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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/iofx/include/IofxSceneGPU.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/iofx/include/IofxSceneGPU.h')
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __IOFX_SCENE_GPU_H__
+#define __IOFX_SCENE_GPU_H__
+
+#if ENABLE_TEST
+#include "IofxTestScene.h"
+#define IOFX_SCENE IofxTestScene
+#else
+#include "IofxScene.h"
+#define IOFX_SCENE IofxScene
+#endif
+
+#if APEX_CUDA_SUPPORT
+
+#include "ApexCudaWrapper.h"
+#include "ApexCuda.h"
+#include "CudaModuleScene.h"
+
+#include "../cuda/include/common.h"
+#include "ModifierData.h"
+
+#define SCENE_CUDA_OBJ(scene, name) static_cast<IofxSceneGPU&>(scene).APEX_CUDA_OBJ_NAME(name)
+
+namespace nvidia
+{
+namespace iofx
+{
+
+class IofxSceneGPU : public IOFX_SCENE, public CudaModuleScene
+{
+public:
+ IofxSceneGPU(ModuleIofxImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
+ ~IofxSceneGPU();
+
+ void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
+
+ virtual void prepareRenderables();
+
+ void* getHeadCudaObj()
+ {
+ return CudaModuleScene::getHeadCudaObj();
+ }
+
+//CUDA module objects
+#include "../cuda/include/moduleList.h"
+
+protected:
+ /* device and host pinned buffers, etc */
+ PxCudaContextManager* mContextManager;
+
+ nvidia::Array<CUgraphicsResource> mToMapArray, mToUnmapArray;
+};
+
+}
+} // namespace nvidia
+
+#endif
+#endif