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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp
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Diffstat (limited to 'game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp')
-rw-r--r--game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp b/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp
new file mode 100644
index 0000000..87d8e43
--- /dev/null
+++ b/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.cpp
@@ -0,0 +1,29 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//
+//
+//=============================================================================
+#include "cbase.h"
+
+#include "tf_shareddefs.h"
+#include "../zombie.h"
+#include "zombie_attack.h"
+#include "zombie_spawn.h"
+
+ActionResult< CZombie > CZombieSpawn::OnStart( CZombie *me, Action< CZombie > *priorAction )
+{
+ me->GetBodyInterface()->StartActivity( ACT_TRANSITION );
+
+ return Continue();
+}
+
+
+ActionResult< CZombie > CZombieSpawn::Update( CZombie *me, float interval )
+{
+ if ( me->IsActivityFinished() )
+ {
+ return ChangeTo( new CZombieAttack, "Start Attack!" );
+ }
+
+ return Continue();
+} \ No newline at end of file