df157eb3315a3ac9c312969ae254c0b">00122</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>(<span class="keyword">const</span> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>&amp; src)
-<a name="l00123"></a>00123 {
-<a name="l00124"></a>00124 memcpy(mDataPairs,src.<a class="code" href="classPxFixedSizeLookupTable.html#fa4aac0dc11edd58864307134f3afa27">mDataPairs</a>,<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>)*2*src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>);
-<a name="l00125"></a>00125 mNbDataPairs=src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>;
-<a name="l00126"></a>00126 }
-<a name="l00127"></a>00127
-<a name="l00128"></a><a class="code" href="classPxFixedSizeLookupTable.html#0dad801c7db5e501d02e267a9c98b39e">00128</a> ~<a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>()
-<a name="l00129"></a>00129 {
-<a name="l00130"></a>00130 }
-<a name="l00131"></a>00131
-<a name="l00132"></a><a class="code" href="classPxFixedSizeLookupTable.html#8292ce2756c85eb0520209cb15e605f2">00132</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>&amp; operator=(<span class="keyword">const</span> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>&amp; src)
-<a name="l00133"></a>00133 {
-<a name="l00134"></a>00134 memcpy(mDataPairs,src.<a class="code" href="classPxFixedSizeLookupTable.html#fa4aac0dc11edd58864307134f3afa27">mDataPairs</a>,<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>)*2*src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>);
-<a name="l00135"></a>00135 mNbDataPairs=src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>;
-<a name="l00136"></a>00136 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-<a name="l00137"></a>00137 }
-<a name="l00138"></a>00138
-<a name="l00139"></a><a class="code" href="classPxFixedSizeLookupTable.html#4b53c7d8c698dd6753f9bc86d93f20be">00139</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> addPair(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> y)
-<a name="l00140"></a>00140 {
-<a name="l00141"></a>00141 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(mNbDataPairs&lt;NB_ELEMENTS);
-<a name="l00142"></a>00142 mDataPairs[2*mNbDataPairs+0]=x;
-<a name="l00143"></a>00143 mDataPairs[2*mNbDataPairs+1]=y;
-<a name="l00144"></a>00144 mNbDataPairs++;
-<a name="l00145"></a>00145 }
-<a name="l00146"></a>00146
-<a name="l00147"></a><a class="code" href="classPxFixedSizeLookupTable.html#583cd904e1ed8d9e1db6ad58dffa9aa6">00147</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getYVal(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x)<span class="keyword"> const</span>
-<a name="l00148"></a>00148 <span class="keyword"> </span>{
-<a name="l00149"></a>00149 <span class="keywordflow">if</span>(0==mNbDataPairs)
-<a name="l00150"></a>00150 {
-<a name="l00151"></a>00151 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<span class="keyword">false</span>);
-<a name="l00152"></a>00152 <span class="keywordflow">return</span> 0;
-<a name="l00153"></a>00153 }
-<a name="l00154"></a>00154
-<a name="l00155"></a>00155 <span class="keywordflow">if</span>(1==mNbDataPairs || x&lt;getX(0))
-<a name="l00156"></a>00156 {
-<a name="l00157"></a>00157 <span class="keywordflow">return</span> getY(0);
-<a name="l00158"></a>00158 }
-<a name="l00159"></a>00159
-<a name="l00160"></a>00160 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x0=getX(0);
-<a name="l00161"></a>00161 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> y0=getY(0);
-<a name="l00162"></a>00162
-<a name="l00163"></a>00163 <span class="keywordflow">for</span>(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i=1;i&lt;mNbDataPairs;i++)
-<a name="l00164"></a>00164 {
-<a name="l00165"></a>00165 <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x1=getX(i);
-<a name="l00166"></a>00166 <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> y1=getY(i);
-<a name="l00167"></a>00167
-<a name="l00168"></a>00168 <span class="keywordflow">if</span>((x&gt;=x0)&amp;&amp;(x&lt;x1))
-<a name="l00169"></a>00169 {
-<a name="l00170"></a>00170 <span class="keywordflow">return</span> (y0+(y1-y0)*(x-x0)/(x1-x0));
-<a name="l00171"></a>00171 }
-<a name="l00172"></a>00172
-<a name="l00173"></a>00173 x0=x1;
-<a name="l00174"></a>00174 y0=y1;
-<a name="l00175"></a>00175 }
-<a name="l00176"></a>00176
-<a name="l00177"></a>00177 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(x&gt;=getX(mNbDataPairs-1));
-<a name="l00178"></a>00178 <span class="keywordflow">return</span> getY(mNbDataPairs-1);
-<a name="l00179"></a>00179 }
-<a name="l00180"></a>00180
-<a name="l00181"></a><a class="code" href="classPxFixedSizeLookupTable.html#c066cd78680c2a9a5c52d1d85af5ecc2">00181</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <a class="code" href="classPxFixedSizeLookupTable.html#c066cd78680c2a9a5c52d1d85af5ecc2">getNbDataPairs</a>()<span class="keyword"> const </span>{<span class="keywordflow">return</span> mNbDataPairs;}
-<a name="l00182"></a>00182
-<a name="l00183"></a><a class="code" href="classPxFixedSizeLookupTable.html#9541ad3fb32657a97229bb2c13b3982b">00183</a> <span class="keywordtype">void</span> clear()
-<a name="l00184"></a>00184 {
-<a name="l00185"></a>00185 memset(mDataPairs, 0, NB_ELEMENTS*2*<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>));
-<a name="l00186"></a>00186 mNbDataPairs = 0;
-<a name="l00187"></a>00187 }
-<a name="l00188"></a>00188
-<a name="l00189"></a><a class="code" href="classPxFixedSizeLookupTable.html#8e265a6d6b59e0e09125efa7c80f87fc">00189</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getX(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i)<span class="keyword"> const</span>
-<a name="l00190"></a>00190 <span class="keyword"> </span>{
-<a name="l00191"></a>00191 <span class="keywordflow">return</span> mDataPairs[2*i];
-<a name="l00192"></a>00192 }
-<a name="l00193"></a><a class="code" href="classPxFixedSizeLookupTable.html#c78ea51478e2c60bc0f32d935d2e7a8e">00193</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getY(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i)<span class="keyword"> const</span>
-<a name="l00194"></a>00194 <span class="keyword"> </span>{
-<a name="l00195"></a>00195 <span class="keywordflow">return</span> mDataPairs[2*i+1];
-<a name="l00196"></a>00196 }
-<a name="l00197"></a>00197
-<a name="l00198"></a><a class="code" href="classPxFixedSizeLookupTable.html#fa4aac0dc11edd58864307134f3afa27">00198</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mDataPairs[2*NB_ELEMENTS];
-<a name="l00199"></a><a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">00199</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mNbDataPairs;
-<a name="l00200"></a><a class="code" href="classPxFixedSizeLookupTable.html#50e80a269f17efc63155e944b3b47df0">00200</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mPad[3];
-<a name="l00201"></a>00201
-<a name="l00202"></a>00202
-<a name="l00203"></a>00203 };
-<a name="l00204"></a>00204
-<a name="l00205"></a>00205 <span class="preprocessor">#if !PX_DOXYGEN</span>
-<a name="l00206"></a>00206 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
-<a name="l00207"></a>00207 <span class="preprocessor">#endif</span>
-<a name="l00208"></a>00208 <span class="preprocessor"></span>
-<a name="l00210"></a>00210 <span class="preprocessor">#endif</span>
+<a name="l00038"></a>00038 <span class="preprocessor">#include "<a class="code" href="PxMemory_8h.html">foundation/PxMemory.h</a>"</span>
+<a name="l00039"></a>00039
+<a name="l00040"></a>00040 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
+<a name="l00042"></a>00042 {
+<a name="l00043"></a>00043 <span class="preprocessor">#endif</span>
+<a name="l00044"></a>00044 <span class="preprocessor"></span>
+<a name="l00045"></a>00045
+<a name="l00046"></a><a class="code" href="structPxStridedData.html">00046</a> <span class="keyword">struct </span><a class="code" href="structPxStridedData.html">PxStridedData</a>
+<a name="l00047"></a>00047 {
+<a name="l00053"></a><a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3">00053</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> stride;
+<a name="l00054"></a><a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">00054</a> <span class="keyword">const</span> <span class="keywordtype">void</span>* data;
+<a name="l00055"></a>00055
+<a name="l00056"></a><a class="code" href="structPxStridedData.html#f327f6129229e98cb13b949b3fa2a26d">00056</a> <a class="code" href="structPxStridedData.html#f327f6129229e98cb13b949b3fa2a26d">PxStridedData</a>() : stride( 0 ), data( NULL ) {}
+<a name="l00057"></a>00057
+<a name="l00058"></a>00058 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> TDataType&gt;
+<a name="l00059"></a><a class="code" href="structPxStridedData.html#1bc5245cde4e818d87c5ec2d8a69ad6c">00059</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keyword">const</span> TDataType&amp; at( <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> idx )<span class="keyword"> const</span>
+<a name="l00060"></a>00060 <span class="keyword"> </span>{
+<a name="l00061"></a>00061 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> theStride( stride );
+<a name="l00062"></a>00062 <span class="keywordflow">if</span> ( theStride == 0 )
+<a name="l00063"></a>00063 theStride = <span class="keyword">sizeof</span>( TDataType );
+<a name="l00064"></a>00064 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> offset( theStride * idx );
+<a name="l00065"></a>00065 <span class="keywordflow">return</span> *(<span class="keyword">reinterpret_cast&lt;</span><span class="keyword">const </span>TDataType*<span class="keyword">&gt;</span>( <span class="keyword">reinterpret_cast&lt;</span> <span class="keyword">const </span><a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a>* <span class="keyword">&gt;</span>( data ) + offset ));
+<a name="l00066"></a>00066 }
+<a name="l00067"></a>00067 };
+<a name="l00068"></a>00068
+<a name="l00069"></a>00069 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> TDataType&gt;
+<a name="l00070"></a><a class="code" href="structPxTypedStridedData.html">00070</a> <span class="keyword">struct </span><a class="code" href="structPxTypedStridedData.html">PxTypedStridedData</a>
+<a name="l00071"></a>00071 {
+<a name="l00072"></a><a class="code" href="structPxTypedStridedData.html#e3423e07a738680de6d3029fc09e01e2">00072</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> stride;
+<a name="l00073"></a><a class="code" href="structPxTypedStridedData.html#6c2abde7dd9d76ea38eae00b7afa958a">00073</a> <span class="keyword">const</span> TDataType* data;
+<a name="l00074"></a>00074
+<a name="l00075"></a><a class="code" href="structPxTypedStridedData.html#00c6a63c63d01bdca92b06f60e6909bb">00075</a> <a class="code" href="structPxTypedStridedData.html">PxTypedStridedData</a>()
+<a name="l00076"></a>00076 : stride( 0 )
+<a name="l00077"></a>00077 , data( NULL )
+<a name="l00078"></a>00078 {
+<a name="l00079"></a>00079 }
+<a name="l00080"></a>00080
+<a name="l00081"></a>00081 };
+<a name="l00082"></a>00082
+<a name="l00083"></a><a class="code" href="structPxBoundedData.html">00083</a> <span class="keyword">struct </span><a class="code" href="structPxBoundedData.html">PxBoundedData</a> : <span class="keyword">public</span> <a class="code" href="structPxStridedData.html">PxStridedData</a>
+<a name="l00084"></a>00084 {
+<a name="l00085"></a><a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">00085</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> count;
+<a name="l00086"></a><a class="code" href="structPxBoundedData.html#60c37ab46c80399c8228035b36ae7604">00086</a> <a class="code" href="structPxBoundedData.html#60c37ab46c80399c8228035b36ae7604">PxBoundedData</a>() : count( 0 ) {}
+<a name="l00087"></a>00087 };
+<a name="l00088"></a>00088
+<a name="l00089"></a>00089 <span class="keyword">template</span>&lt;PxU8 TNumBytes&gt;
+<a name="l00090"></a><a class="code" href="structPxPadding.html">00090</a> <span class="keyword">struct </span><a class="code" href="structPxPadding.html">PxPadding</a>
+<a name="l00091"></a>00091 {
+<a name="l00092"></a><a class="code" href="structPxPadding.html#265445b56460ef5b0d4e4bdb477a4090">00092</a> <a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a> mPadding[TNumBytes];
+<a name="l00093"></a><a class="code" href="structPxPadding.html#3a6e900438823b303b5818030d2df083">00093</a> <a class="code" href="structPxPadding.html">PxPadding</a>()
+<a name="l00094"></a>00094 {
+<a name="l00095"></a>00095 <span class="keywordflow">for</span> ( <a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a> idx =0; idx &lt; TNumBytes; ++idx )
+<a name="l00096"></a>00096 mPadding[idx] = 0;
+<a name="l00097"></a>00097 }
+<a name="l00098"></a>00098 };
+<a name="l00099"></a>00099
+<a name="l00100"></a><a class="code" href="classPxFixedSizeLookupTable.html">00100</a> <span class="keyword">template</span> &lt;PxU32 NB_ELEMENTS&gt; <span class="keyword">class </span><a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>
+<a name="l00101"></a>00101 {
+<a name="l00102"></a>00102 <span class="comment">//= ATTENTION! =====================================================================================</span>
+<a name="l00103"></a>00103 <span class="comment">// Changing the data layout of this class breaks the binary serialization format. See comments for </span>
+<a name="l00104"></a>00104 <span class="comment">// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData </span>
+<a name="l00105"></a>00105 <span class="comment">// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span>
+<a name="l00106"></a>00106 <span class="comment">// accordingly.</span>
+<a name="l00107"></a>00107 <span class="comment">//==================================================================================================</span>
+<a name="l00108"></a>00108 <span class="keyword">public</span>:
+<a name="l00109"></a>00109
+<a name="l00110"></a><a class="code" href="classPxFixedSizeLookupTable.html#54ad0271b5dfd72f31bc7a5935a95c42">00110</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>()
+<a name="l00111"></a>00111 : mNbDataPairs(0)
+<a name="l00112"></a>00112 {
+<a name="l00113"></a>00113 }
+<a name="l00114"></a>00114
+<a name="l00115"></a><a class="code" href="classPxFixedSizeLookupTable.html#c722c767d973e0f1690c26818ae1786d">00115</a> <a class="code" href="classPxFixedSizeLookupTable.html#c722c767d973e0f1690c26818ae1786d">PxFixedSizeLookupTable</a>(<span class="keyword">const</span> <a class="code" href="group__foundation.html#g0326e4ec6e9082ac70f32df5edc6eb5f">PxEMPTY</a>) {}
+<a name="l00116"></a>00116
+<a name="l00117"></a><a class="code" href="classPxFixedSizeLookupTable.html#5e6d807b0faad7d8722f34fdb2344e2d">00117</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* dataPairs, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> numDataPairs)
+<a name="l00118"></a>00118 {
+<a name="l00119"></a>00119 <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(mDataPairs,dataPairs,<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>)*2*numDataPairs);
+<a name="l00120"></a>00120 mNbDataPairs=numDataPairs;
+<a name="l00121"></a>00121 }
+<a name="l00122"></a>00122
+<a name="l00123"></a><a class="code" href="classPxFixedSizeLookupTable.html#9df157eb3315a3ac9c312969ae254c0b">00123</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>(<span class="keyword">const</span> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>&amp; src)
+<a name="l00124"></a>00124 {
+<a name="l00125"></a>00125 <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(mDataPairs,src.<a class="code" href="classPxFixedSizeLookupTable.html#fa4aac0dc11edd58864307134f3afa27">mDataPairs</a>,<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>)*2*src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>);
+<a name="l00126"></a>00126 mNbDataPairs=src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>;
+<a name="l00127"></a>00127 }
+<a name="l00128"></a>00128
+<a name="l00129"></a><a class="code" href="classPxFixedSizeLookupTable.html#0dad801c7db5e501d02e267a9c98b39e">00129</a> ~<a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>()
+<a name="l00130"></a>00130 {
+<a name="l00131"></a>00131 }
+<a name="l00132"></a>00132
+<a name="l00133"></a><a class="code" href="classPxFixedSizeLookupTable.html#8292ce2756c85eb0520209cb15e605f2">00133</a> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>&amp; operator=(<span class="keyword">const</span> <a class="code" href="classPxFixedSizeLookupTable.html">PxFixedSizeLookupTable</a>&amp; src)
+<a name="l00134"></a>00134 {
+<a name="l00135"></a>00135 <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(mDataPairs,src.<a class="code" href="classPxFixedSizeLookupTable.html#fa4aac0dc11edd58864307134f3afa27">mDataPairs</a>,<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>)*2*src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>);
+<a name="l00136"></a>00136 mNbDataPairs=src.<a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">mNbDataPairs</a>;
+<a name="l00137"></a>00137 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
+<a name="l00138"></a>00138 }
+<a name="l00139"></a>00139
+<a name="l00140"></a><a class="code" href="classPxFixedSizeLookupTable.html#4b53c7d8c698dd6753f9bc86d93f20be">00140</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> addPair(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> y)
+<a name="l00141"></a>00141 {
+<a name="l00142"></a>00142 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(mNbDataPairs&lt;NB_ELEMENTS);
+<a name="l00143"></a>00143 mDataPairs[2*mNbDataPairs+0]=x;
+<a name="l00144"></a>00144 mDataPairs[2*mNbDataPairs+1]=y;
+<a name="l00145"></a>00145 mNbDataPairs++;
+<a name="l00146"></a>00146 }
+<a name="l00147"></a>00147
+<a name="l00148"></a><a class="code" href="classPxFixedSizeLookupTable.html#583cd904e1ed8d9e1db6ad58dffa9aa6">00148</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getYVal(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x)<span class="keyword"> const</span>
+<a name="l00149"></a>00149 <span class="keyword"> </span>{
+<a name="l00150"></a>00150 <span class="keywordflow">if</span>(0==mNbDataPairs)
+<a name="l00151"></a>00151 {
+<a name="l00152"></a>00152 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<span class="keyword">false</span>);
+<a name="l00153"></a>00153 <span class="keywordflow">return</span> 0;
+<a name="l00154"></a>00154 }
+<a name="l00155"></a>00155
+<a name="l00156"></a>00156 <span class="keywordflow">if</span>(1==mNbDataPairs || x&lt;getX(0))
+<a name="l00157"></a>00157 {
+<a name="l00158"></a>00158 <span class="keywordflow">return</span> getY(0);
+<a name="l00159"></a>00159 }
+<a name="l00160"></a>00160
+<a name="l00161"></a>00161 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x0=getX(0);
+<a name="l00162"></a>00162 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> y0=getY(0);
+<a name="l00163"></a>00163
+<a name="l00164"></a>00164 <span class="keywordflow">for</span>(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i=1;i&lt;mNbDataPairs;i++)
+<a name="l00165"></a>00165 {
+<a name="l00166"></a>00166 <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> x1=getX(i);
+<a name="l00167"></a>00167 <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> y1=getY(i);
+<a name="l00168"></a>00168
+<a name="l00169"></a>00169 <span class="keywordflow">if</span>((x&gt;=x0)&amp;&amp;(x&lt;x1))
+<a name="l00170"></a>00170 {
+<a name="l00171"></a>00171 <span class="keywordflow">return</span> (y0+(y1-y0)*(x-x0)/(x1-x0));
+<a name="l00172"></a>00172 }
+<a name="l00173"></a>00173
+<a name="l00174"></a>00174 x0=x1;
+<a name="l00175"></a>00175 y0=y1;
+<a name="l00176"></a>00176 }
+<a name="l00177"></a>00177
+<a name="l00178"></a>00178 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(x&gt;=getX(mNbDataPairs-1));
+<a name="l00179"></a>00179 <span class="keywordflow">return</span> getY(mNbDataPairs-1);
+<a name="l00180"></a>00180 }
+<a name="l00181"></a>00181
+<a name="l00182"></a><a class="code" href="classPxFixedSizeLookupTable.html#c066cd78680c2a9a5c52d1d85af5ecc2">00182</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <a class="code" href="classPxFixedSizeLookupTable.html#c066cd78680c2a9a5c52d1d85af5ecc2">getNbDataPairs</a>()<span class="keyword"> const </span>{<span class="keywordflow">return</span> mNbDataPairs;}
+<a name="l00183"></a>00183
+<a name="l00184"></a><a class="code" href="classPxFixedSizeLookupTable.html#9541ad3fb32657a97229bb2c13b3982b">00184</a> <span class="keywordtype">void</span> clear()
+<a name="l00185"></a>00185 {
+<a name="l00186"></a>00186 memset(mDataPairs, 0, NB_ELEMENTS*2*<span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>));
+<a name="l00187"></a>00187 mNbDataPairs = 0;
+<a name="l00188"></a>00188 }
+<a name="l00189"></a>00189
+<a name="l00190"></a><a class="code" href="classPxFixedSizeLookupTable.html#8e265a6d6b59e0e09125efa7c80f87fc">00190</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getX(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i)<span class="keyword"> const</span>
+<a name="l00191"></a>00191 <span class="keyword"> </span>{
+<a name="l00192"></a>00192 <span class="keywordflow">return</span> mDataPairs[2*i];
+<a name="l00193"></a>00193 }
+<a name="l00194"></a><a class="code" href="classPxFixedSizeLookupTable.html#c78ea51478e2c60bc0f32d935d2e7a8e">00194</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getY(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i)<span class="keyword"> const</span>
+<a name="l00195"></a>00195 <span class="keyword"> </span>{
+<a name="l00196"></a>00196 <span class="keywordflow">return</span> mDataPairs[2*i+1];
+<a name="l00197"></a>00197 }
+<a name="l00198"></a>00198
+<a name="l00199"></a><a class="code" href="classPxFixedSizeLookupTable.html#fa4aac0dc11edd58864307134f3afa27">00199</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mDataPairs[2*NB_ELEMENTS];
+<a name="l00200"></a><a class="code" href="classPxFixedSizeLookupTable.html#66c4c3034935bc839d3f27754b4a9099">00200</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mNbDataPairs;
+<a name="l00201"></a><a class="code" href="classPxFixedSizeLookupTable.html#50e80a269f17efc63155e944b3b47df0">00201</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mPad[3];
+<a name="l00202"></a>00202
+<a name="l00203"></a>00203
+<a name="l00204"></a>00204 };
+<a name="l00205"></a>00205
+<a name="l00206"></a>00206 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00207"></a>00207 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00208"></a>00208 <span class="preprocessor">#endif</span>
+<a name="l00209"></a>00209 <span class="preprocessor"></span>
+<a name="l00211"></a>00211 <span class="preprocessor">#endif</span>
</pre></div></div>
<hr style="width: 100%; height: 2px;"><br>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h.html
index da411f34..3fe861d3 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h.html
@@ -20,6 +20,7 @@
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>PxCoreUtilityTypes.h File Reference</h1><code>#include &quot;<a class="el" href="PxAssert_8h-source.html">foundation/PxAssert.h</a>&quot;</code><br>
+<code>#include &quot;<a class="el" href="PxMemory_8h-source.html">foundation/PxMemory.h</a>&quot;</code><br>
<p>
<div class="dynheader">
@@ -27,7 +28,7 @@ Include dependency graph for PxCoreUtilityTypes.h:</div>
<div class="dynsection">
<p><center><img src="PxCoreUtilityTypes_8h__incl.png" border="0" usemap="#PxCoreUtilityTypes.h_map" alt=""></center>
<map name="PxCoreUtilityTypes.h_map">
-<area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="301,85,437,106"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="320,154,419,176"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="144,224,320,245"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="7,293,183,314"></map>
+<area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="29,85,165,106"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="189,85,333,106"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="57,154,156,176"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="156,224,332,245"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="289,293,465,314"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="292,154,439,176"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h__incl.png
index efe29a34..fdd7c9db 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCoreUtilityTypes_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCudaContextManager_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxCudaContextManager_8h-source.html
index 96dacfe0..a4583e0e 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxCudaContextManager_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCudaContextManager_8h-source.html
@@ -62,159 +62,163 @@
<a name="l00042"></a>00042 <span class="comment">/* Forward decl to avoid inclusion of cuda.h */</span>
<a name="l00043"></a>00043 <span class="keyword">typedef</span> <span class="keyword">struct </span>CUctx_st *CUcontext;
<a name="l00044"></a>00044 <span class="keyword">typedef</span> <span class="keyword">struct </span>CUgraphicsResource_st *CUgraphicsResource;
-<a name="l00045"></a>00045
-<a name="l00046"></a>00046 <span class="keyword">namespace </span>physx
-<a name="l00047"></a>00047 {
-<a name="l00048"></a>00048
-<a name="l00049"></a>00049 <span class="keyword">class </span>PxGpuDispatcher;
-<a name="l00050"></a>00050
+<a name="l00045"></a>00045 <span class="keyword">typedef</span> <span class="keywordtype">int</span> CUdevice;
+<a name="l00046"></a>00046
+<a name="l00047"></a>00047 <span class="keyword">namespace </span>physx
+<a name="l00048"></a>00048 {
+<a name="l00049"></a>00049
+<a name="l00050"></a>00050 <span class="keyword">class </span>PxGpuDispatcher;
<a name="l00051"></a>00051
-<a name="l00053"></a>00053 <span class="keyword">struct </span>PxCudaInteropMode
-<a name="l00054"></a>00054 {
-<a name="l00058"></a>00058 <span class="keyword">enum</span> Enum
-<a name="l00059"></a>00059 {
-<a name="l00060"></a>00060 NO_INTEROP = 0,
-<a name="l00061"></a>00061 D3D10_INTEROP,
-<a name="l00062"></a>00062 D3D11_INTEROP,
-<a name="l00063"></a>00063 OGL_INTEROP,
-<a name="l00064"></a>00064
-<a name="l00065"></a>00065 COUNT
-<a name="l00066"></a>00066 };
-<a name="l00067"></a>00067 };
-<a name="l00068"></a>00068
-<a name="l00069"></a>00069 <span class="keyword">struct </span>PxCudaInteropRegisterFlag
-<a name="l00070"></a>00070 {
-<a name="l00071"></a>00071 <span class="keyword">enum</span> Enum
-<a name="l00072"></a>00072 {
-<a name="l00073"></a>00073 eNONE = 0x00,
-<a name="l00074"></a>00074 eREAD_ONLY = 0x01,
-<a name="l00075"></a>00075 eWRITE_DISCARD = 0x02,
-<a name="l00076"></a>00076 eSURFACE_LDST = 0x04,
-<a name="l00077"></a>00077 eTEXTURE_GATHER = 0x08
-<a name="l00078"></a>00078 };
-<a name="l00079"></a>00079 };
-<a name="l00080"></a>00080
-<a name="l00086"></a>00086 <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxFlags&lt;PxCudaInteropRegisterFlag::Enum, uint32_t&gt;</a> PxCudaInteropRegisterFlags;
-<a name="l00087"></a>00087 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(PxCudaInteropRegisterFlag::Enum, uint32_t)
-<a name="l00088"></a>00088
+<a name="l00052"></a>00052
+<a name="l00054"></a>00054 <span class="keyword">struct </span>PxCudaInteropMode
+<a name="l00055"></a>00055 {
+<a name="l00059"></a>00059 <span class="keyword">enum</span> Enum
+<a name="l00060"></a>00060 {
+<a name="l00061"></a>00061 NO_INTEROP = 0,
+<a name="l00062"></a>00062 D3D10_INTEROP,
+<a name="l00063"></a>00063 D3D11_INTEROP,
+<a name="l00064"></a>00064 OGL_INTEROP,
+<a name="l00065"></a>00065
+<a name="l00066"></a>00066 COUNT
+<a name="l00067"></a>00067 };
+<a name="l00068"></a>00068 };
+<a name="l00069"></a>00069
+<a name="l00070"></a>00070 <span class="keyword">struct </span>PxCudaInteropRegisterFlag
+<a name="l00071"></a>00071 {
+<a name="l00072"></a>00072 <span class="keyword">enum</span> Enum
+<a name="l00073"></a>00073 {
+<a name="l00074"></a>00074 eNONE = 0x00,
+<a name="l00075"></a>00075 eREAD_ONLY = 0x01,
+<a name="l00076"></a>00076 eWRITE_DISCARD = 0x02,
+<a name="l00077"></a>00077 eSURFACE_LDST = 0x04,
+<a name="l00078"></a>00078 eTEXTURE_GATHER = 0x08
+<a name="l00079"></a>00079 };
+<a name="l00080"></a>00080 };
+<a name="l00081"></a>00081
+<a name="l00087"></a>00087 <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxFlags&lt;PxCudaInteropRegisterFlag::Enum, uint32_t&gt;</a> PxCudaInteropRegisterFlags;
+<a name="l00088"></a>00088 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(PxCudaInteropRegisterFlag::Enum, uint32_t)
<a name="l00089"></a>00089
-<a name="l00090"></a>00090 class PxCudaContextManagerDesc
-<a name="l00091"></a>00091 {
-<a name="l00092"></a>00092 <span class="keyword">public</span>:
-<a name="l00114"></a>00114 CUcontext *ctx;
-<a name="l00115"></a>00115
-<a name="l00123"></a>00123 <span class="keywordtype">void</span> *graphicsDevice;
-<a name="l00124"></a>00124
-<a name="l00125"></a>00125 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
-<a name="l00126"></a>00126 <span class="preprocessor"></span>
-<a name="l00133"></a>00133 <span class="keyword">const</span> <span class="keywordtype">char</span>* appGUID;
-<a name="l00134"></a>00134 <span class="preprocessor">#endif</span>
-<a name="l00135"></a>00135 <span class="preprocessor"></span>
-<a name="l00142"></a>00142 PxCudaInteropMode::Enum interopMode;
-<a name="l00143"></a>00143
+<a name="l00090"></a>00090
+<a name="l00091"></a>00091 class PxCudaContextManagerDesc
+<a name="l00092"></a>00092 {
+<a name="l00093"></a>00093 <span class="keyword">public</span>:
+<a name="l00115"></a>00115 CUcontext *ctx;
+<a name="l00116"></a>00116
+<a name="l00124"></a>00124 <span class="keywordtype">void</span> *graphicsDevice;
+<a name="l00125"></a>00125
+<a name="l00126"></a>00126 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00127"></a>00127 <span class="preprocessor"></span>
+<a name="l00134"></a>00134 <span class="keyword">const</span> <span class="keywordtype">char</span>* appGUID;
+<a name="l00135"></a>00135 <span class="preprocessor">#endif</span>
+<a name="l00136"></a>00136 <span class="preprocessor"></span>
+<a name="l00143"></a>00143 PxCudaInteropMode::Enum interopMode;
<a name="l00144"></a>00144
-<a name="l00160"></a>00160 uint32_t memoryBaseSize[PxCudaBufferMemorySpace::COUNT];
-<a name="l00161"></a>00161
-<a name="l00171"></a>00171 uint32_t memoryPageSize[PxCudaBufferMemorySpace::COUNT];
-<a name="l00172"></a>00172
-<a name="l00179"></a>00179 uint32_t maxMemorySize[PxCudaBufferMemorySpace::COUNT];
-<a name="l00180"></a>00180
-<a name="l00181"></a>00181 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> PxCudaContextManagerDesc()
-<a name="l00182"></a>00182 {
-<a name="l00183"></a>00183 ctx = NULL;
-<a name="l00184"></a>00184 interopMode = PxCudaInteropMode::NO_INTEROP;
-<a name="l00185"></a>00185 graphicsDevice = 0;
-<a name="l00186"></a>00186 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
-<a name="l00187"></a>00187 <span class="preprocessor"></span> appGUID = NULL;
-<a name="l00188"></a>00188 <span class="preprocessor">#endif</span>
-<a name="l00189"></a>00189 <span class="preprocessor"></span> <span class="keywordflow">for</span>(uint32_t i = 0; i &lt; PxCudaBufferMemorySpace::COUNT; i++)
-<a name="l00190"></a>00190 {
-<a name="l00191"></a>00191 memoryBaseSize[i] = 0;
-<a name="l00192"></a>00192 memoryPageSize[i] = 2 * 1024*1024;
-<a name="l00193"></a>00193 maxMemorySize[i] = UINT32_MAX;
-<a name="l00194"></a>00194 }
-<a name="l00195"></a>00195 }
-<a name="l00196"></a>00196 };
-<a name="l00197"></a>00197
+<a name="l00145"></a>00145
+<a name="l00161"></a>00161 uint32_t memoryBaseSize[PxCudaBufferMemorySpace::COUNT];
+<a name="l00162"></a>00162
+<a name="l00172"></a>00172 uint32_t memoryPageSize[PxCudaBufferMemorySpace::COUNT];
+<a name="l00173"></a>00173
+<a name="l00180"></a>00180 uint32_t maxMemorySize[PxCudaBufferMemorySpace::COUNT];
+<a name="l00181"></a>00181
+<a name="l00182"></a>00182 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> PxCudaContextManagerDesc()
+<a name="l00183"></a>00183 {
+<a name="l00184"></a>00184 ctx = NULL;
+<a name="l00185"></a>00185 interopMode = PxCudaInteropMode::NO_INTEROP;
+<a name="l00186"></a>00186 graphicsDevice = 0;
+<a name="l00187"></a>00187 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00188"></a>00188 <span class="preprocessor"></span> appGUID = NULL;
+<a name="l00189"></a>00189 <span class="preprocessor">#endif</span>
+<a name="l00190"></a>00190 <span class="preprocessor"></span> <span class="keywordflow">for</span>(uint32_t i = 0; i &lt; PxCudaBufferMemorySpace::COUNT; i++)
+<a name="l00191"></a>00191 {
+<a name="l00192"></a>00192 memoryBaseSize[i] = 0;
+<a name="l00193"></a>00193 memoryPageSize[i] = 2 * 1024*1024;
+<a name="l00194"></a>00194 maxMemorySize[i] = UINT32_MAX;
+<a name="l00195"></a>00195 }
+<a name="l00196"></a>00196 }
+<a name="l00197"></a>00197 };
<a name="l00198"></a>00198
-<a name="l00216"></a>00216 <span class="keyword">class </span>PxCudaContextManager
-<a name="l00217"></a>00217 {
-<a name="l00218"></a>00218 <span class="keyword">public</span>:
-<a name="l00234"></a>00234 <span class="keyword">virtual</span> <span class="keywordtype">void</span> acquireContext() = 0;
-<a name="l00235"></a>00235
-<a name="l00243"></a>00243 <span class="keyword">virtual</span> <span class="keywordtype">void</span> releaseContext() = 0;
-<a name="l00244"></a>00244
-<a name="l00251"></a>00251 <span class="keyword">virtual</span> PxCudaMemoryManager *getMemoryManager() = 0;
-<a name="l00252"></a>00252
-<a name="l00257"></a>00257 <span class="keyword">virtual</span> <span class="keyword">class </span><a class="code" href="classphysx_1_1PxGpuDispatcher.html" title="A GpuTask dispatcher.">physx::PxGpuDispatcher</a> *getGpuDispatcher() = 0;
+<a name="l00199"></a>00199
+<a name="l00217"></a>00217 <span class="keyword">class </span>PxCudaContextManager
+<a name="l00218"></a>00218 {
+<a name="l00219"></a>00219 <span class="keyword">public</span>:
+<a name="l00235"></a>00235 <span class="keyword">virtual</span> <span class="keywordtype">void</span> acquireContext() = 0;
+<a name="l00236"></a>00236
+<a name="l00244"></a>00244 <span class="keyword">virtual</span> <span class="keywordtype">void</span> releaseContext() = 0;
+<a name="l00245"></a>00245
+<a name="l00249"></a>00249 <span class="keyword">virtual</span> CUcontext getContext() = 0;
+<a name="l00250"></a>00250
+<a name="l00257"></a>00257 <span class="keyword">virtual</span> PxCudaMemoryManager *getMemoryManager() = 0;
<a name="l00258"></a>00258
-<a name="l00268"></a>00268 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> contextIsValid() <span class="keyword">const</span> = 0;
-<a name="l00269"></a>00269
-<a name="l00270"></a>00270 <span class="comment">/* Query CUDA context and device properties, without acquiring context */</span>
-<a name="l00271"></a>00271
-<a name="l00272"></a>00272 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM10() <span class="keyword">const</span> = 0;
-<a name="l00273"></a>00273 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM11() <span class="keyword">const</span> = 0;
-<a name="l00274"></a>00274 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM12() <span class="keyword">const</span> = 0;
-<a name="l00275"></a>00275 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM13() <span class="keyword">const</span> = 0;
-<a name="l00276"></a>00276 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM20() <span class="keyword">const</span> = 0;
-<a name="l00277"></a>00277 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM30() <span class="keyword">const</span> = 0;
-<a name="l00278"></a>00278 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM35() <span class="keyword">const</span> = 0;
-<a name="l00279"></a>00279 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM50() <span class="keyword">const</span> = 0;
-<a name="l00280"></a>00280 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM52() <span class="keyword">const</span> = 0;
-<a name="l00281"></a>00281 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM60() <span class="keyword">const</span> = 0;
-<a name="l00282"></a>00282 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isIntegrated() <span class="keyword">const</span> = 0;
-<a name="l00283"></a>00283 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> canMapHostMemory() <span class="keyword">const</span> = 0;
-<a name="l00284"></a>00284 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getDriverVersion() <span class="keyword">const</span> = 0;
-<a name="l00285"></a>00285 <span class="keyword">virtual</span> <span class="keywordtype">size_t</span> getDeviceTotalMemBytes() <span class="keyword">const</span> = 0;
-<a name="l00286"></a>00286 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getMultiprocessorCount() <span class="keyword">const</span> = 0;
-<a name="l00287"></a>00287 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getClockRate() <span class="keyword">const</span> = 0;
-<a name="l00288"></a>00288 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getSharedMemPerBlock() <span class="keyword">const</span> = 0;
-<a name="l00289"></a>00289 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getSharedMemPerMultiprocessor() <span class="keyword">const</span> = 0;
-<a name="l00290"></a>00290 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getMaxThreadsPerBlock() <span class="keyword">const</span> = 0;
-<a name="l00291"></a>00291 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *getDeviceName() <span class="keyword">const</span> = 0;
-<a name="l00292"></a>00292 <span class="keyword">virtual</span> PxCudaInteropMode::Enum getInteropMode() <span class="keyword">const</span> = 0;
-<a name="l00293"></a>00293
-<a name="l00294"></a>00294 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setUsingConcurrentStreams(<span class="keywordtype">bool</span>) = 0;
-<a name="l00295"></a>00295 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getUsingConcurrentStreams() <span class="keyword">const</span> = 0;
-<a name="l00296"></a>00296 <span class="comment">/* End query methods that don't require context to be acquired */</span>
-<a name="l00297"></a>00297
-<a name="l00318"></a>00318 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> registerResourceInCudaGL(CUgraphicsResource &amp;resource, uint32_t buffer, PxCudaInteropRegisterFlags flags = PxCudaInteropRegisterFlags()) = 0;
-<a name="l00319"></a>00319
-<a name="l00340"></a>00340 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> registerResourceInCudaD3D(CUgraphicsResource &amp;resource, <span class="keywordtype">void</span> *resourcePointer, PxCudaInteropRegisterFlags flags = PxCudaInteropRegisterFlags()) = 0;
-<a name="l00341"></a>00341
-<a name="l00349"></a>00349 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> unregisterResourceInCuda(CUgraphicsResource resource) = 0;
-<a name="l00350"></a>00350
-<a name="l00358"></a>00358 <span class="keyword">virtual</span> <span class="keywordtype">int</span> usingDedicatedGPU() <span class="keyword">const</span> = 0;
-<a name="l00359"></a>00359
-<a name="l00375"></a>00375 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;
-<a name="l00376"></a>00376
-<a name="l00377"></a>00377 <span class="keyword">protected</span>:
-<a name="l00378"></a>00378
-<a name="l00382"></a>00382 <span class="keyword">virtual</span> ~PxCudaContextManager() {}
