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-rw-r--r--game/shared/movetype_push.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/game/shared/movetype_push.h b/game/shared/movetype_push.h
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+++ b/game/shared/movetype_push.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef MOVETYPE_PUSH_H
+#define MOVETYPE_PUSH_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+const int MAX_PUSHED_ENTITIES = 32;
+struct physicspushlist_t
+{
+ float localMoveTime;
+ Vector localOrigin;
+ QAngle localAngles;
+ int pushedCount;
+ EHANDLE pushedEnts[MAX_PUSHED_ENTITIES];
+ Vector pushVec[MAX_PUSHED_ENTITIES];
+};
+
+#endif // MOVETYPE_PUSH_H