diff options
| author | Jonas 'Sortie' Termansen <[email protected]> | 2013-08-11 10:47:17 +0200 |
|---|---|---|
| committer | Jonas 'Sortie' Termansen <[email protected]> | 2013-08-12 23:00:05 +0200 |
| commit | 82fe37f0e65202c46a4bfb786ee7b679885f4df5 (patch) | |
| tree | 904aafefd122535a6d66a459216c9b9b0edbaa5a /mp/src | |
| parent | Use Q_strncpy in utils/vbsp/detailobjects.cpp. (diff) | |
| download | source-sdk-2013-82fe37f0e65202c46a4bfb786ee7b679885f4df5.tar.xz source-sdk-2013-82fe37f0e65202c46a4bfb786ee7b679885f4df5.zip | |
Fix bsp lump names being declared non-portably.
gcc issues warnings when encountering multicharacter constants, so we'll
simply emulate them in a manner works portably. The code assumes we are
using a little-endian machine - the real solution would be using using four
chars instead of an enum.
Diffstat (limited to 'mp/src')
| -rw-r--r-- | mp/src/public/gamebspfile.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/mp/src/public/gamebspfile.h b/mp/src/public/gamebspfile.h index 242d6ca9..786e0671 100644 --- a/mp/src/public/gamebspfile.h +++ b/mp/src/public/gamebspfile.h @@ -21,12 +21,14 @@ //-----------------------------------------------------------------------------
// This enumerations defines all the four-CC codes for the client lump names
//-----------------------------------------------------------------------------
+// TODO: We may have some endian considerations here!
+#define GAMELUMP_MAKE_CODE(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d) << 0)
enum
{
- GAMELUMP_DETAIL_PROPS = 'dprp',
- GAMELUMP_DETAIL_PROP_LIGHTING = 'dplt',
- GAMELUMP_STATIC_PROPS = 'sprp',
- GAMELUMP_DETAIL_PROP_LIGHTING_HDR = 'dplh',
+ GAMELUMP_DETAIL_PROPS = GAMELUMP_MAKE_CODE('d', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING = GAMELUMP_MAKE_CODE('d', 'p', 'l', 't'),
+ GAMELUMP_STATIC_PROPS = GAMELUMP_MAKE_CODE('s', 'p', 'r', 'p'),
+ GAMELUMP_DETAIL_PROP_LIGHTING_HDR = GAMELUMP_MAKE_CODE('d', 'p', 'l', 'h'),
};
// Versions...
|