-<a name="l00383"></a>00383 };
-<a name="l00384"></a>00384
-<a name="l00388"></a>00388 <span class="keyword">class </span>PxScopedCudaLock
-<a name="l00389"></a>00389 {
-<a name="l00390"></a>00390 <span class="keyword">public</span>:
-<a name="l00394"></a>00394 PxScopedCudaLock(PxCudaContextManager&amp; ctx) : mCtx(&amp;ctx)
-<a name="l00395"></a>00395 {
-<a name="l00396"></a>00396 mCtx-&gt;acquireContext();
-<a name="l00397"></a>00397 }
-<a name="l00398"></a>00398
-<a name="l00402"></a>00402 ~PxScopedCudaLock()
-<a name="l00403"></a>00403 {
-<a name="l00404"></a>00404 mCtx-&gt;releaseContext();
-<a name="l00405"></a>00405 }
-<a name="l00406"></a>00406
-<a name="l00407"></a>00407 <span class="keyword">protected</span>:
-<a name="l00408"></a>00408
-<a name="l00412"></a>00412 PxCudaContextManager* mCtx;
-<a name="l00413"></a>00413 };
-<a name="l00414"></a>00414
-<a name="l00415"></a>00415 } <span class="comment">// end physx namespace</span>
-<a name="l00416"></a>00416
-<a name="l00417"></a>00417 <span class="preprocessor">#endif // PX_SUPPORT_GPU_PHYSX</span>
-<a name="l00418"></a>00418 <span class="preprocessor"></span><span class="preprocessor">#endif // PXCUDACONTEXTMANAGER_PXCUDACONTEXTMANAGER_H</span>
+<a name="l00263"></a>00263 <span class="keyword">virtual</span> <span class="keyword">class </span><a class="code" href="classphysx_1_1PxGpuDispatcher.html" title="A GpuTask dispatcher.">physx::PxGpuDispatcher</a> *getGpuDispatcher() = 0;
+<a name="l00264"></a>00264
+<a name="l00274"></a>00274 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> contextIsValid() <span class="keyword">const</span> = 0;
+<a name="l00275"></a>00275
+<a name="l00276"></a>00276 <span class="comment">/* Query CUDA context and device properties, without acquiring context */</span>
+<a name="l00277"></a>00277
+<a name="l00278"></a>00278 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM10() <span class="keyword">const</span> = 0;
+<a name="l00279"></a>00279 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM11() <span class="keyword">const</span> = 0;
+<a name="l00280"></a>00280 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM12() <span class="keyword">const</span> = 0;
+<a name="l00281"></a>00281 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM13() <span class="keyword">const</span> = 0;
+<a name="l00282"></a>00282 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM20() <span class="keyword">const</span> = 0;
+<a name="l00283"></a>00283 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM30() <span class="keyword">const</span> = 0;
+<a name="l00284"></a>00284 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM35() <span class="keyword">const</span> = 0;
+<a name="l00285"></a>00285 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM50() <span class="keyword">const</span> = 0;
+<a name="l00286"></a>00286 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM52() <span class="keyword">const</span> = 0;
+<a name="l00287"></a>00287 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> supportsArchSM60() <span class="keyword">const</span> = 0;
+<a name="l00288"></a>00288 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isIntegrated() <span class="keyword">const</span> = 0;
+<a name="l00289"></a>00289 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> canMapHostMemory() <span class="keyword">const</span> = 0;
+<a name="l00290"></a>00290 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getDriverVersion() <span class="keyword">const</span> = 0;
+<a name="l00291"></a>00291 <span class="keyword">virtual</span> <span class="keywordtype">size_t</span> getDeviceTotalMemBytes() <span class="keyword">const</span> = 0;
+<a name="l00292"></a>00292 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getMultiprocessorCount() <span class="keyword">const</span> = 0;
+<a name="l00293"></a>00293 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getClockRate() <span class="keyword">const</span> = 0;
+<a name="l00294"></a>00294 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getSharedMemPerBlock() <span class="keyword">const</span> = 0;
+<a name="l00295"></a>00295 <span class="keyword">virtual</span> <span class="keywordtype">int</span> getSharedMemPerMultiprocessor() <span class="keyword">const</span> = 0;
+<a name="l00296"></a>00296 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getMaxThreadsPerBlock() <span class="keyword">const</span> = 0;
+<a name="l00297"></a>00297 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *getDeviceName() <span class="keyword">const</span> = 0;
+<a name="l00298"></a>00298 <span class="keyword">virtual</span> CUdevice getDevice() <span class="keyword">const</span> = 0;
+<a name="l00299"></a>00299 <span class="keyword">virtual</span> PxCudaInteropMode::Enum getInteropMode() <span class="keyword">const</span> = 0;
+<a name="l00300"></a>00300
+<a name="l00301"></a>00301 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setUsingConcurrentStreams(<span class="keywordtype">bool</span>) = 0;
+<a name="l00302"></a>00302 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getUsingConcurrentStreams() <span class="keyword">const</span> = 0;
+<a name="l00303"></a>00303 <span class="comment">/* End query methods that don't require context to be acquired */</span>
+<a name="l00304"></a>00304
+<a name="l00325"></a>00325 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> registerResourceInCudaGL(CUgraphicsResource &amp;resource, uint32_t buffer, PxCudaInteropRegisterFlags flags = PxCudaInteropRegisterFlags()) = 0;
+<a name="l00326"></a>00326
+<a name="l00347"></a>00347 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> registerResourceInCudaD3D(CUgraphicsResource &amp;resource, <span class="keywordtype">void</span> *resourcePointer, PxCudaInteropRegisterFlags flags = PxCudaInteropRegisterFlags()) = 0;
+<a name="l00348"></a>00348
+<a name="l00356"></a>00356 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> unregisterResourceInCuda(CUgraphicsResource resource) = 0;
+<a name="l00357"></a>00357
+<a name="l00365"></a>00365 <span class="keyword">virtual</span> <span class="keywordtype">int</span> usingDedicatedGPU() <span class="keyword">const</span> = 0;
+<a name="l00366"></a>00366
+<a name="l00382"></a>00382 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;
+<a name="l00383"></a>00383
+<a name="l00384"></a>00384 <span class="keyword">protected</span>:
+<a name="l00385"></a>00385
+<a name="l00389"></a>00389 <span class="keyword">virtual</span> ~PxCudaContextManager() {}
+<a name="l00390"></a>00390 };
+<a name="l00391"></a>00391
+<a name="l00395"></a>00395 <span class="keyword">class </span>PxScopedCudaLock
+<a name="l00396"></a>00396 {
+<a name="l00397"></a>00397 <span class="keyword">public</span>:
+<a name="l00401"></a>00401 PxScopedCudaLock(PxCudaContextManager&amp; ctx) : mCtx(&amp;ctx)
+<a name="l00402"></a>00402 {
+<a name="l00403"></a>00403 mCtx-&gt;acquireContext();
+<a name="l00404"></a>00404 }
+<a name="l00405"></a>00405
+<a name="l00409"></a>00409 ~PxScopedCudaLock()
+<a name="l00410"></a>00410 {
+<a name="l00411"></a>00411 mCtx-&gt;releaseContext();
+<a name="l00412"></a>00412 }
+<a name="l00413"></a>00413
+<a name="l00414"></a>00414 <span class="keyword">protected</span>:
+<a name="l00415"></a>00415
+<a name="l00419"></a>00419 PxCudaContextManager* mCtx;
+<a name="l00420"></a>00420 };
+<a name="l00421"></a>00421
+<a name="l00422"></a>00422 } <span class="comment">// end physx namespace</span>
+<a name="l00423"></a>00423
+<a name="l00424"></a>00424 <span class="preprocessor">#endif // PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00425"></a>00425 <span class="preprocessor"></span><span class="preprocessor">#endif // PXCUDACONTEXTMANAGER_PXCUDACONTEXTMANAGER_H</span>
</pre></div></div>
<hr style="width: 100%; height: 2px;"><br>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxD6Joint_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxD6Joint_8h__incl.png
index 99babc45..aa519afb 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxD6Joint_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxD6Joint_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h.html
index f00b83b6..a8e1e0c0 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h.html
@@ -27,7 +27,7 @@ Include dependency graph for PxDistanceJoint.h:</div>
<div class="dynsection">
<p><center><img src="PxDistanceJoint_8h__incl.png" border="0" usemap="#PxDistanceJoint.h_map" alt=""></center>
<map name="PxDistanceJoint.h_map">
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alt="PxConvexMeshGeometry.h" coords="604,363,775,384"><area shape="rect" href="PxTriangleMeshGeometry_8h.html" title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="551,432,724,453"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="372,363,529,384"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="888,779,1045,800"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="692,501,852,523"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="484,501,668,523"><area shape="rect" href="PxConvexMesh_8h.html" title="geometry/PxConvexMesh.h" alt="geometry/PxConvexMesh.h" coords="1103,432,1273,453"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="571,848,715,869"><area shape="rect" href="PxConstraintDesc_8h.html" title="PxConstraintDesc.h" alt="PxConstraintDesc.h" coords="1535,432,1657,453"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h__incl.png
index 08212d39..ec66ec76 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h.html
index be56ce8d..4273adb0 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h.html
@@ -27,7 +27,7 @@ Include dependency graph for PxFixedJoint.h:</div>
<div class="dynsection">
<p><center><img src="PxFixedJoint_8h__incl.png" border="0" usemap="#PxFixedJoint.h_map" alt=""></center>
<map name="PxFixedJoint.h_map">
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alt="PxConvexMeshGeometry.h" coords="604,363,775,384"><area shape="rect" href="PxTriangleMeshGeometry_8h.html" title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="551,432,724,453"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="372,363,529,384"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="888,779,1045,800"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="692,501,852,523"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="484,501,668,523"><area shape="rect" href="PxConvexMesh_8h.html" title="geometry/PxConvexMesh.h" alt="geometry/PxConvexMesh.h" coords="1103,432,1273,453"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" 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<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h__incl.png
index 7f4963ff..373cefea 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxFixedJoint_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h.html
index 0cc1c730..73872a70 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h.html
@@ -38,7 +38,7 @@ Include dependency graph for PxGeometryHelpers.h:</div>
<div class="dynsection">
<p><center><img src="PxGeometryHelpers_8h__incl.png" border="0" usemap="#PxGeometryHelpers.h_map" alt=""></center>
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h__incl.png
index f816bdea..331daf1c 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxGeometryHelpers_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxGpu_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxGpu_8h-source.html
index e5ff256d..8f69a103 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxGpu_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxGpu_8h-source.html
@@ -61,13 +61,30 @@
<a name="l00041"></a>00041 <span class="preprocessor">#include "<a class="code" href="PxPhysXCommonConfig_8h.html">common/PxPhysXCommonConfig.h</a>"</span>
<a name="l00042"></a>00042 <span class="preprocessor">#include "<a class="code" href="PxFoundation_8h.html">foundation/PxFoundation.h</a>"</span>
<a name="l00043"></a>00043
-<a name="l00049"></a>00049 <a class="code" href="Pxc_8h.html#ea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a> <a class="code" href="group__common.html#g4636d12a5a01930fa258136f3f93366f">PX_PHYSX_CORE_API</a> <span class="keywordtype">int</span> PX_CALL_CONV PxGetSuggestedCudaDeviceOrdinal(physx::PxErrorCallback&amp; errc);
-<a name="l00050"></a>00050
-<a name="l00056"></a>00056 <a class="code" href="Pxc_8h.html#ea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a> <a class="code" href="group__common.html#g4636d12a5a01930fa258136f3f93366f">PX_PHYSX_CORE_API</a> physx::PxCudaContextManager* PX_CALL_CONV PxCreateCudaContextManager(physx::PxFoundation&amp; foundation, <span class="keyword">const</span> physx::PxCudaContextManagerDesc&amp; desc);
-<a name="l00057"></a>00057
-<a name="l00058"></a>00058 <span class="preprocessor">#endif // PX_SUPPORT_GPU_PHYSX</span>
-<a name="l00059"></a>00059 <span class="preprocessor"></span>
-<a name="l00060"></a>00060 <span class="preprocessor">#endif // PX_GPU_H</span>
+<a name="l00055"></a>00055 <span class="keyword">class </span>PxGpuLoadHook
+<a name="l00056"></a>00056 {
+<a name="l00057"></a>00057 <span class="keyword">public</span>:
+<a name="l00058"></a>00058 PxGpuLoadHook() {}
+<a name="l00059"></a>00059 <span class="keyword">virtual</span> ~PxGpuLoadHook() {}
+<a name="l00060"></a>00060
+<a name="l00061"></a>00061 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getPhysXGpuDEBUGDllName() <span class="keyword">const</span> = 0;
+<a name="l00062"></a>00062 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getPhysXGpuCHECKEDDllName() <span class="keyword">const</span> = 0;
+<a name="l00063"></a>00063 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getPhysXGpuPROFILEDllName() <span class="keyword">const</span> = 0;
+<a name="l00064"></a>00064 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getPhysXGpuDllName() <span class="keyword">const</span> = 0;
+<a name="l00065"></a>00065
+<a name="l00066"></a>00066 <span class="keyword">protected</span>:
+<a name="l00067"></a>00067 <span class="keyword">private</span>:
+<a name="l00068"></a>00068 };
+<a name="l00069"></a>00069
+<a name="l00077"></a>00077 <a class="code" href="Pxc_8h.html#ea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a> <a class="code" href="group__common.html#g4636d12a5a01930fa258136f3f93366f">PX_PHYSX_CORE_API</a> <span class="keywordtype">void</span> PX_CALL_CONV PxSetPhysXGpuLoadHook(<span class="keyword">const</span> PxGpuLoadHook* hook);
+<a name="l00078"></a>00078
+<a name="l00084"></a>00084 <a class="code" href="Pxc_8h.html#ea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a> <a class="code" href="group__common.html#g4636d12a5a01930fa258136f3f93366f">PX_PHYSX_CORE_API</a> <span class="keywordtype">int</span> PX_CALL_CONV PxGetSuggestedCudaDeviceOrdinal(physx::PxErrorCallback&amp; errc);
+<a name="l00085"></a>00085
+<a name="l00091"></a>00091 <a class="code" href="Pxc_8h.html#ea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a> <a class="code" href="group__common.html#g4636d12a5a01930fa258136f3f93366f">PX_PHYSX_CORE_API</a> physx::PxCudaContextManager* PX_CALL_CONV PxCreateCudaContextManager(physx::PxFoundation&amp; foundation, <span class="keyword">const</span> physx::PxCudaContextManagerDesc&amp; desc);
+<a name="l00092"></a>00092
+<a name="l00093"></a>00093 <span class="preprocessor">#endif // PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00094"></a>00094 <span class="preprocessor"></span>
+<a name="l00095"></a>00095 <span class="preprocessor">#endif // PX_GPU_H</span>
</pre></div></div>
<hr style="width: 100%; height: 2px;"><br>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h.html
index aaa34dd9..8728e6d8 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxHeightFieldDesc.h:</div>
<div class="dynsection">
<p><center><img src="PxHeightFieldDesc_8h__incl.png" border="0" usemap="#PxHeightFieldDesc.h_map" alt=""></center>
<map name="PxHeightFieldDesc.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h__incl.png
index 928cd2de..7a9440e5 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h__incl.png
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h.html
index efb6b6b3..88510be8 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxHeightFieldGeometry.h:</div>
<div class="dynsection">
<p><center><img src="PxHeightFieldGeometry_8h__incl.png" border="0" usemap="#PxHeightFieldGeometry.h_map" alt=""></center>
<map name="PxHeightFieldGeometry.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h__incl.png
index 1b8ba17d..298dac69 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldGeometry_8h__incl.png
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index ce6f2bc2..4eb87a36 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h.html
@@ -36,7 +36,7 @@ This graph shows which files directly or indirectly include this file:</div>
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<p><center><img src="PxIntrinsics_8h__dep__incl.png" border="0" usemap="#PxIntrinsics.hdep_map" alt=""></center>
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h__dep__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h__dep__incl.png
index 275bdd91..fae62e35 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h__dep__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxIntrinsics_8h__dep__incl.png
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--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointLimit_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointLimit_8h.html
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointLimit_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointLimit_8h__incl.png
index e4b65221..b53038a5 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointLimit_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointLimit_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h.html
index 68436633..06f0cda9 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h.html
@@ -27,7 +27,7 @@ Include dependency graph for PxJointRepXSerializer.h:</div>
<div class="dynsection">
<p><center><img src="PxJointRepXSerializer_8h__incl.png" border="0" usemap="#PxJointRepXSerializer.h_map" alt=""></center>
<map name="PxJointRepXSerializer.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h__incl.png
index 18285faf..c92e89a7 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxJointRepXSerializer_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h.html
index 4d194a47..1724cfaf 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxJoint.h:</div>
<div class="dynsection">
<p><center><img src="PxJoint_8h__incl.png" border="0" usemap="#PxJoint.h_map" alt=""></center>
<map name="PxJoint.h_map">
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<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h__incl.png
index 26444fe3..811b0b89 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxJoint_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h-source.html
index 46419a2b..e04aaa3c 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h-source.html
@@ -95,7 +95,7 @@
<a name="l00098"></a>00098 <span class="keyword">const</span> <a class="code" href="classPxBoxGeometry.html" title="Class representing the geometry of a box.">PxBoxGeometry</a>&amp; b = <span class="keyword">static_cast&lt;</span><span class="keyword">const </span><a class="code" href="classPxBoxGeometry.html" title="Class representing the geometry of a box.">PxBoxGeometry</a>&amp;<span class="keyword">&gt;</span>(geometry);
<a name="l00099"></a>00099 mass = b.<a class="code" href="classPxBoxGeometry.html#8fe8be4ca1467353956634d550dc8561" title="Half of the width, height, and depth of the box.">halfExtents</a>.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * b.<a class="code" href="classPxBoxGeometry.html#8fe8be4ca1467353956634d550dc8561" title="Half of the width, height, and depth of the box.">halfExtents</a>.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * b.<a class="code" href="classPxBoxGeometry.html#8fe8be4ca1467353956634d550dc8561" title="Half of the width, height, and depth of the box.">halfExtents</a>.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a> * 8.0f;
<a name="l00100"></a>00100 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> d2 = b.<a class="code" href="classPxBoxGeometry.html#8fe8be4ca1467353956634d550dc8561" title="Half of the width, height, and depth of the box.">halfExtents</a>.<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(b.<a class="code" href="classPxBoxGeometry.html#8fe8be4ca1467353956634d550dc8561" title="Half of the width, height, and depth of the box.">halfExtents</a>);
-<a name="l00101"></a>00101 inertiaTensor = <a class="code" href="classPxMat33.html#e7052afa072d3c45c1f570a6a794c6a5" title="Construct from diagonal, off-diagonals are zero.">PxMat33::createDiagonal</a>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(d2.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> + d2.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>, d2.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> + d2.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>, d2.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> + d2.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>)) * (mass * 2.0f / 3.0f);
+<a name="l00101"></a>00101 inertiaTensor = <a class="code" href="classPxMat33.html#e7052afa072d3c45c1f570a6a794c6a5" title="Construct from diagonal, off-diagonals are zero.">PxMat33::createDiagonal</a>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(d2.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> + d2.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>, d2.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> + d2.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>, d2.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> + d2.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>)) * (mass * 1.0f / 3.0f);
<a name="l00102"></a>00102 centerOfMass = <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0.0f);
<a name="l00103"></a>00103 }
<a name="l00104"></a>00104 <span class="keywordflow">break</span>;
@@ -117,159 +117,168 @@
<a name="l00120"></a>00120 {
<a name="l00121"></a>00121 <span class="keyword">const</span> <a class="code" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class.">PxConvexMeshGeometry</a>&amp; c = <span class="keyword">static_cast&lt;</span><span class="keyword">const </span><a class="code" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class.">PxConvexMeshGeometry</a>&amp;<span class="keyword">&gt;</span>(geometry);
<a name="l00122"></a>00122 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> unscaledCoM;
-<a name="l00123"></a>00123 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> unscaledInertiaTensor;
-<a name="l00124"></a>00124 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> unscaledMass;
-<a name="l00125"></a>00125 c.<a class="code" href="classPxConvexMeshGeometry.html#2fdc589d347de81e55c8b45b7c133feb" title="A reference to the convex mesh object.">convexMesh</a>-&gt;<a class="code" href="classPxConvexMesh.html#497cea6e1975b9081760afc602985bbc" title="Returns the mass properties of the mesh assuming unit density.">getMassInformation</a>(unscaledMass, unscaledInertiaTensor, unscaledCoM);
-<a name="l00126"></a>00126
-<a name="l00127"></a>00127 <span class="keyword">const</span> <a class="code" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation.">PxMeshScale</a>&amp; s = c.<a class="code" href="classPxConvexMeshGeometry.html#777f625bb1fd49fabf03eb4be02ed581" title="The scaling transformation (from vertex space to shape space).">scale</a>;
-<a name="l00128"></a>00128 mass = unscaledMass * s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>;
-<a name="l00129"></a>00129 centerOfMass = s.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>.<a class="code" href="classPxQuat.html#b5ffbf8b2b7bd871e6ac0b854fd5730e">rotate</a>(s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(s.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>.<a class="code" href="classPxQuat.html#6ce4a234b750b076459632e60579cf78">rotateInv</a>(unscaledCoM)));
-<a name="l00130"></a>00130 inertiaTensor = scaleInertia(unscaledInertiaTensor, s.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>, s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>);
-<a name="l00131"></a>00131 }
-<a name="l00132"></a>00132 <span class="keywordflow">break</span>;
-<a name="l00133"></a>00133
-<a name="l00134"></a>00134 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed577b1d68c4f5a18bc259a623e1497a880">PxGeometryType::eHEIGHTFIELD</a>:
-<a name="l00135"></a>00135 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed531e6fe000bdf2ba4c3bd2527351247fc">PxGeometryType::ePLANE</a>:
-<a name="l00136"></a>00136 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed56b3210a7dca3bddcc8755338987725eb">PxGeometryType::eTRIANGLEMESH</a>:
-<a name="l00137"></a>00137 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed573f7721d7db869464f4038638466d5ac" title="internal use only!">PxGeometryType::eINVALID</a>:
-<a name="l00138"></a>00138 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed5fa28e3dbd2e28f7c0948c35723f42105" title="internal use only!">PxGeometryType::eGEOMETRY_COUNT</a>:
-<a name="l00139"></a>00139 {
-<a name="l00140"></a>00140 *<span class="keyword">this</span> = <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>();
-<a name="l00141"></a>00141 }
-<a name="l00142"></a>00142 <span class="keywordflow">break</span>;
-<a name="l00143"></a>00143 }
-<a name="l00144"></a>00144
-<a name="l00145"></a>00145 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertiaTensor.column0.isFinite() &amp;&amp; inertiaTensor.column1.isFinite() &amp;&amp; inertiaTensor.column2.isFinite());
-<a name="l00146"></a>00146 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(centerOfMass.isFinite());
-<a name="l00147"></a>00147 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(mass));
-<a name="l00148"></a>00148 }
-<a name="l00149"></a>00149
-<a name="l00156"></a><a class="code" href="classPxMassProperties.html#17203e50d0713712a2784a2ad51ed198">00156</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a> <a class="code" href="group__foundation.html#ga7415102b45174d3eda4d4f2f12127bc">operator*</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> scale)<span class="keyword"> const</span>
-<a name="l00157"></a>00157 <span class="keyword"> </span>{
-<a name="l00158"></a>00158 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(scale));
-<a name="l00159"></a>00159
-<a name="l00160"></a>00160 <span class="keywordflow">return</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>(mass * scale, inertiaTensor * scale, centerOfMass);
-<a name="l00161"></a>00161 }
-<a name="l00162"></a>00162
-<a name="l00168"></a><a class="code" href="classPxMassProperties.html#6b65afdb22147ade5f1ca7f77e591924">00168</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> translate(<span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>&amp; t)
-<a name="l00169"></a>00169 {
-<a name="l00170"></a>00170 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(t.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00123"></a>00123 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> unscaledInertiaTensorNonCOM; <span class="comment">// inertia tensor of convex mesh in mesh local space</span>
+<a name="l00124"></a>00124 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> unscaledInertiaTensorCOM;
+<a name="l00125"></a>00125 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> unscaledMass;
+<a name="l00126"></a>00126 c.<a class="code" href="classPxConvexMeshGeometry.html#2fdc589d347de81e55c8b45b7c133feb" title="A reference to the convex mesh object.">convexMesh</a>-&gt;<a class="code" href="classPxConvexMesh.html#497cea6e1975b9081760afc602985bbc" title="Returns the mass properties of the mesh assuming unit density.">getMassInformation</a>(unscaledMass, unscaledInertiaTensorNonCOM, unscaledCoM);
+<a name="l00127"></a>00127
+<a name="l00128"></a>00128 <span class="comment">// inertia tensor relative to center of mass</span>
+<a name="l00129"></a>00129 unscaledInertiaTensorCOM[0][0] = unscaledInertiaTensorNonCOM[0][0] - unscaledMass*<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>((unscaledCoM.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>*unscaledCoM.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>+unscaledCoM.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>*unscaledCoM.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>));
+<a name="l00130"></a>00130 unscaledInertiaTensorCOM[1][1] = unscaledInertiaTensorNonCOM[1][1] - unscaledMass*<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>((unscaledCoM.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>*unscaledCoM.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>+unscaledCoM.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>*unscaledCoM.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>));
+<a name="l00131"></a>00131 unscaledInertiaTensorCOM[2][2] = unscaledInertiaTensorNonCOM[2][2] - unscaledMass*<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>((unscaledCoM.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>*unscaledCoM.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>+unscaledCoM.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>*unscaledCoM.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>));
+<a name="l00132"></a>00132 unscaledInertiaTensorCOM[0][1] = unscaledInertiaTensorCOM[1][0] = (unscaledInertiaTensorNonCOM[0][1] + unscaledMass*<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>(unscaledCoM.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>*unscaledCoM.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>));
+<a name="l00133"></a>00133 unscaledInertiaTensorCOM[1][2] = unscaledInertiaTensorCOM[2][1] = (unscaledInertiaTensorNonCOM[1][2] + unscaledMass*<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>(unscaledCoM.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>*unscaledCoM.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>));
+<a name="l00134"></a>00134 unscaledInertiaTensorCOM[0][2] = unscaledInertiaTensorCOM[2][0] = (unscaledInertiaTensorNonCOM[0][2] + unscaledMass*<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>(unscaledCoM.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>*unscaledCoM.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>));
+<a name="l00135"></a>00135
+<a name="l00136"></a>00136 <span class="keyword">const</span> <a class="code" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation.">PxMeshScale</a>&amp; s = c.<a class="code" href="classPxConvexMeshGeometry.html#777f625bb1fd49fabf03eb4be02ed581" title="The scaling transformation (from vertex space to shape space).">scale</a>;
+<a name="l00137"></a>00137 mass = unscaledMass * s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>;
+<a name="l00138"></a>00138 centerOfMass = s.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>.<a class="code" href="classPxQuat.html#b5ffbf8b2b7bd871e6ac0b854fd5730e">rotate</a>(s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(s.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>.<a class="code" href="classPxQuat.html#6ce4a234b750b076459632e60579cf78">rotateInv</a>(unscaledCoM)));
+<a name="l00139"></a>00139 inertiaTensor = scaleInertia(unscaledInertiaTensorCOM, s.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>, s.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>);
+<a name="l00140"></a>00140 }
+<a name="l00141"></a>00141 <span class="keywordflow">break</span>;
+<a name="l00142"></a>00142
+<a name="l00143"></a>00143 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed577b1d68c4f5a18bc259a623e1497a880">PxGeometryType::eHEIGHTFIELD</a>:
+<a name="l00144"></a>00144 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed531e6fe000bdf2ba4c3bd2527351247fc">PxGeometryType::ePLANE</a>:
+<a name="l00145"></a>00145 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed56b3210a7dca3bddcc8755338987725eb">PxGeometryType::eTRIANGLEMESH</a>:
+<a name="l00146"></a>00146 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed573f7721d7db869464f4038638466d5ac" title="internal use only!">PxGeometryType::eINVALID</a>:
+<a name="l00147"></a>00147 <span class="keywordflow">case</span> <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed5fa28e3dbd2e28f7c0948c35723f42105" title="internal use only!">PxGeometryType::eGEOMETRY_COUNT</a>:
+<a name="l00148"></a>00148 {
+<a name="l00149"></a>00149 *<span class="keyword">this</span> = <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>();
+<a name="l00150"></a>00150 }
+<a name="l00151"></a>00151 <span class="keywordflow">break</span>;
+<a name="l00152"></a>00152 }
+<a name="l00153"></a>00153
+<a name="l00154"></a>00154 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertiaTensor.column0.isFinite() &amp;&amp; inertiaTensor.column1.isFinite() &amp;&amp; inertiaTensor.column2.isFinite());
+<a name="l00155"></a>00155 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(centerOfMass.isFinite());
+<a name="l00156"></a>00156 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(mass));
+<a name="l00157"></a>00157 }
+<a name="l00158"></a>00158
+<a name="l00165"></a><a class="code" href="classPxMassProperties.html#17203e50d0713712a2784a2ad51ed198">00165</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a> <a class="code" href="group__foundation.html#ga7415102b45174d3eda4d4f2f12127bc">operator*</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> scale)<span class="keyword"> const</span>
+<a name="l00166"></a>00166 <span class="keyword"> </span>{
+<a name="l00167"></a>00167 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(scale));
+<a name="l00168"></a>00168
+<a name="l00169"></a>00169 <span class="keywordflow">return</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>(mass * scale, inertiaTensor * scale, centerOfMass);
+<a name="l00170"></a>00170 }
<a name="l00171"></a>00171
-<a name="l00172"></a>00172 inertiaTensor = translateInertia(inertiaTensor, mass, t);
-<a name="l00173"></a>00173 centerOfMass += t;
-<a name="l00174"></a>00174
-<a name="l00175"></a>00175 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertiaTensor.column0.isFinite() &amp;&amp; inertiaTensor.column1.isFinite() &amp;&amp; inertiaTensor.column2.isFinite());
-<a name="l00176"></a>00176 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(centerOfMass.isFinite());
-<a name="l00177"></a>00177 }
-<a name="l00178"></a>00178
-<a name="l00186"></a><a class="code" href="classPxMassProperties.html#53afd0d4b906ee9d96b23ea0bb41287b">00186</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">static</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> getMassSpaceInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <a class="code" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult...">PxQuat</a>&amp; massFrame)
-<a name="l00187"></a>00187 {
-<a name="l00188"></a>00188 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00189"></a>00189
-<a name="l00190"></a>00190 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> diagT = <a class="code" href="group__common.html#gde7a77d4ae9d14e363364a9d72cf4932">PxDiagonalize</a>(inertia, massFrame);
-<a name="l00191"></a>00191 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(diagT.isFinite());
-<a name="l00192"></a>00192 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(massFrame.<a class="code" href="classPxQuat.html#a435b2284fdc3d4ad85bec6074f2bad4" title="returns true if all elements are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00193"></a>00193 <span class="keywordflow">return</span> diagT;
-<a name="l00194"></a>00194 }
-<a name="l00195"></a>00195
-<a name="l00204"></a><a class="code" href="classPxMassProperties.html#cf94746d2a0e2e989bad06d97c6c387b">00204</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">static</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> translateInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mass, <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>&amp; t)
-<a name="l00205"></a>00205 {
-<a name="l00206"></a>00206 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00207"></a>00207 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(mass));
-<a name="l00208"></a>00208 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(t.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00209"></a>00209
-<a name="l00210"></a>00210 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> s( <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0,t.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>,-t.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>),
-<a name="l00211"></a>00211 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(-t.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>,0,t.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>),
-<a name="l00212"></a>00212 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(t.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>,-t.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>,0) );
-<a name="l00213"></a>00213
-<a name="l00214"></a>00214 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> translatedIT = s.getTranspose() * s * mass + inertia;
-<a name="l00215"></a>00215 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(translatedIT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; translatedIT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; translatedIT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00216"></a>00216 <span class="keywordflow">return</span> translatedIT;
-<a name="l00217"></a>00217 }
+<a name="l00177"></a><a class="code" href="classPxMassProperties.html#6b65afdb22147ade5f1ca7f77e591924">00177</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> translate(<span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>&amp; t)
+<a name="l00178"></a>00178 {
+<a name="l00179"></a>00179 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(t.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00180"></a>00180
+<a name="l00181"></a>00181 inertiaTensor = translateInertia(inertiaTensor, mass, t);
+<a name="l00182"></a>00182 centerOfMass += t;
+<a name="l00183"></a>00183
+<a name="l00184"></a>00184 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertiaTensor.column0.isFinite() &amp;&amp; inertiaTensor.column1.isFinite() &amp;&amp; inertiaTensor.column2.isFinite());
+<a name="l00185"></a>00185 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(centerOfMass.isFinite());
+<a name="l00186"></a>00186 }
+<a name="l00187"></a>00187
+<a name="l00195"></a><a class="code" href="classPxMassProperties.html#53afd0d4b906ee9d96b23ea0bb41287b">00195</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">static</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> getMassSpaceInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <a class="code" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult...">PxQuat</a>&amp; massFrame)
+<a name="l00196"></a>00196 {
+<a name="l00197"></a>00197 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00198"></a>00198
+<a name="l00199"></a>00199 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> diagT = <a class="code" href="group__common.html#gde7a77d4ae9d14e363364a9d72cf4932">PxDiagonalize</a>(inertia, massFrame);
+<a name="l00200"></a>00200 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(diagT.isFinite());
