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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/ai_navgoaltype.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/server/ai_navgoaltype.h')
-rw-r--r--game/server/ai_navgoaltype.h35
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diff --git a/game/server/ai_navgoaltype.h b/game/server/ai_navgoaltype.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef AI_NAVGOALTYPE_H
+#define AI_NAVGOALTYPE_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+// =======================================
+// Movement goals
+// Used both to store the current
+// movment goal in m_routeGoalType
+// and to or/and with route
+// =======================================
+enum GoalType_t
+{
+ GOALTYPE_NONE,
+ GOALTYPE_TARGETENT,
+ GOALTYPE_ENEMY,
+ GOALTYPE_PATHCORNER,
+ GOALTYPE_LOCATION,
+ GOALTYPE_LOCATION_NEAREST_NODE,
+ GOALTYPE_FLANK,
+ GOALTYPE_COVER,
+
+ GOALTYPE_INVALID
+};
+
+#endif // AI_NAVGOALTYPE_H