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Diffstat (limited to 'gameui/GameConsoleDialog.h')
| -rw-r--r-- | gameui/GameConsoleDialog.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/gameui/GameConsoleDialog.h b/gameui/GameConsoleDialog.h new file mode 100644 index 0000000..5d57ef1 --- /dev/null +++ b/gameui/GameConsoleDialog.h @@ -0,0 +1,40 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//===========================================================================// + +#ifndef GAMECONSOLEDIALOG_H +#define GAMECONSOLEDIALOG_H +#ifdef _WIN32 +#pragma once +#endif + +#include "vgui_controls/consoledialog.h" +#include <Color.h> +#include "utlvector.h" +#include "EngineInterface.h" +#include "vgui_controls/Frame.h" + + +//----------------------------------------------------------------------------- +// Purpose: Game/dev console dialog +//----------------------------------------------------------------------------- +class CGameConsoleDialog : public vgui::CConsoleDialog +{ + DECLARE_CLASS_SIMPLE( CGameConsoleDialog, vgui::CConsoleDialog ); + +public: + CGameConsoleDialog(); + +private: + MESSAGE_FUNC( OnClosedByHittingTilde, "ClosedByHittingTilde" ); + MESSAGE_FUNC_CHARPTR( OnCommandSubmitted, "CommandSubmitted", command ); + + virtual void OnKeyCodeTyped( vgui::KeyCode code ); + virtual void OnCommand( const char *command ); +}; + + +#endif // GAMECONSOLEDIALOG_H |