+<a name="l00201"></a>00201 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(massFrame.<a class="code" href="classPxQuat.html#a435b2284fdc3d4ad85bec6074f2bad4" title="returns true if all elements are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00202"></a>00202 <span class="keywordflow">return</span> diagT;
+<a name="l00203"></a>00203 }
+<a name="l00204"></a>00204
+<a name="l00213"></a><a class="code" href="classPxMassProperties.html#cf94746d2a0e2e989bad06d97c6c387b">00213</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">static</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> translateInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mass, <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>&amp; t)
+<a name="l00214"></a>00214 {
+<a name="l00215"></a>00215 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00216"></a>00216 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(mass));
+<a name="l00217"></a>00217 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(t.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
<a name="l00218"></a>00218
-<a name="l00226"></a><a class="code" href="classPxMassProperties.html#4d63a246cd8a59f8709126a4b4528fb6">00226</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">static</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> rotateInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <span class="keyword">const</span> <a class="code" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult...">PxQuat</a>&amp; q)
-<a name="l00227"></a>00227 {
-<a name="l00228"></a>00228 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00229"></a>00229 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(q.<a class="code" href="classPxQuat.html#3890ca4efba038ab0fc84bb39c5267db" title="returns true if finite and magnitude is close to unit">isUnit</a>());
-<a name="l00230"></a>00230
-<a name="l00231"></a>00231 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> m(q);
-<a name="l00232"></a>00232 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> rotatedIT = m * inertia * m.<a class="code" href="classPxMat33.html#4ac2e5e46952e91a18126a5de02d2697" title="Get transposed matrix.">getTranspose</a>();
-<a name="l00233"></a>00233 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(rotatedIT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; rotatedIT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; rotatedIT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00234"></a>00234 <span class="keywordflow">return</span> rotatedIT;
-<a name="l00235"></a>00235 }
-<a name="l00236"></a>00236
-<a name="l00245"></a><a class="code" href="classPxMassProperties.html#4ba3bf338320c9f0bf558b5d3a9046bd">00245</a> <span class="keyword">static</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> scaleInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <span class="keyword">const</span> <a class="code" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult...">PxQuat</a>&amp; scaleRotation, <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>&amp; scale)
-<a name="l00246"></a>00246 {
-<a name="l00247"></a>00247 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00248"></a>00248 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(scaleRotation.<a class="code" href="classPxQuat.html#3890ca4efba038ab0fc84bb39c5267db" title="returns true if finite and magnitude is close to unit">isUnit</a>());
-<a name="l00249"></a>00249 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(scale.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00250"></a>00250
-<a name="l00251"></a>00251 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> localInertiaT = rotateInertia(inertia, scaleRotation); <span class="comment">// rotate inertia into scaling frame</span>
-<a name="l00252"></a>00252 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> diagonal(localInertiaT[0][0], localInertiaT[1][1], localInertiaT[2][2]);
-<a name="l00253"></a>00253
-<a name="l00254"></a>00254 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> xyz2 = <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(diagonal.<a class="code" href="classPxVec3.html#f29c27e8aae481d97570e7990388bdf5" title="returns the scalar product of this and other.">dot</a>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0.5f))) - diagonal; <span class="comment">// original x^2, y^2, z^2</span>
-<a name="l00255"></a>00255 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> scaledxyz2 = xyz2.<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(scale).<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(scale);
-<a name="l00256"></a>00256
-<a name="l00257"></a>00257 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> xx = scaledxyz2.y + scaledxyz2.z,
-<a name="l00258"></a>00258 yy = scaledxyz2.z + scaledxyz2.x,
-<a name="l00259"></a>00259 zz = scaledxyz2.x + scaledxyz2.y;
-<a name="l00260"></a>00260
-<a name="l00261"></a>00261 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> xy = localInertiaT[0][1] * scale.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * scale.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>,
-<a name="l00262"></a>00262 xz = localInertiaT[0][2] * scale.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * scale.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>,
-<a name="l00263"></a>00263 yz = localInertiaT[1][2] * scale.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * scale.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>;
-<a name="l00264"></a>00264
-<a name="l00265"></a>00265 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> scaledInertia( <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(xx, xy, xz),
-<a name="l00266"></a>00266 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(xy, yy, yz),
-<a name="l00267"></a>00267 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(xz, yz, zz));
-<a name="l00268"></a>00268
-<a name="l00269"></a>00269 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> scaledIT = rotateInertia(scaledInertia * (scale.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * scale.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * scale.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>), scaleRotation.<a class="code" href="classPxQuat.html#a4418a046f8851753a23a375515b0614">getConjugate</a>());
-<a name="l00270"></a>00270 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(scaledIT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; scaledIT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; scaledIT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00271"></a>00271 <span class="keywordflow">return</span> scaledIT;
-<a name="l00272"></a>00272 }
+<a name="l00219"></a>00219 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> s( <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0,t.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>,-t.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>),
+<a name="l00220"></a>00220 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(-t.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>,0,t.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>),
+<a name="l00221"></a>00221 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(t.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>,-t.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a>,0) );
+<a name="l00222"></a>00222
+<a name="l00223"></a>00223 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> translatedIT = s.getTranspose() * s * mass + inertia;
+<a name="l00224"></a>00224 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(translatedIT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; translatedIT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; translatedIT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00225"></a>00225 <span class="keywordflow">return</span> translatedIT;
+<a name="l00226"></a>00226 }
+<a name="l00227"></a>00227
+<a name="l00235"></a><a class="code" href="classPxMassProperties.html#4d63a246cd8a59f8709126a4b4528fb6">00235</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">static</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> rotateInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <span class="keyword">const</span> <a class="code" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult...">PxQuat</a>&amp; q)
+<a name="l00236"></a>00236 {
+<a name="l00237"></a>00237 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00238"></a>00238 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(q.<a class="code" href="classPxQuat.html#3890ca4efba038ab0fc84bb39c5267db" title="returns true if finite and magnitude is close to unit">isUnit</a>());
+<a name="l00239"></a>00239
+<a name="l00240"></a>00240 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> m(q);
+<a name="l00241"></a>00241 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> rotatedIT = m * inertia * m.<a class="code" href="classPxMat33.html#4ac2e5e46952e91a18126a5de02d2697" title="Get transposed matrix.">getTranspose</a>();
+<a name="l00242"></a>00242 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(rotatedIT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; rotatedIT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; rotatedIT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00243"></a>00243 <span class="keywordflow">return</span> rotatedIT;
+<a name="l00244"></a>00244 }
+<a name="l00245"></a>00245
+<a name="l00254"></a><a class="code" href="classPxMassProperties.html#4ba3bf338320c9f0bf558b5d3a9046bd">00254</a> <span class="keyword">static</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> scaleInertia(<span class="keyword">const</span> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>&amp; inertia, <span class="keyword">const</span> <a class="code" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult...">PxQuat</a>&amp; scaleRotation, <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>&amp; scale)
+<a name="l00255"></a>00255 {
+<a name="l00256"></a>00256 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inertia.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; inertia.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00257"></a>00257 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(scaleRotation.<a class="code" href="classPxQuat.html#3890ca4efba038ab0fc84bb39c5267db" title="returns true if finite and magnitude is close to unit">isUnit</a>());
+<a name="l00258"></a>00258 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(scale.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00259"></a>00259
+<a name="l00260"></a>00260 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> localInertiaT = rotateInertia(inertia, scaleRotation); <span class="comment">// rotate inertia into scaling frame</span>
+<a name="l00261"></a>00261 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> diagonal(localInertiaT[0][0], localInertiaT[1][1], localInertiaT[2][2]);
+<a name="l00262"></a>00262
+<a name="l00263"></a>00263 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> xyz2 = <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(diagonal.<a class="code" href="classPxVec3.html#f29c27e8aae481d97570e7990388bdf5" title="returns the scalar product of this and other.">dot</a>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0.5f))) - diagonal; <span class="comment">// original x^2, y^2, z^2</span>
+<a name="l00264"></a>00264 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> scaledxyz2 = xyz2.<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(scale).<a class="code" href="classPxVec3.html#9cc40866bdd9940ef8a3cc8d2a75a593" title="a[i] * b[i], for all i.">multiply</a>(scale);
+<a name="l00265"></a>00265
+<a name="l00266"></a>00266 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> xx = scaledxyz2.y + scaledxyz2.z,
+<a name="l00267"></a>00267 yy = scaledxyz2.z + scaledxyz2.x,
+<a name="l00268"></a>00268 zz = scaledxyz2.x + scaledxyz2.y;
+<a name="l00269"></a>00269
+<a name="l00270"></a>00270 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> xy = localInertiaT[0][1] * scale.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * scale.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a>,
+<a name="l00271"></a>00271 xz = localInertiaT[0][2] * scale.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * scale.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>,
+<a name="l00272"></a>00272 yz = localInertiaT[1][2] * scale.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * scale.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>;
<a name="l00273"></a>00273
-<a name="l00282"></a><a class="code" href="classPxMassProperties.html#63e7875cb60efa35150002e56fcfa43f">00282</a> <span class="keyword">static</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a> sum(<span class="keyword">const</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>* props, <span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>* transforms, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> count)
-<a name="l00283"></a>00283 {
-<a name="l00284"></a>00284 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> combinedMass = 0.0f;
-<a name="l00285"></a>00285 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> combinedCoM(0.0f);
-<a name="l00286"></a>00286 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> combinedInertiaT = <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>(<a class="code" href="group__foundation.html#ggc10bd69c94c165a52f6de39678ef9d4c0ea259a79d3556f2986a96b5fbf8d4bc">PxZero</a>);
-<a name="l00287"></a>00287
-<a name="l00288"></a>00288 <span class="keywordflow">for</span>(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i = 0; i &lt; count; i++)
-<a name="l00289"></a>00289 {
-<a name="l00290"></a>00290 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(props[i].inertiaTensor.column0.isFinite() &amp;&amp; props[i].<a class="code" href="classPxMassProperties.html#eefe4de17f788dacbf9c48fd5ec857ac" title="The inertia tensor of the object.">inertiaTensor</a>.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; props[i].<a class="code" href="classPxMassProperties.html#eefe4de17f788dacbf9c48fd5ec857ac" title="The inertia tensor of the object.">inertiaTensor</a>.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00291"></a>00291 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(props[i].centerOfMass.isFinite());
-<a name="l00292"></a>00292 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(props[i].mass));
-<a name="l00293"></a>00293
-<a name="l00294"></a>00294 combinedMass += props[i].<a class="code" href="classPxMassProperties.html#978392fb04bb472602f9fc1315d5f116" title="The mass of the object.">mass</a>;
-<a name="l00295"></a>00295 <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> comTm = transforms[i].<a class="code" href="classPxTransform.html#ee2fa4f5d0f6a1bad831fe0c81094ebd">transform</a>(props[i].centerOfMass);
-<a name="l00296"></a>00296 combinedCoM += comTm * props[i].<a class="code" href="classPxMassProperties.html#978392fb04bb472602f9fc1315d5f116" title="The mass of the object.">mass</a>;
-<a name="l00297"></a>00297 }
-<a name="l00298"></a>00298
-<a name="l00299"></a>00299 combinedCoM /= combinedMass;
-<a name="l00300"></a>00300
-<a name="l00301"></a>00301 <span class="keywordflow">for</span>(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i = 0; i &lt; count; i++)
-<a name="l00302"></a>00302 {
-<a name="l00303"></a>00303 <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> comTm = transforms[i].<a class="code" href="classPxTransform.html#ee2fa4f5d0f6a1bad831fe0c81094ebd">transform</a>(props[i].centerOfMass);
-<a name="l00304"></a>00304 combinedInertiaT += translateInertia(rotateInertia(props[i].inertiaTensor, transforms[i].q), props[i].mass, combinedCoM - comTm);
-<a name="l00305"></a>00305 }
-<a name="l00306"></a>00306
-<a name="l00307"></a>00307 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(combinedInertiaT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; combinedInertiaT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; combinedInertiaT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00308"></a>00308 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(combinedCoM.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
-<a name="l00309"></a>00309 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(combinedMass));
-<a name="l00310"></a>00310
-<a name="l00311"></a>00311 <span class="keywordflow">return</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>(combinedMass, combinedInertiaT, combinedCoM);
-<a name="l00312"></a>00312 }
-<a name="l00313"></a>00313
-<a name="l00314"></a>00314
-<a name="l00315"></a><a class="code" href="classPxMassProperties.html#eefe4de17f788dacbf9c48fd5ec857ac">00315</a> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> inertiaTensor;
-<a name="l00316"></a><a class="code" href="classPxMassProperties.html#8f4e5b19248941b3ee2369afadb20e96">00316</a> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> centerOfMass;
-<a name="l00317"></a><a class="code" href="classPxMassProperties.html#978392fb04bb472602f9fc1315d5f116">00317</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mass;
-<a name="l00318"></a>00318 };
+<a name="l00274"></a>00274 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> scaledInertia( <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(xx, xy, xz),
+<a name="l00275"></a>00275 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(xy, yy, yz),
+<a name="l00276"></a>00276 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(xz, yz, zz));
+<a name="l00277"></a>00277
+<a name="l00278"></a>00278 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> scaledIT = rotateInertia(scaledInertia * (scale.<a class="code" href="classPxVec3.html#391194bca8291161c06254f4ac2b6ada">x</a> * scale.<a class="code" href="classPxVec3.html#29958700f50da2204edc519b47706a05">y</a> * scale.<a class="code" href="classPxVec3.html#50d67b162b99b904c3f362ad0415dbca">z</a>), scaleRotation.<a class="code" href="classPxQuat.html#a4418a046f8851753a23a375515b0614">getConjugate</a>());
+<a name="l00279"></a>00279 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(scaledIT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; scaledIT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; scaledIT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00280"></a>00280 <span class="keywordflow">return</span> scaledIT;
+<a name="l00281"></a>00281 }
+<a name="l00282"></a>00282
+<a name="l00291"></a><a class="code" href="classPxMassProperties.html#63e7875cb60efa35150002e56fcfa43f">00291</a> <span class="keyword">static</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a> sum(<span class="keyword">const</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>* props, <span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>* transforms, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> count)
+<a name="l00292"></a>00292 {
+<a name="l00293"></a>00293 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> combinedMass = 0.0f;
+<a name="l00294"></a>00294 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> combinedCoM(0.0f);
+<a name="l00295"></a>00295 <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> combinedInertiaT = <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a>(<a class="code" href="group__foundation.html#ggc10bd69c94c165a52f6de39678ef9d4c0ea259a79d3556f2986a96b5fbf8d4bc">PxZero</a>);
+<a name="l00296"></a>00296
+<a name="l00297"></a>00297 <span class="keywordflow">for</span>(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i = 0; i &lt; count; i++)
+<a name="l00298"></a>00298 {
+<a name="l00299"></a>00299 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(props[i].inertiaTensor.column0.isFinite() &amp;&amp; props[i].<a class="code" href="classPxMassProperties.html#eefe4de17f788dacbf9c48fd5ec857ac" title="The inertia tensor of the object.">inertiaTensor</a>.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; props[i].<a class="code" href="classPxMassProperties.html#eefe4de17f788dacbf9c48fd5ec857ac" title="The inertia tensor of the object.">inertiaTensor</a>.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00300"></a>00300 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(props[i].centerOfMass.isFinite());
+<a name="l00301"></a>00301 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(props[i].mass));
+<a name="l00302"></a>00302
+<a name="l00303"></a>00303 combinedMass += props[i].<a class="code" href="classPxMassProperties.html#978392fb04bb472602f9fc1315d5f116" title="The mass of the object.">mass</a>;
+<a name="l00304"></a>00304 <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> comTm = transforms[i].<a class="code" href="classPxTransform.html#ee2fa4f5d0f6a1bad831fe0c81094ebd">transform</a>(props[i].centerOfMass);
+<a name="l00305"></a>00305 combinedCoM += comTm * props[i].<a class="code" href="classPxMassProperties.html#978392fb04bb472602f9fc1315d5f116" title="The mass of the object.">mass</a>;
+<a name="l00306"></a>00306 }
+<a name="l00307"></a>00307
+<a name="l00308"></a>00308 combinedCoM /= combinedMass;
+<a name="l00309"></a>00309
+<a name="l00310"></a>00310 <span class="keywordflow">for</span>(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> i = 0; i &lt; count; i++)
+<a name="l00311"></a>00311 {
+<a name="l00312"></a>00312 <span class="keyword">const</span> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> comTm = transforms[i].<a class="code" href="classPxTransform.html#ee2fa4f5d0f6a1bad831fe0c81094ebd">transform</a>(props[i].centerOfMass);
+<a name="l00313"></a>00313 combinedInertiaT += translateInertia(rotateInertia(props[i].inertiaTensor, transforms[i].q), props[i].mass, combinedCoM - comTm);
+<a name="l00314"></a>00314 }
+<a name="l00315"></a>00315
+<a name="l00316"></a>00316 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(combinedInertiaT.<a class="code" href="classPxMat33.html#89d12d4e50ffc5ef8e480bdd3dadb78a">column0</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; combinedInertiaT.<a class="code" href="classPxMat33.html#62f190479e12e7b9ec5cf831b23c95e9">column1</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() &amp;&amp; combinedInertiaT.<a class="code" href="classPxMat33.html#9af2a3d4f9cca979c3e46a6406de6957">column2</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00317"></a>00317 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(combinedCoM.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>());
+<a name="l00318"></a>00318 <a class="code" href="group__foundation.html#g4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(<a class="code" href="group__foundation.html#gd6de0f4af98c5c5280b8fe695dc87318" title="returns true if the passed number is a finite floating point number as opposed to...">PxIsFinite</a>(combinedMass));
<a name="l00319"></a>00319
-<a name="l00320"></a>00320 <span class="preprocessor">#if !PX_DOXYGEN</span>
-<a name="l00321"></a>00321 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
-<a name="l00322"></a>00322 <span class="preprocessor">#endif</span>
-<a name="l00323"></a>00323 <span class="preprocessor"></span>
-<a name="l00325"></a>00325 <span class="preprocessor">#endif</span>
+<a name="l00320"></a>00320 <span class="keywordflow">return</span> <a class="code" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties.">PxMassProperties</a>(combinedMass, combinedInertiaT, combinedCoM);
+<a name="l00321"></a>00321 }
+<a name="l00322"></a>00322
+<a name="l00323"></a>00323
+<a name="l00324"></a><a class="code" href="classPxMassProperties.html#eefe4de17f788dacbf9c48fd5ec857ac">00324</a> <a class="code" href="classPxMat33.html" title="3x3 matrix class">PxMat33</a> inertiaTensor;
+<a name="l00325"></a><a class="code" href="classPxMassProperties.html#8f4e5b19248941b3ee2369afadb20e96">00325</a> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> centerOfMass;
+<a name="l00326"></a><a class="code" href="classPxMassProperties.html#978392fb04bb472602f9fc1315d5f116">00326</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mass;
+<a name="l00327"></a>00327 };
+<a name="l00328"></a>00328
+<a name="l00329"></a>00329 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00330"></a>00330 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00331"></a>00331 <span class="preprocessor">#endif</span>
+<a name="l00332"></a>00332 <span class="preprocessor"></span>
+<a name="l00334"></a>00334 <span class="preprocessor">#endif</span>
</pre></div></div>
<hr style="width: 100%; height: 2px;"><br>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h.html
index e7777d1b..bb549984 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h.html
@@ -39,7 +39,7 @@ Include dependency graph for PxMassProperties.h:</div>
<div class="dynsection">
<p><center><img src="PxMassProperties_8h__incl.png" border="0" usemap="#PxMassProperties.h_map" alt=""></center>
<map name="PxMassProperties.h_map">
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+<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="1091,362,1200,384"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="421,432,547,453"><area shape="rect" href="PxMathUtils_8h.html" title="foundation/PxMathUtils.h" alt="foundation/PxMathUtils.h" coords="1572,154,1724,176"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="289,362,415,384"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="313,224,447,245"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="164,293,289,314"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="31,224,188,245"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="920,154,1072,176"><area shape="rect" href="PxBoxGeometry_8h.html" title="geometry/PxBoxGeometry.h" alt="geometry/PxBoxGeometry.h" coords="445,85,619,106"><area shape="rect" href="PxSphereGeometry_8h.html" title="geometry/PxSphereGeometry.h" alt="geometry/PxSphereGeometry.h" coords="1171,85,1365,106"><area shape="rect" href="PxCapsuleGeometry_8h.html" title="geometry/PxCapsuleGeometry.h" alt="geometry/PxCapsuleGeometry.h" coords="896,85,1096,106"><area shape="rect" href="PxConvexMeshGeometry_8h.html" title="geometry/PxConvexMeshGeometry.h" alt="geometry/PxConvexMeshGeometry.h" coords="643,85,872,106"><area shape="rect" href="PxConvexMesh_8h.html" title="geometry/PxConvexMesh.h" alt="geometry/PxConvexMesh.h" coords="1368,154,1539,176"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="1005,432,1221,453"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="975,570,1073,592"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="584,640,760,661"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="447,709,623,730"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="472,570,619,592"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="763,501,899,522"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="7,293,140,314"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="888,293,1016,314"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="736,154,896,176"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="579,432,763,453"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="595,501,739,522"><area shape="rect" href="PxBase_8h.html" title="common/PxBase.h" alt="common/PxBase.h" coords="1393,224,1513,245"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="1224,362,1357,384"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="1325,293,1416,314"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="1381,362,1517,384"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h__incl.png
index 060ed87b..022f3043 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMassProperties_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html
index 1e2035ba..f40b81ff 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html
@@ -69,7 +69,7 @@
<a name="l00070"></a>00070 <span class="keywordflow">return</span> physx::intrinsics::memSet(dest, c, count);
<a name="l00071"></a>00071 }
<a name="l00072"></a>00072
-<a name="l00084"></a><a class="code" href="group__foundation.html#g939562c42c614caac1aaba467f77d510">00084</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span>* <a class="code" href="group__foundation.html#g939562c42c614caac1aaba467f77d510" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(<span class="keywordtype">void</span>* dest, <span class="keyword">const</span> <span class="keywordtype">void</span>* src, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> count)
+<a name="l00084"></a><a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221">00084</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span>* <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(<span class="keywordtype">void</span>* <a class="code" href="group__foundation.html#g3b15bb2f7697b2bed10eb5477909fbe4">PX_RESTRICT</a> dest, <span class="keyword">const</span> <span class="keywordtype">void</span>* <a class="code" href="group__foundation.html#g3b15bb2f7697b2bed10eb5477909fbe4">PX_RESTRICT</a> src, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> count)
<a name="l00085"></a>00085 {
<a name="l00086"></a>00086 <span class="keywordflow">return</span> physx::intrinsics::memCopy(dest, src, count);
<a name="l00087"></a>00087 }
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h.html
index d1284ff2..dab2984f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h.html
@@ -38,7 +38,7 @@ This graph shows which files directly or indirectly include this file:</div>
<div class="dynsection">
<p><center><img src="PxMemory_8h__dep__incl.png" border="0" usemap="#PxMemory.hdep_map" alt=""></center>
<map name="PxMemory.hdep_map">
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<p>
@@ -51,9 +51,9 @@ This graph shows which files directly or indirectly include this file:</div>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g3b7937d1226ad04a370386837b538fe5">PxMemSet</a> (void *dest, PxI32 c, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the bytes of the provided buffer to the specified value. <a href="group__foundation.html#g3b7937d1226ad04a370386837b538fe5"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g939562c42c614caac1aaba467f77d510">PxMemCopy</a> (void *dest, const void *src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221">PxMemCopy</a> (void *PX_RESTRICT dest, const void *PX_RESTRICT src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks must not overlap. <a href="group__foundation.html#g939562c42c614caac1aaba467f77d510"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks must not overlap. <a href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df">PxMemMove</a> (void *dest, const void *src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks can overlap. <a href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df"></a><br></td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h__dep__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h__dep__incl.png
index fdc7c898..46bdbcfb 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h__dep__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h__dep__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h.html
index f7502789..e1d92c6c 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h.html
@@ -32,7 +32,7 @@ Include dependency graph for PxPhysics.h:</div>
<div class="dynsection">
<p><center><img src="PxPhysics_8h__incl.png" border="0" usemap="#PxPhysics.h_map" alt=""></center>
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<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h__incl.png
index af6a9301..817e4ac6 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysics_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPrismaticJoint_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxPrismaticJoint_8h__incl.png
index d588291f..c63b98a9 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxPrismaticJoint_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPrismaticJoint_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h-source.html
index 2996442e..99fa3fd1 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h-source.html
@@ -69,7 +69,7 @@
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054 <span class="preprocessor">#endif</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span>
-<a name="l00059"></a><a class="code" href="structPxPvdSceneFlag.html">00059</a> <span class="keyword">struct </span><a class="code" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>
+<a name="l00059"></a><a class="code" href="structPxPvdSceneFlag.html">00059</a> <span class="keyword">struct </span><a class="code" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>
<a name="l00060"></a>00060 {
<a name="l00061"></a><a class="code" href="structPxPvdSceneFlag.html#fa6d3e9f667028233457051fe78042bd">00061</a> <span class="keyword">enum</span> <a class="code" href="structPxPvdSceneFlag.html#fa6d3e9f667028233457051fe78042bd">Enum</a>
<a name="l00062"></a>00062 {
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h.html
index e14d0764..bb05d10e 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPvdSceneClient_8h.html
@@ -45,10 +45,10 @@ This graph shows which files directly or indirectly include this file:</div>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxPvdSceneFlag.html">PxPvdSceneFlag</a></td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">PVD scene Flags. <a href="structPxPvdSceneFlag.html#_details">More...</a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">PVD scene Flags. They are disabled by default, and only works if <a class="el" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf" title="Send debugging information to PVD.">PxPvdInstrumentationFlag::eDEBUG</a> is set. <a href="structPxPvdSceneFlag.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxPvdSceneClient.html">PxPvdSceneClient</a></td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates. <a href="classPxPvdSceneClient.html#_details">More...</a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates. <a href="classPxPvdSceneClient.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacephysx.html">physx</a></td></tr>
@@ -58,7 +58,7 @@ This graph shows which files directly or indirectly include this file:</div>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak">
&lt; <a class="el" href="structPxPvdSceneFlag.html#fa6d3e9f667028233457051fe78042bd">PxPvdSceneFlag::Enum</a>, PxU8 &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__pvd.html#g23ddab69994886fb588a139635bff64b">PxPvdSceneFlags</a></td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bitfield that contains a set of raised flags defined in <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. <a href="group__pvd.html#g23ddab69994886fb588a139635bff64b"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bitfield that contains a set of raised flags defined in <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. <a href="group__pvd.html#g23ddab69994886fb588a139635bff64b"></a><br></td></tr>
</table>
</div>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPvd_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxPvd_8h-source.html
index 7d6a6ddf..bc921039 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxPvd_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPvd_8h-source.html
@@ -81,44 +81,47 @@
<a name="l00067"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">00067</a> <span class="keyword">enum</span> <a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">Enum</a>
<a name="l00068"></a>00068 {
<a name="l00077"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf">00077</a> eDEBUG = 1 &lt;&lt; 0,
+<a name="l00078"></a>00078
<a name="l00089"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeedead2e5f3100343f6f8b7bfe7b5b8e1978">00089</a> ePROFILE = 1 &lt;&lt; 1,
-<a name="l00110"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede1e1edeea03427ccaef15df3fb6c37eea">00110</a> eMEMORY = 1 &lt;&lt; 2,
-<a name="l00111"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede105907e11b7280f3bf29a2187688fa54">00111</a> eALL = (eDEBUG | ePROFILE | eMEMORY)
-<a name="l00112"></a>00112 };
-<a name="l00113"></a>00113 };
-<a name="l00114"></a>00114
-<a name="l00120"></a><a class="code" href="group__pvd.html#g4e8b7695b7145523688243b39da116c9">00120</a> <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxFlags&lt;PxPvdInstrumentationFlag::Enum, uint8_t&gt;</a> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a>;
-<a name="l00121"></a>00121 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(<a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">PxPvdInstrumentationFlag::Enum</a>, uint8_t)
-<a name="l00122"></a>00122
-<a name="l00123"></a>00123
-<a name="l00127"></a><a class="code" href="classPxPvd.html">00127</a> class <a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a> : public physx::PxProfilerCallback
-<a name="l00128"></a>00128 {
-<a name="l00129"></a>00129 <span class="keyword">public</span>:
-<a name="l00136"></a>00136 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> connect(<a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>&amp; transport, <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a> flags) = 0;
-<a name="l00137"></a>00137
-<a name="l00142"></a>00142 <span class="keyword">virtual</span> <span class="keywordtype">void</span> disconnect() = 0;
-<a name="l00143"></a>00143
-<a name="l00156"></a>00156 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isConnected(<span class="keywordtype">bool</span> useCachedStatus = <span class="keyword">true</span>) = 0;
-<a name="l00157"></a>00157
-<a name="l00162"></a>00162 <span class="keyword">virtual</span> <a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>* getTransport() = 0;
-<a name="l00163"></a>00163
-<a name="l00167"></a>00167 <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a> getInstrumentationFlags() = 0;
-<a name="l00168"></a>00168
-<a name="l00172"></a>00172 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;
-<a name="l00173"></a>00173
-<a name="l00174"></a>00174 <span class="keyword">protected</span>:
-<a name="l00175"></a><a class="code" href="classPxPvd.html#a96f4b9b5f46ee7447ac5eb7d9ca4f42">00175</a> <span class="keyword">virtual</span> ~<a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a>()
-<a name="l00176"></a>00176 {
-<a name="l00177"></a>00177 }
-<a name="l00178"></a>00178 };
-<a name="l00179"></a>00179
-<a name="l00184"></a>00184 PX_PVDSDK_API <a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a>* PX_CALL_CONV <a class="code" href="group__pvd.html#g19c817bf23bd0d127a29d2a0e392bd6b" title="Create a pvd instance.">PxCreatePvd</a>(<a class="code" href="classPxFoundation.html" title="Foundation SDK singleton class.">PxFoundation</a>&amp; foundation);
-<a name="l00185"></a>00185
-<a name="l00186"></a>00186 <span class="preprocessor">#if !PX_DOXYGEN</span>
-<a name="l00187"></a>00187 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
-<a name="l00188"></a>00188 <span class="preprocessor">#endif</span>
-<a name="l00189"></a>00189 <span class="preprocessor"></span>
-<a name="l00191"></a>00191 <span class="preprocessor">#endif // PXPVDSDK_PXPVD_H</span>
+<a name="l00090"></a>00090
+<a name="l00111"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede1e1edeea03427ccaef15df3fb6c37eea">00111</a> eMEMORY = 1 &lt;&lt; 2,
+<a name="l00112"></a>00112
+<a name="l00113"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede105907e11b7280f3bf29a2187688fa54">00113</a> eALL = (eDEBUG | ePROFILE | eMEMORY)
+<a name="l00114"></a>00114 };
+<a name="l00115"></a>00115 };
+<a name="l00116"></a>00116
