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-rw-r--r--utils/depcheck/icodeprocessor.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/utils/depcheck/icodeprocessor.h b/utils/depcheck/icodeprocessor.h
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+++ b/utils/depcheck/icodeprocessor.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#if !defined( ICODEPROCESSOR_H )
+#define ICODEPROCESSOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+class ICodeProcessor
+{
+public:
+ virtual void Process( const char *gamespecific, const char *root, const char *dsp, const char *config ) = 0;
+
+ virtual void SetQuiet( bool quiet ) = 0;
+ virtual bool GetQuiet( void ) const = 0;
+
+ virtual void SetLogFile( bool log ) = 0;
+ virtual bool GetLogFile( void ) const = 0;
+};
+
+extern ICodeProcessor *processor;
+
+#endif // ICODEPROCESSOR_H \ No newline at end of file