diff options
| -rw-r--r-- | mp/src/public/gamebspfile.h | 10 | ||||
| -rw-r--r-- | sp/src/public/gamebspfile.h | 10 |
2 files changed, 12 insertions, 8 deletions
diff --git a/mp/src/public/gamebspfile.h b/mp/src/public/gamebspfile.h index 242d6ca9..786e0671 100644 --- a/mp/src/public/gamebspfile.h +++ b/mp/src/public/gamebspfile.h @@ -21,12 +21,14 @@ //-----------------------------------------------------------------------------
// This enumerations defines all the four-CC codes for the client lump names
//-----------------------------------------------------------------------------
+// TODO: We may have some endian considerations here!
+#define GAMELUMP_MAKE_CODE(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d) << 0)
enum
{
- GAMELUMP_DETAIL_PROPS = 'dprp',
- GAMELUMP_DETAIL_PROP_LIGHTING = 'dplt',
- GAMELUMP_STATIC_PROPS = 'sprp',
- GAMELUMP_DETAIL_PROP_LIGHTING_HDR = 'dplh',
+ GAMELUMP_DETAIL_PROPS = GAMELUMP_MAKE_CODE('d', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING = GAMELUMP_MAKE_CODE('d', 'p', 'l', 't'),
+ GAMELUMP_STATIC_PROPS = GAMELUMP_MAKE_CODE('s', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING_HDR = GAMELUMP_MAKE_CODE('d', 'p', 'l', 'h'),
};
// Versions...
diff --git a/sp/src/public/gamebspfile.h b/sp/src/public/gamebspfile.h index 242d6ca9..786e0671 100644 --- a/sp/src/public/gamebspfile.h +++ b/sp/src/public/gamebspfile.h @@ -21,12 +21,14 @@ //-----------------------------------------------------------------------------
// This enumerations defines all the four-CC codes for the client lump names
//-----------------------------------------------------------------------------
+// TODO: We may have some endian considerations here!
+#define GAMELUMP_MAKE_CODE(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d) << 0)
enum
{
- GAMELUMP_DETAIL_PROPS = 'dprp',
- GAMELUMP_DETAIL_PROP_LIGHTING = 'dplt',
- GAMELUMP_STATIC_PROPS = 'sprp',
- GAMELUMP_DETAIL_PROP_LIGHTING_HDR = 'dplh',
+ GAMELUMP_DETAIL_PROPS = GAMELUMP_MAKE_CODE('d', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING = GAMELUMP_MAKE_CODE('d', 'p', 'l', 't'),
+ GAMELUMP_STATIC_PROPS = GAMELUMP_MAKE_CODE('s', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING_HDR = GAMELUMP_MAKE_CODE('d', 'p', 'l', 'h'),
};
// Versions...
|