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Diffstat (limited to 'game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp')
| -rw-r--r-- | game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp b/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp new file mode 100644 index 0000000..87d8e43 --- /dev/null +++ b/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp @@ -0,0 +1,29 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// +// +//============================================================================= +#include "cbase.h" + +#include "tf_shareddefs.h" +#include "../zombie.h" +#include "zombie_attack.h" +#include "zombie_spawn.h" + +ActionResult< CZombie > CZombieSpawn::OnStart( CZombie *me, Action< CZombie > *priorAction ) +{ + me->GetBodyInterface()->StartActivity( ACT_TRANSITION ); + + return Continue(); +} + + +ActionResult< CZombie > CZombieSpawn::Update( CZombie *me, float interval ) +{ + if ( me->IsActivityFinished() ) + { + return ChangeTo( new CZombieAttack, "Start Attack!" ); + } + + return Continue(); +}
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