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authorbrong <[email protected]>2018-08-21 17:33:31 +0800
committerbrong <[email protected]>2018-08-21 17:33:31 +0800
commit5ce659145fa5a55405b0093f279ee41cfb9f390d (patch)
treed496b51b59efbcab2e357933cb465dbcdf9588f4 /Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp
parentMake non-first-time InitHighlights BP node output the same GfeSdkProperties a... (diff)
downloadgfesdk-ue4plugin-4.20.tar.xz
gfesdk-ue4plugin-4.20.zip
Upgrade to Unreal Engine 4.20.14.20
Diffstat (limited to 'Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp')
-rw-r--r--Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp
index ca129ce..eba0aab 100644
--- a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp
+++ b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp
@@ -10,7 +10,7 @@
#include "NVIDIAGfeSDKPrivatePCH.h"
#include "Runtime/Core/Public/Misc/Paths.h"
#include "Runtime/Core/Public/Windows/WindowsPlatformProcess.h"
-#include "IPluginManager.h"
+#include "Interfaces/IPluginManager.h"
#include "gfesdk/sdk_types.h"