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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/c_obj_bunker.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf2/c_obj_bunker.cpp')
| -rw-r--r-- | game/client/tf2/c_obj_bunker.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/game/client/tf2/c_obj_bunker.cpp b/game/client/tf2/c_obj_bunker.cpp new file mode 100644 index 0000000..bc590a1 --- /dev/null +++ b/game/client/tf2/c_obj_bunker.cpp @@ -0,0 +1,70 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "hud.h" +#include "commanderoverlay.h" +#include "c_baseobject.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class C_ObjectBunker : public C_BaseObject +{ + DECLARE_CLASS( C_ObjectBunker, C_BaseObject ); +public: + DECLARE_CLIENTCLASS(); + + C_ObjectBunker(); + +private: + C_ObjectBunker( const C_ObjectBunker & ); // not defined, not accessible +}; + +IMPLEMENT_CLIENTCLASS_DT(C_ObjectBunker, DT_ObjectBunker, CObjectBunker) +END_RECV_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_ObjectBunker::C_ObjectBunker() +{ +} + + +//============================================================================= +// Bunker Ladder +//============================================================================= + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class C_ObjectBunkerLadder : public C_BaseAnimating +{ + DECLARE_CLASS( C_ObjectBunkerLadder, C_BaseAnimating ); +public: + + DECLARE_CLIENTCLASS(); + + C_ObjectBunkerLadder(); + +private: + C_ObjectBunkerLadder( const C_ObjectBunkerLadder& ); // not defined, not accessible +}; + +IMPLEMENT_CLIENTCLASS_DT( C_ObjectBunkerLadder, DT_ObjectBunkerLadder, CObjectBunkerLadder ) +END_RECV_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_ObjectBunkerLadder::C_ObjectBunkerLadder() +{ +} + |