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* Merge request #17 PhysX4 compatibilityv1.1.7_rc1bgaldrikian2020-11-101-1/+7
| | | | Other changes for linux and UE4CrossCompileLinux, and all packaging to work
* Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1Bryan Galdrikian2018-05-311-32/+32
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* Linux build fixes, corresponding doc changesBryan Galdrikian2017-08-301-0/+7
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* Candidate 1.1 release.Bryan Galdrikian2017-08-281-1/+1
| | | | | | | | | | | | | | | | * SampleAssetViewer now unconditionally loads the commandline-defined asset. * Better error handling in AuthoringTool (stderr and user error handler). * More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags). * NvBlastExtAuthoring ** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh. ** Ability to set interior material to existing (external) material, or a new material id. ** Material ID remapping API. ** Rotation of voronoi cells used for fracturing. * Fixed smoothing groups in FBX exporter code. * Impulse passing from parent to child chunks fixed. * Reading unskinned fbx meshes correctly. * Collision hull generation from fbx meshes fixed. * Win32/64 PerfTest crash fix.
* adding linux supportsantoleri-nvidia2017-02-241-0/+25