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Diffstat (limited to 'game/server/ai_navgoaltype.h')
| -rw-r--r-- | game/server/ai_navgoaltype.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/ai_navgoaltype.h b/game/server/ai_navgoaltype.h new file mode 100644 index 0000000..cd9ef1f --- /dev/null +++ b/game/server/ai_navgoaltype.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef AI_NAVGOALTYPE_H +#define AI_NAVGOALTYPE_H + +#if defined( _WIN32 ) +#pragma once +#endif + +// ======================================= +// Movement goals +// Used both to store the current +// movment goal in m_routeGoalType +// and to or/and with route +// ======================================= +enum GoalType_t +{ + GOALTYPE_NONE, + GOALTYPE_TARGETENT, + GOALTYPE_ENEMY, + GOALTYPE_PATHCORNER, + GOALTYPE_LOCATION, + GOALTYPE_LOCATION_NEAREST_NODE, + GOALTYPE_FLANK, + GOALTYPE_COVER, + + GOALTYPE_INVALID +}; + +#endif // AI_NAVGOALTYPE_H |