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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /examples/UnityExample/Assets/Materials
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'examples/UnityExample/Assets/Materials')
-rw-r--r--examples/UnityExample/Assets/Materials/CubeMaterial.mat127
-rw-r--r--examples/UnityExample/Assets/Materials/CubeMaterial.mat.meta8
-rw-r--r--examples/UnityExample/Assets/Materials/HitToolMaterial.mat128
-rw-r--r--examples/UnityExample/Assets/Materials/HitToolMaterial.mat.meta8
4 files changed, 271 insertions, 0 deletions
diff --git a/examples/UnityExample/Assets/Materials/CubeMaterial.mat b/examples/UnityExample/Assets/Materials/CubeMaterial.mat
new file mode 100644
index 0000000..d5b3782
--- /dev/null
+++ b/examples/UnityExample/Assets/Materials/CubeMaterial.mat
@@ -0,0 +1,127 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: CubeMaterial
+ m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords: _EMISSION
+ m_LightmapFlags: 1
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ m_SavedProperties:
+ serializedVersion: 2
+ m_TexEnvs:
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+ name: _BumpMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ name: _DetailAlbedoMap
+ second:
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
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+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Scale: {x: 1, y: 1}
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+ m_Scale: {x: 1, y: 1}
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+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
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+ second: 1
+ - first:
+ name: _Cutoff
+ second: 0.5
+ - first:
+ name: _DetailNormalMapScale
+ second: 1
+ - first:
+ name: _DstBlend
+ second: 0
+ - first:
+ name: _GlossMapScale
+ second: 1
+ - first:
+ name: _Glossiness
+ second: 0.5
+ - first:
+ name: _GlossyReflections
+ second: 1
+ - first:
+ name: _Metallic
+ second: 0
+ - first:
+ name: _Mode
+ second: 0
+ - first:
+ name: _OcclusionStrength
+ second: 1
+ - first:
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+ name: _SrcBlend
+ second: 1
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+ second: 0
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+ name: _ZWrite
+ second: 1
+ m_Colors:
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+ name: _Color
+ second: {r: 1, g: 1, b: 1, a: 1}
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+ name: _EmissionColor
+ second: {r: 0, g: 0, b: 0, a: 1}
diff --git a/examples/UnityExample/Assets/Materials/CubeMaterial.mat.meta b/examples/UnityExample/Assets/Materials/CubeMaterial.mat.meta
new file mode 100644
index 0000000..c09f976
--- /dev/null
+++ b/examples/UnityExample/Assets/Materials/CubeMaterial.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 737d44acaf66b744197a3bf85c73a150
+timeCreated: 1483016941
+licenseType: Free
+NativeFormatImporter:
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diff --git a/examples/UnityExample/Assets/Materials/HitToolMaterial.mat b/examples/UnityExample/Assets/Materials/HitToolMaterial.mat
new file mode 100644
index 0000000..8fe71b4
--- /dev/null
+++ b/examples/UnityExample/Assets/Materials/HitToolMaterial.mat
@@ -0,0 +1,128 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: HitToolMaterial
+ m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION
+ m_LightmapFlags: 1
+ m_CustomRenderQueue: 3000
+ stringTagMap:
+ RenderType: Transparent
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+ serializedVersion: 2
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+ name: _BumpMap
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ name: _DetailAlbedoMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailMask
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailNormalMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _EmissionMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _MainTex
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _MetallicGlossMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ name: _BumpScale
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+ - first:
+ name: _Cutoff
+ second: 0.5
+ - first:
+ name: _DetailNormalMapScale
+ second: 1
+ - first:
+ name: _DstBlend
+ second: 10
+ - first:
+ name: _GlossMapScale
+ second: 1
+ - first:
+ name: _Glossiness
+ second: 0
+ - first:
+ name: _GlossyReflections
+ second: 1
+ - first:
+ name: _Metallic
+ second: 0.156
+ - first:
+ name: _Mode
+ second: 3
+ - first:
+ name: _OcclusionStrength
+ second: 1
+ - first:
+ name: _Parallax
+ second: 0.02
+ - first:
+ name: _SmoothnessTextureChannel
+ second: 0
+ - first:
+ name: _SpecularHighlights
+ second: 1
+ - first:
+ name: _SrcBlend
+ second: 1
+ - first:
+ name: _UVSec
+ second: 0
+ - first:
+ name: _ZWrite
+ second: 0
+ m_Colors:
+ - first:
+ name: _Color
+ second: {r: 1, g: 0, b: 0, a: 0.259}
+ - first:
+ name: _EmissionColor
+ second: {r: 0, g: 0, b: 0, a: 1}
diff --git a/examples/UnityExample/Assets/Materials/HitToolMaterial.mat.meta b/examples/UnityExample/Assets/Materials/HitToolMaterial.mat.meta
new file mode 100644
index 0000000..da8036a
--- /dev/null
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@@ -0,0 +1,8 @@
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+guid: 680819e140a18024bba58e6fdc3651d2
+timeCreated: 1483016941
+licenseType: Free
+NativeFormatImporter:
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+ assetBundleVariant: