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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMemory.h File Reference</title>
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<h1>PxMemory.h File Reference</h1><code>#include "<a class="el" href="Px_8h-source.html">foundation/Px.h</a>"</code><br>
<code>#include "<a class="el" href="PxIntrinsics_8h-source.html">foundation/PxIntrinsics.h</a>"</code><br>
<code>#include "<a class="el" href="PxSimpleTypes_8h-source.html">foundation/PxSimpleTypes.h</a>"</code><br>
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Include dependency graph for PxMemory.h:</div>
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<area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="173,85,272,107"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="7,155,183,176"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="296,85,443,107"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="236,224,412,245"></map>
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This graph shows which files directly or indirectly include this file:</div>
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<area shape="rect" href="PxSimulationEventCallback_8h.html" title="PxSimulationEventCallback.h" alt="PxSimulationEventCallback.h" coords="7,155,183,176"><area shape="rect" href="PxVehicleComponents_8h.html" title="PxVehicleComponents.h" alt="PxVehicleComponents.h" coords="455,86,607,107"><area shape="rect" href="PxVehicleUpdate_8h.html" title="PxVehicleUpdate.h" alt="PxVehicleUpdate.h" coords="889,363,1007,384"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="511,432,609,454"><area shape="rect" href="PxVehicleDrive_8h.html" title="PxVehicleDrive.h" alt="PxVehicleDrive.h" coords="308,224,415,246"><area shape="rect" href="PxVehicleDrive4W_8h.html" title="PxVehicleDrive4W.h" alt="PxVehicleDrive4W.h" coords="521,294,647,315"><area shape="rect" href="PxVehicleDriveTank_8h.html" title="PxVehicleDriveTank.h" alt="PxVehicleDriveTank.h" coords="159,294,295,315"><area shape="rect" href="PxVehicleDriveNW_8h.html" title="PxVehicleDriveNW.h" alt="PxVehicleDriveNW.h" coords="369,294,497,315"><area shape="rect" href="PxVehicleWheels_8h.html" title="PxVehicleWheels.h" alt="PxVehicleWheels.h" coords="469,155,592,176"><area shape="rect" href="PxVehicleNoDrive_8h.html" title="PxVehicleNoDrive.h" alt="PxVehicleNoDrive.h" coords="692,224,815,246"><area shape="rect" href="PxVehicleUtilControl_8h.html" title="PxVehicleUtilControl.h" alt="PxVehicleUtilControl.h" coords="440,363,576,384"></map>
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<a href="PxMemory_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#gfb73e468103692a6e33a2bb86ef78293">PxMemZero</a> (void *dest, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Sets the bytes of the provided buffer to zero. <a href="group__foundation.html#gfb73e468103692a6e33a2bb86ef78293"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g3b7937d1226ad04a370386837b538fe5">PxMemSet</a> (void *dest, PxI32 c, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Sets the bytes of the provided buffer to the specified value. <a href="group__foundation.html#g3b7937d1226ad04a370386837b538fe5"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g939562c42c614caac1aaba467f77d510">PxMemCopy</a> (void *dest, const void *src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks must not overlap. <a href="group__foundation.html#g939562c42c614caac1aaba467f77d510"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_FORCE_INLINE void * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df">PxMemMove</a> (void *dest, const void *src, <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> count)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Copies the bytes of one memory block to another. The memory blocks can overlap. <a href="group__foundation.html#g6c2e80e9cab7b72710ac62e537ad60df"></a><br></td></tr>
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