+<a name="l00122"></a><a class="code" href="group__pvd.html#g4e8b7695b7145523688243b39da116c9">00122</a> <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxFlags&lt;PxPvdInstrumentationFlag::Enum, uint8_t&gt;</a> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a>;
+<a name="l00123"></a>00123 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(<a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">PxPvdInstrumentationFlag::Enum</a>, uint8_t)
+<a name="l00124"></a>00124
+<a name="l00125"></a>00125
+<a name="l00129"></a><a class="code" href="classPxPvd.html">00129</a> class <a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a> : public physx::PxProfilerCallback
+<a name="l00130"></a>00130 {
+<a name="l00131"></a>00131 <span class="keyword">public</span>:
+<a name="l00138"></a>00138 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> connect(<a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>&amp; transport, <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a> flags) = 0;
+<a name="l00139"></a>00139
+<a name="l00144"></a>00144 <span class="keyword">virtual</span> <span class="keywordtype">void</span> disconnect() = 0;
+<a name="l00145"></a>00145
+<a name="l00158"></a>00158 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isConnected(<span class="keywordtype">bool</span> useCachedStatus = <span class="keyword">true</span>) = 0;
+<a name="l00159"></a>00159
+<a name="l00164"></a>00164 <span class="keyword">virtual</span> <a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>* getTransport() = 0;
+<a name="l00165"></a>00165
+<a name="l00169"></a>00169 <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a> getInstrumentationFlags() = 0;
+<a name="l00170"></a>00170
+<a name="l00174"></a>00174 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;
+<a name="l00175"></a>00175
+<a name="l00176"></a>00176 <span class="keyword">protected</span>:
+<a name="l00177"></a><a class="code" href="classPxPvd.html#a96f4b9b5f46ee7447ac5eb7d9ca4f42">00177</a> <span class="keyword">virtual</span> ~<a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a>()
+<a name="l00178"></a>00178 {
+<a name="l00179"></a>00179 }
+<a name="l00180"></a>00180 };
+<a name="l00181"></a>00181
+<a name="l00186"></a>00186 PX_PVDSDK_API <a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a>* PX_CALL_CONV <a class="code" href="group__pvd.html#g19c817bf23bd0d127a29d2a0e392bd6b" title="Create a pvd instance.">PxCreatePvd</a>(<a class="code" href="classPxFoundation.html" title="Foundation SDK singleton class.">PxFoundation</a>&amp; foundation);
+<a name="l00187"></a>00187
+<a name="l00188"></a>00188 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00189"></a>00189 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00190"></a>00190 <span class="preprocessor">#endif</span>
+<a name="l00191"></a>00191 <span class="preprocessor"></span>
+<a name="l00193"></a>00193 <span class="preprocessor">#endif // PXPVDSDK_PXPVD_H</span>
</pre></div></div>
<hr style="width: 100%; height: 2px;"><br>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h.html
index 295142bf..71e6a2ec 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxRepXSerializer.h:</div>
<div class="dynsection">
<p><center><img src="PxRepXSerializer_8h__incl.png" border="0" usemap="#PxRepXSerializer.h_map" alt=""></center>
<map name="PxRepXSerializer.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h__incl.png
index 2234ad4a..7147de0f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSimpleType_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSimpleType_8h.html
index d4a7b493..b9d46990 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSimpleType_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSimpleType_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxRepXSimpleType.h:</div>
<div class="dynsection">
<p><center><img src="PxRepXSimpleType_8h__incl.png" border="0" usemap="#PxRepXSimpleType.h_map" alt=""></center>
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActorExt_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActorExt_8h__incl.png
index 6cbbcb3d..a54376bb 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActorExt_8h__incl.png
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index 6ab63480..4efae0fe 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActor_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActor_8h.html
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<p><center><img src="PxRigidActor_8h__incl.png" border="0" usemap="#PxRigidActor.h_map" alt=""></center>
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<p>
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index 3bd98890..96f496a1 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActor_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidActor_8h__incl.png
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index a397f4ff..bc981489 100644
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+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBodyExt_8h.html
@@ -31,7 +31,7 @@ Include dependency graph for PxRigidBodyExt.h:</div>
<div class="dynsection">
<p><center><img src="PxRigidBodyExt_8h__incl.png" border="0" usemap="#PxRigidBodyExt.h_map" alt=""></center>
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBodyExt_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBodyExt_8h__incl.png
index 5e6293cb..1faa391c 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBodyExt_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBodyExt_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h.html
index 67a7aac7..7e65e1aa 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxRigidBody.h:</div>
<div class="dynsection">
<p><center><img src="PxRigidBody_8h__incl.png" border="0" usemap="#PxRigidBody.h_map" alt=""></center>
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h__incl.png
index c81b449b..161388cf 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidBody_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html
index bf512b33..f0e0d725 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html
@@ -85,7 +85,7 @@
<a name="l00090"></a>00090 <span class="comment">/************************************************************************************************/</span>
<a name="l00118"></a>00118 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setKinematicTarget(<span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>&amp; destination) = 0;
<a name="l00119"></a>00119
-<a name="l00128"></a>00128 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getKinematicTarget(<a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>&amp; target) = 0;
+<a name="l00128"></a>00128 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getKinematicTarget(<a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>&amp; target) <span class="keyword">const</span> = 0;
<a name="l00129"></a>00129
<a name="l00130"></a>00130 <span class="comment">/************************************************************************************************/</span>
<a name="l00145"></a>00145 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setLinearDamping(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> linDamp) = 0;
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html
index 212c8c5f..e7ce9d01 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html
@@ -27,7 +27,7 @@ Include dependency graph for PxRigidDynamic.h:</div>
<div class="dynsection">
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--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h-source.html
@@ -213,220 +213,212 @@
<a name="l00457"></a><a class="code" href="structPxgDynamicsMemoryConfig.html#548423b552a06d77a3c0066d768a4dd8">00457</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="structPxgDynamicsMemoryConfig.html#548423b552a06d77a3c0066d768a4dd8" title="Initial capacity of the GPU and pinned host memory heaps. Additional memory will...">heapCapacity</a>;
<a name="l00458"></a><a class="code" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae">00458</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae" title="Capacity of found and lost buffers allocated in GPU global memory. This is used for...">foundLostPairsCapacity</a>;
<a name="l00459"></a>00459
-<a name="l00460"></a>00460
-<a name="l00461"></a><a class="code" href="structPxgDynamicsMemoryConfig.html#23f805337d85ee65a944feb8458659cf">00461</a> <a class="code" href="structPxgDynamicsMemoryConfig.html#23f805337d85ee65a944feb8458659cf">PxgDynamicsMemoryConfig</a>() :
-<a name="l00462"></a>00462 <a class="code" href="structPxgDynamicsMemoryConfig.html#ae38a7ac296bd11b3a505c7884c76506" title="Capacity of constraint buffer allocated in GPU global memory.">constraintBufferCapacity</a>(32 * 1024 * 1024),
-<a name="l00463"></a>00463 <a class="code" href="structPxgDynamicsMemoryConfig.html#0e8c1e5e0a636d146698ec1acd2070f9" title="Capacity of contact buffer allocated in GPU global memory.">contactBufferCapacity</a>(24 * 1024 * 1024),
-<a name="l00464"></a>00464 <a class="code" href="structPxgDynamicsMemoryConfig.html#2d76891f7a9eb8f30f03430d9c80d7a0" title="Capacity of temp buffer allocated in pinned host memory.">tempBufferCapacity</a>(16 * 1024 * 1024),
-<a name="l00465"></a>00465 <a class="code" href="structPxgDynamicsMemoryConfig.html#7c3deac7934eb56245b47d0373495947" title="Size of contact stream buffer allocated in pinned host memory. This is double-buffered...">contactStreamSize</a>(1024 * 512),
-<a name="l00466"></a>00466 <a class="code" href="structPxgDynamicsMemoryConfig.html#c61756279f4ffcc17a6ae2f1712268f7" title="Size of the contact patch stream buffer allocated in pinned host memory. This is...">patchStreamSize</a>(1024 * 80),
-<a name="l00467"></a>00467 <a class="code" href="structPxgDynamicsMemoryConfig.html#572bf93227593e5e9eecca69dc1ea8e9" title="Capacity of force buffer allocated in pinned host memory.">forceStreamCapacity</a>(1 * 1024 * 1024),
-<a name="l00468"></a>00468 <a class="code" href="structPxgDynamicsMemoryConfig.html#548423b552a06d77a3c0066d768a4dd8" title="Initial capacity of the GPU and pinned host memory heaps. Additional memory will...">heapCapacity</a>(64 * 1024 * 1024),
-<a name="l00469"></a>00469 <a class="code" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae" title="Capacity of found and lost buffers allocated in GPU global memory. This is used for...">foundLostPairsCapacity</a>(256 * 1024)
-<a name="l00470"></a>00470 {
-<a name="l00471"></a>00471 }
-<a name="l00472"></a>00472 };
-<a name="l00473"></a>00473
-<a name="l00474"></a>00474 <span class="comment">//#endif</span>
-<a name="l00475"></a>00475
-<a name="l00483"></a><a class="code" href="classPxSceneDesc.html">00483</a> <span class="keyword">class </span><a class="code" href="classPxSceneDesc.html" title="Descriptor class for scenes. See PxScene.">PxSceneDesc</a>
-<a name="l00484"></a>00484 {
-<a name="l00485"></a>00485 <span class="keyword">public</span>:
-<a name="l00486"></a>00486
-<a name="l00497"></a><a class="code" href="classPxSceneDesc.html#9b0de35c38c43b8aeff6e6f29bf0db20">00497</a> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> <a class="code" href="classPxSceneDesc.html#9b0de35c38c43b8aeff6e6f29bf0db20" title="Gravity vector.">gravity</a>;
-<a name="l00498"></a>00498
-<a name="l00509"></a><a class="code" href="classPxSceneDesc.html#71a00536a56d40fe031de2ced1834941">00509</a> <a class="code" href="classPxSimulationEventCallback.html" title="An interface class that the user can implement in order to receive simulation events...">PxSimulationEventCallback</a>* <a class="code" href="classPxSceneDesc.html#71a00536a56d40fe031de2ced1834941" title="Possible notification callback.">simulationEventCallback</a>;
-<a name="l00510"></a>00510
-<a name="l00518"></a><a class="code" href="classPxSceneDesc.html#2000ccfa6287d160b88967769de34b90">00518</a> <a class="code" href="classPxContactModifyCallback.html" title="An interface class that the user can implement in order to modify contact constraints...">PxContactModifyCallback</a>* <a class="code" href="classPxSceneDesc.html#2000ccfa6287d160b88967769de34b90" title="Possible asynchronous callback for contact modification.">contactModifyCallback</a>;
-<a name="l00519"></a>00519
-<a name="l00527"></a><a class="code" href="classPxSceneDesc.html#ae577616d3e898347924de90e16188bb">00527</a> <a class="code" href="classPxCCDContactModifyCallback.html" title="An interface class that the user can implement in order to modify CCD contact constraints...">PxCCDContactModifyCallback</a>* <a class="code" href="classPxSceneDesc.html#ae577616d3e898347924de90e16188bb" title="Possible asynchronous callback for contact modification.">ccdContactModifyCallback</a>;
-<a name="l00528"></a>00528
-<a name="l00538"></a><a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2">00538</a> <span class="keyword">const</span> <span class="keywordtype">void</span>* <a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a>;
-<a name="l00539"></a>00539
-<a name="l00547"></a><a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883">00547</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883" title="Size (in bytes) of the shared global filter data filterShaderData.">filterShaderDataSize</a>;
-<a name="l00548"></a>00548
-<a name="l00558"></a><a class="code" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38">00558</a> <a class="code" href="group__physics.html#g9db06e901a760fb02c06f27bf3e474b3" title="Filter shader to specify handling of collision pairs.">PxSimulationFilterShader</a> <a class="code" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38" title="The custom filter shader to use for collision filtering.">filterShader</a>;
-<a name="l00559"></a>00559
-<a name="l00568"></a><a class="code" href="classPxSceneDesc.html#f7b94475075eb9b43ca32650cd169cc1">00568</a> <a class="code" href="classPxSimulationFilterCallback.html" title="Filter callback to specify handling of collision pairs.">PxSimulationFilterCallback</a>* <a class="code" href="classPxSceneDesc.html#f7b94475075eb9b43ca32650cd169cc1" title="A custom collision filter callback which can be used to implement more complex filtering...">filterCallback</a>;
-<a name="l00569"></a>00569
-<a name="l00577"></a><a class="code" href="classPxSceneDesc.html#3c27c85987bc2be98578f0130f455157">00577</a> <a class="code" href="structPxBroadPhaseType.html#c7422f895533bff02d0043d35a2b7dda">PxBroadPhaseType::Enum</a> <a class="code" href="classPxSceneDesc.html#3c27c85987bc2be98578f0130f455157" title="Selects the broad-phase algorithm to use.">broadPhaseType</a>;
-<a name="l00578"></a>00578
-<a name="l00589"></a><a class="code" href="classPxSceneDesc.html#ee15ebe1d7155c19866972ecf5cbdd91">00589</a> <a class="code" href="classPxBroadPhaseCallback.html" title="Broad-phase callback to receive broad-phase related events.">PxBroadPhaseCallback</a>* <a class="code" href="classPxSceneDesc.html#ee15ebe1d7155c19866972ecf5cbdd91" title="Broad-phase callback.">broadPhaseCallback</a>;
-<a name="l00590"></a>00590
-<a name="l00596"></a><a class="code" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e">00596</a> <a class="code" href="classPxSceneLimits.html" title="Class used to retrieve limits(e.g. maximum number of bodies) for a scene. The limits...">PxSceneLimits</a> <a class="code" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e" title="Expected scene limits.">limits</a>;
-<a name="l00597"></a>00597
-<a name="l00598"></a>00598
-<a name="l00609"></a><a class="code" href="classPxSceneDesc.html#b1f18b0666adb645d92fc2f53373b1e9">00609</a> <a class="code" href="structPxFrictionType.html#603c53fd85805e2528a338252496a96b">PxFrictionType::Enum</a> <a class="code" href="classPxSceneDesc.html#b1f18b0666adb645d92fc2f53373b1e9" title="Selects the friction algorithm to use for simulation.">frictionType</a>;
-<a name="l00610"></a>00610
-<a name="l00620"></a><a class="code" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34">00620</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34" title="A contact with a relative velocity below this will not bounce. A typical value for...">bounceThresholdVelocity</a>;
-<a name="l00621"></a>00621
-<a name="l00635"></a><a class="code" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf">00635</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf" title="A threshold of contact separation distance used to decide if a contact point will...">frictionOffsetThreshold</a>;
-<a name="l00636"></a>00636
-<a name="l00646"></a><a class="code" href="classPxSceneDesc.html#74dc6e8ebde591ca823a3ea4807fca33">00646</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#74dc6e8ebde591ca823a3ea4807fca33" title="A threshold for speculative CCD. Used to control whether bias, restitution or a combination...">ccdMaxSeparation</a>;
-<a name="l00647"></a>00647
-<a name="l00653"></a><a class="code" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38">00653</a> <a class="code" href="classPxFlags.html">PxSceneFlags</a> <a class="code" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38" title="Flags used to select scene options.">flags</a>;
-<a name="l00654"></a>00654
-<a name="l00660"></a><a class="code" href="classPxSceneDesc.html#c74f5f6c12d72b873716f82c2225b725">00660</a> PxCpuDispatcher* <a class="code" href="classPxSceneDesc.html#c74f5f6c12d72b873716f82c2225b725" title="The CPU task dispatcher for the scene.">cpuDispatcher</a>;
-<a name="l00661"></a>00661
-<a name="l00669"></a><a class="code" href="classPxSceneDesc.html#e3e78a948f61b9b2d3cd47c62205bccc">00669</a> PxGpuDispatcher* <a class="code" href="classPxSceneDesc.html#e3e78a948f61b9b2d3cd47c62205bccc" title="The GPU task dispatcher for the scene.">gpuDispatcher</a>;
-<a name="l00670"></a>00670
-<a name="l00676"></a><a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7">00676</a> <a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9">PxPruningStructureType::Enum</a> <a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7" title="Defines the structure used to store static objects.">staticStructure</a>;
-<a name="l00677"></a>00677
-<a name="l00681"></a><a class="code" href="classPxSceneDesc.html#038ba820b16315ea55c6e12a3cbe2b7f">00681</a> <a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9">PxPruningStructureType::Enum</a> <a class="code" href="classPxSceneDesc.html#038ba820b16315ea55c6e12a3cbe2b7f" title="Defines the structure used to store dynamic objects.">dynamicStructure</a>;
-<a name="l00682"></a>00682
-<a name="l00700"></a><a class="code" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3">00700</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3" title="Hint for how much work should be done per simulation frame to rebuild the pruning...">dynamicTreeRebuildRateHint</a>;
-<a name="l00701"></a>00701
-<a name="l00707"></a><a class="code" href="classPxSceneDesc.html#63d40516cfbbe7d167d89e6fe55e3834">00707</a> <span class="keywordtype">void</span>* <a class="code" href="classPxSceneDesc.html#63d40516cfbbe7d167d89e6fe55e3834" title="Will be copied to PxScene::userData.">userData</a>;
-<a name="l00708"></a>00708
-<a name="l00722"></a><a class="code" href="classPxSceneDesc.html#26b321b928708c10a047b38ec9127797">00722</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#26b321b928708c10a047b38ec9127797" title="Defines the number of actors required to spawn a separate rigid body solver island...">solverBatchSize</a>;
-<a name="l00723"></a>00723
-<a name="l00737"></a><a class="code" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83">00737</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83" title="Setting to define the number of 16K blocks that will be initially reserved to store...">nbContactDataBlocks</a>;
-<a name="l00738"></a>00738
-<a name="l00757"></a><a class="code" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35">00757</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35" title="Setting to define the maximum number of 16K blocks that can be allocated to store...">maxNbContactDataBlocks</a>;
-<a name="l00758"></a>00758
-<a name="l00772"></a><a class="code" href="classPxSceneDesc.html#02d696140e9828477c8aa493a048f48a">00772</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#02d696140e9828477c8aa493a048f48a" title="Size of the contact report stream (in bytes).">contactReportStreamBufferSize</a>;
-<a name="l00773"></a>00773
-<a name="l00785"></a><a class="code" href="classPxSceneDesc.html#65aa4ceefbbd6aebd75ea879d7c385f9">00785</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#65aa4ceefbbd6aebd75ea879d7c385f9" title="Maximum number of CCD passes.">ccdMaxPasses</a>;
-<a name="l00786"></a>00786
-<a name="l00787"></a>00787
-<a name="l00798"></a><a class="code" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7">00798</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7" title="The wake counter reset value.">wakeCounterResetValue</a>;
-<a name="l00799"></a>00799
-<a name="l00800"></a>00800
-<a name="l00810"></a><a class="code" href="classPxSceneDesc.html#8d6ba51fe74a6c5ea4a46709abb89168">00810</a> <a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a> <a class="code" href="classPxSceneDesc.html#8d6ba51fe74a6c5ea4a46709abb89168" title="The bounds used to sanity check user-set positions of actors and articulation links...">sanityBounds</a>;
-<a name="l00811"></a>00811
+<a name="l00460"></a><a class="code" href="structPxgDynamicsMemoryConfig.html#23f805337d85ee65a944feb8458659cf">00460</a> <a class="code" href="structPxgDynamicsMemoryConfig.html#23f805337d85ee65a944feb8458659cf">PxgDynamicsMemoryConfig</a>() :
+<a name="l00461"></a>00461 <a class="code" href="structPxgDynamicsMemoryConfig.html#ae38a7ac296bd11b3a505c7884c76506" title="Capacity of constraint buffer allocated in GPU global memory.">constraintBufferCapacity</a>(32 * 1024 * 1024),
+<a name="l00462"></a>00462 <a class="code" href="structPxgDynamicsMemoryConfig.html#0e8c1e5e0a636d146698ec1acd2070f9" title="Capacity of contact buffer allocated in GPU global memory.">contactBufferCapacity</a>(24 * 1024 * 1024),
+<a name="l00463"></a>00463 <a class="code" href="structPxgDynamicsMemoryConfig.html#2d76891f7a9eb8f30f03430d9c80d7a0" title="Capacity of temp buffer allocated in pinned host memory.">tempBufferCapacity</a>(16 * 1024 * 1024),
+<a name="l00464"></a>00464 <a class="code" href="structPxgDynamicsMemoryConfig.html#7c3deac7934eb56245b47d0373495947" title="Size of contact stream buffer allocated in pinned host memory. This is double-buffered...">contactStreamSize</a>(1024 * 512),
+<a name="l00465"></a>00465 <a class="code" href="structPxgDynamicsMemoryConfig.html#c61756279f4ffcc17a6ae2f1712268f7" title="Size of the contact patch stream buffer allocated in pinned host memory. This is...">patchStreamSize</a>(1024 * 80),
+<a name="l00466"></a>00466 <a class="code" href="structPxgDynamicsMemoryConfig.html#572bf93227593e5e9eecca69dc1ea8e9" title="Capacity of force buffer allocated in pinned host memory.">forceStreamCapacity</a>(1 * 1024 * 1024),
+<a name="l00467"></a>00467 <a class="code" href="structPxgDynamicsMemoryConfig.html#548423b552a06d77a3c0066d768a4dd8" title="Initial capacity of the GPU and pinned host memory heaps. Additional memory will...">heapCapacity</a>(64 * 1024 * 1024),
+<a name="l00468"></a>00468 <a class="code" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae" title="Capacity of found and lost buffers allocated in GPU global memory. This is used for...">foundLostPairsCapacity</a>(256 * 1024)
+<a name="l00469"></a>00469 {
+<a name="l00470"></a>00470 }
+<a name="l00471"></a>00471 };
+<a name="l00472"></a>00472
+<a name="l00473"></a>00473 <span class="comment">//#endif</span>
+<a name="l00474"></a>00474
+<a name="l00482"></a><a class="code" href="classPxSceneDesc.html">00482</a> <span class="keyword">class </span><a class="code" href="classPxSceneDesc.html" title="Descriptor class for scenes. See PxScene.">PxSceneDesc</a>
+<a name="l00483"></a>00483 {
+<a name="l00484"></a>00484 <span class="keyword">public</span>:
+<a name="l00485"></a>00485
+<a name="l00496"></a><a class="code" href="classPxSceneDesc.html#9b0de35c38c43b8aeff6e6f29bf0db20">00496</a> <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a> <a class="code" href="classPxSceneDesc.html#9b0de35c38c43b8aeff6e6f29bf0db20" title="Gravity vector.">gravity</a>;
+<a name="l00497"></a>00497
+<a name="l00508"></a><a class="code" href="classPxSceneDesc.html#71a00536a56d40fe031de2ced1834941">00508</a> <a class="code" href="classPxSimulationEventCallback.html" title="An interface class that the user can implement in order to receive simulation events...">PxSimulationEventCallback</a>* <a class="code" href="classPxSceneDesc.html#71a00536a56d40fe031de2ced1834941" title="Possible notification callback.">simulationEventCallback</a>;
+<a name="l00509"></a>00509
+<a name="l00517"></a><a class="code" href="classPxSceneDesc.html#2000ccfa6287d160b88967769de34b90">00517</a> <a class="code" href="classPxContactModifyCallback.html" title="An interface class that the user can implement in order to modify contact constraints...">PxContactModifyCallback</a>* <a class="code" href="classPxSceneDesc.html#2000ccfa6287d160b88967769de34b90" title="Possible asynchronous callback for contact modification.">contactModifyCallback</a>;
+<a name="l00518"></a>00518
+<a name="l00526"></a><a class="code" href="classPxSceneDesc.html#ae577616d3e898347924de90e16188bb">00526</a> <a class="code" href="classPxCCDContactModifyCallback.html" title="An interface class that the user can implement in order to modify CCD contact constraints...">PxCCDContactModifyCallback</a>* <a class="code" href="classPxSceneDesc.html#ae577616d3e898347924de90e16188bb" title="Possible asynchronous callback for contact modification.">ccdContactModifyCallback</a>;
+<a name="l00527"></a>00527
+<a name="l00537"></a><a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2">00537</a> <span class="keyword">const</span> <span class="keywordtype">void</span>* <a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a>;
+<a name="l00538"></a>00538
+<a name="l00546"></a><a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883">00546</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883" title="Size (in bytes) of the shared global filter data filterShaderData.">filterShaderDataSize</a>;
+<a name="l00547"></a>00547
+<a name="l00557"></a><a class="code" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38">00557</a> <a class="code" href="group__physics.html#g9db06e901a760fb02c06f27bf3e474b3" title="Filter shader to specify handling of collision pairs.">PxSimulationFilterShader</a> <a class="code" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38" title="The custom filter shader to use for collision filtering.">filterShader</a>;
+<a name="l00558"></a>00558
+<a name="l00567"></a><a class="code" href="classPxSceneDesc.html#f7b94475075eb9b43ca32650cd169cc1">00567</a> <a class="code" href="classPxSimulationFilterCallback.html" title="Filter callback to specify handling of collision pairs.">PxSimulationFilterCallback</a>* <a class="code" href="classPxSceneDesc.html#f7b94475075eb9b43ca32650cd169cc1" title="A custom collision filter callback which can be used to implement more complex filtering...">filterCallback</a>;
+<a name="l00568"></a>00568
+<a name="l00576"></a><a class="code" href="classPxSceneDesc.html#3c27c85987bc2be98578f0130f455157">00576</a> <a class="code" href="structPxBroadPhaseType.html#c7422f895533bff02d0043d35a2b7dda">PxBroadPhaseType::Enum</a> <a class="code" href="classPxSceneDesc.html#3c27c85987bc2be98578f0130f455157" title="Selects the broad-phase algorithm to use.">broadPhaseType</a>;
+<a name="l00577"></a>00577
+<a name="l00588"></a><a class="code" href="classPxSceneDesc.html#ee15ebe1d7155c19866972ecf5cbdd91">00588</a> <a class="code" href="classPxBroadPhaseCallback.html" title="Broad-phase callback to receive broad-phase related events.">PxBroadPhaseCallback</a>* <a class="code" href="classPxSceneDesc.html#ee15ebe1d7155c19866972ecf5cbdd91" title="Broad-phase callback.">broadPhaseCallback</a>;
+<a name="l00589"></a>00589
+<a name="l00595"></a><a class="code" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e">00595</a> <a class="code" href="classPxSceneLimits.html" title="Class used to retrieve limits(e.g. maximum number of bodies) for a scene. The limits...">PxSceneLimits</a> <a class="code" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e" title="Expected scene limits.">limits</a>;
+<a name="l00596"></a>00596
+<a name="l00607"></a><a class="code" href="classPxSceneDesc.html#b1f18b0666adb645d92fc2f53373b1e9">00607</a> <a class="code" href="structPxFrictionType.html#603c53fd85805e2528a338252496a96b">PxFrictionType::Enum</a> <a class="code" href="classPxSceneDesc.html#b1f18b0666adb645d92fc2f53373b1e9" title="Selects the friction algorithm to use for simulation.">frictionType</a>;
+<a name="l00608"></a>00608
+<a name="l00618"></a><a class="code" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34">00618</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34" title="A contact with a relative velocity below this will not bounce. A typical value for...">bounceThresholdVelocity</a>;
+<a name="l00619"></a>00619
+<a name="l00633"></a><a class="code" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf">00633</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf" title="A threshold of contact separation distance used to decide if a contact point will...">frictionOffsetThreshold</a>;
+<a name="l00634"></a>00634
+<a name="l00644"></a><a class="code" href="classPxSceneDesc.html#74dc6e8ebde591ca823a3ea4807fca33">00644</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#74dc6e8ebde591ca823a3ea4807fca33" title="A threshold for speculative CCD. Used to control whether bias, restitution or a combination...">ccdMaxSeparation</a>;
+<a name="l00645"></a>00645
+<a name="l00651"></a><a class="code" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38">00651</a> <a class="code" href="classPxFlags.html">PxSceneFlags</a> <a class="code" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38" title="Flags used to select scene options.">flags</a>;
+<a name="l00652"></a>00652
+<a name="l00658"></a><a class="code" href="classPxSceneDesc.html#c74f5f6c12d72b873716f82c2225b725">00658</a> PxCpuDispatcher* <a class="code" href="classPxSceneDesc.html#c74f5f6c12d72b873716f82c2225b725" title="The CPU task dispatcher for the scene.">cpuDispatcher</a>;
+<a name="l00659"></a>00659
+<a name="l00667"></a><a class="code" href="classPxSceneDesc.html#e3e78a948f61b9b2d3cd47c62205bccc">00667</a> PxGpuDispatcher* <a class="code" href="classPxSceneDesc.html#e3e78a948f61b9b2d3cd47c62205bccc" title="The GPU task dispatcher for the scene.">gpuDispatcher</a>;
+<a name="l00668"></a>00668
+<a name="l00674"></a><a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7">00674</a> <a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9">PxPruningStructureType::Enum</a> <a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7" title="Defines the structure used to store static objects.">staticStructure</a>;
+<a name="l00675"></a>00675
+<a name="l00679"></a><a class="code" href="classPxSceneDesc.html#038ba820b16315ea55c6e12a3cbe2b7f">00679</a> <a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9">PxPruningStructureType::Enum</a> <a class="code" href="classPxSceneDesc.html#038ba820b16315ea55c6e12a3cbe2b7f" title="Defines the structure used to store dynamic objects.">dynamicStructure</a>;
+<a name="l00680"></a>00680
+<a name="l00698"></a><a class="code" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3">00698</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3" title="Hint for how much work should be done per simulation frame to rebuild the pruning...">dynamicTreeRebuildRateHint</a>;
+<a name="l00699"></a>00699
+<a name="l00705"></a><a class="code" href="classPxSceneDesc.html#63d40516cfbbe7d167d89e6fe55e3834">00705</a> <span class="keywordtype">void</span>* <a class="code" href="classPxSceneDesc.html#63d40516cfbbe7d167d89e6fe55e3834" title="Will be copied to PxScene::userData.">userData</a>;
+<a name="l00706"></a>00706
+<a name="l00720"></a><a class="code" href="classPxSceneDesc.html#26b321b928708c10a047b38ec9127797">00720</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#26b321b928708c10a047b38ec9127797" title="Defines the number of actors required to spawn a separate rigid body solver island...">solverBatchSize</a>;
+<a name="l00721"></a>00721
+<a name="l00735"></a><a class="code" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83">00735</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83" title="Setting to define the number of 16K blocks that will be initially reserved to store...">nbContactDataBlocks</a>;
+<a name="l00736"></a>00736
+<a name="l00755"></a><a class="code" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35">00755</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35" title="Setting to define the maximum number of 16K blocks that can be allocated to store...">maxNbContactDataBlocks</a>;
+<a name="l00756"></a>00756
+<a name="l00770"></a><a class="code" href="classPxSceneDesc.html#02d696140e9828477c8aa493a048f48a">00770</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#02d696140e9828477c8aa493a048f48a" title="Size of the contact report stream (in bytes).">contactReportStreamBufferSize</a>;
+<a name="l00771"></a>00771
+<a name="l00783"></a><a class="code" href="classPxSceneDesc.html#65aa4ceefbbd6aebd75ea879d7c385f9">00783</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#65aa4ceefbbd6aebd75ea879d7c385f9" title="Maximum number of CCD passes.">ccdMaxPasses</a>;
+<a name="l00784"></a>00784
+<a name="l00795"></a><a class="code" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7">00795</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7" title="The wake counter reset value.">wakeCounterResetValue</a>;
+<a name="l00796"></a>00796
+<a name="l00806"></a><a class="code" href="classPxSceneDesc.html#8d6ba51fe74a6c5ea4a46709abb89168">00806</a> <a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a> <a class="code" href="classPxSceneDesc.html#8d6ba51fe74a6c5ea4a46709abb89168" title="The bounds used to sanity check user-set positions of actors and articulation links...">sanityBounds</a>;
+<a name="l00807"></a>00807
+<a name="l00811"></a><a class="code" href="classPxSceneDesc.html#b90ebca71afa21639bd99693df30e197">00811</a> <a class="code" href="structPxgDynamicsMemoryConfig.html" title="Sizes of pre-allocated buffers use for GPU dynamics.">PxgDynamicsMemoryConfig</a> <a class="code" href="classPxSceneDesc.html#b90ebca71afa21639bd99693df30e197" title="The pre-allocations performed in the GPU dynamics pipeline.">gpuDynamicsConfig</a>;
<a name="l00812"></a>00812
-<a name="l00817"></a><a class="code" href="classPxSceneDesc.html#b90ebca71afa21639bd99693df30e197">00817</a> <a class="code" href="structPxgDynamicsMemoryConfig.html" title="Sizes of pre-allocated buffers use for GPU dynamics.">PxgDynamicsMemoryConfig</a> <a class="code" href="classPxSceneDesc.html#b90ebca71afa21639bd99693df30e197" title="The pre-allocations performed in the GPU dynamics pipeline.">gpuDynamicsConfig</a>;
+<a name="l00817"></a><a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac">00817</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac" title="Limitation for the partitions in the GPU dynamics pipeline. This variable must be...">gpuMaxNumPartitions</a>;
<a name="l00818"></a>00818
-<a name="l00824"></a><a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac">00824</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac" title="Limitation for the partitions in the GPU dynamics pipeline. This variable must be...">gpuMaxNumPartitions</a>;
-<a name="l00825"></a>00825
-<a name="l00829"></a><a class="code" href="classPxSceneDesc.html#c02177181688e06f18f504e3ba6327a7">00829</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#c02177181688e06f18f504e3ba6327a7" title="Defines which compute version the GPU dynamics should target. DO NOT MODIFY.">gpuComputeVersion</a>;
-<a name="l00830"></a>00830
-<a name="l00831"></a>00831
-<a name="l00832"></a>00832
-<a name="l00833"></a>00833 <span class="keyword">private</span>:
-<a name="l00837"></a>00837 <span class="comment">// For internal use only</span>
-<a name="l00838"></a>00838 <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a> tolerancesScale;
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-<a name="l00853"></a>00853 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b" title="constructor sets to default.">PxSceneDesc</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale);
-<a name="l00854"></a>00854
-<a name="l00863"></a>00863 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8" title="(re)sets the structure to the default.">setToDefault</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale);
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-<a name="l00869"></a>00869 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641" title="Returns true if the descriptor is valid.">isValid</a>() <span class="keyword">const</span>;
-<a name="l00870"></a>00870
-<a name="l00874"></a>00874 <span class="comment">// For internal use only</span>
-<a name="l00875"></a>00875 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; getTolerancesScale()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> tolerancesScale; }
-<a name="l00879"></a>00879 };
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-<a name="l00881"></a><a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b">00881</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b" title="constructor sets to default.">PxSceneDesc::PxSceneDesc</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale):
-<a name="l00882"></a>00882 gravity (<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0.0f)),
-<a name="l00883"></a>00883 simulationEventCallback (NULL),
-<a name="l00884"></a>00884 contactModifyCallback (NULL),
-<a name="l00885"></a>00885 ccdContactModifyCallback (NULL),
-<a name="l00886"></a>00886
-<a name="l00887"></a>00887 filterShaderData (NULL),
-<a name="l00888"></a>00888 filterShaderDataSize (0),
-<a name="l00889"></a>00889 filterShader (NULL),
-<a name="l00890"></a>00890 filterCallback (NULL),
-<a name="l00891"></a>00891 broadPhaseType (<a class="code" href="structPxBroadPhaseType.html" title="Broad phase algorithm used in the simulation.">PxBroadPhaseType</a>::eSAP),
-<a name="l00892"></a>00892 broadPhaseCallback (NULL),
-<a name="l00893"></a>00893
-<a name="l00894"></a>00894 frictionType (<a class="code" href="structPxFrictionType.html" title="Enum for selecting the friction algorithm used for simulation.">PxFrictionType</a>::ePATCH),
-<a name="l00895"></a>00895 bounceThresholdVelocity (0.2f * scale.speed),
-<a name="l00896"></a>00896 frictionOffsetThreshold (0.04f * scale.length),
-<a name="l00897"></a>00897 ccdMaxSeparation (0.04f * scale.length),
+<a name="l00822"></a><a class="code" href="classPxSceneDesc.html#c02177181688e06f18f504e3ba6327a7">00822</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxSceneDesc.html#c02177181688e06f18f504e3ba6327a7" title="Defines which compute version the GPU dynamics should target. DO NOT MODIFY.">gpuComputeVersion</a>;
+<a name="l00823"></a>00823
+<a name="l00824"></a>00824 <span class="keyword">private</span>:
+<a name="l00828"></a>00828 <span class="comment">// For internal use only</span>
+<a name="l00829"></a>00829 <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a> tolerancesScale;
+<a name="l00835"></a>00835 <span class="keyword">public</span>:
