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Diffstat (limited to 'game/server/tf/entity_bird.h')
| -rw-r--r-- | game/server/tf/entity_bird.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/game/server/tf/entity_bird.h b/game/server/tf/entity_bird.h new file mode 100644 index 0000000..8bf848a --- /dev/null +++ b/game/server/tf/entity_bird.h @@ -0,0 +1,38 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Dove entity for the Meet the Medic tease. +// +//=============================================================================// +#ifndef ENTITY_BIRD_H +#define ENTITY_BIRD_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "baseanimating.h" + +//============================================================================= +// +// Dove entity for the Meet the Medic tease. +// + +class CEntityBird : public CBaseAnimating +{ + DECLARE_CLASS( CEntityBird, CBaseAnimating ); +public: + virtual void Spawn( void ); + virtual void Precache( void ); + virtual void Touch( CBaseEntity *pOther ); + virtual int OnTakeDamage( const CTakeDamageInfo &info ); + + // Spawn random birds at locations on certain maps. + static void SpawnRandomBirds( void ); + +private: + void Explode( void ); +}; + +#endif // ENTITY_BIRD_H + + |