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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/halloween/zombie/zombie_spawner.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/server/tf/halloween/zombie/zombie_spawner.h')
-rw-r--r--game/server/tf/halloween/zombie/zombie_spawner.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_spawner.h b/game/server/tf/halloween/zombie/zombie_spawner.h
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+++ b/game/server/tf/halloween/zombie/zombie_spawner.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//
+//
+//=============================================================================
+#ifndef ZOMBIE_SPAWN_H
+#define ZOMBIE_SPAWN_H
+
+class CZombieSpawner : public CPointEntity
+{
+ DECLARE_CLASS( CZombieSpawner, CPointEntity );
+ DECLARE_DATADESC();
+public:
+ CZombieSpawner();
+
+ virtual void Spawn();
+ virtual void Think();
+
+ void InputEnable( inputdata_t &inputdata );
+ void InputDisable( inputdata_t &inputdata );
+ void InputSetMaxActiveZombies( inputdata_t &inputdata );
+
+private:
+ bool m_bEnabled;
+ bool m_bInfiniteZombies;
+ int m_nMaxActiveZombies;
+ float m_flZombieLifeTime;
+ int m_nSkeletonType;
+
+ int m_nSpawned;
+
+ CUtlVector< CHandle< CZombie > > m_activeZombies;
+};
+
+#endif // ZOMBIE_SPAWN_H