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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/halloween/zombie/zombie_spawner.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/halloween/zombie/zombie_spawner.h')
| -rw-r--r-- | game/server/tf/halloween/zombie/zombie_spawner.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_spawner.h b/game/server/tf/halloween/zombie/zombie_spawner.h new file mode 100644 index 0000000..ebbac9f --- /dev/null +++ b/game/server/tf/halloween/zombie/zombie_spawner.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// +// +//============================================================================= +#ifndef ZOMBIE_SPAWN_H +#define ZOMBIE_SPAWN_H + +class CZombieSpawner : public CPointEntity +{ + DECLARE_CLASS( CZombieSpawner, CPointEntity ); + DECLARE_DATADESC(); +public: + CZombieSpawner(); + + virtual void Spawn(); + virtual void Think(); + + void InputEnable( inputdata_t &inputdata ); + void InputDisable( inputdata_t &inputdata ); + void InputSetMaxActiveZombies( inputdata_t &inputdata ); + +private: + bool m_bEnabled; + bool m_bInfiniteZombies; + int m_nMaxActiveZombies; + float m_flZombieLifeTime; + int m_nSkeletonType; + + int m_nSpawned; + + CUtlVector< CHandle< CZombie > > m_activeZombies; +}; + +#endif // ZOMBIE_SPAWN_H |