+<a name="l00844"></a>00844 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b" title="constructor sets to default.">PxSceneDesc</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale);
+<a name="l00845"></a>00845
+<a name="l00854"></a>00854 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8" title="(re)sets the structure to the default.">setToDefault</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale);
+<a name="l00855"></a>00855
+<a name="l00860"></a>00860 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641" title="Returns true if the descriptor is valid.">isValid</a>() <span class="keyword">const</span>;
+<a name="l00861"></a>00861
+<a name="l00865"></a>00865 <span class="comment">// For internal use only</span>
+<a name="l00866"></a>00866 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; getTolerancesScale()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> tolerancesScale; }
+<a name="l00870"></a>00870 };
+<a name="l00871"></a>00871
+<a name="l00872"></a><a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b">00872</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b" title="constructor sets to default.">PxSceneDesc::PxSceneDesc</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale):
+<a name="l00873"></a>00873 gravity (<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(0.0f)),
+<a name="l00874"></a>00874 simulationEventCallback (NULL),
+<a name="l00875"></a>00875 contactModifyCallback (NULL),
+<a name="l00876"></a>00876 ccdContactModifyCallback (NULL),
+<a name="l00877"></a>00877
+<a name="l00878"></a>00878 filterShaderData (NULL),
+<a name="l00879"></a>00879 filterShaderDataSize (0),
+<a name="l00880"></a>00880 filterShader (NULL),
+<a name="l00881"></a>00881 filterCallback (NULL),
+<a name="l00882"></a>00882 broadPhaseType (<a class="code" href="structPxBroadPhaseType.html" title="Broad phase algorithm used in the simulation.">PxBroadPhaseType</a>::eSAP),
+<a name="l00883"></a>00883 broadPhaseCallback (NULL),
+<a name="l00884"></a>00884
+<a name="l00885"></a>00885 frictionType (<a class="code" href="structPxFrictionType.html" title="Enum for selecting the friction algorithm used for simulation.">PxFrictionType</a>::ePATCH),
+<a name="l00886"></a>00886 bounceThresholdVelocity (0.2f * scale.speed),
+<a name="l00887"></a>00887 frictionOffsetThreshold (0.04f * scale.length),
+<a name="l00888"></a>00888 ccdMaxSeparation (0.04f * scale.length),
+<a name="l00889"></a>00889
+<a name="l00890"></a>00890 flags (<a class="code" href="structPxSceneFlag.html" title="flags for configuring properties of the scene">PxSceneFlag</a>::eENABLE_PCM),
+<a name="l00891"></a>00891
+<a name="l00892"></a>00892 cpuDispatcher (NULL),
+<a name="l00893"></a>00893 gpuDispatcher (NULL),
+<a name="l00894"></a>00894
+<a name="l00895"></a>00895 staticStructure (<a class="code" href="structPxPruningStructureType.html" title="Pruning structure used to accelerate scene queries.">PxPruningStructureType</a>::eDYNAMIC_AABB_TREE),
+<a name="l00896"></a>00896 dynamicStructure (<a class="code" href="structPxPruningStructureType.html" title="Pruning structure used to accelerate scene queries.">PxPruningStructureType</a>::eDYNAMIC_AABB_TREE),
+<a name="l00897"></a>00897 dynamicTreeRebuildRateHint (100),
<a name="l00898"></a>00898
-<a name="l00899"></a>00899 flags (<a class="code" href="structPxSceneFlag.html" title="flags for configuring properties of the scene">PxSceneFlag</a>::eENABLE_PCM),
+<a name="l00899"></a>00899 userData (NULL),
<a name="l00900"></a>00900
-<a name="l00901"></a>00901 cpuDispatcher (NULL),
-<a name="l00902"></a>00902 gpuDispatcher (NULL),
-<a name="l00903"></a>00903
-<a name="l00904"></a>00904 staticStructure (<a class="code" href="structPxPruningStructureType.html" title="Pruning structure used to accelerate scene queries.">PxPruningStructureType</a>::eDYNAMIC_AABB_TREE),
-<a name="l00905"></a>00905 dynamicStructure (<a class="code" href="structPxPruningStructureType.html" title="Pruning structure used to accelerate scene queries.">PxPruningStructureType</a>::eDYNAMIC_AABB_TREE),
-<a name="l00906"></a>00906 dynamicTreeRebuildRateHint (100),
-<a name="l00907"></a>00907
-<a name="l00908"></a>00908 userData (NULL),
-<a name="l00909"></a>00909
-<a name="l00910"></a>00910 solverBatchSize (128),
-<a name="l00911"></a>00911
-<a name="l00912"></a>00912 nbContactDataBlocks (0),
-<a name="l00913"></a>00913 maxNbContactDataBlocks (1&lt;&lt;16),
-<a name="l00914"></a>00914 contactReportStreamBufferSize (8192),
-<a name="l00915"></a>00915 ccdMaxPasses (1),
-<a name="l00916"></a>00916 wakeCounterResetValue (20.0f*0.02f),
-<a name="l00917"></a>00917 sanityBounds (<a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(-<a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>, -<a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>, -<a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>),
-<a name="l00918"></a>00918 <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(<a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>, <a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>, <a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>))),
-<a name="l00919"></a>00919 #if <a class="code" href="group__foundation.html#g0a511de410e7de7a8625fb572f88bd89">PX_SUPPORT_GPU_PHYSX</a>
-<a name="l00920"></a>00920 gpuMaxNumPartitions (8),
-<a name="l00921"></a>00921 gpuComputeVersion (0),
-<a name="l00922"></a>00922 #endif
-<a name="l00923"></a>00923 tolerancesScale (scale)
-<a name="l00924"></a>00924 {
-<a name="l00925"></a>00925 }
+<a name="l00901"></a>00901 solverBatchSize (128),
+<a name="l00902"></a>00902
+<a name="l00903"></a>00903 nbContactDataBlocks (0),
+<a name="l00904"></a>00904 maxNbContactDataBlocks (1&lt;&lt;16),
+<a name="l00905"></a>00905 contactReportStreamBufferSize (8192),
+<a name="l00906"></a>00906 ccdMaxPasses (1),
+<a name="l00907"></a>00907 wakeCounterResetValue (20.0f*0.02f),
+<a name="l00908"></a>00908 sanityBounds (<a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(-<a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>), <a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>(<a class="code" href="group__foundation.html#gc1b800617c25ba00871816b8a0756d89">PX_MAX_BOUNDS_EXTENTS</a>))),
+<a name="l00909"></a>00909 #if <a class="code" href="group__foundation.html#g0a511de410e7de7a8625fb572f88bd89">PX_SUPPORT_GPU_PHYSX</a>
+<a name="l00910"></a>00910 gpuMaxNumPartitions (8),
+<a name="l00911"></a>00911 gpuComputeVersion (0),
+<a name="l00912"></a>00912 #endif
+<a name="l00913"></a>00913 tolerancesScale (scale)
+<a name="l00914"></a>00914 {
+<a name="l00915"></a>00915 }
+<a name="l00916"></a>00916
+<a name="l00917"></a><a class="code" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8">00917</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8" title="(re)sets the structure to the default.">PxSceneDesc::setToDefault</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale)
+<a name="l00918"></a>00918 {
+<a name="l00919"></a>00919 *<span class="keyword">this</span> = <a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b" title="constructor sets to default.">PxSceneDesc</a>(scale);
+<a name="l00920"></a>00920 }
+<a name="l00921"></a>00921
+<a name="l00922"></a><a class="code" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641">00922</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641" title="Returns true if the descriptor is valid.">PxSceneDesc::isValid</a>()<span class="keyword"> const</span>
+<a name="l00923"></a>00923 <span class="keyword"></span>{
+<a name="l00924"></a>00924 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38" title="The custom filter shader to use for collision filtering.">filterShader</a>)
+<a name="l00925"></a>00925 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00926"></a>00926
-<a name="l00927"></a><a class="code" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8">00927</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8" title="(re)sets the structure to the default.">PxSceneDesc::setToDefault</a>(<span class="keyword">const</span> <a class="code" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a>&amp; scale)
-<a name="l00928"></a>00928 {
-<a name="l00929"></a>00929 *<span class="keyword">this</span> = <a class="code" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b" title="constructor sets to default.">PxSceneDesc</a>(scale);
-<a name="l00930"></a>00930 }
-<a name="l00931"></a>00931
-<a name="l00932"></a><a class="code" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641">00932</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641" title="Returns true if the descriptor is valid.">PxSceneDesc::isValid</a>()<span class="keyword"> const</span>
-<a name="l00933"></a>00933 <span class="keyword"></span>{
-<a name="l00934"></a>00934 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#9410287c6ea926dad9e2b2374541ad38" title="The custom filter shader to use for collision filtering.">filterShader</a> == NULL)
+<a name="l00927"></a>00927 <span class="keywordflow">if</span>( ((<a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883" title="Size (in bytes) of the shared global filter data filterShaderData.">filterShaderDataSize</a> == 0) &amp;&amp; (<a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a> != NULL)) ||
+<a name="l00928"></a>00928 ((<a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883" title="Size (in bytes) of the shared global filter data filterShaderData.">filterShaderDataSize</a> &gt; 0) &amp;&amp; (<a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a> == NULL)) )
+<a name="l00929"></a>00929 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00930"></a>00930
+<a name="l00931"></a>00931 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e" title="Expected scene limits.">limits</a>.<a class="code" href="group__physics.html#g0fdb519fc67615aed0a8548b8f6fcab1" title="Returns true if the descriptor is valid.">isValid</a>())
+<a name="l00932"></a>00932 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00933"></a>00933
+<a name="l00934"></a>00934 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7" title="Defines the structure used to store static objects.">staticStructure</a>!=<a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d99001cb07511fa509eae16a4a933a77f6" title="Using a static AABB tree.">PxPruningStructureType::eSTATIC_AABB_TREE</a> &amp;&amp; <a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7" title="Defines the structure used to store static objects.">staticStructure</a>!=<a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9374d304bffaa55f53556e2b40a592e54" title="Using a dynamic AABB tree.">PxPruningStructureType::eDYNAMIC_AABB_TREE</a>)
<a name="l00935"></a>00935 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00936"></a>00936
-<a name="l00937"></a>00937 <span class="keywordflow">if</span>( ((<a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883" title="Size (in bytes) of the shared global filter data filterShaderData.">filterShaderDataSize</a> == 0) &amp;&amp; (<a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a> != NULL)) ||
-<a name="l00938"></a>00938 ((<a class="code" href="classPxSceneDesc.html#710c03915bbaaa9bdf23925d535c3883" title="Size (in bytes) of the shared global filter data filterShaderData.">filterShaderDataSize</a> &gt; 0) &amp;&amp; (<a class="code" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a> == NULL)) )
-<a name="l00939"></a>00939 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00940"></a>00940
-<a name="l00941"></a>00941 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e" title="Expected scene limits.">limits</a>.<a class="code" href="group__physics.html#g0fdb519fc67615aed0a8548b8f6fcab1" title="Returns true if the descriptor is valid.">isValid</a>())
-<a name="l00942"></a>00942 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00943"></a>00943
-<a name="l00944"></a>00944 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7" title="Defines the structure used to store static objects.">staticStructure</a>!=<a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d99001cb07511fa509eae16a4a933a77f6" title="Using a static AABB tree.">PxPruningStructureType::eSTATIC_AABB_TREE</a> &amp;&amp; <a class="code" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7" title="Defines the structure used to store static objects.">staticStructure</a>!=<a class="code" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9374d304bffaa55f53556e2b40a592e54" title="Using a dynamic AABB tree.">PxPruningStructureType::eDYNAMIC_AABB_TREE</a>)
+<a name="l00937"></a>00937 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3" title="Hint for how much work should be done per simulation frame to rebuild the pruning...">dynamicTreeRebuildRateHint</a> &lt; 4)
+<a name="l00938"></a>00938 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00939"></a>00939
+<a name="l00940"></a>00940 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34" title="A contact with a relative velocity below this will not bounce. A typical value for...">bounceThresholdVelocity</a> &lt; 0.0f)
+<a name="l00941"></a>00941 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00942"></a>00942 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf" title="A threshold of contact separation distance used to decide if a contact point will...">frictionOffsetThreshold</a> &lt; 0.0f)
+<a name="l00943"></a>00943 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00944"></a>00944 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#74dc6e8ebde591ca823a3ea4807fca33" title="A threshold for speculative CCD. Used to control whether bias, restitution or a combination...">ccdMaxSeparation</a> &lt; 0.0f)
<a name="l00945"></a>00945 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00946"></a>00946
-<a name="l00947"></a>00947 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3" title="Hint for how much work should be done per simulation frame to rebuild the pruning...">dynamicTreeRebuildRateHint</a> &lt; 4)
+<a name="l00947"></a>00947 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#c74f5f6c12d72b873716f82c2225b725" title="The CPU task dispatcher for the scene.">cpuDispatcher</a>)
<a name="l00948"></a>00948 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00949"></a>00949
-<a name="l00950"></a>00950 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34" title="A contact with a relative velocity below this will not bounce. A typical value for...">bounceThresholdVelocity</a> &lt; 0.0f)
+<a name="l00950"></a>00950 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#02d696140e9828477c8aa493a048f48a" title="Size of the contact report stream (in bytes).">contactReportStreamBufferSize</a>)
<a name="l00951"></a>00951 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00952"></a>00952 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf" title="A threshold of contact separation distance used to decide if a contact point will...">frictionOffsetThreshold</a> &lt; 0.f)
-<a name="l00953"></a>00953 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00954"></a>00954 <span class="keywordflow">if</span> (<a class="code" href="classPxSceneDesc.html#74dc6e8ebde591ca823a3ea4807fca33" title="A threshold for speculative CCD. Used to control whether bias, restitution or a combination...">ccdMaxSeparation</a> &lt; 0.f)
-<a name="l00955"></a>00955 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00956"></a>00956
-<a name="l00957"></a>00957 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#c74f5f6c12d72b873716f82c2225b725" title="The CPU task dispatcher for the scene.">cpuDispatcher</a> == NULL)
-<a name="l00958"></a>00958 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00959"></a>00959
-<a name="l00960"></a>00960 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#02d696140e9828477c8aa493a048f48a" title="Size of the contact report stream (in bytes).">contactReportStreamBufferSize</a> == 0)
+<a name="l00952"></a>00952
+<a name="l00953"></a>00953 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35" title="Setting to define the maximum number of 16K blocks that can be allocated to store...">maxNbContactDataBlocks</a> &lt; <a class="code" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83" title="Setting to define the number of 16K blocks that will be initially reserved to store...">nbContactDataBlocks</a>)
+<a name="l00954"></a>00954 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00955"></a>00955
+<a name="l00956"></a>00956 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7" title="The wake counter reset value.">wakeCounterResetValue</a> &lt;= 0.0f)
+<a name="l00957"></a>00957 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00958"></a>00958
+<a name="l00959"></a>00959 <span class="comment">//Adaptive force and stabilization are incompatible. You can only have one or the other</span>
+<a name="l00960"></a>00960 <span class="keywordflow">if</span>((<a class="code" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38" title="Flags used to select scene options.">flags</a> &amp; (<a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53f41a174026200b36d385fbe91a67eac0" title="Enable adaptive forces to accelerate convergence of the solver.">PxSceneFlag::eADAPTIVE_FORCE</a> | <a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53909e1cb63ea9c0394e2c2b3a526f47fe" title="Enables additional stabilization pass in solver.">PxSceneFlag::eENABLE_STABILIZATION</a>)) == (<a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53f41a174026200b36d385fbe91a67eac0" title="Enable adaptive forces to accelerate convergence of the solver.">PxSceneFlag::eADAPTIVE_FORCE</a> | <a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53909e1cb63ea9c0394e2c2b3a526f47fe" title="Enables additional stabilization pass in solver.">PxSceneFlag::eENABLE_STABILIZATION</a>))
<a name="l00961"></a>00961 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00962"></a>00962
-<a name="l00963"></a>00963 <span class="keywordflow">if</span>(<a class="code" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35" title="Setting to define the maximum number of 16K blocks that can be allocated to store...">maxNbContactDataBlocks</a> &lt; <a class="code" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83" title="Setting to define the number of 16K blocks that will be initially reserved to store...">nbContactDataBlocks</a>)
+<a name="l00963"></a>00963 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#8d6ba51fe74a6c5ea4a46709abb89168" title="The bounds used to sanity check user-set positions of actors and articulation links...">sanityBounds</a>.<a class="code" href="group__foundation.html#g1a4839a26d49a14844a13fc6a845191e">isValid</a>())
<a name="l00964"></a>00964 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00965"></a>00965
-<a name="l00966"></a>00966 <span class="keywordflow">if</span> (<a class="code" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7" title="The wake counter reset value.">wakeCounterResetValue</a> &lt;= 0.0f)
-<a name="l00967"></a>00967 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00968"></a>00968
-<a name="l00969"></a>00969 <span class="comment">//Adaptive force and stabilization are incompatible. You can only have one or the other</span>
-<a name="l00970"></a>00970 <span class="keywordflow">if</span>((<a class="code" href="classPxSceneDesc.html#9510b1233fb0ab03e9c1d5be44ff5a38" title="Flags used to select scene options.">flags</a> &amp; (<a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53f41a174026200b36d385fbe91a67eac0" title="Enable adaptive forces to accelerate convergence of the solver.">PxSceneFlag::eADAPTIVE_FORCE</a> | <a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53909e1cb63ea9c0394e2c2b3a526f47fe" title="Enables additional stabilization pass in solver.">PxSceneFlag::eENABLE_STABILIZATION</a>)) == (<a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53f41a174026200b36d385fbe91a67eac0" title="Enable adaptive forces to accelerate convergence of the solver.">PxSceneFlag::eADAPTIVE_FORCE</a> | <a class="code" href="structPxSceneFlag.html#b4c347372b4433d34d983da780916c53909e1cb63ea9c0394e2c2b3a526f47fe" title="Enables additional stabilization pass in solver.">PxSceneFlag::eENABLE_STABILIZATION</a>))
-<a name="l00971"></a>00971 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00972"></a>00972
-<a name="l00973"></a>00973 <span class="keywordflow">if</span>(!<a class="code" href="classPxSceneDesc.html#8d6ba51fe74a6c5ea4a46709abb89168" title="The bounds used to sanity check user-set positions of actors and articulation links...">sanityBounds</a>.<a class="code" href="group__foundation.html#g1a4839a26d49a14844a13fc6a845191e">isValid</a>())
-<a name="l00974"></a>00974 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00966"></a>00966 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00967"></a>00967 <span class="preprocessor"></span> <span class="comment">//gpuMaxNumPartitions must be power of 2</span>
+<a name="l00968"></a>00968 <span class="keywordflow">if</span>((<a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac" title="Limitation for the partitions in the GPU dynamics pipeline. This variable must be...">gpuMaxNumPartitions</a>&amp;(<a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac" title="Limitation for the partitions in the GPU dynamics pipeline. This variable must be...">gpuMaxNumPartitions</a> - 1)) != 0)
+<a name="l00969"></a>00969 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00970"></a>00970 <span class="preprocessor">#endif</span>
+<a name="l00971"></a>00971 <span class="preprocessor"></span>
+<a name="l00972"></a>00972 <span class="keywordflow">return</span> <span class="keyword">true</span>;
+<a name="l00973"></a>00973 }
+<a name="l00974"></a>00974
<a name="l00975"></a>00975
-<a name="l00976"></a>00976 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
-<a name="l00977"></a>00977 <span class="preprocessor"></span> <span class="comment">//gpuMaxNumPartitions must be power of 2</span>
-<a name="l00978"></a>00978 <span class="keywordflow">if</span> ((<a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac" title="Limitation for the partitions in the GPU dynamics pipeline. This variable must be...">gpuMaxNumPartitions</a>&amp;(<a class="code" href="classPxSceneDesc.html#3673610cdfbcb84103e2c3840754ecac" title="Limitation for the partitions in the GPU dynamics pipeline. This variable must be...">gpuMaxNumPartitions</a> - 1)) != 0)
-<a name="l00979"></a>00979 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00980"></a>00980 <span class="preprocessor">#endif</span>
-<a name="l00981"></a>00981 <span class="preprocessor"></span>
-<a name="l00982"></a>00982 <span class="keywordflow">return</span> <span class="keyword">true</span>;
-<a name="l00983"></a>00983 }
-<a name="l00984"></a>00984
-<a name="l00985"></a>00985
-<a name="l00986"></a>00986 <span class="preprocessor">#if !PX_DOXYGEN</span>
-<a name="l00987"></a>00987 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
-<a name="l00988"></a>00988 <span class="preprocessor">#endif</span>
-<a name="l00989"></a>00989 <span class="preprocessor"></span>
-<a name="l00991"></a>00991 <span class="preprocessor">#endif</span>
+<a name="l00976"></a>00976 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00977"></a>00977 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00978"></a>00978 <span class="preprocessor">#endif</span>
+<a name="l00979"></a>00979 <span class="preprocessor"></span>
+<a name="l00981"></a>00981 <span class="preprocessor">#endif</span>
</pre></div></div>
<hr style="width: 100%; height: 2px;"><br>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxScene_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxScene_8h-source.html
index e997e15a..08d31992 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxScene_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxScene_8h-source.html
@@ -360,7 +360,7 @@
<a name="l01283"></a>01283
<a name="l01290"></a>01290 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setVisualizationCullingBox(<span class="keyword">const</span> <a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a>&amp; box) = 0;
<a name="l01291"></a>01291
-<a name="l01298"></a>01298 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a>&amp; getVisualizationCullingBox() <span class="keyword">const</span> = 0;
+<a name="l01298"></a>01298 <span class="keyword">virtual</span> <a class="code" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a> getVisualizationCullingBox() <span class="keyword">const</span> = 0;
<a name="l01299"></a>01299
<a name="l01311"></a>01311 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classPxRenderBuffer.html" title="Interface for points, lines, triangles, and text buffer.">PxRenderBuffer</a>&amp; getRenderBuffer() = 0;
<a name="l01312"></a>01312
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h.html
index ddab2f30..af9d737e 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h.html
@@ -33,7 +33,7 @@ Include dependency graph for PxSerialization.h:</div>
<div class="dynsection">
<p><center><img src="PxSerialization_8h__incl.png" border="0" usemap="#PxSerialization.h_map" alt=""></center>
<map name="PxSerialization.h_map">
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+<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="595,432,704,453"><area shape="rect" href="PxBase_8h.html" title="common/PxBase.h" alt="common/PxBase.h" coords="396,293,516,315"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="108,363,244,384"><area shape="rect" href="PxCooking_8h.html" title="cooking/PxCooking.h" alt="cooking/PxCooking.h" coords="732,85,863,107"><area shape="rect" href="PxTolerancesScale_8h.html" title="common/PxTolerancesScale.h" alt="common/PxTolerancesScale.h" coords="589,155,773,176"><area shape="rect" href="PxIO_8h.html" title="foundation/PxIO.h" alt="foundation/PxIO.h" coords="1893,85,2003,107"><area shape="rect" href="PxStringTable_8h.html" title="common/PxStringTable.h" alt="common/PxStringTable.h" coords="1799,293,1953,315"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="505,501,721,523"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="831,709,929,731"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="1551,779,1727,800"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="1416,848,1592,869"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="336,432,469,453"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="420,363,511,384"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="791,501,919,523"><area shape="rect" href="Pxc_8h.html" title="cooking/Pxc.h" alt="cooking/Pxc.h" coords="132,224,220,245"><area shape="rect" href="PxConvexMeshDesc_8h.html" title="cooking/PxConvexMeshDesc.h" alt="cooking/PxConvexMeshDesc.h" coords="961,155,1151,176"><area shape="rect" href="PxTriangleMeshDesc_8h.html" title="cooking/PxTriangleMeshDesc.h" alt="cooking/PxTriangleMeshDesc.h" coords="715,363,907,384"><area shape="rect" href="PxMidphaseDesc_8h.html" title="cooking/PxMidphaseDesc.h" alt="cooking/PxMidphaseDesc.h" coords="1416,155,1584,176"><area shape="rect" href="PxTriangleMesh_8h.html" title="geometry/PxTriangleMesh.h" alt="geometry/PxTriangleMesh.h" coords="1171,224,1344,245"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="1272,501,1397,523"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="1005,571,1189,592"><area shape="rect" href="PxConvexMesh_8h.html" title="geometry/PxConvexMesh.h" alt="geometry/PxConvexMesh.h" coords="848,224,1019,245"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="1283,571,1408,592"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="1193,709,1340,731"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="943,640,1079,661"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="1103,640,1247,661"><area shape="rect" href="PxSimpleTriangleMesh_8h.html" title="geometry/PxSimpleTriangleMesh.h" alt="geometry/PxSimpleTriangleMesh.h" coords="779,432,995,453"><area shape="rect" href="PxBVH33MidphaseDesc_8h.html" title="cooking/PxBVH33MidphaseDesc.h" alt="cooking/PxBVH33MidphaseDesc.h" coords="1465,709,1673,731"><area shape="rect" href="PxBVH34MidphaseDesc_8h.html" title="cooking/PxBVH34MidphaseDesc.h" alt="cooking/PxBVH34MidphaseDesc.h" coords="1748,709,1956,731"><area shape="rect" href="PxBounds3_8h.html" title="foundation/PxBounds3.h" alt="foundation/PxBounds3.h" coords="1221,293,1371,315"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="1379,363,1536,384"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="1221,363,1355,384"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="1272,432,1397,453"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="1472,432,1605,453"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h__incl.png
index 6e65e8ab..3659b202 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSerialization_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h.html
index e6c320ee..d2eeb5b2 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxShapeExt.h:</div>
<div class="dynsection">
<p><center><img src="PxShapeExt_8h__incl.png" border="0" usemap="#PxShapeExt.h_map" alt=""></center>
<map name="PxShapeExt.h_map">
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h__incl.png
index 18e158ac..e7f57571 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxShapeExt_8h__incl.png
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h.html
index b663da61..f8818cc6 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h.html
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<div class="dynsection">
<p><center><img src="PxShape_8h__incl.png" border="0" usemap="#PxShape.h_map" alt=""></center>
<map name="PxShape.h_map">
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</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h__incl.png
index 66d5b473..71df4b02 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h__incl.png
Binary files differ
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index 1a161c34..d49e5c6d 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxSimpleTriangleMesh.h:</div>
<div class="dynsection">
<p><center><img src="PxSimpleTriangleMesh_8h__incl.png" border="0" usemap="#PxSimpleTriangleMesh.h_map" alt=""></center>
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h__incl.png
index 269f9a9b..f656296d 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTriangleMesh_8h__incl.png
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h.html
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--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h.html
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@@ -38,7 +38,7 @@ This graph shows which files directly or indirectly include this file:</div>
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<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h__dep__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h__dep__incl.png
index 5fc98ada..153036db 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h__dep__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimpleTypes_8h__dep__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimulationEventCallback_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimulationEventCallback_8h-source.html
index c97f7c27..0439c3a5 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSimulationEventCallback_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSimulationEventCallback_8h-source.html
@@ -376,13 +376,13 @@
<a name="l00684"></a>00684 <span class="keywordflow">if</span>(patches)
<a name="l00685"></a>00685 {
<a name="l00686"></a>00686 contacts = bufferMemory + <a class="code" href="structPxContactPair.html#ac2821a1e5d8d8cc969b24f2a861a1a0" title="Number of contact patches stored in the contact stream.">patchCount</a> * <span class="keyword">sizeof</span>(<a class="code" href="structPxContactPatch.html" title="Header for contact patch where all points share same material and normal.">PxContactPatch</a>);
-<a name="l00687"></a>00687 <a class="code" href="group__foundation.html#g939562c42c614caac1aaba467f77d510" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(patches, <a class="code" href="structPxContactPair.html#48af2df819d277ca1329da1630ac4a47" title="Pointer to first patch header in contact stream containing contact patch data.">contactPatches</a>, <span class="keyword">sizeof</span>(<a class="code" href="structPxContactPatch.html" title="Header for contact patch where all points share same material and normal.">PxContactPatch</a>)*<a class="code" href="structPxContactPair.html#ac2821a1e5d8d8cc969b24f2a861a1a0" title="Number of contact patches stored in the contact stream.">patchCount</a>);
-<a name="l00688"></a>00688 <a class="code" href="group__foundation.html#g939562c42c614caac1aaba467f77d510" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(contacts, <a class="code" href="structPxContactPair.html#73d11caa7df479aa964761a376968abb" title="Pointer to first contact point in contact stream containing contact data.">contactPoints</a>, <a class="code" href="structPxContactPair.html#bf78ac4dcef249601f486b939c08d589" title="Size of the contact stream [bytes] not including force buffer.">contactStreamSize</a> - (<span class="keyword">sizeof</span>(<a class="code" href="structPxContactPatch.html" title="Header for contact patch where all points share same material and normal.">PxContactPatch</a>)*patchCount));
+<a name="l00687"></a>00687 <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(patches, <a class="code" href="structPxContactPair.html#48af2df819d277ca1329da1630ac4a47" title="Pointer to first patch header in contact stream containing contact patch data.">contactPatches</a>, <span class="keyword">sizeof</span>(<a class="code" href="structPxContactPatch.html" title="Header for contact patch where all points share same material and normal.">PxContactPatch</a>)*<a class="code" href="structPxContactPair.html#ac2821a1e5d8d8cc969b24f2a861a1a0" title="Number of contact patches stored in the contact stream.">patchCount</a>);
+<a name="l00688"></a>00688 <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(contacts, <a class="code" href="structPxContactPair.html#73d11caa7df479aa964761a376968abb" title="Pointer to first contact point in contact stream containing contact data.">contactPoints</a>, <a class="code" href="structPxContactPair.html#bf78ac4dcef249601f486b939c08d589" title="Size of the contact stream [bytes] not including force buffer.">contactStreamSize</a> - (<span class="keyword">sizeof</span>(<a class="code" href="structPxContactPatch.html" title="Header for contact patch where all points share same material and normal.">PxContactPatch</a>)*patchCount));
<a name="l00689"></a>00689 }
<a name="l00690"></a>00690
<a name="l00691"></a>00691 <span class="keywordflow">if</span>(<a class="code" href="structPxContactPair.html#0468bb8f49c3eeaf0ec18ce5b828f0ca" title="Buffer containing applied impulse data.">contactImpulses</a>)
<a name="l00692"></a>00692 {
-<a name="l00693"></a>00693 <a class="code" href="group__foundation.html#g939562c42c614caac1aaba467f77d510" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(bufferMemory + ((<a class="code" href="structPxContactPair.html#bf78ac4dcef249601f486b939c08d589" title="Size of the contact stream [bytes] not including force buffer.">contactStreamSize</a> + 15) &amp; (~15)), <a class="code" href="structPxContactPair.html#0468bb8f49c3eeaf0ec18ce5b828f0ca" title="Buffer containing applied impulse data.">contactImpulses</a>, <span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>) * <a class="code" href="structPxContactPair.html#fd3b2178f7005d3563f41b4925e60a39" title="Number of contact points stored in the contact stream.">contactCount</a>);
+<a name="l00693"></a>00693 <a class="code" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a>(bufferMemory + ((<a class="code" href="structPxContactPair.html#bf78ac4dcef249601f486b939c08d589" title="Size of the contact stream [bytes] not including force buffer.">contactStreamSize</a> + 15) &amp; (~15)), <a class="code" href="structPxContactPair.html#0468bb8f49c3eeaf0ec18ce5b828f0ca" title="Buffer containing applied impulse data.">contactImpulses</a>, <span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>) * <a class="code" href="structPxContactPair.html#fd3b2178f7005d3563f41b4925e60a39" title="Number of contact points stored in the contact stream.">contactCount</a>);
<a name="l00694"></a>00694 }
<a name="l00695"></a>00695
<a name="l00696"></a>00696 <span class="keywordflow">if</span> (newPair)
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSphericalJoint_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxSphericalJoint_8h__incl.png
index c3a938c4..a9bf59d4 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSphericalJoint_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSphericalJoint_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h.html
index f7ccfe1a..6cda7644 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxTriangleMeshDesc.h:</div>
<div class="dynsection">
<p><center><img src="PxTriangleMeshDesc_8h__incl.png" border="0" usemap="#PxTriangleMeshDesc.h_map" alt=""></center>
<map name="PxTriangleMeshDesc.h_map">
-<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="60,85,169,106"><area shape="rect" href="PxSimpleTriangleMesh_8h.html" title="geometry/PxSimpleTriangleMesh.h" alt="geometry/PxSimpleTriangleMesh.h" coords="193,85,409,106"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="7,154,223,176"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="139,362,237,384"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="103,432,279,453"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="304,501,480,522"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="424,154,549,176"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="109,224,237,245"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="261,224,445,245"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="469,224,595,245"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="319,362,465,384"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="279,293,415,314"></map>
+<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="60,85,169,106"><area shape="rect" href="PxSimpleTriangleMesh_8h.html" title="geometry/PxSimpleTriangleMesh.h" alt="geometry/PxSimpleTriangleMesh.h" coords="193,85,409,106"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="7,154,223,176"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="179,362,277,384"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="285,432,461,453"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="429,501,605,522"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="431,154,556,176"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="109,224,237,245"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="261,224,445,245"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="484,224,609,245"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="539,362,685,384"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="160,293,296,314"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="320,293,464,314"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h__incl.png
index 6af250fe..9c37d065 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshDesc_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html
index 7c9252d5..60c96682 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html
@@ -29,7 +29,7 @@ Include dependency graph for PxTriangleMeshGeometry.h:</div>
<div class="dynsection">
