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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/func_flag_alert.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf/func_flag_alert.h')
-rw-r--r--game/server/tf/func_flag_alert.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/game/server/tf/func_flag_alert.h b/game/server/tf/func_flag_alert.h
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+++ b/game/server/tf/func_flag_alert.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef FUNC_FLAG_ALERT_H
+#define FUNC_FLAG_ALERT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "triggers.h"
+#include "tf_shareddefs.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Designates an area that triggers an alert when a player carrying a flag starts touching the area
+//-----------------------------------------------------------------------------
+class CFuncFlagAlertZone : public CBaseTrigger
+{
+ DECLARE_CLASS( CFuncFlagAlertZone, CBaseTrigger );
+
+public:
+ DECLARE_DATADESC();
+
+ CFuncFlagAlertZone();
+
+ void Spawn( void );
+ void StartTouch( CBaseEntity *pOther );
+
+private:
+ float m_flNextAlertTime[TF_TEAM_COUNT];
+ bool m_bPlaySound;
+ int m_nAlertDelay;
+ COutputEvent m_OnTriggeredByTeam1;
+ COutputEvent m_OnTriggeredByTeam2;
+};
+
+#endif // FUNC_FLAG_ALERT_H