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-rw-r--r--game/server/tf/func_flag_alert.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/game/server/tf/func_flag_alert.h b/game/server/tf/func_flag_alert.h
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+++ b/game/server/tf/func_flag_alert.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef FUNC_FLAG_ALERT_H
+#define FUNC_FLAG_ALERT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "triggers.h"
+#include "tf_shareddefs.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Designates an area that triggers an alert when a player carrying a flag starts touching the area
+//-----------------------------------------------------------------------------
+class CFuncFlagAlertZone : public CBaseTrigger
+{
+ DECLARE_CLASS( CFuncFlagAlertZone, CBaseTrigger );
+
+public:
+ DECLARE_DATADESC();
+
+ CFuncFlagAlertZone();
+
+ void Spawn( void );
+ void StartTouch( CBaseEntity *pOther );
+
+private:
+ float m_flNextAlertTime[TF_TEAM_COUNT];
+ bool m_bPlaySound;
+ int m_nAlertDelay;
+ COutputEvent m_OnTriggeredByTeam1;
+ COutputEvent m_OnTriggeredByTeam2;
+};
+
+#endif // FUNC_FLAG_ALERT_H