blob: bc590a1a45274f8c18ab91b10b814cbd462a8b15 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "commanderoverlay.h"
#include "c_baseobject.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectBunker : public C_BaseObject
{
DECLARE_CLASS( C_ObjectBunker, C_BaseObject );
public:
DECLARE_CLIENTCLASS();
C_ObjectBunker();
private:
C_ObjectBunker( const C_ObjectBunker & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_ObjectBunker, DT_ObjectBunker, CObjectBunker)
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectBunker::C_ObjectBunker()
{
}
//=============================================================================
// Bunker Ladder
//=============================================================================
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectBunkerLadder : public C_BaseAnimating
{
DECLARE_CLASS( C_ObjectBunkerLadder, C_BaseAnimating );
public:
DECLARE_CLIENTCLASS();
C_ObjectBunkerLadder();
private:
C_ObjectBunkerLadder( const C_ObjectBunkerLadder& ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT( C_ObjectBunkerLadder, DT_ObjectBunkerLadder, CObjectBunkerLadder )
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectBunkerLadder::C_ObjectBunkerLadder()
{
}
|