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| author | Jonas 'Sortie' Termansen <[email protected]> | 2013-08-11 10:47:17 +0200 |
|---|---|---|
| committer | Jonas 'Sortie' Termansen <[email protected]> | 2013-08-12 23:00:05 +0200 |
| commit | 82fe37f0e65202c46a4bfb786ee7b679885f4df5 (patch) | |
| tree | 904aafefd122535a6d66a459216c9b9b0edbaa5a /mp/src/game/shared/SoundEmitterSystem.cpp | |
| parent | Use Q_strncpy in utils/vbsp/detailobjects.cpp. (diff) | |
| download | source-sdk-2013-82fe37f0e65202c46a4bfb786ee7b679885f4df5.tar.xz source-sdk-2013-82fe37f0e65202c46a4bfb786ee7b679885f4df5.zip | |
Fix bsp lump names being declared non-portably.
gcc issues warnings when encountering multicharacter constants, so we'll
simply emulate them in a manner works portably. The code assumes we are
using a little-endian machine - the real solution would be using using four
chars instead of an enum.
Diffstat (limited to 'mp/src/game/shared/SoundEmitterSystem.cpp')
0 files changed, 0 insertions, 0 deletions