summaryrefslogtreecommitdiff
path: root/game/server/tf/halloween/zombie/zombie_spawner.h
diff options
context:
space:
mode:
Diffstat (limited to 'game/server/tf/halloween/zombie/zombie_spawner.h')
-rw-r--r--game/server/tf/halloween/zombie/zombie_spawner.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_spawner.h b/game/server/tf/halloween/zombie/zombie_spawner.h
new file mode 100644
index 0000000..ebbac9f
--- /dev/null
+++ b/game/server/tf/halloween/zombie/zombie_spawner.h
@@ -0,0 +1,35 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//
+//
+//=============================================================================
+#ifndef ZOMBIE_SPAWN_H
+#define ZOMBIE_SPAWN_H
+
+class CZombieSpawner : public CPointEntity
+{
+ DECLARE_CLASS( CZombieSpawner, CPointEntity );
+ DECLARE_DATADESC();
+public:
+ CZombieSpawner();
+
+ virtual void Spawn();
+ virtual void Think();
+
+ void InputEnable( inputdata_t &inputdata );
+ void InputDisable( inputdata_t &inputdata );
+ void InputSetMaxActiveZombies( inputdata_t &inputdata );
+
+private:
+ bool m_bEnabled;
+ bool m_bInfiniteZombies;
+ int m_nMaxActiveZombies;
+ float m_flZombieLifeTime;
+ int m_nSkeletonType;
+
+ int m_nSpawned;
+
+ CUtlVector< CHandle< CZombie > > m_activeZombies;
+};
+
+#endif // ZOMBIE_SPAWN_H