<p><center><img src="PxTriangleMeshGeometry_8h__incl.png" border="0" usemap="#PxTriangleMeshGeometry.h_map" alt=""></center>
<map name="PxTriangleMeshGeometry.h_map">
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+<area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="172,293,324,315"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="327,85,487,107"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="449,363,633,384"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="159,363,375,384"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="7,363,135,384"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="659,363,784,384"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="327,501,425,523"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="452,571,628,592"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="621,640,797,661"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="636,501,783,523"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="308,432,444,453"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="561,155,695,176"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="659,293,784,315"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="661,224,787,245"><area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="468,432,612,453"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h__incl.png
index dae80346..1aafe92f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html
index d9214568..58cd7247 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html
@@ -31,7 +31,7 @@ Include dependency graph for PxVehicleComponents.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleComponents_8h__incl.png" border="0" usemap="#PxVehicleComponents.h_map" alt=""></center>
<map name="PxVehicleComponents.h_map">
-<area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="7,224,151,245"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="564,85,689,107"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="419,155,603,176"><area shape="rect" href="PxVehicleSDK_8h.html" title="PxVehicleSDK.h" alt="PxVehicleSDK.h" coords="229,85,333,107"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="259,155,395,176"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="225,293,324,315"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="49,363,225,384"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="397,293,544,315"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="383,432,559,453"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="627,155,752,176"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="465,224,601,245"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="225,224,441,245"></map>
+<area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="249,224,393,245"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="137,85,263,107"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="384,155,568,176"><area shape="rect" href="PxVehicleSDK_8h.html" title="PxVehicleSDK.h" alt="PxVehicleSDK.h" coords="624,85,728,107"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="608,155,744,176"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="471,293,569,315"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="295,363,471,384"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="199,293,345,315"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="157,432,333,453"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="117,155,243,176"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="417,224,553,245"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="577,224,793,245"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h__incl.png
index 1d9affee..decef9d1 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h.html
index a59300fb..9969e0af 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h.html
@@ -29,7 +29,7 @@ Include dependency graph for PxVehicleDrive4W.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleDrive4W_8h__incl.png" border="0" usemap="#PxVehicleDrive4W.h_map" alt=""></center>
<map name="PxVehicleDrive4W.h_map">
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h__incl.png
index d79d736d..dfd0cb80 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive4W_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h.html
index 30e910e3..a0f3620b 100644
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+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h.html
@@ -29,7 +29,7 @@ Include dependency graph for PxVehicleDriveNW.h:</div>
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alt="PxConvexMeshGeometry.h" coords="1023,640,1193,661"><area shape="rect" href="PxTriangleMeshGeometry_8h.html" title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="825,640,999,661"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="833,570,991,592"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h__incl.png
index e333b32d..7fc34053 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveNW_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h.html
index 29ce5af9..d3cb4171 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h.html
@@ -29,7 +29,7 @@ Include dependency graph for PxVehicleDriveTank.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleDriveTank_8h__incl.png" border="0" usemap="#PxVehicleDriveTank.h_map" alt=""></center>
<map name="PxVehicleDriveTank.h_map">
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alt="PxConvexMeshGeometry.h" coords="1023,640,1193,661"><area shape="rect" href="PxTriangleMeshGeometry_8h.html" title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="825,640,999,661"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="833,570,991,592"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h__incl.png
index 1957a7cd..3b8fd3ed 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDriveTank_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h.html
index 1c000b32..498c8535 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxVehicleDrive.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleDrive_8h__incl.png" border="0" usemap="#PxVehicleDrive.h_map" alt=""></center>
<map name="PxVehicleDrive.h_map">
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alt="PxTriangleMeshGeometry.h" coords="1137,571,1311,592"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="1143,501,1300,523"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="849,779,1007,800"></map>
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title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="737,571,911,592"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="745,501,903,523"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="573,779,731,800"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h__incl.png
index 517ebcdb..b686e15c 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h.html
index 2f89d81a..b4a400dc 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h.html
@@ -28,7 +28,7 @@ Include dependency graph for PxVehicleNoDrive.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleNoDrive_8h__incl.png" border="0" usemap="#PxVehicleNoDrive.h_map" alt=""></center>
<map name="PxVehicleNoDrive.h_map">
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alt="PxTriangleMeshGeometry.h" coords="1137,571,1311,592"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="1143,501,1300,523"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="849,779,1007,800"></map>
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title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="737,571,911,592"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="745,501,903,523"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="573,779,731,800"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h__incl.png
index f88955d9..1f9f721d 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleNoDrive_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h.html
index 02af25cf..ee9e4857 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h.html
@@ -30,7 +30,7 @@ Include dependency graph for PxVehicleUtilControl.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleUtilControl_8h__incl.png" border="0" usemap="#PxVehicleUtilControl.h_map" alt=""></center>
<map name="PxVehicleUtilControl.h_map">
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title="PxCapsuleGeometry.h" alt="PxCapsuleGeometry.h" coords="737,640,879,661"><area shape="rect" href="PxPlaneGeometry_8h.html" title="PxPlaneGeometry.h" alt="PxPlaneGeometry.h" coords="1113,640,1241,661"><area shape="rect" href="PxConvexMeshGeometry_8h.html" title="PxConvexMeshGeometry.h" alt="PxConvexMeshGeometry.h" coords="1265,640,1436,661"></map>
</div>
<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h__incl.png
index 3020ff4d..d162ebcc 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleUtilControl_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h.html
index acc6aff9..b7aba0f4 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h.html
@@ -31,7 +31,7 @@ Include dependency graph for PxVehicleWheels.h:</div>
<div class="dynsection">
<p><center><img src="PxVehicleWheels_8h__incl.png" border="0" usemap="#PxVehicleWheels.h_map" alt=""></center>
<map name="PxVehicleWheels.h_map">
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<p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h__incl.png
index 8d7a2d4f..34e9ff12 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleWheels_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVolumeCache_8h__incl.png b/PhysX_3.4/Documentation/PhysXAPI/files/PxVolumeCache_8h__incl.png
index a74af241..9c9cf13b 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxVolumeCache_8h__incl.png
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVolumeCache_8h__incl.png
Binary files differ
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/annotated.html b/PhysX_3.4/Documentation/PhysXAPI/files/annotated.html
index 18230a39..628799f4 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/annotated.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/annotated.html
@@ -282,8 +282,8 @@
<tr><td class="indexkey"><a class="el" href="structPxPruningStructureType.html">PxPruningStructureType</a></td><td class="indexvalue">Pruning structure used to accelerate scene queries </td></tr>
<tr><td class="indexkey"><a class="el" href="classPxPvd.html">PxPvd</a></td><td class="indexvalue"><a class="el" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a> is the top-level class for the PVD framework, and the main customer interface for PVD configuration.It is a singleton class, instantiated and owned by the application </td></tr>
<tr><td class="indexkey"><a class="el" href="structPxPvdInstrumentationFlag.html">PxPvdInstrumentationFlag</a></td><td class="indexvalue">Types of instrumentation that PVD can do </td></tr>
- <tr><td class="indexkey"><a class="el" href="classPxPvdSceneClient.html">PxPvdSceneClient</a></td><td class="indexvalue">Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates </td></tr>
- <tr><td class="indexkey"><a class="el" href="structPxPvdSceneFlag.html">PxPvdSceneFlag</a></td><td class="indexvalue">PVD scene Flags </td></tr>
+ <tr><td class="indexkey"><a class="el" href="classPxPvdSceneClient.html">PxPvdSceneClient</a></td><td class="indexvalue">Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates </td></tr>
+ <tr><td class="indexkey"><a class="el" href="structPxPvdSceneFlag.html">PxPvdSceneFlag</a></td><td class="indexvalue">PVD scene Flags. They are disabled by default, and only works if <a class="el" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf" title="Send debugging information to PVD.">PxPvdInstrumentationFlag::eDEBUG</a> is set </td></tr>
<tr><td class="indexkey"><a class="el" href="classPxPvdTransport.html">PxPvdTransport</a></td><td class="indexvalue"><a class="el" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a> is an interface representing the data transport mechanism. This class defines all services associated with the transport: configuration, connection, reading, writing etc. It is owned by the application, and can be realized as a file or a socket (using one-line PxDefault&lt;...&gt; methods in PhysXExtensions) or in a custom implementation. This is a class that is intended for use by PVD, not by the application, the application entry points are <a class="el" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a> and PvdClient </td></tr>
<tr><td class="indexkey"><a class="el" href="structPxPvdUpdateType.html">PxPvdUpdateType</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="classPxQuat.html">PxQuat</a></td><td class="indexvalue">This is a quaternion class. For more information on quaternion mathematics consult a mathematics source on complex numbers </td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxFixedSizeLookupTable.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxFixedSizeLookupTable.html
index 0ea0cc6f..338aee0a 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxFixedSizeLookupTable.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxFixedSizeLookupTable.html
@@ -360,7 +360,7 @@ template&lt;PxU32 NB_ELEMENTS&gt; </div>
<p>
-<p>Referenced by <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00132">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::operator=()</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00122">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::PxFixedSizeLookupTable()</a>.</p>
+<p>Referenced by <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00133">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::operator=()</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00123">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::PxFixedSizeLookupTable()</a>.</p>
</div>
</div><p>
@@ -379,7 +379,7 @@ template&lt;PxU32 NB_ELEMENTS&gt; </div>
<p>
-<p>Referenced by <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00132">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::operator=()</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00122">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::PxFixedSizeLookupTable()</a>.</p>
+<p>Referenced by <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00133">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::operator=()</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00123">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::PxFixedSizeLookupTable()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxMassProperties.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxMassProperties.html
index 7bf6106d..9687f248 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxMassProperties.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxMassProperties.html
@@ -374,7 +374,7 @@ Sum up individual mass properties.
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>The summed up mass properties. </dd></dl>
-<p>References <a class="el" href="PxMat33_8h-source.html#l00353">PxMat33::column0</a>, <a class="el" href="PxMat33_8h-source.html#l00353">PxMat33::column1</a>, <a class="el" href="PxMat33_8h-source.html#l00353">PxMat33::column2</a>, <a class="el" href="PxMassProperties_8h-source.html#l00315">inertiaTensor</a>, <a class="el" href="PxVec3_8h-source.html#l00155">PxVec3::isFinite()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00317">mass</a>, <a class="el" href="PxAssert_8h-source.html#l00061">PX_ASSERT</a>, <a class="el" href="PxMath_8h-source.html#l00292">PxIsFinite()</a>, <a class="el" href="Px_8h-source.html#l00078">PxZero</a>, and <a class="el" href="PxTransform_8h-source.html#l00111">PxTransform::transform()</a>.</p>
+<p>References <a class="el" href="PxMat33_8h-source.html#l00353">PxMat33::column0</a>, <a class="el" href="PxMat33_8h-source.html#l00353">PxMat33::column1</a>, <a class="el" href="PxMat33_8h-source.html#l00353">PxMat33::column2</a>, <a class="el" href="PxMassProperties_8h-source.html#l00324">inertiaTensor</a>, <a class="el" href="PxVec3_8h-source.html#l00155">PxVec3::isFinite()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00326">mass</a>, <a class="el" href="PxAssert_8h-source.html#l00061">PX_ASSERT</a>, <a class="el" href="PxMath_8h-source.html#l00292">PxIsFinite()</a>, <a class="el" href="Px_8h-source.html#l00078">PxZero</a>, and <a class="el" href="PxTransform_8h-source.html#l00111">PxTransform::transform()</a>.</p>
</div>
</div><p>
@@ -487,7 +487,7 @@ The center of mass of the object.
The inertia tensor of the object.
<p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00282">sum()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00291">sum()</a>.</p>
</div>
</div><p>
@@ -506,7 +506,7 @@ The inertia tensor of the object.
The mass of the object.
<p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00282">sum()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00291">sum()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxMat33.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxMat33.html
index 12fb21e8..867f1ffa 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxMat33.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxMat33.html
@@ -485,7 +485,7 @@ Get the real inverse.
Get transposed matrix.
<p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, and <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, and <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>.</p>
</div>
</div><p>
@@ -958,7 +958,7 @@ Transform vector by matrix transpose, v' = M^t*v.
<p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxMat33_8h-source.html#l00270">operator*()</a>, <a class="el" href="PxMat33_8h-source.html#l00242">operator+()</a>, <a class="el" href="PxMat33_8h-source.html#l00278">operator+=()</a>, <a class="el" href="PxMat33_8h-source.html#l00248">operator-()</a>, <a class="el" href="PxMat33_8h-source.html#l00287">operator-=()</a>, <a class="el" href="PxMat33_8h-source.html#l00167">operator=()</a>, <a class="el" href="PxMat33_8h-source.html#l00184">operator==()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxMat33_8h-source.html#l00270">operator*()</a>, <a class="el" href="PxMat33_8h-source.html#l00242">operator+()</a>, <a class="el" href="PxMat33_8h-source.html#l00278">operator+=()</a>, <a class="el" href="PxMat33_8h-source.html#l00248">operator-()</a>, <a class="el" href="PxMat33_8h-source.html#l00287">operator-=()</a>, <a class="el" href="PxMat33_8h-source.html#l00167">operator=()</a>, <a class="el" href="PxMat33_8h-source.html#l00184">operator==()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -975,7 +975,7 @@ Transform vector by matrix transpose, v' = M^t*v.
<p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxMat33_8h-source.html#l00270">operator*()</a>, <a class="el" href="PxMat33_8h-source.html#l00242">operator+()</a>, <a class="el" href="PxMat33_8h-source.html#l00278">operator+=()</a>, <a class="el" href="PxMat33_8h-source.html#l00248">operator-()</a>, <a class="el" href="PxMat33_8h-source.html#l00287">operator-=()</a>, <a class="el" href="PxMat33_8h-source.html#l00167">operator=()</a>, <a class="el" href="PxMat33_8h-source.html#l00184">operator==()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxMat33_8h-source.html#l00270">operator*()</a>, <a class="el" href="PxMat33_8h-source.html#l00242">operator+()</a>, <a class="el" href="PxMat33_8h-source.html#l00278">operator+=()</a>, <a class="el" href="PxMat33_8h-source.html#l00248">operator-()</a>, <a class="el" href="PxMat33_8h-source.html#l00287">operator-=()</a>, <a class="el" href="PxMat33_8h-source.html#l00167">operator=()</a>, <a class="el" href="PxMat33_8h-source.html#l00184">operator==()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -992,7 +992,7 @@ Transform vector by matrix transpose, v' = M^t*v.
<p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxMat33_8h-source.html#l00270">operator*()</a>, <a class="el" href="PxMat33_8h-source.html#l00242">operator+()</a>, <a class="el" href="PxMat33_8h-source.html#l00278">operator+=()</a>, <a class="el" href="PxMat33_8h-source.html#l00248">operator-()</a>, <a class="el" href="PxMat33_8h-source.html#l00287">operator-=()</a>, <a class="el" href="PxMat33_8h-source.html#l00167">operator=()</a>, <a class="el" href="PxMat33_8h-source.html#l00184">operator==()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxMat33_8h-source.html#l00270">operator*()</a>, <a class="el" href="PxMat33_8h-source.html#l00242">operator+()</a>, <a class="el" href="PxMat33_8h-source.html#l00278">operator+=()</a>, <a class="el" href="PxMat33_8h-source.html#l00248">operator-()</a>, <a class="el" href="PxMat33_8h-source.html#l00287">operator-=()</a>, <a class="el" href="PxMat33_8h-source.html#l00167">operator=()</a>, <a class="el" href="PxMat33_8h-source.html#l00184">operator==()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00130">PxMeshScale::toMat33()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html
index e51f5482..d76ac81d 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html
@@ -1275,7 +1275,7 @@ Return the number of triangle meshes that currently exist.
<p>
Gets <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> object insertion interface.
<p>
-The insertion interface is needed ie. for <a class="el" href="classPxCooking.html#257827f6057895a7bed2e7f05c662919" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a>, this allows runtime mesh creation. This is not adviced to do, please use offline cooking if possible.<p>
+The insertion interface is needed ie. for <a class="el" href="classPxCooking.html#257827f6057895a7bed2e7f05c662919" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a>, this allows runtime mesh creation. This is not advised to do, please use offline cooking if possible.<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCooking.html#257827f6057895a7bed2e7f05c662919" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a> PxCooking::createHeightfield </dd></dl>
</div>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPvdSceneClient.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPvdSceneClient.html
index e2c273f3..7ba1fdb8 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPvdSceneClient.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPvdSceneClient.html
@@ -22,7 +22,7 @@
<h1>PxPvdSceneClient Class Reference<br>
<small>
[<a class="el" href="group__pvd.html">Pvd</a>]</small>
-</h1><!-- doxytag: class="PxPvdSceneClient" -->Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates.
+</h1><!-- doxytag: class="PxPvdSceneClient" -->Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates.
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="PxPvdSceneClient_8h-source.html">PxPvdSceneClient.h</a>&gt;</code>
@@ -55,7 +55,7 @@
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
-Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates. <hr><h2>Constructor &amp; Destructor Documentation</h2>
+Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates. <hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="0f9c59a8675b10a72f6a31f4ebb35897"></a><!-- doxytag: member="PxPvdSceneClient::~PxPvdSceneClient" ref="0f9c59a8675b10a72f6a31f4ebb35897" args="()" -->
<div class="memitem">
<div class="memproto">
@@ -247,7 +247,7 @@ Retrieves the PVD flags. See PxPvdSceneFlags.
<div class="memdoc">
<p>
-Sets the PVD flag. See <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. <dl compact><dt><b>Parameters:</b></dt><dd>
+Sets the PVD flag. See <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. <dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"></td><td valign="top"><em>flag</em>&nbsp;</td><td>Flag to set. </td></tr>
<tr><td valign="top"></td><td valign="top"><em>value</em>&nbsp;</td><td>value the flag gets set to. </td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxQuat.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxQuat.html
index 53ff9bbf..33bc0cf1 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxQuat.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxQuat.html
@@ -469,7 +469,7 @@ brief computes rotation of z-axis
<p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>.</p>
</div>
</div><p>
@@ -532,7 +532,7 @@ returns true if all elements are finite (not NAN or INF, etc.)
<p>References <a class="el" href="PxMath_8h-source.html#l00292">PxIsFinite()</a>.</p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>.</p>
</div>
</div><p>
@@ -603,7 +603,7 @@ returns true if finite and magnitude is close to unit
<p>References <a class="el" href="PxMath_8h-source.html#l00107">PxAbs()</a>.</p>
-<p>Referenced by <a class="el" href="PxTriangleMeshGeometry_8h-source.html#l00131">PxTriangleMeshGeometry::isValid()</a>, <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00131">PxConvexMeshGeometry::isValid()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00103">PxMeshScale::PxMeshScale()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxTriangleMeshGeometry_8h-source.html#l00131">PxTriangleMeshGeometry::isValid()</a>, <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00131">PxConvexMeshGeometry::isValid()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00103">PxMeshScale::PxMeshScale()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic-members.html
index 3a7afbe6..9071b66f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic-members.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic-members.html
@@ -42,7 +42,7 @@
<tr class="memlist"><td><a class="el" href="classPxActor.html#24602fee489b3e797ff0f82613eef755">getDominanceGroup</a>() const =0</td><td><a class="el" href="classPxActor.html">PxActor</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxRigidActor.html#6eb5e3d590e6087c930f8141d40de722">getGlobalPose</a>() const =0</td><td><a class="el" href="classPxRigidActor.html">PxRigidActor</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxRigidBody.html#4c82bd72a216c0460887cf94184560bd">getInvMass</a>() const =0</td><td><a class="el" href="classPxRigidBody.html">PxRigidBody</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxRigidDynamic.html#0093496190cba1cf63ce9c5c78766201">getKinematicTarget</a>(PxTransform &amp;target)=0</td><td><a class="el" href="classPxRigidDynamic.html">PxRigidDynamic</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b">getKinematicTarget</a>(PxTransform &amp;target) const =0</td><td><a class="el" href="classPxRigidDynamic.html">PxRigidDynamic</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxRigidDynamic.html#e59cea37df7d70286dc587a4967f5512">getLinearDamping</a>() const =0</td><td><a class="el" href="classPxRigidDynamic.html">PxRigidDynamic</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxRigidBody.html#04bab22deecb716e2cdd7a64b5cfaee7">getLinearVelocity</a>() const =0</td><td><a class="el" href="classPxRigidBody.html">PxRigidBody</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxRigidBody.html#2b1c475ca9cc6aebc168ac58256b7284">getMass</a>() const =0</td><td><a class="el" href="classPxRigidBody.html">PxRigidBody</a></td><td><code> [pure virtual]</code></td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic.html
index 940586ad..5c4bbb7f 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxRigidDynamic.html
@@ -50,9 +50,9 @@ Collaboration diagram for PxRigidDynamic:</div>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidDynamic.html#4464d188e7a1e94582c9cf35da9bbc93">setKinematicTarget</a> (const <a class="el" href="classPxTransform.html">PxTransform</a> &amp;destination)=0</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves kinematically controlled dynamic actors through the game world. <a href="#4464d188e7a1e94582c9cf35da9bbc93"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidDynamic.html#0093496190cba1cf63ce9c5c78766201">getKinematicTarget</a> (<a class="el" href="classPxTransform.html">PxTransform</a> &amp;target)=0</td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b">getKinematicTarget</a> (<a class="el" href="classPxTransform.html">PxTransform</a> &amp;target) const =0</td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get target pose of a kinematically controlled dynamic actor. <a href="#0093496190cba1cf63ce9c5c78766201"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get target pose of a kinematically controlled dynamic actor. <a href="#3b6ed86370cfd04958ca7e1c637e310b"></a><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">Damping</div></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidDynamic.html#003953e985ace5966375acb0674f7b0b">setLinearDamping</a> (PxReal linDamp)=0</td></tr>
@@ -294,7 +294,7 @@ The threshold used for a collision between a dynamic actor and the static enviro
</div>
</div><p>
-<a class="anchor" name="0093496190cba1cf63ce9c5c78766201"></a><!-- doxytag: member="PxRigidDynamic::getKinematicTarget" ref="0093496190cba1cf63ce9c5c78766201" args="(PxTransform &amp;target)=0" -->
+<a class="anchor" name="3b6ed86370cfd04958ca7e1c637e310b"></a><!-- doxytag: member="PxRigidDynamic::getKinematicTarget" ref="3b6ed86370cfd04958ca7e1c637e310b" args="(PxTransform &amp;target) const =0" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
@@ -304,7 +304,7 @@ The threshold used for a collision between a dynamic actor and the static enviro
<td class="paramtype"><a class="el" href="classPxTransform.html">PxTransform</a> &amp;&nbsp;</td>
<td class="paramname"> <em>target</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td><code> [pure virtual]</code></td>
+ <td> const<code> [pure virtual]</code></td>
</tr>
</table>
</div>
@@ -677,7 +677,7 @@ The motion is always fully carried out.<p>
<tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>destination</em>&nbsp;</td><td>The desired pose for the kinematic actor, in the global frame. <b>Range:</b> rigid body transform.</td></tr>
</table>
</dl>
-<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxRigidDynamic.html#0093496190cba1cf63ce9c5c78766201" title="Get target pose of a kinematically controlled dynamic actor.">getKinematicTarget()</a> <a class="el" href="structPxRigidBodyFlag.html" title="Collection of flags describing the behavior of a rigid body.">PxRigidBodyFlag</a> <a class="el" href="classPxRigidBody.html#9b23b890404b1010bf0b67a225bd22e7" title="Raises or clears a particular rigid body flag.">setRigidBodyFlag()</a> </dd></dl>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b" title="Get target pose of a kinematically controlled dynamic actor.">getKinematicTarget()</a> <a class="el" href="structPxRigidBodyFlag.html" title="Collection of flags describing the behavior of a rigid body.">PxRigidBodyFlag</a> <a class="el" href="classPxRigidBody.html#9b23b890404b1010bf0b67a225bd22e7" title="Raises or clears a particular rigid body flag.">setRigidBodyFlag()</a> </dd></dl>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html
index d4ea8ecd..03609626 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html
@@ -90,7 +90,7 @@
<tr class="memlist"><td><a class="el" href="classPxScene.html#d285bee8674cc03378588a32c4f85dda">getStaticStructure</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxScene.html#be1495d04a1852030c0dec380999525a">getTaskManager</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxScene.html#6003ed1a202d434ef64439741e3f2de2">getTimestamp</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxScene.html#8f92b0e0f1967c4051ba47df01671671">getVisualizationCullingBox</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxScene.html#aab5854538e05abbe83c485e9d3ec082">getVisualizationCullingBox</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxScene.html#7c036458140a45b23facb9cf2a9cdb84">getVisualizationParameter</a>(PxVisualizationParameter::Enum paramEnum) const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxScene.html#287734b244b7ff6e40496e65d166ae95">getWakeCounterResetValue</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxScene.html#088a9978be5b160b79665d4fb471ec81">lockRead</a>(const char *file=NULL, PxU32 line=0)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html
index 3ff86c96..14fd04da 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html
@@ -260,9 +260,9 @@
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxScene.html#b562ba2df953188a7e2b99f7ddcda5dc">setVisualizationCullingBox</a> (const <a class="el" href="classPxBounds3.html">PxBounds3</a> &amp;box)=0</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Defines a box in world space to which visualization geometry will be (conservatively) culled. <a href="#b562ba2df953188a7e2b99f7ddcda5dc"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classPxBounds3.html">PxBounds3</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxScene.html#8f92b0e0f1967c4051ba47df01671671">getVisualizationCullingBox</a> () const =0</td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classPxBounds3.html">PxBounds3</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxScene.html#aab5854538e05abbe83c485e9d3ec082">getVisualizationCullingBox</a> () const =0</td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the visualization culling box. <a href="#8f92b0e0f1967c4051ba47df01671671"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the visualization culling box. <a href="#aab5854538e05abbe83c485e9d3ec082"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classPxRenderBuffer.html">PxRenderBuffer</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxScene.html#35f231796a325fcf587e681831c5fcb5">getRenderBuffer</a> ()=0</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the render buffer. <a href="#35f231796a325fcf587e681831c5fcb5"></a><br></td></tr>
@@ -2456,12 +2456,12 @@ Retrieves the scene's internal timestamp, increased each time a simulation step
</div>
</div><p>
-<a class="anchor" name="8f92b0e0f1967c4051ba47df01671671"></a><!-- doxytag: member="PxScene::getVisualizationCullingBox" ref="8f92b0e0f1967c4051ba47df01671671" args="() const =0" -->
+<a class="anchor" name="aab5854538e05abbe83c485e9d3ec082"></a><!-- doxytag: member="PxScene::getVisualizationCullingBox" ref="aab5854538e05abbe83c485e9d3ec082" args="() const =0" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">virtual const <a class="el" href="classPxBounds3.html">PxBounds3</a>&amp; PxScene::getVisualizationCullingBox </td>
+ <td class="memname">virtual <a class="el" href="classPxBounds3.html">PxBounds3</a> PxScene::getVisualizationCullingBox </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
@@ -3724,7 +3724,7 @@ Defines a box in world space to which visualization geometry will be (conservati
<tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>box</em>&nbsp;</td><td>the box to which the geometry will be culled. </td></tr>
</table>
</dl>
-<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxScene.html#4055d302466a1f5cd9d481028b66b20a" title="Function that lets you set debug visualization parameters.">setVisualizationParameter</a> <a class="el" href="classPxScene.html#8f92b0e0f1967c4051ba47df01671671" title="Retrieves the visualization culling box.">getVisualizationCullingBox</a> <a class="el" href="classPxScene.html#35f231796a325fcf587e681831c5fcb5" title="Retrieves the render buffer.">getRenderBuffer()</a> </dd></dl>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxScene.html#4055d302466a1f5cd9d481028b66b20a" title="Function that lets you set debug visualization parameters.">setVisualizationParameter</a> <a class="el" href="classPxScene.html#aab5854538e05abbe83c485e9d3ec082" title="Retrieves the visualization culling box.">getVisualizationCullingBox</a> <a class="el" href="classPxScene.html#35f231796a325fcf587e681831c5fcb5" title="Retrieves the render buffer.">getRenderBuffer()</a> </dd></dl>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc.html
index 2da1f105..521cc8d5 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc.html
@@ -170,7 +170,7 @@ A contact with a relative velocity below this will not bounce. A typical value f
<b>Default:</b> 0.2 * <a class="el" href="classPxTolerancesScale.html#629358a15988697feaa85759d5c57e33">PxTolerancesScale::speed</a><p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxMaterial.html" title="Material class to represent a set of surface properties.">PxMaterial</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -270,7 +270,7 @@ A threshold for speculative CCD. Used to control whether bias, restitution or a
<dl class="note" compact><dt><b>Note:</b></dt><dd>This only has any effect on contacting pairs where one of the bodies has <a class="el" href="structPxRigidBodyFlag.html#5fd4878ae66a98c030a9d976e8ba8596f13d6aa80b364fe2cef81a0039e37d45" title="Register a rigid body to dynamicly adjust contact offset based on velocity. This...">PxRigidBodyFlag::eENABLE_SPECULATIVE_CCD</a> raised.</dd></dl>
<b>Range:</b> [0, PX_MAX_F32)<br>
<b>Default:</b> 0.04 * <a class="el" href="classPxTolerancesScale.html#7d93bf20de0e5b54783eda5bb64effeb">PxTolerancesScale::length</a>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -311,7 +311,7 @@ The contact report stream buffer is used during the simulation to store all the
<b>Default:</b> 8192<p>
<b>Range:</b> (0, PX_MAX_U32]<br>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -330,7 +330,7 @@ The contact report stream buffer is used during the simulation to store all the
The CPU task dispatcher for the scene.
<p>
See PxCpuDispatcher, <a class="el" href="classPxScene.html#6329c94cc092aff2193c1307e033f6bf" title="Return the cpu dispatcher that was set in PxSceneDesc::cpuDispatcher when creating...">PxScene::getCpuDispatcher</a>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -370,7 +370,7 @@ This parameter gives a hint on the distribution of the workload for rebuilding t
This parameter gives only a hint. The rebuild process might still take more or less time depending on the number of objects involved.</dd></dl>
<b>Range:</b> [4, PX_MAX_U32)<br>
<b>Default:</b> 100
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -410,7 +410,7 @@ The custom filter shader to use for collision filtering.
<dl class="note" compact><dt><b>Note:</b></dt><dd>This parameter is compulsory. If you don't want to define your own filter shader you can use the default shader <a class="el" href="group__extensions.html#g587ba12f90f77543c3e4452abeb0f22f" title="Implementation of a simple filter shader that emulates PhysX 2.8.x filtering.">PxDefaultSimulationFilterShader</a> which can be found in the PhysX extensions library.</dd></dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g9db06e901a760fb02c06f27bf3e474b3" title="Filter shader to specify handling of collision pairs.">PxSimulationFilterShader</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -432,7 +432,7 @@ Shared global filter data which will get passed into the filter shader.
<b>Default:</b> NULL<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g9db06e901a760fb02c06f27bf3e474b3" title="Filter shader to specify handling of collision pairs.">PxSimulationFilterShader</a> <a class="el" href="classPxScene.html#5ab05d2a2c908d98aed4ca642c5f394d" title="Sets the shared global filter data which will get passed into the filter shader.">PxScene::setFilterShaderData()</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -453,7 +453,7 @@ Size (in bytes) of the shared global filter data <a class="el" href="classPxScen
<b>Default:</b> 0<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g9db06e901a760fb02c06f27bf3e474b3" title="Filter shader to specify handling of collision pairs.">PxSimulationFilterShader</a> <a class="el" href="classPxSceneDesc.html#d9ceb142127cc259aa2f5d322a1494e2" title="Shared global filter data which will get passed into the filter shader.">filterShaderData</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -473,7 +473,7 @@ Flags used to select scene options.
