diff options
| author | brong <[email protected]> | 2018-08-21 17:33:31 +0800 |
|---|---|---|
| committer | brong <[email protected]> | 2018-08-21 17:33:31 +0800 |
| commit | 5ce659145fa5a55405b0093f279ee41cfb9f390d (patch) | |
| tree | d496b51b59efbcab2e357933cb465dbcdf9588f4 /Source | |
| parent | Make non-first-time InitHighlights BP node output the same GfeSdkProperties a... (diff) | |
| download | gfesdk-ue4plugin-4.20.tar.xz gfesdk-ue4plugin-4.20.zip | |
Upgrade to Unreal Engine 4.20.14.20
Diffstat (limited to 'Source')
6 files changed, 1 insertions, 10 deletions
diff --git a/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs b/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs index c02d984..b1fadbf 100644 --- a/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs +++ b/Source/NVIDIAGfeSDK/NVIDIAGfeSDK.Build.cs @@ -30,7 +30,6 @@ namespace UnrealBuildTool.Rules {
PublicIncludePaths.AddRange(
new string[] {
- "NVIDIAGfeSDK/Public",
ThirdPartyPath + "NVIDIAGfeSDK/Include",
ThirdPartyPath + "NVIDIAGfeSDK/Include/gfesdk",
// ... add public include paths required here ...
@@ -39,8 +38,6 @@ namespace UnrealBuildTool.Rules PrivateIncludePaths.AddRange(
new string[] {
- "NVIDIAGfeSDK/Private",
- //Path.Combine(ThirdPartyPath, "NVIDIAGfeSDK", "Include"),
ThirdPartyPath + "NVIDIAGfeSDK/Include",
ThirdPartyPath + "NVIDIAGfeSDK/Include/gfesdk",
// ... add other private include paths required here ...
diff --git a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp index ca129ce..eba0aab 100644 --- a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp +++ b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp @@ -10,7 +10,7 @@ #include "NVIDIAGfeSDKPrivatePCH.h"
#include "Runtime/Core/Public/Misc/Paths.h"
#include "Runtime/Core/Public/Windows/WindowsPlatformProcess.h"
-#include "IPluginManager.h"
+#include "Interfaces/IPluginManager.h"
#include "gfesdk/sdk_types.h"
diff --git a/Source/NVIDIAGfeSDK/Private/GfeSDKHighlights.cpp b/Source/NVIDIAGfeSDK/Private/GfeSDKHighlights.cpp index f5e6277..b008b6e 100644 --- a/Source/NVIDIAGfeSDK/Private/GfeSDKHighlights.cpp +++ b/Source/NVIDIAGfeSDK/Private/GfeSDKHighlights.cpp @@ -8,7 +8,6 @@ */
#include "GfeSDKHighlights.h"
#include "NVIDIAGfeSDKPrivatePCH.h"
-#include "Platform.h"
#define VALIDATE_MODULE_HIGHLIGHTS() \
if (!GFEHandle && Callback) \
diff --git a/Source/NVIDIAGfeSDK/Private/HighLightBlueprint.cpp b/Source/NVIDIAGfeSDK/Private/HighLightBlueprint.cpp index c6de5a7..f48b3d3 100644 --- a/Source/NVIDIAGfeSDK/Private/HighLightBlueprint.cpp +++ b/Source/NVIDIAGfeSDK/Private/HighLightBlueprint.cpp @@ -6,7 +6,6 @@ #include "NVIDIAGfeSDKTypes.h"
#include "CoreMinimal.h"
#include "Runtime/CoreUObject/Public/UObject/Package.h"
-#include "Platform.h"
#include <gfesdk/bindings/cpp/sdk_types_cpp.h>
#include <sdk_types_ipc.h>
diff --git a/Source/NVIDIAGfeSDK/Private/NVIDIAGfeSDKPrivatePCH.h b/Source/NVIDIAGfeSDK/Private/NVIDIAGfeSDKPrivatePCH.h index 7c5bfa8..856f857 100644 --- a/Source/NVIDIAGfeSDK/Private/NVIDIAGfeSDKPrivatePCH.h +++ b/Source/NVIDIAGfeSDK/Private/NVIDIAGfeSDKPrivatePCH.h @@ -8,7 +8,6 @@ */
#include "NVIDIAGfeSDKPublicPCH.h"
-#include "ModuleManager.h"
#include "FNVIDIAGfeSDK.h"
#include "TypeTranslation.h"
#include <gfesdk/bindings/cpp/isdk_cpp_impl.h>
diff --git a/Source/NVIDIAGfeSDK/Public/NVIDIAGfeSDKPublicPCH.h b/Source/NVIDIAGfeSDK/Public/NVIDIAGfeSDKPublicPCH.h index 8b446f7..9e31fcb 100644 --- a/Source/NVIDIAGfeSDK/Public/NVIDIAGfeSDKPublicPCH.h +++ b/Source/NVIDIAGfeSDK/Public/NVIDIAGfeSDKPublicPCH.h @@ -1,7 +1,4 @@ -#include "ModuleManager.h"
#include "CoreMinimal.h"
-//#include "Engine.h"
-#include "UniquePtr.h"
#include "NVIDIAGfeSDKTypes.h"
#include "GfeSDKCore.h"
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