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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/entity_burn_effect.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf2/entity_burn_effect.h')
| -rw-r--r-- | game/server/tf2/entity_burn_effect.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/game/server/tf2/entity_burn_effect.h b/game/server/tf2/entity_burn_effect.h new file mode 100644 index 0000000..882abd5 --- /dev/null +++ b/game/server/tf2/entity_burn_effect.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ENTITY_BURN_EFFECT_H +#define ENTITY_BURN_EFFECT_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "baseentity.h" +#include "server_class.h" + + +class CEntityBurnEffect : public CBaseEntity +{ +public: + + DECLARE_CLASS( CEntityBurnEffect, CBaseEntity ); + DECLARE_SERVERCLASS(); + + static CEntityBurnEffect* Create( CBaseEntity *pBurningEntity ); + + +// Overrides. +public: + + virtual int UpdateTransmitState(); + virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo ); + + +private: + CNetworkHandle( CBaseEntity, m_hBurningEntity ); +}; + + +#endif // ENTITY_BURN_EFFECT_H |