<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxSceneFlag.html" title="flags for configuring properties of the scene">PxSceneFlag</a> <a class="el" href="group__physics.html#g54a626a9a6d80543048bffc654814704" title="collection of set bits defined in PxSceneFlag.">PxSceneFlags</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -496,7 +496,7 @@ If the aggregated contact offset of a pair of shapes is large it might be desira
This parameter can be used to tune the separation distance of contact points at which friction starts to have an effect.</dd></dl>
<b>Range:</b> [0, PX_MAX_F32)<br>
<b>Default:</b> 0.04 * <a class="el" href="classPxTolerancesScale.html#7d93bf20de0e5b54783eda5bb64effeb">PxTolerancesScale::length</a>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -587,7 +587,7 @@ The pre-allocations performed in the GPU dynamics pipeline.
Limitation for the partitions in the GPU dynamics pipeline. This variable must be power of 2.
<p>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -627,7 +627,7 @@ Expected scene limits.
<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxSceneLimits.html" title="Class used to retrieve limits(e.g. maximum number of bodies) for a scene. The limits...">PxSceneLimits</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -652,7 +652,7 @@ If a warning is reported to the error stream to indicate the number of 16K block
<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83" title="Setting to define the number of 16K blocks that will be initially reserved to store...">nbContactDataBlocks</a> <a class="el" href="classPxScene.html#148be23880c4e2d67f9f772066a9f966" title="set the cache blocks that can be used during simulate().">PxScene::setNbContactDataBlocks</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -676,7 +676,7 @@ Setting to define the number of 16K blocks that will be initially reserved to st
<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxPhysics.html#6dcded7be00c17004432a04a78569db1" title="Creates a scene.">PxPhysics::createScene</a> <a class="el" href="classPxScene.html#148be23880c4e2d67f9f772066a9f966" title="set the cache blocks that can be used during simulate().">PxScene::setNbContactDataBlocks</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -697,7 +697,7 @@ The bounds used to sanity check user-set positions of actors and articulation li
These bounds are used to check the position values of rigid actors inserted into the scene, and positions set for rigid actors already within the scene.<p>
<b>Range:</b> any valid <a class="el" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box.">PxBounds3</a> <br>
<b>Default:</b> (-PX_MAX_BOUNDS_EXTENTS, PX_MAX_BOUNDS_EXTENTS) on each axis
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -757,7 +757,7 @@ Defines the structure used to store static objects.
<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>Only <a class="el" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d99001cb07511fa509eae16a4a933a77f6" title="Using a static AABB tree.">PxPruningStructureType::eSTATIC_AABB_TREE</a> and <a class="el" href="structPxPruningStructureType.html#058454782f6ed1cc953b8d6561b636d9374d304bffaa55f53556e2b40a592e54" title="Using a dynamic AABB tree.">PxPruningStructureType::eDYNAMIC_AABB_TREE</a> are allowed here. </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
@@ -797,7 +797,7 @@ Calling wakeUp() on objects which support sleeping will set their wake counter v
<b>Default:</b> 0.4 (which corresponds to 20 frames for a time step of 0.02)<p>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxRigidDynamic.html#4f1b9e9f437d8b8f27a6e9c2d9ea22fd" title="Wakes up the actor if it is sleeping.">PxRigidDynamic::wakeUp()</a> <a class="el" href="classPxArticulation.html#596fb9e8f1d136d571965583bc5d0d1b" title="Wakes up the articulation if it is sleeping.">PxArticulation::wakeUp()</a> <a class="el" href="classPxCloth.html#b5092893f40cf8d9399b467f59f893de" title="Forces cloth to wake up from sleep state.">PxCloth::wakeUp()</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">isValid()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxTransform.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxTransform.html
index 5aa36eea..c56939d7 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxTransform.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxTransform.html
@@ -583,7 +583,7 @@ Transform transform to parent (returns compound transform: first src, then *this
<p>References <a class="el" href="PxAssert_8h-source.html#l00061">PX_ASSERT</a>.</p>
-<p>Referenced by <a class="el" href="PxPlaneGeometry_8h-source.html#l00096">PxPlaneEquationFromTransform()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, and <a class="el" href="PxBounds3_8h-source.html#l00461">PxBounds3::transformFast()</a>.</p>
+<p>Referenced by <a class="el" href="PxPlaneGeometry_8h-source.html#l00096">PxPlaneEquationFromTransform()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, and <a class="el" href="PxBounds3_8h-source.html#l00461">PxBounds3::transformFast()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxVec3.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxVec3.html
index 931af275..6d934a0e 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxVec3.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxVec3.html
@@ -390,7 +390,7 @@ returns the scalar product of this and other.
<p>References <a class="el" href="PxVec3_8h-source.html#l00380">x</a>, <a class="el" href="PxVec3_8h-source.html#l00380">y</a>, and <a class="el" href="PxVec3_8h-source.html#l00380">z</a>.</p>
-<p>Referenced by <a class="el" href="PxPlane_8h-source.html#l00099">PxPlane::distance()</a>, <a class="el" href="PxPlane_8h-source.html#l00085">PxPlane::PxPlane()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxPlane_8h-source.html#l00099">PxPlane::distance()</a>, <a class="el" href="PxPlane_8h-source.html#l00085">PxPlane::PxPlane()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>.</p>
</div>
</div><p>
@@ -436,7 +436,7 @@ returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)
<p>References <a class="el" href="PxMath_8h-source.html#l00292">PxIsFinite()</a>.</p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxBounds3_8h-source.html#l00273">PxBounds3::isFinite()</a>, <a class="el" href="PxTriangleMeshGeometry_8h-source.html#l00131">PxTriangleMeshGeometry::isValid()</a>, <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00131">PxConvexMeshGeometry::isValid()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00168">PxMassProperties::translate()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxBounds3_8h-source.html#l00273">PxBounds3::isFinite()</a>, <a class="el" href="PxTriangleMeshGeometry_8h-source.html#l00131">PxTriangleMeshGeometry::isValid()</a>, <a class="el" href="PxConvexMeshGeometry_8h-source.html#l00131">PxConvexMeshGeometry::isValid()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00177">PxMassProperties::translate()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -654,7 +654,7 @@ a[i] * b[i], for all i.
<p>References <a class="el" href="PxVec3_8h-source.html#l00380">x</a>, <a class="el" href="PxVec3_8h-source.html#l00380">y</a>, and <a class="el" href="PxVec3_8h-source.html#l00380">z</a>.</p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>.</p>
</div>
</div><p>
@@ -1066,7 +1066,7 @@ element access
<p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxMat33_8h-source.html#l00176">PxMat33::createDiagonal()</a>, <a class="el" href="PxVec3_8h-source.html#l00283">cross()</a>, <a class="el" href="PxExtended_8h-source.html#l00140">PxExtendedVec3::cross()</a>, <a class="el" href="PxVec3_8h-source.html#l00275">dot()</a>, <a class="el" href="PxExtended_8h-source.html#l00067">PxExtendedVec3::dot()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">PxMat33::getInverse()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00336">PxBounds3::isEmpty()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxVec3_8h-source.html#l00359">maximum()</a>, <a class="el" href="PxVec3_8h-source.html#l00343">minimum()</a>, <a class="el" href="PxVec3_8h-source.html#l00335">multiply()</a>, <a class="el" href="PxVec3_8h-source.html#l00139">operator!=()</a>, <a class="el" href="PxVec3_8h-source.html#l00383">operator*()</a>, <a class="el" href="PxVec3_8h-source.html#l00198">operator+()</a>, <a class="el" href="PxVec3_8h-source.html#l00231">operator+=()</a>, <a class="el" href="PxExtended_8h-source.html#l00204">PxExtendedVec3::operator+=()</a>, <a class="el" href="PxVec3_8h-source.html#l00206">operator-()</a>, <a class="el" href="PxVec3_8h-source.html#l00242">operator-=()</a>, <a class="el" href="PxExtended_8h-source.html#l00212">PxExtendedVec3::operator-=()</a>, <a class="el" href="PxVec3_8h-source.html#l00101">operator=()</a>, <a class="el" href="PxVec3_8h-source.html#l00131">operator==()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxQuat_8h-source.html#l00287">PxQuat::rotate()</a>, <a class="el" href="PxQuat_8h-source.html#l00301">PxQuat::rotateInv()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMat44_8h-source.html#l00313">PxMat44::setPosition()</a>, <a class="el" href="PxMat33_8h-source.html#l00326">PxMat33::transform()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxMat33_8h-source.html#l00176">PxMat33::createDiagonal()</a>, <a class="el" href="PxVec3_8h-source.html#l00283">cross()</a>, <a class="el" href="PxExtended_8h-source.html#l00140">PxExtendedVec3::cross()</a>, <a class="el" href="PxVec3_8h-source.html#l00275">dot()</a>, <a class="el" href="PxExtended_8h-source.html#l00067">PxExtendedVec3::dot()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">PxMat33::getInverse()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00336">PxBounds3::isEmpty()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxVec3_8h-source.html#l00359">maximum()</a>, <a class="el" href="PxVec3_8h-source.html#l00343">minimum()</a>, <a class="el" href="PxVec3_8h-source.html#l00335">multiply()</a>, <a class="el" href="PxVec3_8h-source.html#l00139">operator!=()</a>, <a class="el" href="PxVec3_8h-source.html#l00383">operator*()</a>, <a class="el" href="PxVec3_8h-source.html#l00198">operator+()</a>, <a class="el" href="PxVec3_8h-source.html#l00231">operator+=()</a>, <a class="el" href="PxExtended_8h-source.html#l00204">PxExtendedVec3::operator+=()</a>, <a class="el" href="PxVec3_8h-source.html#l00206">operator-()</a>, <a class="el" href="PxVec3_8h-source.html#l00242">operator-=()</a>, <a class="el" href="PxExtended_8h-source.html#l00212">PxExtendedVec3::operator-=()</a>, <a class="el" href="PxVec3_8h-source.html#l00101">operator=()</a>, <a class="el" href="PxVec3_8h-source.html#l00131">operator==()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxQuat_8h-source.html#l00287">PxQuat::rotate()</a>, <a class="el" href="PxQuat_8h-source.html#l00301">PxQuat::rotateInv()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMat44_8h-source.html#l00313">PxMat44::setPosition()</a>, <a class="el" href="PxMat33_8h-source.html#l00326">PxMat33::transform()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -1083,7 +1083,7 @@ element access
<p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxMat33_8h-source.html#l00176">PxMat33::createDiagonal()</a>, <a class="el" href="PxVec3_8h-source.html#l00283">cross()</a>, <a class="el" href="PxExtended_8h-source.html#l00140">PxExtendedVec3::cross()</a>, <a class="el" href="PxVec3_8h-source.html#l00275">dot()</a>, <a class="el" href="PxExtended_8h-source.html#l00067">PxExtendedVec3::dot()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">PxMat33::getInverse()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxVec3_8h-source.html#l00359">maximum()</a>, <a class="el" href="PxVec3_8h-source.html#l00343">minimum()</a>, <a class="el" href="PxVec3_8h-source.html#l00335">multiply()</a>, <a class="el" href="PxVec3_8h-source.html#l00139">operator!=()</a>, <a class="el" href="PxVec3_8h-source.html#l00383">operator*()</a>, <a class="el" href="PxVec3_8h-source.html#l00198">operator+()</a>, <a class="el" href="PxVec3_8h-source.html#l00231">operator+=()</a>, <a class="el" href="PxExtended_8h-source.html#l00204">PxExtendedVec3::operator+=()</a>, <a class="el" href="PxVec3_8h-source.html#l00206">operator-()</a>, <a class="el" href="PxVec3_8h-source.html#l00242">operator-=()</a>, <a class="el" href="PxExtended_8h-source.html#l00212">PxExtendedVec3::operator-=()</a>, <a class="el" href="PxVec3_8h-source.html#l00101">operator=()</a>, <a class="el" href="PxVec3_8h-source.html#l00131">operator==()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxQuat_8h-source.html#l00287">PxQuat::rotate()</a>, <a class="el" href="PxQuat_8h-source.html#l00301">PxQuat::rotateInv()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMat44_8h-source.html#l00313">PxMat44::setPosition()</a>, <a class="el" href="PxMat33_8h-source.html#l00326">PxMat33::transform()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxMat33_8h-source.html#l00176">PxMat33::createDiagonal()</a>, <a class="el" href="PxVec3_8h-source.html#l00283">cross()</a>, <a class="el" href="PxExtended_8h-source.html#l00140">PxExtendedVec3::cross()</a>, <a class="el" href="PxVec3_8h-source.html#l00275">dot()</a>, <a class="el" href="PxExtended_8h-source.html#l00067">PxExtendedVec3::dot()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">PxMat33::getInverse()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxVec3_8h-source.html#l00359">maximum()</a>, <a class="el" href="PxVec3_8h-source.html#l00343">minimum()</a>, <a class="el" href="PxVec3_8h-source.html#l00335">multiply()</a>, <a class="el" href="PxVec3_8h-source.html#l00139">operator!=()</a>, <a class="el" href="PxVec3_8h-source.html#l00383">operator*()</a>, <a class="el" href="PxVec3_8h-source.html#l00198">operator+()</a>, <a class="el" href="PxVec3_8h-source.html#l00231">operator+=()</a>, <a class="el" href="PxExtended_8h-source.html#l00204">PxExtendedVec3::operator+=()</a>, <a class="el" href="PxVec3_8h-source.html#l00206">operator-()</a>, <a class="el" href="PxVec3_8h-source.html#l00242">operator-=()</a>, <a class="el" href="PxExtended_8h-source.html#l00212">PxExtendedVec3::operator-=()</a>, <a class="el" href="PxVec3_8h-source.html#l00101">operator=()</a>, <a class="el" href="PxVec3_8h-source.html#l00131">operator==()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxQuat_8h-source.html#l00287">PxQuat::rotate()</a>, <a class="el" href="PxQuat_8h-source.html#l00301">PxQuat::rotateInv()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMat44_8h-source.html#l00313">PxMat44::setPosition()</a>, <a class="el" href="PxMat33_8h-source.html#l00326">PxMat33::transform()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -1100,7 +1100,7 @@ element access
<p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxMat33_8h-source.html#l00176">PxMat33::createDiagonal()</a>, <a class="el" href="PxVec3_8h-source.html#l00283">cross()</a>, <a class="el" href="PxExtended_8h-source.html#l00140">PxExtendedVec3::cross()</a>, <a class="el" href="PxVec3_8h-source.html#l00275">dot()</a>, <a class="el" href="PxExtended_8h-source.html#l00067">PxExtendedVec3::dot()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">PxMat33::getInverse()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxMat44_8h-source.html#l00342">PxMat44::inverseRT()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxVec3_8h-source.html#l00359">maximum()</a>, <a class="el" href="PxVec3_8h-source.html#l00343">minimum()</a>, <a class="el" href="PxVec3_8h-source.html#l00335">multiply()</a>, <a class="el" href="PxVec3_8h-source.html#l00139">operator!=()</a>, <a class="el" href="PxVec3_8h-source.html#l00383">operator*()</a>, <a class="el" href="PxVec3_8h-source.html#l00198">operator+()</a>, <a class="el" href="PxVec3_8h-source.html#l00231">operator+=()</a>, <a class="el" href="PxExtended_8h-source.html#l00204">PxExtendedVec3::operator+=()</a>, <a class="el" href="PxVec3_8h-source.html#l00206">operator-()</a>, <a class="el" href="PxVec3_8h-source.html#l00242">operator-=()</a>, <a class="el" href="PxExtended_8h-source.html#l00212">PxExtendedVec3::operator-=()</a>, <a class="el" href="PxVec3_8h-source.html#l00101">operator=()</a>, <a class="el" href="PxVec3_8h-source.html#l00131">operator==()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxQuat_8h-source.html#l00287">PxQuat::rotate()</a>, <a class="el" href="PxQuat_8h-source.html#l00301">PxQuat::rotateInv()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMat44_8h-source.html#l00313">PxMat44::setPosition()</a>, <a class="el" href="PxMat33_8h-source.html#l00326">PxMat33::transform()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00289">PxBounds3::basisExtent()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxMat33_8h-source.html#l00176">PxMat33::createDiagonal()</a>, <a class="el" href="PxVec3_8h-source.html#l00283">cross()</a>, <a class="el" href="PxExtended_8h-source.html#l00140">PxExtendedVec3::cross()</a>, <a class="el" href="PxVec3_8h-source.html#l00275">dot()</a>, <a class="el" href="PxExtended_8h-source.html#l00067">PxExtendedVec3::dot()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxMat33_8h-source.html#l00200">PxMat33::getInverse()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxMat44_8h-source.html#l00342">PxMat44::inverseRT()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxBoxGeometry_8h-source.html#l00092">PxBoxGeometry::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxVec3_8h-source.html#l00359">maximum()</a>, <a class="el" href="PxVec3_8h-source.html#l00343">minimum()</a>, <a class="el" href="PxVec3_8h-source.html#l00335">multiply()</a>, <a class="el" href="PxVec3_8h-source.html#l00139">operator!=()</a>, <a class="el" href="PxVec3_8h-source.html#l00383">operator*()</a>, <a class="el" href="PxVec3_8h-source.html#l00198">operator+()</a>, <a class="el" href="PxVec3_8h-source.html#l00231">operator+=()</a>, <a class="el" href="PxExtended_8h-source.html#l00204">PxExtendedVec3::operator+=()</a>, <a class="el" href="PxVec3_8h-source.html#l00206">operator-()</a>, <a class="el" href="PxVec3_8h-source.html#l00242">operator-=()</a>, <a class="el" href="PxExtended_8h-source.html#l00212">PxExtendedVec3::operator-=()</a>, <a class="el" href="PxVec3_8h-source.html#l00101">operator=()</a>, <a class="el" href="PxVec3_8h-source.html#l00131">operator==()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMat33_8h-source.html#l00357">PxQuat::PxQuat()</a>, <a class="el" href="PxQuat_8h-source.html#l00287">PxQuat::rotate()</a>, <a class="el" href="PxQuat_8h-source.html#l00301">PxQuat::rotateInv()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxMat44_8h-source.html#l00313">PxMat44::setPosition()</a>, <a class="el" href="PxMat33_8h-source.html#l00326">PxMat33::transform()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x67.html b/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x67.html
index cf0b652b..541878d2 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x67.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x67.html
@@ -555,7 +555,7 @@ Here is a list of all class members with links to the classes they belong to:
<li>getIsWheelDisabled()
: <a class="el" href="classPxVehicleWheelsSimData.html#94bfd795342d30a24d76ded54fca509a">PxVehicleWheelsSimData</a>
<li>getKinematicTarget()
-: <a class="el" href="classPxRigidDynamic.html#0093496190cba1cf63ce9c5c78766201">PxRigidDynamic</a>
+: <a class="el" href="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b">PxRigidDynamic</a>
<li>getLatency()
: <a class="el" href="classPxVehicleAutoBoxData.html#15e62c013c05a2e492ab81144fb32e5c">PxVehicleAutoBoxData</a>
<li>getLength()
@@ -1245,7 +1245,7 @@ Here is a list of all class members with links to the classes they belong to:
<li>getViscosity()
: <a class="el" href="classPxParticleFluid.html#b75d9cc1304f3a9074bb6291215bad8c">PxParticleFluid</a>
<li>getVisualizationCullingBox()
-: <a class="el" href="classPxScene.html#8f92b0e0f1967c4051ba47df01671671">PxScene</a>
+: <a class="el" href="classPxScene.html#aab5854538e05abbe83c485e9d3ec082">PxScene</a>
<li>getVisualizationParameter()
: <a class="el" href="classPxScene.html#7c036458140a45b23facb9cf2a9cdb84">PxScene</a>
<li>getWakeCounter()
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/functions_func_0x67.html b/PhysX_3.4/Documentation/PhysXAPI/files/functions_func_0x67.html
index 267ebcde..c7274127 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/functions_func_0x67.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/functions_func_0x67.html
@@ -541,7 +541,7 @@
<li>getIsWheelDisabled()
: <a class="el" href="classPxVehicleWheelsSimData.html#94bfd795342d30a24d76ded54fca509a">PxVehicleWheelsSimData</a>
<li>getKinematicTarget()
-: <a class="el" href="classPxRigidDynamic.html#0093496190cba1cf63ce9c5c78766201">PxRigidDynamic</a>
+: <a class="el" href="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b">PxRigidDynamic</a>
<li>getLatency()
: <a class="el" href="classPxVehicleAutoBoxData.html#15e62c013c05a2e492ab81144fb32e5c">PxVehicleAutoBoxData</a>
<li>getLength()
@@ -1231,7 +1231,7 @@
<li>getViscosity()
: <a class="el" href="classPxParticleFluid.html#b75d9cc1304f3a9074bb6291215bad8c">PxParticleFluid</a>
<li>getVisualizationCullingBox()
-: <a class="el" href="classPxScene.html#8f92b0e0f1967c4051ba47df01671671">PxScene</a>
+: <a class="el" href="classPxScene.html#aab5854538e05abbe83c485e9d3ec082">PxScene</a>
<li>getVisualizationParameter()
: <a class="el" href="classPxScene.html#7c036458140a45b23facb9cf2a9cdb84">PxScene</a>
<li>getWakeCounter()
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/globals_0x70.html b/PhysX_3.4/Documentation/PhysXAPI/files/globals_0x70.html
index 417d70de..d3fff41a 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/globals_0x70.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/globals_0x70.html
@@ -601,7 +601,7 @@ Here is a list of all file members with links to the files they belong to:
<li>PxMax()
: <a class="el" href="group__foundation.html#g88c618b0512d00a0571e52a7d2a73516">PxMath.h</a>
<li>PxMemCopy()
-: <a class="el" href="group__foundation.html#g939562c42c614caac1aaba467f77d510">PxMemory.h</a>
+: <a class="el" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221">PxMemory.h</a>
<li>PxMemMove()
: <a class="el" href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df">PxMemory.h</a>
<li>PxMemSet()
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/globals_func.html b/PhysX_3.4/Documentation/PhysXAPI/files/globals_func.html
index 6a1e06fa..4b2de263 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/globals_func.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/globals_func.html
@@ -202,7 +202,7 @@
<li>PxMax()
: <a class="el" href="group__foundation.html#g88c618b0512d00a0571e52a7d2a73516">PxMath.h</a>
<li>PxMemCopy()
-: <a class="el" href="group__foundation.html#g939562c42c614caac1aaba467f77d510">PxMemory.h</a>
+: <a class="el" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221">PxMemory.h</a>
<li>PxMemMove()
: <a class="el" href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df">PxMemory.h</a>
<li>PxMemSet()
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__common.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__common.html
index 9a3a279c..93a2b936 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/group__common.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__common.html
@@ -540,7 +540,7 @@ Objects can only be serialized or deserialized through a collection. For seriali
<p>
-<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__cooking.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__cooking.html
index 23280266..50032725 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/group__cooking.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__cooking.html
@@ -165,7 +165,7 @@ Returns true if the descriptor is valid.
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the current settings are valid </dd></dl>
-<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00084">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::data</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00068">PxMeshFlag::e16_BIT_INDICES</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00104">PxClothMeshDesc::flags</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00067">PxClothMeshDesc::invMasses</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00058">PxClothMeshDesc::points</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00099">PxClothMeshDesc::quads</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00052">PxStridedData::stride</a>, and <a class="el" href="PxClothMeshDesc_8h-source.html#l00083">PxClothMeshDesc::triangles</a>.</p>
+<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00085">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00054">PxStridedData::data</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00068">PxMeshFlag::e16_BIT_INDICES</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00104">PxClothMeshDesc::flags</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00067">PxClothMeshDesc::invMasses</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00058">PxClothMeshDesc::points</a>, <a class="el" href="PxClothMeshDesc_8h-source.html#l00099">PxClothMeshDesc::quads</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::stride</a>, and <a class="el" href="PxClothMeshDesc_8h-source.html#l00083">PxClothMeshDesc::triangles</a>.</p>
</div>
</div><p>
@@ -191,7 +191,7 @@ Returns true if the descriptor is valid.
<p>Reimplemented from <a class="el" href="group__geomutils.html#gd310f10473f98d5de012cba8a97ddd5d">PxSimpleTriangleMesh</a>.</p>
-<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00084">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00072">PxTypedStridedData&lt; TDataType &gt;::data</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::data</a>, <a class="el" href="PxTriangleMeshDesc_8h-source.html#l00074">PxTriangleMeshDesc::materialIndices</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00091">PxSimpleTriangleMesh::points</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00071">PxTypedStridedData&lt; TDataType &gt;::stride</a>, and <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00108">PxSimpleTriangleMesh::triangles</a>.</p>
+<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00085">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00073">PxTypedStridedData&lt; TDataType &gt;::data</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00054">PxStridedData::data</a>, <a class="el" href="PxTriangleMeshDesc_8h-source.html#l00074">PxTriangleMeshDesc::materialIndices</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00091">PxSimpleTriangleMesh::points</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00072">PxTypedStridedData&lt; TDataType &gt;::stride</a>, and <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00108">PxSimpleTriangleMesh::triangles</a>.</p>
</div>
</div><p>
@@ -215,7 +215,7 @@ Returns true if the descriptor is valid.
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the current settings are valid </dd></dl>
-<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00084">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::data</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00059">PxConvexFlag::e16_BIT_INDICES</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00068">PxConvexFlag::eCOMPUTE_CONVEX</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00129">PxConvexFlag::ePLANE_SHIFTING</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00199">PxConvexMeshDesc::flags</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00192">PxConvexMeshDesc::indices</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00170">PxConvexMeshDesc::points</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00180">PxConvexMeshDesc::polygons</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00225">PxConvexMeshDesc::quantizedCount</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00052">PxStridedData::stride</a>, and <a class="el" href="PxConvexMeshDesc_8h-source.html#l00214">PxConvexMeshDesc::vertexLimit</a>.</p>
+<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00085">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00054">PxStridedData::data</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00059">PxConvexFlag::e16_BIT_INDICES</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00068">PxConvexFlag::eCOMPUTE_CONVEX</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00129">PxConvexFlag::ePLANE_SHIFTING</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00199">PxConvexMeshDesc::flags</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00192">PxConvexMeshDesc::indices</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00170">PxConvexMeshDesc::points</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00180">PxConvexMeshDesc::polygons</a>, <a class="el" href="PxConvexMeshDesc_8h-source.html#l00225">PxConvexMeshDesc::quantizedCount</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::stride</a>, and <a class="el" href="PxConvexMeshDesc_8h-source.html#l00214">PxConvexMeshDesc::vertexLimit</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__foundation.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__foundation.html
index 2a89f813..f9d3cb15 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/group__foundation.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__foundation.html
@@ -476,9 +476,9 @@ PX_FORCE_INLINE float&nbsp;</td><td class="memItemRight" valign="bottom"><a clas
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g3b7937d1226ad04a370386837b538fe5">PxMemSet</a> (void *dest, PxI32 c, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the bytes of the provided buffer to the specified value. <a href="#g3b7937d1226ad04a370386837b538fe5"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g939562c42c614caac1aaba467f77d510">PxMemCopy</a> (void *dest, const void *src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221">PxMemCopy</a> (void *PX_RESTRICT dest, const void *PX_RESTRICT src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks must not overlap. <a href="#g939562c42c614caac1aaba467f77d510"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks must not overlap. <a href="#g7c7b1457c85506999cd4b11ade180221"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df">PxMemMove</a> (void *dest, const void *src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks can overlap. <a href="#g6c2e80e9cab7b72710ac62e537ad60df"></a><br></td></tr>
@@ -938,7 +938,7 @@ PX_ALIGN_PREFIX and PX_ALIGN_SUFFIX can be used for type alignment instead of al
<p>
-<p>Referenced by <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00139">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::addPair()</a>, <a class="el" href="PxTask_8h-source.html#l00174">physx::PxTask::addReference()</a>, <a class="el" href="PxContact_8h-source.html#l00522">PxContactStreamIterator::advanceToIndex()</a>, <a class="el" href="PxDefaultAllocator_8h-source.html#l00092">PxDefaultAllocator::allocate()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxBounds3_8h-source.html#l00424">PxBounds3::fattenSafe()</a>, <a class="el" href="PxTask_8h-source.html#l00156">physx::PxTask::finishBefore()</a>, <a class="el" href="PxGeometryHelpers_8h-source.html#l00182">PxGeometryHolder::get()</a>, <a class="el" href="PxQueryReport_8h-source.html#l00329">PxHitBuffer&lt; PxSweepHit &gt;::getAnyHit()</a>, <a class="el" href="PxBatchQueryDesc_8h-source.html#l00097">PxBatchQueryResult&lt; HitType &gt;::getAnyHit()</a>, <a class="el" href="PxMat44_8h-source.html#l00302">PxMat44::getBasis()</a>, <a class="el" href="PxBounds3_8h-source.html#l00381">PxBounds3::getCenter()</a>, <a class="el" href="PxBounds3_8h-source.html#l00399">PxBounds3::getDimensions()</a>, <a class="el" href="PxContact_8h-source.html#l00566">PxContactStreamIterator::getExtendedContact()</a>, <a class="el" href="PxBounds3_8h-source.html#l00393">PxBounds3::getExtents()</a>, <a class="el" href="PxTransform_8h-source.html#l00105">PxTransform::getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00186">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxSimulationStatistics_8h-source.html#l00198">PxSimulationStatistics::getNbBroadPhaseAdds()</a>, <a class="el" href="PxSimulationStatistics_8h-source.html#l00217">PxSimulationStatistics::getNbBroadPhaseRemoves()</a>, <a class="el" href="PxSimulationStatistics_8h-source.html#l00242">PxSimulationStatistics::getRbPairStats()</a>, <a class="el" href="PxQueryReport_8h-source.html#l00334">PxHitBuffer&lt; PxSweepHit &gt;::getTouch()</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00147">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::getYVal()</a>, <a class="el" href="PxBounds3_8h-source.html#l00322">PxBounds3::include()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00349">PxBounds3::intersects1D()</a>, <a class="el" href="PxBounds3_8h-source.html#l00336">PxBounds3::isEmpty()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxContact_8h-source.html#l00353">PxContactStreamIterator::nextContact()</a>, <a class="el" href="PxSimulationEventCallback_8h-source.html#l00208">PxContactPairExtraDataIterator::nextItemSet()</a>, <a class="el" href="PxContact_8h-source.html#l00325">PxContactStreamIterator::nextPatch()</a>, <a class="el" href="PxVec3_8h-source.html#l00324">PxVec3::normalizeFast()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00257">PxStrideIterator&lt; const PxVec3 &gt;::operator!=()</a>, <a class="el" href="PxTransform_8h-source.html#l00092">PxTransform::operator*()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00156">PxMassProperties::operator*()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00238">PxStrideIterator&lt; const PxVec3 &gt;::operator-()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00266">PxStrideIterator&lt; const PxVec3 &gt;::operator&lt;()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00284">PxStrideIterator&lt; const PxVec3 &gt;::operator&lt;=()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00248">PxStrideIterator&lt; const PxVec3 &gt;::operator==()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00275">PxStrideIterator&lt; const PxVec3 &gt;::operator&gt;()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00293">PxStrideIterator&lt; const PxVec3 &gt;::operator&gt;=()</a>, <a class="el" href="PxVec4_8h-source.html#l00133">PxVec4::operator[]()</a>, <a class="el" href="PxVec3_8h-source.html#l00112">PxVec3::operator[]()</a>, <a class="el" href="PxVec2_8h-source.html#l00110">PxVec2::operator[]()</a>, <a class="el" href="PxExtended_8h-source.html#l00238">PxExtendedVec3::operator[]()</a>, <a class="el" href="PxMath_8h-source.html#l00137">PxClamp()</a>, <a class="el" href="PxRepXSerializer_8h-source.html#l00119">PxCreateRepXObject()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00103">PxMeshScale::PxMeshScale()</a>, <a class="el" href="PxQuat_8h-source.html#l00088">PxQuat::PxQuat()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00107">PxStrideIterator&lt; const PxVec3 &gt;::PxStrideIterator()</a>, <a class="el" href="PxTransform_8h-source.html#l00067">PxTransform::PxTransform()</a>, <a class="el" href="PxSerializer_8h-source.html#l00196">PxSerializerDefaultAdapter&lt; T &gt;::registerReferences()</a>, <a class="el" href="PxTask_8h-source.html#l00144">physx::PxTask::release()</a>, <a class="el" href="PxTask_8h-source.html#l00184">physx::PxTask::removeReference()</a>, <a class="el" href="PxTransform_8h-source.html#l00123">PxTransform::rotate()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00226">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxTransform_8h-source.html#l00129">PxTransform::rotateInv()</a>, <a class="el" href="PxBounds3_8h-source.html#l00418">PxBounds3::scaleFast()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00245">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxBounds3_8h-source.html#l00411">PxBounds3::scaleSafe()</a>, <a class="el" href="PxTask_8h-source.html#l00272">physx::PxLightCpuTask::setContinuation()</a>, <a class="el" href="PxTask_8h-source.html#l00164">physx::PxTask::startAfter()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, <a class="el" href="PxTransform_8h-source.html#l00111">PxTransform::transform()</a>, <a class="el" href="PxBounds3_8h-source.html#l00449">PxBounds3::transformFast()</a>, <a class="el" href="PxTransform_8h-source.html#l00117">PxTransform::transformInv()</a>, <a class="el" href="PxBounds3_8h-source.html#l00443">PxBounds3::transformSafe()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00168">PxMassProperties::translate()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00140">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::addPair()</a>, <a class="el" href="PxTask_8h-source.html#l00174">physx::PxTask::addReference()</a>, <a class="el" href="PxContact_8h-source.html#l00522">PxContactStreamIterator::advanceToIndex()</a>, <a class="el" href="PxDefaultAllocator_8h-source.html#l00092">PxDefaultAllocator::allocate()</a>, <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxBounds3_8h-source.html#l00424">PxBounds3::fattenSafe()</a>, <a class="el" href="PxTask_8h-source.html#l00156">physx::PxTask::finishBefore()</a>, <a class="el" href="PxGeometryHelpers_8h-source.html#l00182">PxGeometryHolder::get()</a>, <a class="el" href="PxQueryReport_8h-source.html#l00329">PxHitBuffer&lt; PxSweepHit &gt;::getAnyHit()</a>, <a class="el" href="PxBatchQueryDesc_8h-source.html#l00097">PxBatchQueryResult&lt; HitType &gt;::getAnyHit()</a>, <a class="el" href="PxMat44_8h-source.html#l00302">PxMat44::getBasis()</a>, <a class="el" href="PxBounds3_8h-source.html#l00381">PxBounds3::getCenter()</a>, <a class="el" href="PxBounds3_8h-source.html#l00399">PxBounds3::getDimensions()</a>, <a class="el" href="PxContact_8h-source.html#l00566">PxContactStreamIterator::getExtendedContact()</a>, <a class="el" href="PxBounds3_8h-source.html#l00393">PxBounds3::getExtents()</a>, <a class="el" href="PxTransform_8h-source.html#l00105">PxTransform::getInverse()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00195">PxMassProperties::getMassSpaceInertia()</a>, <a class="el" href="PxSimulationStatistics_8h-source.html#l00198">PxSimulationStatistics::getNbBroadPhaseAdds()</a>, <a class="el" href="PxSimulationStatistics_8h-source.html#l00217">PxSimulationStatistics::getNbBroadPhaseRemoves()</a>, <a class="el" href="PxSimulationStatistics_8h-source.html#l00242">PxSimulationStatistics::getRbPairStats()</a>, <a class="el" href="PxQueryReport_8h-source.html#l00334">PxHitBuffer&lt; PxSweepHit &gt;::getTouch()</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00148">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::getYVal()</a>, <a class="el" href="PxBounds3_8h-source.html#l00322">PxBounds3::include()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00349">PxBounds3::intersects1D()</a>, <a class="el" href="PxBounds3_8h-source.html#l00336">PxBounds3::isEmpty()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxContact_8h-source.html#l00353">PxContactStreamIterator::nextContact()</a>, <a class="el" href="PxSimulationEventCallback_8h-source.html#l00208">PxContactPairExtraDataIterator::nextItemSet()</a>, <a class="el" href="PxContact_8h-source.html#l00325">PxContactStreamIterator::nextPatch()</a>, <a class="el" href="PxVec3_8h-source.html#l00324">PxVec3::normalizeFast()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00257">PxStrideIterator&lt; const PxVec3 &gt;::operator!=()</a>, <a class="el" href="PxTransform_8h-source.html#l00092">PxTransform::operator*()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00165">PxMassProperties::operator*()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00238">PxStrideIterator&lt; const PxVec3 &gt;::operator-()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00266">PxStrideIterator&lt; const PxVec3 &gt;::operator&lt;()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00284">PxStrideIterator&lt; const PxVec3 &gt;::operator&lt;=()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00248">PxStrideIterator&lt; const PxVec3 &gt;::operator==()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00275">PxStrideIterator&lt; const PxVec3 &gt;::operator&gt;()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00293">PxStrideIterator&lt; const PxVec3 &gt;::operator&gt;=()</a>, <a class="el" href="PxVec4_8h-source.html#l00133">PxVec4::operator[]()</a>, <a class="el" href="PxVec3_8h-source.html#l00112">PxVec3::operator[]()</a>, <a class="el" href="PxVec2_8h-source.html#l00110">PxVec2::operator[]()</a>, <a class="el" href="PxExtended_8h-source.html#l00238">PxExtendedVec3::operator[]()</a>, <a class="el" href="PxMath_8h-source.html#l00137">PxClamp()</a>, <a class="el" href="PxRepXSerializer_8h-source.html#l00119">PxCreateRepXObject()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMeshScale_8h-source.html#l00103">PxMeshScale::PxMeshScale()</a>, <a class="el" href="PxQuat_8h-source.html#l00088">PxQuat::PxQuat()</a>, <a class="el" href="PxStrideIterator_8h-source.html#l00107">PxStrideIterator&lt; const PxVec3 &gt;::PxStrideIterator()</a>, <a class="el" href="PxTransform_8h-source.html#l00067">PxTransform::PxTransform()</a>, <a class="el" href="PxSerializer_8h-source.html#l00196">PxSerializerDefaultAdapter&lt; T &gt;::registerReferences()</a>, <a class="el" href="PxTask_8h-source.html#l00144">physx::PxTask::release()</a>, <a class="el" href="PxTask_8h-source.html#l00184">physx::PxTask::removeReference()</a>, <a class="el" href="PxTransform_8h-source.html#l00123">PxTransform::rotate()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00235">PxMassProperties::rotateInertia()</a>, <a class="el" href="PxTransform_8h-source.html#l00129">PxTransform::rotateInv()</a>, <a class="el" href="PxBounds3_8h-source.html#l00418">PxBounds3::scaleFast()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00254">PxMassProperties::scaleInertia()</a>, <a class="el" href="PxBounds3_8h-source.html#l00411">PxBounds3::scaleSafe()</a>, <a class="el" href="PxTask_8h-source.html#l00272">physx::PxLightCpuTask::setContinuation()</a>, <a class="el" href="PxTask_8h-source.html#l00164">physx::PxTask::startAfter()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, <a class="el" href="PxTransform_8h-source.html#l00111">PxTransform::transform()</a>, <a class="el" href="PxBounds3_8h-source.html#l00449">PxBounds3::transformFast()</a>, <a class="el" href="PxTransform_8h-source.html#l00117">PxTransform::transformInv()</a>, <a class="el" href="PxBounds3_8h-source.html#l00443">PxBounds3::transformSafe()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00177">PxMassProperties::translate()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -3114,7 +3114,7 @@ template&lt;typename enumtype, typename storagetype &gt; </div>
checks that the AABB values describe a valid configuration.
