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Diffstat (limited to 'game/server/tf2/entity_burn_effect.h')
| -rw-r--r-- | game/server/tf2/entity_burn_effect.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/game/server/tf2/entity_burn_effect.h b/game/server/tf2/entity_burn_effect.h new file mode 100644 index 0000000..882abd5 --- /dev/null +++ b/game/server/tf2/entity_burn_effect.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ENTITY_BURN_EFFECT_H +#define ENTITY_BURN_EFFECT_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "baseentity.h" +#include "server_class.h" + + +class CEntityBurnEffect : public CBaseEntity +{ +public: + + DECLARE_CLASS( CEntityBurnEffect, CBaseEntity ); + DECLARE_SERVERCLASS(); + + static CEntityBurnEffect* Create( CBaseEntity *pBurningEntity ); + + +// Overrides. +public: + + virtual int UpdateTransmitState(); + virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo ); + + +private: + CNetworkHandle( CBaseEntity, m_hBurningEntity ); +}; + + +#endif // ENTITY_BURN_EFFECT_H |