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| author | brong <[email protected]> | 2018-08-21 17:33:31 +0800 |
|---|---|---|
| committer | brong <[email protected]> | 2018-08-21 17:33:31 +0800 |
| commit | 5ce659145fa5a55405b0093f279ee41cfb9f390d (patch) | |
| tree | d496b51b59efbcab2e357933cb465dbcdf9588f4 /Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp | |
| parent | Make non-first-time InitHighlights BP node output the same GfeSdkProperties a... (diff) | |
| download | gfesdk-ue4plugin-4.20.tar.xz gfesdk-ue4plugin-4.20.zip | |
Upgrade to Unreal Engine 4.20.14.20
Diffstat (limited to 'Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp')
| -rw-r--r-- | Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp index ca129ce..eba0aab 100644 --- a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp +++ b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp @@ -10,7 +10,7 @@ #include "NVIDIAGfeSDKPrivatePCH.h"
#include "Runtime/Core/Public/Misc/Paths.h"
#include "Runtime/Core/Public/Windows/WindowsPlatformProcess.h"
-#include "IPluginManager.h"
+#include "Interfaces/IPluginManager.h"
#include "gfesdk/sdk_types.h"
|