<p>References <a class="el" href="PxBounds3_8h-source.html#l00273">PxBounds3::isFinite()</a>, <a class="el" href="PxBounds3_8h-source.html#l00260">PxBounds3::maximum</a>, <a class="el" href="PxBounds3_8h-source.html#l00260">PxBounds3::minimum</a>, <a class="el" href="PxBounds3_8h-source.html#l00046">PX_MAX_BOUNDS_EXTENTS</a>, <a class="el" href="PxVec3_8h-source.html#l00380">PxVec3::x</a>, <a class="el" href="PxVec3_8h-source.html#l00380">PxVec3::y</a>, and <a class="el" href="PxVec3_8h-source.html#l00380">PxVec3::z</a>.</p>
-<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxBounds3_8h-source.html#l00424">PxBounds3::fattenSafe()</a>, <a class="el" href="PxBounds3_8h-source.html#l00381">PxBounds3::getCenter()</a>, <a class="el" href="PxBounds3_8h-source.html#l00399">PxBounds3::getDimensions()</a>, <a class="el" href="PxBounds3_8h-source.html#l00393">PxBounds3::getExtents()</a>, <a class="el" href="PxBounds3_8h-source.html#l00322">PxBounds3::include()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00349">PxBounds3::intersects1D()</a>, <a class="el" href="PxBounds3_8h-source.html#l00336">PxBounds3::isEmpty()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00932">PxSceneDesc::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00418">PxBounds3::scaleFast()</a>, <a class="el" href="PxBounds3_8h-source.html#l00411">PxBounds3::scaleSafe()</a>, <a class="el" href="PxBounds3_8h-source.html#l00449">PxBounds3::transformFast()</a>, and <a class="el" href="PxBounds3_8h-source.html#l00443">PxBounds3::transformSafe()</a>.</p>
+<p>Referenced by <a class="el" href="PxBounds3_8h-source.html#l00355">PxBounds3::contains()</a>, <a class="el" href="PxBounds3_8h-source.html#l00431">PxBounds3::fattenFast()</a>, <a class="el" href="PxBounds3_8h-source.html#l00424">PxBounds3::fattenSafe()</a>, <a class="el" href="PxBounds3_8h-source.html#l00381">PxBounds3::getCenter()</a>, <a class="el" href="PxBounds3_8h-source.html#l00399">PxBounds3::getDimensions()</a>, <a class="el" href="PxBounds3_8h-source.html#l00393">PxBounds3::getExtents()</a>, <a class="el" href="PxBounds3_8h-source.html#l00322">PxBounds3::include()</a>, <a class="el" href="PxBounds3_8h-source.html#l00342">PxBounds3::intersects()</a>, <a class="el" href="PxBounds3_8h-source.html#l00349">PxBounds3::intersects1D()</a>, <a class="el" href="PxBounds3_8h-source.html#l00336">PxBounds3::isEmpty()</a>, <a class="el" href="PxBounds3_8h-source.html#l00363">PxBounds3::isInside()</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00922">PxSceneDesc::isValid()</a>, <a class="el" href="PxBounds3_8h-source.html#l00418">PxBounds3::scaleFast()</a>, <a class="el" href="PxBounds3_8h-source.html#l00411">PxBounds3::scaleSafe()</a>, <a class="el" href="PxBounds3_8h-source.html#l00449">PxBounds3::transformFast()</a>, and <a class="el" href="PxBounds3_8h-source.html#l00443">PxBounds3::transformSafe()</a>.</p>
</div>
</div><p>
@@ -4630,7 +4630,7 @@ returns true if the passed number is a finite floating point number as opposed t
returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc.
<p>
-<p>Referenced by <a class="el" href="PxVec4_8h-source.html#l00177">PxVec4::isFinite()</a>, <a class="el" href="PxVec3_8h-source.html#l00155">PxVec3::isFinite()</a>, <a class="el" href="PxVec2_8h-source.html#l00154">PxVec2::isFinite()</a>, <a class="el" href="PxQuat_8h-source.html#l00124">PxQuat::isFinite()</a>, <a class="el" href="PxExtended_8h-source.html#l00103">PxExtendedVec3::isFinite()</a>, <a class="el" href="PxSphereGeometry_8h-source.html#l00076">PxSphereGeometry::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00462">PxJointLimitCone::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00373">PxJointAngularLimitPair::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00297">PxJointLinearLimitPair::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00220">PxJointLinearLimit::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00141">PxJointLimitParameters::isValid()</a>, <a class="el" href="PxHeightFieldGeometry_8h-source.html#l00124">PxHeightFieldGeometry::isValid()</a>, <a class="el" href="PxD6Joint_8h-source.html#l00197">PxD6JointDrive::isValid()</a>, <a class="el" href="PxCapsuleGeometry_8h-source.html#l00092">PxCapsuleGeometry::isValid()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00156">PxMassProperties::operator*()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00282">PxMassProperties::sum()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00204">PxMassProperties::translateInertia()</a>.</p>
+<p>Referenced by <a class="el" href="PxVec4_8h-source.html#l00177">PxVec4::isFinite()</a>, <a class="el" href="PxVec3_8h-source.html#l00155">PxVec3::isFinite()</a>, <a class="el" href="PxVec2_8h-source.html#l00154">PxVec2::isFinite()</a>, <a class="el" href="PxQuat_8h-source.html#l00124">PxQuat::isFinite()</a>, <a class="el" href="PxExtended_8h-source.html#l00103">PxExtendedVec3::isFinite()</a>, <a class="el" href="PxSphereGeometry_8h-source.html#l00076">PxSphereGeometry::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00462">PxJointLimitCone::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00373">PxJointAngularLimitPair::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00297">PxJointLinearLimitPair::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00220">PxJointLinearLimit::isValid()</a>, <a class="el" href="PxJointLimit_8h-source.html#l00141">PxJointLimitParameters::isValid()</a>, <a class="el" href="PxHeightFieldGeometry_8h-source.html#l00124">PxHeightFieldGeometry::isValid()</a>, <a class="el" href="PxD6Joint_8h-source.html#l00197">PxD6JointDrive::isValid()</a>, <a class="el" href="PxCapsuleGeometry_8h-source.html#l00092">PxCapsuleGeometry::isValid()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00165">PxMassProperties::operator*()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00083">PxMassProperties::PxMassProperties()</a>, <a class="el" href="PxMassProperties_8h-source.html#l00291">PxMassProperties::sum()</a>, and <a class="el" href="PxMassProperties_8h-source.html#l00213">PxMassProperties::translateInertia()</a>.</p>
</div>
</div><p>
@@ -4788,20 +4788,20 @@ The return value is the greater of the two specified values.
</div>
</div><p>
-<a class="anchor" name="g939562c42c614caac1aaba467f77d510"></a><!-- doxytag: member="PxMemory.h::PxMemCopy" ref="g939562c42c614caac1aaba467f77d510" args="(void *dest, const void *src, PxU32 count)" -->
+<a class="anchor" name="g7c7b1457c85506999cd4b11ade180221"></a><!-- doxytag: member="PxMemory.h::PxMemCopy" ref="g7c7b1457c85506999cd4b11ade180221" args="(void *PX_RESTRICT dest, const void *PX_RESTRICT src, PxU32 count)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">PX_FORCE_INLINE void* PxMemCopy </td>
<td>(</td>
- <td class="paramtype">void *&nbsp;</td>
+ <td class="paramtype">void *PX_RESTRICT&nbsp;</td>
<td class="paramname"> <em>dest</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
- <td class="paramtype">const void *&nbsp;</td>
+ <td class="paramtype">const void *PX_RESTRICT&nbsp;</td>
<td class="paramname"> <em>src</em>, </td>
</tr>
<tr>
@@ -4832,7 +4832,7 @@ Copies the bytes of one memory block to another. The memory blocks must not over
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Pointer to destination memory block </dd></dl>
-<p>Referenced by <a class="el" href="PxSimulationEventCallback_8h-source.html#l00680">PxContactPair::bufferContacts()</a>.</p>
+<p>Referenced by <a class="el" href="PxSimulationEventCallback_8h-source.html#l00680">PxContactPair::bufferContacts()</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00133">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::operator=()</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00117">PxFixedSizeLookupTable&lt; eMAX_NB_ENGINE_TORQUE_CURVE_ENTRIES &gt;::PxFixedSizeLookupTable()</a>.</p>
</div>
</div><p>
@@ -4870,7 +4870,7 @@ Copies the bytes of one memory block to another. The memory blocks must not over
<p>
Copies the bytes of one memory block to another. The memory blocks can overlap.
<p>
-<dl class="note" compact><dt><b>Note:</b></dt><dd>Use <a class="el" href="group__foundation.html#g939562c42c614caac1aaba467f77d510" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a> if memory blocks do not overlap.</dd></dl>
+<dl class="note" compact><dt><b>Note:</b></dt><dd>Use <a class="el" href="group__foundation.html#g7c7b1457c85506999cd4b11ade180221" title="Copies the bytes of one memory block to another. The memory blocks must not overlap...">PxMemCopy</a> if memory blocks do not overlap.</dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"></td><td valign="top"><em>dest</em>&nbsp;</td><td>Pointer to block of memory to copy to. </td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__geomutils.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__geomutils.html
index a8786e02..0c4dd7e6 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/group__geomutils.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__geomutils.html
@@ -469,7 +469,7 @@ returns true if the current settings are valid
<p>Reimplemented in <a class="el" href="group__cooking.html#gb15c89f8d8d8723d3697cce47ef24b01">PxTriangleMeshDesc</a>.</p>
-<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00084">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::data</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00068">PxMeshFlag::e16_BIT_INDICES</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00113">PxSimpleTriangleMesh::flags</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00091">PxSimpleTriangleMesh::points</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00052">PxStridedData::stride</a>, and <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00108">PxSimpleTriangleMesh::triangles</a>.</p>
+<p>References <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00085">PxBoundedData::count</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00054">PxStridedData::data</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00068">PxMeshFlag::e16_BIT_INDICES</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00113">PxSimpleTriangleMesh::flags</a>, <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00091">PxSimpleTriangleMesh::points</a>, <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::stride</a>, and <a class="el" href="PxSimpleTriangleMesh_8h-source.html#l00108">PxSimpleTriangleMesh::triangles</a>.</p>
</div>
</div><p>
@@ -543,7 +543,7 @@ Returns true if the descriptor is valid.
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the current settings are valid. </dd></dl>
-<p>References <a class="el" href="PxHeightFieldDesc_8h-source.html#l00143">PxHeightFieldDesc::convexEdgeThreshold</a>, <a class="el" href="PxHeightFieldFlag_8h-source.html#l00145">PxHeightFieldFlag::eNO_BOUNDARY_EDGES</a>, <a class="el" href="PxHeightFieldFlag_8h-source.html#l00072">PxHeightFieldFormat::eS16_TM</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00152">PxHeightFieldDesc::flags</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00088">PxHeightFieldDesc::format</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00077">PxHeightFieldDesc::nbColumns</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00067">PxHeightFieldDesc::nbRows</a>, <a class="el" href="PxBounds3_8h-source.html#l00046">PX_MAX_BOUNDS_EXTENTS</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00108">PxHeightFieldDesc::samples</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00052">PxStridedData::stride</a>.</p>
+<p>References <a class="el" href="PxHeightFieldDesc_8h-source.html#l00143">PxHeightFieldDesc::convexEdgeThreshold</a>, <a class="el" href="PxHeightFieldFlag_8h-source.html#l00145">PxHeightFieldFlag::eNO_BOUNDARY_EDGES</a>, <a class="el" href="PxHeightFieldFlag_8h-source.html#l00072">PxHeightFieldFormat::eS16_TM</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00152">PxHeightFieldDesc::flags</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00088">PxHeightFieldDesc::format</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00077">PxHeightFieldDesc::nbColumns</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00067">PxHeightFieldDesc::nbRows</a>, <a class="el" href="PxBounds3_8h-source.html#l00046">PX_MAX_BOUNDS_EXTENTS</a>, <a class="el" href="PxHeightFieldDesc_8h-source.html#l00108">PxHeightFieldDesc::samples</a>, and <a class="el" href="PxCoreUtilityTypes_8h-source.html#l00053">PxStridedData::stride</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__physics.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__physics.html
index c1738e0a..a8e7fdbb 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/group__physics.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__physics.html
@@ -1837,7 +1837,7 @@ Returns true if the descriptor is valid.
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>true if the current settings are valid. </dd></dl>
-<p>References <a class="el" href="PxSceneDesc_8h-source.html#l00620">PxSceneDesc::bounceThresholdVelocity</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00646">PxSceneDesc::ccdMaxSeparation</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00772">PxSceneDesc::contactReportStreamBufferSize</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00660">PxSceneDesc::cpuDispatcher</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00700">PxSceneDesc::dynamicTreeRebuildRateHint</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00187">PxSceneFlag::eADAPTIVE_FORCE</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00072">PxPruningStructureType::eDYNAMIC_AABB_TREE</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00272">PxSceneFlag::eENABLE_STABILIZATION</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00073">PxPruningStructureType::eSTATIC_AABB_TREE</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00558">PxSceneDesc::filterShader</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00538">PxSceneDesc::filterShaderData</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00547">PxSceneDesc::filterShaderDataSize</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00653">PxSceneDesc::flags</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00635">PxSceneDesc::frictionOffsetThreshold</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00824">PxSceneDesc::gpuMaxNumPartitions</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00436">PxSceneLimits::isValid()</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00596">PxSceneDesc::limits</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00757">PxSceneDesc::maxNbContactDataBlocks</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00737">PxSceneDesc::nbContactDataBlocks</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00810">PxSceneDesc::sanityBounds</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00676">PxSceneDesc::staticStructure</a>, and <a class="el" href="PxSceneDesc_8h-source.html#l00798">PxSceneDesc::wakeCounterResetValue</a>.</p>
+<p>References <a class="el" href="PxSceneDesc_8h-source.html#l00618">PxSceneDesc::bounceThresholdVelocity</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00644">PxSceneDesc::ccdMaxSeparation</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00770">PxSceneDesc::contactReportStreamBufferSize</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00658">PxSceneDesc::cpuDispatcher</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00698">PxSceneDesc::dynamicTreeRebuildRateHint</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00187">PxSceneFlag::eADAPTIVE_FORCE</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00072">PxPruningStructureType::eDYNAMIC_AABB_TREE</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00272">PxSceneFlag::eENABLE_STABILIZATION</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00073">PxPruningStructureType::eSTATIC_AABB_TREE</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00557">PxSceneDesc::filterShader</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00537">PxSceneDesc::filterShaderData</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00546">PxSceneDesc::filterShaderDataSize</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00651">PxSceneDesc::flags</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00633">PxSceneDesc::frictionOffsetThreshold</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00817">PxSceneDesc::gpuMaxNumPartitions</a>, <a class="el" href="PxBounds3_8h-source.html#l00467">PxBounds3::isValid()</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00436">PxSceneLimits::isValid()</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00595">PxSceneDesc::limits</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00755">PxSceneDesc::maxNbContactDataBlocks</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00735">PxSceneDesc::nbContactDataBlocks</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00806">PxSceneDesc::sanityBounds</a>, <a class="el" href="PxSceneDesc_8h-source.html#l00674">PxSceneDesc::staticStructure</a>, and <a class="el" href="PxSceneDesc_8h-source.html#l00795">PxSceneDesc::wakeCounterResetValue</a>.</p>
</div>
</div><p>
@@ -1863,7 +1863,7 @@ Returns true if the descriptor is valid.
<p>References <a class="el" href="PxSceneDesc_8h-source.html#l00397">PxSceneLimits::maxNbRegions</a>.</p>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00932">PxSceneDesc::isValid()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00922">PxSceneDesc::isValid()</a>.</p>
</div>
</div><p>
@@ -2375,7 +2375,7 @@ constructor sets to default.
</dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g8039bfec65da68b2294a97175ddb2c66" title="Creates an instance of the physics SDK.">PxCreatePhysics()</a> <a class="el" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a> <a class="el" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34" title="A contact with a relative velocity below this will not bounce. A typical value for...">bounceThresholdVelocity</a> <a class="el" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf" title="A threshold of contact separation distance used to decide if a contact point will...">frictionOffsetThreshold</a> </dd></dl>
-<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00927">PxSceneDesc::setToDefault()</a>.</p>
+<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00917">PxSceneDesc::setToDefault()</a>.</p>
</div>
</div><p>
@@ -2428,7 +2428,7 @@ constructor sets to default
</dl>
<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="group__physics.html#g8039bfec65da68b2294a97175ddb2c66" title="Creates an instance of the physics SDK.">PxCreatePhysics()</a> <a class="el" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are...">PxTolerancesScale</a> <a class="el" href="classPxSceneDesc.html#bc7769532392c8e47ec4580677145e34" title="A contact with a relative velocity below this will not bounce. A typical value for...">bounceThresholdVelocity</a> <a class="el" href="classPxSceneDesc.html#f707e0c97624aaf6fa9ab2e82aadbecf" title="A threshold of contact separation distance used to decide if a contact point will...">frictionOffsetThreshold</a> </dd></dl>
-<p>References <a class="el" href="PxSceneDesc_8h-source.html#l00881">PxSceneDesc::PxSceneDesc()</a>.</p>
+<p>References <a class="el" href="PxSceneDesc_8h-source.html#l00872">PxSceneDesc::PxSceneDesc()</a>.</p>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/group__pvd.html b/PhysX_3.4/Documentation/PhysXAPI/files/group__pvd.html
index 89a60ff1..086fcd1e 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/group__pvd.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/group__pvd.html
@@ -33,10 +33,10 @@ Collaboration diagram for Pvd:</div>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxPvdSceneFlag.html">PxPvdSceneFlag</a></td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">PVD scene Flags. <a href="structPxPvdSceneFlag.html#_details">More...</a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">PVD scene Flags. They are disabled by default, and only works if <a class="el" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf" title="Send debugging information to PVD.">PxPvdInstrumentationFlag::eDEBUG</a> is set. <a href="structPxPvdSceneFlag.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxPvdSceneClient.html">PxPvdSceneClient</a></td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates. <a href="classPxPvdSceneClient.html#_details">More...</a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Special client for <a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a>. It provides access to the <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. It also provides simple user debug services that associated scene position such as immediate rendering and camera updates. <a href="classPxPvdSceneClient.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxPvdInstrumentationFlag.html">PxPvdInstrumentationFlag</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">types of instrumentation that PVD can do. <a href="structPxPvdInstrumentationFlag.html#_details">More...</a><br></td></tr>
@@ -53,7 +53,7 @@ Collaboration diagram for Pvd:</div>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak">
&lt; <a class="el" href="structPxPvdSceneFlag.html#fa6d3e9f667028233457051fe78042bd">PxPvdSceneFlag::Enum</a>, PxU8 &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__pvd.html#g23ddab69994886fb588a139635bff64b">PxPvdSceneFlags</a></td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bitfield that contains a set of raised flags defined in <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>. <a href="#g23ddab69994886fb588a139635bff64b"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bitfield that contains a set of raised flags defined in <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>. <a href="#g23ddab69994886fb588a139635bff64b"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak">
&lt; <a class="el" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">PxPvdInstrumentationFlag::Enum</a>, <br class="typebreak">
uint8_t &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__pvd.html#g4e8b7695b7145523688243b39da116c9">PxPvdInstrumentationFlags</a></td></tr>
@@ -103,9 +103,9 @@ Bitfield that contains a set of raised flags defined in <a class="el" href="stru
<div class="memdoc">
<p>
-Bitfield that contains a set of raised flags defined in <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a>.
+Bitfield that contains a set of raised flags defined in <a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a>.
<p>
-<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags.">PxPvdSceneFlag</a> </dd></dl>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG...">PxPvdSceneFlag</a> </dd></dl>
</div>
</div><p>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/index.hhc b/PhysX_3.4/Documentation/PhysXAPI/files/index.hhc
index c8b33b8c..d8616c57 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/index.hhc
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/index.hhc
@@ -490,7 +490,7 @@
<LI><OBJECT type="text/sitemap"><param name="Name" value="PxMakeIterator"><param name="Local" value="group__foundation.html#ge1d59ca4a70bf27f9146d7f88b6e7c6a"><param name="ImageNumber" value="11"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Name" value="PxMax"><param name="Local" value="group__foundation.html#g026c005ccf0e10cc78e9e285809491d2"><param name="ImageNumber" value="11"></OBJECT>
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+ <LI><OBJECT type="text/sitemap"><param name="Name" value="PxMemCopy"><param name="Local" value="group__foundation.html#g7c7b1457c85506999cd4b11ade180221"><param name="ImageNumber" value="11"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Name" value="PxMemMove"><param name="Local" value="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df"><param name="ImageNumber" value="11"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Name" value="PxMemSet"><param name="Local" value="group__foundation.html#g3b7937d1226ad04a370386837b538fe5"><param name="ImageNumber" value="11"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Name" value="PxMemZero"><param name="Local" value="group__foundation.html#gfb73e468103692a6e33a2bb86ef78293"><param name="ImageNumber" value="11"></OBJECT>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/index.hhk b/PhysX_3.4/Documentation/PhysXAPI/files/index.hhk
index 7563157c..85bbc963 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/index.hhk
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/index.hhk
@@ -1559,7 +1559,7 @@
<LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#ge43dc1649f209f1142a57cf14b200ad2"><param name="Name" value="PxLog"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#ge1d59ca4a70bf27f9146d7f88b6e7c6a"><param name="Name" value="PxMakeIterator"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#g88c618b0512d00a0571e52a7d2a73516"><param name="Name" value="PxMax"></OBJECT>
- <LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#g939562c42c614caac1aaba467f77d510"><param name="Name" value="PxMemCopy"></OBJECT>
+ <LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#g7c7b1457c85506999cd4b11ade180221"><param name="Name" value="PxMemCopy"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df"><param name="Name" value="PxMemMove"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#g3b7937d1226ad04a370386837b538fe5"><param name="Name" value="PxMemSet"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#gfb73e468103692a6e33a2bb86ef78293"><param name="Name" value="PxMemZero"></OBJECT>
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</UL>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxVehicleDifferentialNWData.html#d6ce03b73ade4456d46790901e2ba011"><param name="Name" value="getIsDrivenWheel"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxVehicleWheelsSimData.html#94bfd795342d30a24d76ded54fca509a"><param name="Name" value="getIsWheelDisabled"></OBJECT>
- <LI><OBJECT type="text/sitemap"><param name="Local" value="classPxRigidDynamic.html#0093496190cba1cf63ce9c5c78766201"><param name="Name" value="getKinematicTarget"></OBJECT>
+ <LI><OBJECT type="text/sitemap"><param name="Local" value="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b"><param name="Name" value="getKinematicTarget"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxVehicleAutoBoxData.html#15e62c013c05a2e492ab81144fb32e5c"><param name="Name" value="getLatency"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxDefaultFileInputData.html#a62b6c699d8f741f52e105a44a5ffe2a"><param name="Name" value="getLength"></OBJECT>
<UL>
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<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxCloth.html#809f2a3c0093778728ffec589daac1b2"><param name="Name" value="getVirtualParticles"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxCloth.html#f07fe823f8c077967af39557b9acd140"><param name="Name" value="getVirtualParticleWeights"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxParticleFluid.html#b75d9cc1304f3a9074bb6291215bad8c"><param name="Name" value="getViscosity"></OBJECT>
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+ <LI><OBJECT type="text/sitemap"><param name="Local" value="classPxScene.html#aab5854538e05abbe83c485e9d3ec082"><param name="Name" value="getVisualizationCullingBox"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxScene.html#7c036458140a45b23facb9cf2a9cdb84"><param name="Name" value="getVisualizationParameter"></OBJECT>
<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxArticulation.html#9e7c111d4f17746b2b6686a2f5393e7e"><param name="Name" value="getWakeCounter"></OBJECT>
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- <LI><OBJECT type="text/sitemap"><param name="Local" value="group__foundation.html#g939562c42c614caac1aaba467f77d510"><param name="Name" value="PxMemCopy"></OBJECT>
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@@ -9101,7 +9101,7 @@
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<LI><OBJECT type="text/sitemap"><param name="Local" value="classPxRigidDynamic.html#8402fd801e4ce9f6ee2a1fb3e80721dc"><param name="Name" value="getConcreteTypeName"></OBJECT>
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+ <LI><OBJECT type="text/sitemap"><param name="Local" value="classPxRigidDynamic.html#3b6ed86370cfd04958ca7e1c637e310b"><param name="Name" value="getKinematicTarget"></OBJECT>
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/inherits.html b/PhysX_3.4/Documentation/PhysXAPI/files/inherits.html
index 21905d52..cbd8abc4 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/inherits.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/inherits.html
@@ -633,7 +633,7 @@
<area shape="rect" href="classPxPvdSceneClient.html" title="Special client for PxScene. It provides access to the PxPvdSceneFlag. It also provides..." alt="PxPvdSceneClient" coords="17,5,137,26"></map></td></tr>
<tr><td><img src="inherit__graph__203.png" border="0" alt="" usemap="#PxPvdSceneFlag_map">
<map name="PxPvdSceneFlag_map">
-<area shape="rect" href="structPxPvdSceneFlag.html" title="PVD scene Flags." alt="PxPvdSceneFlag" coords="17,5,127,26"></map></td></tr>
+<area shape="rect" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG..." alt="PxPvdSceneFlag" coords="17,5,127,26"></map></td></tr>
<tr><td><img src="inherit__graph__204.png" border="0" alt="" usemap="#PxPvdTransport_map">
<map name="PxPvdTransport_map">
<area shape="rect" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class..." alt="PxPvdTransport" coords="19,5,120,26"></map></td></tr>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxPvdSceneFlag.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxPvdSceneFlag.html
index e310d374..e523b968 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/structPxPvdSceneFlag.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxPvdSceneFlag.html
@@ -22,7 +22,7 @@
<h1>PxPvdSceneFlag Struct Reference<br>
<small>
[<a class="el" href="group__pvd.html">Pvd</a>]</small>
-</h1><!-- doxytag: class="PxPvdSceneFlag" -->PVD scene Flags.
+</h1><!-- doxytag: class="PxPvdSceneFlag" -->PVD scene Flags. They are disabled by default, and only works if <a class="el" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf" title="Send debugging information to PVD.">PxPvdInstrumentationFlag::eDEBUG</a> is set.
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="PxPvdSceneClient_8h-source.html">PxPvdSceneClient.h</a>&gt;</code>
@@ -43,7 +43,7 @@
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
-PVD scene Flags. <hr><h2>Member Enumeration Documentation</h2>
+PVD scene Flags. They are disabled by default, and only works if <a class="el" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf" title="Send debugging information to PVD.">PxPvdInstrumentationFlag::eDEBUG</a> is set. <hr><h2>Member Enumeration Documentation</h2>
<a class="anchor" name="fa6d3e9f667028233457051fe78042bd"></a><!-- doxytag: member="PxPvdSceneFlag::Enum" ref="fa6d3e9f667028233457051fe78042bd" args="" -->
<div class="memitem">
<div class="memproto">
@@ -61,9 +61,9 @@ PVD scene Flags. <hr><h2>Member Enumeration Documentation</h2>
<tr><td valign="top"><em><a class="anchor" name="fa6d3e9f667028233457051fe78042bd763257fd0af12ca672fd4ed15b1454a7"></a><!-- doxytag: member="eTRANSMIT_CONTACTS" ref="fa6d3e9f667028233457051fe78042bd763257fd0af12ca672fd4ed15b1454a7" args="" -->eTRANSMIT_CONTACTS</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" name="fa6d3e9f667028233457051fe78042bd3ed9ad4d1417f0a21890863151cd8479"></a><!-- doxytag: member="eTRANSMIT_SCENEQUERIES" ref="fa6d3e9f667028233457051fe78042bd3ed9ad4d1417f0a21890863151cd8479" args="" -->eTRANSMIT_SCENEQUERIES</em>&nbsp;</td><td>
-Transmits contact stream to PVD. Disabled by default. </td></tr>
+Transmits contact stream to PVD. </td></tr>
<tr><td valign="top"><em><a class="anchor" name="fa6d3e9f667028233457051fe78042bd5ba8a26fb095e8aae8b44458dbc62e90"></a><!-- doxytag: member="eTRANSMIT_CONSTRAINTS" ref="fa6d3e9f667028233457051fe78042bd5ba8a26fb095e8aae8b44458dbc62e90" args="" -->eTRANSMIT_CONSTRAINTS</em>&nbsp;</td><td>
-Transmits scene query stream to PVD. Disabled by default. </td></tr>
+Transmits scene query stream to PVD. </td></tr>
</table>
</dl>
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/tree.html b/PhysX_3.4/Documentation/PhysXAPI/files/tree.html
index 6681c606..ee597601 100644
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@@ -547,7 +547,7 @@
<p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="group__foundation.html#ge1d59ca4a70bf27f9146d7f88b6e7c6a" target="basefrm">PxMakeIterator</a></p>
<p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="group__foundation.html#g026c005ccf0e10cc78e9e285809491d2" target="basefrm">PxMax</a></p>
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<p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="group__foundation.html#g3b7937d1226ad04a370386837b538fe5" target="basefrm">PxMemSet</a></p>
<p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="group__foundation.html#gfb73e468103692a6e33a2bb86ef78293" target="basefrm">PxMemZero</a></p>