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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/include/basicios/BasicIosActor.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/include/basicios/BasicIosActor.h')
| -rw-r--r-- | APEX_1.4/include/basicios/BasicIosActor.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/APEX_1.4/include/basicios/BasicIosActor.h b/APEX_1.4/include/basicios/BasicIosActor.h new file mode 100644 index 00000000..f352f4b9 --- /dev/null +++ b/APEX_1.4/include/basicios/BasicIosActor.h @@ -0,0 +1,50 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef BASIC_IOS_ACTOR_H +#define BASIC_IOS_ACTOR_H + +#include "Apex.h" + +namespace nvidia +{ +namespace apex +{ + +PX_PUSH_PACK_DEFAULT + +/** +\brief BasicIOS Actor. A simple actor that simulates a particle system. + */ +class BasicIosActor : public Actor +{ +public: + + /// Get the particle radius + virtual float getParticleRadius() const = 0; + + /// Get the particle rest density + virtual float getRestDensity() const = 0; + + /// Get the current number of particles + virtual uint32_t getParticleCount() const = 0; + +protected: + + virtual ~BasicIosActor() {} +}; + +PX_POP_PACK + +} +} // namespace nvidia + +#endif // BASIC_IOS_ACTOR_H |