diff options
| author | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
| commit | 7115f60b91b5717d90f643fd692010905c7004db (patch) | |
| tree | effd68c6978751c517d54c2f2bb5bb6e7dc93e18 /tools/common/Log.cpp | |
| parent | Updating BlastTool zip (diff) | |
| download | blast-1.1.3_rc1.tar.xz blast-1.1.3_rc1.zip | |
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'tools/common/Log.cpp')
| -rwxr-xr-x[-rw-r--r--] | tools/common/Log.cpp | 174 |
1 files changed, 87 insertions, 87 deletions
diff --git a/tools/common/Log.cpp b/tools/common/Log.cpp index 0d4c8f7..57a25b4 100644..100755 --- a/tools/common/Log.cpp +++ b/tools/common/Log.cpp @@ -1,87 +1,87 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#include "Log.h" - -#include "PsString.h" - -#include <iomanip> -#include <stdarg.h> -#include <stdio.h> - -/////////////////////////////////////////////////////////////////////////// - -namespace Nv -{ -namespace Blast -{ - -void fLogf(const char* format, ...) -{ - char buf[4096], *p = buf; - va_list args; - int n; - - va_start(args, format); - //n = _vsnprintf(p, sizeof buf - 3, format, args); - n = vsprintf_s(p, sizeof(buf)-3, format, args); - va_end(args); - - p += (n < 0) ? sizeof buf - 3 : n; - - while (p > buf && isspace((unsigned char)p[-1])) - { - *--p = '\0'; - } - - *p++ = '\r'; - *p++ = '\n'; - *p = '\0'; - - fLog(buf, Log::TYPE_INFO); -} - - -////////////////////////////////////////////////////////////////////////////// - -void Log::flushDeferredMessages() -{ - if (mDeferredMessages.size() == 0) return; - - std::cout << std::endl; - for (std::vector<std::string>::iterator it = mDeferredMessages.begin(); it != mDeferredMessages.end(); ++it) - { - log(*it, mMinVerbosity); - } - mDeferredMessages.clear(); -} - - - -} // namespace Blast -} // namespace Nv +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "Log.h"
+
+#include "PsString.h"
+
+#include <iomanip>
+#include <stdarg.h>
+#include <stdio.h>
+
+///////////////////////////////////////////////////////////////////////////
+
+namespace Nv
+{
+namespace Blast
+{
+
+void fLogf(const char* format, ...)
+{
+ char buf[4096], *p = buf;
+ va_list args;
+ int n;
+
+ va_start(args, format);
+ //n = _vsnprintf(p, sizeof buf - 3, format, args);
+ n = vsprintf_s(p, sizeof(buf)-3, format, args);
+ va_end(args);
+
+ p += (n < 0) ? sizeof buf - 3 : n;
+
+ while (p > buf && isspace((unsigned char)p[-1]))
+ {
+ *--p = '\0';
+ }
+
+ *p++ = '\r';
+ *p++ = '\n';
+ *p = '\0';
+
+ fLog(buf, Log::TYPE_INFO);
+}
+
+
+//////////////////////////////////////////////////////////////////////////////
+
+void Log::flushDeferredMessages()
+{
+ if (mDeferredMessages.size() == 0) return;
+
+ std::cout << std::endl;
+ for (std::vector<std::string>::iterator it = mDeferredMessages.begin(); it != mDeferredMessages.end(); ++it)
+ {
+ log(*it, mMinVerbosity);
+ }
+ mDeferredMessages.clear();
+}
+
+
+
+} // namespace Blast
+} // namespace Nv
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